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- // -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
- const Clutter = imports.gi.Clutter;
- const GLib = imports.gi.GLib;
- const Gio = imports.gi.Gio;
- const Gtk = imports.gi.Gtk;
- const Atk = imports.gi.Atk;
- const Lang = imports.lang;
- const Mainloop = imports.mainloop;
- const Meta = imports.gi.Meta;
- const Pango = imports.gi.Pango;
- const Cinnamon = imports.gi.Cinnamon;
- const Signals = imports.signals;
- const St = imports.gi.St;
- const GnomeSession = imports.misc.gnomeSession;
- const Main = imports.ui.main;
- const PopupMenu = imports.ui.popupMenu;
- const Params = imports.misc.params;
- const Tweener = imports.ui.tweener;
- const Util = imports.misc.util;
- const AppletManager = imports.ui.appletManager;
- const ANIMATION_TIME = .2;
- const NOTIFICATION_TIMEOUT = 4;
- const NOTIFICATION_CRITICAL_TIMEOUT_WITH_APPLET = 10;
- const SUMMARY_TIMEOUT = 1;
- const LONGER_SUMMARY_TIMEOUT = 4;
- const HIDE_TIMEOUT = 0.2;
- const LONGER_HIDE_TIMEOUT = 0.6;
- const MAX_SOURCE_TITLE_WIDTH = 180;
- // We delay hiding of the tray if the mouse is within MOUSE_LEFT_ACTOR_THRESHOLD
- // range from the point where it left the tray.
- const MOUSE_LEFT_ACTOR_THRESHOLD = 20;
- const State = {
- HIDDEN: 0,
- SHOWING: 1,
- SHOWN: 2,
- HIDING: 3
- };
- // These reasons are useful when we destroy the notifications received through
- // the notification daemon. We use EXPIRED for transient notifications that the
- // user did not interact with, DISMISSED for all other notifications that were
- // destroyed as a result of a user action, and SOURCE_CLOSED for the notifications
- // that were requested to be destroyed by the associated source.
- const NotificationDestroyedReason = {
- EXPIRED: 1,
- DISMISSED: 2,
- SOURCE_CLOSED: 3
- };
- // Message tray has its custom Urgency enumeration. LOW, NORMAL and CRITICAL
- // urgency values map to the corresponding values for the notifications received
- // through the notification daemon. HIGH urgency value is used for chats received
- // through the Telepathy client.
- const Urgency = {
- LOW: 0,
- NORMAL: 1,
- HIGH: 2,
- CRITICAL: 3
- }
- function _fixMarkup(text, allowMarkup) {
- if (allowMarkup) {
- // Support &, ", ', < and >, escape all other
- // occurrences of '&'.
- let _text = text.replace(/&(?!amp;|quot;|apos;|lt;|gt;)/g, '&');
- // Support <b>, <i>, and <u>, escape anything else
- // so it displays as raw markup.
- _text = _text.replace(/<(?!\/?[biu]>)/g, '<');
- try {
- Pango.parse_markup(_text, -1, '');
- return _text;
- } catch (e) {}
- }
- // !allowMarkup, or invalid markup
- return GLib.markup_escape_text(text, -1);
- }
- function URLHighlighter(text, lineWrap, allowMarkup) {
- this._init(text, lineWrap, allowMarkup);
- }
- URLHighlighter.prototype = {
- _init: function(text, lineWrap, allowMarkup) {
- if (!text)
- text = '';
- this.actor = new St.Label({ reactive: true, style_class: 'url-highlighter' });
- this._linkColor = '#ccccff';
- this.actor.connect('style-changed', Lang.bind(this, function() {
- let [hasColor, color] = this.actor.get_theme_node().lookup_color('link-color', false);
- if (hasColor) {
- let linkColor = color.to_string().substr(0, 7);
- if (linkColor != this._linkColor) {
- this._linkColor = linkColor;
- this._highlightUrls();
- }
- }
- }));
- if (lineWrap) {
- this.actor.clutter_text.line_wrap = true;
- this.actor.clutter_text.line_wrap_mode = Pango.WrapMode.WORD_CHAR;
- this.actor.clutter_text.ellipsize = Pango.EllipsizeMode.NONE;
- }
- this.setMarkup(text, allowMarkup);
- this.actor.connect('button-press-event', Lang.bind(this, function(actor, event) {
- // Don't try to URL highlight when invisible.
- // The MessageTray doesn't actually hide us, so
- // we need to check for paint opacities as well.
- if (!actor.visible || actor.get_paint_opacity() == 0)
- return false;
- // Keep Notification.actor from seeing this and taking
- // a pointer grab, which would block our button-release-event
- // handler, if an URL is clicked
- return this._findUrlAtPos(event) != -1;
- }));
- this.actor.connect('button-release-event', Lang.bind(this, function (actor, event) {
- if (!actor.visible || actor.get_paint_opacity() == 0)
- return false;
- let urlId = this._findUrlAtPos(event);
- if (urlId != -1) {
- let url = this._urls[urlId].url;
- if (url.indexOf(':') == -1)
- url = 'http://' + url;
- try {
- Gio.app_info_launch_default_for_uri(url, global.create_app_launch_context());
- return true;
- } catch (e) {
- // TODO: remove this after gnome 3 release
- Util.spawn(['gvfs-open', url]);
- return true;
- }
- }
- return false;
- }));
- this.actor.connect('motion-event', Lang.bind(this, function(actor, event) {
- if (!actor.visible || actor.get_paint_opacity() == 0)
- return false;
- let urlId = this._findUrlAtPos(event);
- if (urlId != -1 && !this._cursorChanged) {
- global.set_cursor(Cinnamon.Cursor.POINTING_HAND);
- this._cursorChanged = true;
- } else if (urlId == -1) {
- global.unset_cursor();
- this._cursorChanged = false;
- }
- return false;
- }));
- this.actor.connect('leave-event', Lang.bind(this, function() {
- if (!this.actor.visible || this.actor.get_paint_opacity() == 0)
- return;
- if (this._cursorChanged) {
- this._cursorChanged = false;
- global.unset_cursor();
- }
- }));
- },
- setMarkup: function(text, allowMarkup) {
- text = text ? _fixMarkup(text, allowMarkup) : '';
- this._text = text;
- this.actor.clutter_text.set_markup(text);
- /* clutter_text.text contain text without markup */
- this._urls = Util.findUrls(this.actor.clutter_text.text);
- this._highlightUrls();
- },
- _highlightUrls: function() {
- // text here contain markup
- let urls = Util.findUrls(this._text);
- let markup = '';
- let pos = 0;
- for (let i = 0; i < urls.length; i++) {
- let url = urls[i];
- let str = this._text.substr(pos, url.pos - pos);
- markup += str + '<span foreground="' + this._linkColor + '"><u>' + url.url + '</u></span>';
- pos = url.pos + url.url.length;
- }
- markup += this._text.substr(pos);
- this.actor.clutter_text.set_markup(markup);
- },
- _findUrlAtPos: function(event) {
- let success;
- let [x, y] = event.get_coords();
- [success, x, y] = this.actor.transform_stage_point(x, y);
- let find_pos = -1;
- for (let i = 0; i < this.actor.clutter_text.text.length; i++) {
- let [success, px, py, line_height] = this.actor.clutter_text.position_to_coords(i);
- if (py > y || py + line_height < y || x < px)
- continue;
- find_pos = i;
- }
- if (find_pos != -1) {
- for (let i = 0; i < this._urls.length; i++)
- if (find_pos >= this._urls[i].pos &&
- this._urls[i].pos + this._urls[i].url.length > find_pos)
- return i;
- }
- return -1;
- }
- };
- function FocusGrabber() {
- this._init();
- }
- FocusGrabber.prototype = {
- _init: function() {
- this.actor = null;
- this._hasFocus = false;
- // We use this._prevFocusedWindow and this._prevKeyFocusActor to return the
- // focus where it previously belonged after a focus grab, unless the user
- // has explicitly changed that.
