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Voice chat is numpad 8

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Apr 26th, 2015
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  1. [Engine.PlayerInput]
  2. MoveForwardSpeed=1200
  3. MoveStrafeSpeed=1200
  4. LookRightScale=300
  5. LookUpScale=-250
  6. MouseSensitivity=30.000000
  7. DoubleClickTime=0.250000
  8. bEnableMouseSmoothing=true
  9. Bindings=(Name="Duck",Command="Button bDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100")
  10. Bindings=(Name="Look",Command="Button bLook")
  11. Bindings=(Name="Pause",Command="Pause")
  12. Bindings=(Name="LookToggle",Command="Toggle bLook")
  13. Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=100")
  14. Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=100")
  15. Bindings=(Name="CenterView",Command="Button bSnapLevel")
  16. Bindings=(Name="Walking",Command="Button bRun")
  17. Bindings=(Name="Strafe",Command="Button bStrafe")
  18. Bindings=(Name="NextWeapon",Command="NextWeapon")
  19. Bindings=(Name="ViewTeam",Command="ViewClass Pawn")
  20. Bindings=(Name="TurnToNearest",Command="Button bTurnToNearest")
  21. Bindings=(Name="Turn180",Command="Button bTurn180")
  22. Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX")
  23. Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY")
  24. Bindings=(Name="MouseScrollUp",Command="PrevWeapon")
  25. Bindings=(Name="MouseScrollDown",Command="NextWeapon")
  26. Bindings=(Name="C",Command="DoDuck")
  27. Bindings=(Name="P",Command="TogglePhysicsMode")
  28. Bindings=(Name="B",Command="ToggleSpeaking true | OnRelease ToggleSpeaking false")
  29. Bindings=(Name="T",Command="Talk")
  30. Bindings=(Name="Y",Command="TeamTalk")
  31. Bindings=(Name="F1",Command="ShowMouseCursor",Shift=True)
  32. Bindings=(Name="F1",Command="viewmode wireframe", bIgnoreShift=True)
  33. Bindings=(Name="F7",Command="OPENKISMETDEBUGGER SEQUENCE=PAUSEKISMETDEBUGGER",Alt=True)
  34. Bindings=(Name="F9",Command="shot")
  35. Bindings=(Command="RECOMPILESHADERS CHANGED",Name=Period,Control=True,Shift=True)
  36. Bindings=(Name="Delete",Command="Camera Default")
  37. Bindings=(Name="End",Command="Camera FirstPerson")
  38. Bindings=(Name="XboxTypeS_X",Command="Use")
  39. Bindings=(Name="XboxTypeS_A",Command="Jump")
  40. Bindings=(Name="XboxTypeS_B",Command="ChangePosture")
  41. Bindings=(Name="XboxTypeS_LeftTriggerAxis",Command="Axis aLeftAnalogTrigger Speed=1.0 DeadZone=0.11")
  42. Bindings=(Name="XboxTypeS_RightTriggerAxis",Command="Axis aRightAnalogTrigger Speed=1.0 DeadZone=0.11")
  43. Bindings=(Name="MOBILE_StopMatinee",Command="ce stopmatinee | OnRelease StopUseAttractModeInputConfig")
  44. Bindings=(Name="MOBILE_StartMatinee",Command="ce playmatinee | OnRelease StartUseAttractModeInputConfig")
  45. Bindings=(Name="MOBILE_NextConfig",Command="OnRelease NextMobileInputConfig")
  46. Bindings=(Name="MOBILE_CalibrateTilt",Command="CalibrateTilt")
  47. Bindings=(Name="MOBILE_ATurn",Command="Axis aTurn DeadZone=0.05")
  48. Bindings=(Name="MOBILE_ALookup",Command="Axis aLookup Speed=-1 DeadZone=0.05")
  49. Bindings=(Name="MOBILE_AStrafe",Command="Axis aStrafe DeadZone=0.15")
  50. Bindings=(Name="MOBILE_AForward",Command="Axis aBaseY DeadZone=0.15")
  51. Bindings=(Name="MOBILE_Fire",Command="StartFire | OnRelease StopFire")
  52. Bindings=(Name="MOBILE_NextWeapon",Command="NextWeapon")
  53. Bindings=(Name="MOBILE_Jump",Command="Jump")
  54. Bindings=(Name="MOBILE_ToggleFPS",Command="OnRelease stat fps")
  55. Bindings=(Name="NumPadThree",Command="MOBILE_IncrementTrackedPrimitive 1")
  56. Bindings=(Name="WiiU_PointerX",Command="Axis aWiiUPointerX Speed=1.0")
  57. Bindings=(Name="WiiU_PointerY",Command="Axis aWiiUPointerY Speed=1.0")
  58. Bindings=(Name="R",Command="STARTMOVIECAPTURE",Alt=True)
  59. Bindings=(Name="R",Command="STOPMOVIECAPTURE",Shift=True)
  60. Bindings=(Name="GBA_MoveForward",Command="Axis aBaseY Speed=1.0")
  61. Bindings=(Name="GBA_Backward",Command="Axis aBaseY Speed=-1.0")
  62. Bindings=(Name="GBA_StrafeLeft",Command="Axis aStrafe Speed=-1.0")
  63. Bindings=(Name="GBA_StrafeRight",Command="Axis aStrafe Speed=+1.0")
  64. Bindings=(Name="GBA_TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100")
  65. Bindings=(Name="GBA_TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100")
  66. Bindings=(Name="GBA_LookUp",Command="Axis aLookup Speed=-.1 AbsoluteAxis=100")
  67. Bindings=(Name="GBA_LookDown",Command="Axis aLookup Speed=+.1 AbsoluteAxis=100")
  68. Bindings=(Name="GBA_Jump",Command="Jump | Axis aUp Speed=+1.0 AbsoluteAxis=100")
  69. Bindings=(Name="GBA_CrouchToggle",Command="ToggleCrouch")
  70. Bindings=(Name="GBA_CrouchHold",Command="StartCrouch | onrelease StopCrouch")
  71. Bindings=(Name="GBA_Sprint",Command="Button bRun")
  72. Bindings=(Name="GBA_SprintAndCrouch",Command="GamepadSprint | onrelease GamepadSprintRelease")
  73. Bindings=(Name="GBA_Fire",Command="StartFire | OnRelease StopFire")
  74. Bindings=(Name="SpectatePrevPlayer",Command="SpectatePreviousPlayer")
  75. Bindings=(Name="SpectateNextPlayer",Command="SpectateNextPlayer")
  76. Bindings=(Name="SpectateChangeCamMode",Command="SpectateChangeCamMode")
  77. Bindings=(Name="GBA_AltFire",Command="StartAltFire | OnRelease StopAltFire")
  78. Bindings=(Name="GBA_TertiaryFire",Command="StartTertiaryFire | OnRelease StopTertiaryFire")
  79. Bindings=(Name="GBA_SwitchFireMode",Command="SwitchFire | OnRelease SwitchFireRelease")
  80. Bindings=(Name="GBA_IronsightsToggle",Command="Ironsights | OnRelease IronsightsRelease")
  81. Bindings=(Name="GBA_IronsightsHold",Command="Ironsights 1 | OnRelease IronsightsRelease 1")
  82. Bindings=(Name="GBA_Reload",Command="Reload | OnRelease ReloadRelease")
  83. Bindings=(Name="GBA_Grenade",Command="Grenade | OnRelease GrenadeRelease")
  84. Bindings=(Name="GBA_ToggleFlashlight",Command="ToggleFlashlight")
  85. Bindings=(Name="GBA_QuickHeal",Command="QuickHeal")
  86. Bindings=(Name="GBA_Use",Command="Interact | OnRelease InteractRelease")
  87. Bindings=(Name="GBA_PrevWeapon",Command="SelectPrevWeapon")
  88. Bindings=(Name="GBA_NextWeapon",Command="SelectNextWeapon")
  89. Bindings=(Name="GBA_SwitchWeapon1",Command="SwitchWeaponGroup 0")
  90. Bindings=(Name="GBA_SwitchWeapon2",Command="SwitchWeaponGroup 1")
  91. Bindings=(Name="GBA_SwitchWeapon3",Command="SwitchWeaponGroup 2")
  92. Bindings=(Name="GBA_SwitchWeapon4",Command="SwitchWeaponGroup 3")
  93. Bindings=(Name="GBA_DropWeapon",Command="ThrowWeapon")
  94. Bindings=(Name="GBA_Talk",Command="talk")
  95. Bindings=(Name="GBA_TeamTalk",Command="teamtalk")
  96. Bindings=(Name="GBA_ShowMenu",Command="CloseEditorViewport | onrelease ShowMenu")
