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EpicFail42's Loot Filter v7

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Jul 13th, 2015
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  1. #EpicFail42's loot filter v7
  2.  
  3. # Sounds currently available for use in loot filters:
  4. # 1 - good, short, loud, 2 - bad, quiet, 3 - bad, quiet, 4 - ok, but too soft and smooth
  5. # 5 - good, like 4, but more sharp, 6 - ok, another "like 4", 7 - bad, very subtle
  6. # 8 - good, weird enough to notice, but too soft 9 - bad, like 8, but very subtle
  7. # I use 1 for best items, 5 for good ones, 8 for low-mid currency
  8.  
  9. # Section: currency
  10. #rare currency
  11. Show
  12. BaseType "Exalted Orb" "Divine Orb" "Mirror of Kalandra" "Eternal Orb" "Albino Rhoa Feather" "Fishing Rod"
  13. SetTextColor 240 200 150 255
  14. SetBorderColor 255 255 255 255
  15. SetBackgroundColor 0 0 0 255
  16. SetFontSize 60
  17. PlayAlertSound 1 100
  18.  
  19. #scrolls
  20. Show
  21. BaseType "Scroll of Wisdom" "Portal Scroll"
  22. SetTextColor 195 175 140 255
  23. SetBorderColor 0 0 0 255
  24.  
  25. #all other currency
  26. Show
  27. Class Currency
  28. SetTextColor 210 185 145 255
  29. SetBackgroundColor 0 0 0 255
  30. SetBorderColor 80 60 40 255
  31. SetFontSize 40
  32. PlayAlertSound 8 100
  33.  
  34. # Section: gems
  35. Show
  36. Class Gem
  37. Quality > 0
  38. SetBackgroundColor 0 30 20 255
  39. SetBorderColor 0 50 160
  40. SetFontSize 40
  41. PlayAlertSound 5 100
  42.  
  43. Show
  44. Class Gem
  45. BaseType "Empower" "Enhance" "Enlighten" "Portal" "Detonate Mines" "Spell Echo" "Multistrike" "Greater Multiple Projectiles" "Added Chaos"
  46. SetBackgroundColor 0 30 20 255
  47. SetBorderColor 0 50 160
  48. SetFontSize 40
  49. PlayAlertSound 5 100
  50.  
  51. Show
  52. Class Gem
  53.  
  54. # Section: chisel hammers
  55. #Normal Chisel Hammers
  56. Show
  57. Rarity = Normal
  58. BaseType "Gavel" "Stone Hammer" "Rock Breaker"
  59. SetTextColor 190 190 190
  60.  
  61. #Magic Chisel Hammers need quality
  62. Show
  63. Rarity Magic
  64. Quality >= 14
  65. BaseType "Gavel" "Stone Hammer" "Rock Breaker"
  66. SetTextColor 120 120 230
  67.  
  68. # Section: 5 and 6 links
  69. Show
  70. LinkedSockets >= 5
  71. SetBackgroundColor 20 20 20 255
  72. SetBorderColor 180 180 180
  73. SetTextColor 255 255 255
  74. SetFontSize 60
  75. PlayAlertSound 1 100
  76.  
  77. # Section: 6 socket and white sockets
  78. Show
  79. SocketGroup W
  80. SetBorderColor 40 40 40
  81. SetTextColor 255 255 255
  82. SetFontSize 40
  83. PlayAlertSound 5 100
  84.  
  85. Show
  86. Sockets = 6
  87. SetTextColor 255 255 255
  88. SetBackgroundColor 0 0 0 255
  89. SetBorderColor 40 40 40 255
  90. SetFontSize 40
  91. PlayAlertSound 5 100
  92.  
  93. # Section: Misc items of very high interest
  94. #Misc good stuff
  95. Show
  96. Class Card Jewel "Map Fragment" Quest "Hideout" "Micro" "Map"
  97. SetBackgroundColor 0 0 0 255
  98. SetBorderColor 255 255 255 255
  99. SetFontSize 60
  100. PlayAlertSound 5 100
  101.  
  102. # Section: rarities
  103. Show
  104. Rarity Unique
  105. SetFontSize 60
  106. PlayAlertSound 1 100
  107.  
  108. Show
  109. Rarity Rare
  110.  
