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- Annwn System
- System Properties: Ill-Omened, Bountiful, Gravity Tides
- Star and Solar Zone:Luminous: Well past its peak brightness, but steady yellow or yellow-orange. Weak Inner Cauldron.
- Zone Crowdedness; Inner 1, Biosphere 1, Outer 6
- System Features:
- Inner Cauldron: Asteroid Cluster
- Biosphere Zone: Planet
- Outer Reaches: No Feature, Planet, Derelict Station , Dust Cloud, Starship Graveyard, Gas Giant
- Inner Cauldron:
- Asteroid Cluster: A denser, cohesive group of asteroids, usually the remains of a shattered planet or moon. It is confined to a small volume but is a serious navigational hazard within its extent. It also has D6-1 Mineral Deposits, either within the asteroids or in the remains of ships destroyed trying to navigate it. Pirates often use these as cover. 1x Mineral Deposit
- Biosphere Zone:
- Planet 1 (Annwn I)
- Body:Large: Worlds of this size can range across a vast spectrum of possible types.
- Gravity:High Gravity: Add 10 to this planet's rolls for Orbital Features and add 1 to its roll for Atmospheric Presence.
- Orbital Features x12: No Feature x3,Lesser Moon x4, Planetary Rings x2, Moon x3, Large Asteroid,
- Atmosphere Density:Moderate: The density of the air is normal or nearly so, and imposes no extra strain.
- Atmosphere Composition:Tainted: Trace elements will be harmful to breathe with long-term exposure, though spending a week or so breathing it shouldn't have much effect. Not great for colonization but fine for short-term exploration.
- Climate:Temperate World: Praise the God-Emperor, this world is mostly habitable.
- Water and Life: Abundant Ecosystem: Native life is so rich that it has numerous properties uniquely useful to the galaxy, if you can find them
- Land Distribution: 4 Continents + Many Islands
- Territories +14!
- Moon 1 (Annwn Ia)
- Body: Small, Dense
- Gravity:Normal Gravity: Approximately the same gravity as Terra's standard 1 G. No effects.
- Orbital Features:N/A
- Atmosphere Density:Thin: The atmosphere is very thin, making any dangers from toxic gases reduced but also making it very difficult to breathe.
- Atmosphere Composition:Pure: Rejoice! The air is clean and breathable by even the frailest of constitutions.
- Climate:Temperate World: Praise the God-Emperor, this world is mostly habitable.
- Life and Water:Thriving Ecosystem: Native life is diverse, plentiful, and wide-ranging; most or all parts of the planet have native species.
- Land Distribution: 3 Continents
- Territories: 5
- Moon 2 (Annwn Ib)
- Body:Small, Dense
- Gravity:High Gravity: Add 10 to this planet's rolls for Orbital Features and add 1 to its roll for Atmospheric Presence.
- Orbital Features:N/A
- Atmosphere Density:Thin: The atmosphere is very thin, making any dangers from toxic gases reduced but also making it very difficult to breathe.
- Atmosphere Composition:Tainted: Trace elements will be harmful to breathe with long-term exposure, though spending a week or so breathing it shouldn't have much effect. Not great for colonization but fine for short-term exploration.
- Climate:Hot World: Most of the planet is incredibly hot, but some sheltered patches are merely as hot as the Sahara.
- Life and Water:Minimal Ecosystem: Native life exists, but it is limited in form or distribution and without much variation.
- Land Distribution: 2 Continents
- Territories: 4
- Moon 3 (Annwn Ic)
- Body:Small, Light
- Gravity:Low Gravity: Subtract 10 from its rolls for Orbital Features and subtract 2 from its roll for Atmospheric Presence. Maneuvering on this world may be difficult for those not accustomed to it.
- Orbital Features:N/A
- Atmosphere Density:None: No atmosphere,or almost none. Operating on its surface requires the usual tools and protection for working in vacuum.
- Atmosphere Composition:N/A
- Climate:N/A
- Outer Reaches:
- Planet 2 (Annwn II)
- Body: Large: Worlds of this size can range across a vast spectrum of possible types.
- Gravity:Normal Gravity: Approximately the same gravity as Terra's standard 1 G. No effects.