  97. Bindings=(Name="GBA_ShowScores",Command="SetShowScores true | Onrelease SetShowScores false")
  98. Bindings=(Name="GBA_TossMoney",Command="TossMoney")
  99. Bindings=(Name="GBA_VoiceChat",Command="StartVoiceChat | OnRelease StopVoiceChat")
  100. Bindings=(Name="GBA_ShowVoiceComms",Command="ShowVoiceComms | OnRelease HideVoiceComms")
  101. Bindings=(Name="GBA_WeaponSelect_Gamepad",Command="GamepadWeaponSelect | OnRelease ReleaseGamepadWeaponSelect")
  102. Bindings=(Name="GBA_DPad_Left_Gamepad",Command="GamepadDpadLeft")
  103. Bindings=(Name="GBA_DPad_Right_Gamepad",Command="GamepadDpadRight | OnRelease GamepadDpadRightRelease")
  104. Bindings=(Name="GBA_DPad_Down_Gamepad",Command="GamepadDpadDown")
  105. Bindings=(Name="GBA_DPad_Up_Gamepad",Command="GamepadDpadUp | OnRelease GamepadDpadUpRelease")
  106. Bindings=(Name="GBA_Crouch_Gamepad",Command="GamepadCrouch | OnRelease GamepadCrouchRelease")
  107. Bindings=(Name="GBA_Jump_Gamepad",Command="SmartJump | Axis aUp Speed=1.0 AbsoluteAxis=100")
  108. Bindings=(Name="GBA_StrafeLeft_Gamepad",Command="Axis aStrafe Speed=1.0 DeadZone=0.2")
  109. Bindings=(Name="GBA_MoveForward_Gamepad",Command="Axis aBaseY Speed=1.0 DeadZone=0.2")
  110. Bindings=(Name="GBA_TurnLeft_Gamepad",Command="Axis aTurn Speed=1.0 DeadZone=0.2")
  111. Bindings=(Name="GBA_Look_Gamepad",Command="Axis aLookup Speed=1.0 DeadZone=0.2")
  112. Bindings=(Name="GBA_SwitchToBestWeapon_Gamepad",Command="SwitchToBestWeapon | Axis aUp Speed=-1.0 AbsoluteAxis=100")
  113. Bindings=(Name="XboxTypeS_A",Command="GBA_Jump")
  114. Bindings=(Name="XboxTypeS_B",Command="GBA_TertiaryFire")
  115. Bindings=(Name="XboxTypeS_Y",Command="GBA_WeaponSelect_Gamepad")
  116. Bindings=(Name="XboxTypeS_X",Command="GBA_Reload")
  117. Bindings=(Name="XboxTypeS_LeftX",Command="GBA_StrafeLeft_Gamepad")
  118. Bindings=(Name="XboxTypeS_LeftY",Command="GBA_MoveForward_Gamepad")
  119. Bindings=(Name="XboxTypeS_LeftThumbStick",Command="GBA_SprintAndCrouch")
  120. Bindings=(Name="XboxTypeS_RightX",Command="GBA_TurnLeft_Gamepad")
  121. Bindings=(Name="XboxTypeS_RightY",Command="GBA_Look_Gamepad")
  122. Bindings=(Name="XboxTypeS_RightThumbStick",Command="GBA_Use | OnRelease GBA_InteractRelease")
  123. Bindings=(Name="XboxTypeS_LeftShoulder",Command="GBA_Grenade")
  124. Bindings=(Name="XboxTypeS_RightShoulder",Command="GBA_SwitchFireMode")
  125. Bindings=(Name="XboxTypeS_LeftTrigger",Command="GBA_IronsightsHold")
  126. Bindings=(Name="XboxTypeS_RightTrigger",Command="GBA_Fire")
  127. Bindings=(Name="XboxTypeS_DPad_Left",Command="GBA_DPad_Left_Gamepad")
  128. Bindings=(Name="XboxTypeS_DPad_Right",Command="GBA_DPad_Right_Gamepad")
  129. Bindings=(Name="XboxTypeS_DPad_Down",Command="GBA_DPad_Down_Gamepad")
  130. Bindings=(Name="XboxTypeS_DPad_Up",Command="GBA_DPad_Up_Gamepad")
  131. Bindings=(Name="XboxTypeS_Back",Command="GBA_ShowScores")
  132. Bindings=(Name="XboxTypeS_Start",Command="GBA_ShowMenu")
  133. Bindings=(Name="SIXAXIS_AccelX",Command="GBA_TurnLeft_Gamepad")
  134. Bindings=(Name="SIXAXIS_AccelZ",Command="GBA_Look_Gamepad")
  135. Bindings=(Name="Up",Command="GBA_MoveForward")
  136. Bindings=(Name="Down",Command="GBA_Backward")
  137. Bindings=(Name="Left",Command="GBA_TurnLeft")
  138. Bindings=(Name="Right",Command="GBA_TurnRight")
  139. Bindings=(Name="Enter",Command="GBA_Use")
  140. Bindings=(Name="SpaceBar",Command="GBA_Jump")
  141. Bindings=(Name="W",Command="GBA_MoveForward")
  142. Bindings=(Name="S",Command="GBA_Backward")
  143. Bindings=(Name="A",Command="GBA_StrafeLeft")
  144. Bindings=(Name="D",Command="GBA_StrafeRight")
  145. Bindings=(Name="E",Command="GBA_Use")
  146. Bindings=(Name="LeftMouseButton",Command="GBA_Fire | SpectatePrevPlayer")
  147. Bindings=(Name="MiddleMouseButton",Command="GBA_SwitchFireMode | SpectateChangeCamMode")
  148. Bindings=(Name="RightMouseButton",Command="GBA_IronsightsToggle | SpectateNextPlayer")
  149. Bindings=(Name="F",Command="GBA_ToggleFlashlight")
  150. Bindings=(Name="R",Command="GBA_Reload")
  151. Bindings=(Name="G",Command="GBA_Grenade")
  152. Bindings=(Name="C",Command="GBA_CrouchToggle")
  153. Bindings=(Name="Q",Command="GBA_QuickHeal")
  154. Bindings=(Name="V",Command="GBA_TertiaryFire")
  155. Bindings=(Name="Escape",Command="GBA_ShowMenu")
  156. Bindings=(Name="MouseScrollUp",Command="GBA_NextWeapon")
  157. Bindings=(Name="MouseScrollDown",Command="GBA_PrevWeapon")
  158. Bindings=(Name="one",Command="GBA_SwitchWeapon1")
  159. Bindings=(Name="two",Command="GBA_SwitchWeapon2")
  160. Bindings=(Name="three",Command="GBA_SwitchWeapon3")
  161. Bindings=(Name="four",Command="GBA_SwitchWeapon4")
  162. Bindings=(Name="Backspace",Command="GBA_DropWeapon")
  163. Bindings=(Name="T",Command="GBA_Talk")
  164. Bindings=(Name="Y",Command="GBA_TeamTalk")
  165. Bindings=(Name="Tab",Command="GBA_ShowScores", bIgnoreShift=True)
  166. Bindings=(Name="Z",Command="GBA_ShowVoiceComms")
  167. Bindings=(Name="B",Command="GBA_TossMoney")
  168. Bindings=(Name="LeftShift",Command="GBA_Sprint")
  169. Bindings=(Name="CapsLock",Command="GBA_VoiceChat")
  170. Bindings=(Name="F4",Command="Playersonly")
  171. Bindings=(Name="F5",Command="set D3DRenderDevice UsePostProcessEffects False",Control=False,Shift=False,Alt=False)
  172. Bindings=(Name="F6",Command="set D3DRenderDevice UsePostProcessEffects True",Control=False,Shift=False,Alt=False)")
  173. Bindings=(Name="F7",Command="NextViewMode",bIgnoreAlt=True)
  174. Bindings=(Name="F8",Command="PrevViewMode")
  175. Bindings=(Name="M",Command="BasePath 0")
  176. Bindings=(Name="N",Command="BasePath 1")
  177. Bindings=(Name="F1",Command="viewmode wireframe", Control=true)
  178. Bindings=(Name="F2",Command="viewmode unlit", Control=true)
  179. Bindings=(Name="F4",Command="viewmode detaillighting", Control=true)
  180. Bindings=(Name="F5",Command="viewmode shadercomplexity", Control=true)
  181. Bindings=(Name="F6",Command="viewmode lit", Control=true)
  182. Bindings=(Name="PageDown",Command="Camera ThirdPerson")
  183. Bindings=(Name="PageUp",Command="Camera Fixed")
  184. Bindings=(Name="Home",Command="Camera FixedTracking")
  185. Bindings=(Name="Insert",Command="Camera FreeCam")
  186. Bindings=(Name="P",Command="Playersonly")
  187. Bindings=(Name="LeftBracket",Command="Slomo .2")
  188. Bindings=(Name="RightBracket",Command="Slomo 1")
  189. Bindings=(Name="Backslash",Command="Slomo 4")
  190. Bindings=(Name="Subtract",Command="PreviousTrackingRange")
  191. Bindings=(Name="Add",Command="NextTrackingRange")
  192. Bindings=(Name="NumPadZero",Command="ToggleTracker")
  193. Bindings=(Name="NumPadOne",Command="NextTrackingMode")
  194. Bindings=(Name="NumPadTwo",Command="ToggleMapView")
  195. bInvertMouse=False
  196. bInvertTurn=False
  197.  
