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  1. PART
  2. {
  3.  
  4. // --- general parameters ---
  5. name = SYengine5mR5
  6. module = Part
  7. author = NecroBones
  8.  
  9. // --- asset parameters ---
  10.  
  11. MODEL
  12. {
  13. model = SpaceY-Lifters/Parts/Engines/SYengine5mR5
  14. scale = 1.0, 1.0, 1.0
  15. }
  16. scale = 1.0
  17. rescaleFactor = 1
  18.  
  19.  
  20. // --- node definitions ---
  21. // definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z
  22.  
  23. node_stack_top = 0.0, 1.5, 0.0, 0.0, 1.0, 0.0, 4
  24.  
  25. TechRequired = veryHeavyRocketry
  26. entryCost = 100000
  27. cost = 55000
  28. category = Engine
  29. subcategory = 0
  30. title = SpaceY R5 "Ratite" Super Heavy Lift Engine Cluster
  31. manufacturer = SpaceY Technologies Corporation
  32. description = Designed purely for lifting power, this cluster of five R1 "Ratites" will attain some of the best thrust to payload-weight ratios available with current technology. However, it will cost you in fuel efficiency, and the engine itself is quite massive. Only suitable as a lower-stage engine.
  33.  
  34. attachRules = 1,0,1,0,0
  35.  
  36. // --- editor parameters ---
  37. mass = 25
  38. dragModelType = default
  39. maximum_drag = 0.2
  40. minimum_drag = 0.2
  41. angularDrag = 2
  42. crashTolerance = 15
  43. maxTemp = 2200
  44. bulkheadProfiles = size4
  45. emissiveConstant = 0.8 // engine nozzles are good at radiating.
  46. skinInternalConductionMult = 4.0
  47.  
  48. breakingForce = 195000
  49. breakingTorque = 195000
  50.  
  51.  
  52. EFFECTS
  53. {
  54. running_full
  55. {
  56. AUDIO
  57. {
  58. channel = Ship
  59. clip = sound_rocket_spurts // SpaceY-Lifters/Sounds/srb_heavy_loop //
  60. volume = 0.0 0.0
  61. volume = 0.2 0.5
  62. volume = 1.0 1.0
  63. pitch = 0.0 0.1
  64. pitch = 1.0 1.0
  65. loop = true
  66. }
  67. PREFAB_PARTICLE
  68. {
  69. prefabName = fx_smokeTrail_veryLarge
  70. transformName = smokeTransform
  71. emission = 0.0 0.0
  72. emission = 0.05 0.0
  73. emission = 0.075 0.25
  74. emission = 1.0 1.25
  75. speed = 0.0 0.25
  76. speed = 1.0 1.0
  77. localOffset = 0, 0, 1
  78. }
  79. MODEL_MULTI_PARTICLE
  80. {
  81. modelName = Squad/FX/ks25_Exhaust
  82. transformName = fxTransform
  83. emission = 0.0 0.0
  84. emission = 0.05 0.0
  85. emission = 0.075 0.25
  86. emission = 1.0 1.25
  87. speed = 0.0 0.5
  88. speed = 1.0 1.2
  89. }
  90. }
  91. running_four
  92. {
  93. AUDIO
  94. {
  95. channel = Ship
  96. clip = sound_rocket_spurts // SpaceY-Lifters/Sounds/srb_loop //
  97. volume = 0.0 0.0
  98. volume = 0.2 0.4
  99. volume = 1.0 0.8
  100. pitch = 0.0 0.2
  101. pitch = 1.0 0.9
  102. loop = true
  103. }
  104. PREFAB_PARTICLE
  105. {
  106. prefabName = fx_smokeTrail_veryLarge
  107. transformName = smokeTransform
  108. emission = 0.0 0.0
  109. emission = 0.05 0.0
  110. emission = 0.075 0.25
  111. emission = 1.0 1.25
  112. speed = 0.0 0.25
  113. speed = 1.0 1.0
  114. localOffset = 0, 0, 1
  115. }
  116. MODEL_MULTI_PARTICLE
  117. {
  118. modelName = Squad/FX/ks25_Exhaust
  119. transformName = outerfxTransform
  120. emission = 0.0 0.0
  121. emission = 0.05 0.0
  122. emission = 0.075 0.25
  123. emission = 1.0 1.25
  124. speed = 0.0 0.5
  125. speed = 1.0 1.2
  126. }
  127. }
  128. engage
  129. {
  130. AUDIO
  131. {
  132. channel = Ship
  133. clip = sound_vent_soft // SpaceY-Lifters/Sounds/sls_start //
  134. volume = 1.0
  135. pitch = 0.8 // 2.0
  136. loop = false
  137. }
  138. }
  139. flameout
  140. {
  141. PREFAB_PARTICLE
  142. {
  143. prefabName = fx_exhaustSparks_flameout_2
  144. transformName = smokeTransform
  145. oneShot = true
  146. }
  147. AUDIO
  148. {
  149. channel = Ship
  150. clip = sound_explosion_low
  151. volume = 1.0
  152. pitch = 2.0
  153. loop = false
  154. }
  155. }
  156. }
  157.  
