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- #include <a_samp>
- #include <zcmd>
- #include <dof2>
- #define SendClientMessageEx(%0,%1,%2,%3) \
- format(str_ex,sizeof str_ex, %2, %3) , SendClientMessage(%0, %1, str_ex)
- #define dialog_login (44)
- #define dialog_registro (55)
- #define dialog_depositar (66)
- #define dialog_sacar (77)
- #define dialog_transferir_id (88)
- #define dialog_transferir (99)
- #define c_seagreen "{2E8B57}"
- #define c_firebrick "{FF3030}"
- #define c_dimgrey "{696969}"
- #define c_orange "{FF8C00}"
- new
- Arquivo[50],
- Senha[20]
- ;
- new p_saldo[MAX_PLAYERS];
- new
- str_ex[128],
- quantia_str[128],
- p_name[MAX_PLAYER_NAME]
- ;
- new PlayerText:bank_bg[12][MAX_PLAYERS];
- new PlayerText:bank_deposit[7][MAX_PLAYERS];
- new PlayerText:bank_saq[7][MAX_PLAYERS];
- new PlayerText:bank_transfer[12][MAX_PLAYERS];
- new PlayerText:bank_rl[12][MAX_PLAYERS];
- public OnFilterScriptInit()
- {
- print("\n-----------------------------------------------_");
- print(" Simples sistema bancário em TextDraws e dialogs v3 ");
- print(" By : 1sBedxx ");
- print("-------------------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- DOF2::Exit();
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- GetPlayerName(playerid, p_name, MAX_PLAYER_NAME);
- SetPVarInt(playerid, "quantidade", 0);
- SetPVarInt(playerid, "id", -1);
- CarregarDados(playerid);
- LoadBANK(playerid);
- return 1;
- }
- public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid)
- {
- if(playertextid == bank_bg[5][playerid]) return IfPlayerClickDeposit(playerid);
- if(playertextid == bank_deposit[6][playerid]) return OnPlayerClickDepositText(playerid);
- if(playertextid == bank_deposit[5][playerid]) return IfPlayerDeposit(playerid);
- if(playertextid == bank_bg[6][playerid]) return IfPlayerClickSaq(playerid);
- if(playertextid == bank_saq[6][playerid]) return OnPlayerClickSaqText(playerid);
- if(playertextid == bank_saq[5][playerid]) return IfPlayerSaq(playerid);
- if(playertextid == bank_bg[7][playerid]) return IfPlayerClickTransfer(playerid);
- if(playertextid == bank_transfer[10][playerid]) return OnPlayerClickTransferIdText(playerid);
- if(playertextid == bank_transfer[6][playerid]) return OnPlayerClickTransferText(playerid);
- if(playertextid == bank_transfer[5][playerid]) return IfPlayerTransfer(playerid);
- if(playertextid == bank_bg[11][playerid]) return OnPlayerCloseBank(playerid);
- if(playertextid == bank_rl[9][playerid]) return IfPlayerClickLogin(playerid);
- if(playertextid == bank_rl[10][playerid]) return IfPlayerClickRegister(playerid);
- if(playertextid == bank_rl[11][playerid])
- {
- for(new i = 0; i < sizeof(bank_rl); i++) { PlayerTextDrawHide(playerid, bank_rl[i][playerid]); }
- CancelSelectTextDraw(playerid);
- }
- return 1;
- }
- IfPlayerClickDeposit(playerid)
- {
- SetPVarInt(playerid, "quantidade", 0), SetPVarInt(playerid, "id", -1);
- for(new i = 0; i < sizeof(bank_saq); i++) { PlayerTextDrawHide(playerid, bank_saq[i][playerid]); }
- for(new i = 0; i < sizeof(bank_transfer); i++) { PlayerTextDrawHide(playerid, bank_transfer[i][playerid]); }
- format(quantia_str, sizeof(quantia_str), "%d", GetPVarInt(playerid, "quantidade"));
- PlayerTextDrawSetString(playerid, bank_deposit[6][playerid], quantia_str);
- ShowPlayerDepositText(playerid);
- return 1;
- }
- IfPlayerClickSaq(playerid)
- {
- SetPVarInt(playerid, "quantidade", 0), SetPVarInt(playerid, "id", -1);
- for(new i = 0; i < sizeof(bank_deposit); i++) { PlayerTextDrawHide(playerid, bank_deposit[i][playerid]); }
- for(new i = 0; i < sizeof(bank_transfer); i++) { PlayerTextDrawHide(playerid, bank_transfer[i][playerid]); }
- format(quantia_str, sizeof(quantia_str), "%d", GetPVarInt(playerid, "quantidade"));
- PlayerTextDrawSetString(playerid, bank_saq[6][playerid], quantia_str);
- ShowPlayerSaqText(playerid);
- return 1;
- }
- IfPlayerClickTransfer(playerid)
- {
- SetPVarInt(playerid, "quantidade", 0);
- for(new i = 0; i < sizeof(bank_deposit); i++) { PlayerTextDrawHide(playerid, bank_deposit[i][playerid]); }
- for(new i = 0; i < sizeof(bank_saq); i++) { PlayerTextDrawHide(playerid, bank_saq[i][playerid]); }
- format(quantia_str, sizeof(quantia_str), "%d", GetPVarInt(playerid, "quantidade"));
- PlayerTextDrawSetString(playerid, bank_transfer[6][playerid], quantia_str);
- ShowPlayerTransferText(playerid);
- return 1;
- }
- ShowPlayerTransferText(playerid)
- {
- for(new i = 0; i < sizeof(bank_transfer); i++) { PlayerTextDrawShow(playerid, bank_transfer[i][playerid]); }
- return 1;
- }
- ShowPlayerDepositText(playerid)
- {
- for(new i = 0; i < sizeof(bank_deposit); i++) { PlayerTextDrawShow(playerid, bank_deposit[i][playerid]); }
- return 1;
- }
- ShowPlayerSaqText(playerid)
- {
- for(new i = 0; i < sizeof(bank_saq); i++) { PlayerTextDrawShow(playerid, bank_saq[i][playerid]); }
- return 1;
- }
- IfPlayerDeposit(playerid)
- {
- if(GetPVarInt(playerid, "quantidade") == 0)
- return SendClientMessage(playerid, -1, ""c_firebrick"Você não depositou nada.");
- GivePlayerMoney(playerid, - GetPVarInt(playerid, "quantidade"));
- p_saldo[playerid] += GetPVarInt(playerid, "quantidade");
- SendClientMessageEx(playerid, -1, ""c_dimgrey"Você depositou "c_seagreen"%dR$ "c_dimgrey"em sua conta corrente.", GetPVarInt(playerid, "quantidade"));
- SendClientMessageEx(playerid, -1, ""c_dimgrey"Seu novo saldo é de "c_seagreen"%dR$"c_dimgrey".", p_saldo[playerid]);
- format(quantia_str, sizeof(quantia_str), "VOCE POSSUI ~g~%dR$ ~w~EM SUA CONTA CORRENTE.", p_saldo[playerid]);
- PlayerTextDrawSetString(playerid, bank_bg[10][playerid], quantia_str);
- return SalvarDados(playerid), SetPVarInt(playerid, "quantidade", 0), format(quantia_str, sizeof(quantia_str), "%d", GetPVarInt(playerid, "quantidade")), PlayerTextDrawSetString(playerid, bank_deposit[6][playerid], quantia_str);
- }
- IfPlayerSaq(playerid)
- {
- if(GetPVarInt(playerid, "quantidade") == 0)
- return SendClientMessage(playerid, -1, ""c_firebrick"Você não sacou nada.");
- GivePlayerMoney(playerid, GetPVarInt(playerid, "quantidade"));
- p_saldo[playerid] -= GetPVarInt(playerid, "quantidade");
- SendClientMessageEx(playerid, -1, ""c_dimgrey"Você "c_firebrick"sacou "c_seagreen"%dR$ "c_dimgrey"de sua conta corrente.", GetPVarInt(playerid, "quantidade"));