  198. [GameFramework.DebugCameraInput]
  199. Bindings=(Name="MoveUp",Command="Axis aUp Speed=1.0")
  200. Bindings=(Name="MoveDown",Command="Axis aUp Speed=-1.0")
  201. Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0")
  202. Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0")
  203. Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100")
  204. Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100")
  205. Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0")
  206. Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0")
  207. Bindings=(Name="Q",Command="MoveDown")
  208. Bindings=(Name="E",Command="MoveUp")
  209. Bindings=(Name="W",Command="MoveForward")
  210. Bindings=(Name="S",Command="MoveBackward")
  211. Bindings=(Name="A",Command="StrafeLeft")
  212. Bindings=(Name="D",Command="StrafeRight")
  213. Bindings=(Name="F",Command="FreezeRendering")
  214. Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX")
  215. Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY")
  216. Bindings=(Name="Left",Command="TurnLeft")
  217. Bindings=(Name="Right",Command="TurnRight")
  218. Bindings=(Name="c",Command="ToggleDebugCamera",Control=False,Shift=False,Alt=True)
  219. Bindings=(Name="LeftShift",Command="MoreSpeed | OnRelease NormalSpeed",Control=False,Shift=False,Alt=False)
  220. Bindings=(Name="XboxTypeS_LeftThumbstick",Command="ToggleDebugCamera")
  221. Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3")
  222. Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3")
  223. Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2")
  224. Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2")
  225. Bindings=(Name="XboxTypeS_LeftTrigger",Command="MoveDown")
  226. Bindings=(Name="XboxTypeS_RightTrigger",Command="MoveUp")
  227. Bindings=(Name="XboxTypeS_A",Command="SetFreezeRendering")
  228. Bindings=(Name="XboxTypeS_B",Command="MoreSpeed | OnRelease NormalSpeed")
  229.  
  230. [UnrealEd.EditorViewportInput]
  231. Bindings=(Command="MODE WIDGETMODECYCLE",Name=SpaceBar)
  232. Bindings=(Command="MODE WIDGETCOORDSYSTEMCYCLE",Name=Tilde)
  233. Bindings=(Command="DELETE",Name=Delete)
  234. Bindings=(Command="SELECT BUILDERBRUSH",Name=F2)
  235. Bindings=(Command="EDCALLBACK SELECTEDPROPS",Name=F4)
  236. Bindings=(Command="QUIT_EDITOR",Name=F4,Alt=True)
  237. Bindings=(Command="EDCALLBACK SURFPROPS",Name=F5)
  238. Bindings=(Command="EDCALLBACK LEVELPROPS",Name=F6)
  239. Bindings=(Command="ACTOR SELECT ALL",Name=A,Shift=True)
  240. Bindings=(Command="POLY SELECT MATCHING BRUSH",Name=B,Shift=True)
  241. Bindings=(Command="POLY SELECT ADJACENT COPLANARS",Name=C,Shift=True)
  242. Bindings=(Command="DUPLICATE",Name=D,Shift=True)
  243. Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH",Name=E,Shift=True)
  244. Bindings=(Command="POLY SELECT ADJACENT FLOORS",Name=F,Shift=True)
  245. Bindings=(Command="EDCALLBACK FITTEXTURETOSURFACE",Name=F,Control=True,Shift=True)
  246. Bindings=(Command="POLY SELECT MATCHING ITEMS",Name=I,Shift=True)
  247. Bindings=(Command="POLY SELECT ADJACENT ALL",Name=J,Shift=True)
  248. Bindings=(Command="POLY SELECT MEMORY SET",Name=M,Shift=True)
  249. Bindings=(Command="ACTOR LEVELCURRENT",Name=M)
  250. Bindings=(Command="ACTOR MOVETOCURRENT",Name=M,Control=True)
  251. Bindings=(Command="SELECT NONE",Name=N,Shift=True)
  252. Bindings=(Command="POLY SELECT MEMORY INTERSECT",Name=O,Shift=True)
  253. Bindings=(Command="POLY SELECT REVERSE",Name=Q,Shift=True)
  254. Bindings=(Command="POLY SELECT MEMORY RECALL",Name=R,Shift=True)
  255. Bindings=(Command="POLY SELECT ALL",Name=S,Shift=True)
  256. Bindings=(Command="POLY SELECT MATCHING TEXTURE",Name=T,Shift=True)
  257. Bindings=(Command="POLY SELECT MEMORY UNION",Name=U,Shift=True)
  258. Bindings=(Command="POLY SELECT ADJACENT WALLS",Name=W,Shift=True)
  259. Bindings=(Command="POLY SELECT MEMORY XOR",Name=X,Shift=True)
  260. Bindings=(Command="POLY SELECT ADJACENT SLANTS",Name=Y,Shift=True)
  261. Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH ALLCLASSES",Name=Z,Shift=True)
  262. Bindings=(Command="EDIT COPY",Name=C,Control=True)
  263. Bindings=(Command="EDIT PASTE",Name=V,Control=True)
  264. Bindings=(Command="DUPLICATE",Name=W,Control=True)
  265. Bindings=(Command="EDIT CUT",Name=X,Control=True)
  266. Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True)
  267. Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True)
  268. Bindings=(Command="BRUSH ADD",Name=A,Control=True)
  269. Bindings=(Command="BRUSH SUBTRACT",Name=S,Control=True)
  270. Bindings=(Command="BRUSH FROM INTERSECTION",Name=I,Control=True)
  271. Bindings=(Command="BRUSH FROM DEINTERSECTION",Name=D,Control=True)
  272. Bindings=(Command="PREFAB SELECTACTORSINPREFABS",Name=P,Shift=True)
  273. Bindings=(Command="ACTOR ALIGN SNAPTOFLOOR ALIGN=0",Name=End)
  274. Bindings=(Command="ACTOR ALIGN MOVETOGRID",Name=End,Control=True)
  275. Bindings=(Command="CAMERA ALIGN",Name=Home)
  276. Bindings=(Command="CAMERA ALIGN ACTIVEVIEWPORTONLY",Name=Home,Shift=True)
  277. Bindings=(Command="CAMERA ALIGN NEXT",Name=Add)
  278. Bindings=(Command="CAMERA ALIGN NEXT",Name=Equals,Shift=True)
  279. Bindings=(Command="CAMERA ALIGN PREVIOUS",Name=Subtract)
  280. Bindings=(Command="CAMERA ALIGN PREVIOUS",Name=Underscore,Shift=True)
  281. Bindings=(Command="MAP BRUSH GET",Name=P,Control=True)
  282. Bindings=(Command="ACTOR FIND KISMET",Name=K,Control=True)
  283. Bindings=(Command="ACTOR SELECT ALL FROMOBJ",Name=A,Control=True,Shift=True)
  284. Bindings=(Command="ACTOR SYNCBROWSER",Name=B,Control=True)
  285. Bindings=(Command="ACTOR SYNCBROWSERMATERIAL",Name=B,Control=True,Shift=True)
  286. Bindings=(Command="ACTOR DESELECT",Name=Escape)
  287. Bindings=(Command="CTRLTAB SHIFTDOWN=FALSE",Name=Tab,Control=True)
  288. Bindings=(Command="CTRLTAB SHIFTDOWN=TRUE",Name=Tab,Control=True,Shift=True)
  289. Bindings=(Command="ACTOR LINKSELECTED",Name=L,Control=True,Shift=True)
  290. Bindings=(Command="ACTOR UNLINKSELECTED",Name=U,Control=True,Shift=True)
  291. Bindings=(Command="BUILDLIGHTING",Name=Semicolon,Control=True,Shift=True)
  292. Bindings=(Command="RECOMPILESHADERS CHANGED",Name=Period,Control=True,Shift=True)
  293. Bindings=(Command="ACTOR ATTACH",Name=B,Alt=True)
  294. Bindings=(Command="ACTOR ADDTOATTACHEDITOR",Name=A,Alt=True)
  295. Bindings=(Command="PARTICLE RESET SELECTED",Name=Slash)
  296. Bindings=(Command="PARTICLE RESET ALL",Name=Slash,Shift=True)
  297. Bindings=(Command="GROUPS REGROUP",Name=G,Control=True)
  298. Bindings=(Command="GROUPS UNGROUP",Name=G,Shift=True)
  299. Bindings=(Command="GROUPS TOGGLEMODE",Name=G,Shift=True, Control=True)
  300.  
