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- import java.awt.Rectangle;
- import java.io.*;
- import org.newdawn.slick.*;
- public class GameV1 extends BasicGame
- {
- static File playerStats = new File("PlayerStats.txt");
- Image player = null;
- Image player_Waypoint = null;
- Rectangle rect_mouse_Test = new Rectangle(2,2);
- Rectangle rect_player_Test = new Rectangle(2,2);
- double player_waypoint_X = 0;
- double player_waypoint_Y = 0;
- float velocityX = 0;
- float velocityY = 0;
- double player_X = 400; //the player's X position
- double player_Y = 300; //the player's Y position
- float length;
- public GameV1() throws IOException
- {
- super("Slick2D Path2Glory - SlickBasicGame");
- if (playerStats .exists())
- {
- fileLoad();
- } else
- {
- fileCreate();
- }
- }
- public static void fileCreate() throws IOException
- {
- // Set up the FileWriter with our file name.
- FileWriter saveFile = new FileWriter("PlayerStats.txt");
- // Write the data to the file.
- saveFile.write("\n");
- saveFile.write(PlayerStats.player.str_player_Name + "\n");
- saveFile.write(PlayerStats.player.int_player_Level + "\n");
- saveFile.write(PlayerStats.player.int_player_Exp + "\n");
- saveFile.write(PlayerStats.player.int_player_maxExp + "\n");
- saveFile.write(PlayerStats.player.int_player_skillPoints + "\n");
- saveFile.write(PlayerStats.player.int_player_Skill + "\n");
- saveFile.write(PlayerStats.player.db_player_Speed + "\n");
- saveFile.write(PlayerStats.player.int_player_maxEnergy + "\n");
- saveFile.write(PlayerStats.player.int_player_Regen + "\n");
- saveFile.write(PlayerStats.player.str_player_Ability + "\n");
- saveFile.write("\n");
- // All done, close the FileWriter.
- saveFile.close();
- }
- public static void fileLoad() throws FileNotFoundException, IOException
- {
- BufferedReader saveFile= new BufferedReader(new FileReader("PlayerStats.txt"));
- // Throw away the blank line at the top.
- saveFile.readLine();
- // Get the integer value from the String.
- PlayerStats.player.str_player_Name = saveFile.readLine();
- PlayerStats.player.int_player_Level = Integer.parseInt(saveFile.readLine());
- PlayerStats.player.int_player_Exp = Integer.parseInt(saveFile.readLine());
- PlayerStats.player.int_player_maxExp = Integer.parseInt(saveFile.readLine());
- PlayerStats.player.int_player_skillPoints = Integer.parseInt(saveFile.readLine());
- PlayerStats.player.int_player_Skill = Integer.parseInt(saveFile.readLine());
- PlayerStats.player.db_player_Speed = Double.parseDouble(saveFile.readLine());
- PlayerStats.player.int_player_maxEnergy = Integer.parseInt(saveFile.readLine());
- PlayerStats.player.int_player_Regen = Integer.parseInt(saveFile.readLine());
- PlayerStats.player.str_player_Ability = saveFile.readLine();
- // Not needed, but read blank line at the bottom.
- saveFile.readLine();
- saveFile.close();
- }
- public void init(GameContainer gc)
- throws SlickException
- {
- player = new Image("src/Game/v1/res/Player Blue.png");
- player_Waypoint = new Image("src/Game/v1/res/Waypoint.png");
- }
- public void update(GameContainer gc, int delta)
- throws SlickException
- {
- Input input = gc.getInput();
- //Player Movement
- if(input.isMouseButtonDown(Input.MOUSE_RIGHT_BUTTON))
- {
- length = (float) Math.sqrt((player_waypoint_X - player_X)*(player_waypoint_X - player_X) + (player_waypoint_Y - player_Y)*(player_waypoint_Y - player_Y));
- velocityX = (float) (player_waypoint_X - player_X) /length * (float) PlayerStats.player.db_player_Speed;
- velocityY = (float) (player_waypoint_Y - player_Y) /length * (float) PlayerStats.player.db_player_Speed;
- player_waypoint_X = input.getMouseX() - 2;
- player_waypoint_Y = input.getMouseY() - 2;
- rect_mouse_Test.x = (int) player_waypoint_X;
- rect_mouse_Test.y = (int) player_waypoint_Y;
- }
- if (rect_player_Test.intersects(rect_mouse_Test))
- {
- velocityX = 0;
- velocityY = 0;
- }
- rect_player_Test.x = (int) player_X;
- rect_player_Test.y = (int) player_Y;
- player_X=player_X+velocityX;
- player_Y=player_Y+velocityY;
- }
- public void render(GameContainer gc, Graphics g)
- throws SlickException
- {
- player.draw((float) player_X-15, (float) player_Y-15);
- player_Waypoint.draw((float) player_waypoint_X-6, (float) player_waypoint_Y-6);
- //g.drawRect(rect_player_Test.x, rect_player_Test.y, rect_player_Test.width, rect_player_Test.height);
- //g.drawRect(rect_mouse_Test.x, rect_mouse_Test.y, rect_mouse_Test.width, rect_mouse_Test.height);
- }
- public static void main(String[] args)
- throws SlickException, IOException
- {
- AppGameContainer app =
- new AppGameContainer( new GameV1() );
- //app.setMaximumLogicUpdateInterval(60);
- //app.setMinimumLogicUpdateInterval(1);
- app.setDisplayMode(800, 600, false);
- app.start();
- }
- }
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