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Dark_EccentricYT

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Nov 20th, 2020 (edited)
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  1. -- Variables and setting up the character
  2. local rs = game:GetService("RunService")
  3.  
  4. local plr = game:GetService("Players").LocalPlayer
  5. local char = plr.Character
  6. char.Archivable = true
  7. local cam = workspace:WaitForChild("Camera")
  8.  
  9. local fakechar = char:Clone()
  10. fakechar.Head.face.Texture = ""
  11. fakechar.Parent = workspace
  12. cam.CameraSubject = fakechar:FindFirstChildOfClass("Humanoid")
  13.  
  14. local connections = {}
  15. local kill = false
  16.  
  17. -- Align function
  18. local function Align(Part1, Part0, Position, Angle)
  19. Part1.CanCollide = false
  20.  
  21. local AlignPos = Instance.new("AlignPosition")
  22. AlignPos.ApplyAtCenterOfMass = true
  23. AlignPos.MaxForce = 100000
  24. AlignPos.MaxVelocity = math.huge
  25. AlignPos.ReactionForceEnabled = false
  26. AlignPos.Responsiveness = 200
  27. AlignPos.RigidityEnabled = false
  28. AlignPos.Parent = Part1
  29.  
  30. local AlignOri = Instance.new("AlignOrientation")
  31. AlignOri.MaxAngularVelocity = math.huge
  32. AlignOri.MaxTorque = 100000
  33. AlignOri.PrimaryAxisOnly = false
  34. AlignOri.ReactionTorqueEnabled = false
  35. AlignOri.Responsiveness = 200
  36. AlignOri.RigidityEnabled = false
  37. AlignOri.Parent = Part1
  38.  
  39. local at1 = Instance.new("Attachment")
  40. at1.Parent = Part1
  41. local at2 = Instance.new("Attachment")
  42. at2.Parent = Part0
  43. at2.Orientation = Angle
  44. at2.Position = Position
  45.  
  46. AlignPos.Attachment0 = at1
  47. AlignPos.Attachment1 = at2
  48. AlignOri.Attachment0 = at1
  49. AlignOri.Attachment1 = at2
  50. end
  51.  
  52. local success, fail = pcall(function()
  53. -- Make the fake character invisible
  54. for _,v in pairs(fakechar:GetDescendants()) do
  55. if v:IsA("Part") then
  56. v.Transparency = 1
  57. elseif v:IsA("SpecialMesh") then
  58. v.MeshId = "rbxassetid://0"
  59. end
  60. end
  61.  
  62. -- Networking
  63. spawn(function()
  64. while rs.Stepped:wait() and not kill do
  65. settings().Physics.AllowSleep = false
  66.  
  67. sethiddenproperty(plr, "MaximumSimulationRadius", math.pow(math.huge,math.huge) * math.huge)
  68. sethiddenproperty(plr, "SimulationRadius", math.pow(math.huge,math.huge) * math.huge)
  69. end
  70. end)
  71.  
  72. -- Noclipping
  73. table.insert(connections, rs.Stepped:Connect(function()
  74. fakechar:FindFirstChild("Head").CanCollide = false
  75. fakechar:FindFirstChild("Torso").CanCollide = false
  76. char.Head.CanCollide = false
  77. char.Torso.CanCollide = false
  78. end))
  79. table.insert(connections, rs.Heartbeat:Connect(function()
  80. fakechar:FindFirstChild("Head").CanCollide = false
  81. fakechar:FindFirstChild("Torso").CanCollide = false
  82. char.Head.CanCollide = false
  83. char.Torso.CanCollide = false
  84. end))
  85. table.insert(connections, rs.RenderStepped:Connect(function()
  86. fakechar:FindFirstChild("Head").CanCollide = false
  87. fakechar:FindFirstChild("Torso").CanCollide = false
  88. char.Head.CanCollide = false
  89. char.Torso.CanCollide = false
  90. end))
  91.  
  92. -- Rigging
  93. char.Torso["Right Shoulder"]:Destroy()
  94. char.Torso["Left Shoulder"]:Destroy()
  95. char.Torso["Right Hip"]:Destroy()
  96. char.Torso["Left Hip"]:Destroy()
  97. char.HumanoidRootPart["RootJoint"]:Destroy()
  98. char.HumanoidRootPart.Anchored = true
  99. char.Humanoid.PlatformStand = true
  100. fakechar["Torso"].Position = char["Torso"].Position
  101.  
  102. -- Align
  103. for _,v in pairs(char:GetChildren()) do
  104. if v:IsA("Part") and v.Name ~= "Head" then
  105. if v.Name == "Torso" then
  106. Align(char[v.Name], fakechar[v.Name], Vector3.new(0,0.5,0),Vector3.new(0,0,0))
  107. else
  108. Align(char[v.Name], fakechar[v.Name], Vector3.new(0,0,0),Vector3.new(0,0,0))
  109. end
  110. end
  111. end
  112. end)
  113. if fail then
  114. warn(fail)
  115. plr.Character = char
  116. char:BreakJoints()
  117. fakechar:Destroy()
  118.  
  119. kill = false
  120. return
  121. end
  122.  
  123. -- Cleanup
  124. fakechar.Humanoid.Died:Connect(function()
  125. plr.Character = char
  126. char:BreakJoints()
  127. fakechar:Destroy()
  128.  
  129. kill = false
  130.  
  131. for _,v in pairs(connections) do v:Disconnect() end
  132. end)
  133. char.Humanoid.Died:Connect(function()
  134. plr.Character = char
  135. char:BreakJoints()
  136. fakechar:Destroy()
  137.  
  138. kill = true
  139.  
  140. for _,v in pairs(connections) do v:Disconnect() end
  141. end)
  142.  
  143. plr.Character = fakechar
  144.  
  145. ArtificialHB = Instance.new("BindableEvent", script)
  146. ArtificialHB.Name = "Heartbeat"
  147. script:WaitForChild("Heartbeat")
  148.  
  149. Player = game:GetService("Players").LocalPlayer
  150. PlayerGui = Player.PlayerGui
  151. Cam = workspace.CurrentCamera
  152. Backpack = Player.Backpack
  153. Character = Player.Character
  154. Humanoid = Character.Humanoid
  155. Mouse = Player:GetMouse()
  156. RootPart = Character["HumanoidRootPart"]
  157. Torso = Character["Torso"]
  158. Head = Character["Head"]
  159. RightArm = Character["Right Arm"]
  160. LeftArm = Character["Left Arm"]
  161. RightLeg = Character["Right Leg"]
  162. LeftLeg = Character["Left Leg"]
  163. RootJoint = RootPart["RootJoint"]
  164. Neck = Torso["Neck"]
  165. RightShoulder = Torso["Right Shoulder"]
  166. LeftShoulder = Torso["Left Shoulder"]
  167. RightHip = Torso["Right Hip"]
  168. LeftHip = Torso["Left Hip"]
  169.  
  170. Character = Player.Character
  171. Humanoid = Character.Humanoid
  172.  
  173. local BODY = {}
  174. for _, c in pairs(Character:GetDescendants()) do
  175. if c:IsA("BasePart") and c.Name ~= "Handle" then
  176. if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then
  177. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  178. end
  179. table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name})
  180. elseif c:IsA("JointInstance") then
  181. table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil})
  182. end
  183. end
  184.  
  185. function refit()
  186. Character.Parent = workspace
  187. for e = 1, #BODY do
  188. if BODY[e] ~= nil then
  189. local STUFF = BODY[e]
  190. local PART = STUFF[1]
  191. local PARENT = STUFF[2]
  192. local MATERIAL = STUFF[3]
  193. local COLOR = STUFF[4]
  194. local TRANSPARENCY = STUFF[5]
  195. --local SIZE = STUFF[6]
  196. local NAME = STUFF[7]
  197. if PART.ClassName == "Part" and PART ~= RootPart then
  198. PART.Material = MATERIAL
  199. PART.Transparency = TRANSPARENCY
  200. PART.Name = NAME
  201. end
  202. if PART.Parent ~= PARENT then
  203. Humanoid:remove()
  204. PART.Parent = PARENT
  205. Humanoid = IT("Humanoid",Character)
  206. end
  207. end
  208. end
  209. end
  210.  
  211. Humanoid.Died:connect(function()
  212. refit()
  213. end)
  214.  
  215. Player = game:GetService("Players").LocalPlayer
  216. PlayerGui = Player.PlayerGui
  217. Cam = workspace.CurrentCamera
  218. Backpack = Player.Backpack
  219. Character = Player.Character
  220. Humanoid = Character.Humanoid
  221. Mouse = Player:GetMouse()
  222. RootPart = Character["HumanoidRootPart"]
  223. Torso = Character["Torso"]
  224. Head = Character["Head"]
  225. RightArm = Character["Right Arm"]
  226. LeftArm = Character["Left Arm"]
  227. RightLeg = Character["Right Leg"]
  228. LeftLeg = Character["Left Leg"]
  229. RootJoint = RootPart["RootJoint"]
  230. Neck = Torso["Neck"]
  231. RightShoulder = Torso["Right Shoulder"]
  232. LeftShoulder = Torso["Left Shoulder"]
  233. RightHip = Torso["Right Hip"]
  234. LeftHip = Torso["Left Hip"]
  235. local sick = Instance.new("Sound",Torso)
  236.  
  237. IT = Instance.new
  238. CF = CFrame.new
  239. VT = Vector3.new
  240. RAD = math.rad
  241. C3 = Color3.new
  242. UD2 = UDim2.new
  243. BRICKC = BrickColor.new
  244. ANGLES = CFrame.Angles
  245. EULER = CFrame.fromEulerAnglesXYZ
  246. COS = math.cos
  247. ACOS = math.acos
  248. SIN = math.sin
  249. ASIN = math.asin
  250. ABS = math.abs
  251. MRANDOM = math.random
  252. FLOOR = math.floor
  253.  
  254. local Speed = 0.1
  255. AnimationSpeed=.8
  256. SmoothTime=2
  257.  
  258. function swait(num)
  259. if num==0 or num==nil then
  260. --if Stagger.Value==false or Stun.Value<=100 then
  261. --Player.PlayerGui.Pacemaker.Heartbeat.Event:wait()
  262. script.Heartbeat.Event:wait()
  263. --end
  264. else
  265. for i=0,num do
  266. --Player.PlayerGui.Pacemaker.Heartbeat.Event:wait()
  267. script.Heartbeat.Event:wait()
  268. --[[if Stagger.Value==true or Stun.Value>=StunT.Value then
  269. break
  270. end]]
  271. end
  272. end
  273. end
  274. script:WaitForChild("Heartbeat")
  275.  
  276. frame = 1/60
  277. tf = 0
  278. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame2 or greater.
  279. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  280. lastframe = tick()
  281. script.Heartbeat:Fire() --ayy lmao
  282.  
  283. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  284. tf = tf + s
  285. if tf >= frame then
  286. if allowframeloss then
  287. script.Heartbeat:Fire()
  288. lastframe=tick()
  289. else
  290. ----print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame(math.floor(t/frame))))
  291. for i=1, math.floor(tf/frame) do
  292. script.Heartbeat:Fire()
  293. end
  294. lastframe=tick()
  295. end
  296. if tossremainder then
  297. tf = 0
  298. else
  299. tf = tf - frame * math.floor(tf/frame)
  300. end
  301. end
  302. end)
  303.  
  304. Anim = { ---PUT YOUR CFRAME THINGY BELOW ME
  305. Properties = {
  306. Looping = true,
  307. Priority = Enum.AnimationPriority.Action
  308. },
  309. Keyframes = {
  310. [0] = {
  311. ["HumanoidRootPart"] = {
  312. ["Torso"] = {
  313. CFrame = CFrame.new(-0.02, 0.076, -0.296) * CFrame.Angles(math.rad(10.772), 0, 0),
  314. ["Left Leg"] = {
  315. CFrame = CFrame.new(0.036, 0.317, -0.052) * CFrame.Angles(math.rad(-13.866), math.rad(39.763), math.rad(-10.542)),
  316. },
  317. ["Right Leg"] = {
  318. CFrame = CFrame.new(-0.12, 0.282, -0.117) * CFrame.Angles(math.rad(-10.027), math.rad(-45.55), math.rad(13.98)),
  319. },
  320. ["Left Arm"] = {
  321. CFrame = CFrame.new(0.339, 0.106, 0.22) * CFrame.Angles(math.rad(-29.393), math.rad(-29.851), math.rad(-1.891)),
  322. },
  323. ["Head"] = {
  324. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  325. },
  326. ["Right Arm"] = {
  327. CFrame = CFrame.new(-0.2, 0.139, 0.052) * CFrame.Angles(math.rad(-25.325), math.rad(28.705), math.rad(-9.282)),
  328. },
  329. },
  330. },
  331. },
  332. [0.05] = {
  333. ["HumanoidRootPart"] = {
  334. ["Torso"] = {
  335. CFrame = CFrame.new(0.01, 0.076, -0.296) * CFrame.Angles(math.rad(10.772), 0, 0),
  336. ["Left Leg"] = {
  337. CFrame = CFrame.new(-0.298, 0.365, 0.546) * CFrame.Angles(math.rad(-2.063), math.rad(32.258), math.rad(0.974)),
  338. },
  339. ["Right Leg"] = {
  340. CFrame = CFrame.new(0.157, 0.357, 0.48) * CFrame.Angles(math.rad(-0.917), math.rad(-39.591), math.rad(2.75)),
  341. },
  342. ["Left Arm"] = {
  343. CFrame = CFrame.new(0.316, 0.095, 0.213) * CFrame.Angles(math.rad(-29.679), math.rad(-30.252), math.rad(-0.458)),
  344. },
  345. ["Head"] = {
  346. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  347. },
  348. ["Right Arm"] = {
  349. CFrame = CFrame.new(-0.204, 0.137, 0.066) * CFrame.Angles(math.rad(-27.559), math.rad(29.507), math.rad(-9.397)),
  350. },
  351. },
  352. },
  353. },
  354. [0.1] = {
  355. ["HumanoidRootPart"] = {
  356. ["Torso"] = {
  357. CFrame = CFrame.new(-0.005, 0.076, -0.311) * CFrame.Angles(math.rad(10.772), 0, 0),
  358. ["Left Leg"] = {
  359. CFrame = CFrame.new(-0.365, 0.351, 0.703) * CFrame.Angles(math.rad(1.203), math.rad(30.481), math.rad(3.037)),
  360. },
  361. ["Right Leg"] = {
  362. CFrame = CFrame.new(0.243, 0.344, 0.663) * CFrame.Angles(math.rad(3.094), math.rad(-37.357), math.rad(-0.286)),
  363. },
  364. ["Left Arm"] = {
  365. CFrame = CFrame.new(0.288, 0.082, 0.205) * CFrame.Angles(math.rad(-29.966), math.rad(-30.711), math.rad(1.261)),
  366. },
  367. ["Head"] = {
  368. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  369. },
  370. ["Right Arm"] = {
  371. CFrame = CFrame.new(-0.203, 0.137, 0.063) * CFrame.Angles(math.rad(-26.986), math.rad(29.335), math.rad(-9.339)),
  372. },
  373. },
  374. },
  375. },
  376. [0.15] = {
  377. ["HumanoidRootPart"] = {
  378. ["Torso"] = {
  379. CFrame = CFrame.new(-0.02, 0.076, -0.324) * CFrame.Angles(math.rad(10.772), 0, 0),
  380. ["Left Leg"] = {
  381. CFrame = CFrame.new(0.037, 0.339, -0.094) * CFrame.Angles(math.rad(-15.069), math.rad(40.795), math.rad(-10.199)),
  382. },
  383. ["Right Leg"] = {
  384. CFrame = CFrame.new(-0.087, 0.326, -0.097) * CFrame.Angles(math.rad(-10.428), math.rad(-45.951), math.rad(12.147)),
  385. },
  386. ["Left Arm"] = {
  387. CFrame = CFrame.new(0.377, 0.123, 0.228) * CFrame.Angles(math.rad(-28.762), math.rad(-29.164), math.rad(-4.24)),
  388. },
  389. ["Head"] = {
  390. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  391. },
  392. ["Right Arm"] = {
  393. CFrame = CFrame.new(-0.2, 0.139, 0.05) * CFrame.Angles(math.rad(-25.038), math.rad(28.648), math.rad(-9.282)),
  394. },
  395. },
  396. },
  397. },
  398. [0.2] = {
  399. ["HumanoidRootPart"] = {
  400. ["Torso"] = {
  401. CFrame = CFrame.new(-0.02, 0.076, -0.316) * CFrame.Angles(math.rad(10.772), 0, 0),
  402. ["Left Leg"] = {
  403. CFrame = CFrame.new(-0.303, 0.391, 0.55) * CFrame.Angles(math.rad(-3.094), math.rad(32.888), math.rad(1.49)),
  404. },
  405. ["Right Leg"] = {
  406. CFrame = CFrame.new(0.193, 0.374, 0.509) * CFrame.Angles(math.rad(-0.115), math.rad(-39.133), math.rad(1.203)),
  407. },
  408. ["Left Arm"] = {
  409. CFrame = CFrame.new(0.316, 0.095, 0.213) * CFrame.Angles(math.rad(-29.679), math.rad(-30.252), math.rad(-0.458)),
  410. },
  411. ["Head"] = {
  412. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  413. },
  414. ["Right Arm"] = {
  415. CFrame = CFrame.new(-0.204, 0.137, 0.066) * CFrame.Angles(math.rad(-27.559), math.rad(29.507), math.rad(-9.397)),
  416. },
  417. },
  418. },
  419. },
  420. [0.25] = {
  421. ["HumanoidRootPart"] = {
  422. ["Torso"] = {
  423. CFrame = CFrame.new(-0.02, 0.076, -0.296) * CFrame.Angles(math.rad(10.772), 0, 0),
  424. ["Left Leg"] = {
  425. CFrame = CFrame.new(-0.033, 0.348, 0.054) * CFrame.Angles(math.rad(-12.319), math.rad(38.675), math.rad(-7.85)),
  426. },
  427. ["Right Leg"] = {
  428. CFrame = CFrame.new(-0.065, 0.314, -0.019) * CFrame.Angles(math.rad(-8.766), math.rad(-44.633), math.rad(11.459)),
  429. },
  430. ["Left Arm"] = {
  431. CFrame = CFrame.new(0.339, 0.106, 0.22) * CFrame.Angles(math.rad(-29.393), math.rad(-29.851), math.rad(-1.891)),
  432. },
  433. ["Head"] = {
  434. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  435. },
  436. ["Right Arm"] = {
  437. CFrame = CFrame.new(-0.2, 0.139, 0.052) * CFrame.Angles(math.rad(-25.325), math.rad(28.705), math.rad(-9.282)),
  438. },
  439. },
  440. },
  441. },
  442. [0.3] = {
  443. ["HumanoidRootPart"] = {
  444. ["Torso"] = {
  445. CFrame = CFrame.new(-0.02, 0.076, -0.296) * CFrame.Angles(math.rad(10.772), 0, 0),
  446. ["Left Leg"] = {
  447. CFrame = CFrame.new(0.091, 0.286, -0.129) * CFrame.Angles(math.rad(-14.84), math.rad(40.508), math.rad(-12.777)),
  448. },
  449. ["Right Leg"] = {
  450. CFrame = CFrame.new(-0.133, 0.273, -0.138) * CFrame.Angles(math.rad(-10.256), math.rad(-45.722), math.rad(14.553)),
  451. },
  452. ["Left Arm"] = {
  453. CFrame = CFrame.new(0.377, 0.123, 0.228) * CFrame.Angles(math.rad(-28.762), math.rad(-29.164), math.rad(-4.24)),
  454. },
  455. ["Head"] = {
  456. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  457. },
  458. ["Right Arm"] = {
  459. CFrame = CFrame.new(-0.2, 0.139, 0.05) * CFrame.Angles(math.rad(-25.038), math.rad(28.648), math.rad(-9.282)),
  460. },
  461. },
  462. },
  463. },
  464. [0.35] = {
  465. ["HumanoidRootPart"] = {
  466. ["Torso"] = {
  467. CFrame = CFrame.new(-0.005, 0.076, -0.296) * CFrame.Angles(math.rad(10.772), 0, 0),
  468. ["Left Leg"] = {
  469. CFrame = CFrame.new(-0.349, 0.338, 0.693) * CFrame.Angles(math.rad(1.203), math.rad(30.481), math.rad(2.349)),
  470. },
  471. ["Right Leg"] = {
  472. CFrame = CFrame.new(0.229, 0.33, 0.651) * CFrame.Angles(math.rad(3.094), math.rad(-37.3), math.rad(0.401)),
  473. },
  474. ["Left Arm"] = {
  475. CFrame = CFrame.new(0.288, 0.082, 0.205) * CFrame.Angles(math.rad(-29.966), math.rad(-30.711), math.rad(1.261)),
  476. },
  477. ["Head"] = {
  478. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  479. },
  480. ["Right Arm"] = {
  481. CFrame = CFrame.new(-0.203, 0.137, 0.063) * CFrame.Angles(math.rad(-26.986), math.rad(29.335), math.rad(-9.339)),
  482. },
  483. },
  484. },
  485. },
  486. [0.4] = {
  487. ["HumanoidRootPart"] = {
  488. ["Torso"] = {
  489. CFrame = CFrame.new(0.01, 0.076, -0.296) * CFrame.Angles(math.rad(10.772), 0, 0),
  490. ["Left Leg"] = {
  491. CFrame = CFrame.new(-0.063, 0.359, 0.073) * CFrame.Angles(math.rad(-11.516), math.rad(38.102), math.rad(-6.761)),
  492. },
  493. ["Right Leg"] = {
  494. CFrame = CFrame.new(-0.097, 0.296, -0.046) * CFrame.Angles(math.rad(-9.511), math.rad(-45.206), math.rad(12.892)),
  495. },
  496. ["Left Arm"] = {
  497. CFrame = CFrame.new(0.339, 0.106, 0.22) * CFrame.Angles(math.rad(-29.393), math.rad(-29.851), math.rad(-1.891)),
  498. },
  499. ["Head"] = {
  500. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  501. },
  502. ["Right Arm"] = {
  503. CFrame = CFrame.new(-0.2, 0.139, 0.052) * CFrame.Angles(math.rad(-25.325), math.rad(28.705), math.rad(-9.282)),
  504. },
  505. },
  506. },
  507. },
  508. [0.45] = {
  509. ["HumanoidRootPart"] = {
  510. ["Torso"] = {
  511. CFrame = CFrame.new(-0.02, 0.076, -0.326) * CFrame.Angles(math.rad(10.772), 0, 0),
  512. ["Left Leg"] = {
  513. CFrame = CFrame.new(-0.313, 0.401, 0.556) * CFrame.Angles(math.rad(-3.151), math.rad(32.945), math.rad(1.948)),
  514. },
  515. ["Right Leg"] = {
  516. CFrame = CFrame.new(0.202, 0.384, 0.517) * CFrame.Angles(math.rad(-0.115), math.rad(-39.19), math.rad(0.745)),
  517. },
  518. ["Left Arm"] = {
  519. CFrame = CFrame.new(0.316, 0.095, 0.213) * CFrame.Angles(math.rad(-29.679), math.rad(-30.252), math.rad(-0.458)),
  520. },
  521. ["Head"] = {
  522. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  523. },
  524. ["Right Arm"] = {
  525. CFrame = CFrame.new(-0.204, 0.137, 0.066) * CFrame.Angles(math.rad(-27.559), math.rad(29.507), math.rad(-9.397)),
  526. },
  527. },
  528. },
  529. },
  530. [0.5] = {
  531. ["HumanoidRootPart"] = {
  532. ["Torso"] = {
  533. CFrame = CFrame.new(-0.02, 0.076, -0.321) * CFrame.Angles(math.rad(10.772), 0, 0),
  534. ["Left Leg"] = {
  535. CFrame = CFrame.new(-0.368, 0.365, 0.706) * CFrame.Angles(math.rad(0.688), math.rad(30.825), math.rad(3.323)),
  536. },
  537. ["Right Leg"] = {
  538. CFrame = CFrame.new(0.259, 0.349, 0.675) * CFrame.Angles(math.rad(3.552), math.rad(-37.128), math.rad(-0.917)),
  539. },
  540. ["Left Arm"] = {
  541. CFrame = CFrame.new(0.288, 0.082, 0.205) * CFrame.Angles(math.rad(-29.966), math.rad(-30.711), math.rad(1.261)),
  542. },
  543. ["Head"] = {
  544. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  545. },
  546. ["Right Arm"] = {
  547. CFrame = CFrame.new(-0.203, 0.137, 0.063) * CFrame.Angles(math.rad(-26.986), math.rad(29.335), math.rad(-9.339)),
  548. },
  549. },
  550. },
  551. },
  552. [0.55] = {
  553. ["HumanoidRootPart"] = {
  554. ["Torso"] = {
  555. CFrame = CFrame.new(-0.057, 0.076, -0.351) * CFrame.Angles(math.rad(10.772), math.rad(0.802), math.rad(-0.172)),
  556. ["Left Leg"] = {
  557. CFrame = CFrame.new(0.05, 0.365, -0.108) * CFrame.Angles(math.rad(-17.361), math.rad(42.284), math.rad(-10.256)),
  558. },
  559. ["Right Leg"] = {
  560. CFrame = CFrame.new(-0.009, 0.377, -0.026) * CFrame.Angles(math.rad(-8.537), math.rad(-45.149), math.rad(8.537)),
  561. },
  562. ["Left Arm"] = {
  563. CFrame = CFrame.new(0.358, 0.107, 0.224) * CFrame.Angles(math.rad(-33.69), math.rad(-25.267), math.rad(-3.495)),
  564. },
  565. ["Head"] = {
  566. CFrame = CFrame.Angles(math.rad(-6.417), math.rad(4.469), math.rad(-0.344)),
  567. },
  568. ["Right Arm"] = {
  569. CFrame = CFrame.new(-0.185, 0.13, 0.059) * CFrame.Angles(math.rad(-28.132), math.rad(25.382), math.rad(-8.48)),
  570. },
  571. },
  572. },
  573. },
  574. [0.6] = {
  575. ["HumanoidRootPart"] = {
  576. ["Torso"] = {
  577. CFrame = CFrame.new(-0.137, 0.076, -0.415) * CFrame.Angles(math.rad(10.772), math.rad(2.636), math.rad(-0.516)),
  578. ["Left Leg"] = {
  579. CFrame = CFrame.new(-0.306, 0.586, 0.54) * CFrame.Angles(math.rad(-11.574), math.rad(37.414), math.rad(4.24)),
  580. },
  581. ["Right Leg"] = {
  582. CFrame = CFrame.new(0.333, 0.344, 0.621) * CFrame.Angles(math.rad(7.391), math.rad(-36.039), math.rad(-3.896)),
  583. },
  584. ["Left Arm"] = {
  585. CFrame = CFrame.new(0.297, 0.06, 0.222) * CFrame.Angles(math.rad(-43.659), math.rad(-14.782), math.rad(-2.005)),
  586. },
  587. ["Head"] = {
  588. CFrame = CFrame.Angles(math.rad(-6.303), math.rad(12.892), math.rad(-0.974)),
  589. },
  590. ["Right Arm"] = {
  591. CFrame = CFrame.new(-0.144, 0.113, 0.076) * CFrame.Angles(math.rad(-34.034), math.rad(16.616), math.rad(-6.704)),
  592. },
  593. },
  594. },
  595. },
  596. [0.65] = {
  597. ["HumanoidRootPart"] = {
  598. ["Torso"] = {
  599. CFrame = CFrame.new(-0.258, 0.076, -0.453) * CFrame.Angles(math.rad(10.829), math.rad(6.99), math.rad(-1.318)),
  600. ["Left Leg"] = {
  601. CFrame = CFrame.new(0.14, 0.461, -0.119) * CFrame.Angles(math.rad(-30.138), math.rad(49.675), math.rad(-11.287)),
  602. },
  603. ["Right Leg"] = {
  604. CFrame = CFrame.new(0.296, 0.338, 0.297) * CFrame.Angles(math.rad(7.563), math.rad(-37.586), math.rad(-2.865)),
  605. },
  606. ["Left Arm"] = {
  607. CFrame = CFrame.new(-0.043, 0.01, 0.314) * CFrame.Angles(math.rad(-59.358), math.rad(17.418), math.rad(4.412)),
  608. },
  609. ["Head"] = {
  610. CFrame = CFrame.new(-0.03, 0, -0.003) * CFrame.Angles(math.rad(-6.36), math.rad(11.918), math.rad(-0.917)),
  611. },
  612. ["Right Arm"] = {
  613. CFrame = CFrame.new(-0.052, 0.097, 0.113) * CFrame.Angles(math.rad(-42.112), math.rad(-1.547), math.rad(-3.495)),
  614. },
  615. },
  616. },
  617. },
  618. [0.7] = {
  619. ["HumanoidRootPart"] = {
  620. ["Torso"] = {
  621. CFrame = CFrame.new(-0.269, 0.076, -0.455) * CFrame.Angles(math.rad(10.829), math.rad(7.85), math.rad(-1.49)),
  622. ["Left Leg"] = {
  623. CFrame = CFrame.new(0.402, 0.159, -0.4) * CFrame.Angles(math.rad(-33.403), math.rad(52.082), math.rad(-24.809)),
  624. },
  625. ["Right Leg"] = {
  626. CFrame = CFrame.new(0.281, 0.337, 0.231) * CFrame.Angles(math.rad(7.334), math.rad(-38.102), math.rad(-2.349)),
  627. },
  628. ["Left Arm"] = {
  629. CFrame = CFrame.new(-0.04, 0.006, 0.342) * CFrame.Angles(math.rad(-57.353), math.rad(16.673), math.rad(4.354)),
  630. },
  631. ["Head"] = {
  632. CFrame = CFrame.new(-0.086, -0.001, -0.007) * CFrame.Angles(math.rad(-6.417), math.rad(1.719), math.rad(-0.115)),
  633. },
  634. ["Right Arm"] = {
  635. CFrame = CFrame.new(-0.056, 0.097, 0.115) * CFrame.Angles(math.rad(-42.513), math.rad(-0.802), math.rad(-3.667)),
  636. },
  637. },
  638. },
  639. },
  640. [0.75] = {
  641. ["HumanoidRootPart"] = {
  642. ["Torso"] = {
  643. CFrame = CFrame.new(-0.197, 0.076, -0.448) * CFrame.Angles(math.rad(10.772), math.rad(-1.089), math.rad(0.229)),
  644. ["Left Leg"] = {
  645. CFrame = CFrame.new(-0.38, 0.495, 0.73) * CFrame.Angles(math.rad(-3.724), math.rad(34.034), math.rad(5.558)),
  646. },
  647. ["Right Leg"] = {
  648. CFrame = CFrame.new(0.423, 0.416, 0.798) * CFrame.Angles(math.rad(7.678), math.rad(-34.893), math.rad(-7.735)),
  649. },
  650. ["Left Arm"] = {
  651. CFrame = CFrame.new(0.382, -0.155, 0.138) * CFrame.Angles(math.rad(-38.445), math.rad(28.648), math.rad(-37.529)),
  652. },
  653. ["Head"] = {
  654. CFrame = CFrame.new(-0.098, -0.002, -0.009) * CFrame.Angles(math.rad(-6.417), math.rad(-3.724), math.rad(0.286)),
  655. },
  656. ["Right Arm"] = {
  657. CFrame = CFrame.new(-0.081, 0.099, 0.111) * CFrame.Angles(math.rad(-41.711), math.rad(4.068), math.rad(-4.584)),
  658. },
  659. },
  660. },
  661. },
  662. [0.8] = {
  663. ["HumanoidRootPart"] = {
  664. ["Torso"] = {
  665. CFrame = CFrame.new(-0.113, 0.076, -0.45) * CFrame.Angles(math.rad(10.772), math.rad(-4.183), math.rad(0.802)),
  666. ["Left Leg"] = {
  667. CFrame = CFrame.new(-0.158, 0.448, 0.161) * CFrame.Angles(math.rad(-9.568), math.rad(39.534), math.rad(-2.063)),
  668. },
  669. ["Right Leg"] = {
  670. CFrame = CFrame.new(0.1, 0.61, 0.098) * CFrame.Angles(math.rad(-13.751), math.rad(-46.811), math.rad(1.49)),
  671. },
  672. ["Left Arm"] = {
  673. CFrame = CFrame.new(0.423, -0.209, -0.065) * CFrame.Angles(math.rad(-8.594), math.rad(29.679), math.rad(-71.276)),
  674. },
  675. ["Head"] = {
  676. CFrame = CFrame.new(-0.068, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(-3.724), math.rad(0.286)),
  677. },
  678. ["Right Arm"] = {
  679. CFrame = CFrame.new(-0.098, 0.1, 0.108) * CFrame.Angles(math.rad(-40.852), math.rad(7.219), math.rad(-5.157)),
  680. },
  681. },
  682. },
  683. },
  684. [0.85] = {
  685. ["HumanoidRootPart"] = {
  686. ["Torso"] = {
  687. CFrame = CFrame.new(0.081, 0.076, -0.448) * CFrame.Angles(math.rad(10.772), math.rad(0.573), math.rad(-0.115)),
  688. ["Left Leg"] = {
  689. CFrame = CFrame.new(-0.458, 0.503, 0.643) * CFrame.Angles(math.rad(-1.318), math.rad(32.028), math.rad(8.079)),
  690. },
  691. ["Right Leg"] = {
  692. CFrame = CFrame.new(0.233, 0.507, 0.558) * CFrame.Angles(math.rad(-2.636), math.rad(-41.368), math.rad(-2.063)),
  693. },
  694. ["Left Arm"] = {
  695. CFrame = CFrame.new(-0.256, -0.126, -0.222) * CFrame.Angles(math.rad(-51.394), math.rad(-56.952), math.rad(-143.641)),
  696. },
  697. ["Head"] = {
  698. CFrame = CFrame.new(-0.019, -0.001, -0.007) * CFrame.Angles(math.rad(-6.417), math.rad(-1.49), math.rad(0.115)),