- this._prevFocusedWindow = null;
- this._prevKeyFocusActor = null;
- this._focusActorChangedId = 0;
- this._stageInputModeChangedId = 0;
- this._capturedEventId = 0;
- this._togglingFocusGrabMode = false;
- Main.overview.connect('showing', Lang.bind(this,
- function() {
- this._toggleFocusGrabMode();
- }));
- Main.overview.connect('hidden', Lang.bind(this,
- function() {
- this._toggleFocusGrabMode();
- }));
- Main.expo.connect('showing', Lang.bind(this,
- function() {
- this._toggleFocusGrabMode();
- }));
- Main.expo.connect('hidden', Lang.bind(this,
- function() {
- this._toggleFocusGrabMode();
- }));
- },
- grabFocus: function(actor) {
- if (this._hasFocus)
- return;
- this.actor = actor;
- this._prevFocusedWindow = global.display.focus_window;
- this._prevKeyFocusActor = global.stage.get_key_focus();
- if (global.stage_input_mode == Cinnamon.StageInputMode.NONREACTIVE ||
- global.stage_input_mode == Cinnamon.StageInputMode.NORMAL)
- global.set_stage_input_mode(Cinnamon.StageInputMode.FOCUSED);
- // Use captured-event to notice clicks outside the focused actor
- // without consuming them.
- this._capturedEventId = global.stage.connect('captured-event', Lang.bind(this, this._onCapturedEvent));
- this._stageInputModeChangedId = global.connect('notify::stage-input-mode', Lang.bind(this, this._stageInputModeChanged));
- this._focusActorChangedId = global.stage.connect('notify::key-focus', Lang.bind(this, this._focusActorChanged));
- this._hasFocus = true;
- this.actor.navigate_focus(null, Gtk.DirectionType.TAB_FORWARD, false);
- this.emit('focus-grabbed');
- },
- _focusActorChanged: function() {
- let focusedActor = global.stage.get_key_focus();
- if (!focusedActor || !this.actor.contains(focusedActor)) {
- this._prevKeyFocusActor = null;
- this.ungrabFocus();
- }
- },
- _stageInputModeChanged: function() {
- this.ungrabFocus();
- },
- _onCapturedEvent: function(actor, event) {
- let source = event.get_source();
- switch (event.type()) {
- case Clutter.EventType.BUTTON_PRESS:
- if (!this.actor.contains(source) &&
- !Main.layoutManager.keyboardBox.contains(source))
- this.emit('button-pressed', source);
- break;
- case Clutter.EventType.KEY_PRESS:
- let symbol = event.get_key_symbol();
- if (symbol == Clutter.Escape) {
- this.emit('escape-pressed');
- return true;
- }
- break;
- }
- return false;
- },
- ungrabFocus: function() {
- if (!this._hasFocus)
- return;
- if (this._focusActorChangedId > 0) {
- global.stage.disconnect(this._focusActorChangedId);
- this._focusActorChangedId = 0;
- }
- if (this._stageInputModeChangedId) {
- global.disconnect(this._stageInputModeChangedId);
- this._stageInputModeChangedId = 0;
- }
- if (this._capturedEventId > 0) {
- global.stage.disconnect(this._capturedEventId);
- this._capturedEventId = 0;
- }
- this._hasFocus = false;
- this.emit('focus-ungrabbed');
- if (this._prevFocusedWindow && !global.display.focus_window) {
- global.display.set_input_focus_window(this._prevFocusedWindow, false, global.get_current_time());
- this._prevFocusedWindow = null;
- }
- if (this._prevKeyFocusActor) {
- global.stage.set_key_focus(this._prevKeyFocusActor);
- this._prevKeyFocusActor = null;
- } else {
- // We don't want to keep any actor inside the previously focused actor focused.
- let focusedActor = global.stage.get_key_focus();
- if (focusedActor && this.actor.contains(focusedActor))
- global.stage.set_key_focus(null);
- }
- if (!this._togglingFocusGrabMode)
- this.actor = null;
- },
- // Because we grab focus differently in the overview
- // and in the main view, we need to change how it is
- // done when we move between the two.
- _toggleFocusGrabMode: function() {
- if (this._hasFocus) {
- this._togglingFocusGrabMode = true;
- this.ungrabFocus();
- this.grabFocus(this.actor);
- this._togglingFocusGrabMode = false;
- }
- }
- }
- Signals.addSignalMethods(FocusGrabber.prototype);
- // Notification:
- // @source: the notification's Source
- // @title: the title
- // @banner: the banner text
- // @params: optional additional params
- //
- // Creates a notification. In the banner mode, the notification
- // will show an icon, @title (in bold) and @banner, all on a single
- // line (with @banner ellipsized if necessary).
- //
- // The notification will be expandable if either it has additional
- // elements that were added to it or if the @banner text did not
- // fit fully in the banner mode. When the notification is expanded,
- // the @banner text from the top line is always removed. The complete
- // @banner text is added as the first element in the content section,
- // unless 'customContent' parameter with the value 'true' is specified
- // in @params.
- //
- // Additional notification content can be added with addActor() and
- // addBody() methods. The notification content is put inside a
- // scrollview, so if it gets too tall, the notification will scroll
- // rather than continue to grow. In addition to this main content
- // area, there is also a single-row action area, which is not
- // scrolled and can contain a single actor. The action area can
- // be set by calling setActionArea() method. There is also a
- // convenience method addButton() for adding a button to the action
- // area.
- //
- // @params can contain values for 'customContent', 'body', 'icon',
- // 'titleMarkup', 'bannerMarkup', 'bodyMarkup', and 'clear'
- // parameters.
- //
- // If @params contains a 'customContent' parameter with the value %true,
- // then @banner will not be shown in the body of the notification when the
- // notification is expanded and calls to update() will not clear the content
- // unless 'clear' parameter with value %true is explicitly specified.
- //
- // If @params contains a 'body' parameter, then that text will be added to
- // the content area (as with addBody()).
- //
- // By default, the icon shown is created by calling
- // source.createNotificationIcon(). However, if @params contains an 'icon'
- // parameter, the passed in icon will be used.
- //
- // If @params contains a 'titleMarkup', 'bannerMarkup', or
- // 'bodyMarkup' parameter with the value %true, then the corresponding
- // element is assumed to use pango markup. If the parameter is not
- // present for an element, then anything that looks like markup in
- // that element will appear literally in the output.
- //
- // If @params contains a 'clear' parameter with the value %true, then
- // the content and the action area of the notification will be cleared.
- // The content area is also always cleared if 'customContent' is false
- // because it might contain the @banner that didn't fit in the banner mode.
- function Notification(source, title, banner, params) {
- this._init(source, title, banner, params);
- }
- Notification.prototype = {
- IMAGE_SIZE: 125,
- _init: function(source, title, banner, params) {
- this.source = source;
- this.title = title;
- this.urgency = Urgency.NORMAL;
- this.resident = false;
- // 'transient' is a reserved keyword in JS, so we have to use an alternate variable name
- this.isTransient = false;
- this.expanded = false;
- this._destroyed = false;
- this._useActionIcons = false;
- this._customContent = false;
- this._bannerBodyText = null;
- this._bannerBodyMarkup = false;
- this._titleFitsInBannerMode = true;
- this._titleDirection = St.TextDirection.NONE;
- this._spacing = 0;
- this._imageBin = null;
- this._timestamp = new Date();
- this._inNotificationBin = false;
- this.dateFormat = _("%l:%M %p");
- this.enter_id = 0;
- this.leave_id = 0;
- source.connect('destroy', Lang.bind(this,
- function (source, reason) {
- this.destroy(reason);
- }));
- this.actor = new St.Button({ accessible_role: Atk.Role.NOTIFICATION });
- this.actor._delegate = this;
- this.actor._parent_container = null;
- this.actor.connect('clicked', Lang.bind(this, this._onClicked));
- this.actor.connect('destroy', Lang.bind(this, this._onDestroy));
- // Transparency on mouse over?