  301. [UnrealEd.ObjectEditorViewportInput]
  302. Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True)
  303. Bindings=(Command="TRANSACTION REDO",Name=Z,Control=True,Shift=True)
  304. Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True)
  305.  
  306. [Engine.Console]
  307. ConsoleKey=Tilde
  308. TypeKey=F3
  309. MaxScrollbackSize=1024
  310. HistoryBot=0
  311. ManualAutoCompleteList=(Command="Exit",Desc="Exit (Exits the game)")
  312. ManualAutoCompleteList=(Command="DebugCreatePlayer 1",Desc=)
  313. ManualAutoCompleteList=(Command="FreezeAt",Desc="Locks the player view and rendering time.")
  314. ManualAutoCompleteList=(Command="SSSwapControllers",Desc=)
  315. ManualAutoCompleteList=(Command="Open",Desc="Open <MapName> (Opens the specified map)")
  316. ManualAutoCompleteList=(Command="DisplayAll",Desc="DisplayAll <ClassName> <PropertyName> (Display property values for instances of classname)")
  317. ManualAutoCompleteList=(Command="DisplayAllState",Desc="DisplayAllState <ClassName> (Display state names for all instances of classname)")
  318. ManualAutoCompleteList=(Command="DisplayClear",Desc="DisplayClear (Clears previous DisplayAll entries)")
  319. ManualAutoCompleteList=(Command="FlushPersistentDebugLines",Desc="FlushPersistentDebugLines (Clears persistent debug line cache)")
  320. ManualAutoCompleteList=(Command="GetAll ",Desc="GetAll <ClassName> <PropertyName> <Name=ObjectInstanceName> <OUTER=ObjectInstanceName> <SHOWDEFAULTS> <SHOWPENDINGKILLS> <DETAILED> (Log property values of all instances of classname)")
  321. ManualAutoCompleteList=(Command="GetAllState",Desc="GetAllState <ClassName> (Log state names for all instances of classname)")
  322. ManualAutoCompleteList=(Command="Obj List ",Desc="Obj List <Class=ClassName> <Type=MetaClass> <Outer=OuterObject> <Package=InsidePackage> <Inside=InsideObject>")
  323. ManualAutoCompleteList=(Command="Obj ListContentRefs",Desc="Obj ListContentRefs <Class=ClassName> <ListClass=ClassName>")
  324. ManualAutoCompleteList=(Command="Obj Classes",Desc="Obj Classes (Shows all classes)")
  325. ManualAutoCompleteList=(Command="Obj Refs",Desc="Name=<ObjectName> Class=<OptionalObjectClass> Lists referencers of the specified object")
  326. ManualAutoCompleteList=(Command="EditActor",Desc="EditActor <Class=ClassName> or <Name=ObjectName> or TRACE")
  327. ManualAutoCompleteList=(Command="EditDefault",Desc="EditDefault <Class=ClassName>")
  328. ManualAutoCompleteList=(Command="EditObject",Desc="EditObject <Class=ClassName> or <Name=ObjectName> or <ObjectName>")
  329. ManualAutoCompleteList=(Command="ReloadCfg ",Desc="ReloadCfg <Class/ObjectName> (Reloads config variables for the specified object/class)")
  330. ManualAutoCompleteList=(Command="ReloadLoc ",Desc="ReloadLoc <Class/ObjectName> (Reloads localized variables for the specified object/class)")
  331. ManualAutoCompleteList=(Command="Set ",Desc="Set <ClassName> <PropertyName> <Value> (Sets property to value on objectname)")
  332. ManualAutoCompleteList=(Command="Show BOUNDS",Desc="Show BOUNDS (Displays bounding boxes for all visible objects)")
  333. ManualAutoCompleteList=(Command="Show BSP",Desc="Show BSP (Toggles BSP rendering)")
  334. ManualAutoCompleteList=(Command="Show COLLISION",Desc="Show COLLISION (Toggles collision rendering)")
  335. ManualAutoCompleteList=(Command="Show COVER",Desc="Show COVER (Toggles cover rendering)")
  336. ManualAutoCompleteList=(Command="Show DECALS",Desc="Show DECALS (Toggles decal rendering)")
  337. ManualAutoCompleteList=(Command="Show FOG",Desc="Show FOG (Toggles fog rendering)")
  338. ManualAutoCompleteList=(Command="Show LEVELCOLORATION",Desc="Show LEVELCOLORATION (Toggles per-level coloration)")
  339. ManualAutoCompleteList=(Command="Show PATHS",Desc="Show PATHS (Toggles path rendering)")
  340. ManualAutoCompleteList=(Command="Show POSTPROCESS",Desc="Show POSTPROCESS (Toggles post process rendering)")
  341. ManualAutoCompleteList=(Command="Show SKELMESHES",Desc="Show SKELMESHES (Toggles skeletal mesh rendering)")
  342. ManualAutoCompleteList=(Command="Show TERRAIN",Desc="Show TERRAIN (Toggles terrain rendering)")
  343. ManualAutoCompleteList=(Command="Show VOLUMES",Desc="Show VOLUMES (Toggles volume rendering)")
  344. ManualAutoCompleteList=(Command="Show SPLINES",Desc="Show SPLINES (Toggles spline rendering)")
  345. ManualAutoCompleteList=(Command="ShowSet",Desc="Sets a show flag to enable it")
  346. ManualAutoCompleteList=(Command="ShowClear",Desc="Clears a show flag to disable it")
  347. ManualAutoCompleteList=(Command="Stat FPS",Desc="Stat FPS (Shows FPS counter)")
  348. ManualAutoCompleteList=(Command="Stat UNIT",Desc="Stat UNIT (Shows hardware unit framerate)")
  349. ManualAutoCompleteList=(Command="Stat LEVELS",Desc="Stat LEVELS (Displays level streaming info)")
  350. ManualAutoCompleteList=(Command="Stat GAME",Desc="Stat GAME (Displays game performance stats)")
  351. ManualAutoCompleteList=(Command="Stat MEMORY",Desc="Stat MEMORY (Displays memory stats)")
  352. ManualAutoCompleteList=(Command="Stat XBOXMEMORY",Desc="Stat XBOXMEMORY (Displays Xbox memory stats while playing on PC)")
  353. ManualAutoCompleteList=(Command="Stat PHYSICS",Desc="Stat PHYSICS (Displays physics performance stats)")
  354. ManualAutoCompleteList=(Command="Stat STREAMING",Desc="Stat STREAMING (Displays basic texture streaming stats)")
  355. ManualAutoCompleteList=(Command="Stat STREAMINGDETAILS",Desc="Stat STREAMINGDETAILS (Displays detailed texture streaming stats)")