  699. },
  700. ["Right Arm"] = {
  701. CFrame = CFrame.new(-0.128, 0.106, 0.101) * CFrame.Angles(math.rad(-38.961), math.rad(13.178), math.rad(-6.36)),
  702. },
  703. },
  704. },
  705. },
  706. [0.9] = {
  707. ["HumanoidRootPart"] = {
  708. ["Torso"] = {
  709. CFrame = CFrame.new(0.093, 0.076, -0.448) * CFrame.Angles(math.rad(10.772), math.rad(-1.031), math.rad(0.172)),
  710. ["Left Leg"] = {
  711. CFrame = CFrame.new(-0.515, 0.387, 0.795) * CFrame.Angles(math.rad(5.959), math.rad(28.591), math.rad(8.709)),
  712. },
  713. ["Right Leg"] = {
  714. CFrame = CFrame.new(0.287, 0.537, 0.71) * CFrame.Angles(math.rad(-1.948), math.rad(-40.279), math.rad(-4.24)),
  715. },
  716. ["Left Arm"] = {
  717. CFrame = CFrame.new(-0.27, -0.175, -0.239) * CFrame.Angles(math.rad(-56.551), math.rad(-52.655), math.rad(-148.568)),
  718. },
  719. ["Head"] = {
  720. CFrame = CFrame.new(0.017, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(2.75), math.rad(-0.229)),
  721. },
  722. ["Right Arm"] = {
  723. CFrame = CFrame.new(-0.14, 0.109, 0.101) * CFrame.Angles(math.rad(-38.331), math.rad(15.47), math.rad(-6.875)),
  724. },
  725. },
  726. },
  727. },
  728. [0.95] = {
  729. ["HumanoidRootPart"] = {
  730. ["Torso"] = {
  731. CFrame = CFrame.new(0.039, 0.076, -0.441) * CFrame.Angles(math.rad(10.772), math.rad(-2.464), math.rad(0.458)),
  732. ["Left Leg"] = {
  733. CFrame = CFrame.new(-0.476, 0.361, 0.769) * CFrame.Angles(math.rad(6.073), math.rad(28.934), math.rad(7.162)),
  734. },
  735. ["Right Leg"] = {
  736. CFrame = CFrame.new(0.303, 0.565, 0.708) * CFrame.Angles(math.rad(-2.75), math.rad(-40.222), math.rad(-5.042)),
  737. },
  738. ["Left Arm"] = {
  739. CFrame = CFrame.new(-0.282, -0.218, -0.263) * CFrame.Angles(math.rad(-58.556), math.rad(-49.79), math.rad(-151.547)),
  740. },
  741. ["Head"] = {
  742. CFrame = CFrame.new(0.017, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(4.87), math.rad(-0.344)),
  743. },
  744. ["Right Arm"] = {
  745. CFrame = CFrame.new(-0.153, 0.112, 0.108) * CFrame.Angles(math.rad(-38.904), math.rad(18.163), math.rad(-7.563)),
  746. },
  747. },
  748. },
  749. },
  750. [1] = {
  751. ["HumanoidRootPart"] = {
  752. ["Torso"] = {
  753. CFrame = CFrame.new(0.001, 0.076, -0.434) * CFrame.Angles(math.rad(10.772), math.rad(-2.578), math.rad(0.516)),
  754. ["Left Leg"] = {
  755. CFrame = CFrame.new(-0.441, 0.378, 0.73) * CFrame.Angles(math.rad(4.24), math.rad(29.908), math.rad(6.131)),
  756. },
  757. ["Right Leg"] = {
  758. CFrame = CFrame.new(0.314, 0.553, 0.701) * CFrame.Angles(math.rad(-2.12), math.rad(-39.763), math.rad(-5.329)),
  759. },
  760. ["Left Arm"] = {
  761. CFrame = CFrame.new(-0.28, -0.223, -0.27) * CFrame.Angles(math.rad(-58.213), math.rad(-50.535), math.rad(-152.063)),
  762. },
  763. ["Head"] = {
  764. CFrame = CFrame.new(0.017, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(5.5), math.rad(-0.401)),
  765. },
  766. ["Right Arm"] = {
  767. CFrame = CFrame.new(-0.144, 0.109, 0.122) * CFrame.Angles(math.rad(-41.711), math.rad(15.928), math.rad(-7.506)),
  768. },
  769. },
  770. },
  771. },
  772. [1.05] = {
  773. ["HumanoidRootPart"] = {
  774. ["Torso"] = {
  775. CFrame = CFrame.new(-0.078, 0.076, -0.418) * CFrame.Angles(math.rad(10.772), math.rad(-2.75), math.rad(0.516)),
  776. ["Left Leg"] = {
  777. CFrame = CFrame.new(-0.324, 0.423, 0.558) * CFrame.Angles(math.rad(-1.547), math.rad(33.174), math.rad(2.693)),
  778. },
  779. ["Right Leg"] = {
  780. CFrame = CFrame.new(0.314, 0.536, 0.63) * CFrame.Angles(math.rad(-2.005), math.rad(-39.591), math.rad(-5.099)),
  781. },
  782. ["Left Arm"] = {
  783. CFrame = CFrame.new(-0.268, -0.216, -0.275) * CFrame.Angles(math.rad(-56.207), math.rad(-53.858), math.rad(-152.178)),
  784. },
  785. ["Head"] = {
  786. CFrame = CFrame.new(0.017, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(6.016), math.rad(-0.458)),
  787. },
  788. ["Right Arm"] = {
  789. CFrame = CFrame.new(-0.025, 0.102, 0.182) * CFrame.Angles(math.rad(-53.342), math.rad(-9.167), math.rad(-4.813)),
  790. },
  791. },
  792. },
  793. },
  794. [1.1] = {
  795. ["HumanoidRootPart"] = {
  796. ["Torso"] = {
  797. CFrame = CFrame.new(-0.11, 0.076, -0.412) * CFrame.Angles(math.rad(10.772), math.rad(-3.151), math.rad(0.63)),
  798. ["Left Leg"] = {
  799. CFrame = CFrame.new(-0.234, 0.426, 0.405) * CFrame.Angles(math.rad(-4.87), math.rad(35.409), math.rad(-0.229)),
  800. },
  801. ["Right Leg"] = {
  802. CFrame = CFrame.new(0.291, 0.551, 0.546) * CFrame.Angles(math.rad(-3.724), math.rad(-40.451), math.rad(-4.469)),
  803. },
  804. ["Left Arm"] = {
  805. CFrame = CFrame.new(-0.264, -0.214, -0.275) * CFrame.Angles(math.rad(-55.52), math.rad(-54.832), math.rad(-152.349)),
  806. },
  807. ["Head"] = {
  808. CFrame = CFrame.new(0.017, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(6.073), math.rad(-0.458)),
  809. },
  810. ["Right Arm"] = {
  811. CFrame = CFrame.new(0.084, 0.143, 0.237) * CFrame.Angles(math.rad(-58.957), math.rad(-33.232), math.rad(-2.063)),
  812. },
  813. },
  814. },
  815. },
  816. [1.15] = {
  817. ["HumanoidRootPart"] = {
  818. ["Torso"] = {
  819. CFrame = CFrame.new(-0.13, 0.076, -0.457) * CFrame.Angles(math.rad(10.829), math.rad(-6.188), math.rad(1.203)),
  820. ["Left Leg"] = {
  821. CFrame = CFrame.new(0.38, 0.109, -0.654) * CFrame.Angles(math.rad(-16.387), math.rad(47.269), math.rad(-25.783)),
  822. },
  823. ["Right Leg"] = {
  824. CFrame = CFrame.new(-0.145, 0.457, -0.396) * CFrame.Angles(math.rad(-22.746), math.rad(-52.655), math.rad(12.433)),
  825. },
  826. ["Left Arm"] = {
  827. CFrame = CFrame.new(-0.274, -0.236, -0.276) * CFrame.Angles(math.rad(-57.181), math.rad(-52.082), math.rad(-154.24)),
  828. },
  829. ["Head"] = {
  830. CFrame = CFrame.new(0.017, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(-1.089), math.rad(0.057)),
  831. },
  832. ["Right Arm"] = {
  833. CFrame = CFrame.new(0.171, 0.247, 0.312) * CFrame.Angles(math.rad(-65.317), math.rad(-61.536), math.rad(0.344)),
  834. },
  835. },
  836. },
  837. },
  838. [1.2] = {
  839. ["HumanoidRootPart"] = {
  840. ["Torso"] = {
  841. CFrame = CFrame.new(-0.095, 0.076, -0.502) * CFrame.Angles(math.rad(10.829), math.rad(-7.506), math.rad(1.432)),
  842. ["Left Leg"] = {
  843. CFrame = CFrame.new(0.226, 0.251, -0.547) * CFrame.Angles(math.rad(-14.782), math.rad(47.212), math.rad(-18.277)),
  844. },
  845. ["Right Leg"] = {
  846. CFrame = CFrame.new(-0.205, 0.434, -0.487) * CFrame.Angles(math.rad(-26.299), math.rad(-55.119), math.rad(15.011)),
  847. },
  848. ["Left Arm"] = {
  849. CFrame = CFrame.new(-0.281, -0.254, -0.277) * CFrame.Angles(math.rad(-58.213), math.rad(-50.019), math.rad(-155.329)),
  850. },
  851. ["Head"] = {
  852. CFrame = CFrame.new(0.017, -0.001, -0.008) * CFrame.Angles(math.rad(-6.36), math.rad(-8.308), math.rad(0.63)),
  853. },
  854. ["Right Arm"] = {
  855. CFrame = CFrame.new(0.17, 0.253, 0.318) * CFrame.Angles(math.rad(-67.265), math.rad(-63.14), math.rad(-1.318)),
  856. },
  857. },
  858. },
  859. },
  860. [1.25] = {
  861. ["HumanoidRootPart"] = {
  862. ["Torso"] = {
  863. CFrame = CFrame.new(0.088, 0.076, -0.473) * CFrame.Angles(math.rad(10.772), math.rad(0.859), math.rad(-0.172)),
  864. ["Left Leg"] = {
  865. CFrame = CFrame.new(-0.321, 0.589, 0.332) * CFrame.Angles(math.rad(-8.995), math.rad(36.612), math.rad(4.641)),
  866. },
  867. ["Right Leg"] = {
  868. CFrame = CFrame.new(0.19, 0.538, 0.422) * CFrame.Angles(math.rad(-5.787), math.rad(-43.831), math.rad(-1.031)),
  869. },
  870. ["Left Arm"] = {
  871. CFrame = CFrame.new(-0.299, -0.292, -0.278) * CFrame.Angles(math.rad(-59.931), math.rad(-45.951), math.rad(-157.105)),
  872. },
  873. ["Head"] = {
  874. CFrame = CFrame.new(0.017, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(0.917), math.rad(-0.057)),
  875. },
  876. ["Right Arm"] = {
  877. CFrame = CFrame.new(0.021, -0.228, -0.227) * CFrame.Angles(math.rad(-0.688), math.rad(54.03), math.rad(91.673)),
  878. },
  879. },
  880. },
  881. },
  882. [1.3] = {
  883. ["HumanoidRootPart"] = {
  884. ["Torso"] = {
  885. CFrame = CFrame.new(0.13, 0.076, -0.491) * CFrame.Angles(math.rad(10.772), math.rad(3.151), math.rad(-0.63)),
  886. ["Left Leg"] = {
  887. CFrame = CFrame.new(-0.386, 0.651, 0.432) * CFrame.Angles(math.rad(-9.167), math.rad(35.81), math.rad(7.391)),
  888. },
  889. ["Right Leg"] = {
  890. CFrame = CFrame.new(0.262, 0.475, 0.604) * CFrame.Angles(math.rad(-0.057), math.rad(-41.024), math.rad(-3.037)),
  891. },
  892. ["Left Arm"] = {
  893. CFrame = CFrame.new(-0.307, -0.311, -0.279) * CFrame.Angles(math.rad(-60.619), math.rad(-44.06), math.rad(-157.793)),
  894. },
  895. ["Head"] = {
  896. CFrame = CFrame.new(0.013, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(0.745), math.rad(-0.057)),
  897. },
  898. ["Right Arm"] = {
  899. CFrame = CFrame.new(0.03, -0.288, -0.228) * CFrame.Angles(math.rad(-4.756), math.rad(54.03), math.rad(96.83)),
  900. },
  901. },
  902. },
  903. },
  904. [1.35] = {
  905. ["HumanoidRootPart"] = {
  906. ["Torso"] = {
  907. CFrame = CFrame.new(0.133, 0.076, -0.529) * CFrame.Angles(math.rad(10.772), math.rad(3.094), math.rad(-0.573)),
  908. ["Left Leg"] = {
  909. CFrame = CFrame.new(-0.247, 0.692, 0.104) * CFrame.Angles(math.rad(-16.501), math.rad(41.081), math.rad(3.896)),
  910. },
  911. ["Right Leg"] = {
  912. CFrame = CFrame.new(0.12, 0.541, 0.26) * CFrame.Angles(math.rad(-7.277), math.rad(-46.524), math.rad(1.318)),
  913. },
  914. ["Left Arm"] = {
  915. CFrame = CFrame.new(-0.321, -0.342, -0.28) * CFrame.Angles(math.rad(-61.478), math.rad(-41.081), math.rad(-158.767)),
  916. },
  917. ["Head"] = {
  918. CFrame = CFrame.new(-0.006, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(-0.229), 0),
  919. },
  920. ["Right Arm"] = {
  921. CFrame = CFrame.new(0.038, -0.354, -0.228) * CFrame.Angles(math.rad(-11.402), math.rad(53.4), math.rad(105.195)),
  922. },
  923. },
  924. },
  925. },
  926. [1.4] = {
  927. ["HumanoidRootPart"] = {
  928. ["Torso"] = {
  929. CFrame = CFrame.new(0.125, 0.076, -0.534) * CFrame.Angles(math.rad(10.772), math.rad(2.177), math.rad(-0.401)),
  930. ["Left Leg"] = {
  931. CFrame = CFrame.new(-0.218, 0.675, 0.042) * CFrame.Angles(math.rad(-16.73), math.rad(41.826), math.rad(2.807)),
  932. },
  933. ["Right Leg"] = {
  934. CFrame = CFrame.new(0.09, 0.562, 0.192) * CFrame.Angles(math.rad(-9.454), math.rad(-47.785), math.rad(2.177)),
  935. },
  936. ["Left Arm"] = {
  937. CFrame = CFrame.new(-0.326, -0.354, -0.28) * CFrame.Angles(math.rad(-61.708), math.rad(-40.05), math.rad(-159.053)),
  938. },
  939. ["Head"] = {
  940. CFrame = CFrame.new(-0.018, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(-0.802), math.rad(0.057)),
  941. },
  942. ["Right Arm"] = {
  943. CFrame = CFrame.new(0.04, -0.367, -0.228) * CFrame.Angles(math.rad(-13.694), math.rad(52.941), math.rad(108.117)),
  944. },
  945. },
  946. },
  947. },
  948. [1.45] = {
  949. ["HumanoidRootPart"] = {
  950. ["Torso"] = {
  951. CFrame = CFrame.new(0.113, 0.076, -0.537) * CFrame.Angles(math.rad(10.772), math.rad(0.859), math.rad(-0.172)),
  952. ["Left Leg"] = {
  953. CFrame = CFrame.new(-0.345, 0.654, 0.307) * CFrame.Angles(math.rad(-9.969), math.rad(37.586), math.rad(6.417)),
  954. },
  955. ["Right Leg"] = {
  956. CFrame = CFrame.new(0.153, 0.605, 0.33) * CFrame.Angles(math.rad(-8.709), math.rad(-46.467), math.rad(-0.688)),
  957. },
  958. ["Left Arm"] = {
  959. CFrame = CFrame.new(-0.331, -0.364, -0.28) * CFrame.Angles(math.rad(-61.937), math.rad(-39.133), math.rad(-159.34)),
  960. },
  961. ["Head"] = {
  962. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-6.417), math.rad(-1.375), math.rad(0.115)),
  963. },
  964. ["Right Arm"] = {
  965. CFrame = CFrame.new(0.045, -0.377, -0.229) * CFrame.Angles(math.rad(-15.871), math.rad(52.483), math.rad(110.925)),
  966. },
  967. },
  968. },
  969. },
  970. [1.5] = {
  971. ["HumanoidRootPart"] = {
  972. ["Torso"] = {
  973. CFrame = CFrame.new(0.113, 0.123, -0.533) * CFrame.Angles(math.rad(6.532), math.rad(0.859), math.rad(-0.172)),
  974. ["Left Leg"] = {
  975. CFrame = CFrame.new(-0.469, 0.604, 0.457) * CFrame.Angles(math.rad(-10.256), math.rad(34.664), math.rad(14.84)),
  976. },
  977. ["Right Leg"] = {
  978. CFrame = CFrame.new(0.268, 0.595, 0.461) * CFrame.Angles(math.rad(-11.688), math.rad(-44.118), math.rad(-10.371)),
  979. },
  980. ["Left Arm"] = {
  981. CFrame = CFrame.new(-0.301, -0.331, -0.278) * CFrame.Angles(math.rad(-56.207), math.rad(-49.962), math.rad(-153.725)),
  982. },
  983. ["Head"] = {
  984. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-7.219), math.rad(-1.375), math.rad(0.115)),
  985. },
  986. ["Right Arm"] = {
  987. CFrame = CFrame.new(0.055, -0.377, -0.235) * CFrame.Angles(math.rad(-10.6), math.rad(52.884), math.rad(104.278)),
  988. },
  989. },
  990. },
  991. },
  992. [1.55] = {
  993. ["HumanoidRootPart"] = {
  994. ["Torso"] = {
  995. CFrame = CFrame.new(0.113, 0.086, -0.633) * CFrame.Angles(math.rad(9.912), math.rad(0.859), math.rad(-0.172)),
  996. ["Left Leg"] = {
  997. CFrame = CFrame.new(-0.439, 0.729, 0.409) * CFrame.Angles(math.rad(-9.11), math.rad(36.841), math.rad(11.516)),
  998. },
  999. ["Right Leg"] = {
  1000. CFrame = CFrame.new(0.218, 0.705, 0.409) * CFrame.Angles(math.rad(-9.282), math.rad(-46.581), math.rad(-5.558)),
  1001. },
  1002. ["Left Arm"] = {
  1003. CFrame = CFrame.new(-0.303, -0.161, -0.259) * CFrame.Angles(math.rad(31.799), math.rad(-63.942), math.rad(-66.177)),
  1004. },
  1005. ["Head"] = {
  1006. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.657), math.rad(-1.375), math.rad(0.057)),
  1007. },
  1008. ["Right Arm"] = {
  1009. CFrame = CFrame.new(0.102, -0.382, -0.28) * CFrame.Angles(math.rad(8.537), math.rad(48.644), math.rad(79.011)),
  1010. },
  1011. },
  1012. },
  1013. },
  1014. [1.6] = {
  1015. ["HumanoidRootPart"] = {
  1016. ["Torso"] = {
  1017. CFrame = CFrame.new(0.113, 0.002, -0.697) * CFrame.Angles(math.rad(17.533), math.rad(0.859), math.rad(-0.172)),
  1018. ["Left Leg"] = {
  1019. CFrame = CFrame.new(-0.212, 0.825, 0.125) * CFrame.Angles(math.rad(-6.245), math.rad(42.456), math.rad(-3.38)),
  1020. },
  1021. ["Right Leg"] = {
  1022. CFrame = CFrame.new(-0.002, 0.731, 0.138) * CFrame.Angles(math.rad(-1.948), math.rad(-51.165), math.rad(12.834)),
  1023. },
  1024. ["Left Arm"] = {
  1025. CFrame = CFrame.new(-0.323, -0.13, -0.239) * CFrame.Angles(math.rad(40.966), math.rad(-57.811), math.rad(-56.264)),
  1026. },
  1027. ["Head"] = {
  1028. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-11.459), math.rad(-1.375), math.rad(0.057)),
  1029. },
  1030. ["Right Arm"] = {
  1031. CFrame = CFrame.new(0.122, -0.39, -0.319) * CFrame.Angles(math.rad(10.886), math.rad(46.41), math.rad(75.229)),
  1032. },
  1033. },
  1034. },
  1035. },
  1036. [1.65] = {
  1037. ["HumanoidRootPart"] = {
  1038. ["Torso"] = {
  1039. CFrame = CFrame.new(0.149, 0.002, -0.67) * CFrame.Angles(math.rad(17.475), math.rad(1.432), math.rad(1.547)),
  1040. ["Left Leg"] = {
  1041. CFrame = CFrame.new(0.075, 0.699, -0.331) * CFrame.Angles(math.rad(-5.386), math.rad(44.805), math.rad(-17.418)),
  1042. },
  1043. ["Right Leg"] = {
  1044. CFrame = CFrame.new(-0.067, 0.668, -0.109) * CFrame.Angles(math.rad(-4.011), math.rad(-55.004), math.rad(15.069)),
  1045. },
  1046. ["Left Arm"] = {
  1047. CFrame = CFrame.new(-0.316, -0.073, -0.148) * CFrame.Angles(math.rad(42.857), math.rad(-55.978), math.rad(-54.03)),
  1048. },
  1049. ["Head"] = {
  1050. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-11.459), math.rad(-1.833), math.rad(-2.922)),
  1051. },
  1052. ["Right Arm"] = {
  1053. CFrame = CFrame.new(0.126, -0.398, -0.44) * CFrame.Angles(math.rad(8.824), math.rad(48.243), math.rad(78.553)),
  1054. },
  1055. },
  1056. },
  1057. },
  1058. [1.7] = {
  1059. ["HumanoidRootPart"] = {
  1060. ["Torso"] = {
  1061. CFrame = CFrame.new(0.171, 0.004, -0.608) * CFrame.Angles(math.rad(17.361), math.rad(2.464), math.rad(5.042)),
  1062. ["Left Leg"] = {
  1063. CFrame = CFrame.new(-0.08, 0.695, -0.18) * CFrame.Angles(math.rad(-3.552), math.rad(36.268), math.rad(-13.923)),
  1064. },
  1065. ["Right Leg"] = {
  1066. CFrame = CFrame.new(-0.095, 0.594, -0.18) * CFrame.Angles(math.rad(-4.469), math.rad(-57.697), math.rad(14.267)),
  1067. },
  1068. ["Left Arm"] = {
  1069. CFrame = CFrame.new(-0.308, -0.032, -0.074) * CFrame.Angles(math.rad(40.05), math.rad(-55.749), math.rad(-56.78)),
  1070. },
  1071. ["Head"] = {
  1072. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-11.574), math.rad(-2.177), math.rad(-7.563)),
  1073. },
  1074. ["Right Arm"] = {
  1075. CFrame = CFrame.new(0.124, -0.401, -0.525) * CFrame.Angles(math.rad(2.464), math.rad(49.217), math.rad(87.376)),
  1076. },
  1077. },
  1078. },
  1079. },
  1080. [1.75] = {
  1081. ["HumanoidRootPart"] = {
  1082. ["Torso"] = {
  1083. CFrame = CFrame.new(0.204, 0.012, -0.406) * CFrame.Angles(math.rad(16.673), math.rad(5.443), math.rad(14.668)),
  1084. ["Left Leg"] = {
  1085. CFrame = CFrame.new(-0.294, 0.505, 0.093) * CFrame.Angles(math.rad(1.948), math.rad(16.673), math.rad(-15.584)),
  1086. },
  1087. ["Right Leg"] = {
  1088. CFrame = CFrame.new(-0.222, 0.326, -0.369) * CFrame.Angles(math.rad(-2.063), math.rad(-63.598), math.rad(17.762)),
  1089. },
  1090. ["Left Arm"] = {
  1091. CFrame = CFrame.new(-0.371, -0.157, 0.18) * CFrame.Angles(math.rad(-44.003), math.rad(-51.222), math.rad(-157.793)),
  1092. },
  1093. ["Head"] = {
  1094. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-11.918), math.rad(-3.209), math.rad(-17.704)),
  1095. },
  1096. ["Right Arm"] = {
  1097. CFrame = CFrame.new(0.159, -0.222, -0.682) * CFrame.Angles(math.rad(-31.054), math.rad(37.013), math.rad(151.146)),
  1098. },
  1099. },
  1100. },
  1101. },
  1102. [1.8] = {
  1103. ["HumanoidRootPart"] = {
  1104. ["Torso"] = {
  1105. CFrame = CFrame.new(0.208, 0.035, -0.367) * CFrame.Angles(math.rad(14.553), math.rad(5.787), math.rad(15.584)),
  1106. ["Left Leg"] = {
  1107. CFrame = CFrame.new(-0.302, 0.476, 0.073) * CFrame.Angles(math.rad(0.286), math.rad(15.986), math.rad(-14.152)),
  1108. },
  1109. ["Right Leg"] = {
  1110. CFrame = CFrame.new(-0.216, 0.3, -0.374) * CFrame.Angles(math.rad(-4.756), math.rad(-63.312), math.rad(13.121)),
  1111. },
  1112. ["Left Arm"] = {
  1113. CFrame = CFrame.new(-0.263, 0.101, 0.284) * CFrame.Angles(math.rad(-42.227), math.rad(-57.582), math.rad(-146.677)),
  1114. },
  1115. ["Head"] = {
  1116. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-7.62), math.rad(-4.698), math.rad(-17.647)),
  1117. },
  1118. ["Right Arm"] = {
  1119. CFrame = CFrame.new(0.141, -0.159, -0.66) * CFrame.Angles(math.rad(-30.481), math.rad(40.394), math.rad(150.516)),
  1120. },
  1121. },
  1122. },
  1123. },
  1124. [1.85] = {
  1125. ["HumanoidRootPart"] = {
  1126. ["Torso"] = {
  1127. CFrame = CFrame.new(0.206, 0.134, -0.348) * CFrame.Angles(math.rad(5.672), math.rad(5.5), math.rad(15.069)),
  1128. ["Left Leg"] = {
  1129. CFrame = CFrame.new(-0.43, 0.485, 0.08) * CFrame.Angles(math.rad(-5.5), math.rad(17.303), math.rad(-0.573)),
  1130. },
  1131. ["Right Leg"] = {
  1132. CFrame = CFrame.new(-0.133, 0.326, -0.333) * CFrame.Angles(math.rad(-20.054), math.rad(-59.645), math.rad(-8.422)),
  1133. },
  1134. ["Left Arm"] = {
  1135. CFrame = CFrame.new(-0.345, -0.136, 0.249) * CFrame.Angles(math.rad(-31.914), math.rad(-60.332), math.rad(-152.922)),
  1136. },
  1137. ["Head"] = {
  1138. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-8.709), math.rad(-4.584), math.rad(-15.47)),
  1139. },
  1140. ["Right Arm"] = {
  1141. CFrame = CFrame.new(0.169, -0.19, -0.661) * CFrame.Angles(math.rad(-30.424), math.rad(40.795), math.rad(152.407)),
  1142. },
  1143. },
  1144. },
  1145. },
  1146. [1.9] = {
  1147. ["HumanoidRootPart"] = {
  1148. ["Torso"] = {
  1149. CFrame = CFrame.new(0.206, 0.174, -0.371) * CFrame.Angles(math.rad(2.12), math.rad(5.558), math.rad(12.72)),
  1150. ["Left Leg"] = {
  1151. CFrame = CFrame.new(-0.491, 0.499, 0.11) * CFrame.Angles(math.rad(-8.365), math.rad(19.595), math.rad(6.933)),
  1152. },
  1153. ["Right Leg"] = {
  1154. CFrame = CFrame.new(-0.052, 0.355, -0.283) * CFrame.Angles(math.rad(-23.892), math.rad(-55.863), math.rad(-15.642)),
  1155. },
  1156. ["Left Arm"] = {
  1157. CFrame = CFrame.new(-0.404, -0.381, 0.082) * CFrame.Angles(math.rad(-20.34), math.rad(-55.978), math.rad(-156.99)),
  1158. },
  1159. ["Head"] = {
  1160. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-8.652), math.rad(-5.042), math.rad(-11.001)),
  1161. },
  1162. ["Right Arm"] = {
  1163. CFrame = CFrame.new(0.251, -0.353, -0.712) * CFrame.Angles(math.rad(-26.585), math.rad(41.711), math.rad(156.99)),
  1164. },
  1165. },
  1166. },
  1167. },
  1168. [1.95] = {
  1169. ["HumanoidRootPart"] = {
  1170. ["Torso"] = {
  1171. CFrame = CFrame.new(0.169, 0.147, -0.569) * CFrame.Angles(math.rad(4.469), math.rad(5.386), math.rad(6.704)),
  1172. ["Left Leg"] = {
  1173. CFrame = CFrame.new(-0.518, 0.696, 0.209) * CFrame.Angles(math.rad(-8.938), math.rad(27.044), math.rad(11.574)),
  1174. },
  1175. ["Right Leg"] = {
  1176. CFrame = CFrame.new(0.16, 0.569, -0.101) * CFrame.Angles(math.rad(-19.481), math.rad(-52.941), math.rad(-17.647)),
  1177. },
  1178. ["Left Arm"] = {
  1179. CFrame = CFrame.new(0.022, -0.509, -0.448) * CFrame.Angles(math.rad(34.263), math.rad(-36.669), math.rad(-112.128)),
  1180. },
  1181. ["Head"] = {
  1182. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-9.11), math.rad(-4.584), math.rad(-2.75)),
  1183. },
  1184. ["Right Arm"] = {
  1185. CFrame = CFrame.new(-0.05, -0.458, -0.707) * CFrame.Angles(math.rad(17.647), math.rad(43.029), math.rad(98.606)),
  1186. },
  1187. },
  1188. },
  1189. },
  1190. [2] = {
  1191. ["HumanoidRootPart"] = {
  1192. ["Torso"] = {
  1193. CFrame = CFrame.new(0.077, 0.07, -0.715) * CFrame.Angles(math.rad(11.402), math.rad(4.584), math.rad(3.667)),
  1194. ["Left Leg"] = {
  1195. CFrame = CFrame.new(-0.355, 0.87, 0.239) * CFrame.Angles(math.rad(-5.558), math.rad(32.945), math.rad(3.38)),
  1196. },
  1197. ["Right Leg"] = {
  1198. CFrame = CFrame.new(0.181, 0.743, -0.036) * CFrame.Angles(math.rad(-8.193), math.rad(-52.598), math.rad(-7.563)),
  1199. },
  1200. ["Left Arm"] = {
  1201. CFrame = CFrame.new(-0.038, -0.202, -0.565) * CFrame.Angles(math.rad(35.753), math.rad(-7.62), math.rad(-67.552)),
  1202. },
  1203. ["Head"] = {
  1204. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-7.277), math.rad(-4.927), 0),
  1205. },
  1206. ["Right Arm"] = {
  1207. CFrame = CFrame.new(0.175, -0.041, -0.598) * CFrame.Angles(math.rad(21.772), math.rad(28.361), math.rad(47.154)),
  1208. },
  1209. },
  1210. },
  1211. },
  1212. [2.05] = {
  1213. ["HumanoidRootPart"] = {
  1214. ["Torso"] = {
  1215. CFrame = CFrame.new(-0.139, 0.011, -0.752) * CFrame.Angles(math.rad(16.673), math.rad(1.547), math.rad(-2.177)),
  1216. ["Left Leg"] = {
  1217. CFrame = CFrame.new(-0.102, 0.875, 0.217) * CFrame.Angles(math.rad(-4.469), math.rad(44.118), math.rad(-4.526)),
  1218. },
  1219. ["Right Leg"] = {
  1220. CFrame = CFrame.new(0.303, 0.814, 0.02) * CFrame.Angles(math.rad(1.261), math.rad(-42.915), math.rad(-1.031)),
  1221. },
  1222. ["Left Arm"] = {
  1223. CFrame = CFrame.new(-0.419, 0.079, -0.507) * CFrame.Angles(math.rad(39.305), math.rad(-9.798), math.rad(-31.971)),
  1224. },
  1225. ["Head"] = {
  1226. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-6.704), math.rad(-5.157), math.rad(5.386)),
  1227. },
  1228. ["Right Arm"] = {
  1229. CFrame = CFrame.new(0.194, -0.145, -0.384) * CFrame.Angles(math.rad(18.621), math.rad(29.45), math.rad(45.951)),
  1230. },
  1231. },
  1232. },
  1233. },
  1234. [2.1] = {
  1235. ["HumanoidRootPart"] = {
  1236. ["Torso"] = {
  1237. CFrame = CFrame.new(-0.221, 0.004, -0.662) * CFrame.Angles(math.rad(17.189), math.rad(0.057), math.rad(-5.042)),
  1238. ["Left Leg"] = {
  1239. CFrame = CFrame.new(-0.013, 0.752, 0.109) * CFrame.Angles(math.rad(-6.532), math.rad(48.816), math.rad(-6.875)),
  1240. },
  1241. ["Right Leg"] = {
  1242. CFrame = CFrame.new(0.406, 0.736, 0.064) * CFrame.Angles(math.rad(2.636), math.rad(-36.898), math.rad(-0.745)),
  1243. },
  1244. ["Left Arm"] = {
  1245. CFrame = CFrame.new(-0.205, 0.068, -0.558) * CFrame.Angles(math.rad(51.795), math.rad(-15.584), math.rad(-44.175)),
  1246. },
  1247. ["Head"] = {
  1248. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(1.948), math.rad(-2.177), math.rad(8.709)),
  1249. },
  1250. ["Right Arm"] = {
  1251. CFrame = CFrame.new(0.196, -0.215, -0.275) * CFrame.Angles(math.rad(6.474), math.rad(40.565), math.rad(64.515)),
  1252. },
  1253. },
  1254. },
  1255. },
  1256. [2.15] = {
  1257. ["HumanoidRootPart"] = {
  1258. ["Torso"] = {
  1259. CFrame = CFrame.new(-0.319, -0.001, -0.463) * CFrame.Angles(math.rad(17.418), math.rad(-1.948), math.rad(-9.282)),
  1260. ["Left Leg"] = {
  1261. CFrame = CFrame.new(0.212, 0.401, -0.254) * CFrame.Angles(math.rad(-9.74), math.rad(54.488), math.rad(-17.418)),
  1262. },
  1263. ["Right Leg"] = {
  1264. CFrame = CFrame.new(0.493, 0.553, 0.116) * CFrame.Angles(math.rad(4.412), math.rad(-28.648), math.rad(2.521)),
  1265. },
  1266. ["Left Arm"] = {
  1267. CFrame = CFrame.new(-0.05, -0.078, -0.486) * CFrame.Angles(math.rad(77.578), math.rad(-54.775), math.rad(-52.54)),
  1268. },
  1269. ["Head"] = {
  1270. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-5.157), math.rad(1.375), math.rad(12.261)),
  1271. },
  1272. ["Right Arm"] = {
  1273. CFrame = CFrame.new(0.38, -0.627, -0.243) * CFrame.Angles(math.rad(-11.459), math.rad(44.863), math.rad(155.443)),
  1274. },
  1275. },
  1276. },
  1277. },
  1278. [2.2] = {
  1279. ["HumanoidRootPart"] = {
  1280. ["Torso"] = {
  1281. CFrame = CFrame.new(-0.331, -0.001, -0.424) * CFrame.Angles(math.rad(17.418), math.rad(-2.235), math.rad(-9.969)),
  1282. ["Left Leg"] = {
  1283. CFrame = CFrame.new(0.286, 0.291, -0.37) * CFrame.Angles(math.rad(-10.199), math.rad(55.29), math.rad(-21.772)),
  1284. },
  1285. ["Right Leg"] = {