- SendClientMessageEx(playerid, -1, ""c_dimgrey"Seu novo saldo é de "c_seagreen"%dR$"c_dimgrey".", p_saldo[playerid]);
- format(quantia_str, sizeof(quantia_str), "VOCE POSSUI ~g~%dR$ ~w~EM SUA CONTA CORRENTE.", p_saldo[playerid]);
- PlayerTextDrawSetString(playerid, bank_bg[10][playerid], quantia_str);
- return SalvarDados(playerid), SetPVarInt(playerid, "quantidade", 0), format(quantia_str, sizeof(quantia_str), "%d", GetPVarInt(playerid, "quantidade")), PlayerTextDrawSetString(playerid, bank_saq[6][playerid], quantia_str);
- }
- IfPlayerTransfer(playerid)
- {
- if(GetPVarInt(playerid, "quantidade") == 0)
- return SendClientMessage(playerid, -1, ""c_firebrick"Você não transferiu nada.");
- p_saldo[playerid] -= GetPVarInt(playerid, "quantidade");
- p_saldo[GetPVarInt(playerid, "id")] += GetPVarInt(playerid, "quantidade");
- SendClientMessageEx(playerid, -1, ""c_dimgrey"Você transferiu "c_seagreen"%dR$ "c_dimgrey"da sua conta corrente para conta do player %s.", GetPVarInt(playerid, "quantidade"), p_name[GetPVarInt(playerid, "id")]);
- SendClientMessageEx(playerid, -1, ""c_dimgrey"Seu novo saldo é de "c_seagreen"%dR$"c_dimgrey".", p_saldo[playerid]);
- SendClientMessageEx(GetPVarInt(playerid, "id"), -1, ""c_dimgrey"Você recebeu uma transferencia bancária de "c_seagreen"%dR$ "c_dimgrey"do player %s.", GetPVarInt(playerid, "quantidade"), p_name[playerid]);
- SendClientMessageEx(playerid, GetPVarInt(playerid, "id"), ""c_dimgrey"Seu novo saldo é de "c_seagreen"%dR$"c_dimgrey".", p_saldo[GetPVarInt(playerid, "id")]);
- format(quantia_str, sizeof(quantia_str), "VOCE POSSUI ~g~%dR$ ~w~EM SUA CONTA CORRENTE.", p_saldo[playerid]);
- PlayerTextDrawSetString(playerid, bank_bg[10][playerid], quantia_str);
- return SalvarDados(playerid), SalvarDados(GetPVarInt(playerid, "id")), SetPVarInt(playerid, "quantidade", 0), SetPVarInt(playerid, "id", -1), format(quantia_str, sizeof(quantia_str), "%d", GetPVarInt(playerid, "quantidade")), PlayerTextDrawSetString(playerid, bank_transfer[6][playerid], quantia_str);
- }
- IfPlayerClickLogin(playerid)
- {
- format(Arquivo, sizeof(Arquivo), "Banco/Contas/%s.ini", p_name[playerid]);
- if (!DOF2::FileExists(Arquivo)) return SendClientMessage(playerid, 0xFF0000AA, "Erro : Você não possui uma conta, se registre para acessar nossos serviços.");
- format(str_ex, sizeof(str_ex), ""c_dimgrey"Olá Sr. "c_orange"%s "c_dimgrey", digite sua senha para logar-se.", p_name[playerid]);
- ShowPlayerDialog(playerid, dialog_login, DIALOG_STYLE_INPUT, "BANCO - LOGIN", str_ex, "Entrar", "Sair");
- return 1;
- }
- IfPlayerClickRegister(playerid)
- {
- format(Arquivo, sizeof(Arquivo), "Banco/Contas/%s.ini", p_name[playerid]);
- if (DOF2::FileExists(Arquivo)) return SendClientMessage(playerid, 0xFF0000AA, "Erro : Você já possui uma conta, logue-se para acessar nossos serviços.");
- format(str_ex, sizeof(str_ex), ""c_dimgrey"Olá Sr. "c_orange"%s"c_dimgrey", registre-se agora e desfrute de nossos serviços.", p_name[playerid]);
- ShowPlayerDialog(playerid, dialog_registro, DIALOG_STYLE_INPUT, "BANCO - REGISTRO", str_ex, "Registrar", "Sair");
- return 1;
- }
- OnPlayerClickTransferText(playerid)
- {
- if(GetPVarInt(playerid, "id") < 0)
- return SendClientMessage(playerid, -1, ""c_firebrick"Primeiro, indique um ID.");
- ShowPlayerDialog(playerid, dialog_transferir, DIALOG_STYLE_INPUT, "Banco - TRANSFERIR - QUANTIA", "Indique abaixo a quantidade a ser transferida.", "Enviar", "Fechar");
- return 1;
- }
- OnPlayerClickDepositText(playerid)
- {
- ShowPlayerDialog(playerid, dialog_depositar, DIALOG_STYLE_INPUT, "Banco - DEPOSITAR", "Insira a quantia que você deseja depositar.", "Depositar", "Fechar");
- return 1;
- }
- OnPlayerClickSaqText(playerid)
- {
- ShowPlayerDialog(playerid, dialog_sacar, DIALOG_STYLE_INPUT, "Banco - SACAR", "Insira a quantia que você deseja sacar.", "Sacar", "Fechar");
- return 1;
- }
- OnPlayerClickTransferIdText(playerid)
- {
- ShowPlayerDialog(playerid, dialog_transferir_id, DIALOG_STYLE_INPUT, "Banco - TRANSFERENCIA - ID", "Insira o ID do player a receber a transferencia.", "Porximo", "Fechar");
- return 1;
- }
- OnPlayerCloseBank(playerid)
- {
- SetPVarInt(playerid, "quantidade", 0), SetPVarInt(playerid, "id", -1);
- for(new i = 0; i < sizeof(bank_deposit); i++) { PlayerTextDrawHide(playerid, bank_deposit[i][playerid]); }
- for(new i = 0; i < sizeof(bank_saq); i++) { PlayerTextDrawHide(playerid, bank_saq[i][playerid]); }
- for(new i = 0; i < sizeof(bank_transfer); i++) { PlayerTextDrawHide(playerid, bank_transfer[i][playerid]); }
- for(new i = 0; i < sizeof(bank_bg); i++) { PlayerTextDrawHide(playerid, bank_bg[i][playerid]); }
- CancelSelectTextDraw(playerid);
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- switch(dialogid)
- {
- case dialog_registro:
- {
- if (!response) return 1;
- if (response)
- {
- format(Arquivo, 50, "Banco/Contas/%s.ini", p_name[playerid]);
- DOF2::CreateFile(Arquivo);
- DOF2::SetString(Arquivo, "Senha", inputtext);
- DOF2::SaveFile();
- new len = strlen(inputtext);
- if (len < 5 || len > 20) return ShowPlayerDialog(playerid, dialog_registro, DIALOG_STYLE_INPUT, "BANCO - REGISTRO", "Senha deve conter no minimo 5 caracteres.", "Entrar", "Sair");
- SendClientMessage(playerid, 0xFF0000A, "Conta criada com sucesso.");
- }
- }
- case dialog_login:
- {
- if (!response) return 1;
- if (response)
- {
- format(Arquivo, 50, "Banco/Contas/%s.ini", p_name[playerid]);
- format(Senha, 20, "%s", strval(inputtext));
- if (strcmp(inputtext, DOF2::GetString(Arquivo, "Senha"), true) == 0)
- {
- if (!strlen(inputtext))
- return ShowPlayerDialog(playerid, dialog_login, DIALOG_STYLE_INPUT, "BANCO - LOGIN", "Senha errada, digite a senha correta para logar-se.", "Entrar", "Sair"),
- SendClientMessage(playerid, 0xFF0000AA, "Senha incorreta, digite novamente!!!");
- SendClientMessage(playerid, 0xFF0000A, "Logado com sucesso.");
- for(new i = 0; i < sizeof(bank_rl); i++) { PlayerTextDrawHide(playerid, bank_rl[i][playerid]); }
- format(quantia_str, sizeof(quantia_str), "SEJA VEM VINDO %s", p_name[playerid]);
- PlayerTextDrawSetString(playerid, bank_bg[10][playerid], quantia_str);
- format(quantia_str, sizeof(quantia_str), "VOCE POSSUI ~g~%dR$ ~w~EM SUA CONTA CORRENTE.", p_saldo[playerid]);
