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- Dungeon 1 comparison (from first frame link moves to first frame of camera pan to mini-boss room)
- Without: 379 Frames = 12.63 Seconds
- With: 258 Frames = 8.60 Seconds
- Difference of 4.03 Seconds
- Dungeon 3 comparison (from first frame of camera pan transition to first frame of stairs fadeout)
- Without: 144 Frames = 4.80 Seconds
- With: 75 Frames = 2.50 Seconds
- Difference of 2.30 Seconds
- Ocarina Temple/Rupee route comparison (from first frame link moves until he leaves dungeon in old comparison, and duration of splice in new one [I'm aware this is not an ideal testing method])
- Without: 893 Frames = 29.76 Seconds
- With: 547 Frames = 18.23 Seconds
- Difference of 11.53 Seconds
- Dungeon 6 Comparison (from first frame link moves until first frame of camera pan to room preceeding boss room [after wizrobe and laser pillar room])
- Without: 10049 Frames = 5:34.96 Minutes/Seconds
- With: 6186 Frames = 3:26.20 Minutes/Seconds
- Difference 2 minutes and 8.76 Seconds
- Dungeon 8 Comparison (From first frame link moves until first frame of camera pan into boss room)
- Without: 7029 Frames = 3:54.30 Minutes/Seconds
- With: 5725 Frames = 3:10.83 Minutes/Seconds
- Difference of 43.47 Seconds
- Dungeon 7 Comparison (From first frame link moves until first frame of camera pant into hookshot goomba room)
- Without: 5158 Frames = 2:51.93 Minutes/Seconds
- With: 4690 Frames = 2:36.33 Minutes/Seconds
- Difference of 15.60 Seconds
- Total cumulative difference of 3:25.69 Minutes/Seconds
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