  1286. CFrame = CFrame.new(0.493, 0.517, 0.121) * CFrame.Angles(math.rad(4.641), math.rad(-27.502), math.rad(3.552)),
  1287. },
  1288. ["Left Arm"] = {
  1289. CFrame = CFrame.new(-0.548, -0.286, -0.426) * CFrame.Angles(math.rad(-61.192), math.rad(-63.484), math.rad(176.471)),
  1290. },
  1291. ["Head"] = {
  1292. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-9.397), math.rad(1.662), math.rad(12.892)),
  1293. },
  1294. ["Right Arm"] = {
  1295. CFrame = CFrame.new(0.289, -0.321, -0.152) * CFrame.Angles(math.rad(-14.897), math.rad(43.831), math.rad(155.501)),
  1296. },
  1297. },
  1298. },
  1299. },
  1300. [2.25] = {
  1301. ["HumanoidRootPart"] = {
  1302. ["Torso"] = {
  1303. CFrame = CFrame.new(-0.306, 0.07, -0.419) * CFrame.Angles(math.rad(11.173), math.rad(-0.917), math.rad(-7.964)),
  1304. ["Left Leg"] = {
  1305. CFrame = CFrame.new(0.15, 0.412, -0.229) * CFrame.Angles(math.rad(-18.163), math.rad(50.993), math.rad(-6.417)),
  1306. },
  1307. ["Right Leg"] = {
  1308. CFrame = CFrame.new(0.525, 0.481, 0.095) * CFrame.Angles(math.rad(-0.401), math.rad(-30.596), math.rad(-6.073)),
  1309. },
  1310. ["Left Arm"] = {
  1311. CFrame = CFrame.new(-0.783, -0.207, -0.39) * CFrame.Angles(math.rad(-70.818), math.rad(-36.841), math.rad(170.283)),
  1312. },
  1313. ["Head"] = {
  1314. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-17.246), math.rad(-0.172), math.rad(10.886)),
  1315. },
  1316. ["Right Arm"] = {
  1317. CFrame = CFrame.new(0.168, -0.174, -0.059) * CFrame.Angles(math.rad(-18.277), math.rad(42.628), math.rad(149.771)),
  1318. },
  1319. },
  1320. },
  1321. },
  1322. [2.3] = {
  1323. ["HumanoidRootPart"] = {
  1324. ["Torso"] = {
  1325. CFrame = CFrame.new(-0.277, 0.12, -0.442) * CFrame.Angles(math.rad(6.875), math.rad(0.115), math.rad(-5.844)),
  1326. ["Left Leg"] = {
  1327. CFrame = CFrame.new(0.01, 0.502, -0.105) * CFrame.Angles(math.rad(-22.002), math.rad(47.04), math.rad(3.61)),
  1328. },
  1329. ["Right Leg"] = {
  1330. CFrame = CFrame.new(0.537, 0.469, 0.074) * CFrame.Angles(math.rad(-4.584), math.rad(-33.232), math.rad(-13.465)),
  1331. },
  1332. ["Left Arm"] = {
  1333. CFrame = CFrame.new(-0.765, -0.328, -0.387) * CFrame.Angles(math.rad(-68.125), math.rad(-44.462), math.rad(166.502)),
  1334. },
  1335. ["Head"] = {
  1336. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.542), math.rad(0.344), math.rad(8.824)),
  1337. },
  1338. ["Right Arm"] = {
  1339. CFrame = CFrame.new(0.208, -0.24, -0.169) * CFrame.Angles(math.rad(-4.87), math.rad(53.285), math.rad(149.542)),
  1340. },
  1341. },
  1342. },
  1343. },
  1344. [2.35] = {
  1345. ["HumanoidRootPart"] = {
  1346. ["Torso"] = {
  1347. CFrame = CFrame.new(-0.185, 0.111, -0.607) * CFrame.Angles(math.rad(7.735), math.rad(1.948), math.rad(-1.318)),
  1348. ["Left Leg"] = {
  1349. CFrame = CFrame.new(-0.2, 0.738, 0.114) * CFrame.Angles(math.rad(-17.189), math.rad(42.8), math.rad(7.162)),
  1350. },
  1351. ["Right Leg"] = {
  1352. CFrame = CFrame.new(0.468, 0.621, 0.054) * CFrame.Angles(math.rad(-6.646), math.rad(-40.623), math.rad(-15.986)),
  1353. },
  1354. ["Left Arm"] = {
  1355. CFrame = CFrame.new(0.234, -0.082, -0.582) * CFrame.Angles(math.rad(66.979), math.rad(-23.892), math.rad(-68.698)),
  1356. },
  1357. ["Head"] = {
  1358. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-9.74), math.rad(-0.859), math.rad(4.526)),
  1359. },
  1360. ["Right Arm"] = {
  1361. CFrame = CFrame.new(0.162, -0.732, -0.132) * CFrame.Angles(math.rad(-15.986), math.rad(40.966), math.rad(120.951)),
  1362. },
  1363. },
  1364. },
  1365. },
  1366. [2.4] = {
  1367. ["HumanoidRootPart"] = {
  1368. ["Torso"] = {
  1369. CFrame = CFrame.new(-0.117, 0.052, -0.729) * CFrame.Angles(math.rad(12.949), math.rad(2.75), math.rad(0.229)),
  1370. ["Left Leg"] = {
  1371. CFrame = CFrame.new(-0.184, 0.877, 0.187) * CFrame.Angles(math.rad(-8.938), math.rad(41.597), math.rad(0.057)),
  1372. },
  1373. ["Right Leg"] = {
  1374. CFrame = CFrame.new(0.328, 0.767, 0.031) * CFrame.Angles(math.rad(-2.521), math.rad(-45.378), math.rad(-7.792)),
  1375. },
  1376. ["Left Arm"] = {
  1377. CFrame = CFrame.new(-0.195, -0.042, -0.574) * CFrame.Angles(math.rad(42.284), math.rad(-8.537), math.rad(-47.097)),
  1378. },
  1379. ["Head"] = {
  1380. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-8.766), math.rad(-1.146), math.rad(2.865)),
  1381. },
  1382. ["Right Arm"] = {
  1383. CFrame = CFrame.new(0.16, -0.171, -0.371) * CFrame.Angles(math.rad(4.641), math.rad(37.3), math.rad(54.145)),
  1384. },
  1385. },
  1386. },
  1387. },
  1388. [2.45] = {
  1389. ["HumanoidRootPart"] = {
  1390. ["Torso"] = {
  1391. CFrame = CFrame.new(0.054, 0.025, -0.763) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1392. ["Left Leg"] = {
  1393. CFrame = CFrame.new(-0.262, 0.89, 0.307) * CFrame.Angles(math.rad(-0.229), math.rad(35.18), math.rad(-1.432)),
  1394. },
  1395. ["Right Leg"] = {
  1396. CFrame = CFrame.new(0.181, 0.808, 0.031) * CFrame.Angles(math.rad(-0.974), math.rad(-49.217), math.rad(0.344)),
  1397. },
  1398. ["Left Arm"] = {
  1399. CFrame = CFrame.new(-0.378, 0.061, -0.345) * CFrame.Angles(math.rad(34.148), math.rad(-7.334), math.rad(-33.976)),
  1400. },
  1401. ["Head"] = {
  1402. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1403. },
  1404. ["Right Arm"] = {
  1405. CFrame = CFrame.new(0.175, -0.092, -0.604) * CFrame.Angles(math.rad(24.58), math.rad(28.19), math.rad(42.8)),
  1406. },
  1407. },
  1408. },
  1409. },
  1410. [2.5] = {
  1411. ["HumanoidRootPart"] = {
  1412. ["Torso"] = {
  1413. CFrame = CFrame.new(0.145, 0.033, -0.7) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1414. ["Left Leg"] = {
  1415. CFrame = CFrame.new(-0.321, 0.802, 0.342) * CFrame.Angles(math.rad(2.922), math.rad(31.685), math.rad(-1.031)),
  1416. },
  1417. ["Right Leg"] = {
  1418. CFrame = CFrame.new(0.21, 0.735, 0.179) * CFrame.Angles(math.rad(0.745), math.rad(-47.097), math.rad(0.688)),
  1419. },
  1420. ["Left Arm"] = {
  1421. CFrame = CFrame.new(0.042, 0.034, -0.09) * CFrame.Angles(math.rad(49.332), math.rad(-11.516), math.rad(-51.623)),
  1422. },
  1423. ["Head"] = {
  1424. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1425. },
  1426. ["Right Arm"] = {
  1427. CFrame = CFrame.new(0.139, -0.112, -0.693) * CFrame.Angles(math.rad(26.986), math.rad(40.795), math.rad(50.821)),
  1428. },
  1429. },
  1430. },
  1431. },
  1432. [2.55] = {
  1433. ["HumanoidRootPart"] = {
  1434. ["Torso"] = {
  1435. CFrame = CFrame.new(0.241, 0.046, -0.53) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1436. ["Left Leg"] = {
  1437. CFrame = CFrame.new(-0.333, 0.606, 0.326) * CFrame.Angles(math.rad(6.016), math.rad(28.304), math.rad(-3.552)),
  1438. },
  1439. ["Right Leg"] = {
  1440. CFrame = CFrame.new(0.243, 0.543, 0.363) * CFrame.Angles(math.rad(4.412), math.rad(-42.8), math.rad(2.807)),
  1441. },
  1442. ["Left Arm"] = {
  1443. CFrame = CFrame.new(0.257, 0.034, 0.504) * CFrame.Angles(math.rad(80.386), math.rad(-45.951), math.rad(-49.217)),
  1444. },
  1445. ["Head"] = {
  1446. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1447. },
  1448. ["Right Arm"] = {
  1449. CFrame = CFrame.new(0.162, -0.348, -0.763) * CFrame.Angles(math.rad(-44.519), math.rad(41.196), math.rad(147.479)),
  1450. },
  1451. },
  1452. },
  1453. },
  1454. [2.6] = {
  1455. ["HumanoidRootPart"] = {
  1456. ["Torso"] = {
  1457. CFrame = CFrame.new(0.168, 0.045, -0.457) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1458. ["Left Leg"] = {
  1459. CFrame = CFrame.new(-0.262, 0.557, 0.279) * CFrame.Angles(math.rad(3.782), math.rad(29.851), math.rad(-6.532)),
  1460. },
  1461. ["Right Leg"] = {
  1462. CFrame = CFrame.new(0.253, 0.459, 0.342) * CFrame.Angles(math.rad(6.36), math.rad(-40.852), math.rad(3.724)),
  1463. },
  1464. ["Left Arm"] = {
  1465. CFrame = CFrame.new(-0.525, -0.439, 0.338) * CFrame.Angles(math.rad(-61.65), math.rad(-44.347), math.rad(174.236)),
  1466. },
  1467. ["Head"] = {
  1468. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1469. },
  1470. ["Right Arm"] = {
  1471. CFrame = CFrame.new(0.303, -0.393, -0.718) * CFrame.Angles(math.rad(-38.388), math.rad(22.689), math.rad(154.183)),
  1472. },
  1473. },
  1474. },
  1475. },
  1476. [2.65] = {
  1477. ["HumanoidRootPart"] = {
  1478. ["Torso"] = {
  1479. CFrame = CFrame.new(-0.107, 0.045, -0.388) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1480. ["Left Leg"] = {
  1481. CFrame = CFrame.new(-0.056, 0.497, 0.153) * CFrame.Angles(math.rad(-3.323), math.rad(35.867), math.rad(-14.267)),
  1482. },
  1483. ["Right Leg"] = {
  1484. CFrame = CFrame.new(0.325, 0.333, 0.301) * CFrame.Angles(math.rad(12.605), math.rad(-36.154), math.rad(2.75)),
  1485. },
  1486. ["Left Arm"] = {
  1487. CFrame = CFrame.new(-0.706, -0.501, -0.681) * CFrame.Angles(math.rad(-40.852), math.rad(-4.412), math.rad(-169.481)),
  1488. },
  1489. ["Head"] = {
  1490. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1491. },
  1492. ["Right Arm"] = {
  1493. CFrame = CFrame.new(0.526, -0.414, -0.35) * CFrame.Angles(math.rad(-19.251), math.rad(7.105), math.rad(158.48)),
  1494. },
  1495. },
  1496. },
  1497. },
  1498. [2.7] = {
  1499. ["HumanoidRootPart"] = {
  1500. ["Torso"] = {
  1501. CFrame = CFrame.new(-0.169, 0.043, -0.396) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1502. ["Left Leg"] = {
  1503. CFrame = CFrame.new(-0.018, 0.496, 0.127) * CFrame.Angles(math.rad(-4.87), math.rad(37.414), math.rad(-15.584)),
  1504. },
  1505. ["Right Leg"] = {
  1506. CFrame = CFrame.new(0.339, 0.337, 0.265) * CFrame.Angles(math.rad(13.063), math.rad(-35.867), math.rad(2.177)),
  1507. },
  1508. ["Left Arm"] = {
  1509. CFrame = CFrame.new(-1.064, -0.51, -0.855) * CFrame.Angles(math.rad(-37.128), math.rad(-4.011), math.rad(176.528)),
  1510. },
  1511. ["Head"] = {
  1512. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1513. },
  1514. ["Right Arm"] = {
  1515. CFrame = CFrame.new(0.568, -0.49, -0.15) * CFrame.Angles(math.rad(-26.012), math.rad(7.907), math.rad(162.376)),
  1516. },
  1517. },
  1518. },
  1519. },
  1520. [2.75] = {
  1521. ["HumanoidRootPart"] = {
  1522. ["Torso"] = {
  1523. CFrame = CFrame.new(-0.226, 0.038, -0.464) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1524. ["Left Leg"] = {
  1525. CFrame = CFrame.new(-0.019, 0.57, 0.125) * CFrame.Angles(math.rad(-6.532), math.rad(39.591), math.rad(-14.439)),
  1526. },
  1527. ["Right Leg"] = {
  1528. CFrame = CFrame.new(0.358, 0.42, 0.194) * CFrame.Angles(math.rad(11.459), math.rad(-37.013), math.rad(0.229)),
  1529. },
  1530. ["Left Arm"] = {
  1531. CFrame = CFrame.new(-1.359, -0.509, -0.741) * CFrame.Angles(math.rad(-51.337), math.rad(-13.407), math.rad(160.944)),
  1532. },
  1533. ["Head"] = {
  1534. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1535. },
  1536. ["Right Arm"] = {
  1537. CFrame = CFrame.new(0.558, -0.511, 0.196) * CFrame.Angles(math.rad(-37.643), math.rad(12.319), math.rad(163.579)),
  1538. },
  1539. },
  1540. },
  1541. },
  1542. [2.8] = {
  1543. ["HumanoidRootPart"] = {
  1544. ["Torso"] = {
  1545. CFrame = CFrame.new(-0.234, 0.035, -0.523) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1546. ["Left Leg"] = {
  1547. CFrame = CFrame.new(-0.04, 0.641, 0.139) * CFrame.Angles(math.rad(-6.99), math.rad(40.565), math.rad(-12.605)),
  1548. },
  1549. ["Right Leg"] = {
  1550. CFrame = CFrame.new(0.363, 0.491, 0.163) * CFrame.Angles(math.rad(9.912), math.rad(-38.216), math.rad(-1.089)),
  1551. },
  1552. ["Left Arm"] = {
  1553. CFrame = CFrame.new(-1.139, -0.495, -0.5) * CFrame.Angles(math.rad(-67.838), math.rad(-31.398), math.rad(165.069)),
  1554. },
  1555. ["Head"] = {
  1556. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1557. },
  1558. ["Right Arm"] = {
  1559. CFrame = CFrame.new(0.499, -0.412, 0.298) * CFrame.Angles(math.rad(-43.258), math.rad(21.944), math.rad(158.423)),
  1560. },
  1561. },
  1562. },
  1563. },
  1564. [2.85] = {
  1565. ["HumanoidRootPart"] = {
  1566. ["Torso"] = {
  1567. CFrame = CFrame.new(-0.205, 0.026, -0.684) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1568. ["Left Leg"] = {
  1569. CFrame = CFrame.new(-0.089, 0.825, 0.178) * CFrame.Angles(math.rad(-6.99), math.rad(42.112), math.rad(-8.021)),
  1570. },
  1571. ["Right Leg"] = {
  1572. CFrame = CFrame.new(0.338, 0.684, 0.102) * CFrame.Angles(math.rad(5.787), math.rad(-41.998), math.rad(-3.38)),
  1573. },
  1574. ["Left Arm"] = {
  1575. CFrame = CFrame.new(-0.158, -0.097, -0.497) * CFrame.Angles(math.rad(63.255), math.rad(-31.685), math.rad(-48.988)),
  1576. },
  1577. ["Head"] = {
  1578. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1579. },
  1580. ["Right Arm"] = {
  1581. CFrame = CFrame.new(0.238, -0.25, 0.111) * CFrame.Angles(math.rad(21.028), math.rad(46.811), math.rad(70.417)),
  1582. },
  1583. },
  1584. },
  1585. },
  1586. [2.9] = {
  1587. ["HumanoidRootPart"] = {
  1588. ["Torso"] = {
  1589. CFrame = CFrame.new(-0.131, 0.023, -0.757) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1590. ["Left Leg"] = {
  1591. CFrame = CFrame.new(-0.133, 0.905, 0.211) * CFrame.Angles(math.rad(-5.5), math.rad(41.196), math.rad(-5.271)),
  1592. },
  1593. ["Right Leg"] = {
  1594. CFrame = CFrame.new(0.276, 0.785, 0.047) * CFrame.Angles(math.rad(2.406), math.rad(-45.436), math.rad(-2.865)),
  1595. },
  1596. ["Left Arm"] = {
  1597. CFrame = CFrame.new(-0.426, 0.023, -0.516) * CFrame.Angles(math.rad(40.852), math.rad(-12.261), math.rad(-35.294)),
  1598. },
  1599. ["Head"] = {
  1600. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1601. },
  1602. ["Right Arm"] = {
  1603. CFrame = CFrame.new(0.236, -0.104, -0.282) * CFrame.Angles(math.rad(23.606), math.rad(29.049), math.rad(45.206)),
  1604. },
  1605. },
  1606. },
  1607. },
  1608. [2.95] = {
  1609. ["HumanoidRootPart"] = {
  1610. ["Torso"] = {
  1611. CFrame = CFrame.new(0.055, 0.024, -0.772) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1612. ["Left Leg"] = {
  1613. CFrame = CFrame.new(-0.252, 0.901, 0.286) * CFrame.Angles(math.rad(-0.688), math.rad(35.695), math.rad(-1.547)),
  1614. },
  1615. ["Right Leg"] = {
  1616. CFrame = CFrame.new(0.144, 0.821, -0.063) * CFrame.Angles(math.rad(-2.636), math.rad(-50.993), math.rad(1.547)),
  1617. },
  1618. ["Left Arm"] = {
  1619. CFrame = CFrame.new(-0.356, 0.101, -0.44) * CFrame.Angles(math.rad(35.122), math.rad(-7.678), math.rad(-33.403)),
  1620. },
  1621. ["Head"] = {
  1622. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1623. },
  1624. ["Right Arm"] = {
  1625. CFrame = CFrame.new(0.174, -0.056, -0.405) * CFrame.Angles(math.rad(22.575), math.rad(25.439), math.rad(42.342)),
  1626. },
  1627. },
  1628. },
  1629. },
  1630. [3] = {
  1631. ["HumanoidRootPart"] = {
  1632. ["Torso"] = {
  1633. CFrame = CFrame.new(0.124, 0.029, -0.734) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1634. ["Left Leg"] = {
  1635. CFrame = CFrame.new(-0.297, 0.846, 0.309) * CFrame.Angles(math.rad(1.49), math.rad(33.232), math.rad(-1.031)),
  1636. },
  1637. ["Right Leg"] = {
  1638. CFrame = CFrame.new(0.1, 0.776, -0.106) * CFrame.Angles(math.rad(-3.782), math.rad(-52.139), math.rad(4.297)),
  1639. },
  1640. ["Left Arm"] = {
  1641. CFrame = CFrame.new(-0.31, 0.252, -0.302) * CFrame.Angles(math.rad(42.628), math.rad(-11.688), math.rad(-31.112)),
  1642. },
  1643. ["Head"] = {
  1644. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1645. },
  1646. ["Right Arm"] = {
  1647. CFrame = CFrame.new(0.15, -0.017, -0.23) * CFrame.Angles(math.rad(24.58), math.rad(30.882), math.rad(45.722)),
  1648. },
  1649. },
  1650. },
  1651. },
  1652. [3.05] = {
  1653. ["HumanoidRootPart"] = {
  1654. ["Torso"] = {
  1655. CFrame = CFrame.new(0.138, 0.031, -0.656) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1656. ["Left Leg"] = {
  1657. CFrame = CFrame.new(-0.301, 0.761, 0.299) * CFrame.Angles(math.rad(1.948), math.rad(32.258), math.rad(-2.12)),
  1658. },
  1659. ["Right Leg"] = {
  1660. CFrame = CFrame.new(0.091, 0.694, -0.13) * CFrame.Angles(math.rad(-3.667), math.rad(-51.222), math.rad(6.131)),
  1661. },
  1662. ["Left Arm"] = {
  1663. CFrame = CFrame.new(-0.087, 0.184, -0.081) * CFrame.Angles(math.rad(64.286), math.rad(-23.835), math.rad(-37.128)),
  1664. },
  1665. ["Head"] = {
  1666. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1667. },
  1668. ["Right Arm"] = {
  1669. CFrame = CFrame.new(0.129, -0.181, -0.054) * CFrame.Angles(math.rad(11.287), math.rad(53.572), math.rad(76.031)),
  1670. },
  1671. },
  1672. },
  1673. },
  1674. [3.1] = {
  1675. ["HumanoidRootPart"] = {
  1676. ["Torso"] = {
  1677. CFrame = CFrame.new(0.1, 0.031, -0.635) * CFrame.Angles(math.rad(15.756), math.rad(3.151), math.rad(0.802)),
  1678. ["Left Leg"] = {
  1679. CFrame = CFrame.new(-0.272, 0.731, 0.278) * CFrame.Angles(math.rad(0.802), math.rad(33.06), math.rad(-3.438)),
  1680. },
  1681. ["Right Leg"] = {
  1682. CFrame = CFrame.new(0.115, 0.678, -0.114) * CFrame.Angles(math.rad(-2.807), math.rad(-49.962), math.rad(5.443)),
  1683. },
  1684. ["Left Arm"] = {
  1685. CFrame = CFrame.new(0.079, -0.213, -0.026) * CFrame.Angles(math.rad(77.808), math.rad(-40.164), math.rad(-45.894)),
  1686. },
  1687. ["Head"] = {
  1688. CFrame = CFrame.new(-0.03, -0.002, -0.008) * CFrame.Angles(math.rad(-4.469), math.rad(-1.031), math.rad(2.292)),
  1689. },
  1690. ["Right Arm"] = {
  1691. CFrame = CFrame.new(0.333, -0.805, -0.045) * CFrame.Angles(math.rad(-36.039), math.rad(47.441), math.rad(145.932)),
  1692. },
  1693. },
  1694. },
  1695. },
  1696. [3.15] = {
  1697. ["HumanoidRootPart"] = {
  1698. ["Torso"] = {
  1699. CFrame = CFrame.new(-0.037, 0.043, -0.632) * CFrame.Angles(math.rad(16.558), math.rad(3.037), math.rad(0.229)),
  1700. ["Left Leg"] = {
  1701. CFrame = CFrame.new(-0.147, 0.681, 0.215) * CFrame.Angles(math.rad(-1.432), math.rad(36.44), math.rad(-9.626)),
  1702. },
  1703. ["Right Leg"] = {
  1704. CFrame = CFrame.new(0.19, 0.679, -0.047) * CFrame.Angles(math.rad(2.292), math.rad(-45.894), math.rad(4.87)),
  1705. },
  1706. ["Left Arm"] = {
  1707. CFrame = CFrame.new(-0.156, -0.714, 0.007) * CFrame.Angles(math.rad(24.293), math.rad(-81.303), math.rad(-102.33)),
  1708. },
  1709. ["Head"] = {
  1710. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-4.985), math.rad(0.115), math.rad(2.75)),
  1711. },
  1712. ["Right Arm"] = {
  1713. CFrame = CFrame.new(0.475, -1.005, -0.041) * CFrame.Angles(math.rad(-46.066), math.rad(17.361), math.rad(162.892)),
  1714. },
  1715. },
  1716. },
  1717. },
  1718. [3.2] = {
  1719. ["HumanoidRootPart"] = {
  1720. ["Torso"] = {
  1721. CFrame = CFrame.new(-0.122, 0.074, -0.649) * CFrame.Angles(math.rad(18.507), math.rad(2.807), math.rad(-0.974)),
  1722. ["Left Leg"] = {
  1723. CFrame = CFrame.new(-0.025, 0.636, 0.174) * CFrame.Angles(math.rad(0.229), math.rad(39.018), math.rad(-17.819)),
  1724. },
  1725. ["Right Leg"] = {
  1726. CFrame = CFrame.new(0.208, 0.686, -0.02) * CFrame.Angles(math.rad(8.136), math.rad(-41.826), math.rad(9.454)),
  1727. },
  1728. ["Left Arm"] = {
  1729. CFrame = CFrame.new(-0.29, -0.832, -0.016) * CFrame.Angles(math.rad(-46.983), math.rad(-76.318), math.rad(-176.07)),
  1730. },
  1731. ["Head"] = {
  1732. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-6.36), math.rad(2.865), math.rad(3.953)),
  1733. },
  1734. ["Right Arm"] = {
  1735. CFrame = CFrame.new(0.516, -1.05, -0.044) * CFrame.Angles(math.rad(-44.92), math.rad(12.777), math.rad(166.1)),
  1736. },
  1737. },
  1738. },
  1739. },
  1740. [3.25] = {
  1741. ["HumanoidRootPart"] = {
  1742. ["Torso"] = {
  1743. CFrame = CFrame.new(-0.263, 0.168, -0.72) * CFrame.Angles(math.rad(22.746), math.rad(1.719), math.rad(-3.552)),
  1744. ["Left Leg"] = {
  1745. CFrame = CFrame.new(0.188, 0.511, 0.094) * CFrame.Angles(math.rad(7.162), math.rad(42.685), math.rad(-36.612)),
  1746. },
  1747. ["Right Leg"] = {
  1748. CFrame = CFrame.new(0.195, 0.717, 0) * CFrame.Angles(math.rad(17.361), math.rad(-32.372), math.rad(20.111)),
  1749. },
  1750. ["Left Arm"] = {
  1751. CFrame = CFrame.new(-0.333, -0.912, -0.097) * CFrame.Angles(math.rad(-53.342), math.rad(-71.849), math.rad(170.57)),
  1752. },
  1753. ["Head"] = {
  1754. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.943), math.rad(8.766), math.rad(6.933)),
  1755. },
  1756. ["Right Arm"] = {
  1757. CFrame = CFrame.new(0.545, -1.076, -0.065) * CFrame.Angles(math.rad(-43.086), math.rad(8.938), math.rad(168.793)),
  1758. },
  1759. },
  1760. },
  1761. },
  1762. [3.3] = {
  1763. ["HumanoidRootPart"] = {
  1764. ["Torso"] = {
  1765. CFrame = CFrame.new(-0.291, 0.216, -0.773) * CFrame.Angles(math.rad(23.606), math.rad(1.089), math.rad(-3.953)),
  1766. ["Left Leg"] = {
  1767. CFrame = CFrame.new(0.225, 0.506, 0.091) * CFrame.Angles(math.rad(10.199), math.rad(42.8), math.rad(-41.253)),
  1768. },
  1769. ["Right Leg"] = {
  1770. CFrame = CFrame.new(0.165, 0.757, -0.003) * CFrame.Angles(math.rad(18.908), math.rad(-29.966), math.rad(23.549)),
  1771. },
  1772. ["Left Arm"] = {
  1773. CFrame = CFrame.new(-0.21, -0.861, -0.137) * CFrame.Angles(math.rad(-33.518), math.rad(-76.203), math.rad(-171.486)),
  1774. },
  1775. ["Head"] = {
  1776. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-13.636), math.rad(9.74), math.rad(7.735)),
  1777. },
  1778. ["Right Arm"] = {
  1779. CFrame = CFrame.new(0.548, -1.071, -0.087) * CFrame.Angles(math.rad(-41.998), math.rad(8.251), math.rad(169.08)),
  1780. },
  1781. },
  1782. },
  1783. },
  1784. [3.35] = {
  1785. ["HumanoidRootPart"] = {
  1786. ["Torso"] = {
  1787. CFrame = CFrame.new(-0.234, 0.263, -0.912) * CFrame.Angles(math.rad(23.663), math.rad(-1.089), math.rad(3.094)),
  1788. ["Left Leg"] = {
  1789. CFrame = CFrame.new(0.165, 0.548, 0.214) * CFrame.Angles(math.rad(13.808), math.rad(35.065), math.rad(-42.915)),
  1790. },
  1791. ["Right Leg"] = {
  1792. CFrame = CFrame.new(-0.041, 0.86, 0.194) * CFrame.Angles(math.rad(21.429), math.rad(-31.112), math.rad(28.992)),
  1793. },
  1794. ["Left Arm"] = {
  1795. CFrame = CFrame.new(0.113, -0.341, -0.134) * CFrame.Angles(math.rad(45.837), math.rad(-69.156), math.rad(-81.876)),
  1796. },
  1797. ["Head"] = {
  1798. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-17.934), math.rad(0.172), math.rad(6.131)),
  1799. },
  1800. ["Right Arm"] = {
  1801. CFrame = CFrame.new(0.056, -0.816, -0.116) * CFrame.Angles(math.rad(-6.303), math.rad(4.068), math.rad(141.807)),
  1802. },
  1803. },
  1804. },
  1805. },
  1806. [3.4] = {
  1807. ["HumanoidRootPart"] = {
  1808. ["Torso"] = {
  1809. CFrame = CFrame.new(-0.112, 0.269, -0.981) * CFrame.Angles(math.rad(23.549), math.rad(-1.948), math.rad(9.225)),
  1810. ["Left Leg"] = {
  1811. CFrame = CFrame.new(0.066, 0.571, 0.321) * CFrame.Angles(math.rad(15.069), math.rad(27.044), math.rad(-41.425)),
  1812. },
  1813. ["Right Leg"] = {
  1814. CFrame = CFrame.new(-0.223, 0.923, 0.355) * CFrame.Angles(math.rad(22.746), math.rad(-34.549), math.rad(31.799)),
  1815. },
  1816. ["Left Arm"] = {
  1817. CFrame = CFrame.new(0.083, 0.222, -0.027) * CFrame.Angles(math.rad(46.581), math.rad(-64.229), math.rad(-58.843)),
  1818. },
  1819. ["Head"] = {
  1820. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-19.824), math.rad(-8.594), math.rad(4.125)),
  1821. },
  1822. ["Right Arm"] = {
  1823. CFrame = CFrame.new(-0.038, -0.628, -0.02) * CFrame.Angles(math.rad(11.345), math.rad(-14.954), math.rad(126.967)),
  1824. },
  1825. },
  1826. },
  1827. },
  1828. [3.45] = {
  1829. ["HumanoidRootPart"] = {
  1830. ["Torso"] = {
  1831. CFrame = CFrame.new(0.301, 0.292, -1.067) * CFrame.Angles(math.rad(21.944), math.rad(-2.12), math.rad(19.079)),
  1832. ["Left Leg"] = {
  1833. CFrame = CFrame.new(-0.266, 0.643, 0.523) * CFrame.Angles(math.rad(18.105), math.rad(8.193), math.rad(-31.914)),
  1834. },
  1835. ["Right Leg"] = {
  1836. CFrame = CFrame.new(-0.597, 1.062, 0.488) * CFrame.Angles(math.rad(23.778), math.rad(-50.363), math.rad(37.586)),
  1837. },
  1838. ["Left Arm"] = {
  1839. CFrame = CFrame.new(0.199, 0.683, 0.198) * CFrame.Angles(math.rad(43.946), math.rad(-63.14), math.rad(-54.087)),
  1840. },
  1841. ["Head"] = {
  1842. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-23.147), math.rad(-23.835), math.rad(-0.229)),
  1843. },
  1844. ["Right Arm"] = {
  1845. CFrame = CFrame.new(-0.323, -0.753, 0.195) * CFrame.Angles(math.rad(-53.801), math.rad(-19.251), math.rad(33.289)),
  1846. },
  1847. },
  1848. },
  1849. },
  1850. [3.5] = {
  1851. ["HumanoidRootPart"] = {
  1852. ["Torso"] = {
  1853. CFrame = CFrame.new(0.449, 0.298, -1.079) * CFrame.Angles(math.rad(21.429), math.rad(-2.063), math.rad(20.684)),
  1854. ["Left Leg"] = {
  1855. CFrame = CFrame.new(-0.43, 0.651, 0.589) * CFrame.Angles(math.rad(20.626), math.rad(1.948), math.rad(-26.585)),
  1856. },
  1857. ["Right Leg"] = {
  1858. CFrame = CFrame.new(-0.68, 1.084, 0.439) * CFrame.Angles(math.rad(24.351), math.rad(-57.181), math.rad(41.368)),
  1859. },
  1860. ["Left Arm"] = {
  1861. CFrame = CFrame.new(0.272, 0.806, 0.291) * CFrame.Angles(math.rad(30.08), math.rad(-67.036), math.rad(-68.182)),
  1862. },
  1863. ["Head"] = {
  1864. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-23.892), math.rad(-26.413), math.rad(-1.089)),
  1865. },
  1866. ["Right Arm"] = {
  1867. CFrame = CFrame.new(-0.09, -0.412, 0.196) * CFrame.Angles(math.rad(-44.118), math.rad(12.376), math.rad(-7.334)),
  1868. },
  1869. },
  1870. },
  1871. },
  1872. [3.55] = {
  1873. ["HumanoidRootPart"] = {
  1874. ["Torso"] = {
  1875. CFrame = CFrame.new(0.636, 0.292, -0.786) * CFrame.Angles(math.rad(22.231), math.rad(8.308), math.rad(18.392)),
  1876. ["Left Leg"] = {
  1877. CFrame = CFrame.new(-0.602, 0.697, 0.565) * CFrame.Angles(math.rad(13.006), math.rad(0.63), math.rad(-25.955)),
  1878. },
  1879. ["Right Leg"] = {
  1880. CFrame = CFrame.new(-0.459, 0.565, 0.725) * CFrame.Angles(math.rad(33.232), math.rad(-53.629), math.rad(38.216)),
  1881. },
  1882. ["Left Arm"] = {
  1883. CFrame = CFrame.new(0.34, 0.873, 0.417) * CFrame.Angles(math.rad(-46.238), math.rad(-55.921), math.rad(-144.5)),
  1884. },
  1885. ["Head"] = {
  1886. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-21.199), math.rad(-15.298), math.rad(14.496)),
  1887. },