- PlayerTextDrawSetString(playerid, bank_bg[10][playerid], quantia_str);
- for(new i = 0; i < sizeof(bank_bg); i++) { PlayerTextDrawShow(playerid, bank_bg[i][playerid]); }
- }
- else
- {
- ShowPlayerDialog(playerid, dialog_login, DIALOG_STYLE_INPUT, "BANCO - LOGIN", "Senha errada, insira a senha correta.", "Entrar", "Sair");
- SendClientMessage(playerid, 0xFF0000AA, "Senha incorreta, digite novamente!!!");
- }
- }
- }
- case dialog_depositar:
- {
- if(!response) return 1;
- if(GetPlayerMoney(playerid) < strval(inputtext))
- return SendClientMessage(playerid, -1, ""c_firebrick"Você não tem tanto dinheiro assim em mãos."),
- ShowPlayerDialog(playerid, dialog_depositar, DIALOG_STYLE_INPUT, "Banco - DEPOSITAR", "Insira a quantia que você deseja depositar.", "Depositar", "Fechar");
- SetPVarInt(playerid, "quantidade", strval(inputtext));
- format(quantia_str, sizeof(quantia_str), "%d", GetPVarInt(playerid, "quantidade"));
- PlayerTextDrawSetString(playerid, bank_deposit[6][playerid], quantia_str);
- }
- case dialog_sacar:
- {
- if(!response) return 1;
- if(p_saldo[playerid] < strval(inputtext))
- return SendClientMessage(playerid, -1, ""c_firebrick"Você não tem tanto dinheiro assim em sua conta corrente."),
- ShowPlayerDialog(playerid, dialog_sacar, DIALOG_STYLE_INPUT, "Banco - SACAR", "Insira a quantia que você deseja sacar.", "Sacar", "Fechar");
- SetPVarInt(playerid, "quantidade", strval(inputtext));
- format(quantia_str, sizeof(quantia_str), "%d", GetPVarInt(playerid, "quantidade"));
- PlayerTextDrawSetString(playerid, bank_saq[6][playerid], quantia_str);
- }
- case dialog_transferir_id:
- {
- if(!response) return 1;
- if(!IsPlayerConnected(strval(inputtext)))
- return SendClientMessage(playerid, -1, ""c_firebrick"Jogador Offline."),
- ShowPlayerDialog(playerid, dialog_transferir_id, DIALOG_STYLE_INPUT, "Banco - TRANSFERENCIA - ID", "Insira o ID do player a receber a transferencia.", "Porximo", "Fechar");
- SetPVarInt(playerid, "id", strval(inputtext));
- format(quantia_str, sizeof(quantia_str), "%d", GetPVarInt(playerid, "id"));
- PlayerTextDrawSetString(playerid, bank_transfer[10][playerid], quantia_str);
- ShowPlayerDialog(playerid, 2943, DIALOG_STYLE_MSGBOX, "AVISO", ""c_orange"Agora ao lado, indique a quantia a ser transferida.", "OK", #);
- }
- case dialog_transferir:
- {
- if(!response) return 1;
- if(p_saldo[playerid] < strval(inputtext))
- return SendClientMessage(playerid, -1, ""c_firebrick"Você não tem tanto dinheiro assim em sua conta corrente."), SetPVarInt(playerid, "id", -1),
- ShowPlayerDialog(playerid, dialog_transferir, DIALOG_STYLE_INPUT, "Banco - TRANSFERIR - QUANTIA", "Indique abaixo a quantidade a ser transferida.", "Enviar", "Fechar");
- SetPVarInt(playerid, "quantidade", strval(inputtext));
- format(quantia_str, sizeof(quantia_str), "%d", GetPVarInt(playerid, "quantidade"));
- PlayerTextDrawSetString(playerid, bank_transfer[6][playerid], quantia_str);
- }
- }
- return 1;
- }
- CMD:banco(playerid, params[])
- {
- for(new i = 0; i < sizeof(bank_rl); i++) { PlayerTextDrawShow(playerid, bank_rl[i][playerid]); }
- SelectTextDraw(playerid, 0xEE2C2CFF);
- return 1;
- }
- CMD:bteste(playerid)
- {
- GivePlayerMoney(playerid, 8000);
- return 1;
- }
- SalvarDados(playerid)
- {
- format(Arquivo, 40, "Banco/Contas/%s.ini", p_name[playerid]);
- if(!DOF2::FileExists(Arquivo)) DOF2::CreateFile(Arquivo);
- DOF2::SetInt(Arquivo, "Saldo", p_saldo[playerid]);
- return DOF2::SaveFile();
- }
- CarregarDados(playerid)
- {
- format(Arquivo, 40, "Banco/Contas/%s.ini", p_name[playerid]);
- p_saldo[playerid] = DOF2::GetInt(Arquivo, "Saldo");
- return 1;
- }
- LoadBANK(playerid)
- {
- bank_bg[0][playerid] = CreatePlayerTextDraw(playerid, 179.375000, 182.583343, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, bank_bg[0][playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, bank_bg[0][playerid], 291.875000, 26.250000);
- PlayerTextDrawAlignment(playerid, bank_bg[0][playerid], 1);
- PlayerTextDrawColor(playerid, bank_bg[0][playerid], -13618945);
- PlayerTextDrawSetShadow(playerid, bank_bg[0][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_bg[0][playerid], 0);
- PlayerTextDrawFont(playerid, bank_bg[0][playerid], 4);
- bank_bg[1][playerid] = CreatePlayerTextDraw(playerid, 179.375000, 210.583343, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, bank_bg[1][playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, bank_bg[1][playerid], 291.875000, 136.499969);
- PlayerTextDrawAlignment(playerid, bank_bg[1][playerid], 1);
- PlayerTextDrawColor(playerid, bank_bg[1][playerid], -1448629761);
- PlayerTextDrawSetShadow(playerid, bank_bg[1][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_bg[1][playerid], 0);
- PlayerTextDrawFont(playerid, bank_bg[1][playerid], 4);
- bank_bg[2][playerid] = CreatePlayerTextDraw(playerid, 179.375000, 210.583343, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, bank_bg[2][playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, bank_bg[2][playerid], 291.875000, 27.999984);
- PlayerTextDrawAlignment(playerid, bank_bg[2][playerid], 1);
- PlayerTextDrawColor(playerid, bank_bg[2][playerid], -2088006657);
- PlayerTextDrawSetShadow(playerid, bank_bg[2][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_bg[2][playerid], 0);
- PlayerTextDrawFont(playerid, bank_bg[2][playerid], 4);
- bank_bg[3][playerid] = CreatePlayerTextDraw(playerid, 177.500000, 233.916534, "-");
- PlayerTextDrawLetterSize(playerid, bank_bg[3][playerid], 20.555555, 0.829997);
- PlayerTextDrawAlignment(playerid, bank_bg[3][playerid], 1);
- PlayerTextDrawColor(playerid, bank_bg[3][playerid], -5164801);
- PlayerTextDrawSetShadow(playerid, bank_bg[3][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_bg[3][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_bg[3][playerid], 51);
- PlayerTextDrawFont(playerid, bank_bg[3][playerid], 1);
- PlayerTextDrawSetProportional(playerid, bank_bg[3][playerid], 1);
- bank_bg[4][playerid] = CreatePlayerTextDraw(playerid, 191.250000, 188.999954, "BANCO");
- PlayerTextDrawLetterSize(playerid, bank_bg[4][playerid], 0.429374, 1.454165);
- PlayerTextDrawAlignment(playerid, bank_bg[4][playerid], 1);
- PlayerTextDrawColor(playerid, bank_bg[4][playerid], -1);