  356. ManualAutoCompleteList=(Command="Stat COLLISION",Desc="Stat COLLISION")
  357. ManualAutoCompleteList=(Command="Stat PARTICLES",Desc="Stat PARTICLES")
  358. ManualAutoCompleteList=(Command="Stat SCRIPT",Desc="Stat SCRIPT")
  359. ManualAutoCompleteList=(Command="Stat AUDIO",Desc="Stat AUDIO")
  360. ManualAutoCompleteList=(Command="Stat ANIM",Desc="Stat ANIM")
  361. ManualAutoCompleteList=(Command="Stat NET",Desc="Stat NET")
  362. ManualAutoCompleteList=(Command="Stat LIST",Desc="Stat LIST Groups/Sets/Group (List groups of stats, saved sets, or specific stats within a specified group)")
  363. ManualAutoCompleteList=(Command="Stat splitscreen",Desc=)
  364. ManualAutoCompleteList=(Command="ListTextures",Desc="ListTextures (Lists all loaded textures and their current memory footprint)")
  365. ManualAutoCompleteList=(Command="ListUncachedStaticLightingInteractions",Desc="ListUncachedStaticLightingInteractions (Lists all uncached static lighting interactions, which causes Lighting needs to be rebuilt messages)")
  366. ManualAutoCompleteList=(Command="RestartLevel",Desc="RestartLevel (restarts the level)")
  367. ManualAutoCompleteList=(Command="ListSounds",Desc="ListSounds (Lists all the loaded sounds and their memory footprint)")
  368. ManualAutoCompleteList=(Command="ListWaves",Desc="ListWaves (List the WaveInstances and whether they have a source)")
  369. ManualAutoCompleteList=(Command="ListSoundClasses",Desc="ListSoundClasses (Lists a summary of loaded sound collated by class)")
  370. ManualAutoCompleteList=(Command="ListSoundModes",Desc="ListSoundModes (Lists loaded sound modes)")
  371. ManualAutoCompleteList=(Command="ListAudioComponents",Desc="ListAudioComponents (Dumps a detailed list of all AudioComponent objects)")
  372. ManualAutoCompleteList=(Command="ListSoundDurations",Desc="ListSoundDurations")
  373. ManualAutoCompleteList=(Command="PlaySoundCue",Desc="PlaySoundCue (Lists a summary of loaded sound collated by class)")
  374. ManualAutoCompleteList=(Command="PlaySoundWave",Desc="PlaySoundWave")
  375. ManualAutoCompleteList=(Command="SetSoundMode",Desc="SetSoundMode <ModeName>")
  376. ManualAutoCompleteList=(Command="DisableLowPassFilter",Desc="DisableLowPassFilter")
  377. ManualAutoCompleteList=(Command="DisableEQFilter",Desc="DisableEQFilter")
  378. ManualAutoCompleteList=(Command="IsolateDryAudio",Desc="IsolateDryAudio")
  379. ManualAutoCompleteList=(Command="IsolateReverb",Desc="IsolateReverb")
  380. ManualAutoCompleteList=(Command="ResetSoundState",Desc="ResetSoundState (Resets volumes to default and removes test filters)")
  381. ManualAutoCompleteList=(Command="ModifySoundClass",Desc="ModifySoundClass <SoundClassName> Vol=<new volume>")
  382. ManualAutoCompleteList=(Command="DisableAllScreenMessages",Desc="Disables all on-screen warnings/messages")
  383. ManualAutoCompleteList=(Command="EnableAllScreenMessages",Desc="Enables all on-screen warnings/messages")
  384. ManualAutoCompleteList=(Command="ToggleAllScreenMessages",Desc="Toggles display state of all on-screen warnings/messages")
  385. ManualAutoCompleteList=(Command="CaptureMode",Desc="Toggles display state of all on-screen warnings/messages")
  386. ManualAutoCompleteList=(Command="ShowDebug NET",Desc=)
  387. ManualAutoCompleteList=(Command="ShowDebug PHYSICS",Desc=)
  388. ManualAutoCompleteList=(Command="ShowDebug COLLISION",Desc=)
  389. ManualAutoCompleteList=(Command="ShowDebug AI",Desc=)
  390. ManualAutoCompleteList=(Command="ShowDebug CAMERA",Desc=)
  391. ManualAutoCompleteList=(Command="ShowDebug WEAPON",Desc=)
  392. ManualAutoCompleteList=(Command="ShowDebug ANIMATION",Desc=)
  393. ManualAutoCompleteList=(Command="ShowDebug INPUT",Desc=)
  394. ManualAutoCompleteList=(Command="memleakcheck",Desc=)
  395. ManualAutoCompleteList=(Command="togglehdwarning",Desc=)
  396. ManualAutoCompleteList=(Command="Stat SOUNDWAVES",Desc="Stat SOUNDWAVES (Shows active SoundWaves)")
  397. ManualAutoCompleteList=(Command="Stat SOUNDCUES",Desc="Stat SOUNDCUES (Shows active SoundCues)")
  398. ManualAutoCompleteList=(Command="Stat SOUNDS",Desc="Stat SOUNDS <?> <sort=distance|class|name|waves|default> <-debug> <off> (Shows active SoundCues and SoundWaves)")
  399. ManualAutoCompleteList=(Command="STARTMOVIECAPTURE",Desc="STARTMOVIECAPTURE")
  400. ManualAutoCompleteList=(Command="STOPMOVIECAPTURE",Desc="STOPMOVIECAPTURE")
  401. ManualAutoCompleteList=(Command="DoMemLeakChecking 30",Desc="Sets a timer to do a MemLeakCheck every N seconds")
  402. ManualAutoCompleteList=(Command="StopMemLeakChecking",Desc="Stops the periodic MemLeakCheck that was started via DoMemLeakChecking")
  403. HistoryTop=3
  404. HistoryCur=3
  405. History[0]=open 4chas.ftp.sh
  406. History[1]=open 162.248.93.77:7777
  407. History[2]=open 24.138.44.120:7777
  408. History[3]=
  409. History[4]=
  410. History[5]=
  411. History[6]=
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  413. History[8]=
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  415. History[10]=
  416. History[11]=
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  418. History[13]=
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  420. History[15]=
  421. bEnableUI=False
  422. bRequireCtrlToNavigateAutoComplete=False
  423.  
  424. [GameFramework.DebugCameraController]
  425. PrimaryKey=LeftMouseButton
  426. SecondaryKey=RightMouseButton
  427. UnselectKey=Escape
  428. bShowSelectedInfo=true
  429.  