  1888. ["Right Arm"] = {
  1889. CFrame = CFrame.new(-0.168, -0.264, 0.208) * CFrame.Angles(math.rad(-41.597), math.rad(13.063), math.rad(-8.709)),
  1890. },
  1891. },
  1892. },
  1893. },
  1894. [3.6] = {
  1895. ["HumanoidRootPart"] = {
  1896. ["Torso"] = {
  1897. CFrame = CFrame.new(0.724, 0.29, -0.596) * CFrame.Angles(math.rad(23.033), math.rad(15.47), math.rad(16.616)),
  1898. ["Left Leg"] = {
  1899. CFrame = CFrame.new(-0.607, 0.715, 0.522) * CFrame.Angles(math.rad(6.073), math.rad(2.464), math.rad(-29.565)),
  1900. },
  1901. ["Right Leg"] = {
  1902. CFrame = CFrame.new(-0.401, 0.136, 0.591) * CFrame.Angles(math.rad(39.821), math.rad(-49.79), math.rad(44.805)),
  1903. },
  1904. ["Left Arm"] = {
  1905. CFrame = CFrame.new(0.303, 0.872, 0.446) * CFrame.Angles(math.rad(-56.551), math.rad(-37.185), math.rad(-156.016)),
  1906. },
  1907. ["Head"] = {
  1908. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-21.199), math.rad(-7.391), math.rad(24.694)),
  1909. },
  1910. ["Right Arm"] = {
  1911. CFrame = CFrame.new(-0.205, -0.249, 0.22) * CFrame.Angles(math.rad(-43.201), math.rad(11.918), math.rad(-7.162)),
  1912. },
  1913. },
  1914. },
  1915. },
  1916. [3.65] = {
  1917. ["HumanoidRootPart"] = {
  1918. ["Torso"] = {
  1919. CFrame = CFrame.new(0.877, 0.307, -0.505) * CFrame.Angles(math.rad(21.601), math.rad(17.704), math.rad(16.043)),
  1920. ["Left Leg"] = {
  1921. CFrame = CFrame.new(-0.563, 0.611, 0.49) * CFrame.Angles(math.rad(5.386), math.rad(1.776), math.rad(-30.424)),
  1922. },
  1923. ["Right Leg"] = {
  1924. CFrame = CFrame.new(-0.493, -0.102, 0.25) * CFrame.Angles(math.rad(38.617), math.rad(-52.827), math.rad(55.462)),
  1925. },
  1926. ["Left Arm"] = {
  1927. CFrame = CFrame.new(0.21, 0.863, 0.356) * CFrame.Angles(math.rad(-49.504), math.rad(-21.944), math.rad(-156.475)),
  1928. },
  1929. ["Head"] = {
  1930. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-21.715), math.rad(-4.698), math.rad(29.45)),
  1931. },
  1932. ["Right Arm"] = {
  1933. CFrame = CFrame.new(-0.255, -0.247, 0.246) * CFrame.Angles(math.rad(-46.868), math.rad(16.272), math.rad(-9.969)),
  1934. },
  1935. },
  1936. },
  1937. },
  1938. [3.7] = {
  1939. ["HumanoidRootPart"] = {
  1940. ["Torso"] = {
  1941. CFrame = CFrame.new(0.954, 0.337, -0.507) * CFrame.Angles(math.rad(17.991), math.rad(15.928), math.rad(16.673)),
  1942. ["Left Leg"] = {
  1943. CFrame = CFrame.new(-0.473, 0.493, 0.455) * CFrame.Angles(math.rad(7.506), math.rad(1.547), math.rad(-28.992)),
  1944. },
  1945. ["Right Leg"] = {
  1946. CFrame = CFrame.new(-0.513, -0.041, 0.243) * CFrame.Angles(math.rad(31.455), math.rad(-57.869), math.rad(50.306)),
  1947. },
  1948. ["Left Arm"] = {
  1949. CFrame = CFrame.new(0.101, 0.783, 0.164) * CFrame.Angles(math.rad(-40.394), math.rad(-12.605), math.rad(-156.819)),
  1950. },
  1951. ["Head"] = {
  1952. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-22.116), math.rad(-6.417), math.rad(29.221)),
  1953. },
  1954. ["Right Arm"] = {
  1955. CFrame = CFrame.new(-0.293, -0.256, 0.262) * CFrame.Angles(math.rad(-48.644), math.rad(22.231), math.rad(-13.923)),
  1956. },
  1957. },
  1958. },
  1959. },
  1960. [3.75] = {
  1961. ["HumanoidRootPart"] = {
  1962. ["Torso"] = {
  1963. CFrame = CFrame.new(0.847, 0.296, -0.653) * CFrame.Angles(math.rad(16.788), math.rad(14.725), math.rad(13.694)),
  1964. ["Left Leg"] = {
  1965. CFrame = CFrame.new(-0.598, 0.786, 0.435) * CFrame.Angles(math.rad(3.667), math.rad(8.48), math.rad(-17.361)),
  1966. },
  1967. ["Right Leg"] = {
  1968. CFrame = CFrame.new(-0.37, 0.234, 0.592) * CFrame.Angles(math.rad(27.731), math.rad(-55.119), math.rad(33.06)),
  1969. },
  1970. ["Left Arm"] = {
  1971. CFrame = CFrame.new(-0.073, 0.566, -0.086) * CFrame.Angles(math.rad(-23.377), math.rad(-0.229), math.rad(-160.944)),
  1972. },
  1973. ["Head"] = {
  1974. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-23.663), math.rad(-9.11), math.rad(28.762)),
  1975. },
  1976. ["Right Arm"] = {
  1977. CFrame = CFrame.new(-0.375, -0.268, 0.293) * CFrame.Angles(math.rad(-49.504), math.rad(39.706), math.rad(-24.637)),
  1978. },
  1979. },
  1980. },
  1981. },
  1982. [3.8] = {
  1983. ["HumanoidRootPart"] = {
  1984. ["Torso"] = {
  1985. CFrame = CFrame.new(0.54, 0.232, -0.78) * CFrame.Angles(math.rad(18.449), math.rad(14.095), math.rad(6.933)),
  1986. ["Left Leg"] = {
  1987. CFrame = CFrame.new(-0.513, 1.061, 0.433) * CFrame.Angles(math.rad(-5.558), math.rad(23.319), math.rad(-12.834)),
  1988. },
  1989. ["Right Leg"] = {
  1990. CFrame = CFrame.new(-0.122, 0.331, 0.811) * CFrame.Angles(math.rad(31.054), math.rad(-41.425), math.rad(23.147)),
  1991. },
  1992. ["Left Arm"] = {
  1993. CFrame = CFrame.new(-0.111, 0.461, -0.073) * CFrame.Angles(math.rad(-20.97), math.rad(-0.401), math.rad(-159.454)),
  1994. },
  1995. ["Head"] = {
  1996. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-26.356), math.rad(-2.464), math.rad(28.19)),
  1997. },
  1998. ["Right Arm"] = {
  1999. CFrame = CFrame.new(-0.368, -0.299, 0.321) * CFrame.Angles(math.rad(-55.863), math.rad(44.118), math.rad(-21.944)),
  2000. },
  2001. },
  2002. },
  2003. },
  2004. [3.85] = {
  2005. ["HumanoidRootPart"] = {
  2006. ["Torso"] = {
  2007. CFrame = CFrame.new(0.077, 0.18, -0.964) * CFrame.Angles(math.rad(21.371), math.rad(9.912), math.rad(-6.474)),
  2008. ["Left Leg"] = {
  2009. CFrame = CFrame.new(-0.049, 1.125, 0.25) * CFrame.Angles(math.rad(-19.824), math.rad(51.853), math.rad(-12.892)),
  2010. },
  2011. ["Right Leg"] = {
  2012. CFrame = CFrame.new(0.373, 0.479, 0.859) * CFrame.Angles(math.rad(33.461), math.rad(-17.876), math.rad(12.892)),
  2013. },
  2014. ["Left Arm"] = {
  2015. CFrame = CFrame.new(-0.516, -0.165, -0.051) * CFrame.Angles(math.rad(-12.261), math.rad(-18.507), math.rad(-168.507)),
  2016. },
  2017. ["Head"] = {
  2018. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-31.971), math.rad(18.048), math.rad(24.924)),
  2019. },
  2020. ["Right Arm"] = {
  2021. CFrame = CFrame.new(0.33, -0.732, 0.034) * CFrame.Angles(math.rad(17.762), math.rad(-45.894), math.rad(139.573)),
  2022. },
  2023. },
  2024. },
  2025. },
  2026. [3.9] = {
  2027. ["HumanoidRootPart"] = {
  2028. ["Torso"] = {
  2029. CFrame = CFrame.new(-0.005, 0.188, -1.002) * CFrame.Angles(math.rad(21.658), math.rad(4.927), math.rad(-9.912)),
  2030. ["Left Leg"] = {
  2031. CFrame = CFrame.new(0.093, 0.989, 0.188) * CFrame.Angles(math.rad(-18.163), math.rad(57.181), math.rad(-15.355)),
  2032. },
  2033. ["Right Leg"] = {
  2034. CFrame = CFrame.new(0.461, 0.693, 0.799) * CFrame.Angles(math.rad(28.075), math.rad(-14.152), math.rad(12.49)),
  2035. },
  2036. ["Left Arm"] = {
  2037. CFrame = CFrame.new(-0.361, -0.389, -0.076) * CFrame.Angles(math.rad(-0.115), math.rad(-25.21), math.rad(-151.605)),
  2038. },
  2039. ["Head"] = {
  2040. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-26.184), math.rad(15.699), math.rad(20.569)),
  2041. },
  2042. ["Right Arm"] = {
  2043. CFrame = CFrame.new(0.275, -0.701, -0.132) * CFrame.Angles(math.rad(9.74), math.rad(-12.433), math.rad(133.843)),
  2044. },
  2045. },
  2046. },
  2047. },
  2048. [3.95] = {
  2049. ["HumanoidRootPart"] = {
  2050. ["Torso"] = {
  2051. CFrame = CFrame.new(0.483, 0.238, -1.038) * CFrame.Angles(math.rad(21.371), math.rad(-1.833), math.rad(-12.089)),
  2052. ["Left Leg"] = {
  2053. CFrame = CFrame.new(-0.135, 1.013, 0.495) * CFrame.Angles(math.rad(3.782), math.rad(47.269), math.rad(-8.48)),
  2054. },
  2055. ["Right Leg"] = {
  2056. CFrame = CFrame.new(0.08, 1.007, 0.481) * CFrame.Angles(math.rad(11.516), math.rad(-33.002), math.rad(32.143)),
  2057. },
  2058. ["Left Arm"] = {
  2059. CFrame = CFrame.new(-0.176, -0.357, -0.007) * CFrame.Angles(math.rad(12.548), math.rad(-23.663), math.rad(-120.894)),
  2060. },
  2061. ["Head"] = {
  2062. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.772), math.rad(3.094), math.rad(14.897)),
  2063. },
  2064. ["Right Arm"] = {
  2065. CFrame = CFrame.new(0.084, -0.198, -0.166) * CFrame.Angles(math.rad(-7.506), math.rad(23.319), math.rad(106.054)),
  2066. },
  2067. },
  2068. },
  2069. },
  2070. [4] = {
  2071. ["HumanoidRootPart"] = {
  2072. ["Torso"] = {
  2073. CFrame = CFrame.new(0.681, 0.271, -0.964) * CFrame.Angles(math.rad(21.371), math.rad(-1.833), math.rad(-12.089)),
  2074. ["Left Leg"] = {
  2075. CFrame = CFrame.new(-0.229, 0.891, 0.6) * CFrame.Angles(math.rad(12.089), math.rad(41.024), math.rad(-9.454)),
  2076. },
  2077. ["Right Leg"] = {
  2078. CFrame = CFrame.new(0.028, 0.851, 0.424) * CFrame.Angles(math.rad(10.313), math.rad(-37.07), math.rad(40.164)),
  2079. },
  2080. ["Left Arm"] = {
  2081. CFrame = CFrame.new(-0.18, -0.324, 0.045) * CFrame.Angles(math.rad(11.23), math.rad(-25.783), math.rad(-118.831)),
  2082. },
  2083. ["Head"] = {
  2084. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.371), math.rad(0.115), math.rad(13.522)),
  2085. },
  2086. ["Right Arm"] = {
  2087. CFrame = CFrame.new(0.046, -0.21, -0.117) * CFrame.Angles(math.rad(-12.662), math.rad(34.893), math.rad(109.951)),
  2088. },
  2089. },
  2090. },
  2091. },
  2092. [4.05] = {
  2093. ["HumanoidRootPart"] = {
  2094. ["Torso"] = {
  2095. CFrame = CFrame.new(0.645, 0.283, -0.59) * CFrame.Angles(math.rad(21.371), math.rad(-1.375), math.rad(-11.115)),
  2096. ["Left Leg"] = {
  2097. CFrame = CFrame.new(-0.244, 0.479, 0.721) * CFrame.Angles(math.rad(17.017), math.rad(35.753), math.rad(-15.928)),
  2098. },
  2099. ["Right Leg"] = {
  2100. CFrame = CFrame.new(0.113, 0.466, 0.472) * CFrame.Angles(math.rad(9.053), math.rad(-32.143), math.rad(40.795)),
  2101. },
  2102. ["Left Arm"] = {
  2103. CFrame = CFrame.new(-0.187, -0.232, 0.134) * CFrame.Angles(math.rad(5.901), math.rad(-33.06), math.rad(-115.852)),
  2104. },
  2105. ["Head"] = {
  2106. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.141), math.rad(-2.349), math.rad(10.313)),
  2107. },
  2108. ["Right Arm"] = {
  2109. CFrame = CFrame.new(-0.002, -0.19, 0.244) * CFrame.Angles(math.rad(-23.663), math.rad(52.827), math.rad(118.373)),
  2110. },
  2111. },
  2112. },
  2113. },
  2114. [4.1] = {
  2115. ["HumanoidRootPart"] = {
  2116. ["Torso"] = {
  2117. CFrame = CFrame.new(0.488, 0.274, -0.422) * CFrame.Angles(math.rad(21.429), math.rad(-0.516), math.rad(-9.11)),
  2118. ["Left Leg"] = {
  2119. CFrame = CFrame.new(-0.194, 0.334, 0.726) * CFrame.Angles(math.rad(14.381), math.rad(35.065), math.rad(-20.569)),
  2120. },
  2121. ["Right Leg"] = {
  2122. CFrame = CFrame.new(0.121, 0.3, 0.496) * CFrame.Angles(math.rad(11.459), math.rad(-29.164), math.rad(38.789)),
  2123. },
  2124. ["Left Arm"] = {
  2125. CFrame = CFrame.new(-0.191, -0.155, 0.17) * CFrame.Angles(math.rad(0.917), math.rad(-36.784), math.rad(-114.305)),
  2126. },
  2127. ["Head"] = {
  2128. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.141), math.rad(-2.636), math.rad(9.11)),
  2129. },
  2130. ["Right Arm"] = {
  2131. CFrame = CFrame.new(-0.016, -0.146, 0.417) * CFrame.Angles(math.rad(-27.674), math.rad(58.614), math.rad(121.352)),
  2132. },
  2133. },
  2134. },
  2135. },
  2136. [4.15] = {
  2137. ["HumanoidRootPart"] = {
  2138. ["Torso"] = {
  2139. CFrame = CFrame.new(0.361, 0.261, -0.341) * CFrame.Angles(math.rad(21.429), math.rad(-0.573), math.rad(-6.589)),
  2140. ["Left Leg"] = {
  2141. CFrame = CFrame.new(-0.111, 0.214, 0.664) * CFrame.Angles(math.rad(12.605), math.rad(33.976), math.rad(-26.471)),
  2142. },
  2143. ["Right Leg"] = {
  2144. CFrame = CFrame.new(0.108, 0.25, 0.491) * CFrame.Angles(math.rad(12.261), math.rad(-29.966), math.rad(37.07)),
  2145. },
  2146. ["Left Arm"] = {
  2147. CFrame = CFrame.new(-0.21, -0.069, 0.132) * CFrame.Angles(math.rad(-13.121), math.rad(-39.477), math.rad(-116.941)),
  2148. },
  2149. ["Head"] = {
  2150. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.084), math.rad(-3.151), math.rad(8.652)),
  2151. },
  2152. ["Right Arm"] = {
  2153. CFrame = CFrame.new(-0.061, 0.021, 0.371) * CFrame.Angles(math.rad(-23.892), math.rad(62.109), math.rad(116.368)),
  2154. },
  2155. },
  2156. },
  2157. },
  2158. [4.2] = {
  2159. ["HumanoidRootPart"] = {
  2160. ["Torso"] = {
  2161. CFrame = CFrame.new(0.341, 0.259, -0.341) * CFrame.Angles(math.rad(21.486), math.rad(-2.063), math.rad(-6.188)),
  2162. ["Left Leg"] = {
  2163. CFrame = CFrame.new(-0.048, 0.136, 0.606) * CFrame.Angles(math.rad(14.209), math.rad(33.403), math.rad(-29.737)),
  2164. },
  2165. ["Right Leg"] = {
  2166. CFrame = CFrame.new(0.09, 0.289, 0.443) * CFrame.Angles(math.rad(9.969), math.rad(-31.856), math.rad(37.873)),
  2167. },
  2168. ["Left Arm"] = {
  2169. CFrame = CFrame.new(-0.379, -0.339, -0.038) * CFrame.Angles(math.rad(-15.814), math.rad(-37.471), math.rad(-133.327)),
  2170. },
  2171. ["Head"] = {
  2172. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-10.027), math.rad(-3.667), math.rad(8.594)),
  2173. },
  2174. ["Right Arm"] = {
  2175. CFrame = CFrame.new(-0.076, 0.062, 0.089) * CFrame.Angles(math.rad(-12.605), math.rad(51.91), math.rad(108.919)),
  2176. },
  2177. },
  2178. },
  2179. },
  2180. [4.25] = {
  2181. ["HumanoidRootPart"] = {
  2182. ["Torso"] = {
  2183. CFrame = CFrame.new(0.413, 0.26, -0.533) * CFrame.Angles(math.rad(21.486), math.rad(-4.354), math.rad(-5.672)),
  2184. ["Left Leg"] = {
  2185. CFrame = CFrame.new(-0.29, 0.308, 0.817) * CFrame.Angles(math.rad(19.079), math.rad(30.825), math.rad(-18.22)),
  2186. },
  2187. ["Right Leg"] = {
  2188. CFrame = CFrame.new(0.029, 0.524, 0.323) * CFrame.Angles(math.rad(5.271), math.rad(-39.821), math.rad(39.534)),
  2189. },
  2190. ["Left Arm"] = {
  2191. CFrame = CFrame.new(-0.653, -0.587, -0.383) * CFrame.Angles(math.rad(-17.704), math.rad(-31.054), math.rad(-149.427)),
  2192. },
  2193. ["Head"] = {
  2194. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-9.855), math.rad(-4.87), math.rad(8.594)),
  2195. },
  2196. ["Right Arm"] = {
  2197. CFrame = CFrame.new(0.125, -0.45, -0.354) * CFrame.Angles(math.rad(11.574), math.rad(-3.953), math.rad(144.729)),
  2198. },
  2199. },
  2200. },
  2201. },
  2202. [4.3] = {
  2203. ["HumanoidRootPart"] = {
  2204. ["Torso"] = {
  2205. CFrame = CFrame.new(0.39, 0.25, -0.715) * CFrame.Angles(math.rad(21.486), math.rad(-2.75), math.rad(-6.303)),
  2206. ["Left Leg"] = {
  2207. CFrame = CFrame.new(-0.398, 0.561, 0.957) * CFrame.Angles(math.rad(16.215), math.rad(32.888), math.rad(-9.912)),
  2208. },
  2209. ["Right Leg"] = {
  2210. CFrame = CFrame.new(0.03, 0.707, 0.318) * CFrame.Angles(math.rad(7.047), math.rad(-41.425), math.rad(36.383)),
  2211. },
  2212. ["Left Arm"] = {
  2213. CFrame = CFrame.new(-0.637, -0.518, -0.445) * CFrame.Angles(math.rad(-18.335), math.rad(-30.138), math.rad(-144.328)),
  2214. },
  2215. ["Head"] = {
  2216. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-9.798), math.rad(-5.443), math.rad(8.709)),
  2217. },
  2218. ["Right Arm"] = {
  2219. CFrame = CFrame.new(0.381, -0.283, -0.154) * CFrame.Angles(math.rad(21.314), math.rad(-26.585), math.rad(151.146)),
  2220. },
  2221. },
  2222. },
  2223. },
  2224. [4.35] = {
  2225. ["HumanoidRootPart"] = {
  2226. ["Torso"] = {
  2227. CFrame = CFrame.new(0.244, 0.2, -1.06) * CFrame.Angles(math.rad(21.486), math.rad(4.354), math.rad(-9.053)),
  2228. ["Left Leg"] = {
  2229. CFrame = CFrame.new(-0.228, 1.198, 0.859) * CFrame.Angles(math.rad(-1.089), math.rad(47.785), math.rad(-2.005)),
  2230. },
  2231. ["Right Leg"] = {
  2232. CFrame = CFrame.new(0.079, 0.947, 0.427) * CFrame.Angles(math.rad(14.61), math.rad(-38.675), math.rad(26.184)),
  2233. },
  2234. ["Left Arm"] = {
  2235. CFrame = CFrame.new(-0.404, -0.102, -0.42) * CFrame.Angles(math.rad(4.297), math.rad(-38.503), math.rad(-95.741)),
  2236. },
  2237. ["Head"] = {
  2238. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-9.626), math.rad(-6.303), math.rad(9.11)),
  2239. },
  2240. ["Right Arm"] = {
  2241. CFrame = CFrame.new(0.185, 0.073, 0.161) * CFrame.Angles(math.rad(44.118), math.rad(-24.866), math.rad(154.183)),
  2242. },
  2243. },
  2244. },
  2245. },
  2246. [4.4] = {
  2247. ["HumanoidRootPart"] = {
  2248. ["Torso"] = {
  2249. CFrame = CFrame.new(0.145, 0.179, -1.138) * CFrame.Angles(math.rad(21.543), math.rad(5.959), math.rad(-9.683)),
  2250. ["Left Leg"] = {
  2251. CFrame = CFrame.new(-0.103, 1.327, 0.718) * CFrame.Angles(math.rad(-7.964), math.rad(55.29), math.rad(-2.063)),
  2252. },
  2253. ["Right Leg"] = {
  2254. CFrame = CFrame.new(0.121, 0.995, 0.482) * CFrame.Angles(math.rad(16.673), math.rad(-36.268), math.rad(21.83)),
  2255. },
  2256. ["Left Arm"] = {
  2257. CFrame = CFrame.new(-0.395, -0.041, -0.412) * CFrame.Angles(math.rad(17.074), math.rad(-35.18), math.rad(-78.438)),
  2258. },
  2259. ["Head"] = {
  2260. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-9.626), math.rad(-6.474), math.rad(9.397)),
  2261. },
  2262. ["Right Arm"] = {
  2263. CFrame = CFrame.new(0.254, 0.021, 0.185) * CFrame.Angles(math.rad(48.587), math.rad(-17.59), math.rad(162.949)),
  2264. },
  2265. },
  2266. },
  2267. },
  2268. [4.45] = {
  2269. ["HumanoidRootPart"] = {
  2270. ["Torso"] = {
  2271. CFrame = CFrame.new(-0.129, 0.163, -1.16) * CFrame.Angles(math.rad(21.601), math.rad(-7.047), math.rad(-4.584)),
  2272. ["Left Leg"] = {
  2273. CFrame = CFrame.new(-0.201, 0.941, 0.915) * CFrame.Angles(math.rad(4.297), math.rad(48.071), math.rad(-5.672)),
  2274. },
  2275. ["Right Leg"] = {
  2276. CFrame = CFrame.new(-0.089, 1.293, 0.209) * CFrame.Angles(math.rad(7.563), math.rad(-41.769), math.rad(26.872)),
  2277. },
  2278. ["Left Arm"] = {
  2279. CFrame = CFrame.new(-0.525, -0.264, -0.428) * CFrame.Angles(math.rad(14.61), math.rad(-30.08), math.rad(-81.074)),
  2280. },
  2281. ["Head"] = {
  2282. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-11.287), math.rad(8.594), math.rad(13.407)),
  2283. },
  2284. ["Right Arm"] = {
  2285. CFrame = CFrame.new(0.776, -0.934, -0.319) * CFrame.Angles(math.rad(-43.086), math.rad(46.925), math.rad(-160.371)),
  2286. },
  2287. },
  2288. },
  2289. },
  2290. [4.5] = {
  2291. ["HumanoidRootPart"] = {
  2292. ["Torso"] = {
  2293. CFrame = CFrame.new(-0.193, 0.163, -1.172) * CFrame.Angles(math.rad(21.887), math.rad(-11.516), math.rad(-2.75)),
  2294. ["Left Leg"] = {
  2295. CFrame = CFrame.new(-0.213, 0.792, 0.921) * CFrame.Angles(math.rad(9.053), math.rad(45.149), math.rad(-8.251)),
  2296. },
  2297. ["Right Leg"] = {
  2298. CFrame = CFrame.new(-0.186, 1.351, 0.064) * CFrame.Angles(math.rad(4.412), math.rad(-45.034), math.rad(30.653)),
  2299. },
  2300. ["Left Arm"] = {
  2301. CFrame = CFrame.new(-0.578, -0.659, -0.496) * CFrame.Angles(math.rad(12.834), math.rad(-29.45), math.rad(-100.497)),
  2302. },
  2303. ["Head"] = {
  2304. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-12.204), math.rad(13.751), math.rad(15.642)),
  2305. },
  2306. ["Right Arm"] = {
  2307. CFrame = CFrame.new(0.405, -0.187, -0.351) * CFrame.Angles(math.rad(-71.047), math.rad(52.827), math.rad(165.528)),
  2308. },
  2309. },
  2310. },
  2311. },
  2312. [4.55] = {
  2313. ["HumanoidRootPart"] = {
  2314. ["Torso"] = {
  2315. CFrame = CFrame.new(-0.076, 0.167, -1.174) * CFrame.Angles(math.rad(21.601), math.rad(-6.818), math.rad(-4.698)),
  2316. ["Left Leg"] = {
  2317. CFrame = CFrame.new(-0.2, 0.963, 0.894) * CFrame.Angles(math.rad(4.87), math.rad(46.811), math.rad(-5.901)),
  2318. },
  2319. ["Right Leg"] = {
  2320. CFrame = CFrame.new(-0.155, 1.27, 0.164) * CFrame.Angles(math.rad(7.85), math.rad(-44.92), math.rad(31.054)),
  2321. },
  2322. ["Left Arm"] = {
  2323. CFrame = CFrame.new(-0.647, -0.799, -0.546) * CFrame.Angles(math.rad(5.558), math.rad(-34.893), math.rad(-112.529)),
  2324. },
  2325. ["Head"] = {
  2326. CFrame = CFrame.new(-0.03, -0.001, -0.008) * CFrame.Angles(math.rad(-11.803), math.rad(9.282), math.rad(16.387)),
  2327. },
  2328. ["Right Arm"] = {
  2329. CFrame = CFrame.new(0.685, -0.482, -0.381) * CFrame.Angles(math.rad(-68.812), math.rad(32.601), math.rad(178.362)),
  2330. },
  2331. },
  2332. },
  2333. },
  2334. [4.6] = {
  2335. ["HumanoidRootPart"] = {
  2336. ["Torso"] = {
  2337. CFrame = CFrame.new(-0.13, 0.163, -1.173) * CFrame.Angles(math.rad(21.601), math.rad(-6.818), math.rad(-4.698)),
  2338. ["Left Leg"] = {
  2339. CFrame = CFrame.new(-0.157, 0.962, 0.853) * CFrame.Angles(math.rad(3.323), math.rad(48.358), math.rad(-7.277)),
  2340. },
  2341. ["Right Leg"] = {
  2342. CFrame = CFrame.new(-0.131, 1.284, 0.182) * CFrame.Angles(math.rad(7.735), math.rad(-43.659), math.rad(29.221)),
  2343. },
  2344. ["Left Arm"] = {
  2345. CFrame = CFrame.new(-0.679, -0.91, -0.557) * CFrame.Angles(math.rad(5.157), math.rad(-33.747), math.rad(-119.061)),
  2346. },
  2347. ["Head"] = {
  2348. CFrame = CFrame.new(-0.118, -0.016, -0.015) * CFrame.Angles(math.rad(-11.803), math.rad(9.282), math.rad(16.387)),
  2349. },
  2350. ["Right Arm"] = {
  2351. CFrame = CFrame.new(0.707, -0.513, -0.448) * CFrame.Angles(math.rad(-68.182), math.rad(32.258), math.rad(-179.851)),
  2352. },
  2353. },
  2354. },
  2355. },
  2356. [4.65] = {
  2357. ["HumanoidRootPart"] = {
  2358. ["Torso"] = {
  2359. CFrame = CFrame.new(-0.005, 0.16, -1.116) * CFrame.Angles(math.rad(21.486), math.rad(-3.38), math.rad(-6.016)),
  2360. ["Left Leg"] = {
  2361. CFrame = CFrame.new(-0.176, 1.022, 0.823) * CFrame.Angles(math.rad(0.974), math.rad(47.441), math.rad(-5.615)),
  2362. },
  2363. ["Right Leg"] = {
  2364. CFrame = CFrame.new(-0.076, 1.166, 0.248) * CFrame.Angles(math.rad(8.881), math.rad(-44.576), math.rad(29.221)),
  2365. },
  2366. ["Left Arm"] = {
  2367. CFrame = CFrame.new(-0.714, -0.926, -0.55) * CFrame.Angles(math.rad(-0.286), math.rad(-35.466), math.rad(-124.16)),
  2368. },
  2369. ["Head"] = {
  2370. CFrame = CFrame.new(-0.072, -0.01, -0.015) * CFrame.Angles(math.rad(-11.459), math.rad(5.615), math.rad(17.074)),
  2371. },
  2372. ["Right Arm"] = {
  2373. CFrame = CFrame.new(0.734, -0.557, -0.385) * CFrame.Angles(math.rad(-66.979), math.rad(36.784), math.rad(-177.961)),
  2374. },
  2375. },
  2376. },
  2377. },
  2378. [4.7] = {
  2379. ["HumanoidRootPart"] = {
  2380. ["Torso"] = {
  2381. CFrame = CFrame.new(0.077, 0.16, -1.159) * CFrame.Angles(math.rad(21.658), math.rad(-1.833), math.rad(-2.063)),
  2382. ["Left Leg"] = {
  2383. CFrame = CFrame.new(-0.224, 1.084, 0.81) * CFrame.Angles(math.rad(3.839), math.rad(41.597), math.rad(-8.824)),
  2384. },
  2385. ["Right Leg"] = {
  2386. CFrame = CFrame.new(-0.187, 1.159, 0.211) * CFrame.Angles(math.rad(11.058), math.rad(-52.483), math.rad(32.659)),
  2387. },
  2388. ["Left Arm"] = {
  2389. CFrame = CFrame.new(-0.696, -0.829, -0.536) * CFrame.Angles(math.rad(-5.099), math.rad(-37.471), math.rad(-122.498)),
  2390. },
  2391. ["Head"] = {
  2392. CFrame = CFrame.new(0.1, -0.01, -0.018) * CFrame.Angles(math.rad(-10.829), math.rad(3.782), math.rad(7.219)),
  2393. },
  2394. ["Right Arm"] = {
  2395. CFrame = CFrame.new(0.72, -0.585, -0.357) * CFrame.Angles(math.rad(-66.578), math.rad(43.602), math.rad(-177.273)),
  2396. },
  2397. },
  2398. },
  2399. },
  2400. [4.75] = {
  2401. ["HumanoidRootPart"] = {
  2402. ["Torso"] = {
  2403. CFrame = CFrame.new(0.097, 0.155, -1.256) * CFrame.Angles(math.rad(21.658), math.rad(-1.833), math.rad(-2.063)),
  2404. ["Left Leg"] = {
  2405. CFrame = CFrame.new(-0.212, 1.177, 0.807) * CFrame.Angles(math.rad(3.667), math.rad(42.399), math.rad(-7.448)),
  2406. },
  2407. ["Right Leg"] = {
  2408. CFrame = CFrame.new(-0.293, 1.189, 0.142) * CFrame.Angles(math.rad(14.095), math.rad(-55.061), math.rad(38.732)),
  2409. },
  2410. ["Left Arm"] = {
  2411. CFrame = CFrame.new(-0.638, -0.744, -0.401) * CFrame.Angles(math.rad(-3.839), math.rad(-37.987), math.rad(-117.915)),
  2412. },
  2413. ["Head"] = {
  2414. CFrame = CFrame.new(-0.092, -0.038, -0.066) * CFrame.Angles(math.rad(-10.829), math.rad(3.782), math.rad(7.219)),
  2415. },
  2416. ["Right Arm"] = {
  2417. CFrame = CFrame.new(0.384, -0.307, -0.351) * CFrame.Angles(math.rad(-43.717), math.rad(71.333), math.rad(150.631)),
  2418. },
  2419. },
  2420. },
  2421. },
  2422. [4.8] = {
  2423. ["HumanoidRootPart"] = {
  2424. ["Torso"] = {
  2425. CFrame = CFrame.new(0.098, 0.166, -1.106) * CFrame.Angles(math.rad(21.658), math.rad(-1.833), math.rad(-2.063)),
  2426. ["Left Leg"] = {
  2427. CFrame = CFrame.new(-0.209, 1.029, 0.765) * CFrame.Angles(math.rad(4.068), math.rad(40.508), math.rad(-10.772)),
  2428. },
  2429. ["Right Leg"] = {
  2430. CFrame = CFrame.new(-0.173, 1.099, 0.205) * CFrame.Angles(math.rad(10.256), math.rad(-53.056), math.rad(33.805)),
  2431. },
  2432. ["Left Arm"] = {
  2433. CFrame = CFrame.new(-0.527, -0.305, -0.307) * CFrame.Angles(math.rad(17.361), math.rad(-27.788), math.rad(-76.433)),
  2434. },
  2435. ["Head"] = {
  2436. CFrame = CFrame.new(-0.083, -0.046, -0.064) * CFrame.Angles(math.rad(-9.912), math.rad(3.38), math.rad(5.959)),
  2437. },
  2438. ["Right Arm"] = {
  2439. CFrame = CFrame.new(0.223, -0.055, -0.361) * CFrame.Angles(math.rad(37.414), math.rad(60.619), math.rad(62.567)),
  2440. },
  2441. },
  2442. },
  2443. },
  2444. [4.85] = {
  2445. ["HumanoidRootPart"] = {
  2446. ["Torso"] = {
  2447. CFrame = CFrame.new(0.288, 0.162, -0.888) * CFrame.Angles(math.rad(25.439), math.rad(2.235), math.rad(3.151)),
  2448. ["Left Leg"] = {
  2449. CFrame = CFrame.new(-0.182, 0.827, 0.628) * CFrame.Angles(math.rad(8.652), math.rad(28.476), math.rad(-25.955)),
  2450. },
  2451. ["Right Leg"] = {
  2452. CFrame = CFrame.new(-0.22, 0.739, 0.186) * CFrame.Angles(math.rad(16.329), math.rad(-57.983), math.rad(44.863)),
  2453. },
  2454. ["Left Arm"] = {
  2455. CFrame = CFrame.new(-0.254, -0.15, -0.327) * CFrame.Angles(math.rad(-22.976), math.rad(-48.071), math.rad(-124.676)),
  2456. },
  2457. ["Head"] = {
  2458. CFrame = CFrame.new(-0.036, -0.054, -0.057) * CFrame.Angles(math.rad(-4.698), math.rad(1.146), math.rad(-0.344)),
  2459. },
  2460. ["Right Arm"] = {
  2461. CFrame = CFrame.new(0.498, 0.11, -0.236) * CFrame.Angles(math.rad(14.897), math.rad(22.116), math.rad(47.842)),
  2462. },
  2463. },
  2464. },
  2465. },
  2466. [4.9] = {
  2467. ["HumanoidRootPart"] = {
  2468. ["Torso"] = {
  2469. CFrame = CFrame.new(0.356, 0.157, -0.835) * CFrame.Angles(math.rad(26.643), math.rad(3.896), math.rad(4.87)),
