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Apr 24th, 2015
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  1. class CfgPatches
  2. {
  3. class A3L_GoPro
  4. {
  5. units[] = { "A3L_GoPro" };
  6. weapons[] = { };
  7. requiredVersion = 0.1;
  8. requiredAddons[] = { };
  9. };
  10. };
  11.  
  12.  
  13. class CfgWeapons
  14. {
  15. //SHARED
  16. class HeadgearItem;
  17. class ItemCore;
  18. class A3L_GoPro : ItemCore
  19. {
  20. scope = 2;
  21. weaponPoolAvailable = 1;
  22. displayName = "A3L GoPro";
  23. model = "\A3L_GoPro\A3L_GoPro.p3d";
  24. author = "Martyn";
  25.  
  26. class ItemInfo : HeadgearItem
  27. {
  28. mass = 10;
  29. scope = 2;
  30. uniformModel = "\A3L_GoPro\A3L_GoPro.p3d";
  31. modelSides[] = { 3, 1 };
  32. armor = 1;
  33. passThrough = 0.8;
  34. };
  35. };
  36. };
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