  430. [Engine.UIDataStore_InputAlias]
  431. InputAliases=(AliasName="Generic_A",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_A"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_A>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_A"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_A>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_A"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_X>"))
  432. InputAliases=(AliasName="Generic_B",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_B"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_B>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_B"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_B>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_B"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Circle>"))
  433. InputAliases=(AliasName="Generic_X",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_X"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_X>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_X"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_X>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_X"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Square>"))
  434. InputAliases=(AliasName="Generic_Y",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_Y"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Y>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Y"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Y>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_Y"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Triangle>"))
  435. InputAliases=(AliasName="Generic_LT",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_L2>"))
  436. InputAliases=(AliasName="Generic_RT",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_RightTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightTrigger>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightTrigger>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_RightTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_R2>"))
  437. InputAliases=(AliasName="Generic_LB",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftBumper>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftBumper>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_L1>"))
  438. InputAliases=(AliasName="Generic_RB",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightBumper>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightBumper>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_R1>"))
  439. InputAliases=(AliasName="Generic_Start",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_Start"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Start>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Start"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Start>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_Start"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Start>"))
  440. InputAliases=(AliasName="Generic_Back",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_Back"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Back>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Back"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Back>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_Back"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Select>"))
  441. InputAliases=(AliasName="Generic_DPad_Up",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadUp>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadUp>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_DPadUp>"))
  442. InputAliases=(AliasName="Generic_DPad_Down",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadDown>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadDown>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_DPadDown>"))
  443. InputAliases=(AliasName="Generic_DPad_Left",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadLeft>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadLeft>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_DPadLeft>"))
  444. InputAliases=(AliasName="Generic_DPad_Right",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadRight>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadRight>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_DPad_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_DPadRight>"))
  445. InputAliases=(AliasName="Gamepad_LeftStick_Up",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadUp>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadUp>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_LeftStick>"))
  446. InputAliases=(AliasName="Gamepad_LeftStick_Down",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadDown>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadDown>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_LeftStick>"))
  447. InputAliases=(AliasName="Gamepad_LeftStick_Left",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadLeft>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadLeft>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_LeftStick>"))
  448. InputAliases=(AliasName="Gamepad_LeftStick_Right",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadRight>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadRight>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_LeftStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_LeftStick>"))
  449. InputAliases=(AliasName="Gamepad_RightStick_Up",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Up"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_RightStick>"))
  450. InputAliases=(AliasName="Gamepad_RightStick_Down",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Down"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_RightStick>"))
  451. InputAliases=(AliasName="Gamepad_RightStick_Left",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Left"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_RightStick>"))
  452. InputAliases=(AliasName="Gamepad_RightStick_Right",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStick>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="Gamepad_RightStick_Right"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_RightStick>"))
  453. InputAliases=(AliasName="Generic_LeftStickButton",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftStickButton>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftStickButton>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_LeftStickButton>"))
  454. InputAliases=(AliasName="Generic_RightStickButton",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_RightThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStickButton>"),PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStickButton>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_RightThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_RightStickButton>"))
  455. InputAliases=(AliasName="CycleLeft",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadLeft>"))
  456. InputAliases=(AliasName="CycleRight",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_DPadRight>"))
  457. InputAliases=(AliasName="AnyKey",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="*"),ButtonFontMarkupString="<Strings:UDKGameUI.Generic.Fire>"))
  458. InputAliases=(AliasName="Accept",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_A"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_A>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_A"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_X>"))
  459. InputAliases=(AliasName="Cancel",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_B"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_B>"),PlatformInputKeys[2]=(InputKeyData=(InputKeyName="XboxTypeS_B"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.PS3_Circle>"))
  460. InputAliases=(AliasName="SpecialLeft",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_X"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_X>"))
  461. InputAliases=(AliasName="SpecialTop",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Y"),ButtonFontMarkupString="<Color:R=1,G=1,B=1,A=1><Fonts:UI_Fonts.Fonts.UI_Fonts_Xbox18>Y<Fonts:/><Color:/>"))
  462. InputAliases=(AliasName="Start",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Start"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Start>"))
  463. InputAliases=(AliasName="Back",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Back"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_Back>"))
  464. InputAliases=(AliasName="ShiftUp",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftBumper>"))
  465. InputAliases=(AliasName="ShiftDown",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightBumper>"))
  466. InputAliases=(AliasName="ShiftUpPage",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger>"))
  467. InputAliases=(AliasName="ShiftDownPage",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightTrigger>"))
  468. InputAliases=(AliasName="ShiftBoth",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger+XboxTypeS_RightTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger><Strings:UDKGameUI.ButtonFont.Xenon_RightTrigger>"))
  469. InputAliases=(AliasName="Defaults",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftTrigger>"))
  470. InputAliases=(AliasName="MouseLeft",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="LeftMouseButton"),ButtonFontMarkupString="LEFT MOUSE"))
  471. InputAliases=(AliasName="MouseRight",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="RightMouseButton"),ButtonFontMarkupString="RIGHT MOUSE"))
  472. InputAliases=(AliasName="ClickLeft",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_LeftStickButton>"))
  473. InputAliases=(AliasName="ClickRight",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightThumbstick"),ButtonFontMarkupString="<Strings:UDKGameUI.ButtonFont.Xenon_RightStickButton>"))
  474.  
  475. [Scaleform.KeyMap]
  476. FullKeyboard=1
  477. XboxTypeS_DPad_Left=Left
  478. XboxTypeS_DPad_Right=Right
  479. XboxTypeS_DPad_Up=Up
  480. XboxTypeS_DPad_Down=Down
  481. Gamepad_RightStick_Left=GAMEPAD_RS_Left
  482. Gamepad_RightStick_Right=GAMEPAD_RS_Right
  483. Gamepad_RightStick_Up=GAMEPAD_RS_Up
  484. Gamepad_RightStick_Down=GAMEPAD_RS_Down
  485. Gamepad_LeftStick_Left=Left
  486. Gamepad_LeftStick_Right=Right
  487. Gamepad_LeftStick_Up=Up
  488. Gamepad_LeftStick_Down=Down
  489. XboxTypeS_A=GAMEPAD_A
  490. XboxTypeS_B=GAMEPAD_B
  491. XboxTypeS_X=GAMEPAD_X
  492. XboxTypeS_Y=GAMEPAD_Y
  493. XboxTypeS_LeftShoulder=GAMEPAD_L1
  494. XboxTypeS_LeftTrigger=GAMEPAD_L2
  495. XboxTypeS_LeftThumbStick=GAMEPAD_L3
  496. XboxTypeS_RightShoulder=GAMEPAD_R1
  497. XboxTypeS_RightTrigger=GAMEPAD_R2
  498. XboxTypeS_RightThumbStick=GAMEPAD_R3
  499. XboxTypeS_Start=START
  500. XboxTypeS_Back=BACK
  501.  
  502. [Scaleform.GamepadMouse]
  503. X=None
  504. Y=None
  505.  
  506. [Configuration]
  507.  