- PlayerTextDrawSetShadow(playerid, bank_bg[4][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_bg[4][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_bg[4][playerid], 51);
- PlayerTextDrawFont(playerid, bank_bg[4][playerid], 2);
- PlayerTextDrawSetProportional(playerid, bank_bg[4][playerid], 1);
- bank_bg[5][playerid] = CreatePlayerTextDraw(playerid, 190.625000, 217.583328, "DEPOSITAR");
- PlayerTextDrawLetterSize(playerid, bank_bg[5][playerid], 0.410039, 1.500844);
- PlayerTextDrawAlignment(playerid, bank_bg[5][playerid], 1);
- PlayerTextDrawColor(playerid, bank_bg[5][playerid], -1);
- PlayerTextDrawSetShadow(playerid, bank_bg[5][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_bg[5][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_bg[5][playerid], 51);
- PlayerTextDrawFont(playerid, bank_bg[5][playerid], 2);
- PlayerTextDrawSetProportional(playerid, bank_bg[5][playerid], 1);
- PlayerTextDrawSetSelectable(playerid, bank_bg[5][playerid], true);
- PlayerTextDrawTextSize(playerid, bank_bg[5][playerid], 282.000000, 10.000000);
- bank_bg[6][playerid] = CreatePlayerTextDraw(playerid, 293.125000, 217.583297, "SACAR");
- PlayerTextDrawLetterSize(playerid, bank_bg[6][playerid], 0.410039, 1.500844);
- PlayerTextDrawAlignment(playerid, bank_bg[6][playerid], 1);
- PlayerTextDrawColor(playerid, bank_bg[6][playerid], -1);
- PlayerTextDrawSetShadow(playerid, bank_bg[6][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_bg[6][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_bg[6][playerid], 51);
- PlayerTextDrawFont(playerid, bank_bg[6][playerid], 2);
- PlayerTextDrawSetProportional(playerid, bank_bg[6][playerid], 1);
- PlayerTextDrawSetSelectable(playerid, bank_bg[6][playerid], true);
- PlayerTextDrawTextSize(playerid, bank_bg[6][playerid], 385.000000, 10.000000);
- bank_bg[7][playerid] = CreatePlayerTextDraw(playerid, 357.500000, 217.000045, "TRANSFERIR");
- PlayerTextDrawLetterSize(playerid, bank_bg[7][playerid], 0.410039, 1.500844);
- PlayerTextDrawAlignment(playerid, bank_bg[7][playerid], 1);
- PlayerTextDrawColor(playerid, bank_bg[7][playerid], -1);
- PlayerTextDrawSetShadow(playerid, bank_bg[7][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_bg[7][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_bg[7][playerid], 51);
- PlayerTextDrawFont(playerid, bank_bg[7][playerid], 2);
- PlayerTextDrawSetProportional(playerid, bank_bg[7][playerid], 1);
- PlayerTextDrawSetSelectable(playerid, bank_bg[7][playerid], true);
- PlayerTextDrawTextSize(playerid, bank_bg[7][playerid], 449.000000, 10.000000);
- bank_bg[8][playerid] = CreatePlayerTextDraw(playerid, 179.375000, 348.833312, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, bank_bg[8][playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, bank_bg[8][playerid], 291.875000, 40.250000);
- PlayerTextDrawAlignment(playerid, bank_bg[8][playerid], 1);
- PlayerTextDrawColor(playerid, bank_bg[8][playerid], -9803009);
- PlayerTextDrawSetShadow(playerid, bank_bg[8][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_bg[8][playerid], 0);
- PlayerTextDrawFont(playerid, bank_bg[8][playerid], 4);
- bank_bg[9][playerid] = CreatePlayerTextDraw(playerid, 184.375000, 358.166748, "SEJA VEM VINDO 1SBED_PLAYER");
- PlayerTextDrawLetterSize(playerid, bank_bg[9][playerid], 0.267497, 1.039999);
- PlayerTextDrawAlignment(playerid, bank_bg[9][playerid], 1);
- PlayerTextDrawColor(playerid, bank_bg[9][playerid], -1);
- PlayerTextDrawSetShadow(playerid, bank_bg[9][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_bg[9][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_bg[9][playerid], 51);
- PlayerTextDrawFont(playerid, bank_bg[9][playerid], 2);
- PlayerTextDrawSetProportional(playerid, bank_bg[9][playerid], 1);
- bank_bg[10][playerid] = CreatePlayerTextDraw(playerid, 184.375000, 368.666564, "VOCE POSSUI ~g~8000000R$~w~ EM SUA CONTA CORRENTE.");
- PlayerTextDrawLetterSize(playerid, bank_bg[10][playerid], 0.237498, 1.029999);
- PlayerTextDrawAlignment(playerid, bank_bg[10][playerid], 1);
- PlayerTextDrawColor(playerid, bank_bg[10][playerid], -1);
- PlayerTextDrawSetShadow(playerid, bank_bg[10][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_bg[10][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_bg[10][playerid], 51);
- PlayerTextDrawFont(playerid, bank_bg[10][playerid], 2);
- PlayerTextDrawSetProportional(playerid, bank_bg[10][playerid], 1);
- bank_bg[11][playerid] = CreatePlayerTextDraw(playerid, 453.125000, 186.666687, "x");
- PlayerTextDrawLetterSize(playerid, bank_bg[11][playerid], 0.449999, 1.600000);
- PlayerTextDrawAlignment(playerid, bank_bg[11][playerid], 1);
- PlayerTextDrawColor(playerid, bank_bg[11][playerid], -1);
- PlayerTextDrawSetShadow(playerid, bank_bg[11][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_bg[11][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_bg[11][playerid], 51);
- PlayerTextDrawFont(playerid, bank_bg[11][playerid], 1);
- PlayerTextDrawSetProportional(playerid, bank_bg[11][playerid], 1);
- PlayerTextDrawSetSelectable(playerid, bank_bg[11][playerid], true);
- PlayerTextDrawTextSize(playerid, bank_bg[11][playerid], 545.000000, 10.000000);
- // DEPOSITO
- bank_deposit[0][playerid] = CreatePlayerTextDraw(playerid, 202.500000, 252.583328, "DEPOSITO");
- PlayerTextDrawLetterSize(playerid, bank_deposit[0][playerid], 0.429374, 1.454164);
- PlayerTextDrawAlignment(playerid, bank_deposit[0][playerid], 1);
- PlayerTextDrawColor(playerid, bank_deposit[0][playerid], -13618945);
- PlayerTextDrawSetShadow(playerid, bank_deposit[0][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_deposit[0][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_deposit[0][playerid], 51);
- PlayerTextDrawFont(playerid, bank_deposit[0][playerid], 2);
- PlayerTextDrawSetProportional(playerid, bank_deposit[0][playerid], 1);
- bank_deposit[1][playerid] = CreatePlayerTextDraw(playerid, 190.625000, 270.666473, "INSIRA NO CAMPO VAZIO A QUANTIA QUE DESEJA~n~DEPOSITAR.");
- PlayerTextDrawLetterSize(playerid, bank_deposit[1][playerid], 0.237498, 1.029999);
- PlayerTextDrawAlignment(playerid, bank_deposit[1][playerid], 1);
- PlayerTextDrawColor(playerid, bank_deposit[1][playerid], -9803009);