- Orbital Features:1x Large Asteroid Moonlet
- Atmosphere Density:Thin: Moderate: The density of the air is normal or nearly so, and imposes no extra strain.
- Atmosphere Composition:Pure: Rejoice! The air is clean and breathable by even the frailest of constitutions.
- Climate:Cold World: Most of the planet is incredibly cold, but some sheltered patches are merely as cold as Siberia.
- Life and Water:Minimal Ecosystem: Native life exists, but it is limited in form or distribution and without much variation.
- Landmasses: Supercontinent: All dry land is one contiguous cluster, with only a few small islands set apart
- Territories:3
- Derelict Station:Ork Rok: From a distance, this looks like an asteroid, but it's hollow and full of Ork 'technology',
- Dust Cloud: The leftovers of an asteroid field or solar flare, these can be used as sensor cover but are basically irrelevant beyond that.
- Ship Graveyard:Plundered Convoy: Plundered transports and cargo ships drift here, from an ancient shipping lane. D6+1 ships are here, all boardable but difficult to salvage and probably thoroughly picked-over. (2 Ships)
- Planet 3 (Gas Giant) (Annwn III)
- Body:Gas Giant: Vastly more massive than any rocky world, with accordingly powerful gravity.
- Gravity:Powerful: Objects well beyond its immediate surroundings feel its pull. Add 5 to its rolls for Orbital Features.
- Orbital Features 9x: No Feature x2,Planetary Rings(Dust) x4, Planetary Rings(Debris) x2, Lesser Moon
- Resources:
- Asteroid Belt:1 Minerals ; Industrial Metals(Sustainable)
- Annwn I 6 Minerals 0 Other; Industrial Metal x3 (Limited, Sustainablex2), Ornamental Metal x2 (Major x2), Exotic Material (Major). Organic Compound(Juvenat Compound; Limited)
- Annwn 2a 2 Mineral 1 Other; Industrial Metal(Significant), Xenos Ruins (Limited)
- Annwn 2b 0 Mineral 0 Other
- Annwn 2c 0 Mineral 1 Other; Xenos Ruins (Limited)
- Annwn II 6 Mineral, 1 Other; Ornamental Metal x3 (Minimal,Sustainable,Minimal), Industrial Metal x2(Sustainable,Significant), Radioactive x1(Limited), Xenos Ruins (Sustainable)
- Annwn III (none)
- Territories Listing
- Annwn I:
- 1. Plains: Extreme Temperature , Unusual Location , Unusual Location ,
- 2. Swamp:Unusual Location, Virulent, Notable Species , Stagnant
- 3. Swamp:Expansive, Stagnant x2
- 4. Swamp + Waterways:Expansive, Notable Species
- 5. Mountain + Plains: Foothills, Extreme Temperature
- 6. Swamp: Extreme Temperature
- 7. Waterways:Stagnant,Notable Species x2,Fertile
- 8. Swamp:Extreme Temperature x2, Virulent x2,
- 9. Forest + Plains:Extreme Temperature x2
- 10. Waterways:Stagnant
- 11. Mountain:Foothills,Boundary x2,Expansive
- 12. Waterways:Fertile x2,Notable Species x2, Expansive
- 13. Swamp:Notable Species
- 14. Swamp:Expansive,Unusual Location
- Annwn 1a
- 1. Plains:Fertile,Extreme Temperature x3
- 2. Mountain:Expansive,Foothills,Notable Species
- 3. Swamp:Expansive,Notable Species, Extreme Temperature
- 4. Mountain:Expansive,Boundary,Foothills
- 5. Swamp:Notable Species, Extreme Temperature x2
- Annwn 2b
- 1. Plains:Unusual Location,Expansive,Notable Species
- 2. Wastelands:Extreme Temperature x3, Desolate
- 3. Mountain:Notable Species,Boundary,Foothills,Expansive,Extreme Temperature
- 4. Mountain:Extreme Temperature x2, Boundary x2,
- Annwn 2
- 1.Waterways:Notable Species,Stagnant,Shoreline,Expansive
- 2.Forests:Unique Compound, Unusual Location
- 3.Forests:Extreme Temperature x2,Expansive,Notable Species x2, Unusual Location
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