  2470. ["Left Leg"] = {
  2471. CFrame = CFrame.new(-0.164, 0.766, 0.579) * CFrame.Angles(math.rad(9.11), math.rad(24.866), math.rad(-30.711)),
  2472. },
  2473. ["Right Leg"] = {
  2474. CFrame = CFrame.new(-0.253, 0.599, 0.138) * CFrame.Angles(math.rad(19.595), math.rad(-59.874), math.rad(50.879)),
  2475. },
  2476. ["Left Arm"] = {
  2477. CFrame = CFrame.new(-0.238, -0.109, -0.337) * CFrame.Angles(math.rad(-12.949), math.rad(-51.222), math.rad(-113.56)),
  2478. },
  2479. ["Head"] = {
  2480. CFrame = CFrame.new(-0.015, -0.055, -0.053) * CFrame.Angles(math.rad(-1.891), math.rad(-0.115), math.rad(-3.151)),
  2481. },
  2482. ["Right Arm"] = {
  2483. CFrame = CFrame.new(0.229, 0.012, -0.192) * CFrame.Angles(math.rad(32.888), math.rad(32.372), math.rad(51.051)),
  2484. },
  2485. },
  2486. },
  2487. },
  2488. [4.95] = {
  2489. ["HumanoidRootPart"] = {
  2490. ["Torso"] = {
  2491. CFrame = CFrame.new(0.317, 0.128, -0.68) * CFrame.Angles(math.rad(24.58), math.rad(4.297), math.rad(4.756)),
  2492. ["Left Leg"] = {
  2493. CFrame = CFrame.new(-0.315, 0.704, 0.58) * CFrame.Angles(math.rad(4.641), math.rad(27.674), math.rad(-23.491)),
  2494. },
  2495. ["Right Leg"] = {
  2496. CFrame = CFrame.new(-0.194, 0.468, 0.11) * CFrame.Angles(math.rad(11.803), math.rad(-58.785), math.rad(42.571)),
  2497. },
  2498. ["Left Arm"] = {
  2499. CFrame = CFrame.new(-0.308, -0.07, -0.42) * CFrame.Angles(math.rad(16.272), math.rad(-40.909), math.rad(-80.329)),
  2500. },
  2501. ["Head"] = {
  2502. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(1.547), math.rad(-0.859), math.rad(-4.297)),
  2503. },
  2504. ["Right Arm"] = {
  2505. CFrame = CFrame.new(0.096, -0.277, -0.102) * CFrame.Angles(math.rad(39.305), math.rad(67.609), math.rad(76.662)),
  2506. },
  2507. },
  2508. },
  2509. },
  2510. [5] = {
  2511. ["HumanoidRootPart"] = {
  2512. ["Torso"] = {
  2513. CFrame = CFrame.new(0.271, 0.099, -0.585) * CFrame.Angles(math.rad(22.345), math.rad(4.354), math.rad(4.756)),
  2514. ["Left Leg"] = {
  2515. CFrame = CFrame.new(-0.449, 0.666, 0.593) * CFrame.Angles(math.rad(0.057), math.rad(30.195), math.rad(-15.527)),
  2516. },
  2517. ["Right Leg"] = {
  2518. CFrame = CFrame.new(-0.161, 0.411, 0.094) * CFrame.Angles(math.rad(5.214), math.rad(-57.697), math.rad(34.32)),
  2519. },
  2520. ["Left Arm"] = {
  2521. CFrame = CFrame.new(-0.333, -0.073, -0.513) * CFrame.Angles(math.rad(24.465), math.rad(-34.492), math.rad(-68.411)),
  2522. },
  2523. ["Head"] = {
  2524. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(2.578), math.rad(-0.974), math.rad(-4.24)),
  2525. },
  2526. ["Right Arm"] = {
  2527. CFrame = CFrame.new(0.273, -0.402, -0.124) * CFrame.Angles(math.rad(-2.005), math.rad(69.557), math.rad(120.149)),
  2528. },
  2529. },
  2530. },
  2531. },
  2532. [5.05] = {
  2533. ["HumanoidRootPart"] = {
  2534. ["Torso"] = {
  2535. CFrame = CFrame.new(0.153, 0.041, -0.391) * CFrame.Angles(math.rad(16.387), math.rad(4.183), math.rad(4.813)),
  2536. ["Left Leg"] = {
  2537. CFrame = CFrame.new(-0.429, 0.46, 0.565) * CFrame.Angles(math.rad(-8.48), math.rad(33.117), math.rad(-7.391)),
  2538. },
  2539. ["Right Leg"] = {
  2540. CFrame = CFrame.new(-0.177, 0.258, 0.028) * CFrame.Angles(math.rad(-5.615), math.rad(-53.457), math.rad(20.569)),
  2541. },
  2542. ["Left Arm"] = {
  2543. CFrame = CFrame.new(-0.271, -0.094, -0.646) * CFrame.Angles(math.rad(3.266), math.rad(-45.264), math.rad(-96.314)),
  2544. },
  2545. ["Head"] = {
  2546. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(3.782), math.rad(-1.031), math.rad(-4.125)),
  2547. },
  2548. ["Right Arm"] = {
  2549. CFrame = CFrame.new(0.243, -0.293, -0.155) * CFrame.Angles(math.rad(37.93), math.rad(51.566), math.rad(62.109)),
  2550. },
  2551. },
  2552. },
  2553. },
  2554. [5.1] = {
  2555. ["HumanoidRootPart"] = {
  2556. ["Torso"] = {
  2557. CFrame = CFrame.new(0.092, 0.023, -0.304) * CFrame.Angles(math.rad(13.121), math.rad(4.068), math.rad(4.813)),
  2558. ["Left Leg"] = {
  2559. CFrame = CFrame.new(-0.208, 0.324, 0.541) * CFrame.Angles(math.rad(-8.938), math.rad(32.945), math.rad(-10.542)),
  2560. },
  2561. ["Right Leg"] = {
  2562. CFrame = CFrame.new(-0.218, 0.193, 0.047) * CFrame.Angles(math.rad(-7.162), math.rad(-51.337), math.rad(15.756)),
  2563. },
  2564. ["Left Arm"] = {
  2565. CFrame = CFrame.new(-0.299, -0.173, -0.637) * CFrame.Angles(math.rad(32.773), math.rad(-41.941), math.rad(-60.963)),
  2566. },
  2567. ["Head"] = {
  2568. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(4.068), math.rad(-1.089), math.rad(-4.068)),
  2569. },
  2570. ["Right Arm"] = {
  2571. CFrame = CFrame.new(0.195, -0.495, -0.12) * CFrame.Angles(math.rad(32.601), math.rad(58.843), math.rad(80.73)),
  2572. },
  2573. },
  2574. },
  2575. },
  2576. [5.15] = {
  2577. ["HumanoidRootPart"] = {
  2578. ["Torso"] = {
  2579. CFrame = CFrame.new(-0.006, 0.035, -0.173) * CFrame.Angles(math.rad(7.105), math.rad(3.896), math.rad(4.87)),
  2580. ["Left Leg"] = {
  2581. CFrame = CFrame.new(0.135, 0.131, 0.491) * CFrame.Angles(math.rad(-9.568), math.rad(31.627), math.rad(-14.381)),
  2582. },
  2583. ["Right Leg"] = {
  2584. CFrame = CFrame.new(-0.249, 0.112, 0.097) * CFrame.Angles(math.rad(-9.626), math.rad(-48.071), math.rad(6.36)),
  2585. },
  2586. ["Left Arm"] = {
  2587. CFrame = CFrame.new(-0.454, -0.378, -0.513) * CFrame.Angles(math.rad(30.653), math.rad(-8.48), math.rad(-39.878)),
  2588. },
  2589. ["Head"] = {
  2590. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(4.297), math.rad(-1.089), math.rad(-4.011)),
  2591. },
  2592. ["Right Arm"] = {
  2593. CFrame = CFrame.new(0.271, -0.57, -0.083) * CFrame.Angles(math.rad(20.397), math.rad(63.255), math.rad(110.008)),
  2594. },
  2595. },
  2596. },
  2597. },
  2598. [5.2] = {
  2599. ["HumanoidRootPart"] = {
  2600. ["Torso"] = {
  2601. CFrame = CFrame.new(-0.034, 0.06, -0.137) * CFrame.Angles(math.rad(4.641), math.rad(3.839), math.rad(4.87)),
  2602. ["Left Leg"] = {
  2603. CFrame = CFrame.new(0.119, 0.116, 0.487) * CFrame.Angles(math.rad(-11.402), math.rad(30.711), math.rad(-10.485)),
  2604. },
  2605. ["Right Leg"] = {
  2606. CFrame = CFrame.new(-0.258, 0.088, 0.075) * CFrame.Angles(math.rad(-11.688), math.rad(-46.811), math.rad(3.209)),
  2607. },
  2608. ["Left Arm"] = {
  2609. CFrame = CFrame.new(-0.484, -0.388, -0.364) * CFrame.Angles(math.rad(22.804), math.rad(-2.349), math.rad(-42.342)),
  2610. },
  2611. ["Head"] = {
  2612. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(4.297), math.rad(-1.089), math.rad(-4.011)),
  2613. },
  2614. ["Right Arm"] = {
  2615. CFrame = CFrame.new(0.175, -0.221, -0.126) * CFrame.Angles(math.rad(65.317), math.rad(46.18), math.rad(77.98)),
  2616. },
  2617. },
  2618. },
  2619. },
  2620. [5.25] = {
  2621. ["HumanoidRootPart"] = {
  2622. ["Torso"] = {
  2623. CFrame = CFrame.new(-0.055, 0.106, -0.11) * CFrame.Angles(math.rad(0.401), math.rad(3.896), math.rad(4.87)),
  2624. ["Left Leg"] = {
  2625. CFrame = CFrame.new(0.019, 0.131, 0.496) * CFrame.Angles(math.rad(-14.267), math.rad(28.648), math.rad(-1.146)),
  2626. },
  2627. ["Right Leg"] = {
  2628. CFrame = CFrame.new(-0.224, 0.084, 0.075) * CFrame.Angles(math.rad(-16.215), math.rad(-44.748), math.rad(-4.526)),
  2629. },
  2630. ["Left Arm"] = {
  2631. CFrame = CFrame.new(-0.378, -0.059, -0.165) * CFrame.Angles(math.rad(10.084), math.rad(9.167), math.rad(-53.858)),
  2632. },
  2633. ["Head"] = {
  2634. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-4.584), math.rad(-0.344), math.rad(-4.584)),
  2635. },
  2636. ["Right Arm"] = {
  2637. CFrame = CFrame.new(0.593, 0.017, 0.483) * CFrame.Angles(math.rad(122.556), math.rad(4.526), math.rad(55.119)),
  2638. },
  2639. },
  2640. },
  2641. },
  2642. [5.3] = {
  2643. ["HumanoidRootPart"] = {
  2644. ["Torso"] = {
  2645. CFrame = CFrame.new(-0.056, 0.132, -0.108) * CFrame.Angles(math.rad(-1.891), math.rad(3.896), math.rad(4.87)),
  2646. ["Left Leg"] = {
  2647. CFrame = CFrame.new(-0.045, 0.14, 0.501) * CFrame.Angles(math.rad(-15.699), math.rad(27.445), math.rad(3.953)),
  2648. },
  2649. ["Right Leg"] = {
  2650. CFrame = CFrame.new(-0.186, 0.091, 0.089) * CFrame.Angles(math.rad(-18.85), math.rad(-43.602), math.rad(-9.339)),
  2651. },
  2652. ["Left Arm"] = {
  2653. CFrame = CFrame.new(-0.125, -0.13, -0.285) * CFrame.Angles(math.rad(17.303), math.rad(12.147), math.rad(-129.947)),
  2654. },
  2655. ["Head"] = {
  2656. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-12.433), math.rad(0.401), math.rad(-5.042)),
  2657. },
  2658. ["Right Arm"] = {
  2659. CFrame = CFrame.new(0.602, -0.341, 0.605) * CFrame.Angles(math.rad(150.23), math.rad(-6.646), math.rad(64.114)),
  2660. },
  2661. },
  2662. },
  2663. },
  2664. [5.35] = {
  2665. ["HumanoidRootPart"] = {
  2666. ["Torso"] = {
  2667. CFrame = CFrame.new(-0.042, 0.182, -0.302) * CFrame.Angles(math.rad(-6.303), math.rad(3.896), math.rad(4.87)),
  2668. ["Left Leg"] = {
  2669. CFrame = CFrame.new(-0.463, 0.26, 0.616) * CFrame.Angles(math.rad(-19.309), math.rad(25.382), math.rad(24.293)),
  2670. },
  2671. ["Right Leg"] = {
  2672. CFrame = CFrame.new(0.194, 0.234, 0.352) * CFrame.Angles(math.rad(-26.986), math.rad(-41.425), math.rad(-32.086)),
  2673. },
  2674. ["Left Arm"] = {
  2675. CFrame = CFrame.new(-0.242, 0.25, -0.21) * CFrame.Angles(math.rad(16.616), math.rad(8.308), math.rad(-155.157)),
  2676. },
  2677. ["Head"] = {
  2678. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-24.408), math.rad(1.604), math.rad(-5.5)),
  2679. },
  2680. ["Right Arm"] = {
  2681. CFrame = CFrame.new(0.624, -0.547, 0.559) * CFrame.Angles(math.rad(158.824), math.rad(-11.23), math.rad(65.661)),
  2682. },
  2683. },
  2684. },
  2685. },
  2686. [5.4] = {
  2687. ["HumanoidRootPart"] = {
  2688. ["Torso"] = {
  2689. CFrame = CFrame.new(-0.036, 0.192, -0.49) * CFrame.Angles(math.rad(-7.162), math.rad(3.896), math.rad(4.87)),
  2690. ["Left Leg"] = {
  2691. CFrame = CFrame.new(-0.694, 0.351, 0.672) * CFrame.Angles(math.rad(-21.085), math.rad(25.038), math.rad(33.805)),
  2692. },
  2693. ["Right Leg"] = {
  2694. CFrame = CFrame.new(0.394, 0.349, 0.472) * CFrame.Angles(math.rad(-31.856), math.rad(-41.196), math.rad(-42.857)),
  2695. },
  2696. ["Left Arm"] = {
  2697. CFrame = CFrame.new(-0.328, 0.076, -0.366) * CFrame.Angles(math.rad(16.272), math.rad(4.813), math.rad(-158.709)),
  2698. },
  2699. ["Head"] = {
  2700. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-26.929), math.rad(1.891), math.rad(-5.558)),
  2701. },
  2702. ["Right Arm"] = {
  2703. CFrame = CFrame.new(0.702, -0.531, 0.409) * CFrame.Angles(math.rad(154.641), math.rad(-15.986), math.rad(61.364)),
  2704. },
  2705. },
  2706. },
  2707. },
  2708. [5.45] = {
  2709. ["HumanoidRootPart"] = {
  2710. ["Torso"] = {
  2711. CFrame = CFrame.new(-0.076, -0.021, -0.895) * CFrame.Angles(math.rad(28.018), math.rad(3.896), math.rad(4.87)),
  2712. ["Left Leg"] = {
  2713. CFrame = CFrame.new(-0.169, 0.868, 0.708) * CFrame.Angles(math.rad(11.459), math.rad(26.528), math.rad(-23.95)),
  2714. },
  2715. ["Right Leg"] = {
  2716. CFrame = CFrame.new(-0.185, 0.818, 0.477) * CFrame.Angles(math.rad(21.83), math.rad(-50.764), math.rad(29.966)),
  2717. },
  2718. ["Left Arm"] = {
  2719. CFrame = CFrame.new(-0.115, -0.253, -0.948) * CFrame.Angles(math.rad(6.589), math.rad(-33.289), math.rad(-93.106)),
  2720. },
  2721. ["Head"] = {
  2722. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(0.172), math.rad(-0.745), math.rad(-4.297)),
  2723. },
  2724. ["Right Arm"] = {
  2725. CFrame = CFrame.new(0.786, -0.642, 0.304) * CFrame.Angles(math.rad(148.912), math.rad(-11.402), math.rad(49.332)),
  2726. },
  2727. },
  2728. },
  2729. },
  2730. [5.5] = {
  2731. ["HumanoidRootPart"] = {
  2732. ["Torso"] = {
  2733. CFrame = CFrame.new(-0.076, -0.007, -0.984) * CFrame.Angles(math.rad(33.289), math.rad(3.896), math.rad(4.87)),
  2734. ["Left Leg"] = {
  2735. CFrame = CFrame.new(-0.069, 0.882, 0.722) * CFrame.Angles(math.rad(16.157), math.rad(22.861), math.rad(-33.002)),
  2736. },
  2737. ["Right Leg"] = {
  2738. CFrame = CFrame.new(-0.317, 0.819, 0.451) * CFrame.Angles(math.rad(29.737), math.rad(-46.811), math.rad(42.685)),
  2739. },
  2740. ["Left Arm"] = {
  2741. CFrame = CFrame.new(-0.114, -0.227, -0.943) * CFrame.Angles(math.rad(11.402), math.rad(-29.049), math.rad(-85.944)),
  2742. },
  2743. ["Head"] = {
  2744. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-0.63), math.rad(-0.745), math.rad(-4.354)),
  2745. },
  2746. ["Right Arm"] = {
  2747. CFrame = CFrame.new(0.793, -0.702, 0.309) * CFrame.Angles(math.rad(147.995), math.rad(-6.073), math.rad(42.628)),
  2748. },
  2749. },
  2750. },
  2751. },
  2752. [5.55] = {
  2753. ["HumanoidRootPart"] = {
  2754. ["Torso"] = {
  2755. CFrame = CFrame.new(-0.076, 0, -1.023) * CFrame.Angles(math.rad(35.523), math.rad(3.896), math.rad(4.87)),
  2756. ["Left Leg"] = {
  2757. CFrame = CFrame.new(-0.082, 0.912, 0.755) * CFrame.Angles(math.rad(17.762), math.rad(20.626), math.rad(-34.435)),
  2758. },
  2759. ["Right Leg"] = {
  2760. CFrame = CFrame.new(-0.326, 0.852, 0.452) * CFrame.Angles(math.rad(32.315), math.rad(-46.524), math.rad(45.665)),
  2761. },
  2762. ["Left Arm"] = {
  2763. CFrame = CFrame.new(-0.052, -0.118, -0.94) * CFrame.Angles(math.rad(14.267), math.rad(-26.299), math.rad(-81.016)),
  2764. },
  2765. ["Head"] = {
  2766. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-5.443), math.rad(-0.458), math.rad(-4.641)),
  2767. },
  2768. ["Right Arm"] = {
  2769. CFrame = CFrame.new(0.776, -0.702, 0.304) * CFrame.Angles(math.rad(146.792), math.rad(0.802), math.rad(31.856)),
  2770. },
  2771. },
  2772. },
  2773. },
  2774. [5.6] = {
  2775. ["HumanoidRootPart"] = {
  2776. ["Torso"] = {
  2777. CFrame = CFrame.new(-0.076, -0.005, -0.975) * CFrame.Angles(math.rad(34.492), math.rad(3.896), math.rad(4.87)),
  2778. ["Left Leg"] = {
  2779. CFrame = CFrame.new(-0.17, 0.912, 0.772) * CFrame.Angles(math.rad(16.73), math.rad(21.142), math.rad(-30.653)),
  2780. },
  2781. ["Right Leg"] = {
  2782. CFrame = CFrame.new(-0.226, 0.873, 0.483) * CFrame.Angles(math.rad(29.966), math.rad(-48.759), math.rad(40.451)),
  2783. },
  2784. ["Left Arm"] = {
  2785. CFrame = CFrame.new(-0.047, -0.104, -0.755) * CFrame.Angles(math.rad(14.037), math.rad(-30.424), math.rad(-79.813)),
  2786. },
  2787. ["Head"] = {
  2788. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-8.537), math.rad(-0.286), math.rad(-4.87)),
  2789. },
  2790. ["Right Arm"] = {
  2791. CFrame = CFrame.new(0.632, -0.487, 0.269) * CFrame.Angles(math.rad(140.776), math.rad(10.027), math.rad(34.836)),
  2792. },
  2793. },
  2794. },
  2795. },
  2796. [5.65] = {
  2797. ["HumanoidRootPart"] = {
  2798. ["Torso"] = {
  2799. CFrame = CFrame.new(-0.075, -0.022, -0.718) * CFrame.Angles(math.rad(29.565), math.rad(3.953), math.rad(4.927)),
  2800. ["Left Leg"] = {
  2801. CFrame = CFrame.new(-0.463, 0.774, 0.787) * CFrame.Angles(math.rad(11.631), math.rad(23.319), math.rad(-18.277)),
  2802. },
  2803. ["Right Leg"] = {
  2804. CFrame = CFrame.new(0.174, 0.786, 0.586) * CFrame.Angles(math.rad(15.527), math.rad(-52.655), math.rad(17.59)),
  2805. },
  2806. ["Left Arm"] = {
  2807. CFrame = CFrame.new(-0.021, -0.056, -0.133) * CFrame.Angles(math.rad(7.162), math.rad(-40.451), math.rad(-83.022)),
  2808. },
  2809. ["Head"] = {
  2810. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-13.35), math.rad(0.286), math.rad(-5.099)),
  2811. },
  2812. ["Right Arm"] = {
  2813. CFrame = CFrame.new(0.096, -0.277, -0.578) * CFrame.Angles(math.rad(40.508), math.rad(-5.558), math.rad(115.967)),
  2814. },
  2815. },
  2816. },
  2817. },
  2818. [5.7] = {
  2819. ["HumanoidRootPart"] = {
  2820. ["Torso"] = {
  2821. CFrame = CFrame.new(-0.076, -0.021, -0.594) * CFrame.Angles(math.rad(28.018), math.rad(3.896), math.rad(4.87)),
  2822. ["Left Leg"] = {
  2823. CFrame = CFrame.new(-0.541, 0.669, 0.787) * CFrame.Angles(math.rad(10.141), math.rad(23.377), math.rad(-15.642)),
  2824. },
  2825. ["Right Leg"] = {
  2826. CFrame = CFrame.new(0.315, 0.697, 0.604) * CFrame.Angles(math.rad(10.313), math.rad(-52.082), math.rad(10.657)),
  2827. },
  2828. ["Left Arm"] = {
  2829. CFrame = CFrame.new(-0.048, -0.025, -0.036) * CFrame.Angles(math.rad(1.604), math.rad(-37.357), math.rad(-90.184)),
  2830. },
  2831. ["Head"] = {
  2832. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-14.152), math.rad(0.573), math.rad(-5.099)),
  2833. },
  2834. ["Right Arm"] = {
  2835. CFrame = CFrame.new(0.025, -0.146, -0.267) * CFrame.Angles(math.rad(10.6), math.rad(-19.309), math.rad(87.319)),
  2836. },
  2837. },
  2838. },
  2839. },
  2840. [5.75] = {
  2841. ["HumanoidRootPart"] = {
  2842. ["Torso"] = {
  2843. CFrame = CFrame.new(-0.221, -0.009, -0.476) * CFrame.Angles(math.rad(27.617), math.rad(-2.693), math.rad(2.177)),
  2844. ["Left Leg"] = {
  2845. CFrame = CFrame.new(-0.56, 0.386, 0.852) * CFrame.Angles(math.rad(14.324), math.rad(26.299), math.rad(-14.095)),
  2846. },
  2847. ["Right Leg"] = {
  2848. CFrame = CFrame.new(0.493, 0.771, 0.551) * CFrame.Angles(math.rad(3.094), math.rad(-47.384), math.rad(7.448)),
  2849. },
  2850. ["Left Arm"] = {
  2851. CFrame = CFrame.new(-0.383, -0.154, -0.234) * CFrame.Angles(math.rad(-2.406), math.rad(-5.901), math.rad(-148.912)),
  2852. },
  2853. ["Head"] = {
  2854. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-13.636), math.rad(2.578), math.rad(2.693)),
  2855. },
  2856. ["Right Arm"] = {
  2857. CFrame = CFrame.new(0.321, 0.13, -0.084) * CFrame.Angles(math.rad(43.086), math.rad(-34.377), math.rad(135.963)),
  2858. },
  2859. },
  2860. },
  2861. },
  2862. [5.8] = {
  2863. ["HumanoidRootPart"] = {
  2864. ["Torso"] = {
  2865. CFrame = CFrame.new(-0.298, -0.004, -0.466) * CFrame.Angles(math.rad(27.502), math.rad(-5.5), math.rad(-0.917)),
  2866. ["Left Leg"] = {
  2867. CFrame = CFrame.new(-0.544, 0.319, 0.899) * CFrame.Angles(math.rad(15.241), math.rad(30.195), math.rad(-11.803)),
  2868. },
  2869. ["Right Leg"] = {
  2870. CFrame = CFrame.new(0.608, 0.828, 0.535) * CFrame.Angles(math.rad(1.547), math.rad(-42.743), math.rad(6.245)),
  2871. },
  2872. ["Left Arm"] = {
  2873. CFrame = CFrame.new(-0.427, -0.211, -0.297) * CFrame.Angles(math.rad(3.953), math.rad(-2.75), math.rad(-164.84)),
  2874. },
  2875. ["Head"] = {
  2876. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-13.579), math.rad(3.839), math.rad(8.193)),
  2877. },
  2878. ["Right Arm"] = {
  2879. CFrame = CFrame.new(0.205, 0.395, 0.063) * CFrame.Angles(math.rad(50.649), math.rad(-27.846), math.rad(138.77)),
  2880. },
  2881. },
  2882. },
  2883. },
  2884. [5.85] = {
  2885. ["HumanoidRootPart"] = {
  2886. ["Torso"] = {
  2887. CFrame = CFrame.new(-0.362, -0.019, -0.796) * CFrame.Angles(math.rad(27.044), math.rad(-5.901), math.rad(-7.047)),
  2888. ["Left Leg"] = {
  2889. CFrame = CFrame.new(-0.616, 0.637, 1.127) * CFrame.Angles(math.rad(8.193), math.rad(41.138), math.rad(6.589)),
  2890. },
  2891. ["Right Leg"] = {
  2892. CFrame = CFrame.new(0.767, 1.112, 0.543) * CFrame.Angles(math.rad(1.375), math.rad(-37.357), math.rad(-1.604)),
  2893. },
  2894. ["Left Arm"] = {
  2895. CFrame = CFrame.new(-0.131, -0.559, -0.355) * CFrame.Angles(math.rad(17.475), math.rad(-18.621), math.rad(-82.506)),
  2896. },
  2897. ["Head"] = {
  2898. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-13.923), math.rad(5.099), math.rad(13.35)),
  2899. },
  2900. ["Right Arm"] = {
  2901. CFrame = CFrame.new(0.183, 0.362, 0.092) * CFrame.Angles(math.rad(37.471), math.rad(-39.19), math.rad(112.586)),
  2902. },
  2903. },
  2904. },
  2905. },
  2906. [5.9] = {
  2907. ["HumanoidRootPart"] = {
  2908. ["Torso"] = {
  2909. CFrame = CFrame.new(-0.448, -0.025, -0.911) * CFrame.Angles(math.rad(26.986), math.rad(-5.787), math.rad(-8.079)),
  2910. ["Left Leg"] = {
  2911. CFrame = CFrame.new(-0.57, 0.777, 1.129) * CFrame.Angles(math.rad(1.776), math.rad(46.811), math.rad(11.516)),
  2912. },
  2913. ["Right Leg"] = {
  2914. CFrame = CFrame.new(0.861, 1.174, 0.567) * CFrame.Angles(math.rad(2.636), math.rad(-33.805), math.rad(-6.245)),
  2915. },
  2916. ["Left Arm"] = {
  2917. CFrame = CFrame.new(-0.335, -0.077, -0.32) * CFrame.Angles(math.rad(20.397), math.rad(-19.595), math.rad(-39.935)),
  2918. },
  2919. ["Head"] = {
  2920. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-13.923), math.rad(5.214), math.rad(13.694)),
  2921. },
  2922. ["Right Arm"] = {
  2923. CFrame = CFrame.new(0.194, 0.318, 0.081) * CFrame.Angles(math.rad(31.455), math.rad(-41.31), math.rad(104.565)),
  2924. },
  2925. },
  2926. },
  2927. },
  2928. [5.95] = {
  2929. ["HumanoidRootPart"] = {
  2930. ["Torso"] = {
  2931. CFrame = CFrame.new(-0.68, -0.011, -0.523) * CFrame.Angles(math.rad(26.986), math.rad(-5.787), math.rad(-8.079)),
  2932. ["Left Leg"] = {
  2933. CFrame = CFrame.new(-0.437, 0.473, 1.001) * CFrame.Angles(math.rad(0.516), math.rad(47.613), math.rad(-1.948)),
  2934. },
  2935. ["Right Leg"] = {
  2936. CFrame = CFrame.new(1.291, 0.65, 0.689) * CFrame.Angles(math.rad(11.803), math.rad(-21.944), math.rad(-11.86)),
  2937. },
  2938. ["Left Arm"] = {
  2939. CFrame = CFrame.new(-0.43, -0.187, -0.387) * CFrame.Angles(math.rad(22.116), math.rad(-21.543), math.rad(-40.164)),
  2940. },
  2941. ["Head"] = {
  2942. CFrame = CFrame.new(-0.006, -0.05, -0.038) * CFrame.Angles(math.rad(-12.548), math.rad(2.693), math.rad(12.433)),
  2943. },
  2944. ["Right Arm"] = {
  2945. CFrame = CFrame.new(0.188, 0.325, 0.12) * CFrame.Angles(math.rad(40.852), math.rad(-43.43), math.rad(114.878)),
  2946. },
  2947. },
  2948. },
  2949. },
  2950. [6] = {
  2951. ["HumanoidRootPart"] = {
  2952. ["Torso"] = {
  2953. CFrame = CFrame.new(-0.66, 0.006, -0.303) * CFrame.Angles(math.rad(26.413), math.rad(-5.214), math.rad(-7.85)),
  2954. ["Left Leg"] = {
  2955. CFrame = CFrame.new(-0.36, 0.258, 0.895) * CFrame.Angles(math.rad(2.807), math.rad(44.462), math.rad(-10.714)),
  2956. },
  2957. ["Right Leg"] = {
  2958. CFrame = CFrame.new(1.248, 0.489, 0.637) * CFrame.Angles(math.rad(11.173), math.rad(-22.689), math.rad(-7.334)),
  2959. },
  2960. ["Left Arm"] = {
  2961. CFrame = CFrame.new(-0.447, -0.219, -0.443) * CFrame.Angles(math.rad(23.778), math.rad(-23.491), math.rad(-40.394)),
  2962. },
  2963. ["Head"] = {
  2964. CFrame = CFrame.new(-0.007, -0.045, -0.023) * CFrame.Angles(math.rad(-11.287), math.rad(0.115), math.rad(11.115)),
  2965. },
  2966. ["Right Arm"] = {
  2967. CFrame = CFrame.new(0.171, 0.348, 0.162) * CFrame.Angles(math.rad(52.54), math.rad(-42.857), math.rad(127.369)),
  2968. },
  2969. },
  2970. },
  2971. },
  2972. [6.05] = {
  2973. ["HumanoidRootPart"] = {
  2974. ["Torso"] = {
  2975. CFrame = CFrame.new(-0.534, 0.066, -0.036) * CFrame.Angles(math.rad(23.147), math.rad(-2.005), math.rad(-6.188)),
  2976. ["Left Leg"] = {
  2977. CFrame = CFrame.new(-0.164, -0.029, 0.676) * CFrame.Angles(math.rad(2.406), math.rad(39.19), math.rad(-22.861)),
  2978. },
  2979. ["Right Leg"] = {
  2980. CFrame = CFrame.new(1.036, 0.231, 0.518) * CFrame.Angles(math.rad(8.594), math.rad(-26.7), math.rad(-0.802)),
  2981. },
  2982. ["Left Arm"] = {
  2983. CFrame = CFrame.new(-0.415, -0.207, -0.557) * CFrame.Angles(math.rad(33.69), math.rad(-34.721), math.rad(-39.362)),
  2984. },
  2985. ["Head"] = {
  2986. CFrame = CFrame.new(-0.009, -0.033, 0.01) * CFrame.Angles(math.rad(-8.824), math.rad(-5.901), math.rad(7.964)),
  2987. },
  2988. ["Right Arm"] = {
  2989. CFrame = CFrame.new(0.018, 0.439, 0.268) * CFrame.Angles(math.rad(81.131), math.rad(-17.475), math.rad(160.657)),
  2990. },
  2991. },
  2992. },
  2993. },
  2994. [6.1] = {
  2995. ["HumanoidRootPart"] = {
  2996. ["Torso"] = {
  2997. CFrame = CFrame.new(-0.451, 0.1, 0.029) * CFrame.Angles(math.rad(21.257), math.rad(-0.172), math.rad(-5.157)),
  2998. ["Left Leg"] = {
  2999. CFrame = CFrame.new(-0.101, -0.096, 0.622) * CFrame.Angles(math.rad(1.604), math.rad(36.841), math.rad(-25.382)),
  3000. },
  3001. ["Right Leg"] = {
  3002. CFrame = CFrame.new(0.896, 0.145, 0.444) * CFrame.Angles(math.rad(6.875), math.rad(-28.877), math.rad(2.12)),
  3003. },
  3004. ["Left Arm"] = {
  3005. CFrame = CFrame.new(-0.371, -0.182, -0.593) * CFrame.Angles(math.rad(40.508), math.rad(-43.487), math.rad(-37.987)),
  3006. },
  3007. ["Head"] = {
  3008. CFrame = CFrame.new(-0.01, -0.028, 0.025) * CFrame.Angles(math.rad(-7.85), math.rad(-8.537), math.rad(6.36)),
  3009. },
  3010. ["Right Arm"] = {
  3011. CFrame = CFrame.new(-0.116, 0.45, 0.292) * CFrame.Angles(math.rad(85.371), math.rad(4.526), math.rad(171.945)),
  3012. },
  3013. },
  3014. },
  3015. },
  3016. [6.15] = {
  3017. ["HumanoidRootPart"] = {
  3018. ["Torso"] = {
  3019. CFrame = CFrame.new(-0.303, 0.148, 0.068) * CFrame.Angles(math.rad(19.251), math.rad(1.833), math.rad(-3.953)),
  3020. ["Left Leg"] = {
  3021. CFrame = CFrame.new(-0.212, -0.054, 0.696) * CFrame.Angles(math.rad(2.349), math.rad(33.633), math.rad(-20.684)),
  3022. },
  3023. ["Right Leg"] = {
  3024. CFrame = CFrame.new(0.634, 0.069, 0.29) * CFrame.Angles(math.rad(3.61), math.rad(-31.856), math.rad(9.397)),
  3025. },
  3026. ["Left Arm"] = {
  3027. CFrame = CFrame.new(-0.193, -0.381, -0.591) * CFrame.Angles(math.rad(49.618), math.rad(-65.432), math.rad(-50.306)),
  3028. },
  3029. ["Head"] = {
  3030. CFrame = CFrame.new(-0.011, -0.023, 0.039) * CFrame.Angles(math.rad(-7.162), math.rad(-11.058), math.rad(3.495)),
  3031. },
  3032. ["Right Arm"] = {
  3033. CFrame = CFrame.new(-0.267, 0.424, 0.26) * CFrame.Angles(math.rad(77.521), math.rad(26.929), math.rad(-172.174)),
  3034. },
  3035. },
  3036. },
  3037. },
  3038. [6.2] = {
  3039. ["HumanoidRootPart"] = {
  3040. ["Torso"] = {
  3041. CFrame = CFrame.new(-0.251, 0.155, 0.066) * CFrame.Angles(math.rad(19.595), math.rad(1.891), math.rad(-3.896)),
  3042. ["Left Leg"] = {
  3043. CFrame = CFrame.new(-0.216, -0.059, 0.697) * CFrame.Angles(math.rad(4.125), math.rad(32.659), math.rad(-21.658)),
  3044. },
  3045. ["Right Leg"] = {
  3046. CFrame = CFrame.new(0.49, 0.044, 0.197) * CFrame.Angles(math.rad(2.75), math.rad(-32.601), math.rad(15.814)),
  3047. },
  3048. ["Left Arm"] = {