- PlayerTextDrawSetShadow(playerid, bank_deposit[1][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_deposit[1][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_deposit[1][playerid], 51);
- PlayerTextDrawFont(playerid, bank_deposit[1][playerid], 2);
- PlayerTextDrawSetProportional(playerid, bank_deposit[1][playerid], 1);
- bank_deposit[2][playerid] = CreatePlayerTextDraw(playerid, 248.750000, 289.333221, "-");
- PlayerTextDrawLetterSize(playerid, bank_deposit[2][playerid], 9.999999, 1.100000);
- PlayerTextDrawAlignment(playerid, bank_deposit[2][playerid], 1);
- PlayerTextDrawColor(playerid, bank_deposit[2][playerid], -295476225);
- PlayerTextDrawSetShadow(playerid, bank_deposit[2][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_deposit[2][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_deposit[2][playerid], 51);
- PlayerTextDrawFont(playerid, bank_deposit[2][playerid], 1);
- PlayerTextDrawSetProportional(playerid, bank_deposit[2][playerid], 1);
- bank_deposit[3][playerid] = CreatePlayerTextDraw(playerid, 248.500000, 306.083312, "-");
- PlayerTextDrawLetterSize(playerid, bank_deposit[3][playerid], 9.999999, 1.100000);
- PlayerTextDrawAlignment(playerid, bank_deposit[3][playerid], 1);
- PlayerTextDrawColor(playerid, bank_deposit[3][playerid], -295476225);
- PlayerTextDrawSetShadow(playerid, bank_deposit[3][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_deposit[3][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_deposit[3][playerid], 51);
- PlayerTextDrawFont(playerid, bank_deposit[3][playerid], 1);
- PlayerTextDrawSetProportional(playerid, bank_deposit[3][playerid], 1);
- bank_deposit[4][playerid] = CreatePlayerTextDraw(playerid, 378.250000, 299.000000, "usebox");
- PlayerTextDrawLetterSize(playerid, bank_deposit[4][playerid], 0.000000, 1.174076);
- PlayerTextDrawTextSize(playerid, bank_deposit[4][playerid], 261.125000, 0.000000);
- PlayerTextDrawAlignment(playerid, bank_deposit[4][playerid], 1);
- PlayerTextDrawColor(playerid, bank_deposit[4][playerid], 0);
- PlayerTextDrawUseBox(playerid, bank_deposit[4][playerid], true);
- PlayerTextDrawBoxColor(playerid, bank_deposit[4][playerid], 102);
- PlayerTextDrawSetShadow(playerid, bank_deposit[4][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_deposit[4][playerid], 0);
- PlayerTextDrawFont(playerid, bank_deposit[4][playerid], 0);
- bank_deposit[5][playerid] = CreatePlayerTextDraw(playerid, 268.750000, 320.250030, "DEPOSITAR");
- PlayerTextDrawLetterSize(playerid, bank_deposit[5][playerid], 0.449999, 1.600000);
- PlayerTextDrawAlignment(playerid, bank_deposit[5][playerid], 1);
- PlayerTextDrawColor(playerid, bank_deposit[5][playerid], -850045441);
- PlayerTextDrawSetShadow(playerid, bank_deposit[5][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_deposit[5][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_deposit[5][playerid], 51);
- PlayerTextDrawFont(playerid, bank_deposit[5][playerid], 2);
- PlayerTextDrawSetProportional(playerid, bank_deposit[5][playerid], 1);
- PlayerTextDrawSetSelectable(playerid, bank_deposit[5][playerid], true);
- PlayerTextDrawTextSize(playerid, bank_deposit[5][playerid], 360.000000, 10.000000);
- bank_deposit[6][playerid] = CreatePlayerTextDraw(playerid, 271.875000, 299.250030, "____________________________-");
- PlayerTextDrawLetterSize(playerid, bank_deposit[6][playerid], 0.282498, 0.929163);
- PlayerTextDrawAlignment(playerid, bank_deposit[6][playerid], 1);
- PlayerTextDrawColor(playerid, bank_deposit[6][playerid], -1);
- PlayerTextDrawSetShadow(playerid, bank_deposit[6][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_deposit[6][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_deposit[6][playerid], 51);
- PlayerTextDrawFont(playerid, bank_deposit[6][playerid], 2);
- PlayerTextDrawSetProportional(playerid, bank_deposit[6][playerid], 1);
- PlayerTextDrawSetSelectable(playerid, bank_deposit[6][playerid], true);
- PlayerTextDrawTextSize(playerid, bank_deposit[6][playerid], 363.000000, 10.000000);
- // SAQUE
- bank_saq[0][playerid] = CreatePlayerTextDraw(playerid, 202.500000, 252.583328, "SAQUE");
- PlayerTextDrawLetterSize(playerid, bank_saq[0][playerid], 0.429374, 1.454164);
- PlayerTextDrawAlignment(playerid, bank_saq[0][playerid], 1);
- PlayerTextDrawColor(playerid, bank_saq[0][playerid], -13618945);
- PlayerTextDrawSetShadow(playerid, bank_saq[0][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_saq[0][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_saq[0][playerid], 51);
- PlayerTextDrawFont(playerid, bank_saq[0][playerid], 2);
- PlayerTextDrawSetProportional(playerid, bank_saq[0][playerid], 1);
- bank_saq[1][playerid] = CreatePlayerTextDraw(playerid, 190.625000, 270.666473, "INSIRA NO CAMPO VAZIO A QUANTIA QUE DESEJA SACAR.");
- PlayerTextDrawLetterSize(playerid, bank_saq[1][playerid], 0.237498, 1.029999);
- PlayerTextDrawAlignment(playerid, bank_saq[1][playerid], 1);
- PlayerTextDrawColor(playerid, bank_saq[1][playerid], -9803009);
- PlayerTextDrawSetShadow(playerid, bank_saq[1][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_saq[1][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_saq[1][playerid], 51);
- PlayerTextDrawFont(playerid, bank_saq[1][playerid], 2);
- PlayerTextDrawSetProportional(playerid, bank_saq[1][playerid], 1);
- bank_saq[2][playerid] = CreatePlayerTextDraw(playerid, 248.750000, 289.333221, "-");
- PlayerTextDrawLetterSize(playerid, bank_saq[2][playerid], 9.999999, 1.100000);
- PlayerTextDrawAlignment(playerid, bank_saq[2][playerid], 1);
- PlayerTextDrawColor(playerid, bank_saq[2][playerid], -295476225);
- PlayerTextDrawSetShadow(playerid, bank_saq[2][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_saq[2][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_saq[2][playerid], 51);
- PlayerTextDrawFont(playerid, bank_saq[2][playerid], 1);
- PlayerTextDrawSetProportional(playerid, bank_saq[2][playerid], 1);
- bank_saq[3][playerid] = CreatePlayerTextDraw(playerid, 248.500000, 306.083312, "-");
- PlayerTextDrawLetterSize(playerid, bank_saq[3][playerid], 9.999999, 1.100000);
- PlayerTextDrawAlignment(playerid, bank_saq[3][playerid], 1);
- PlayerTextDrawColor(playerid, bank_saq[3][playerid], -295476225);
- PlayerTextDrawSetShadow(playerid, bank_saq[3][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_saq[3][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_saq[3][playerid], 51);