  508. [KFGame.KFPlayerInput]
  509. ZoomedSensitivityScalar=0.350000
  510. bRequiresPushToTalk=True
  511. bViewAccelerationEnabled=True
  512. bDebugViewAcceleration=FALSE
  513. bTargetFrictionEnabled=TRUE
  514. bDebugTargetFriction=FALSE
  515. HorizontalSensitivityScale=1.000000
  516. VerticalSensitivityScale=1.000000
  517. bQuickWeaponSelect=true
  518. GamepadButtonHoldTime=0.250000
  519. SprintAnalogThreshold=0.900000
  520. TimeBelowThresholdToStopSprint=0.050000
  521. bInvertController=False
  522. MobilePitchDeadzoneSize=0.000000
  523. MobileYawDeadzoneSize=0.000000
  524. MobileDoubleTapTime=0.000000
  525. MobileMinHoldForTap=0.000000
  526. MobileTapRepeatTime=0.000000
  527. bAbsoluteTouchLocations=False
  528. bCollapseTouchInput=False
  529. ZoneTimeout=0.000000
  530. MoveForwardSpeed=1200.000000
  531. MoveStrafeSpeed=1200.000000
  532. LookRightScale=300.000000
  533. LookUpScale=-250.000000
  534. Bindings=(Name="Duck",Command="Button bDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  535. Bindings=(Name="Look",Command="Button bLook",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  536. Bindings=(Name="Pause",Command="Pause",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  537. Bindings=(Name="LookToggle",Command="Toggle bLook",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  538. Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  539. Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  540. Bindings=(Name="CenterView",Command="Button bSnapLevel",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  541. Bindings=(Name="Walking",Command="Button bRun",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  542. Bindings=(Name="Strafe",Command="Button bStrafe",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  543. Bindings=(Name="NextWeapon",Command="NextWeapon",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  544. Bindings=(Name="ViewTeam",Command="ViewClass Pawn",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  545. Bindings=(Name="TurnToNearest",Command="Button bTurnToNearest",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  546. Bindings=(Name="Turn180",Command="Button bTurn180",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  547. Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  548. Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  549. Bindings=(Name="MouseScrollUp",Command="PrevWeapon",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  550. Bindings=(Name="MouseScrollDown",Command="NextWeapon",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  551. Bindings=(Name="C",Command="DoDuck",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  552. Bindings=(Name="P",Command="TogglePhysicsMode",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  553. Bindings=(Name="B",Command="ToggleSpeaking true | OnRelease ToggleSpeaking false",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  554. Bindings=(Name="T",Command="Talk",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  555. Bindings=(Name="Y",Command="TeamTalk",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  556. Bindings=(Name="F1",Command="ShowMouseCursor",Control=False,Shift=True,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  557. Bindings=(Name="F1",Command="viewmode wireframe",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=True,bIgnoreAlt=False)
  558. Bindings=(Name="F7",Command="OPENKISMETDEBUGGER SEQUENCE=PAUSEKISMETDEBUGGER",Control=False,Shift=False,Alt=True,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  559. Bindings=(Name="F9",Command="shot",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  560. Bindings=(Name="Period",Command="RECOMPILESHADERS CHANGED",Control=True,Shift=True,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  561. Bindings=(Name="Delete",Command="Camera Default",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  562. Bindings=(Name="End",Command="Camera FirstPerson",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  563. Bindings=(Name="XboxTypeS_X",Command="Use",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  564. Bindings=(Name="XboxTypeS_A",Command="Jump",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  565. Bindings=(Name="XboxTypeS_B",Command="ChangePosture",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  566. Bindings=(Name="XboxTypeS_LeftTriggerAxis",Command="Axis aLeftAnalogTrigger Speed=1.0 DeadZone=0.11",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  567. Bindings=(Name="XboxTypeS_RightTriggerAxis",Command="Axis aRightAnalogTrigger Speed=1.0 DeadZone=0.11",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  568. Bindings=(Name="MOBILE_StopMatinee",Command="ce stopmatinee | OnRelease StopUseAttractModeInputConfig",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  569. Bindings=(Name="MOBILE_StartMatinee",Command="ce playmatinee | OnRelease StartUseAttractModeInputConfig",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  570. Bindings=(Name="MOBILE_NextConfig",Command="OnRelease NextMobileInputConfig",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  571. Bindings=(Name="MOBILE_CalibrateTilt",Command="CalibrateTilt",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  572. Bindings=(Name="MOBILE_ATurn",Command="Axis aTurn DeadZone=0.05",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  573. Bindings=(Name="MOBILE_ALookup",Command="Axis aLookup Speed=-1 DeadZone=0.05",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  574. Bindings=(Name="MOBILE_AStrafe",Command="Axis aStrafe DeadZone=0.15",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  575. Bindings=(Name="MOBILE_AForward",Command="Axis aBaseY DeadZone=0.15",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  576. Bindings=(Name="MOBILE_Fire",Command="StartFire | OnRelease StopFire",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  577. Bindings=(Name="MOBILE_NextWeapon",Command="NextWeapon",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  578. Bindings=(Name="MOBILE_Jump",Command="Jump",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  579. Bindings=(Name="MOBILE_ToggleFPS",Command="OnRelease stat fps",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  580. Bindings=(Name="NumPadThree",Command="MOBILE_IncrementTrackedPrimitive 1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  581. Bindings=(Name="WiiU_PointerX",Command="Axis aWiiUPointerX Speed=1.0",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  582. Bindings=(Name="WiiU_PointerY",Command="Axis aWiiUPointerY Speed=1.0",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  583. Bindings=(Name="R",Command="STARTMOVIECAPTURE",Control=False,Shift=False,Alt=True,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  584. Bindings=(Name="R",Command="STOPMOVIECAPTURE",Control=False,Shift=True,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  585. Bindings=(Name="GBA_MoveForward",Command="Axis aBaseY Speed=1.0",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  586. Bindings=(Name="GBA_Backward",Command="Axis aBaseY Speed=-1.0",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  587. Bindings=(Name="GBA_StrafeLeft",Command="Axis aStrafe Speed=-1.0",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  588. Bindings=(Name="GBA_StrafeRight",Command="Axis aStrafe Speed=+1.0",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  589. Bindings=(Name="GBA_TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  590. Bindings=(Name="GBA_TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  591. Bindings=(Name="GBA_LookUp",Command="Axis aLookup Speed=-.1 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  592. Bindings=(Name="GBA_LookDown",Command="Axis aLookup Speed=+.1 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  593. Bindings=(Name="GBA_Jump",Command="Jump | Axis aUp Speed=+1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  594. Bindings=(Name="GBA_CrouchToggle",Command="ToggleCrouch",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  595. Bindings=(Name="GBA_CrouchHold",Command="StartCrouch | onrelease StopCrouch",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  596. Bindings=(Name="GBA_Sprint",Command="Button bRun",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  597. Bindings=(Name="GBA_SprintAndCrouch",Command="GamepadSprint | onrelease GamepadSprintRelease",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  598. Bindings=(Name="GBA_Fire",Command="StartFire | OnRelease StopFire",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  599. Bindings=(Name="SpectatePrevPlayer",Command="SpectatePreviousPlayer",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  600. Bindings=(Name="SpectateNextPlayer",Command="SpectateNextPlayer",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  601. Bindings=(Name="SpectateChangeCamMode",Command="SpectateChangeCamMode",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  602. Bindings=(Name="GBA_AltFire",Command="StartAltFire | OnRelease StopAltFire",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  603. Bindings=(Name="GBA_TertiaryFire",Command="StartTertiaryFire | OnRelease StopTertiaryFire",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  604. Bindings=(Name="GBA_SwitchFireMode",Command="SwitchFire | OnRelease SwitchFireRelease",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  605. Bindings=(Name="GBA_IronsightsToggle",Command="Ironsights | OnRelease IronsightsRelease",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  606. Bindings=(Name="GBA_IronsightsHold",Command="Ironsights 1 | OnRelease IronsightsRelease 1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  607. Bindings=(Name="GBA_Reload",Command="Reload | OnRelease ReloadRelease",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  608. Bindings=(Name="GBA_Grenade",Command="Grenade | OnRelease GrenadeRelease",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  609. Bindings=(Name="GBA_ToggleFlashlight",Command="ToggleFlashlight",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  610. Bindings=(Name="GBA_QuickHeal",Command="QuickHeal",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  611. Bindings=(Name="GBA_Use",Command="Interact | OnRelease InteractRelease",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  612. Bindings=(Name="GBA_PrevWeapon",Command="SelectPrevWeapon",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  613. Bindings=(Name="GBA_NextWeapon",Command="SelectNextWeapon",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  614. Bindings=(Name="GBA_SwitchWeapon1",Command="SwitchWeaponGroup 0",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  615. Bindings=(Name="GBA_SwitchWeapon2",Command="SwitchWeaponGroup 1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  616. Bindings=(Name="GBA_SwitchWeapon3",Command="SwitchWeaponGroup 2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  617. Bindings=(Name="GBA_SwitchWeapon4",Command="SwitchWeaponGroup 3",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  618. Bindings=(Name="GBA_DropWeapon",Command="ThrowWeapon",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  619. Bindings=(Name="GBA_Talk",Command="talk",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  620. Bindings=(Name="GBA_TeamTalk",Command="teamtalk",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  621. Bindings=(Name="GBA_ShowMenu",Command="CloseEditorViewport | onrelease ShowMenu",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  622. Bindings=(Name="GBA_ShowScores",Command="SetShowScores true | Onrelease SetShowScores false",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  