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- Let's make a game!
- -Score Clicker
- -by Clicker Maker
- Settings :
- -prices increase by 134%
- -selling gives back 56%
- -resources are hidden by default
- -clickables are hidden by default
- -buildings are hidden by default
- -upgrades are hidden by default
- -show log
- -custom stylesheet : http://pastebin.com/raw.php?i=56JmfJ1u
- -background : http://s27.postimg.org/65wut828z/Wallpaper1.jpg
- -text color : #fff
- -fonts : Kavoon
- -boxes : main (resources, clickables); store (upgrades, buildings); stats (achievements)
- Resources :
- *Scores
- -named score|scores
- -displayed as %a score%s
- -visible
- Clickables :
- *MakeScore
- -gives 1 scores
- -visible
- -gains 10% per number
- -named Make Score
- -picture : http://upload.wikimedia.org/wikipedia/commons/0/07/Janaganamana-score.png
- Buildings :
- *Number
- -"This washed number adds <b>+10%</b> to automatic score-making."
- -costs 5 scores
- -gives 0.1 scores
- -named Number|Numbers
- -visible
- -picture : http://sparksci.com/wp-content/uploads/2014/08/2082431_Numbers-700x450.jpg
- *Couple
- -"This headed couple adds <b>+50%</b> to automatic score-making."
- -costs 80 scores
- -gives 0.5 scores
- -named Couple|Couples
- -picture : http://chobirdokan.files.wordpress.com/2013/10/couple-at-sunset-1-5.jpg
- *Series
- -"This acquainted series adds <b>+150%</b> to automatic score-making."
- -costs 251 scores
- -gives 1.5 scores
- -named Series|Series
- -picture : http://www.serieblog.nl/wc/wp-content/uploads/2015/01/alle-series.jpg
- *Hundred
- -"This unprecedented hundred adds <b>+520%</b> to automatic score-making."
- -costs 4857 scores
- -gives 5.2 scores
- -named Hundred|Hundreds
- -picture : http://upload.wikimedia.org/wikipedia/commons/e/ed/HundredDollarBill.jpg
- Upgrades :
- *BuildingPermitCouple
- -"You can now start building your own couples!<br>Unlocks <b>Couples</b>."
- -costs 97 scores
- -unlocks at 30 scores
- -unlocks couple
- -named Building permit : Couple
- *BuildingPermitSeries
- -"You can now start building your own series!<br>Unlocks <b>Series</b>."
- -costs 204 scores
- -unlocks at 192 scores
- -unlocks series
- -named Building permit : Series
- *BuildingPermitHundred
- -"You can now start building your own hundreds!<br>Unlocks <b>Hundreds</b>."
- -costs 31516 scores
- -unlocks at 1774 scores
- -unlocks hundred
- -named Building permit : Hundred
- *PowerupNumber
- -"Every number now boosts your power to make scores.<br><b>Clicking</b> generates <b>54% more scores per number</b>."
- -costs 414 scores
- -multiplies efficiency of MakeScore by 54% per number
- -unlocks at 215 scores
- -named Fossil Number
- *PowerupCouple
- -"Every couple now boosts your power to make scores.<br><b>Clicking</b> generates <b>107% more scores per couple</b>."
- -costs 783 scores
- -multiplies efficiency of MakeScore by 107% per couple
- -unlocks at 475 scores
- -named Obscure Couple
- *PowerupSeries
- -"Every series now boosts your power to make scores.<br><b>Clicking</b> generates <b>123% more scores per series</b>."
- -costs 1770 scores
- -multiplies efficiency of MakeScore by 123% per series
- -unlocks at 951 scores
- -named Concluded Series
- *PowerupHundred
- -"Every hundred now boosts your power to make scores.<br><b>Clicking</b> generates <b>149% more scores per hundred</b>."
- -costs 14308 scores
- -multiplies efficiency of MakeScore by 149% per hundred
- -unlocks at 84468 scores
- -named Struck Hundred
- *IncomeMult0
- -"This handful is REALLY maybe.<br>Score income <b>+17%</b>."
- -costs 1637 scores
- -multiplies income of scores by 117%
- -unlocks at 614 scores
- -named Maybe Handful
- *IncomeMult1
- -"This picture is REALLY accountable.<br>Score income <b>+5%</b>."
- -costs 9271 scores
- -multiplies income of scores by 105%
- -unlocks at 1836 scores
- -named Accountable Picture
- *EffMult0
- -"This upgrade makes your numbers extra perceived!<br><b>Numbers</b> are <b>112%</b> more efficient."
- -costs 9853 scores
- -multiplies efficiency of MeatFactory by 112%
- -unlocks at 1 number
- -named Perceived Numbers
- *EffMult1
- -"This upgrade makes your couples extra ample!<br><b>Couples</b> are <b>147%</b> more efficient."
- -costs 28167 scores
- -multiplies efficiency of MeatFactory by 147%
- -unlocks at 1 couple
- -named Ample Couples
- *EffMult2
- -"This upgrade makes your series extra interested!<br><b>Series</b> are <b>121%</b> more efficient."
- -costs 734240 scores
- -multiplies efficiency of MeatFactory by 121%
- -unlocks at 1 series
- -named Interested Series
- *EffMult3
- -"This upgrade makes your hundreds extra exploring!<br><b>Hundreds</b> are <b>144%</b> more efficient."
- -costs 3798757 scores
- -multiplies efficiency of MeatFactory by 144%
- -unlocks at 1 hundred
- -named Exploring Hundreds
- Achievements :
- *Ach0
- -"You clicked 1 scores."
- -unlocks at 1 scores
- -named Mature: Clicked 1 Scores
- *Ach1
- -"You clicked 11 scores."
- -unlocks at 11 scores
- -named Retired: Clicked 11 Scores
- *Ach2
- -"You clicked 731 scores."
- -unlocks at 731 scores
- -named Delivery: Clicked 731 Scores
- *Ach3
- -"You clicked 1696 scores."
- -unlocks at 1696 scores
- -named Native: Clicked 1696 Scores
- *Ach4
- -"You clicked 45168 scores."
- -unlocks at 45168 scores
- -named Edited: Clicked 45168 Scores
- *Ach5
- -"You clicked 232756 scores."
- -unlocks at 232756 scores
- -named Cover: Clicked 232756 Scores
- *Ach6
- -"You clicked 6060955 scores."
- -unlocks at 6060955 scores
- -named YOU WIN!!!!
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