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  1. Version 8
  2.  
  3. Mobile Warfare:
  4.  
  5.  
  6. Mobile Infantry:
  7. • Added 10 organization to mechanized and motorized
  8. • Change Recon from 2 to 4
  9. Mass Motorized:
  10. • Add breakthrough 10% to all infantry
  11.  
  12. Mechanized Offensive:
  13. • Reworked this to be the same as the Superior firepower’s mech offensive
  14. o Motorized, mechanized, all armor:
  15.  Breakthrough 10%
  16.  Max organization 5
  17. o Conscription 2%
  18. Schwerpunk:
  19. • Upped signal company initiative from 5% to 15%
  20. • Upped recon from 2 to 3
  21. • Upped cas efficiency from 20% to 30%
  22. Blitzkrieg:
  23. • Added 20% breakthrough to all armor (hurray)
  24. • Add 10% breakthrough to motorized and mechanized
  25. Firebrigades:
  26. • Add soft attack to all infantry 10% from 0
  27. • Add hard attack to all armor 15% from 0
  28. Modern blitzkrieg:
  29. • All infantry now have 10% recovery rate from 0
  30. • Upped org for all infantry by 5 from 0
  31. Volkssturm:
  32. • All infantry now have 10% recovery rate from 0
  33. • All infantry now have 5 more org
  34.  
  35. =======================================================
  36. Superior Firepower:
  37. • Removed supply consumption use +10%
  38. Superior Delay:
  39. • All infantry now have 10% recovery rate from 0
  40. • Increased max org to 25 from 20
  41.  
  42. Mobile Defense:
  43. • All infantry now have 10% more recovery rate from 0
  44. Integrated Support:
  45. • All support battalions now have 50% more soft attack from 25%
  46. • AT and AA have 20% more hard and air attack from 10% respectively
  47.  
  48. Regimental Combat Teams:
  49. • All Support battalions now have 50% more soft attack from 25%
  50. Mechanized Offensive:
  51. • Reworked this to be the same as the Superior firepower’s mech offensive
  52. o Motorized, mechanized, all armor:
  53.  Breakthrough 10%
  54.  Max organization 5
  55. o Conscription 2%
  56. Concentrated Fire Plans:
  57. • Army now gets 10% more soft attack from 0%
  58. • Support Battalions now get 10% more soft attack from 0%
  59. Combined Arms:
  60. • All Armor gets 10% more breakthrough
  61. Tactical Control:
  62. • Signal Companies now give 15% initiative from 5%
  63. Air Land Battle:
  64. • Tac Bombing “air_bombing” increased from 10% to 30%
  65. • Ground Support (cas presence) from 10% to 30%
  66. Centralized fire control:
  67. • Army now gets 5% more hard attack from 0
  68. Forward observers:
  69. • Reinforce chance from 5% to 10%
  70. • Recon increased from 2 to 4
  71. Advanced Firebases:
  72. • All Infantry 10% more breakthrough and defense
  73. • All Armor gets 10% more breakthrough
  74. Shock and Awe:
  75. • Army now gets 15% soft and hard attack from 10%
  76.  
  77.  
  78. =======================================
  79. Grand battle plan
  80.  
  81. Trench Warfare:
  82. • Defense on all light infantry from 10% to 20%
  83. Mechanized Offensive:
  84. • Reworked this to be the same as the Superior firepower’s mech offensive
  85. o Motorized, mechanized, all armor:
  86.  Breakthrough 10%
  87.  Max organization 5
  88. o Conscription 2%
  89.  
  90. Branch interoperation:
  91. • Army gets 10 org from 5
  92. Assault breakthrough:
  93. • Army get 20% breakthrough up from 10%
  94. Central Planning:
  95. • Signal Company gets 15% initiative up from 3%
  96. • Recon get 3 recon up from 2
  97.  
  98. C3I Theory:
  99. • All infantry get 10 org up from 5
  100. • Signal gets 5% initiative up from 3%
  101.  
  102. Infantry Offensive:
  103. • Foot/leg infantry get 15 org up from 10
  104. • Conscription 3%
  105.  
  106.  
  107. Armored operations:
  108. • Tanks get 20% breakthrough up from 10%
  109.  
  110. Infiltration:
  111. • All leg infantry get 10% more soft attack
  112.  
  113. Night Assault:
  114. • All leg infantry get 5 more org up from 0
  115. Attritional Containment:
  116. • All infantry get 10 max org up from 5
  117. Infiltration in depth:
  118. • Recon is now 4 up from 3 for recon support
  119. • Signal company gets 15% initiative up from 5%
  120.  
  121.  
  122. Mass Assault:
  123. • Combat with for all leg infantry increased by .1 (.4  .5)
  124. o This will make it easier for math to make even width divisions
  125. o Reduced width of arty from 2.4 to 2
  126. o Added functionality for motorized arty
  127. Tactical deep battle:
  128. o All front line units get 20% breakthrough up from 10%
  129. o All infantry get 10 max org up from 5
  130. Pocket Defense:
  131. o All infantry get 15% defense up from 10%
  132. Deep Operations:
  133. o All Armor get 10% breakthrough up from 0
  134. Operation Concentration:
  135. o Recon gives 3 recon up from 2
  136. o Signal give 15% init. From 5%
  137. Vast Offensive:
  138. • All front line give 10% soft attack up from 5
  139. Mechanized Wave:
  140. • All tanks, motorized, mechanized get 10% more breakthrough
  141. • Conscription 2%
  142. Human Infantry Offensive:
  143. • Leg infantry get 20% breakthrough up from 10%
  144. • Max org is 10 up from 5
  145. Large Front offensive:
  146. • All leg infantry get 20% soft attack up from 10%
  147. Human Wave:
  148. • All leg infantry get 10% breakthrough up from 0
  149. Frontline Commissars:
  150. • Army get 5 max org up from 2
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