623. Bindings=(Name="GBA_TossMoney",Command="TossMoney",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  624. Bindings=(Name="GBA_VoiceChat",Command="StartVoiceChat | OnRelease StopVoiceChat",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  625. Bindings=(Name="GBA_ShowVoiceComms",Command="ShowVoiceComms | OnRelease HideVoiceComms",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  626. Bindings=(Name="GBA_WeaponSelect_Gamepad",Command="GamepadWeaponSelect | OnRelease ReleaseGamepadWeaponSelect",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  627. Bindings=(Name="GBA_DPad_Left_Gamepad",Command="GamepadDpadLeft",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  628. Bindings=(Name="GBA_DPad_Right_Gamepad",Command="GamepadDpadRight | OnRelease GamepadDpadRightRelease",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  629. Bindings=(Name="GBA_DPad_Down_Gamepad",Command="GamepadDpadDown",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  630. Bindings=(Name="GBA_DPad_Up_Gamepad",Command="GamepadDpadUp | OnRelease GamepadDpadUpRelease",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  631. Bindings=(Name="GBA_Crouch_Gamepad",Command="GamepadCrouch | OnRelease GamepadCrouchRelease",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  632. Bindings=(Name="GBA_Jump_Gamepad",Command="SmartJump | Axis aUp Speed=1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  633. Bindings=(Name="GBA_StrafeLeft_Gamepad",Command="Axis aStrafe Speed=1.0 DeadZone=0.2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  634. Bindings=(Name="GBA_MoveForward_Gamepad",Command="Axis aBaseY Speed=1.0 DeadZone=0.2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  635. Bindings=(Name="GBA_TurnLeft_Gamepad",Command="Axis aTurn Speed=1.0 DeadZone=0.2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  636. Bindings=(Name="GBA_Look_Gamepad",Command="Axis aLookup Speed=1.0 DeadZone=0.2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  637. Bindings=(Name="GBA_SwitchToBestWeapon_Gamepad",Command="SwitchToBestWeapon | Axis aUp Speed=-1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  638. Bindings=(Name="XboxTypeS_A",Command="GBA_Jump",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  639. Bindings=(Name="XboxTypeS_B",Command="GBA_TertiaryFire",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  640. Bindings=(Name="XboxTypeS_Y",Command="GBA_WeaponSelect_Gamepad",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  641. Bindings=(Name="XboxTypeS_X",Command="GBA_Reload",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  642. Bindings=(Name="XboxTypeS_LeftX",Command="GBA_StrafeLeft_Gamepad",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  643. Bindings=(Name="XboxTypeS_LeftY",Command="GBA_MoveForward_Gamepad",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  644. Bindings=(Name="XboxTypeS_LeftThumbStick",Command="GBA_SprintAndCrouch",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  645. Bindings=(Name="XboxTypeS_RightX",Command="GBA_TurnLeft_Gamepad",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  646. Bindings=(Name="XboxTypeS_RightY",Command="GBA_Look_Gamepad",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  647. Bindings=(Name="XboxTypeS_RightThumbStick",Command="GBA_Use | OnRelease GBA_InteractRelease",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  648. Bindings=(Name="XboxTypeS_LeftShoulder",Command="GBA_Grenade",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  649. Bindings=(Name="XboxTypeS_RightShoulder",Command="GBA_SwitchFireMode",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  650. Bindings=(Name="XboxTypeS_LeftTrigger",Command="GBA_IronsightsHold",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  651. Bindings=(Name="XboxTypeS_RightTrigger",Command="GBA_Fire",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  652. Bindings=(Name="XboxTypeS_DPad_Left",Command="GBA_DPad_Left_Gamepad",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  653. Bindings=(Name="XboxTypeS_DPad_Right",Command="GBA_DPad_Right_Gamepad",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  654. Bindings=(Name="XboxTypeS_DPad_Down",Command="GBA_DPad_Down_Gamepad",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  655. Bindings=(Name="XboxTypeS_DPad_Up",Command="GBA_DPad_Up_Gamepad",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  656. Bindings=(Name="XboxTypeS_Back",Command="GBA_ShowScores",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  657. Bindings=(Name="XboxTypeS_Start",Command="GBA_ShowMenu",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  658. Bindings=(Name="SIXAXIS_AccelX",Command="GBA_TurnLeft_Gamepad",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  659. Bindings=(Name="SIXAXIS_AccelZ",Command="GBA_Look_Gamepad",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  660. Bindings=(Name="Up",Command="GBA_MoveForward",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  661. Bindings=(Name="Down",Command="GBA_Backward",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  662. Bindings=(Name="Left",Command="GBA_TurnLeft",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  663. Bindings=(Name="Right",Command="GBA_TurnRight",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  664. Bindings=(Name="Enter",Command="GBA_Use",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  665. Bindings=(Name="SpaceBar",Command="GBA_Jump",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  666. Bindings=(Name="W",Command="GBA_MoveForward",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  667. Bindings=(Name="S",Command="GBA_Backward",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  668. Bindings=(Name="A",Command="GBA_StrafeLeft",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  669. Bindings=(Name="D",Command="GBA_StrafeRight",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  670. Bindings=(Name="E",Command="GBA_Use",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  671. Bindings=(Name="LeftMouseButton",Command="GBA_Fire | SpectatePrevPlayer",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  672. Bindings=(Name="MiddleMouseButton",Command="GBA_SwitchFireMode | SpectateChangeCamMode",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  673. Bindings=(Name="RightMouseButton",Command="GBA_IronsightsToggle | SpectateNextPlayer",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  674. Bindings=(Name="F",Command="GBA_ToggleFlashlight",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  675. Bindings=(Name="R",Command="GBA_Reload",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  676. Bindings=(Name="G",Command="GBA_Grenade",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  677. Bindings=(Name="C",Command="GBA_CrouchToggle",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  678. Bindings=(Name="Q",Command="GBA_QuickHeal",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  679. Bindings=(Name="V",Command="GBA_TertiaryFire",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  680. Bindings=(Name="Escape",Command="GBA_ShowMenu",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  681. Bindings=(Name="MouseScrollUp",Command="GBA_NextWeapon",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  682. Bindings=(Name="MouseScrollDown",Command="GBA_PrevWeapon",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  683. Bindings=(Name="one",Command="GBA_SwitchWeapon1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  684. Bindings=(Name="two",Command="GBA_SwitchWeapon2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  685. Bindings=(Name="three",Command="GBA_SwitchWeapon3",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  686. Bindings=(Name="four",Command="GBA_SwitchWeapon4",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  687. Bindings=(Name="BackSpace",Command="GBA_DropWeapon",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  688. Bindings=(Name="T",Command="GBA_Talk",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  689. Bindings=(Name="Y",Command="GBA_TeamTalk",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  690. Bindings=(Name="Tab",Command="GBA_ShowScores",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=True,bIgnoreAlt=False)
  691. Bindings=(Name="Z",Command="GBA_ShowVoiceComms",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  692. Bindings=(Name="B",Command="GBA_TossMoney",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  693. Bindings=(Name="LeftShift",Command="GBA_Sprint",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  694. Bindings=(Name="CapsLock",Command=,Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  695. Bindings=(Name="F4",Command="Playersonly",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  696. Bindings=(Name="F5",Command="set D3DRenderDevice UsePostProcessEffects False",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  697. Bindings=(Name="F6",Command="set D3DRenderDevice UsePostProcessEffects True",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  698. Bindings=(Name="F7",Command="NextViewMode",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=True)
  699. Bindings=(Name="F8",Command="PrevViewMode",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  700. Bindings=(Name="M",Command="BasePath 0",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  701. Bindings=(Name="N",Command="BasePath 1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  702. Bindings=(Name="F1",Command="viewmode wireframe",Control=True,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  703. Bindings=(Name="F2",Command="viewmode unlit",Control=True,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  704. Bindings=(Name="F4",Command="viewmode detaillighting",Control=True,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  705. Bindings=(Name="F5",Command="viewmode shadercomplexity",Control=True,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  706. Bindings=(Name="F6",Command="viewmode lit",Control=True,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  707. Bindings=(Name="PageDown",Command="Camera ThirdPerson",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  708. Bindings=(Name="PageUp",Command="Camera Fixed",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  709. Bindings=(Name="Home",Command="Camera FixedTracking",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  710. Bindings=(Name="Insert",Command="Camera FreeCam",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  711. Bindings=(Name="P",Command="Playersonly",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  712. Bindings=(Name="LeftBracket",Command="Slomo .2",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  713. Bindings=(Name="RightBracket",Command="Slomo 1",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  714. Bindings=(Name="Backslash",Command="Slomo 4",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  715. Bindings=(Name="Subtract",Command="PreviousTrackingRange",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  716. Bindings=(Name="Add",Command="NextTrackingRange",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  717. Bindings=(Name="NumPadZero",Command="ToggleTracker",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  718. Bindings=(Name="NumPadOne",Command="NextTrackingMode",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  719. Bindings=(Name="NumPadTwo",Command="ToggleMapView",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  720. Bindings=(Name="NumPadEight",Command="GBA_VoiceChat",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
  721.  
  722. [IniVersion]
  723. 0=1429913812.000000
  724. 1=1429917877.000000
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