- PlayerTextDrawFont(playerid, bank_saq[3][playerid], 1);
- PlayerTextDrawSetProportional(playerid, bank_saq[3][playerid], 1);
- bank_saq[4][playerid] = CreatePlayerTextDraw(playerid, 378.250000, 299.000000, "usebox");
- PlayerTextDrawLetterSize(playerid, bank_saq[4][playerid], 0.000000, 1.174076);
- PlayerTextDrawTextSize(playerid, bank_saq[4][playerid], 261.125000, 0.000000);
- PlayerTextDrawAlignment(playerid, bank_saq[4][playerid], 1);
- PlayerTextDrawColor(playerid, bank_saq[4][playerid], 0);
- PlayerTextDrawUseBox(playerid, bank_saq[4][playerid], true);
- PlayerTextDrawBoxColor(playerid, bank_saq[4][playerid], 102);
- PlayerTextDrawSetShadow(playerid, bank_saq[4][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_saq[4][playerid], 0);
- PlayerTextDrawFont(playerid, bank_saq[4][playerid], 0);
- bank_saq[5][playerid] = CreatePlayerTextDraw(playerid, 288.125000, 320.833374, "SACAR");
- PlayerTextDrawLetterSize(playerid, bank_saq[5][playerid], 0.449999, 1.600000);
- PlayerTextDrawAlignment(playerid, bank_saq[5][playerid], 1);
- PlayerTextDrawColor(playerid, bank_saq[5][playerid], -850045441);
- PlayerTextDrawSetShadow(playerid, bank_saq[5][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_saq[5][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_saq[5][playerid], 51);
- PlayerTextDrawFont(playerid, bank_saq[5][playerid], 2);
- PlayerTextDrawSetProportional(playerid, bank_saq[5][playerid], 1);
- PlayerTextDrawSetSelectable(playerid, bank_saq[5][playerid], true);
- PlayerTextDrawTextSize(playerid, bank_saq[5][playerid], 380.000000, 10.000000);
- bank_saq[6][playerid] = CreatePlayerTextDraw(playerid, 271.875000, 299.250030, "____________________________-");
- PlayerTextDrawLetterSize(playerid, bank_saq[6][playerid], 0.282498, 0.929163);
- PlayerTextDrawAlignment(playerid, bank_saq[6][playerid], 1);
- PlayerTextDrawColor(playerid, bank_saq[6][playerid], -1);
- PlayerTextDrawSetShadow(playerid, bank_saq[6][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_saq[6][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_saq[6][playerid], 51);
- PlayerTextDrawFont(playerid, bank_saq[6][playerid], 2);
- PlayerTextDrawSetProportional(playerid, bank_saq[6][playerid], 1);
- PlayerTextDrawSetSelectable(playerid, bank_saq[6][playerid], true);
- PlayerTextDrawTextSize(playerid, bank_saq[6][playerid], 363.000000, 10.000000);
- // TRANSFERIR
- bank_transfer[0][playerid] = CreatePlayerTextDraw(playerid, 202.500000, 252.583328, "TRANSFERENCIA");
- PlayerTextDrawLetterSize(playerid, bank_transfer[0][playerid], 0.429374, 1.454164);
- PlayerTextDrawAlignment(playerid, bank_transfer[0][playerid], 1);
- PlayerTextDrawColor(playerid, bank_transfer[0][playerid], -13618945);
- PlayerTextDrawSetShadow(playerid, bank_transfer[0][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_transfer[0][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_transfer[0][playerid], 51);
- PlayerTextDrawFont(playerid, bank_transfer[0][playerid], 2);
- PlayerTextDrawSetProportional(playerid, bank_transfer[0][playerid], 1);
- bank_transfer[1][playerid] = CreatePlayerTextDraw(playerid, 190.625000, 270.666473, "INSIRA NO CAMPO VAZIO O ID DO PLAYER A RECEBER~n~A TRANSFERENCIA E A QUANTIA.");
- PlayerTextDrawLetterSize(playerid, bank_transfer[1][playerid], 0.237498, 1.029999);
- PlayerTextDrawAlignment(playerid, bank_transfer[1][playerid], 1);
- PlayerTextDrawColor(playerid, bank_transfer[1][playerid], -9803009);
- PlayerTextDrawSetShadow(playerid, bank_transfer[1][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_transfer[1][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_transfer[1][playerid], 51);
- PlayerTextDrawFont(playerid, bank_transfer[1][playerid], 2);
- PlayerTextDrawSetProportional(playerid, bank_transfer[1][playerid], 1);
- bank_transfer[2][playerid] = CreatePlayerTextDraw(playerid, 248.750000, 289.333221, "-");
- PlayerTextDrawLetterSize(playerid, bank_transfer[2][playerid], 9.999999, 1.100000);
- PlayerTextDrawAlignment(playerid, bank_transfer[2][playerid], 1);
- PlayerTextDrawColor(playerid, bank_transfer[2][playerid], -295476225);
- PlayerTextDrawSetShadow(playerid, bank_transfer[2][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_transfer[2][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_transfer[2][playerid], 51);
- PlayerTextDrawFont(playerid, bank_transfer[2][playerid], 1);
- PlayerTextDrawSetProportional(playerid, bank_transfer[2][playerid], 1);
- bank_transfer[3][playerid] = CreatePlayerTextDraw(playerid, 248.500000, 306.083312, "-");
- PlayerTextDrawLetterSize(playerid, bank_transfer[3][playerid], 9.999999, 1.100000);
- PlayerTextDrawAlignment(playerid, bank_transfer[3][playerid], 1);
- PlayerTextDrawColor(playerid, bank_transfer[3][playerid], -295476225);
- PlayerTextDrawSetShadow(playerid, bank_transfer[3][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_transfer[3][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_transfer[3][playerid], 51);
- PlayerTextDrawFont(playerid, bank_transfer[3][playerid], 1);
- PlayerTextDrawSetProportional(playerid, bank_transfer[3][playerid], 1);
- bank_transfer[4][playerid] = CreatePlayerTextDraw(playerid, 378.250000, 299.000000, "usebox");
- PlayerTextDrawLetterSize(playerid, bank_transfer[4][playerid], 0.000000, 1.174076);
- PlayerTextDrawTextSize(playerid, bank_transfer[4][playerid], 261.125000, 0.000000);
- PlayerTextDrawAlignment(playerid, bank_transfer[4][playerid], 1);
- PlayerTextDrawColor(playerid, bank_transfer[4][playerid], 0);
- PlayerTextDrawUseBox(playerid, bank_transfer[4][playerid], true);
- PlayerTextDrawBoxColor(playerid, bank_transfer[4][playerid], 102);
- PlayerTextDrawSetShadow(playerid, bank_transfer[4][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_transfer[4][playerid], 0);
- PlayerTextDrawFont(playerid, bank_transfer[4][playerid], 0);
- bank_transfer[5][playerid] = CreatePlayerTextDraw(playerid, 264.375000, 317.916625, "TRANSFERIR");
- PlayerTextDrawLetterSize(playerid, bank_transfer[5][playerid], 0.449999, 1.600000);
- PlayerTextDrawAlignment(playerid, bank_transfer[5][playerid], 1);
- PlayerTextDrawColor(playerid, bank_transfer[5][playerid], -850045441);
