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- ##############################################
- # #
- # UniqueMOTD By Treblue #
- # #
- ##############################################
- #------------------SETTINGS------------------#
- # Should debugging messages be shown?
- debug-mode: false
- # Should the plugin's auto-updater be enabled?
- auto-updater: true
- # Should the server icon be replaced with the connecting player's head?
- player-heads: false
- ####################################################################################################
- # These are the MOTDs that you would like to send to a connecting player that can't be identified. #
- # Add more (following the example below) to have multiple, randomly selected MOTDs. #
- # %ONLINE% will be replaced with the number of players that are currently online. #
- # %MAX% will be replaced with the max number of players that can join the server. #
- # %NAME% will be replaced with the name of the server (specified in the server.properties file). #
- # %VERSION% will be replaced with the server's bukkit version. #
- # You may use & in place of § for color codes. #
- # Customized 'version' and 'player-count-message' won't work unless you have ProtocolLib enabled. #
- ####################################################################################################
- default-motds:
- welcome:
- line-1: '&8&l&m---[&3&lDadur604''s Server&8&l&m]---'
- line-2: '&6&oHey, &b&l%PLAYER%&6&o! You''re always welcome!'
- version: '&e&l%ONLINE%&8/&e&l%MAX% &8»'
- player-count-message:
- - '&a&lWelcome to our Minecraft Server!'
- - '&eWe are running Bukkit 1.7.2'
- - '&4&lWe are in Development.'
- - '&2Join to Help Out!
- welcome2:
- line-1: '&8&l&m---[&3&lDadur604''s Server&8&l&m]---'
- line-2: '&6&oHey, &b&l%PLAYER%&6&o! There are %online% Players Online!'
- version: '&2&lJoin Now!'
- player-count-message:
- - '&a&lWelcome to our awesome server!'
- - '&eWe are running Bukkit 1.7.2'
- - '&4&lWe are currently in Development.'
- - '&2Join to Help Out!'
- - '&b&pWhat are you waiting for, %player%?
- ####################################################################################################
- # These are the MOTDs that you would like to send to a connecting player that can be identified. #
- # Add more (following the example below) to have multiple, randomly selected MOTDs. #
- # %PLAYER% will be replaced with the name of the connecting player. #
- # %ONLINE% will be replaced with the number of players that are currently online. #
- # %MAX% will be replaced with the max number of players that can join the server. #
- # %NAME% will be replaced with the name of the server (specified in the server.properties file). #
- # %VERSION% will be replaced with the server's bukkit version. #
- # You may use & in place of § for color codes. #
- # Customized 'version' and 'player-count-message' won't work unless you have ProtocolLib enabled. #
- ####################################################################################################
- personal-motds:
- welcome:
- line-1: '&8&l&m---[&3&lDadur604''s Server&8&l&m]---'
- line-2: '&6&oHow u doin' %player%? &e&l%online%/%max%'
- version: 'Hover Over Me!'
- player-count-message:
- - '&bCaptainKirk55'
- - '&bis Going to be our futer owner.'
- - '&bDadur604 will stay as Owner'
- - '&bFor now.!'
- #------------------ADVANCED------------------#
- # Should UniqueMOTD use ProtocolLib for advanced modification of the MOTD, server version, player count message, etc?
- # Note: This feature will only work if ProtocolLib is installed on your server.
- # Also: If you change this property while the server is running, it won't have any effect. You must either reload or reset your server to see the changes.
- use-protocol: true
- # Should the 'version' property be enabled?
- use-version: true
- # Should the 'player-count-message' property be enabled?
- use-player-count-message: true
- #--------------------END---------------------#
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