  3049. CFrame = CFrame.new(-0.186, -0.547, -0.567) * CFrame.Angles(math.rad(29.908), math.rad(-78.151), math.rad(-79.928)),
  3050. },
  3051. ["Head"] = {
  3052. CFrame = CFrame.new(-0.011, -0.025, 0.035) * CFrame.Angles(math.rad(-7.277), math.rad(-10.141), math.rad(2.406)),
  3053. },
  3054. ["Right Arm"] = {
  3055. CFrame = CFrame.new(-0.297, 0.43, 0.235) * CFrame.Angles(math.rad(71.849), math.rad(29.049), math.rad(-166.96)),
  3056. },
  3057. },
  3058. },
  3059. },
  3060. [6.25] = {
  3061. ["HumanoidRootPart"] = {
  3062. ["Torso"] = {
  3063. CFrame = CFrame.new(-0.17, 0.148, 0.045) * CFrame.Angles(math.rad(21.83), math.rad(1.891), math.rad(-3.896)),
  3064. ["Left Leg"] = {
  3065. CFrame = CFrame.new(-0.052, -0.131, 0.573) * CFrame.Angles(math.rad(7.735), math.rad(30.882), math.rad(-32.429)),
  3066. },
  3067. ["Right Leg"] = {
  3068. CFrame = CFrame.new(0.377, 0.078, 0.116) * CFrame.Angles(math.rad(2.636), math.rad(-34.034), math.rad(23.377)),
  3069. },
  3070. ["Left Arm"] = {
  3071. CFrame = CFrame.new(-0.333, -0.611, -0.554) * CFrame.Angles(math.rad(-69.786), math.rad(-66.921), math.rad(174.007)),
  3072. },
  3073. ["Head"] = {
  3074. CFrame = CFrame.new(-0.009, -0.033, 0.01) * CFrame.Angles(math.rad(-7.907), math.rad(-4.526), math.rad(0.974)),
  3075. },
  3076. ["Right Arm"] = {
  3077. CFrame = CFrame.new(-0.327, 0.484, 0.19) * CFrame.Angles(math.rad(62.682), math.rad(26.872), math.rad(-161.803)),
  3078. },
  3079. },
  3080. },
  3081. },
  3082. [6.3] = {
  3083. ["HumanoidRootPart"] = {
  3084. ["Torso"] = {
  3085. CFrame = CFrame.new(-0.134, 0.139, 0.022) * CFrame.Angles(math.rad(23.319), math.rad(1.833), math.rad(-3.896)),
  3086. ["Left Leg"] = {
  3087. CFrame = CFrame.new(-0.061, -0.096, 0.567) * CFrame.Angles(math.rad(9.282), math.rad(30.08), math.rad(-34.034)),
  3088. },
  3089. ["Right Leg"] = {
  3090. CFrame = CFrame.new(0.362, 0.116, 0.103) * CFrame.Angles(math.rad(2.922), math.rad(-34.721), math.rad(25.84)),
  3091. },
  3092. ["Left Arm"] = {
  3093. CFrame = CFrame.new(-0.384, -0.587, -0.548) * CFrame.Angles(math.rad(-73.568), math.rad(-58.9), math.rad(167.762)),
  3094. },
  3095. ["Head"] = {
  3096. CFrame = CFrame.new(-0.008, -0.039, -0.007) * CFrame.Angles(math.rad(-8.537), math.rad(-0.802), math.rad(0.516)),
  3097. },
  3098. ["Right Arm"] = {
  3099. CFrame = CFrame.new(-0.336, 0.518, 0.171) * CFrame.Angles(math.rad(59.187), math.rad(24.866), math.rad(-161.001)),
  3100. },
  3101. },
  3102. },
  3103. },
  3104. [6.35] = {
  3105. ["HumanoidRootPart"] = {
  3106. ["Torso"] = {
  3107. CFrame = CFrame.new(-0.052, 0.118, -0.06) * CFrame.Angles(math.rad(26.127), math.rad(1.776), math.rad(-3.896)),
  3108. ["Left Leg"] = {
  3109. CFrame = CFrame.new(-0.083, -0.027, 0.534) * CFrame.Angles(math.rad(11.688), math.rad(28.648), math.rad(-36.555)),
  3110. },
  3111. ["Right Leg"] = {
  3112. CFrame = CFrame.new(0.321, 0.188, 0.07) * CFrame.Angles(math.rad(3.151), math.rad(-36.669), math.rad(30.653)),
  3113. },
  3114. ["Left Arm"] = {
  3115. CFrame = CFrame.new(-0.432, -0.571, -0.509) * CFrame.Angles(math.rad(-73.682), math.rad(-53.629), math.rad(160.6)),
  3116. },
  3117. ["Head"] = {
  3118. CFrame = CFrame.new(-0.006, -0.05, -0.038) * CFrame.Angles(math.rad(-11.058), math.rad(6.245), math.rad(-0.344)),
  3119. },
  3120. ["Right Arm"] = {
  3121. CFrame = CFrame.new(-0.347, 0.58, 0.143) * CFrame.Angles(math.rad(54.202), math.rad(21.314), math.rad(-160.944)),
  3122. },
  3123. },
  3124. },
  3125. },
  3126. [6.4] = {
  3127. ["HumanoidRootPart"] = {
  3128. ["Torso"] = {
  3129. CFrame = CFrame.new(0, 0.111, -0.123) * CFrame.Angles(math.rad(27.044), math.rad(1.776), math.rad(-3.896)),
  3130. ["Left Leg"] = {
  3131. CFrame = CFrame.new(-0.211, 0.078, 0.585) * CFrame.Angles(math.rad(12.49), math.rad(28.132), math.rad(-32.028)),
  3132. },
  3133. ["Right Leg"] = {
  3134. CFrame = CFrame.new(0.295, 0.214, 0.051) * CFrame.Angles(math.rad(2.693), math.rad(-38.102), math.rad(32.716)),
  3135. },
  3136. ["Left Arm"] = {
  3137. CFrame = CFrame.new(-0.442, -0.598, -0.471) * CFrame.Angles(math.rad(-72.536), math.rad(-54.717), math.rad(157.048)),
  3138. },
  3139. ["Head"] = {
  3140. CFrame = CFrame.new(-0.006, -0.053, -0.048) * CFrame.Angles(math.rad(-13.063), math.rad(8.594), math.rad(-0.745)),
  3141. },
  3142. ["Right Arm"] = {
  3143. CFrame = CFrame.new(-0.35, 0.599, 0.135) * CFrame.Angles(math.rad(52.827), math.rad(20.225), math.rad(-161.23)),
  3144. },
  3145. },
  3146. },
  3147. },
  3148. [6.45] = {
  3149. ["HumanoidRootPart"] = {
  3150. ["Torso"] = {
  3151. CFrame = CFrame.new(0.137, 0.103, -0.317) * CFrame.Angles(math.rad(25.898), math.rad(1.891), math.rad(-6.532)),
  3152. ["Left Leg"] = {
  3153. CFrame = CFrame.new(-0.631, 0.455, 0.682) * CFrame.Angles(math.rad(7.334), math.rad(33.461), math.rad(-7.678)),
  3154. },
  3155. ["Right Leg"] = {
  3156. CFrame = CFrame.new(0.385, 0.371, 0.135) * CFrame.Angles(math.rad(-0.917), math.rad(-39.419), math.rad(26.929)),
  3157. },
  3158. ["Left Arm"] = {
  3159. CFrame = CFrame.new(0.051, -0.66, -0.283) * CFrame.Angles(math.rad(31.283), math.rad(-74.427), math.rad(-104.049)),
  3160. },
  3161. ["Head"] = {
  3162. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-21.658), math.rad(8.995), math.rad(-2.005)),
  3163. },
  3164. ["Right Arm"] = {
  3165. CFrame = CFrame.new(-0.287, 0.439, 0.047) * CFrame.Angles(math.rad(52.025), math.rad(20.34), math.rad(-160.371)),
  3166. },
  3167. },
  3168. },
  3169. },
  3170. [6.5] = {
  3171. ["HumanoidRootPart"] = {
  3172. ["Torso"] = {
  3173. CFrame = CFrame.new(0.176, 0.098, -0.432) * CFrame.Angles(math.rad(24.465), math.rad(2.292), math.rad(-9.225)),
  3174. ["Left Leg"] = {
  3175. CFrame = CFrame.new(-0.665, 0.626, 0.451) * CFrame.Angles(math.rad(-4.698), math.rad(42.112), math.rad(2.349)),
  3176. },
  3177. ["Right Leg"] = {
  3178. CFrame = CFrame.new(0.544, 0.544, 0.255) * CFrame.Angles(math.rad(-2.406), math.rad(-38.102), math.rad(17.876)),
  3179. },
  3180. ["Left Arm"] = {
  3181. CFrame = CFrame.new(0.342, -0.438, -0.21) * CFrame.Angles(math.rad(41.024), math.rad(-33.06), math.rad(-83.308)),
  3182. },
  3183. ["Head"] = {
  3184. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-25.955), math.rad(8.136), math.rad(-2.349)),
  3185. },
  3186. ["Right Arm"] = {
  3187. CFrame = CFrame.new(-0.182, 0.27, -0.012) * CFrame.Angles(math.rad(56.379), math.rad(21.543), math.rad(-162.548)),
  3188. },
  3189. },
  3190. },
  3191. },
  3192. [6.55] = {
  3193. ["HumanoidRootPart"] = {
  3194. ["Torso"] = {
  3195. CFrame = CFrame.new(0.15, 0.379, -0.54) * CFrame.Angles(math.rad(29.278), math.rad(2.406), math.rad(-9.225)),
  3196. ["Left Leg"] = {
  3197. CFrame = CFrame.new(-0.422, 0.784, 0.3) * CFrame.Angles(math.rad(7.964), math.rad(45.264), math.rad(-24.924)),
  3198. },
  3199. ["Right Leg"] = {
  3200. CFrame = CFrame.new(0.454, 0.591, 0.301) * CFrame.Angles(math.rad(13.636), math.rad(-35.466), math.rad(37.987)),
  3201. },
  3202. ["Left Arm"] = {
  3203. CFrame = CFrame.new(-0.343, -0.093, 0.226) * CFrame.Angles(math.rad(17.59), math.rad(41.368), math.rad(-74.37)),
  3204. },
  3205. ["Head"] = {
  3206. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-20.283), math.rad(5.558), math.rad(8.995)),
  3207. },
  3208. ["Right Arm"] = {
  3209. CFrame = CFrame.new(-0.466, -0.354, -0.031) * CFrame.Angles(math.rad(46.696), math.rad(37.07), math.rad(100.898)),
  3210. },
  3211. },
  3212. },
  3213. },
  3214. [6.6] = {
  3215. ["HumanoidRootPart"] = {
  3216. ["Torso"] = {
  3217. CFrame = CFrame.new(0.138, 0.466, -0.69) * CFrame.Angles(math.rad(32.2), math.rad(2.292), math.rad(-9.225)),
  3218. ["Left Leg"] = {
  3219. CFrame = CFrame.new(-0.298, 0.897, 0.358) * CFrame.Angles(math.rad(15.756), math.rad(42.17), math.rad(-35.065)),
  3220. },
  3221. ["Right Leg"] = {
  3222. CFrame = CFrame.new(0.398, 0.71, 0.361) * CFrame.Angles(math.rad(19.652), math.rad(-33.289), math.rad(44.519)),
  3223. },
  3224. ["Left Arm"] = {
  3225. CFrame = CFrame.new(-0.283, -0.08, 0.299) * CFrame.Angles(math.rad(31.513), math.rad(47.326), math.rad(-93.335)),
  3226. },
  3227. ["Head"] = {
  3228. CFrame = CFrame.new(-0.006, -0.055, -0.052) * CFrame.Angles(math.rad(-18.22), math.rad(5.042), math.rad(13.006)),
  3229. },
  3230. ["Right Arm"] = {
  3231. CFrame = CFrame.new(0.019, 0.148, -0.159) * CFrame.Angles(math.rad(31.685), math.rad(44.863), math.rad(65.718)),
  3232. },
  3233. },
  3234. },
  3235. },
  3236. [6.65] = {
  3237. ["HumanoidRootPart"] = {
  3238. ["Torso"] = {
  3239. CFrame = CFrame.new(0.08, 0.337, -0.622) * CFrame.Angles(math.rad(29.45), math.rad(2.177), math.rad(-9.225)),
  3240. ["Left Leg"] = {
  3241. CFrame = CFrame.new(-0.335, 0.832, 0.346) * CFrame.Angles(math.rad(8.766), math.rad(46.009), math.rad(-25.382)),
  3242. },
  3243. ["Right Leg"] = {
  3244. CFrame = CFrame.new(0.435, 0.694, 0.348) * CFrame.Angles(math.rad(14.381), math.rad(-34.721), math.rad(34.836)),
  3245. },
  3246. ["Left Arm"] = {
  3247. CFrame = CFrame.new(-0.359, -0.327, 0.104) * CFrame.Angles(math.rad(40.164), math.rad(48.873), math.rad(-130.978)),
  3248. },
  3249. ["Head"] = {
  3250. CFrame = CFrame.new(0.082, -0.064, -0.085) * CFrame.Angles(math.rad(-17.819), math.rad(2.005), math.rad(13.293)),
  3251. },
  3252. ["Right Arm"] = {
  3253. CFrame = CFrame.new(0.094, -0.211, -0.201) * CFrame.Angles(math.rad(17.59), math.rad(58.843), math.rad(89.668)),
  3254. },
  3255. },
  3256. },
  3257. },
  3258. [6.7] = {
  3259. ["HumanoidRootPart"] = {
  3260. ["Torso"] = {
  3261. CFrame = CFrame.new(-0.044, 0.255, -0.306) * CFrame.Angles(math.rad(22.632), math.rad(2.292), math.rad(-9.225)),
  3262. ["Left Leg"] = {
  3263. CFrame = CFrame.new(-0.204, 0.375, 0.105) * CFrame.Angles(math.rad(-5.443), math.rad(47.326), math.rad(-21.887)),
  3264. },
  3265. ["Right Leg"] = {
  3266. CFrame = CFrame.new(0.152, 0.187, 0.016) * CFrame.Angles(math.rad(6.646), math.rad(-32.315), math.rad(38.503)),
  3267. },
  3268. ["Left Arm"] = {
  3269. CFrame = CFrame.new(-0.343, -0.562, 0.02) * CFrame.Angles(math.rad(37.013), math.rad(44.06), math.rad(-143.182)),
  3270. },
  3271. ["Head"] = {
  3272. CFrame = CFrame.new(0.082, -0.064, -0.085) * CFrame.Angles(math.rad(-17.361), math.rad(-1.146), math.rad(13.522)),
  3273. },
  3274. ["Right Arm"] = {
  3275. CFrame = CFrame.new(0.179, -0.305, -0.249) * CFrame.Angles(math.rad(-7.277), math.rad(61.306), math.rad(120.207)),
  3276. },
  3277. },
  3278. },
  3279. },
  3280. [6.75] = {
  3281. ["HumanoidRootPart"] = {
  3282. ["Torso"] = {
  3283. CFrame = CFrame.new(0.025, 0.288, -0.386) * CFrame.Angles(math.rad(15.699), math.rad(3.667), math.rad(-8.938)),
  3284. ["Left Leg"] = {
  3285. CFrame = CFrame.new(-0.305, 0.509, 0.204) * CFrame.Angles(math.rad(-12.834), math.rad(45.951), math.rad(-4.354)),
  3286. },
  3287. ["Right Leg"] = {
  3288. CFrame = CFrame.new(0.208, 0.31, 0.076) * CFrame.Angles(math.rad(-0.057), math.rad(-34.435), math.rad(24.694)),
  3289. },
  3290. ["Left Arm"] = {
  3291. CFrame = CFrame.new(-0.199, -0.351, -0.028) * CFrame.Angles(math.rad(31.341), math.rad(42.972), math.rad(-97.288)),
  3292. },
  3293. ["Head"] = {
  3294. CFrame = CFrame.new(0.082, -0.064, -0.085) * CFrame.Angles(math.rad(-28.075), math.rad(-2.464), math.rad(12.147)),
  3295. },
  3296. ["Right Arm"] = {
  3297. CFrame = CFrame.new(0.373, -0.071, -0.664) * CFrame.Angles(math.rad(52.025), math.rad(51.108), math.rad(42.8)),
  3298. },
  3299. },
  3300. },
  3301. },
  3302. [6.8] = {
  3303. ["HumanoidRootPart"] = {
  3304. ["Torso"] = {
  3305. CFrame = CFrame.new(0.048, 0.283, -0.611) * CFrame.Angles(math.rad(15.126), math.rad(4.068), math.rad(-8.824)),
  3306. ["Left Leg"] = {
  3307. CFrame = CFrame.new(-0.414, 0.763, 0.319) * CFrame.Angles(math.rad(-14.381), math.rad(47.842), math.rad(5.042)),
  3308. },
  3309. ["Right Leg"] = {
  3310. CFrame = CFrame.new(0.541, 0.664, 0.333) * CFrame.Angles(math.rad(-1.776), math.rad(-36.841), math.rad(7.506)),
  3311. },
  3312. ["Left Arm"] = {
  3313. CFrame = CFrame.new(-0.106, -0.173, -0.055) * CFrame.Angles(math.rad(30.768), math.rad(41.597), math.rad(-84.339)),
  3314. },
  3315. ["Head"] = {
  3316. CFrame = CFrame.new(0.082, -0.064, -0.085) * CFrame.Angles(math.rad(-31.856), math.rad(-2.75), math.rad(11.688)),
  3317. },
  3318. ["Right Arm"] = {
  3319. CFrame = CFrame.new(0.444, 0.044, -0.797) * CFrame.Angles(math.rad(51.051), math.rad(34.549), math.rad(29.049)),
  3320. },
  3321. },
  3322. },
  3323. },
  3324. [6.85] = {
  3325. ["HumanoidRootPart"] = {
  3326. ["Torso"] = {
  3327. CFrame = CFrame.new(0.048, 0.238, -1.17) * CFrame.Angles(math.rad(15.126), math.rad(4.068), math.rad(-8.824)),
  3328. ["Left Leg"] = {
  3329. CFrame = CFrame.new(-0.19, 1.282, 0.21) * CFrame.Angles(math.rad(-16.157), math.rad(58.728), math.rad(7.62)),
  3330. },
  3331. ["Right Leg"] = {
  3332. CFrame = CFrame.new(0.536, 1.225, 0.427) * CFrame.Angles(math.rad(-5.271), math.rad(-46.41), math.rad(-2.349)),
  3333. },
  3334. ["Left Arm"] = {
  3335. CFrame = CFrame.new(-0.058, 0.059, 0.021) * CFrame.Angles(math.rad(30.367), math.rad(45.722), math.rad(-84.798)),
  3336. },
  3337. ["Head"] = {
  3338. CFrame = CFrame.new(0.082, -0.065, -0.085) * CFrame.Angles(math.rad(-3.094), math.rad(0.859), math.rad(14.954)),
  3339. },
  3340. ["Right Arm"] = {
  3341. CFrame = CFrame.new(0.476, 0.182, -0.802) * CFrame.Angles(math.rad(42.685), math.rad(27.158), math.rad(28.419)),
  3342. },
  3343. },
  3344. },
  3345. },
  3346. [6.9] = {
  3347. ["HumanoidRootPart"] = {
  3348. ["Torso"] = {
  3349. CFrame = CFrame.new(0.088, 0.249, -1.032) * CFrame.Angles(math.rad(15.126), math.rad(4.068), math.rad(-8.824)),
  3350. ["Left Leg"] = {
  3351. CFrame = CFrame.new(-0.223, 1.146, 0.289) * CFrame.Angles(math.rad(-11.115), math.rad(53.686), math.rad(4.297)),
  3352. },
  3353. ["Right Leg"] = {
  3354. CFrame = CFrame.new(0.528, 1.086, 0.409) * CFrame.Angles(math.rad(-4.698), math.rad(-44.576), math.rad(0.802)),
  3355. },
  3356. ["Left Arm"] = {
  3357. CFrame = CFrame.new(-0.041, 0.151, 0.065) * CFrame.Angles(math.rad(30.539), math.rad(44.92), math.rad(-86.116)),
  3358. },
  3359. ["Head"] = {
  3360. CFrame = CFrame.new(0.081, -0.062, -0.076) * CFrame.Angles(math.rad(-3.552), math.rad(0.344), math.rad(13.923)),
  3361. },
  3362. ["Right Arm"] = {
  3363. CFrame = CFrame.new(0.476, 0.222, -0.79) * CFrame.Angles(math.rad(41.368), math.rad(26.872), math.rad(29.507)),
  3364. },
  3365. },
  3366. },
  3367. },
  3368. [6.95] = {
  3369. ["HumanoidRootPart"] = {
  3370. ["Torso"] = {
  3371. CFrame = CFrame.new(0.099, 0.238, -0.567) * CFrame.Angles(math.rad(15.126), math.rad(4.068), math.rad(-8.824)),
  3372. ["Left Leg"] = {
  3373. CFrame = CFrame.new(-0.17, 0.661, 0.277) * CFrame.Angles(math.rad(-6.761), math.rad(46.524), math.rad(-5.558)),
  3374. },
  3375. ["Right Leg"] = {
  3376. CFrame = CFrame.new(0.365, 0.569, 0.218) * CFrame.Angles(math.rad(-3.094), math.rad(-38.445), math.rad(13.407)),
  3377. },
  3378. ["Left Arm"] = {
  3379. CFrame = CFrame.new(-0.018, 0.29, 0.166) * CFrame.Angles(math.rad(30.882), math.rad(41.597), math.rad(-91.215)),
  3380. },
  3381. ["Head"] = {
  3382. CFrame = CFrame.new(0.076, -0.05, -0.028) * CFrame.Angles(math.rad(-5.959), math.rad(-2.063), math.rad(8.824)),
  3383. },
  3384. ["Right Arm"] = {
  3385. CFrame = CFrame.new(0.452, 0.275, -0.729) * CFrame.Angles(math.rad(40.966), math.rad(29.221), math.rad(34.148)),
  3386. },
  3387. },
  3388. },
  3389. },
  3390. [0.017] = {
  3391. ["HumanoidRootPart"] = {
  3392. ["Torso"] = {
  3393. CFrame = CFrame.new(0.048, 0.197, -0.438) * CFrame.Angles(math.rad(15.126), math.rad(4.068), math.rad(-8.824)),
  3394. ["Left Leg"] = {
  3395. CFrame = CFrame.new(-0.057, 0.497, 0.19) * CFrame.Angles(math.rad(-8.193), math.rad(46.524), math.rad(-10.141)),
  3396. },
  3397. ["Right Arm"] = {
  3398. CFrame = CFrame.new(0.438, 0.29, -0.673) * CFrame.Angles(math.rad(38.732), math.rad(29.393), math.rad(37.815)),
  3399. },
  3400. ["Head"] = {
  3401. CFrame = CFrame.new(0.073, -0.045, -0.007) * CFrame.Angles(math.rad(-7.105), math.rad(-3.037), math.rad(6.417)),
  3402. },
  3403. ["Right Leg"] = {
  3404. CFrame = CFrame.new(0.232, 0.391, 0.1) * CFrame.Angles(math.rad(-2.807), math.rad(-36.555), math.rad(18.449)),
  3405. },
  3406. ["Left Arm"] = {
  3407. CFrame = CFrame.new(-0.011, 0.331, 0.219) * CFrame.Angles(math.rad(30.825), math.rad(40.565), math.rad(-93.106)),
  3408. },
  3409. },
  3410. },
  3411. },
  3412. [0.067] = {
  3413. ["HumanoidRootPart"] = {
  3414. ["Torso"] = {
  3415. CFrame = CFrame.new(0.024, 0.196, -0.3) * CFrame.Angles(math.rad(13.579), math.rad(1.662), math.rad(-8.079)),
  3416. ["Left Leg"] = {
  3417. CFrame = CFrame.new(0.059, 0.259, 0.181) * CFrame.Angles(math.rad(-4.011), math.rad(43.258), math.rad(-15.413)),
  3418. },
  3419. ["Right Arm"] = {
  3420. CFrame = CFrame.new(-0.031, -0.059, -0.553) * CFrame.Angles(math.rad(17.876), math.rad(3.037), math.rad(68.583)),
  3421. },
  3422. ["Head"] = {
  3423. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-5.157), math.rad(-0.688), math.rad(6.474)),
  3424. },
  3425. ["Right Leg"] = {
  3426. CFrame = CFrame.new(-0.002, 0.187, -0.101) * CFrame.Angles(math.rad(-7.277), math.rad(-37.471), math.rad(26.986)),
  3427. },
  3428. ["Left Arm"] = {
  3429. CFrame = CFrame.new(0.004, 0.236, 0.295) * CFrame.Angles(math.rad(6.36), math.rad(44.404), math.rad(-66.52)),
  3430. },
  3431. },
  3432. },
  3433. },
  3434. [0.117] = {
  3435. ["HumanoidRootPart"] = {
  3436. ["Torso"] = {
  3437. CFrame = CFrame.new(0.031, 0.244, -0.261) * CFrame.Angles(math.rad(9.969), math.rad(-2.75), math.rad(-6.818)),
  3438. ["Left Leg"] = {
  3439. CFrame = CFrame.new(0.037, 0.114, 0.31) * CFrame.Angles(math.rad(3.094), math.rad(38.56), math.rad(-12.319)),
  3440. },
  3441. ["Right Arm"] = {
  3442. CFrame = CFrame.new(0.131, 0.083, -0.153) * CFrame.Angles(math.rad(-21.715), math.rad(-8.48), math.rad(23.606)),
  3443. },
  3444. ["Head"] = {
  3445. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-0.745), math.rad(4.526), math.rad(8.079)),
  3446. },
  3447. ["Right Leg"] = {
  3448. CFrame = CFrame.new(-0.009, 0.178, -0.145) * CFrame.Angles(math.rad(-17.418), math.rad(-40.623), math.rad(23.835)),
  3449. },
  3450. ["Left Arm"] = {
  3451. CFrame = CFrame.new(0.337, -0.065, 0.235) * CFrame.Angles(math.rad(-24.637), math.rad(23.09), math.rad(-35.695)),
  3452. },
  3453. },
  3454. },
  3455. },
  3456. [0.167] = {
  3457. ["HumanoidRootPart"] = {
  3458. ["Torso"] = {
  3459. CFrame = CFrame.new(0.017, 0.342, -0.283) * CFrame.Angles(math.rad(1.146), math.rad(-3.953), math.rad(-6.704)),
  3460. ["Left Leg"] = {
  3461. CFrame = CFrame.new(-0.071, 0.094, 0.433) * CFrame.Angles(math.rad(-1.031), math.rad(37.185), math.rad(3.782)),
  3462. },
  3463. ["Right Arm"] = {
  3464. CFrame = CFrame.new(-0.008, 0.083, 0.182) * CFrame.Angles(math.rad(-28.648), math.rad(-8.537), math.rad(19.824)),
  3465. },
  3466. ["Head"] = {
  3467. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-0.344), math.rad(6.99), math.rad(8.594)),
  3468. },
  3469. ["Right Leg"] = {
  3470. CFrame = CFrame.new(0.216, 0.327, -0.073) * CFrame.Angles(math.rad(-29.794), math.rad(-38.102), math.rad(3.094)),
  3471. },
  3472. ["Left Arm"] = {
  3473. CFrame = CFrame.new(0.687, -0.103, 0.18) * CFrame.Angles(math.rad(-21.486), math.rad(6.646), math.rad(-42.342)),
  3474. },
  3475. },
  3476. },
  3477. },
  3478. [0.217] = {
  3479. ["HumanoidRootPart"] = {
  3480. ["Torso"] = {
  3481. CFrame = CFrame.new(-0.026, 0.373, -0.386) * CFrame.Angles(math.rad(-2.521), math.rad(-1.891), math.rad(-6.99)),
  3482. ["Left Leg"] = {
  3483. CFrame = CFrame.new(-0.252, 0.219, 0.547) * CFrame.Angles(math.rad(-10.084), math.rad(37.815), math.rad(17.934)),
  3484. },
  3485. ["Right Arm"] = {
  3486. CFrame = CFrame.new(0.105, 0.164, 0.285) * CFrame.Angles(math.rad(-14.267), math.rad(-18.449), math.rad(37.701)),
  3487. },
  3488. ["Head"] = {
  3489. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-4.641), math.rad(5.901), math.rad(8.193)),
  3490. },
  3491. ["Right Leg"] = {
  3492. CFrame = CFrame.new(0.55, 0.462, 0.09) * CFrame.Angles(math.rad(-30.94), math.rad(-34.95), math.rad(-14.61)),
  3493. },
  3494. ["Left Arm"] = {
  3495. CFrame = CFrame.new(0.525, -0.159, 0.14) * CFrame.Angles(math.rad(-22.517), math.rad(4.641), math.rad(-53.113)),
  3496. },
  3497. },
  3498. },
  3499. },
  3500. [0.267] = {
  3501. ["HumanoidRootPart"] = {
  3502. ["Torso"] = {
  3503. CFrame = CFrame.new(-0.077, 0.395, -0.675) * CFrame.Angles(math.rad(-6.073), math.rad(2.063), math.rad(-7.105)),
  3504. ["Left Leg"] = {
  3505. CFrame = CFrame.new(-0.509, 0.523, 0.649) * CFrame.Angles(math.rad(-26.184), math.rad(39.018), math.rad(36.841)),
  3506. },
  3507. ["Right Arm"] = {
  3508. CFrame = CFrame.new(-0.071, 0.101, 0.192) * CFrame.Angles(math.rad(17.361), math.rad(4.24), math.rad(72.078)),
  3509. },
  3510. ["Head"] = {
  3511. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-10.714), math.rad(2.75), math.rad(7.219)),
  3512. },
  3513. ["Right Leg"] = {
  3514. CFrame = CFrame.new(0.969, 0.562, 0.274) * CFrame.Angles(math.rad(-31.856), math.rad(-32.028), math.rad(-35.581)),
  3515. },
  3516. ["Left Arm"] = {
  3517. CFrame = CFrame.new(0.234, -0.132, -0.174) * CFrame.Angles(math.rad(-20.34), math.rad(-8.079), math.rad(-72.823)),
  3518. },
  3519. },
  3520. },
  3521. },
  3522. [0.317] = {
  3523. ["HumanoidRootPart"] = {
  3524. ["Torso"] = {
  3525. CFrame = CFrame.new(-0.071, 0.361, -0.799) * CFrame.Angles(math.rad(-3.094), math.rad(2.578), math.rad(-7.105)),
  3526. ["Left Leg"] = {
  3527. CFrame = CFrame.new(-0.516, 0.697, 0.651) * CFrame.Angles(math.rad(-26.299), math.rad(41.826), math.rad(35.294)),
  3528. },
  3529. ["Right Arm"] = {
  3530. CFrame = CFrame.new(-0.096, 0.115, -0.006) * CFrame.Angles(math.rad(31.054), math.rad(26.299), math.rad(61.536)),
  3531. },
  3532. ["Head"] = {
  3533. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-10.485), math.rad(0.974), math.rad(7.219)),
  3534. },
  3535. ["Right Leg"] = {
  3536. CFrame = CFrame.new(1.03, 0.695, 0.303) * CFrame.Angles(math.rad(-32.258), math.rad(-35.008), math.rad(-37.013)),
  3537. },
  3538. ["Left Arm"] = {
  3539. CFrame = CFrame.new(0.252, -0.19, -0.378) * CFrame.Angles(math.rad(-12.605), math.rad(-26.929), math.rad(-87.204)),
  3540. },
  3541. },
  3542. },
  3543. },
  3544. [0.367] = {
  3545. ["HumanoidRootPart"] = {
  3546. ["Torso"] = {
  3547. CFrame = CFrame.new(-0.077, 0.201, -0.932) * CFrame.Angles(math.rad(11.115), math.rad(2.063), math.rad(-7.105)),
  3548. ["Left Leg"] = {
  3549. CFrame = CFrame.new(-0.222, 0.965, 0.605) * CFrame.Angles(math.rad(-9.568), math.rad(48.415), math.rad(8.881)),
  3550. },
  3551. ["Right Arm"] = {
  3552. CFrame = CFrame.new(-0.059, -0.099, -0.512) * CFrame.Angles(math.rad(50.363), math.rad(52.311), math.rad(45.493)),
  3553. },
  3554. ["Head"] = {
  3555. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-6.474), math.rad(-0.859), math.rad(7.735)),
  3556. },
  3557. ["Right Leg"] = {
  3558. CFrame = CFrame.new(0.816, 1.032, 0.307) * CFrame.Angles(math.rad(-22.403), math.rad(-47.154), math.rad(-21.601)),
  3559. },
  3560. ["Left Arm"] = {
  3561. CFrame = CFrame.new(0.214, 0.05, -0.628) * CFrame.Angles(math.rad(24.007), math.rad(-50.879), math.rad(-70.703)),
  3562. },
  3563. },
  3564. },
  3565. },
  3566. [0.417] = {
  3567. ["HumanoidRootPart"] = {
  3568. ["Torso"] = {
  3569. CFrame = CFrame.new(-0.078, 0.142, -0.892) * CFrame.Angles(math.rad(16.501), math.rad(2.005), math.rad(-7.105)),
  3570. ["Left Leg"] = {
  3571. CFrame = CFrame.new(-0.122, 0.935, 0.596) * CFrame.Angles(math.rad(-2.12), math.rad(47.555), math.rad(-2.464)),
  3572. },
  3573. ["Right Arm"] = {
  3574. CFrame = CFrame.new(-0.087, -0.208, -0.571) * CFrame.Angles(math.rad(56.723), math.rad(53.572), math.rad(48.415)),
  3575. },
  3576. ["Head"] = {
  3577. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(0.917), math.rad(-0.057), math.rad(8.193)),
  3578. },
  3579. ["Right Leg"] = {
  3580. CFrame = CFrame.new(0.724, 1.035, 0.324) * CFrame.Angles(math.rad(-14.381), math.rad(-48.472), math.rad(-12.032)),
  3581. },
  3582. ["Left Arm"] = {
  3583. CFrame = CFrame.new(0.13, -0.065, -0.611) * CFrame.Angles(math.rad(19.423), math.rad(-57.181), math.rad(-83.251)),
  3584. },
  3585. },
  3586. },
  3587. },
  3588. [0.467] = {
  3589. ["HumanoidRootPart"] = {
  3590. ["Torso"] = {
  3591. CFrame = CFrame.new(-0.077, 0.12, -0.447) * CFrame.Angles(math.rad(18.507), math.rad(2.063), math.rad(-7.105)),
  3592. ["Left Leg"] = {
  3593. CFrame = CFrame.new(-0.054, 0.471, 0.489) * CFrame.Angles(math.rad(0.401), math.rad(42.743), math.rad(-14.668)),
  3594. },
  3595. ["Right Arm"] = {
  3596. CFrame = CFrame.new(-0.123, -0.45, -0.64) * CFrame.Angles(math.rad(70.073), math.rad(64.916), math.rad(60.218)),
  3597. },
  3598. ["Head"] = {
  3599. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(15.126), math.rad(1.833), math.rad(8.308)),
  3600. },
  3601. ["Right Leg"] = {
  3602. CFrame = CFrame.new(0.719, 0.61, 0.285) * CFrame.Angles(math.rad(-7.448), math.rad(-40.623), math.rad(-0.688)),
  3603. },
  3604. ["Left Arm"] = {
  3605. CFrame = CFrame.new(-0.147, -0.364, -0.548) * CFrame.Angles(math.rad(-23.95), math.rad(-63.656), math.rad(-144.156)),
  3606. },
  3607. },
  3608. },
  3609. },
  3610. [0.517] = {
  3611. ["HumanoidRootPart"] = {
  3612. ["Torso"] = {
  3613. CFrame = CFrame.new(-0.077, 0.12, -0.267) * CFrame.Angles(math.rad(18.507), math.rad(2.063), math.rad(-7.105)),
  3614. ["Left Leg"] = {
  3615. CFrame = CFrame.new(0.123, 0.192, 0.319) * CFrame.Angles(math.rad(0.745), math.rad(41.482), math.rad(-25.21)),
  3616. },
  3617. ["Right Arm"] = {
  3618. CFrame = CFrame.new(-0.012, -0.496, -0.657) * CFrame.Angles(math.rad(66.234), math.rad(75.401), math.rad(69.099)),
  3619. },
  3620. ["Head"] = {
  3621. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(11.975), math.rad(1.432), math.rad(8.308)),
  3622. },
  3623. ["Right Leg"] = {
  3624. CFrame = CFrame.new(0.603, 0.407, 0.18) * CFrame.Angles(math.rad(-6.073), math.rad(-38.503), math.rad(6.99)),
  3625. },