- PlayerTextDrawSetShadow(playerid, bank_transfer[5][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_transfer[5][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_transfer[5][playerid], 51);
- PlayerTextDrawFont(playerid, bank_transfer[5][playerid], 2);
- PlayerTextDrawSetProportional(playerid, bank_transfer[5][playerid], 1);
- PlayerTextDrawSetSelectable(playerid, bank_transfer[5][playerid], true);
- PlayerTextDrawTextSize(playerid, bank_transfer[5][playerid], 356.000000, 10.000000);
- bank_transfer[6][playerid] = CreatePlayerTextDraw(playerid, 271.875000, 299.250030, "____________________________-");
- PlayerTextDrawLetterSize(playerid, bank_transfer[6][playerid], 0.282498, 0.929163);
- PlayerTextDrawAlignment(playerid, bank_transfer[6][playerid], 1);
- PlayerTextDrawColor(playerid, bank_transfer[6][playerid], -1);
- PlayerTextDrawSetShadow(playerid, bank_transfer[6][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_transfer[6][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_transfer[6][playerid], 51);
- PlayerTextDrawFont(playerid, bank_transfer[6][playerid], 2);
- PlayerTextDrawSetProportional(playerid, bank_transfer[6][playerid], 1);
- PlayerTextDrawSetSelectable(playerid, bank_transfer[6][playerid], true);
- PlayerTextDrawTextSize(playerid, bank_transfer[6][playerid], 363.000000, 10.000000);
- bank_transfer[7][playerid] = CreatePlayerTextDraw(playerid, 205.375000, 289.749816, "-");
- PlayerTextDrawLetterSize(playerid, bank_transfer[7][playerid], 3.000000, 1.100000);
- PlayerTextDrawAlignment(playerid, bank_transfer[7][playerid], 1);
- PlayerTextDrawColor(playerid, bank_transfer[7][playerid], -295476225);
- PlayerTextDrawSetShadow(playerid, bank_transfer[7][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_transfer[7][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_transfer[7][playerid], 51);
- PlayerTextDrawFont(playerid, bank_transfer[7][playerid], 1);
- PlayerTextDrawSetProportional(playerid, bank_transfer[7][playerid], 1);
- bank_transfer[8][playerid] = CreatePlayerTextDraw(playerid, 205.750000, 305.916564, "-");
- PlayerTextDrawLetterSize(playerid, bank_transfer[8][playerid], 3.000000, 1.100000);
- PlayerTextDrawAlignment(playerid, bank_transfer[8][playerid], 1);
- PlayerTextDrawColor(playerid, bank_transfer[8][playerid], -295476225);
- PlayerTextDrawSetShadow(playerid, bank_transfer[8][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_transfer[8][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_transfer[8][playerid], 51);
- PlayerTextDrawFont(playerid, bank_transfer[8][playerid], 1);
- PlayerTextDrawSetProportional(playerid, bank_transfer[8][playerid], 1);
- bank_transfer[9][playerid] = CreatePlayerTextDraw(playerid, 247.625000, 298.999938, "usebox");
- PlayerTextDrawLetterSize(playerid, bank_transfer[9][playerid], 0.000000, 1.174076);
- PlayerTextDrawTextSize(playerid, bank_transfer[9][playerid], 206.125000, 0.000000);
- PlayerTextDrawAlignment(playerid, bank_transfer[9][playerid], 1);
- PlayerTextDrawColor(playerid, bank_transfer[9][playerid], 0);
- PlayerTextDrawUseBox(playerid, bank_transfer[9][playerid], true);
- PlayerTextDrawBoxColor(playerid, bank_transfer[9][playerid], 102);
- PlayerTextDrawSetShadow(playerid, bank_transfer[9][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_transfer[9][playerid], 0);
- PlayerTextDrawFont(playerid, bank_transfer[9][playerid], 0);
- bank_transfer[10][playerid] = CreatePlayerTextDraw(playerid, 211.875000, 299.833374, " -____");
- PlayerTextDrawLetterSize(playerid, bank_transfer[10][playerid], 0.282498, 0.929162);
- PlayerTextDrawAlignment(playerid, bank_transfer[10][playerid], 1);
- PlayerTextDrawColor(playerid, bank_transfer[10][playerid], -1);
- PlayerTextDrawSetShadow(playerid, bank_transfer[10][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_transfer[10][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_transfer[10][playerid], 51);
- PlayerTextDrawFont(playerid, bank_transfer[10][playerid], 2);
- PlayerTextDrawSetProportional(playerid, bank_transfer[10][playerid], 1);
- PlayerTextDrawSetSelectable(playerid, bank_transfer[10][playerid], true);
- PlayerTextDrawTextSize(playerid, bank_transfer[10][playerid], 251.000000, 10.000000);
- bank_transfer[11][playerid] = CreatePlayerTextDraw(playerid, 215.625000, 313.833374, "ID");
- PlayerTextDrawLetterSize(playerid, bank_transfer[11][playerid], 0.449999, 1.600000);
- PlayerTextDrawAlignment(playerid, bank_transfer[11][playerid], 1);
- PlayerTextDrawColor(playerid, bank_transfer[11][playerid], -850045441);
- PlayerTextDrawSetShadow(playerid, bank_transfer[11][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_transfer[11][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_transfer[11][playerid], 51);
- PlayerTextDrawFont(playerid, bank_transfer[11][playerid], 2);
- PlayerTextDrawSetProportional(playerid, bank_transfer[11][playerid], 1);
- // LOGIN / REGISTRO
- bank_rl[0][playerid] = CreatePlayerTextDraw(playerid, 258.750000, 204.750000, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, bank_rl[0][playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, bank_rl[0][playerid], 122.500000, 28.000000);
- PlayerTextDrawAlignment(playerid, bank_rl[0][playerid], 1);
- PlayerTextDrawColor(playerid, bank_rl[0][playerid], -13618945);
- PlayerTextDrawSetShadow(playerid, bank_rl[0][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_rl[0][playerid], 0);
- PlayerTextDrawFont(playerid, bank_rl[0][playerid], 4);
- bank_rl[1][playerid] = CreatePlayerTextDraw(playerid, 258.750000, 235.666671, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, bank_rl[1][playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, bank_rl[1][playerid], 122.500000, 106.750015);
- PlayerTextDrawAlignment(playerid, bank_rl[1][playerid], 1);
- PlayerTextDrawColor(playerid, bank_rl[1][playerid], -1667457793);
- PlayerTextDrawSetShadow(playerid, bank_rl[1][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_rl[1][playerid], 0);
- PlayerTextDrawFont(playerid, bank_rl[1][playerid], 4);
- bank_rl[2][playerid] = CreatePlayerTextDraw(playerid, 253.750000, 228.666839, "-");
- PlayerTextDrawLetterSize(playerid, bank_rl[2][playerid], 9.000000, 1.299999);
- PlayerTextDrawAlignment(playerid, bank_rl[2][playerid], 1);