- if (Main.messageTray.fadeOnMouseover) {
- // Register to every notification as we intend to support multiple notifications on screen.
- this.enter_id = this.actor.connect('enter-event', Lang.bind(this, function() {
- Tweener.addTween(this.actor, {
- opacity: ((Main.messageTray.fadeOpacity / 100) * 255).clamp(0, 255),
- time: ANIMATION_TIME,
- transition: 'easeOutQuad'
- });
- }));
- this.leave_id = this.actor.connect('leave-event', Lang.bind(this, function() {
- Tweener.addTween(this.actor, {
- opacity: (this._table.get_theme_node().get_length('opacity') / global.ui_scale) || 255,
- time: ANIMATION_TIME,
- transition: 'easeOutQuad'
- });
- }));
- }
- this._table = new St.Table({ name: 'notification',
- reactive: true });
- this._table.connect('style-changed', Lang.bind(this, this._styleChanged));
- this.actor.set_child(this._table);
- this._buttonFocusManager = St.FocusManager.get_for_stage(global.stage);
- // The first line should have the title, followed by the
- // banner text, but ellipsized if they won't both fit. We can't
- // make St.Table or St.BoxLayout do this the way we want (don't
- // show banner at all if title needs to be ellipsized), so we
- // use Cinnamon.GenericContainer.
- this._bannerBox = new Cinnamon.GenericContainer();
- this._bannerBox.connect('get-preferred-width', Lang.bind(this, this._bannerBoxGetPreferredWidth));
- this._bannerBox.connect('get-preferred-height', Lang.bind(this, this._bannerBoxGetPreferredHeight));
- this._bannerBox.connect('allocate', Lang.bind(this, this._bannerBoxAllocate));
- this._table.add(this._bannerBox, { row: 0,
- col: 1,
- col_span: 2,
- x_expand: false,
- y_expand: false,
- y_fill: false });
- // This is an empty cell that overlaps with this._bannerBox cell to ensure
- // that this._bannerBox cell expands horizontally, while not forcing the
- // this._imageBin that is also in col: 2 to expand horizontally.
- this._table.add(new St.Bin(), { row: 0,
- col: 2,
- y_expand: false,
- y_fill: false });
- this._timeLabel = new St.Label();
- this._titleLabel = new St.Label();
- this._bannerBox.add_actor(this._titleLabel);
- this._bannerBox.add_actor(this._timeLabel);
- this._timeLabel.hide();
- this._bannerUrlHighlighter = new URLHighlighter();
- this._bannerLabel = this._bannerUrlHighlighter.actor;
- this._bannerBox.add_actor(this._bannerLabel);
- this.update(title, banner, params);
- },
- // update:
- // @title: the new title
- // @banner: the new banner
- // @params: as in the Notification constructor
- //
- // Updates the notification by regenerating its icon and updating
- // the title/banner. If @params.clear is %true, it will also
- // remove any additional actors/action buttons previously added.
- update: function(title, banner, params) {
- this._timestamp = new Date();
- this._inNotificationBin = false;
- params = Params.parse(params, { customContent: false,
- body: null,
- icon: null,
- titleMarkup: false,
- bannerMarkup: false,
- bodyMarkup: false,
- clear: false });
- this._customContent = params.customContent;
- let oldFocus = global.stage.key_focus;
- if (this._icon && (params.icon || params.clear)) {
- this._icon.destroy();
- this._icon = null;
- }
- // We always clear the content area if we don't have custom
- // content because it might contain the @banner that didn't
- // fit in the banner mode.
- if (this._scrollArea && (!this._customContent || params.clear)) {
- if (oldFocus && this._scrollArea.contains(oldFocus))
- this.actor.grab_key_focus();
- this._scrollArea.destroy();
- this._scrollArea = null;
- this._contentArea = null;
- }
- if (this._actionArea && params.clear) {
- if (oldFocus && this._actionArea.contains(oldFocus))
- this.actor.grab_key_focus();
- this._actionArea.destroy();
- this._actionArea = null;
- this._buttonBox = null;
- }
- if (this._imageBin && params.clear)
- this.unsetImage();
- if (!this._scrollArea && !this._actionArea && !this._imageBin)
- this._table.remove_style_class_name('multi-line-notification');
- if (!this._icon) {
- this._icon = params.icon || this.source.createNotificationIcon();
- this._table.add(this._icon, { row: 0,
- col: 0,
- x_expand: false,
- y_expand: false,
- y_fill: false,
- y_align: St.Align.START });
- }
- this.title = title;
- title = title ? _fixMarkup(title.replace(/\n/g, ' '), params.titleMarkup) : '';
- this._titleLabel.clutter_text.set_markup('<b>' + title + '</b>');
- this._timeLabel.clutter_text.set_markup(this._timestamp.toLocaleTimeString(this.dateFormat));
- this._timeLabel.hide();
- if (Pango.find_base_dir(title, -1) == Pango.Direction.RTL)
- this._titleDirection = St.TextDirection.RTL;
- else
- this._titleDirection = St.TextDirection.LTR;
- // Let the title's text direction control the overall direction
- // of the notification - in case where different scripts are used
- // in the notification, this is the right thing for the icon, and
- // arguably for action buttons as well. Labels other than the title
- // will be allocated at the available width, so that their alignment
- // is done correctly automatically.
- this._table.set_direction(this._titleDirection);
- // Unless the notification has custom content, we save this._bannerBodyText
- // to add it to the content of the notification if the notification is
- // expandable due to other elements in its content area or due to the banner
- // not fitting fully in the single-line mode.
- this._bannerBodyText = this._customContent ? null : banner;
- this._bannerBodyMarkup = params.bannerMarkup;
- banner = banner ? banner.replace(/\n/g, ' ') : '';
- this._bannerUrlHighlighter.setMarkup(banner, params.bannerMarkup);
- this._bannerLabel.queue_relayout();
- // Add the bannerBody now if we know for sure we'll need it
- if (this._bannerBodyText && this._bannerBodyText.indexOf('\n') > -1)
- this._addBannerBody();
- if (params.body)
- this.addBody(params.body, params.bodyMarkup);
- this._updated();
- },
- setIconVisible: function(visible) {
- this._icon.visible = visible;
- },
- _createScrollArea: function() {
- this._table.add_style_class_name('multi-line-notification');
- this._scrollArea = new St.ScrollView({ name: 'notification-scrollview',
- vscrollbar_policy: Gtk.PolicyType.NEVER,
- hscrollbar_policy: Gtk.PolicyType.NEVER,
- style_class: 'vfade' });
- this._table.add(this._scrollArea, { row: 1,
- col: 2 });
- this._updateLastColumnSettings();
- this._contentArea = new St.BoxLayout({ name: 'notification-body',
- vertical: true });
- this._scrollArea.add_actor(this._contentArea);
- // If we know the notification will be expandable, we need to add
- // the banner text to the body as the first element.
- this._addBannerBody();
- },
- // addActor:
- // @actor: actor to add to the body of the notification
- //
- // Appends @actor to the notification's body
- addActor: function(actor, style) {
- if (!this._scrollArea) {
- this._createScrollArea();
- }
- this._contentArea.add(actor, style ? style : {});
- this._updated();
- },
- // addBody:
- // @text: the text
- // @markup: %true if @text contains pango markup
- // @style: style to use when adding the actor containing the text
- //
- // Adds a multi-line label containing @text to the notification.