  3626. ["Left Arm"] = {
  3627. CFrame = CFrame.new(-0.295, -0.491, -0.51) * CFrame.Angles(math.rad(-37.701), math.rad(-61.478), math.rad(-166.215)),
  3628. },
  3629. },
  3630. },
  3631. },
  3632. [0.567] = {
  3633. ["HumanoidRootPart"] = {
  3634. ["Torso"] = {
  3635. CFrame = CFrame.new(-0.077, 0.201, -0.208) * CFrame.Angles(math.rad(11.115), math.rad(2.063), math.rad(-7.105)),
  3636. ["Left Leg"] = {
  3637. CFrame = CFrame.new(0.136, 0.153, 0.285) * CFrame.Angles(math.rad(-6.188), math.rad(41.253), math.rad(-15.183)),
  3638. },
  3639. ["Right Arm"] = {
  3640. CFrame = CFrame.new(0.173, -0.508, -0.682) * CFrame.Angles(math.rad(-11.459), math.rad(82.792), math.rad(149.427)),
  3641. },
  3642. ["Head"] = {
  3643. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(0.172), math.rad(-0.057), math.rad(8.021)),
  3644. },
  3645. ["Right Leg"] = {
  3646. CFrame = CFrame.new(0.563, 0.303, 0.094) * CFrame.Angles(math.rad(-13.808), math.rad(-35.867), math.rad(0.401)),
  3647. },
  3648. ["Left Arm"] = {
  3649. CFrame = CFrame.new(-0.449, -0.611, -0.466) * CFrame.Angles(math.rad(-46.352), math.rad(-60.218), math.rad(177.674)),
  3650. },
  3651. },
  3652. },
  3653. },
  3654. [0.617] = {
  3655. ["HumanoidRootPart"] = {
  3656. ["Torso"] = {
  3657. CFrame = CFrame.new(-0.077, 0.201, -0.262) * CFrame.Angles(math.rad(11.115), math.rad(2.063), math.rad(-7.105)),
  3658. ["Left Leg"] = {
  3659. CFrame = CFrame.new(0.028, 0.249, 0.37) * CFrame.Angles(math.rad(-6.474), math.rad(41.539), math.rad(-10.084)),
  3660. },
  3661. ["Right Arm"] = {
  3662. CFrame = CFrame.new(0.108, -0.495, -0.669) * CFrame.Angles(math.rad(28.018), math.rad(82.219), math.rad(108.576)),
  3663. },
  3664. ["Head"] = {
  3665. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-2.636), math.rad(-0.401), math.rad(7.907)),
  3666. },
  3667. ["Right Leg"] = {
  3668. CFrame = CFrame.new(0.674, 0.372, 0.154) * CFrame.Angles(math.rad(-14.725), math.rad(-36.154), math.rad(-4.412)),
  3669. },
  3670. ["Left Arm"] = {
  3671. CFrame = CFrame.new(-0.399, -0.565, -0.484) * CFrame.Angles(math.rad(-44.118), math.rad(-59.702), math.rad(-177.216)),
  3672. },
  3673. },
  3674. },
  3675. },
  3676. [0.667] = {
  3677. ["HumanoidRootPart"] = {
  3678. ["Torso"] = {
  3679. CFrame = CFrame.new(-0.077, 0.201, -0.57) * CFrame.Angles(math.rad(11.115), math.rad(2.063), math.rad(-7.105)),
  3680. ["Left Leg"] = {
  3681. CFrame = CFrame.new(-0.22, 0.608, 0.577) * CFrame.Angles(math.rad(-7.964), math.rad(43.889), math.rad(3.782)),
  3682. },
  3683. ["Right Arm"] = {
  3684. CFrame = CFrame.new(-0.09, -0.363, -0.612) * CFrame.Angles(math.rad(60.161), math.rad(64.057), math.rad(63.541)),
  3685. },
  3686. ["Head"] = {
  3687. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-5.615), math.rad(-0.745), math.rad(7.792)),
  3688. },
  3689. ["Right Leg"] = {
  3690. CFrame = CFrame.new(0.968, 0.669, 0.312) * CFrame.Angles(math.rad(-20.111), math.rad(-38.961), math.rad(-20.225)),
  3691. },
  3692. ["Left Arm"] = {
  3693. CFrame = CFrame.new(-0.11, -0.3, -0.565) * CFrame.Angles(math.rad(-25.267), math.rad(-61.306), math.rad(-138.427)),
  3694. },
  3695. },
  3696. },
  3697. },
  3698. [0.717] = {
  3699. ["HumanoidRootPart"] = {
  3700. ["Torso"] = {
  3701. CFrame = CFrame.new(-0.077, 0.201, -0.745) * CFrame.Angles(math.rad(11.115), math.rad(2.063), math.rad(-7.105)),
  3702. ["Left Leg"] = {
  3703. CFrame = CFrame.new(-0.252, 0.781, 0.614) * CFrame.Angles(math.rad(-8.824), math.rad(45.722), math.rad(7.448)),
  3704. },
  3705. ["Right Arm"] = {
  3706. CFrame = CFrame.new(-0.067, -0.2, -0.56) * CFrame.Angles(math.rad(54.889), math.rad(57.697), math.rad(53.4)),
  3707. },
  3708. ["Head"] = {
  3709. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-6.245), math.rad(-0.859), math.rad(7.792)),
  3710. },
  3711. ["Right Leg"] = {
  3712. CFrame = CFrame.new(1.034, 0.827, 0.334) * CFrame.Angles(math.rad(-24.122), math.rad(-41.368), math.rad(-26.299)),
  3713. },
  3714. ["Left Arm"] = {
  3715. CFrame = CFrame.new(0.052, -0.137, -0.599) * CFrame.Angles(math.rad(-0.516), math.rad(-60.905), math.rad(-103.018)),
  3716. },
  3717. },
  3718. },
  3719. },
  3720. [0.767] = {
  3721. ["HumanoidRootPart"] = {
  3722. ["Torso"] = {
  3723. CFrame = CFrame.new(-0.077, 0.201, -0.932) * CFrame.Angles(math.rad(11.115), math.rad(2.063), math.rad(-7.105)),
  3724. ["Left Leg"] = {
  3725. CFrame = CFrame.new(-0.222, 0.965, 0.605) * CFrame.Angles(math.rad(-9.568), math.rad(48.415), math.rad(8.881)),
  3726. },
  3727. ["Right Arm"] = {
  3728. CFrame = CFrame.new(-0.059, -0.099, -0.512) * CFrame.Angles(math.rad(50.363), math.rad(52.311), math.rad(45.493)),
  3729. },
  3730. ["Head"] = {
  3731. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-6.474), math.rad(-0.859), math.rad(7.735)),
  3732. },
  3733. ["Right Leg"] = {
  3734. CFrame = CFrame.new(1.06, 1.004, 0.315) * CFrame.Angles(math.rad(-29.966), math.rad(-44.805), math.rad(-32.2)),
  3735. },
  3736. ["Left Arm"] = {
  3737. CFrame = CFrame.new(0.214, 0.05, -0.628) * CFrame.Angles(math.rad(24.007), math.rad(-50.879), math.rad(-70.703)),
  3738. },
  3739. },
  3740. },
  3741. },
  3742. [0.817] = {
  3743. ["HumanoidRootPart"] = {
  3744. ["Torso"] = {
  3745. CFrame = CFrame.new(-0.077, 0.16, -0.887) * CFrame.Angles(math.rad(14.782), math.rad(2.063), math.rad(-7.105)),
  3746. ["Left Leg"] = {
  3747. CFrame = CFrame.new(-0.158, 0.93, 0.601) * CFrame.Angles(math.rad(-4.412), math.rad(47.67), math.rad(1.031)),
  3748. },
  3749. ["Right Arm"] = {
  3750. CFrame = CFrame.new(-0.052, -0.088, -0.515) * CFrame.Angles(math.rad(50.821), math.rad(53.572), math.rad(45.722)),
  3751. },
  3752. ["Head"] = {
  3753. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-0.859), math.rad(-0.172), math.rad(8.021)),
  3754. },
  3755. ["Right Leg"] = {
  3756. CFrame = CFrame.new(0.994, 1.009, 0.331) * CFrame.Angles(math.rad(-24.293), math.rad(-46.295), math.rad(-25.611)),
  3757. },
  3758. ["Left Arm"] = {
  3759. CFrame = CFrame.new(0.169, 0.012, -0.626) * CFrame.Angles(math.rad(19.022), math.rad(-54.202), math.rad(-77.177)),
  3760. },
  3761. },
  3762. },
  3763. },
  3764. [0.867] = {
  3765. ["HumanoidRootPart"] = {
  3766. ["Torso"] = {
  3767. CFrame = CFrame.new(-0.077, 0.12, -0.447) * CFrame.Angles(math.rad(18.507), math.rad(2.063), math.rad(-7.105)),
  3768. ["Left Leg"] = {
  3769. CFrame = CFrame.new(-0.054, 0.471, 0.489) * CFrame.Angles(math.rad(0.401), math.rad(42.743), math.rad(-14.668)),
  3770. },
  3771. ["Right Arm"] = {
  3772. CFrame = CFrame.new(-0.112, -0.264, -0.598) * CFrame.Angles(math.rad(56.494), math.rad(60.734), math.rad(59.473)),
  3773. },
  3774. ["Head"] = {
  3775. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(15.126), math.rad(1.833), math.rad(8.308)),
  3776. },
  3777. ["Right Leg"] = {
  3778. CFrame = CFrame.new(0.89, 0.629, 0.304) * CFrame.Angles(math.rad(-11.345), math.rad(-39.992), math.rad(-7.62)),
  3779. },
  3780. ["Left Arm"] = {
  3781. CFrame = CFrame.new(-0.107, -0.214, -0.596) * CFrame.Angles(math.rad(-20.741), math.rad(-61.822), math.rad(-131.952)),
  3782. },
  3783. },
  3784. },
  3785. },
  3786. [0.917] = {
  3787. ["HumanoidRootPart"] = {
  3788. ["Torso"] = {
  3789. CFrame = CFrame.new(-0.077, 0.12, -0.267) * CFrame.Angles(math.rad(18.507), math.rad(2.063), math.rad(-7.105)),
  3790. ["Left Leg"] = {
  3791. CFrame = CFrame.new(0.123, 0.192, 0.319) * CFrame.Angles(math.rad(0.745), math.rad(41.482), math.rad(-25.21)),
  3792. },
  3793. ["Right Arm"] = {
  3794. CFrame = CFrame.new(-0.092, -0.365, -0.636) * CFrame.Angles(math.rad(58.671), math.rad(67.895), math.rad(67.724)),
  3795. },
  3796. ["Head"] = {
  3797. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(11.23), math.rad(1.547), math.rad(8.308)),
  3798. },
  3799. ["Right Leg"] = {
  3800. CFrame = CFrame.new(0.76, 0.441, 0.206) * CFrame.Angles(math.rad(-9.11), math.rad(-37.93), math.rad(0.745)),
  3801. },
  3802. ["Left Arm"] = {
  3803. CFrame = CFrame.new(-0.268, -0.349, -0.559) * CFrame.Angles(math.rad(-35.409), math.rad(-60.562), math.rad(-158.308)),
  3804. },
  3805. },
  3806. },
  3807. },
  3808. [0.967] = {
  3809. ["HumanoidRootPart"] = {
  3810. ["Torso"] = {
  3811. CFrame = CFrame.new(-0.077, 0.201, -0.208) * CFrame.Angles(math.rad(11.115), math.rad(2.063), math.rad(-7.105)),
  3812. ["Left Leg"] = {
  3813. CFrame = CFrame.new(0.136, 0.153, 0.285) * CFrame.Angles(math.rad(-6.188), math.rad(41.253), math.rad(-15.183)),
  3814. },
  3815. ["Right Arm"] = {
  3816. CFrame = CFrame.new(0.173, -0.508, -0.682) * CFrame.Angles(math.rad(-11.459), math.rad(82.792), math.rad(149.427)),
  3817. },
  3818. ["Head"] = {
  3819. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(0.172), math.rad(-0.057), math.rad(8.021)),
  3820. },
  3821. ["Right Leg"] = {
  3822. CFrame = CFrame.new(0.674, 0.318, 0.104) * CFrame.Angles(math.rad(-15.871), math.rad(-34.721), math.rad(-3.552)),
  3823. },
  3824. ["Left Arm"] = {
  3825. CFrame = CFrame.new(-0.449, -0.611, -0.466) * CFrame.Angles(math.rad(-46.352), math.rad(-60.218), math.rad(177.674)),
  3826. },
  3827. },
  3828. },
  3829. },
  3830. [1.017] = {
  3831. ["HumanoidRootPart"] = {
  3832. ["Torso"] = {
  3833. CFrame = CFrame.new(-0.183, 0.19, -0.259) * CFrame.Angles(math.rad(11.058), math.rad(2.521), math.rad(-7.277)),
  3834. ["Left Leg"] = {
  3835. CFrame = CFrame.new(0.116, 0.227, 0.297) * CFrame.Angles(math.rad(-10.829), math.rad(43.659), math.rad(-12.204)),
  3836. },
  3837. ["Right Arm"] = {
  3838. CFrame = CFrame.new(0.723, -0.701, -0.698) * CFrame.Angles(math.rad(-55.863), math.rad(42.227), math.rad(-160.027)),
  3839. },
  3840. ["Head"] = {
  3841. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(0.229), math.rad(-1.089), math.rad(8.136)),
  3842. },
  3843. ["Right Leg"] = {
  3844. CFrame = CFrame.new(0.871, 0.358, 0.213) * CFrame.Angles(math.rad(-13.293), math.rad(-32.83), math.rad(-11.803)),
  3845. },
  3846. ["Left Arm"] = {
  3847. CFrame = CFrame.new(-0.46, -0.694, -0.379) * CFrame.Angles(math.rad(-43.487), math.rad(-58.384), math.rad(176.471)),
  3848. },
  3849. },
  3850. },
  3851. },
  3852. [1.067] = {
  3853. ["HumanoidRootPart"] = {
  3854. ["Torso"] = {
  3855. CFrame = CFrame.new(-0.476, 0.13, -0.519) * CFrame.Angles(math.rad(11.23), math.rad(4.985), math.rad(-7.735)),
  3856. ["Left Leg"] = {
  3857. CFrame = CFrame.new(0.072, 0.535, 0.289) * CFrame.Angles(math.rad(-28.476), math.rad(53.17), math.rad(-0.516)),
  3858. },
  3859. ["Right Arm"] = {
  3860. CFrame = CFrame.new(0.422, -0.692, -0.31) * CFrame.Angles(math.rad(-40.394), math.rad(73.51), math.rad(-162.72)),
  3861. },
  3862. ["Head"] = {
  3863. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(0.516), math.rad(-3.552), math.rad(8.709)),
  3864. },
  3865. ["Right Leg"] = {
  3866. CFrame = CFrame.new(1.327, 0.299, 0.423) * CFrame.Angles(math.rad(-4.526), math.rad(-27.559), math.rad(-33.117)),
  3867. },
  3868. ["Left Arm"] = {
  3869. CFrame = CFrame.new(-0.482, -0.689, -0.044) * CFrame.Angles(math.rad(-20.512), math.rad(-52.655), math.rad(178.763)),
  3870. },
  3871. },
  3872. },
  3873. },
  3874. [1.117] = {
  3875. ["HumanoidRootPart"] = {
  3876. ["Torso"] = {
  3877. CFrame = CFrame.new(-0.466, 0.102, -0.649) * CFrame.Angles(math.rad(11.287), math.rad(6.073), math.rad(-7.907)),
  3878. ["Left Leg"] = {
  3879. CFrame = CFrame.new(-0.022, 0.748, 0.394) * CFrame.Angles(math.rad(-31.971), math.rad(54.832), math.rad(8.422)),
  3880. },
  3881. ["Right Arm"] = {
  3882. CFrame = CFrame.new(0.449, -0.66, -0.071) * CFrame.Angles(math.rad(-35.638), math.rad(73.167), math.rad(-170.741)),
  3883. },
  3884. ["Head"] = {
  3885. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(0.63), math.rad(-4.526), math.rad(8.938)),
  3886. },
  3887. ["Right Leg"] = {
  3888. CFrame = CFrame.new(1.436, 0.299, 0.459) * CFrame.Angles(math.rad(-5.042), math.rad(-26.7), math.rad(-39.591)),
  3889. },
  3890. ["Left Arm"] = {
  3891. CFrame = CFrame.new(-0.487, -0.651, 0.101) * CFrame.Angles(math.rad(-10.313), math.rad(-51.738), math.rad(-178.133)),
  3892. },
  3893. },
  3894. },
  3895. },
  3896. [1.167] = {
  3897. ["HumanoidRootPart"] = {
  3898. ["Torso"] = {
  3899. CFrame = CFrame.new(-0.385, 0.122, -1.007) * CFrame.Angles(math.rad(8.652), math.rad(5.959), math.rad(-6.303)),
  3900. ["Left Leg"] = {
  3901. CFrame = CFrame.new(-0.175, 1.147, 0.598) * CFrame.Angles(math.rad(-31.226), math.rad(54.717), math.rad(21.142)),
  3902. },
  3903. ["Right Arm"] = {
  3904. CFrame = CFrame.new(0.472, -0.614, 0.103) * CFrame.Angles(math.rad(-22.403), math.rad(72.995), math.rad(174.523)),
  3905. },
  3906. ["Head"] = {
  3907. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(2.865), math.rad(-3.552), math.rad(7.964)),
  3908. },
  3909. ["Right Leg"] = {
  3910. CFrame = CFrame.new(1.645, 0.411, 0.503) * CFrame.Angles(math.rad(-17.074), math.rad(-25.898), math.rad(-57.64)),
  3911. },
  3912. ["Left Arm"] = {
  3913. CFrame = CFrame.new(-0.482, -0.599, 0.223) * CFrame.Angles(math.rad(-0.286), math.rad(-51.165), math.rad(-170.398)),
  3914. },
  3915. },
  3916. },
  3917. },
  3918. [1.217] = {
  3919. ["HumanoidRootPart"] = {
  3920. ["Torso"] = {
  3921. CFrame = CFrame.new(-0.204, 0.186, -1.107) * CFrame.Angles(math.rad(3.323), math.rad(4.125), math.rad(-2.406)),
  3922. ["Left Leg"] = {
  3923. CFrame = CFrame.new(-0.467, 1.131, 0.713) * CFrame.Angles(math.rad(-23.892), math.rad(44.232), math.rad(27.387)),
  3924. },
  3925. ["Right Arm"] = {
  3926. CFrame = CFrame.new(0.477, -0.607, 0.082) * CFrame.Angles(math.rad(-19.194), math.rad(73.912), math.rad(176.013)),
  3927. },
  3928. ["Head"] = {
  3929. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(7.277), math.rad(-0.745), math.rad(5.042)),
  3930. },
  3931. ["Right Leg"] = {
  3932. CFrame = CFrame.new(1.596, 0.545, 0.47) * CFrame.Angles(math.rad(-37.414), math.rad(-26.814), math.rad(-66.52)),
  3933. },
  3934. ["Left Arm"] = {
  3935. CFrame = CFrame.new(-0.469, -0.578, 0.239) * CFrame.Angles(math.rad(1.604), math.rad(-52.712), math.rad(-170.283)),
  3936. },
  3937. },
  3938. },
  3939. },
  3940. [1.267] = {
  3941. ["HumanoidRootPart"] = {
  3942. ["Torso"] = {
  3943. CFrame = CFrame.new(0.2, 0.312, -0.936) * CFrame.Angles(math.rad(-3.896), math.rad(-1.49), math.rad(6.474)),
  3944. ["Left Leg"] = {
  3945. CFrame = CFrame.new(-1.085, 0.317, 0.866) * CFrame.Angles(math.rad(5.386), math.rad(21.371), math.rad(36.497)),
  3946. },
  3947. ["Right Arm"] = {
  3948. CFrame = CFrame.new(0.459, -0.551, 0.044) * CFrame.Angles(math.rad(-12.032), math.rad(75.974), math.rad(179.107)),
  3949. },
  3950. ["Head"] = {
  3951. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(14.037), math.rad(4.068), math.rad(-2.979)),
  3952. },
  3953. ["Right Leg"] = {
  3954. CFrame = CFrame.new(1.059, 0.714, 0.264) * CFrame.Angles(math.rad(-63.713), math.rad(-34.377), math.rad(-60.905)),
  3955. },
  3956. ["Left Arm"] = {
  3957. CFrame = CFrame.new(-0.429, -0.529, 0.302) * CFrame.Angles(math.rad(6.245), math.rad(-63.942), math.rad(-170.684)),
  3958. },
  3959. },
  3960. },
  3961. },
  3962. [1.317] = {
  3963. ["HumanoidRootPart"] = {
  3964. ["Torso"] = {
  3965. CFrame = CFrame.new(0.318, 0.343, -0.825) * CFrame.Angles(math.rad(-1.432), math.rad(-3.323), math.rad(9.568)),
  3966. ["Left Leg"] = {
  3967. CFrame = CFrame.new(-1.134, 0.145, 0.767) * CFrame.Angles(math.rad(14.439), math.rad(17.131), math.rad(30.768)),
  3968. },
  3969. ["Right Arm"] = {
  3970. CFrame = CFrame.new(0.437, -0.498, 0.058) * CFrame.Angles(math.rad(-9.282), math.rad(76.719), math.rad(179.508)),
  3971. },
  3972. ["Head"] = {
  3973. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(12.032), math.rad(5.042), math.rad(-6.016)),
  3974. },
  3975. ["Right Leg"] = {
  3976. CFrame = CFrame.new(0.802, 0.742, 0.113) * CFrame.Angles(math.rad(-69.385), math.rad(-41.826), math.rad(-54.145)),
  3977. },
  3978. ["Left Arm"] = {
  3979. CFrame = CFrame.new(-0.41, -0.504, 0.345) * CFrame.Angles(math.rad(9.339), math.rad(-72.135), math.rad(-170.226)),
  3980. },
  3981. },
  3982. },
  3983. },
  3984. [1.367] = {
  3985. ["HumanoidRootPart"] = {
  3986. ["Torso"] = {
  3987. CFrame = CFrame.new(0.393, 0.359, -0.591) * CFrame.Angles(math.rad(10.886), math.rad(-3.839), math.rad(13.006)),
  3988. ["Left Leg"] = {
  3989. CFrame = CFrame.new(-1.066, 0.157, 0.601) * CFrame.Angles(math.rad(22.746), math.rad(10.199), math.rad(7.907)),
  3990. },
  3991. ["Right Arm"] = {
  3992. CFrame = CFrame.new(0.392, -0.398, 0.122) * CFrame.Angles(math.rad(-7.277), math.rad(77.636), math.rad(-179.565)),
  3993. },
  3994. ["Head"] = {
  3995. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(1.031), math.rad(6.761), math.rad(-9.167)),
  3996. },
  3997. ["Right Leg"] = {
  3998. CFrame = CFrame.new(0.485, 0.714, -0.01) * CFrame.Angles(math.rad(-63.255), math.rad(-61.077), math.rad(-36.211)),
  3999. },
  4000. ["Left Arm"] = {
  4001. CFrame = CFrame.new(-0.386, -0.449, 0.431) * CFrame.Angles(math.rad(45.665), math.rad(-87.548), math.rad(-138.197)),
  4002. },
  4003. },
  4004. },
  4005. },
  4006. [1.417] = {
  4007. ["HumanoidRootPart"] = {
  4008. ["Torso"] = {
  4009. CFrame = CFrame.new(0.356, 0.361, -0.441) * CFrame.Angles(math.rad(16.444), math.rad(-3.38), math.rad(13.579)),
  4010. ["Left Leg"] = {
  4011. CFrame = CFrame.new(-0.898, 0.14, 0.518) * CFrame.Angles(math.rad(22.746), math.rad(8.48), math.rad(-6.589)),
  4012. },
  4013. ["Right Arm"] = {
  4014. CFrame = CFrame.new(0.375, -0.367, 0.16) * CFrame.Angles(math.rad(-8.422), math.rad(77.75), math.rad(-178.476)),
  4015. },
  4016. ["Head"] = {
  4017. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-4.068), math.rad(7.277), math.rad(-9.683)),
  4018. },
  4019. ["Right Leg"] = {
  4020. CFrame = CFrame.new(0.402, 0.628, -0.014) * CFrame.Angles(math.rad(-46.123), math.rad(-65.89), math.rad(-17.074)),
  4021. },
  4022. ["Left Arm"] = {
  4023. CFrame = CFrame.new(-0.376, -0.415, 0.461) * CFrame.Angles(math.rad(159.397), math.rad(-86.287), math.rad(-25.669)),
  4024. },
  4025. },
  4026. },
  4027. },
  4028. [1.467] = {
  4029. ["HumanoidRootPart"] = {
  4030. ["Torso"] = {
  4031. CFrame = CFrame.new(0.118, 0.387, -0.23) * CFrame.Angles(math.rad(15.183), math.rad(-2.235), math.rad(10.141)),
  4032. ["Left Leg"] = {
  4033. CFrame = CFrame.new(-0.299, 0.006, 0.343) * CFrame.Angles(math.rad(13.522), math.rad(15.699), math.rad(-26.299)),
  4034. },
  4035. ["Right Arm"] = {
  4036. CFrame = CFrame.new(0.369, -0.364, 0.192) * CFrame.Angles(math.rad(-14.381), math.rad(77.521), math.rad(-173.606)),
  4037. },
  4038. ["Head"] = {
  4039. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-3.953), math.rad(6.36), math.rad(-7.391)),
  4040. },
  4041. ["Right Leg"] = {
  4042. CFrame = CFrame.new(0.419, 0.474, 0.112) * CFrame.Angles(math.rad(-19.423), math.rad(-55.004), math.rad(-0.057)),
  4043. },
  4044. ["Left Arm"] = {
  4045. CFrame = CFrame.new(-0.335, -0.322, 0.488) * CFrame.Angles(math.rad(155.272), math.rad(-83.996), math.rad(-29.737)),
  4046. },
  4047. },
  4048. },
  4049. },
  4050. [1.517] = {
  4051. ["HumanoidRootPart"] = {
  4052. ["Torso"] = {
  4053. CFrame = CFrame.new(-0.041, 0.441, -0.199) * CFrame.Angles(math.rad(7.506), math.rad(0.573), math.rad(2.349)),
  4054. ["Left Leg"] = {
  4055. CFrame = CFrame.new(-0.117, 0.111, 0.318) * CFrame.Angles(math.rad(1.49), math.rad(26.413), math.rad(-17.533)),
  4056. },
  4057. ["Right Arm"] = {
  4058. CFrame = CFrame.new(0.375, -0.373, 0.208) * CFrame.Angles(math.rad(-18.564), math.rad(77.12), math.rad(-170.913)),
  4059. },
  4060. ["Head"] = {
  4061. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(1.089), math.rad(4.125), math.rad(-1.432)),
  4062. },
  4063. ["Right Leg"] = {
  4064. CFrame = CFrame.new(0.361, 0.298, 0.167) * CFrame.Angles(math.rad(-5.672), math.rad(-41.081), math.rad(2.922)),
  4065. },
  4066. ["Left Arm"] = {
  4067. CFrame = CFrame.new(-0.299, -0.265, 0.516) * CFrame.Angles(math.rad(141.521), math.rad(-83.079), math.rad(-42.227)),
  4068. },
  4069. },
  4070. },
  4071. },
  4072. [1.567] = {
  4073. ["HumanoidRootPart"] = {
  4074. ["Torso"] = {
  4075. CFrame = CFrame.new(-0.312, 0.508, -0.726) * CFrame.Angles(math.rad(-2.807), math.rad(6.36), math.rad(-8.308)),
  4076. ["Left Leg"] = {
  4077. CFrame = CFrame.new(-0.604, 0.694, 0.769) * CFrame.Angles(math.rad(-21.371), math.rad(39.477), math.rad(31.685)),
  4078. },
  4079. ["Right Arm"] = {
  4080. CFrame = CFrame.new(0.393, -0.384, 0.279) * CFrame.Angles(math.rad(-28.132), math.rad(75.516), math.rad(-167.476)),
  4081. },
  4082. ["Head"] = {
  4083. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(8.652), math.rad(1.891), math.rad(13.98)),
  4084. },
  4085. ["Right Leg"] = {
  4086. CFrame = CFrame.new(0.864, 0.302, 0.548) * CFrame.Angles(math.rad(13.407), math.rad(-25.783), math.rad(-21.028)),
  4087. },
  4088. ["Left Arm"] = {
  4089. CFrame = CFrame.new(-0.208, -0.144, 0.598) * CFrame.Angles(math.rad(116.654), math.rad(-79.813), math.rad(-62.796)),
  4090. },
  4091. },
  4092. },
  4093. },
  4094. [1.617] = {
  4095. ["HumanoidRootPart"] = {
  4096. ["Torso"] = {
  4097. CFrame = CFrame.new(-0.309, 0.507, -1.065) * CFrame.Angles(math.rad(-2.979), math.rad(3.61), math.rad(-8.48)),
  4098. ["Left Leg"] = {
  4099. CFrame = CFrame.new(-0.591, 0.88, 0.869) * CFrame.Angles(math.rad(-10.199), math.rad(40.451), math.rad(29.966)),
  4100. },
  4101. ["Right Arm"] = {
  4102. CFrame = CFrame.new(0.393, -0.372, 0.364) * CFrame.Angles(math.rad(-33.232), math.rad(74.083), math.rad(-168.45)),
  4103. },
  4104. ["Head"] = {
  4105. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(7.964), math.rad(1.833), math.rad(19.538)),
  4106. },
  4107. ["Right Leg"] = {
  4108. CFrame = CFrame.new(0.994, 0.654, 0.65) * CFrame.Angles(math.rad(11.402), math.rad(-25.21), math.rad(-24.523)),
  4109. },
  4110. ["Left Arm"] = {
  4111. CFrame = CFrame.new(-0.158, -0.087, 0.644) * CFrame.Angles(math.rad(107.659), math.rad(-77.865), math.rad(-68.984)),
  4112. },
  4113. },
  4114. },
  4115. },
  4116. [1.667] = {
  4117. ["HumanoidRootPart"] = {
  4118. ["Torso"] = {
  4119. CFrame = CFrame.new(-0.131, 0.482, -1.176) * CFrame.Angles(math.rad(-0.802), math.rad(1.49), math.rad(-12.147)),
  4120. ["Left Leg"] = {
  4121. CFrame = CFrame.new(-0.507, 0.918, 0.837) * CFrame.Angles(math.rad(-4.354), math.rad(43.545), math.rad(27.731)),
  4122. },
  4123. ["Right Arm"] = {
  4124. CFrame = CFrame.new(0.417, -0.394, 0.394) * CFrame.Angles(math.rad(-42.743), math.rad(72.766), math.rad(-162.72)),
  4125. },
  4126. ["Head"] = {
  4127. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(3.782), math.rad(0.859), math.rad(25.439)),
  4128. },
  4129. ["Right Leg"] = {
  4130. CFrame = CFrame.new(0.814, 1.088, 0.437) * CFrame.Angles(math.rad(0.917), math.rad(-27.215), math.rad(-13.808)),
  4131. },
  4132. ["Left Arm"] = {
  4133. CFrame = CFrame.new(-0.063, 0.003, 0.728) * CFrame.Angles(math.rad(95.512), math.rad(-74.886), math.rad(-75.86)),
  4134. },
  4135. },
  4136. },
  4137. },
  4138. [1.717] = {
  4139. ["HumanoidRootPart"] = {
  4140. ["Torso"] = {
  4141. CFrame = CFrame.new(0.014, 0.433, -1.087) * CFrame.Angles(math.rad(3.552), math.rad(2.636), math.rad(-19.824)),
  4142. ["Left Leg"] = {
  4143. CFrame = CFrame.new(-0.352, 1.022, 0.628) * CFrame.Angles(math.rad(-21.314), math.rad(53.686), math.rad(33.805)),
  4144. },
  4145. ["Right Arm"] = {
  4146. CFrame = CFrame.new(0.426, -0.404, 0.407) * CFrame.Angles(math.rad(-47.269), math.rad(72.078), math.rad(-159.626)),
  4147. },
  4148. ["Head"] = {
  4149. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(0.917), math.rad(0.172), math.rad(26.757)),
  4150. },
  4151. ["Right Leg"] = {
  4152. CFrame = CFrame.new(0.754, 1.051, 0.322) * CFrame.Angles(math.rad(2.521), math.rad(-22.575), math.rad(-2.693)),
  4153. },
  4154. ["Left Arm"] = {
  4155. CFrame = CFrame.new(-0.023, 0.033, 0.762) * CFrame.Angles(math.rad(92.074), math.rad(-74.37), math.rad(-77.349)),
  4156. },
  4157. },
  4158. },
  4159. },
  4160. [1.767] = {
  4161. ["HumanoidRootPart"] = {
  4162. ["Torso"] = {
  4163. CFrame = CFrame.new(0.285, 0.305, -0.865) * CFrame.Angles(math.rad(14.954), math.rad(1.833), math.rad(-31.169)),
  4164. ["Left Leg"] = {
  4165. CFrame = CFrame.new(0, 0.969, 0.162) * CFrame.Angles(math.rad(-31.971), math.rad(67.494), math.rad(24.122)),
  4166. },
  4167. ["Right Arm"] = {
  4168. CFrame = CFrame.new(0.428, -0.42, 0.422) * CFrame.Angles(math.rad(-55.29), math.rad(70.818), math.rad(-152.636)),
  4169. },
  4170. ["Head"] = {
  4171. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-5.271), math.rad(-1.432), math.rad(28.361)),
  4172. },
  4173. ["Right Leg"] = {
  4174. CFrame = CFrame.new(0.539, 0.783, 0.17) * CFrame.Angles(math.rad(7.334), math.rad(-16.387), math.rad(23.377)),
  4175. },
  4176. ["Left Arm"] = {
  4177. CFrame = CFrame.new(0.025, 0.052, 0.799) * CFrame.Angles(math.rad(91.673), math.rad(-76.089), math.rad(-76.604)),
  4178. },
  4179. },
  4180. },
  4181. },
  4182. [1.817] = {
  4183. ["HumanoidRootPart"] = {
  4184. ["Torso"] = {
  4185. CFrame = CFrame.new(0.378, 0.264, -0.775) * CFrame.Angles(math.rad(19.652), math.rad(-1.146), math.rad(-30.825)),
  4186. ["Left Leg"] = {
  4187. CFrame = CFrame.new(0.043, 0.853, 0.195) * CFrame.Angles(math.rad(-8.136), math.rad(66.635), math.rad(1.203)),
  4188. },
  4189. ["Right Arm"] = {
  4190. CFrame = CFrame.new(0.422, -0.421, 0.433) * CFrame.Angles(math.rad(-57.754), math.rad(70.417), math.rad(-147.766)),
  4191. },
  4192. ["Head"] = {
  4193. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-8.021), math.rad(-1.948), math.rad(29.45)),
  4194. },
  4195. ["Right Leg"] = {
  4196. CFrame = CFrame.new(0.363, 0.615, 0.095) * CFrame.Angles(math.rad(8.193), math.rad(-19.022), math.rad(37.93)),
  4197. },
  4198. ["Left Arm"] = {
  4199. CFrame = CFrame.new(0.041, 0.043, 0.811) * CFrame.Angles(math.rad(97.861), math.rad(-79.011), math.rad(-72.021)),
  4200. },
  4201. },
  4202. },
  4203. },
  4204. [1.867] = {
  4205. ["HumanoidRootPart"] = {
  4206. ["Torso"] = {
  4207. CFrame = CFrame.new(0.446, 0.247, -0.582) * CFrame.Angles(math.rad(23.892), math.rad(-6.646), math.rad(-27.387)),
  4208. ["Left Leg"] = {