  111. # Section: RGB
  112. Show
  113. SocketGroup RGB
  114. SetBorderColor 255 255 255 255
  115.  
  116. # Section: Quality
  117. #perfect quality
  118. Show
  119. Rarity Normal
  120. Quality = 20
  121. SetTextColor 255 255 255
  122. SetBorderColor 255 255 255 255
  123.  
  124. #Flasks - quality
  125. Show
  126. Class Flask
  127. Quality >= 1
  128.  
  129. #Flasks - utility
  130. Show
  131. Class "Utility Flask"
  132.  
  133. # Section: Chance items
  134.  
  135. # To show various items (for chancing, vendor recipes, or whatever), add
  136. # them to the following blocks.
  137. # One space between each item and use quotation marks as shown.
  138.  
  139. #Any kind of Sacrificial Garb
  140. Show
  141. BaseType "Sacrificial Garb"
  142.  
  143. #Only normal Items for chancing and/or alching - TODO: expand
  144. Show
  145. Rarity Normal
  146. BaseType "Gold Ring" "Gold Amulet"
  147.  
  148. #Also some bases for self-crafted leveling weapons/armors
  149.  
  150. #Just in case - any small items (jewelry, anything small missed somewhere)
  151. Show
  152. Width 1
  153. Height 1
  154.  
  155. # Section: Small magic items for transmutes
  156. Show
  157. ItemLevel < 20
  158. Rarity Magic
  159. Height < 3
  160.  
  161. Show
  162. ItemLevel < 20
  163. Rarity Magic
  164. Width < 2
  165.  
  166. # Section: Quartz Sceptres while leveling
  167. Show
  168. BaseType "Quartz Sceptre" "Crystal Sceptre"
  169. ItemLevel < 25
  170.  
  171. Show
  172. BaseType "Quartz Sceptre" "Crystal Sceptre"
  173. ItemLevel < 45
  174. LinkedSockets 3
  175. SetBorderColor 80 60 40 255
  176. SetFontSize 40
  177.  
  178. # Section: hide obsolete flasks
  179. Hide
  180. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  181. ItemLevel > 12
  182. DropLevel <= 6
  183.  
  184. Hide
  185. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  186. ItemLevel > 18
  187. DropLevel <= 12
  188.  
  189. Hide
  190. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  191. ItemLevel > 24
  192. DropLevel <= 18
  193.  
  194. Hide
  195. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  196. ItemLevel > 30
  197. DropLevel <= 24
  198.  
  199. Hide
  200. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  201. ItemLevel > 45
  202. DropLevel <= 40
  203.  
  204. Hide
  205. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  206. ItemLevel > 50
  207. DropLevel < 45
  208.  
  209. Hide
  210. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  211. ItemLevel > 65
  212. DropLevel < 60
  213.  
  214. #only first level of maps shows normal flasks
  215. Hide
  216. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  217. ItemLevel > 68
  218.  
  219. #show all flasks if not hidden above (at the very start of the game)
  220. Show
  221. Class "Life Flask" "Mana Flask" "Hybrid Flask"
  222.  
  223. # Section: Exceptions to ItemLevel filtering for Linked Sockets
  224. Show
  225. ItemLevel < 65
  226. ItemLevel >= 50
  227. DropLevel > 40
  228. LinkedSockets = 4
  229.  
  230. Show
  231. ItemLevel < 50
  232. ItemLevel >= 40
  233. DropLevel > 27
  234. LinkedSockets = 4
  235.  
  236. Show
  237. ItemLevel < 40
  238. ItemLevel >= 30
  239. DropLevel > 15
  240. LinkedSockets = 4
  241.  
  242. Show
  243. ItemLevel < 30
  244. ItemLevel >= 20
  245. LinkedSockets = 4
  246.  
  247. Show
  248. ItemLevel < 20
  249. LinkedSockets >= 3
  250.  
  251. #very early leveling - show everything
  252. Show
  253. ItemLevel < 6
  254.  
  255. # Section: Removing all the rest (exceptions above are enough)
  256. Hide
  257. Rarity <= Magic
  258.  
  259. # Section: default - show as "error" (I missed something, or GGG added something new)
  260. Show
  261. SetFontSize 70
  262. SetBackgroundColor 255 0 0 255
  263. SetBorderColor 0 0 255 255
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