- //
- // Return value: the newly-added label
- addBody: function(text, markup, style) {
- let label = new URLHighlighter(text, true, markup);
- this.addActor(label.actor, style);
- return label.actor;
- },
- _addBannerBody: function() {
- if (this._bannerBodyText) {
- let text = this._bannerBodyText;
- this._bannerBodyText = null;
- this.addBody(text, this._bannerBodyMarkup);
- }
- },
- // scrollTo:
- // @side: St.Side.TOP or St.Side.BOTTOM
- //
- // Scrolls the content area (if scrollable) to the indicated edge
- scrollTo: function(side) {
- let adjustment = this._scrollArea.vscroll.adjustment;
- if (side == St.Side.TOP)
- adjustment.value = adjustment.lower;
- else if (side == St.Side.BOTTOM)
- adjustment.value = adjustment.upper;
- },
- // setActionArea:
- // @actor: the actor
- // @props: (option) St.Table child properties
- //
- // Puts @actor into the action area of the notification, replacing
- // the previous contents
- setActionArea: function(actor, props) {
- if (this._actionArea) {
- this._actionArea.destroy();
- this._actionArea = null;
- if (this._buttonBox)
- this._buttonBox = null;
- } else {
- this._addBannerBody();
- }
- this._actionArea = actor;
- if (!props)
- props = {};
- props.row = 2;
- props.col = 2;
- this._table.add_style_class_name('multi-line-notification');
- this._table.add(this._actionArea, props);
- this._updateLastColumnSettings();
- this._updated();
- },
- _updateLastColumnSettings: function() {
- if (this._scrollArea)
- this._table.child_set(this._scrollArea, { col: this._imageBin ? 2 : 1,
- col_span: this._imageBin ? 1 : 2 });
- if (this._actionArea)
- this._table.child_set(this._actionArea, { col: this._imageBin ? 2 : 1,
- col_span: this._imageBin ? 1 : 2 });
- },
- setImage: function(image) {
- if (this._imageBin)
- this.unsetImage();
- this._imageBin = new St.Bin();
- this._imageBin.child = image;
- this._imageBin.opacity = 230;
- this._table.add_style_class_name('multi-line-notification');
- this._table.add_style_class_name('notification-with-image');
- this._addBannerBody();
- this._updateLastColumnSettings();
- this._table.add(this._imageBin, { row: 1,
- col: 1,
- row_span: 2,
- x_expand: false,
- y_expand: false,
- x_fill: false,
- y_fill: false });
- },
- unsetImage: function() {
- if (this._imageBin) {
- this._table.remove_style_class_name('notification-with-image');
- this._table.remove_actor(this._imageBin);
- this._imageBin = null;
- this._updateLastColumnSettings();
- if (!this._scrollArea && !this._actionArea)
- this._table.remove_style_class_name('multi-line-notification');
- }
- },
- // addButton:
- // @id: the action ID
- // @label: the label for the action's button
- //
- // Adds a button with the given @label to the notification. All
- // action buttons will appear in a single row at the bottom of
- // the notification.
- //
- // If the button is clicked, the notification will emit the
- // %action-invoked signal with @id as a parameter
- addButton: function(id, label) {
- if (!this._buttonBox) {
- let box = new St.BoxLayout({ name: 'notification-actions' });
- this.setActionArea(box, { x_expand: true,
- y_expand: false,
- x_fill: true,
- y_fill: false,
- x_align: St.Align.START });
- this._buttonBox = box;
- }
- let button = new St.Button({ can_focus: true });
- if (this._useActionIcons && Gtk.IconTheme.get_default().has_icon(id)) {
- button.add_style_class_name('notification-icon-button');
- button.child = new St.Icon({ icon_name: id });
- } else {
- button.add_style_class_name('notification-button');
- button.label = label;
- }
- if (this._buttonBox.get_children().length > 0)
- this._buttonFocusManager.remove_group(this._buttonBox);
- this._buttonBox.add(button);
- this._buttonFocusManager.add_group(this._buttonBox);
- button.connect('clicked', Lang.bind(this, this._onActionInvoked, id));
- this._updated();
- },
- setUrgency: function(urgency) {
- this.urgency = urgency;
- },
- setResident: function(resident) {
- this.resident = resident;
- },
- setTransient: function(isTransient) {
- this.isTransient = isTransient;
- },
- setUseActionIcons: function(useIcons) {
- this._useActionIcons = useIcons;
- },
- _styleChanged: function() {
- this._spacing = this._table.get_theme_node().get_length('spacing-columns');
- },
- _bannerBoxGetPreferredWidth: function(actor, forHeight, alloc) {
- let [titleMin, titleNat] = this._titleLabel.get_preferred_width(forHeight);
- let [bannerMin, bannerNat] = this._bannerLabel.get_preferred_width(forHeight);
- let [timeMin, timeNat] = this._timeLabel.get_preferred_width(forHeight);
- if (this._inNotificationBin) {
- alloc.min_size = Math.max(titleMin, timeMin);
- alloc.natural_size = Math.max(titleNat, timeNat) + this._spacing + bannerNat;
- } else {
- alloc.min_size = titleMin;
- alloc.natural_size = titleNat + this._spacing + bannerNat;
- }
- },
- _bannerBoxGetPreferredHeight: function(actor, forWidth, alloc) {
- if (this._inNotificationBin) {
- let [titleMin, titleNat] = this._titleLabel.get_preferred_height(forWidth);
- let [timeMin, timeNat] = this._timeLabel.get_preferred_height(forWidth);
- alloc.min_size = titleMin + timeMin;
- alloc.natural_size = titleNat + timeNat;
- } else {
- [alloc.min_size, alloc.natural_size] =
- this._titleLabel.get_preferred_height(forWidth);
- }
- },
- _bannerBoxAllocate: function(actor, box, flags) {
- let availWidth = box.x2 - box.x1;
- let [titleMinW, titleNatW] = this._titleLabel.get_preferred_width(-1);
- let [titleMinH, titleNatH] = this._titleLabel.get_preferred_height(availWidth);
- let [timeMinW, timeNatW] = this._timeLabel.get_preferred_width(-1);
- let [timeMinH, timeNatH] = this._timeLabel.get_preferred_height(availWidth);
- let [bannerMinW, bannerNatW] = this._bannerLabel.get_preferred_width(availWidth);
- let titleBox = new Clutter.ActorBox();
- let timeBox = new Clutter.ActorBox();
- let titleBoxW = Math.min(titleNatW, availWidth);
- let timeBoxW = Math.min(timeNatW, availWidth);
- if (this._titleDirection == St.TextDirection.RTL) {
- titleBox.x1 = availWidth - titleBoxW;
- titleBox.x2 = availWidth;
- timeBox.x1 = availWidth - timeBoxW;
- timeBox.x2 = availWidth;
- } else {
- titleBox.x1 = 0;
- timeBox.x1 = 0;
- titleBox.x2 = titleBoxW;
- timeBox.x2 = timeBoxW;
- }
- if (this._inNotificationBin) {
- timeBox.y1 = 0;
- timeBox.y2 = timeNatH;
- titleBox.y1 = timeNatH;
- titleBox.y2 = timeNatH + titleNatH;
- } else {
- titleBox.y1 = 0;
- titleBox.y2 = titleNatH;
- }
- this._titleLabel.allocate(titleBox, flags);
- if (this._inNotificationBin) {
- this._timeLabel.allocate(timeBox, flags);
- }
- this._titleFitsInBannerMode = (titleNatW <= availWidth);
- let bannerFits = true;
- if (titleBoxW + this._spacing > availWidth) {
- this._bannerLabel.opacity = 0;
- bannerFits = false;
- } else {
- let bannerBox = new Clutter.ActorBox();
- if (this._titleDirection == St.TextDirection.RTL) {
- bannerBox.x1 = 0;
- bannerBox.x2 = titleBox.x1 - this._spacing;
- bannerFits = (bannerBox.x2 - bannerNatW >= 0);
- } else {
- bannerBox.x1 = titleBox.x2 + this._spacing;
- bannerBox.x2 = availWidth;
- bannerFits = (bannerBox.x1 + bannerNatW <= availWidth);
- }
- if (this._inNotificationBin) {
- bannerBox.y1 = timeNatH;
- bannerBox.y2 = timeNatH + titleNatH;
- } else {
- bannerBox.y1 = 0;
- bannerBox.y2 = titleNatH;
- }
- this._bannerLabel.allocate(bannerBox, flags);
- // Make _bannerLabel visible if the entire notification
- // fits on one line, or if the notification is currently
- // unexpanded and only showing one line anyway.