  158. MODULE
  159. {
  160. name = MultiModeEngine
  161. primaryEngineID = AllEngines
  162. secondaryEngineID = CenterOff
  163. }
  164.  
  165. MODULE
  166. {
  167. name = ModuleEnginesFX
  168. engineID = AllEngines
  169. runningEffectName = running_full
  170. thrustVectorTransformName = thrustTransform
  171. exhaustDamage = True
  172. ignitionThreshold = 0.1
  173. minThrust = 0
  174. maxThrust = 11000
  175. heatProduction = 450
  176. fxOffset = 0, 0, 0.25
  177. engineAccelerationSpeed = 0.2
  178. engineDecelerationSpeed = 0.4
  179. EngineType = LiquidFuel
  180. PROPELLANT
  181. {
  182. name = LiquidFuel
  183. ratio = 0.9
  184. DrawGauge = True
  185. }
  186. PROPELLANT
  187. {
  188. name = Oxidizer
  189. ratio = 1.1
  190. }
  191. atmosphereCurve
  192. {
  193. key = 0 290
  194. key = 1 265
  195. key = 12 0.001
  196. }
  197. }
  198.  
  199.  
  200.  
  201. MODULE
  202. {
  203. name = ModuleEnginesFX
  204. engineID = CenterOff
  205. runningEffectName = running_four
  206. thrustVectorTransformName = outerTransform
  207. exhaustDamage = True
  208. ignitionThreshold = 0.1
  209. minThrust = 0
  210. maxThrust = 8000
  211. heatProduction = 400
  212. fxOffset = 0, 0, 0.25
  213. engineAccelerationSpeed = 0.2
  214. engineDecelerationSpeed = 0.4
  215. EngineType = LiquidFuel
  216. PROPELLANT
  217. {
  218. name = LiquidFuel
  219. ratio = 0.9
  220. DrawGauge = True
  221. }
  222. PROPELLANT
  223. {
  224. name = Oxidizer
  225. ratio = 1.1
  226. }
  227. atmosphereCurve
  228. {
  229. key = 0 310
  230. key = 1 255
  231. key = 9 0.001
  232. }
  233. }
  234.  
  235. MODULE
  236. {
  237. name = ModuleSurfaceFX
  238. thrustProviderModuleIndex = 1
  239. fxMax = 1.1
  240. maxDistance = 60
  241. falloff = 1.8
  242. thrustTransformName = thrustTransform
  243. }
  244. MODULE
  245. {
  246. name = ModuleSurfaceFX
  247. thrustProviderModuleIndex = 2
  248. fxMax = 0.9
  249. maxDistance = 50
  250. falloff = 1.8
  251. thrustTransformName = outerTransform
  252. }
  253.  
  254. MODULE
  255. {
  256. name = ModuleAlternator
  257. RESOURCE
  258. {
  259. name = ElectricCharge
  260. rate = 60.0
  261. }
  262. }
  263. RESOURCE
  264. {
  265. name = ElectricCharge
  266. amount = 0
  267. maxAmount = 0
  268. isTweakable = false
  269. hideFlow = true
  270. }
  271.  
  272. MODULE
  273. {
  274. name = ModuleGimbal
  275. gimbalTransformName = thrustTransform
  276. gimbalRange = 4
  277. }
  278.  
  279. MODULE
  280. {
  281. name = ModuleAnimateHeat
  282. ThermalAnim = SYengine5mR5
  283. }
  284.  
  285. MODULE
  286. {
  287. name = ModuleTestSubject
  288.  
  289. // nowhere: 0, srf: 1, ocean: 2, atmo: 4, space: 8
  290. environments = 15
  291.  
  292. useStaging = True
  293. useEvent = True
  294. }
  295. MODULE
  296. {
  297. name = ModuleEngineIgnitor
  298. ignitionsAvailable = 0
  299. autoIgnitionTemperature = 800
  300. ignitorType = External
  301. IGNITOR_RESOURCE
  302. {
  303. name = HypergolicFluid
  304. amount = 100.0
  305. // 1 Ignition (Through Launch Stability Enhancer)
  306. }
  307. }
  308.  
  309. }
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