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Config.yml

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Aug 7th, 2014
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  1. ##############################################
  2. # #
  3. # UniqueMOTD By Treblue #
  4. # #
  5. ##############################################
  6.  
  7. #------------------SETTINGS------------------#
  8.  
  9. # Should debugging messages be shown?
  10. debug-mode: false
  11.  
  12. # Should the plugin's auto-updater be enabled?
  13. auto-updater: true
  14.  
  15. # Should the server icon be replaced with the connecting player's head?
  16. player-heads: false
  17.  
  18. ####################################################################################################
  19. # These are the MOTDs that you would like to send to a connecting player that can't be identified. #
  20. # Add more (following the example below) to have multiple, randomly selected MOTDs. #
  21. # %ONLINE% will be replaced with the number of players that are currently online. #
  22. # %MAX% will be replaced with the max number of players that can join the server. #
  23. # %NAME% will be replaced with the name of the server (specified in the server.properties file). #
  24. # %VERSION% will be replaced with the server's bukkit version. #
  25. # You may use & in place of § for color codes. #
  26. # Customized 'version' and 'player-count-message' won't work unless you have ProtocolLib enabled. #
  27. ####################################################################################################
  28.  
  29. default-motds:
  30. welcome:
  31. line-1: '&8&l&m---[&3&lDadur604''s Server&8&l&m]---'
  32. line-2: '&6&oHey, &b&l%PLAYER%&6&o! You''re always welcome!'
  33. version: '&e&l%ONLINE%&8/&e&l%MAX% &8»'
  34. player-count-message:
  35. - '&a&lWelcome to our Minecraft Server!'
  36. - '&eWe are running Bukkit 1.7.2'
  37. - '&4&lWe are in Development.'
  38. - '&2Join to Help Out!
  39. welcome2:
  40. line-1: '&8&l&m---[&3&lDadur604''s Server&8&l&m]---'
  41. line-2: '&6&oHey, &b&l%PLAYER%&6&o! There are %online% Players Online!'
  42. version: '&2&lJoin Now!'
  43. player-count-message:
  44. - '&a&lWelcome to our awesome server!'
  45. - '&eWe are running Bukkit 1.7.2'
  46. - '&4&lWe are currently in Development.'
  47. - '&2Join to Help Out!'
  48. - '&b&pWhat are you waiting for, %player%?
  49.  
  50.  
  51. ####################################################################################################
  52. # These are the MOTDs that you would like to send to a connecting player that can be identified. #
  53. # Add more (following the example below) to have multiple, randomly selected MOTDs. #
  54. # %PLAYER% will be replaced with the name of the connecting player. #
  55. # %ONLINE% will be replaced with the number of players that are currently online. #
  56. # %MAX% will be replaced with the max number of players that can join the server. #
  57. # %NAME% will be replaced with the name of the server (specified in the server.properties file). #
  58. # %VERSION% will be replaced with the server's bukkit version. #
  59. # You may use & in place of § for color codes. #
  60. # Customized 'version' and 'player-count-message' won't work unless you have ProtocolLib enabled. #
  61. ####################################################################################################
  62.  
  63. personal-motds:
  64. welcome:
  65. line-1: '&8&l&m---[&3&lDadur604''s Server&8&l&m]---'
  66. line-2: '&6&oHow u doin' %player%? &e&l%online%/%max%'
  67. version: 'Hover Over Me!'
  68. player-count-message:
  69. - '&bCaptainKirk55'
  70. - '&bis Going to be our futer owner.'
  71. - '&bDadur604 will stay as Owner'
  72. - '&bFor now.!'
  73.  
  74. #------------------ADVANCED------------------#
  75.  
  76. # Should UniqueMOTD use ProtocolLib for advanced modification of the MOTD, server version, player count message, etc?
  77. # Note: This feature will only work if ProtocolLib is installed on your server.
  78. # Also: If you change this property while the server is running, it won't have any effect. You must either reload or reset your server to see the changes.
  79. use-protocol: true
  80.  
  81. # Should the 'version' property be enabled?
  82. use-version: true
  83.  
  84. # Should the 'player-count-message' property be enabled?
  85. use-player-count-message: true
  86.  
  87. #--------------------END---------------------#
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