- if (!this.expanded || (bannerFits && this._table.row_count == 1))
- this._bannerLabel.opacity = 255;
- }
- // If the banner doesn't fully fit in the banner box, we possibly need to add the
- // banner to the body. We can't do that from here though since that will force a
- // relayout, so we add it to the main loop.
- if (!bannerFits && this._canExpandContent())
- Meta.later_add(Meta.LaterType.BEFORE_REDRAW,
- Lang.bind(this,
- function() {
- if (this._canExpandContent()) {
- this._addBannerBody();
- this._table.add_style_class_name('multi-line-notification');
- this._updated();
- }
- return false;
- }));
- },
- _canExpandContent: function() {
- return this._bannerBodyText ||
- (!this._titleFitsInBannerMode && !this._table.has_style_class_name('multi-line-notification'));
- },
- _updated: function() {
- if (this.expanded)
- this.expand(false);
- },
- expand: function(animate) {
- this.expanded = true;
- // The banner is never shown when the title did not fit, so this
- // can be an if-else statement.
- if (!this._titleFitsInBannerMode) {
- // Remove ellipsization from the title label and make it wrap so that
- // we show the full title when the notification is expanded.
- this._titleLabel.clutter_text.line_wrap = true;
- this._titleLabel.clutter_text.line_wrap_mode = Pango.WrapMode.WORD_CHAR;
- this._titleLabel.clutter_text.ellipsize = Pango.EllipsizeMode.NONE;
- } else if (this._table.row_count > 1 && this._bannerLabel.opacity != 0) {
- // We always hide the banner if the notification has additional content.
- //
- // We don't need to wrap the banner that doesn't fit the way we wrap the
- // title that doesn't fit because we won't have a notification with
- // row_count=1 that has a banner that doesn't fully fit. We'll either add
- // that banner to the content of the notification in _bannerBoxAllocate()
- // or the notification will have custom content.
- if (animate)
- Tweener.addTween(this._bannerLabel,
- { opacity: 0,
- time: ANIMATION_TIME,
- transition: 'easeOutQuad' });
- else
- this._bannerLabel.opacity = 0;
- }
- this.emit('expanded');
- },
- collapseCompleted: function() {
- if (this._destroyed)
- return;
- this.expanded = false;
- // Make sure we don't line wrap the title, and ellipsize it instead.
- this._titleLabel.clutter_text.line_wrap = false;
- this._titleLabel.clutter_text.ellipsize = Pango.EllipsizeMode.END;
- // Restore banner opacity in case the notification is shown in the
- // banner mode again on update.
- this._bannerLabel.opacity = 255;
- this.emit('collapsed');
- },
- _onActionInvoked: function(actor, mouseButtonClicked, id) {
- this.emit('action-invoked', id);
- if (!this.resident) {
- // We don't hide a resident notification when the user invokes one of its actions,
- // because it is common for such notifications to update themselves with new
- // information based on the action. We'd like to display the updated information
- // in place, rather than pop-up a new notification.
- this.emit('done-displaying');
- this.destroy();
- }
- },
- _onClicked: function() {
- this.emit('clicked');
- // We hide all types of notifications once the user clicks on them because the common
- // outcome of clicking should be the relevant window being brought forward and the user's
- // attention switching to the window.
- this.emit('done-displaying');
- if (!this.resident)
- this.destroy();
- },
- _onDestroy: function() {
- if (this._destroyed)
- return;
- this._destroyed = true;
- if (!this._destroyedReason)
- this._destroyedReason = NotificationDestroyedReason.DISMISSED;
- this.emit('destroy', this._destroyedReason);
- },
- destroy: function(reason) {
- this._destroyedReason = reason;
- this.actor.destroy();
- this.actor._delegate = null;
- }
- };
- Signals.addSignalMethods(Notification.prototype);
- function Source(title) {
- this._init(title);
- }
- Source.prototype = {
- ICON_SIZE: 24,
- _init: function(title) {
- this.title = title;
- this.actor = new Cinnamon.GenericContainer();
- this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
- this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
- this.actor.connect('allocate', Lang.bind(this, this._allocate));
- this.actor.connect('destroy', Lang.bind(this,
- function() {
- this._actorDestroyed = true;
- }));
- this._actorDestroyed = false;
- this._counterLabel = new St.Label();
- this._counterBin = new St.Bin({ style_class: 'summary-source-counter',
- child: this._counterLabel });
- this._counterBin.hide();
- this._iconBin = new St.Bin({ x_fill: true,
- y_fill: true });
- this.actor.add_actor(this._iconBin);
- this.actor.add_actor(this._counterBin);
- this.isTransient = false;
- this.isChat = false;
- this.notifications = [];
- },
- _getPreferredWidth: function (actor, forHeight, alloc) {
- let [min, nat] = this._iconBin.get_preferred_width(forHeight);
- alloc.min_size = min; alloc.nat_size = nat;
- },
- _getPreferredHeight: function (actor, forWidth, alloc) {
- let [min, nat] = this._iconBin.get_preferred_height(forWidth);
- alloc.min_size = min; alloc.nat_size = nat;
- },
- _allocate: function(actor, box, flags) {
- // the iconBin should fill our entire box
- this._iconBin.allocate(box, flags);
- let childBox = new Clutter.ActorBox();
- let [minWidth, minHeight, naturalWidth, naturalHeight] = this._counterBin.get_preferred_size();
- let direction = this.actor.get_direction();
- if (direction == St.TextDirection.LTR) {
- // allocate on the right in LTR
- childBox.x1 = box.x2 - naturalWidth;
- childBox.x2 = box.x2;
- } else {
- // allocate on the left in RTL
- childBox.x1 = 0;
- childBox.x2 = naturalWidth;
- }
- childBox.y1 = box.y2 - naturalHeight;
- childBox.y2 = box.y2;
- this._counterBin.allocate(childBox, flags);
- },
- _setCount: function(count, visible) {
- if (isNaN(parseInt(count)))
- throw new Error("Invalid notification count: " + count);
- if (this._actorDestroyed)
- return;
- this._counterBin.visible = visible;
- this._counterLabel.set_text(count.toString());
- },
- _updateCount: function() {
- let count = this.notifications.length;
- this._setCount(count, count > 1);
- },
- setTransient: function(isTransient) {
- this.isTransient = isTransient;
- },
- setTitle: function(newTitle) {
- this.title = newTitle;
- this.emit('title-changed');
- },
- // Called to create a new icon actor (of size this.ICON_SIZE).
- // Must be overridden by the subclass if you do not pass icons
- // explicitly to the Notification() constructor.
- createNotificationIcon: function() {
- throw new Error('no implementation of createNotificationIcon in ' + this);
- },
- // Unlike createNotificationIcon, this always returns the same actor;
- // there is only one summary icon actor for a Source.
- getSummaryIcon: function() {
- return this.actor;
- },
- pushNotification: function(notification) {
- if (this.notifications.indexOf(notification) < 0) {
- this.notifications.push(notification);
- this.emit('notification-added', notification);
- }
- notification.connect('clicked', Lang.bind(this, this.open));
- notification.connect('destroy', Lang.bind(this,
- function () {
- let index = this.notifications.indexOf(notification);
- if (index < 0)
- return;
- this.notifications.splice(index, 1);
- if (this.notifications.length == 0)
- this._lastNotificationRemoved();
- this._updateCount();
- }));
- this._updateCount();
- },
- notify: function(notification) {
- this.pushNotification(notification);
- this.emit('notify', notification);
- },
- destroy: function(reason) {
- this.emit('destroy', reason);
- },
- // A subclass can redefine this to "steal" clicks from the
- // summaryitem; Use Clutter.get_current_event() to get the
- // details, return true to prevent the default handling from
- // ocurring.
- handleSummaryClick: function() {
- return false;
- },
- //// Protected methods ////
- // The subclass must call this at least once to set the summary icon.