- PlayerTextDrawColor(playerid, bank_rl[2][playerid], -13618945);
- PlayerTextDrawSetShadow(playerid, bank_rl[2][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_rl[2][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_rl[2][playerid], 51);
- PlayerTextDrawFont(playerid, bank_rl[2][playerid], 1);
- PlayerTextDrawSetProportional(playerid, bank_rl[2][playerid], 1);
- bank_rl[3][playerid] = CreatePlayerTextDraw(playerid, 270.000000, 250.250000, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, bank_rl[3][playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, bank_rl[3][playerid], 99.375000, 25.666687);
- PlayerTextDrawAlignment(playerid, bank_rl[3][playerid], 1);
- PlayerTextDrawColor(playerid, bank_rl[3][playerid], -295476225);
- PlayerTextDrawSetShadow(playerid, bank_rl[3][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_rl[3][playerid], 0);
- PlayerTextDrawFont(playerid, bank_rl[3][playerid], 4);
- bank_rl[4][playerid] = CreatePlayerTextDraw(playerid, 270.375000, 286.250000, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, bank_rl[4][playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, bank_rl[4][playerid], 99.375000, 25.666687);
- PlayerTextDrawAlignment(playerid, bank_rl[4][playerid], 1);
- PlayerTextDrawColor(playerid, bank_rl[4][playerid], -295476225);
- PlayerTextDrawSetShadow(playerid, bank_rl[4][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_rl[4][playerid], 0);
- PlayerTextDrawFont(playerid, bank_rl[4][playerid], 4);
- bank_rl[5][playerid] = CreatePlayerTextDraw(playerid, 256.000000, 304.916839, "-");
- PlayerTextDrawLetterSize(playerid, bank_rl[5][playerid], 9.000000, 1.299999);
- PlayerTextDrawAlignment(playerid, bank_rl[5][playerid], 1);
- PlayerTextDrawColor(playerid, bank_rl[5][playerid], -13618945);
- PlayerTextDrawSetShadow(playerid, bank_rl[5][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_rl[5][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_rl[5][playerid], 51);
- PlayerTextDrawFont(playerid, bank_rl[5][playerid], 1);
- PlayerTextDrawSetProportional(playerid, bank_rl[5][playerid], 1);
- bank_rl[6][playerid] = CreatePlayerTextDraw(playerid, 254.500000, 269.166748, "-");
- PlayerTextDrawLetterSize(playerid, bank_rl[6][playerid], 9.000000, 1.299999);
- PlayerTextDrawAlignment(playerid, bank_rl[6][playerid], 1);
- PlayerTextDrawColor(playerid, bank_rl[6][playerid], -13618945);
- PlayerTextDrawSetShadow(playerid, bank_rl[6][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_rl[6][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_rl[6][playerid], 51);
- PlayerTextDrawFont(playerid, bank_rl[6][playerid], 1);
- PlayerTextDrawSetProportional(playerid, bank_rl[6][playerid], 1);
- bank_rl[7][playerid] = CreatePlayerTextDraw(playerid, 251.125000, 334.916656, "-");
- PlayerTextDrawLetterSize(playerid, bank_rl[7][playerid], 9.600000, 1.299998);
- PlayerTextDrawAlignment(playerid, bank_rl[7][playerid], 1);
- PlayerTextDrawColor(playerid, bank_rl[7][playerid], -13618945);
- PlayerTextDrawSetShadow(playerid, bank_rl[7][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_rl[7][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_rl[7][playerid], 51);
- PlayerTextDrawFont(playerid, bank_rl[7][playerid], 1);
- PlayerTextDrawSetProportional(playerid, bank_rl[7][playerid], 1);
- bank_rl[8][playerid] = CreatePlayerTextDraw(playerid, 265.000000, 210.583328, "BANCO");
- PlayerTextDrawLetterSize(playerid, bank_rl[8][playerid], 0.449999, 1.600000);
- PlayerTextDrawAlignment(playerid, bank_rl[8][playerid], 1);
- PlayerTextDrawColor(playerid, bank_rl[8][playerid], -1);
- PlayerTextDrawSetShadow(playerid, bank_rl[8][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_rl[8][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_rl[8][playerid], 51);
- PlayerTextDrawFont(playerid, bank_rl[8][playerid], 2);
- PlayerTextDrawSetProportional(playerid, bank_rl[8][playerid], 1);
- bank_rl[9][playerid] = CreatePlayerTextDraw(playerid, 295.000000, 257.250000, "LOGAR");
- PlayerTextDrawLetterSize(playerid, bank_rl[9][playerid], 0.339998, 1.299999);
- PlayerTextDrawAlignment(playerid, bank_rl[9][playerid], 1);
- PlayerTextDrawColor(playerid, bank_rl[9][playerid], -1);
- PlayerTextDrawSetShadow(playerid, bank_rl[9][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_rl[9][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_rl[9][playerid], 51);
- PlayerTextDrawFont(playerid, bank_rl[9][playerid], 2);
- PlayerTextDrawSetProportional(playerid, bank_rl[9][playerid], 1);
- PlayerTextDrawSetSelectable(playerid, bank_rl[9][playerid], true);
- PlayerTextDrawTextSize(playerid, bank_rl[9][playerid], 387.000000, 10.000000);
- bank_rl[10][playerid] = CreatePlayerTextDraw(playerid, 281.875000, 292.833282, "REGISTRAR");
- PlayerTextDrawLetterSize(playerid, bank_rl[10][playerid], 0.339998, 1.299999);
- PlayerTextDrawAlignment(playerid, bank_rl[10][playerid], 1);
- PlayerTextDrawColor(playerid, bank_rl[10][playerid], -1);
- PlayerTextDrawSetShadow(playerid, bank_rl[10][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_rl[10][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_rl[10][playerid], 51);
- PlayerTextDrawFont(playerid, bank_rl[10][playerid], 2);
- PlayerTextDrawSetProportional(playerid, bank_rl[10][playerid], 1);
- PlayerTextDrawSetSelectable(playerid, bank_rl[10][playerid], true);
- PlayerTextDrawTextSize(playerid, bank_rl[10][playerid], 373.000000, 10.000000);
- bank_rl[11][playerid] = CreatePlayerTextDraw(playerid, 366.875000, 203.583343, "x");
- PlayerTextDrawLetterSize(playerid, bank_rl[11][playerid], 0.449999, 1.600000);
- PlayerTextDrawAlignment(playerid, bank_rl[11][playerid], 1);
- PlayerTextDrawColor(playerid, bank_rl[11][playerid], -1);
- PlayerTextDrawSetShadow(playerid, bank_rl[11][playerid], 0);
- PlayerTextDrawSetOutline(playerid, bank_rl[11][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, bank_rl[11][playerid], 51);
- PlayerTextDrawFont(playerid, bank_rl[11][playerid], 1);
- PlayerTextDrawSetProportional(playerid, bank_rl[11][playerid], 1);
- PlayerTextDrawSetSelectable(playerid, bank_rl[11][playerid], true);
- PlayerTextDrawTextSize(playerid, bank_rl[11][playerid], 458.000000, 10.000000);
- return 1;
- }
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