- _setSummaryIcon: function(icon) {
- if (this._iconBin.child)
- this._iconBin.child.destroy();
- this._iconBin.child = icon;
- },
- // Default implementation is to do nothing, but subclasses can override
- open: function(notification) {
- },
- destroyNonResidentNotifications: function() {
- for (let i = this.notifications.length - 1; i >= 0; i--)
- if (!this.notifications[i].resident)
- this.notifications[i].destroy();
- this._updateCount();
- },
- // Default implementation is to destroy this source, but subclasses can override
- _lastNotificationRemoved: function() {
- this.destroy();
- }
- };
- Signals.addSignalMethods(Source.prototype);
- function SummaryItem(source) {
- this._init(source);
- }
- SummaryItem.prototype = {
- _init: function(source) {
- this.source = source;
- this.source.connect('notification-added', Lang.bind(this, this._notificationAddedToSource));
- this.actor = new St.Button({ style_class: 'summary-source-button',
- y_fill: true,
- reactive: true,
- button_mask: St.ButtonMask.ONE | St.ButtonMask.TWO | St.ButtonMask.THREE,
- track_hover: true });
- this._sourceBox = new St.BoxLayout({ style_class: 'summary-source' });
- this._sourceIcon = source.getSummaryIcon();
- this._sourceTitleBin = new St.Bin({ y_align: St.Align.MIDDLE,
- x_fill: true,
- clip_to_allocation: true });
- this._sourceTitle = new St.Label({ style_class: 'source-title',
- text: source.title });
- this._sourceTitle.clutter_text.ellipsize = Pango.EllipsizeMode.NONE;
- this._sourceTitleBin.child = this._sourceTitle;
- this._sourceTitleBin.width = 0;
- this.source.connect('title-changed',
- Lang.bind(this, function() {
- this._sourceTitle.text = source.title;
- }));
- this._sourceBox.add(this._sourceIcon, { y_fill: false });
- this._sourceBox.add(this._sourceTitleBin, { expand: true, y_fill: false });
- this.actor.child = this._sourceBox;
- this.notificationStackView = new St.ScrollView({ name: source.isChat ? '' : 'summary-notification-stack-scrollview',
- vscrollbar_policy: source.isChat ? Gtk.PolicyType.NEVER : Gtk.PolicyType.AUTOMATIC,
- hscrollbar_policy: Gtk.PolicyType.NEVER,
- style_class: 'vfade' });
- this.notificationStack = new St.BoxLayout({ name: 'summary-notification-stack',
- vertical: true });
- this.notificationStackView.add_actor(this.notificationStack);
- this._stackedNotifications = [];
- this._oldMaxScrollAdjustment = 0;
- this.notificationStackView.vscroll.adjustment.connect('changed', Lang.bind(this, function(adjustment) {
- let currentValue = adjustment.value + adjustment.page_size;
- if (currentValue == this._oldMaxScrollAdjustment)
- this.scrollTo(St.Side.BOTTOM);
- this._oldMaxScrollAdjustment = adjustment.upper;
- }));
- this.rightClickMenu = new St.BoxLayout({ name: 'summary-right-click-menu',
- vertical: true });
- let item;
- item = new PopupMenu.PopupMenuItem(_("Open"));
- item.connect('activate', Lang.bind(this, function() {
- source.open();
- this.emit('done-displaying-content');
- }));
- this.rightClickMenu.add(item.actor);
- item = new PopupMenu.PopupMenuItem(_("Remove"));
- item.connect('activate', Lang.bind(this, function() {
- source.destroy();
- this.emit('done-displaying-content');
- }));
- this.rightClickMenu.add(item.actor);
- let focusManager = St.FocusManager.get_for_stage(global.stage);
- focusManager.add_group(this.rightClickMenu);
- },
- // getTitleNaturalWidth, getTitleWidth, and setTitleWidth include
- // the spacing between the icon and title (which is actually
- // _sourceTitle's padding-left) as part of the width.
- getTitleNaturalWidth: function() {
- let [minWidth, naturalWidth] = this._sourceTitle.get_preferred_width(-1);
- return Math.min(naturalWidth, MAX_SOURCE_TITLE_WIDTH);
- },
- getTitleWidth: function() {
- return this._sourceTitleBin.width;
- },
- setTitleWidth: function(width) {
- width = Math.round(width);
- if (width != this._sourceTitleBin.width)
- this._sourceTitleBin.width = width;
- },
- setEllipsization: function(mode) {
- this._sourceTitle.clutter_text.ellipsize = mode;
- },
- prepareNotificationStackForShowing: function() {
- if (this.notificationStack.get_children().length > 0)
- return;
- for (let i = 0; i < this.source.notifications.length; i++) {
- this._appendNotificationToStack(this.source.notifications[i]);
- }
- },
- doneShowingNotificationStack: function() {
- let notificationActors = this.notificationStack.get_children();
- for (let i = 0; i < this._stackedNotifications.length; i++) {
- let stackedNotification = this._stackedNotifications[i];
- let notification = stackedNotification.notification;
- notification.collapseCompleted();
- notification.disconnect(stackedNotification.notificationExpandedId);
- notification.disconnect(stackedNotification.notificationDoneDisplayingId);
- notification.disconnect(stackedNotification.notificationDestroyedId);
- if (notification.actor.get_parent() == this.notificationStack)
- this.notificationStack.remove_actor(notification.actor);
- notification.setIconVisible(true);
- }
- this._stackedNotifications = [];
- },
- _notificationAddedToSource: function(source, notification) {
- if (this.notificationStack.mapped)
- this._appendNotificationToStack(notification);
- },
- _appendNotificationToStack: function(notification) {
- let stackedNotification = {};
- stackedNotification.notification = notification;
- stackedNotification.notificationExpandedId = notification.connect('expanded', Lang.bind(this, this._contentUpdated));
- stackedNotification.notificationDoneDisplayingId = notification.connect('done-displaying', Lang.bind(this, this._notificationDoneDisplaying));
- stackedNotification.notificationDestroyedId = notification.connect('destroy', Lang.bind(this, this._notificationDestroyed));
- this._stackedNotifications.push(stackedNotification);
- if (this.notificationStack.get_children().length > 0)
- notification.setIconVisible(false);
- this.notificationStack.add(notification.actor);
- notification.expand(false);
- },
- // scrollTo:
- // @side: St.Side.TOP or St.Side.BOTTOM
- //
- // Scrolls the notifiction stack to the indicated edge
- scrollTo: function(side) {
- let adjustment = this.notificationStackView.vscroll.adjustment;
- if (side == St.Side.TOP)
- adjustment.value = adjustment.lower;
- else if (side == St.Side.BOTTOM)
- adjustment.value = adjustment.upper;
- },
- _contentUpdated: function() {
- this.emit('content-updated');
- },
- _notificationDoneDisplaying: function() {
- this.emit('done-displaying-content');
- },
- _notificationDestroyed: function(notification) {
- for (let i = 0; i < this._stackedNotifications.length; i++) {
- if (this._stackedNotifications[i].notification == notification) {
- let stackedNotification = this._stackedNotifications[i];
- notification.disconnect(stackedNotification.notificationExpandedId);
- notification.disconnect(stackedNotification.notificationDoneDisplayingId);
- notification.disconnect(stackedNotification.notificationDestroyedId);
- this._stackedNotifications.splice(i, 1);
- this._contentUpdated();
- break;
- }
- }
- if (this.notificationStack.get_children().length > 0)
- this.notificationStack.get_children()[0]._delegate.setIconVisible(true);
- }
- };
- Signals.addSignalMethods(SummaryItem.prototype);
- function MessageTray() {
- this._init();
- }
- MessageTray.prototype = {
- _init: function() {
- this._presence = new GnomeSession.Presence(Lang.bind(this, function(proxy, error) {
- this._onStatusChanged(proxy.status);
- }));
- this._userStatus = GnomeSession.PresenceStatus.AVAILABLE;
- this._busy = false;
- this._backFromAway = false;
- this._presence.connectSignal('StatusChanged', Lang.bind(this, function(proxy, senderName, [status]) {
- this._onStatusChanged(status);
- }));
- this._notificationBin = new St.Bin();
- this._notificationBin.hide();
- this._notificationQueue = [];
- this._notification = null;
- this._notificationClickedId = 0;
- this._pointerBarrier = 0;
- this._focusGrabber = new FocusGrabber();
- this._focusGrabber.connect('focus-ungrabbed', Lang.bind(this, this._unlock));
- this._focusGrabber.connect('button-pressed', Lang.bind(this,
- function(focusGrabber, source) {
- this._focusGrabber.ungrabFocus();
- }));
- this._focusGrabber.connect('escape-pressed', Lang.bind(this, this._escapeTray));
- this._trayState = State.HIDDEN;
- this._locked = false;
- this._traySummoned = false;
- this._useLongerTrayLeftTimeout = false;
- this._trayLeftTimeoutId = 0;
- this._pointerInTray = false;
- this._pointerInKeyboard = false;
- this._notificationState = State.HIDDEN;
- this._notificationTimeoutId = 0;
- this._notificationExpandedId = 0;
- this._notificationRemoved = false;
- this._reNotifyAfterHideNotification = null;
- this._sources = [];
- Main.layoutManager.addChrome(this._notificationBin);
- Main.layoutManager.connect('monitors-changed', Lang.bind(this, this._setSizePosition));
- // Settings
- this.settings = new Gio.Settings({ schema: "org.cinnamon.desktop.notifications" })
- function setting(self, source, camelCase, dashed) {
- function updater() { self[camelCase] = source.get_boolean(dashed); }
- source.connect('changed::'+dashed, updater);
- updater();
- }
- setting(this, this.settings, "_notificationsEnabled", "display-notifications");
- setting(this, this.settings, "fadeOnMouseover", "fade-on-mouseover");
- this.fadeOpacity = this.settings.get_int("fade-opacity");
- this.settings.connect("changed::fade-opacity", Lang.bind(this, function() {
- this.fadeOpacity = this.settings.get_int("fade-opacity");
- }))
- this._setSizePosition();
- let updateLockState = Lang.bind(this, function() {
- if (this._locked) {
- this._unlock();
- } else {
- this._updateState();
- }
- });
- Main.overview.connect('showing', updateLockState);
- Main.overview.connect('hiding', updateLockState);
- Main.expo.connect('showing', updateLockState);
- Main.expo.connect('hiding', updateLockState);
- },
- _setSizePosition: function() {
- //let monitor = Main.layoutManager.primaryMonitor;
- //this._notificationBin.x = monitor.width - 500;
- //this._notificationBin.width = monitor.width;
- },
- contains: function(source) {
- return this._getSourceIndex(source) >= 0;
- },
- _getSourceIndex: function(source) {
- return this._sources.indexOf(source);
- },
- add: function(source) {
- if (this.contains(source)) {
- log('Trying to re-add source ' + source.title);
- return;
- }
- source.connect('notify', Lang.bind(this, this._onNotify));
- source.connect('destroy', Lang.bind(this, this._onSourceDestroy));
- },
- _onSourceDestroy: function(source) {
- let index = this._getSourceIndex(source);
- if (index == -1)
- return;
- this._sources.splice(index, 1);
- let needUpdate = false;
- if (this._notification && this._notification.source == source) {
- this._updateNotificationTimeout(0);
- this._notificationRemoved = true;
- needUpdate = true;
- }
- if (needUpdate)
- this._updateState();
- },
- _onNotificationDestroy: function(notification) {
- if (this._notification == notification && (this._notificationState == State.SHOWN || this._notificationState == State.SHOWING)) {
- this._updateNotificationTimeout(0);
- this._notificationRemoved = true;
- this._updateState();
- return;
- }
- let index = this._notificationQueue.indexOf(notification);
- notification.destroy();
- if (index != -1)
- this._notificationQueue.splice(index, 1);
- },
- _lock: function() {
- this._locked = true;
- },
- _unlock: function() {
- if (!this._locked)
- return;
- this._locked = false;
- this._updateState();
- },
- toggle: function() {
- this._traySummoned = !this._traySummoned;
- this._updateState();
- },
- hide: function() {
- this._traySummoned = false;
- this._updateState();
- },
- _onNotify: function(source, notification) {
- if (this._notification == notification) {
- // If a notification that is being shown is updated, we update
- // how it is shown and extend the time until it auto-hides.
- // If a new notification is updated while it is being hidden,
- // we stop hiding it and show it again.
- this._updateShowingNotification();
- } else if (this._notificationQueue.indexOf(notification) < 0) {
- notification.connect('destroy',
- Lang.bind(this, this._onNotificationDestroy));
- this._notificationQueue.push(notification);
- this._notificationQueue.sort(function(notification1, notification2) {
- return (notification2.urgency - notification1.urgency);
- });
- }
- this._updateState();
- },
- _onStatusChanged: function(status) {
- this._backFromAway = (this._userStatus == GnomeSession.PresenceStatus.IDLE && this._userStatus != status);
- this._userStatus = status;
- if (status == GnomeSession.PresenceStatus.BUSY) {
- // remove notification and allow the summary to be closed now
- this._updateNotificationTimeout(0);
- this._busy = true;
- } else if (status != GnomeSession.PresenceStatus.IDLE) {
- // We preserve the previous value of this._busy if the status turns to IDLE
- // so that we don't start showing notifications queued during the BUSY state
- // as the screensaver gets activated.
- this._busy = false;
- }
- this._updateState();
- },
- _escapeTray: function() {
- this._unlock();
- this._pointerInTray = false;
- this._updateNotificationTimeout(0);
- this._updateState();
- },
- // All of the logic for what happens when occurs here; the various
- // event handlers merely update variables such as
- // 'this._pointerInTray', 'this._summaryState', etc, and
- // _updateState() figures out what (if anything) needs to be done
- // at the present time.
- _updateState: function() {
- // Notifications
- let notificationUrgent = this._notificationQueue.length > 0 && this._notificationQueue[0].urgency == Urgency.CRITICAL;
- let notificationsPending = this._notificationQueue.length > 0 && (!this._busy || notificationUrgent);
- let notificationExpanded = this._notificationBin.y < 0;
- let notificationExpired = (this._notificationTimeoutId == 0 &&
- !(this._notification && this._notification.urgency == Urgency.CRITICAL) &&
- !this._pointerInTray &&
- !this._locked &&
- !(this._pointerInKeyboard && notificationExpanded)
- ) || this._notificationRemoved;
- let canShowNotification = notificationsPending && this._notificationsEnabled;
- if (this._notificationState == State.HIDDEN) {
- if (canShowNotification) {
- this._showNotification();
- }
- else if (!this._notificationsEnabled) {
- if (notificationsPending) {
- this._notification = this._notificationQueue.shift();
- if (AppletManager.get_role_provider_exists(AppletManager.Roles.NOTIFICATIONS)) {
- this.emit('notify-applet-update', this._notification);
- }
- }
- }
- } else if (this._notificationState == State.SHOWN) {
- if (notificationExpired)
- this._hideNotification();
- }
- },
- _tween: function(actor, statevar, value, params) {
- let onComplete = params.onComplete;
- let onCompleteScope = params.onCompleteScope;
- let onCompleteParams = params.onCompleteParams;
- params.onComplete = this._tweenComplete;
- params.onCompleteScope = this;
- params.onCompleteParams = [statevar, value, onComplete, onCompleteScope, onCompleteParams];
- Tweener.addTween(actor, params);
- let valuing = (value == State.SHOWN) ? State.SHOWING : State.HIDING;
- this[statevar] = valuing;
- },
- _tweenComplete: function(statevar, value, onComplete, onCompleteScope, onCompleteParams) {
- this[statevar] = value;
- if (onComplete)
- onComplete.apply(onCompleteScope, onCompleteParams);
- this._updateState();
- },
- _showNotification: function() {
- this._notificationTimeoutId = 1; // this prevents a race condition with the messagetray wanting
- // to hide a notification before it's done showing it, when updating from applet
- this._notification = this._notificationQueue.shift();
- if (this._notification.actor._parent_container) {
- this._notification.collapseCompleted();
- this._notification.actor._parent_container.remove_actor(this._notification.actor);
- }
- this._notificationClickedId = this._notification.connect('done-displaying',
- Lang.bind(this, this._escapeTray));
- this._notificationBin.child = this._notification.actor;
- this._notificationBin.opacity = 0;
- let monitor = Main.layoutManager.primaryMonitor;
- let panel = Main.panelManager.getPanel(0, false); // We only want the top panel in monitor 0
- let height = 5;
- if (panel)
- height += panel.actor.get_height();
- this._notificationBin.y = monitor.y + height * 2; // Notifications appear from here (for the animation)
- let margin = this._notification._table.get_theme_node().get_length('margin-from-right-edge-of-screen');
- this._notificationBin.x = monitor.x + monitor.width - this._notification._table.width - margin;
- this._notificationBin.show();
- this._updateShowingNotification();
- let [x, y, mods] = global.get_pointer();
- // We save the position of the mouse at the time when we started showing the notification
- // in order to determine if the notification popped up under it. We make that check if
- // the user starts moving the mouse and _onTrayHoverChanged() gets called. We don't
- // expand the notification if it just happened to pop up under the mouse unless the user
- // explicitly mouses away from it and then mouses back in.
- this._showNotificationMouseX = x;
- this._showNotificationMouseY = y;
- // We save the y coordinate of the mouse at the time when we started showing the notification
- // and then we update it in _notifiationTimeout() if the mouse is moving towards the
- // notification. We don't pop down the notification if the mouse is moving towards it.
- this._lastSeenMouseY = y;
- },
- _updateShowingNotification: function() {
- Tweener.removeTweens(this._notificationBin);
- this._expandNotification(true);
- // We tween all notifications to full opacity. This ensures that both new notifications and
- // notifications that might have been in the process of hiding get full opacity.
- //
- // We tween any notification showing in the banner mode to banner height (this._notificationBin.y = 0).
- // This ensures that both new notifications and notifications in the banner mode that might
- // have been in the process of hiding are shown with the banner height.
- //
- // We use this._showNotificationCompleted() onComplete callback to extend the time the updated
- // notification is being shown.
- //
- // We don't set the y parameter for the tween for expanded notifications because
- // this._expandNotification() will result in getting this._notificationBin.y set to the appropriate
- // fully expanded value.
- let tweenParams = { opacity: 255,
- time: ANIMATION_TIME,
- transition: 'easeOutQuad',
- onComplete: this._showNotificationCompleted,
- onCompleteScope: this
- };
- let monitor = Main.layoutManager.primaryMonitor;
- let panel = Main.panelManager.getPanel(0, false); // We only want the top panel in monitor 0
- let height = 5;
- if (panel)
- height += panel.actor.get_height();
- if (!this._notification.expanded)
- tweenParams.y = monitor.y + height;
- this._tween(this._notificationBin, '_notificationState', State.SHOWN, tweenParams);
- },
- _showNotificationCompleted: function() {
- this._notificationTimeoutId = 0;
- if (this._notification.urgency != Urgency.CRITICAL) {
- this._updateNotificationTimeout(NOTIFICATION_TIMEOUT * 1000);
- } else if (AppletManager.get_role_provider_exists(AppletManager.Roles.NOTIFICATIONS)) {
- this._updateNotificationTimeout(NOTIFICATION_CRITICAL_TIMEOUT_WITH_APPLET * 1000);
- }
- },
- _updateNotificationTimeout: function(timeout) {
- if (this._notificationTimeoutId) {
- Mainloop.source_remove(this._notificationTimeoutId);
- this._notificationTimeoutId = 0;
- }
- if (timeout > 0)
- this._notificationTimeoutId =
- Mainloop.timeout_add(timeout,
- Lang.bind(this, this._notificationTimeout));
- },
- _notificationTimeout: function() {
- let [x, y, mods] = global.get_pointer();
- if (y > this._lastSeenMouseY + 10) {
- // The mouse is moving towards the notification, so don't
- // hide it yet. (We just create a new timeout (and destroy
- // the old one) each time because the bookkeeping is
- // simpler.)
- this._lastSeenMouseY = y;
- this._updateNotificationTimeout(1000);
- } else {
- this._notificationTimeoutId = 0;
- this._updateState();
- }
- return false;
- },
- _hideNotification: function() {
- this._focusGrabber.ungrabFocus();
- if (this._notificationExpandedId) {
- this._notification.disconnect(this._notificationExpandedId);
- this._notificationExpandedId = 0;
- }
- this._tween(this._notificationBin, '_notificationState', State.HIDDEN,
- { y: Main.layoutManager.primaryMonitor.y,
- opacity: 0,
- time: ANIMATION_TIME,
- transition: 'easeOutQuad',
- onComplete: this._hideNotificationCompleted,
- onCompleteScope: this
- });
- },
- _hideNotificationCompleted: function() {
- this._notificationBin.hide();
- this._notificationBin.child = null;
- this._notification.collapseCompleted();
- this._notification.disconnect(this._notificationClickedId);
- this._notificationClickedId = 0;
- let notification = this._notification;
- if (AppletManager.get_role_provider_exists(AppletManager.Roles.NOTIFICATIONS) && !this._notificationRemoved) {
- this.emit('notify-applet-update', notification);
- } else {
- if (notification.isTransient)
- notification.destroy(NotificationDestroyedReason.EXPIRED);
- }
- this._notification = null;
- this._notificationRemoved = false;
- },
- _expandNotification: function(autoExpanding) {
- // Don't grab focus in notifications that are auto-expanded.
- if (!autoExpanding)
- this._focusGrabber.grabFocus(this._notification.actor);
- if (!this._notificationExpandedId)
- this._notificationExpandedId =
- this._notification.connect('expanded',
- Lang.bind(this, this._onNotificationExpanded));
- // Don't animate changes in notifications that are auto-expanding.
- this._notification.expand(!autoExpanding);
- },
- _onNotificationExpanded: function() {
- let expandedY = this._notification.actor.height - this._notificationBin.height;
- // Don't animate the notification to its new position if it has shrunk:
- // there will be a very visible "gap" that breaks the illusion.
- // This isn't really working at the moment, but it was just crashing before
- // if it encountered a critical notification. expandedY is always 0. For now
- // just make sure it's not covering the top panel if there is one.
- let monitor = Main.layoutManager.primaryMonitor;
- let panel = Main.panelManager.getPanel(0, false); // We only want the top panel in monitor 0
- let height = 5;
- if (panel)
- height += panel.actor.get_height();
- let newY = monitor.y + height;
- if (this._notificationBin.y < expandedY)
- this._notificationBin.y = expandedY;
- else if (this._notification.y != expandedY)
- this._tween(this._notificationBin, '_notificationState', State.SHOWN,
- { y: newY,
- time: ANIMATION_TIME,
- transition: 'easeOutQuad'
- });
- },
- // We use this function to grab focus when the user moves the pointer
- // to a notification with CRITICAL urgency that was already auto-expanded.
- _ensureNotificationFocused: function() {
- this._focusGrabber.grabFocus(this._notification.actor);
- }
- };
- Signals.addSignalMethods(MessageTray.prototype);
- function SystemNotificationSource() {
- this._init();
- }
- SystemNotificationSource.prototype = {
- __proto__: Source.prototype,
- _init: function() {
- Source.prototype._init.call(this, _("System Information"));
- this._setSummaryIcon(this.createNotificationIcon());
- },
- createNotificationIcon: function() {
- return new St.Icon({ icon_name: 'dialog-information',
- icon_type: St.IconType.SYMBOLIC,
- icon_size: this.ICON_SIZE });
- },
- open: function() {
- this.destroy();
- }
- };
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