  4209. CFrame = CFrame.new(0.058, 0.531, 0.299) * CFrame.Angles(math.rad(19.137), math.rad(56.837), math.rad(-24.064)),
  4210. },
  4211. ["Right Arm"] = {
  4212. CFrame = CFrame.new(0.414, -0.414, 0.457) * CFrame.Angles(math.rad(-58.671), math.rad(70.359), math.rad(-141.005)),
  4213. },
  4214. ["Head"] = {
  4215. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.975), math.rad(-2.464), math.rad(30.94)),
  4216. },
  4217. ["Right Leg"] = {
  4218. CFrame = CFrame.new(0.153, 0.143, -0.073) * CFrame.Angles(math.rad(7.162), math.rad(-23.778), math.rad(61.822)),
  4219. },
  4220. ["Left Arm"] = {
  4221. CFrame = CFrame.new(0.068, 0.024, 0.833) * CFrame.Angles(math.rad(120.665), math.rad(-83.766), math.rad(-52.769)),
  4222. },
  4223. },
  4224. },
  4225. },
  4226. [1.917] = {
  4227. ["HumanoidRootPart"] = {
  4228. ["Torso"] = {
  4229. CFrame = CFrame.new(0.355, 0.237, -0.45) * CFrame.Angles(math.rad(24.637), math.rad(-4.297), math.rad(-20.168)),
  4230. ["Left Leg"] = {
  4231. CFrame = CFrame.new(-0.019, 0.422, 0.335) * CFrame.Angles(math.rad(14.61), math.rad(50.077), math.rad(-25.153)),
  4232. },
  4233. ["Right Arm"] = {
  4234. CFrame = CFrame.new(0.405, -0.362, 0.453) * CFrame.Angles(math.rad(-58.785), math.rad(70.245), math.rad(-143.927)),
  4235. },
  4236. ["Head"] = {
  4237. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-13.063), math.rad(-2.464), math.rad(23.778)),
  4238. },
  4239. ["Right Leg"] = {
  4240. CFrame = CFrame.new(0.165, 0.183, -0.043) * CFrame.Angles(math.rad(8.136), math.rad(-28.361), math.rad(53.572)),
  4241. },
  4242. ["Left Arm"] = {
  4243. CFrame = CFrame.new(0.038, -0.053, 0.78) * CFrame.Angles(math.rad(127.712), math.rad(-85.313), math.rad(-43.487)),
  4244. },
  4245. },
  4246. },
  4247. },
  4248. [1.967] = {
  4249. ["HumanoidRootPart"] = {
  4250. ["Torso"] = {
  4251. CFrame = CFrame.new(0.117, 0.234, -0.286) * CFrame.Angles(math.rad(24.408), math.rad(4.297), math.rad(-3.38)),
  4252. ["Left Leg"] = {
  4253. CFrame = CFrame.new(-0.134, 0.306, 0.314) * CFrame.Angles(math.rad(1.833), math.rad(38.102), math.rad(-33.117)),
  4254. },
  4255. ["Right Arm"] = {
  4256. CFrame = CFrame.new(0.452, -0.949, 0.17) * CFrame.Angles(math.rad(-101.414), math.rad(79.297), math.rad(-92.876)),
  4257. },
  4258. ["Head"] = {
  4259. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-13.866), math.rad(-1.662), math.rad(3.209)),
  4260. },
  4261. ["Right Leg"] = {
  4262. CFrame = CFrame.new(0.235, 0.242, 0.143) * CFrame.Angles(math.rad(16.272), math.rad(-38.159), math.rad(33.69)),
  4263. },
  4264. ["Left Arm"] = {
  4265. CFrame = CFrame.new(-0.056, -0.272, 0.559) * CFrame.Angles(math.rad(160.485), math.rad(-88.006), math.rad(-1.49)),
  4266. },
  4267. },
  4268. },
  4269. },
  4270. [2.017] = {
  4271. ["HumanoidRootPart"] = {
  4272. ["Torso"] = {
  4273. CFrame = CFrame.new(0.144, 0.275, -0.28) * CFrame.Angles(math.rad(20.569), math.rad(6.704), math.rad(-3.209)),
  4274. ["Left Leg"] = {
  4275. CFrame = CFrame.new(-0.193, 0.398, 0.337) * CFrame.Angles(math.rad(-4.469), math.rad(39.305), math.rad(-24.981)),
  4276. },
  4277. ["Right Arm"] = {
  4278. CFrame = CFrame.new(0.397, -0.865, 0.687) * CFrame.Angles(math.rad(-101.127), math.rad(82.85), math.rad(-131.952)),
  4279. },
  4280. ["Head"] = {
  4281. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-13.121), math.rad(-1.662), math.rad(3.266)),
  4282. },
  4283. ["Right Leg"] = {
  4284. CFrame = CFrame.new(0.288, 0.221, 0.172) * CFrame.Angles(math.rad(14.496), math.rad(-39.076), math.rad(25.898)),
  4285. },
  4286. ["Left Arm"] = {
  4287. CFrame = CFrame.new(-0.058, -0.072, 0.44) * CFrame.Angles(math.rad(62.911), math.rad(-81.245), math.rad(-87.376)),
  4288. },
  4289. },
  4290. },
  4291. },
  4292. [2.067] = {
  4293. ["HumanoidRootPart"] = {
  4294. ["Torso"] = {
  4295. CFrame = CFrame.new(0.174, 0.451, -0.475) * CFrame.Angles(math.rad(4.584), math.rad(9.397), math.rad(-2.12)),
  4296. ["Left Leg"] = {
  4297. CFrame = CFrame.new(-0.511, 0.679, 0.428) * CFrame.Angles(math.rad(-24.408), math.rad(39.649), math.rad(10.313)),
  4298. },
  4299. ["Right Arm"] = {
  4300. CFrame = CFrame.new(0.312, 0.01, 0.477) * CFrame.Angles(math.rad(-105.424), math.rad(74.313), math.rad(165.986)),
  4301. },
  4302. ["Head"] = {
  4303. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-9.053), math.rad(-1.604), math.rad(3.495)),
  4304. },
  4305. ["Right Leg"] = {
  4306. CFrame = CFrame.new(0.572, 0.352, 0.321) * CFrame.Angles(math.rad(-2.177), math.rad(-41.998), math.rad(-9.225)),
  4307. },
  4308. ["Left Arm"] = {
  4309. CFrame = CFrame.new(-0.102, -0.122, 0.25) * CFrame.Angles(math.rad(-51.509), math.rad(-55.863), math.rad(-109.206)),
  4310. },
  4311. },
  4312. },
  4313. },
  4314. [2.117] = {
  4315. ["HumanoidRootPart"] = {
  4316. ["Torso"] = {
  4317. CFrame = CFrame.new(0.166, 0.505, -0.847) * CFrame.Angles(math.rad(-0.573), math.rad(9.454), math.rad(-2.005)),
  4318. ["Left Leg"] = {
  4319. CFrame = CFrame.new(-0.641, 0.991, 0.412) * CFrame.Angles(math.rad(-34.091), math.rad(43.201), math.rad(25.267)),
  4320. },
  4321. ["Right Arm"] = {
  4322. CFrame = CFrame.new(0.344, -0.204, 0.356) * CFrame.Angles(math.rad(-97.288), math.rad(72.193), math.rad(168.335)),
  4323. },
  4324. ["Head"] = {
  4325. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-6.818), math.rad(-1.547), math.rad(3.782)),
  4326. },
  4327. ["Right Leg"] = {
  4328. CFrame = CFrame.new(0.693, 0.662, 0.386) * CFrame.Angles(math.rad(-11.631), math.rad(-45.149), math.rad(-23.491)),
  4329. },
  4330. ["Left Arm"] = {
  4331. CFrame = CFrame.new(-0.117, -0.153, -0.058) * CFrame.Angles(math.rad(-54.488), math.rad(-55.061), math.rad(-103.476)),
  4332. },
  4333. },
  4334. },
  4335. },
  4336. [2.167] = {
  4337. ["HumanoidRootPart"] = {
  4338. ["Torso"] = {
  4339. CFrame = CFrame.new(0.163, 0.343, -1.065) * CFrame.Angles(math.rad(4.354), math.rad(9.511), math.rad(-2.292)),
  4340. ["Left Leg"] = {
  4341. CFrame = CFrame.new(-0.356, 1.243, 0.258) * CFrame.Angles(math.rad(-33.518), math.rad(52.769), math.rad(18.335)),
  4342. },
  4343. ["Right Arm"] = {
  4344. CFrame = CFrame.new(0.432, -0.775, -0.226) * CFrame.Angles(math.rad(-67.437), math.rad(68.583), math.rad(170.913)),
  4345. },
  4346. ["Head"] = {
  4347. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-4.354), math.rad(-1.49), math.rad(4.87)),
  4348. },
  4349. ["Right Leg"] = {
  4350. CFrame = CFrame.new(0.533, 0.945, 0.329) * CFrame.Angles(math.rad(-12.834), math.rad(-52.082), math.rad(-20.856)),
  4351. },
  4352. ["Left Arm"] = {
  4353. CFrame = CFrame.new(-0.225, -0.795, -0.241) * CFrame.Angles(math.rad(-32.143), math.rad(-54.316), math.rad(-118.029)),
  4354. },
  4355. },
  4356. },
  4357. },
  4358. [2.217] = {
  4359. ["HumanoidRootPart"] = {
  4360. ["Torso"] = {
  4361. CFrame = CFrame.new(0.172, 0.098, -0.96) * CFrame.Angles(math.rad(16.673), math.rad(9.626), math.rad(-2.636)),
  4362. ["Left Leg"] = {
  4363. CFrame = CFrame.new(-0.124, 1.167, 0.305) * CFrame.Angles(math.rad(-16.272), math.rad(52.884), math.rad(-2.979)),
  4364. },
  4365. ["Right Arm"] = {
  4366. CFrame = CFrame.new(0.506, -1.128, -0.749) * CFrame.Angles(math.rad(-51.051), math.rad(75.516), math.rad(-156.532)),
  4367. },
  4368. ["Head"] = {
  4369. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-4.698), math.rad(-1.203), math.rad(5.844)),
  4370. },
  4371. ["Right Leg"] = {
  4372. CFrame = CFrame.new(0.361, 0.87, 0.386) * CFrame.Angles(math.rad(2.75), math.rad(-52.426), math.rad(-3.782)),
  4373. },
  4374. ["Left Arm"] = {
  4375. CFrame = CFrame.new(-0.187, -0.956, -0.258) * CFrame.Angles(math.rad(-15.928), math.rad(-55.061), math.rad(-125.936)),
  4376. },
  4377. },
  4378. },
  4379. },
  4380. [2.267] = {
  4381. ["HumanoidRootPart"] = {
  4382. ["Torso"] = {
  4383. CFrame = CFrame.new(0.099, -0.009, -0.377) * CFrame.Angles(math.rad(21.199), math.rad(2.75), math.rad(-2.578)),
  4384. ["Left Leg"] = {
  4385. CFrame = CFrame.new(0.016, 0.339, 0.364) * CFrame.Angles(math.rad(-2.177), math.rad(40.852), math.rad(-23.033)),
  4386. },
  4387. ["Right Arm"] = {
  4388. CFrame = CFrame.new(0.279, -0.53, -0.733) * CFrame.Angles(math.rad(-54.603), math.rad(72.25), math.rad(-131.207)),
  4389. },
  4390. ["Head"] = {
  4391. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-6.761), math.rad(0.802), math.rad(8.594)),
  4392. },
  4393. ["Right Leg"] = {
  4394. CFrame = CFrame.new(0.39, 0.472, 0.237) * CFrame.Angles(math.rad(2.005), math.rad(-44.519), math.rad(8.824)),
  4395. },
  4396. ["Left Arm"] = {
  4397. CFrame = CFrame.new(0.071, -0.524, -0.645) * CFrame.Angles(math.rad(88.98), math.rad(-75.573), math.rad(-95.512)),
  4398. },
  4399. },
  4400. },
  4401. },
  4402. [2.317] = {
  4403. ["HumanoidRootPart"] = {
  4404. ["Torso"] = {
  4405. CFrame = CFrame.new(0.02, 0.039, -0.142) * CFrame.Angles(math.rad(16.788), math.rad(-4.24), math.rad(-2.693)),
  4406. ["Left Leg"] = {
  4407. CFrame = CFrame.new(0.349, -0.097, 0.123) * CFrame.Angles(math.rad(2.979), math.rad(37.758), math.rad(-32.372)),
  4408. },
  4409. ["Right Arm"] = {
  4410. CFrame = CFrame.new(0.225, -0.46, -0.771) * CFrame.Angles(math.rad(-55.119), math.rad(72.422), math.rad(-124.504)),
  4411. },
  4412. ["Head"] = {
  4413. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-7.85), math.rad(2.005), math.rad(10.027)),
  4414. },
  4415. ["Right Leg"] = {
  4416. CFrame = CFrame.new(0.307, 0.334, 0.043) * CFrame.Angles(math.rad(-10.428), math.rad(-43.602), math.rad(10.371)),
  4417. },
  4418. ["Left Arm"] = {
  4419. CFrame = CFrame.new(0.072, -0.357, -0.326) * CFrame.Angles(math.rad(104.049), math.rad(-81.704), math.rad(-72.708)),
  4420. },
  4421. },
  4422. },
  4423. },
  4424. [2.367] = {
  4425. ["HumanoidRootPart"] = {
  4426. ["Torso"] = {
  4427. CFrame = CFrame.new(-0.085, 0.116, -0.078) * CFrame.Angles(math.rad(10.199), math.rad(-4.24), math.rad(-2.693)),
  4428. ["Left Leg"] = {
  4429. CFrame = CFrame.new(0.427, -0.057, 0.112) * CFrame.Angles(math.rad(-3.667), math.rad(38.904), math.rad(-24.924)),
  4430. },
  4431. ["Right Arm"] = {
  4432. CFrame = CFrame.new(0.201, -0.167, 0.381) * CFrame.Angles(math.rad(-64.057), math.rad(70.531), math.rad(177.732)),
  4433. },
  4434. ["Head"] = {
  4435. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-9.397), math.rad(3.896), math.rad(12.204)),
  4436. },
  4437. ["Right Leg"] = {
  4438. CFrame = CFrame.new(0.397, 0.278, 0.063) * CFrame.Angles(math.rad(-15.642), math.rad(-39.992), math.rad(-1.891)),
  4439. },
  4440. ["Left Arm"] = {
  4441. CFrame = CFrame.new(0.283, 0.417, 0.652) * CFrame.Angles(math.rad(-2.292), math.rad(-72.594), math.rad(-108.862)),
  4442. },
  4443. },
  4444. },
  4445. },
  4446. [2.417] = {
  4447. ["HumanoidRootPart"] = {
  4448. ["Torso"] = {
  4449. CFrame = CFrame.new(-0.069, 0.098, -0.149) * CFrame.Angles(math.rad(11.058), math.rad(-4.24), math.rad(-2.693)),
  4450. ["Left Leg"] = {
  4451. CFrame = CFrame.new(0.46, -0.068, 0.108) * CFrame.Angles(math.rad(-2.406), math.rad(39.362), math.rad(-27.502)),
  4452. },
  4453. ["Right Arm"] = {
  4454. CFrame = CFrame.new(0.112, 0.006, 0.4) * CFrame.Angles(math.rad(-58.957), math.rad(66.234), math.rad(136.135)),
  4455. },
  4456. ["Head"] = {
  4457. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-9.969), math.rad(4.584), math.rad(13.006)),
  4458. },
  4459. ["Right Leg"] = {
  4460. CFrame = CFrame.new(0.452, 0.361, 0.102) * CFrame.Angles(math.rad(-15.986), math.rad(-41.024), math.rad(-4.125)),
  4461. },
  4462. ["Left Arm"] = {
  4463. CFrame = CFrame.new(0.214, 0.3, 0.461) * CFrame.Angles(math.rad(-18.793), math.rad(-64.114), math.rad(-106.57)),
  4464. },
  4465. },
  4466. },
  4467. },
  4468. [2.467] = {
  4469. ["HumanoidRootPart"] = {
  4470. ["Torso"] = {
  4471. CFrame = CFrame.new(-0.033, 0.015, -0.603) * CFrame.Angles(math.rad(14.152), math.rad(-4.24), math.rad(-2.693)),
  4472. ["Left Leg"] = {
  4473. CFrame = CFrame.new(0.093, 0.407, 0.478) * CFrame.Angles(math.rad(-0.573), math.rad(42.915), math.rad(-11.688)),
  4474. },
  4475. ["Right Arm"] = {
  4476. CFrame = CFrame.new(0.112, -0.124, 0.168) * CFrame.Angles(math.rad(-60.103), math.rad(66.119), math.rad(133.671)),
  4477. },
  4478. ["Head"] = {
  4479. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-10.772), math.rad(5.615), math.rad(14.095)),
  4480. },
  4481. ["Right Leg"] = {
  4482. CFrame = CFrame.new(0.54, 0.833, 0.169) * CFrame.Angles(math.rad(-20.225), math.rad(-48.644), math.rad(-13.98)),
  4483. },
  4484. ["Left Arm"] = {
  4485. CFrame = CFrame.new(0.02, -0.111, -0.024) * CFrame.Angles(math.rad(-35.18), math.rad(-55.863), math.rad(-104.106)),
  4486. },
  4487. },
  4488. },
  4489. },
  4490. [2.517] = {
  4491. ["HumanoidRootPart"] = {
  4492. ["Torso"] = {
  4493. CFrame = CFrame.new(-0.031, -0.022, -0.845) * CFrame.Angles(math.rad(15.355), math.rad(-4.24), math.rad(-2.636)),
  4494. ["Left Leg"] = {
  4495. CFrame = CFrame.new(0.069, 0.66, 0.566) * CFrame.Angles(0, math.rad(46.066), math.rad(-7.85)),
  4496. },
  4497. ["Right Arm"] = {
  4498. CFrame = CFrame.new(0.169, -0.312, 0.053) * CFrame.Angles(math.rad(-76.031), math.rad(69.156), math.rad(167.189)),
  4499. },
  4500. ["Head"] = {
  4501. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.001), math.rad(5.901), math.rad(14.439)),
  4502. },
  4503. ["Right Leg"] = {
  4504. CFrame = CFrame.new(0.427, 1.063, 0.084) * CFrame.Angles(math.rad(-22.804), math.rad(-55.233), math.rad(-15.011)),
  4505. },
  4506. ["Left Arm"] = {
  4507. CFrame = CFrame.new(-0.09, -0.48, -0.105) * CFrame.Angles(math.rad(-19.423), math.rad(-57.811), math.rad(-110.008)),
  4508. },
  4509. },
  4510. },
  4511. },
  4512. [2.567] = {
  4513. ["HumanoidRootPart"] = {
  4514. ["Torso"] = {
  4515. CFrame = CFrame.new(0.046, -0.056, -0.905) * CFrame.Angles(math.rad(18.507), math.rad(-5.271), math.rad(-4.985)),
  4516. ["Left Leg"] = {
  4517. CFrame = CFrame.new(0.062, 0.696, 0.638) * CFrame.Angles(math.rad(5.157), math.rad(46.41), math.rad(-7.964)),
  4518. },
  4519. ["Right Arm"] = {
  4520. CFrame = CFrame.new(0.296, -0.369, -0.228) * CFrame.Angles(math.rad(-57.009), math.rad(69.901), math.rad(-164.496)),
  4521. },
  4522. ["Head"] = {
  4523. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.23), math.rad(6.303), math.rad(14.782)),
  4524. },
  4525. ["Right Leg"] = {
  4526. CFrame = CFrame.new(0.223, 1.104, -0.018) * CFrame.Angles(math.rad(-14.324), math.rad(-58.27), math.rad(1.719)),
  4527. },
  4528. ["Left Arm"] = {
  4529. CFrame = CFrame.new(-0.176, -1.027, -0.121) * CFrame.Angles(math.rad(20.455), math.rad(-70.187), math.rad(-126.853)),
  4530. },
  4531. },
  4532. },
  4533. },
  4534. [2.617] = {
  4535. ["HumanoidRootPart"] = {
  4536. ["Torso"] = {
  4537. CFrame = CFrame.new(0.144, -0.052, -0.78) * CFrame.Angles(math.rad(19.824), math.rad(-7.162), math.rad(-9.167)),
  4538. ["Left Leg"] = {
  4539. CFrame = CFrame.new(-0.026, 0.536, 0.702) * CFrame.Angles(math.rad(9.11), math.rad(45.55), math.rad(-5.099)),
  4540. },
  4541. ["Right Arm"] = {
  4542. CFrame = CFrame.new(0.297, -0.235, -0.34) * CFrame.Angles(math.rad(-34.95), math.rad(77.349), math.rad(-147.651)),
  4543. },
  4544. ["Head"] = {
  4545. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.23), math.rad(6.417), math.rad(14.84)),
  4546. },
  4547. ["Right Leg"] = {
  4548. CFrame = CFrame.new(0.208, 0.97, -0.036) * CFrame.Angles(math.rad(-9.683), math.rad(-52.884), math.rad(14.439)),
  4549. },
  4550. ["Left Arm"] = {
  4551. CFrame = CFrame.new(-0.308, -0.742, -0.327) * CFrame.Angles(math.rad(-51.222), math.rad(-84.569), math.rad(106.971)),
  4552. },
  4553. },
  4554. },
  4555. },
  4556. [2.667] = {
  4557. ["HumanoidRootPart"] = {
  4558. ["Torso"] = {
  4559. CFrame = CFrame.new(0.174, -0.046, -0.484) * CFrame.Angles(math.rad(20.225), math.rad(-7.964), math.rad(-12.147)),
  4560. ["Left Leg"] = {
  4561. CFrame = CFrame.new(-0.097, 0.283, 0.56) * CFrame.Angles(math.rad(6.131), math.rad(45.894), math.rad(-5.329)),
  4562. },
  4563. ["Right Arm"] = {
  4564. CFrame = CFrame.new(0.327, -0.046, -0.28) * CFrame.Angles(math.rad(-33.862), math.rad(79.011), math.rad(-141.922)),
  4565. },
  4566. ["Head"] = {
  4567. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.287), math.rad(6.417), math.rad(14.897)),
  4568. },
  4569. ["Right Leg"] = {
  4570. CFrame = CFrame.new(0.308, 0.683, -0.011) * CFrame.Angles(math.rad(-9.912), math.rad(-43.659), math.rad(19.309)),
  4571. },
  4572. ["Left Arm"] = {
  4573. CFrame = CFrame.new(-0.458, -0.114, -0.091) * CFrame.Angles(math.rad(-37.07), math.rad(-68.526), math.rad(125.306)),
  4574. },
  4575. },
  4576. },
  4577. },
  4578. [2.717] = {
  4579. ["HumanoidRootPart"] = {
  4580. ["Torso"] = {
  4581. CFrame = CFrame.new(0.134, -0.045, -0.374) * CFrame.Angles(math.rad(20.168), math.rad(-7.105), math.rad(-12.548)),
  4582. ["Left Leg"] = {
  4583. CFrame = CFrame.new(-0.07, 0.218, 0.412) * CFrame.Angles(math.rad(0.401), math.rad(46.581), math.rad(-7.047)),
  4584. },
  4585. ["Right Arm"] = {
  4586. CFrame = CFrame.new(0.363, 0.034, -0.126) * CFrame.Angles(math.rad(-41.196), math.rad(73.281), math.rad(-161.46)),
  4587. },
  4588. ["Head"] = {
  4589. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.287), math.rad(6.417), math.rad(14.897)),
  4590. },
  4591. ["Right Leg"] = {
  4592. CFrame = CFrame.new(0.357, 0.577, 0.014) * CFrame.Angles(math.rad(-8.938), math.rad(-39.878), math.rad(18.392)),
  4593. },
  4594. ["Left Arm"] = {
  4595. CFrame = CFrame.new(-0.392, -0.096, 0.012) * CFrame.Angles(math.rad(-40.107), math.rad(-69.958), math.rad(144.786)),
  4596. },
  4597. },
  4598. },
  4599. },
  4600. [2.767] = {
  4601. ["HumanoidRootPart"] = {
  4602. ["Torso"] = {
  4603. CFrame = CFrame.new(0.091, -0.047, -0.276) * CFrame.Angles(math.rad(20.168), math.rad(-4.584), math.rad(-13.063)),
  4604. ["Left Leg"] = {
  4605. CFrame = CFrame.new(0.066, 0.144, 0.077) * CFrame.Angles(math.rad(-11.287), math.rad(46.639), math.rad(-12.662)),
  4606. },
  4607. ["Right Arm"] = {
  4608. CFrame = CFrame.new(0.388, -0.081, -0.072) * CFrame.Angles(math.rad(-79.125), math.rad(68.698), math.rad(-178.018)),
  4609. },
  4610. ["Head"] = {
  4611. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.287), math.rad(6.417), math.rad(14.897)),
  4612. },
  4613. ["Right Leg"] = {
  4614. CFrame = CFrame.new(0.415, 0.454, 0.055) * CFrame.Angles(math.rad(-5.5), math.rad(-35.351), math.rad(16.73)),
  4615. },
  4616. ["Left Arm"] = {
  4617. CFrame = CFrame.new(-0.071, 0.235, 0.535) * CFrame.Angles(math.rad(-23.95), math.rad(-70.76), math.rad(-138.312)),
  4618. },
  4619. },
  4620. },
  4621. },
  4622. [2.817] = {
  4623. ["HumanoidRootPart"] = {
  4624. ["Torso"] = {
  4625. CFrame = CFrame.new(0.114, 0.027, -0.276) * CFrame.Angles(math.rad(20.397), math.rad(-2.521), math.rad(-8.995)),
  4626. ["Left Leg"] = {
  4627. CFrame = CFrame.new(-0.031, 0.185, 0.102) * CFrame.Angles(math.rad(-11.058), math.rad(43.144), math.rad(-15.871)),
  4628. },
  4629. ["Right Arm"] = {
  4630. CFrame = CFrame.new(0.369, -0.139, -0.064) * CFrame.Angles(math.rad(-87.491), math.rad(70.015), math.rad(173.893)),
  4631. },
  4632. ["Head"] = {
  4633. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.287), math.rad(6.417), math.rad(14.897)),
  4634. },
  4635. ["Right Leg"] = {
  4636. CFrame = CFrame.new(0.354, 0.418, 0.083) * CFrame.Angles(math.rad(-2.177), math.rad(-38.847), math.rad(18.621)),
  4637. },
  4638. ["Left Arm"] = {
  4639. CFrame = CFrame.new(-0.123, 0.186, 0.366) * CFrame.Angles(math.rad(-9.11), math.rad(-67.323), math.rad(-101.643)),
  4640. },
  4641. },
  4642. },
  4643. },
  4644. [2.867] = {
  4645. ["HumanoidRootPart"] = {
  4646. ["Torso"] = {
  4647. CFrame = CFrame.new(0.192, 0.251, -0.442) * CFrame.Angles(math.rad(23.319), math.rad(1.547), math.rad(4.584)),
  4648. ["Left Leg"] = {
  4649. CFrame = CFrame.new(-0.554, 0.556, 0.305) * CFrame.Angles(math.rad(-2.521), math.rad(32.315), math.rad(-19.022)),
  4650. },
  4651. ["Right Arm"] = {
  4652. CFrame = CFrame.new(0.317, -0.172, -0.215) * CFrame.Angles(math.rad(-63.885), math.rad(76.719), math.rad(126.165)),
  4653. },
  4654. ["Head"] = {
  4655. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.287), math.rad(6.417), math.rad(14.897)),
  4656. },
  4657. ["Right Leg"] = {
  4658. CFrame = CFrame.new(0.302, 0.611, 0.195) * CFrame.Angles(math.rad(0.974), math.rad(-43.831), math.rad(19.882)),
  4659. },
  4660. ["Left Arm"] = {
  4661. CFrame = CFrame.new(-0.318, -0.03, -0.272) * CFrame.Angles(math.rad(-13.407), math.rad(-48.014), math.rad(-60.103)),
  4662. },
  4663. },
  4664. },
  4665. },
  4666. [2.917] = {
  4667. ["HumanoidRootPart"] = {
  4668. ["Torso"] = {
  4669. CFrame = CFrame.new(0.263, 0.264, -0.751) * CFrame.Angles(math.rad(28.132), math.rad(2.75), math.rad(7.563)),
  4670. ["Left Leg"] = {
  4671. CFrame = CFrame.new(-0.651, 0.963, 0.254) * CFrame.Angles(math.rad(0.458), math.rad(33.805), math.rad(-19.137)),
  4672. },
  4673. ["Right Arm"] = {
  4674. CFrame = CFrame.new(0.333, -0.104, -0.562) * CFrame.Angles(math.rad(9.969), math.rad(62.109), math.rad(44.977)),
  4675. },
  4676. ["Head"] = {
  4677. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-11.287), math.rad(6.417), math.rad(14.897)),
  4678. },
  4679. ["Right Leg"] = {
  4680. CFrame = CFrame.new(0.439, 1.037, 0.124) * CFrame.Angles(math.rad(-8.824), math.rad(-34.721), math.rad(13.407)),
  4681. },
  4682. ["Left Arm"] = {
  4683. CFrame = CFrame.new(-0.442, -0.092, -0.554) * CFrame.Angles(math.rad(-11.345), math.rad(-35.753), math.rad(-51.28)),
  4684. },
  4685. },
  4686. },
  4687. },
  4688. [2.967] = {
  4689. ["HumanoidRootPart"] = {
  4690. ["Torso"] = {
  4691. CFrame = CFrame.new(0.305, 0.309, -0.899) * CFrame.Angles(math.rad(27.158), math.rad(3.667), math.rad(8.251)),
  4692. ["Left Leg"] = {
  4693. CFrame = CFrame.new(-0.652, 1.136, 0.162) * CFrame.Angles(math.rad(-1.833), math.rad(35.982), math.rad(-17.017)),
  4694. },
  4695. ["Right Arm"] = {
  4696. CFrame = CFrame.new(0.37, -0.066, -0.738) * CFrame.Angles(math.rad(3.266), math.rad(36.784), math.rad(50.764)),
  4697. },
  4698. ["Head"] = {
  4699. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-8.881), math.rad(5.844), math.rad(13.235)),
  4700. },
  4701. ["Right Leg"] = {
  4702. CFrame = CFrame.new(0.46, 1.167, 0.019) * CFrame.Angles(math.rad(-14.381), math.rad(-28.247), math.rad(11.23)),
  4703. },
  4704. ["Left Arm"] = {
  4705. CFrame = CFrame.new(-0.531, -0.087, -0.671) * CFrame.Angles(math.rad(-9.339), math.rad(-25.669), math.rad(-55.405)),
  4706. },
  4707. },
  4708. },
  4709. },
  4710. [3.017] = {
  4711. ["HumanoidRootPart"] = {
  4712. ["Torso"] = {
  4713. CFrame = CFrame.new(0.306, 0.407, -0.855) * CFrame.Angles(math.rad(18.335), math.rad(3.724), math.rad(8.251)),
  4714. ["Left Leg"] = {
  4715. CFrame = CFrame.new(-0.788, 1.058, 0.132) * CFrame.Angles(math.rad(-10.714), math.rad(34.435), math.rad(-5.558)),
  4716. },
  4717. ["Right Arm"] = {
  4718. CFrame = CFrame.new(0.366, -0.024, -0.728) * CFrame.Angles(math.rad(-2.636), math.rad(31.57), math.rad(66.005)),
  4719. },
  4720. ["Head"] = {
  4721. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-2.979), math.rad(4.068), math.rad(9.511)),
  4722. },
  4723. ["Right Leg"] = {
  4724. CFrame = CFrame.new(0.546, 1.03, 0.053) * CFrame.Angles(math.rad(-16.215), math.rad(-22.918), math.rad(4.526)),
  4725. },
  4726. ["Left Arm"] = {
  4727. CFrame = CFrame.new(-0.547, -0.024, -0.659) * CFrame.Angles(math.rad(-6.245), math.rad(-21.887), math.rad(-64.916)),
  4728. },
  4729. },
  4730. },
  4731. },
  4732. [3.067] = {
  4733. ["HumanoidRootPart"] = {
  4734. ["Torso"] = {
  4735. CFrame = CFrame.new(0.303, 0.664, -0.779) * CFrame.Angles(math.rad(-4.24), math.rad(3.495), math.rad(8.308)),
  4736. ["Left Leg"] = {
  4737. CFrame = CFrame.new(-0.826, 0.738, 0.044) * CFrame.Angles(math.rad(-25.726), math.rad(25.497), math.rad(12.605)),
  4738. },
  4739. ["Right Arm"] = {
  4740. CFrame = CFrame.new(0.299, 0.147, -0.688) * CFrame.Angles(math.rad(-4.068), math.rad(23.262), math.rad(101.929)),
  4741. },
  4742. ["Head"] = {
  4743. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(11.918), math.rad(-1.432), math.rad(1.948)),
  4744. },
  4745. ["Right Leg"] = {
  4746. CFrame = CFrame.new(0.5, 0.654, 0.079) * CFrame.Angles(math.rad(-17.303), math.rad(-13.636), math.rad(-7.907)),
  4747. },
  4748. ["Left Arm"] = {
  4749. CFrame = CFrame.new(-0.487, 0.21, -0.579) * CFrame.Angles(math.rad(8.308), math.rad(-21.601), math.rad(-93.106)),
  4750. },
  4751. },
  4752. },
  4753. },
  4754. [3.117] = {
  4755. ["HumanoidRootPart"] = {
  4756. ["Torso"] = {
  4757. CFrame = CFrame.new(0.302, 0.755, -0.744) * CFrame.Angles(math.rad(-12.376), math.rad(3.438), math.rad(8.308)),
  4758. ["Left Leg"] = {
  4759. CFrame = CFrame.new(-0.609, 0.618, -0.039) * CFrame.Angles(math.rad(-28.762), math.rad(21.601), math.rad(11.574)),
  4760. },
  4761. ["Right Arm"] = {
  4762. CFrame = CFrame.new(0.223, 0.215, -0.656) * CFrame.Angles(math.rad(-3.151), math.rad(22.517), math.rad(115.222)),
  4763. },
  4764. ["Head"] = {
  4765. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(17.59), math.rad(-3.037), math.rad(0.859)),
  4766. },
  4767. ["Right Leg"] = {
  4768. CFrame = CFrame.new(0.508, 0.509, 0.076) * CFrame.Angles(math.rad(-17.475), math.rad(-10.141), math.rad(-14.496)),
  4769. },
  4770. ["Left Arm"] = {
  4771. CFrame = CFrame.new(-0.398, 0.306, -0.51) * CFrame.Angles(math.rad(12.49), math.rad(-26.929), math.rad(-105.367)),
  4772. },
  4773. },
  4774. },
  4775. },
  4776. [3.167] = {
  4777. ["HumanoidRootPart"] = {
  4778. ["Torso"] = {
  4779. CFrame = CFrame.new(0.357, 0.82, -0.616) * CFrame.Angles(math.rad(-20.455), math.rad(3.38), math.rad(8.251)),
  4780. ["Left Leg"] = {
  4781. CFrame = CFrame.new(-0.271, 0.488, -0.13) * CFrame.Angles(math.rad(-29.794), math.rad(17.819), math.rad(9.11)),
  4782. },
  4783. ["Right Arm"] = {
  4784. CFrame = CFrame.new(0.066, 0.282, -0.592) * CFrame.Angles(math.rad(-3.667), math.rad(23.778), math.rad(132.009)),
  4785. },
  4786. ["Head"] = {
  4787. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(23.377), math.rad(-3.724), math.rad(1.261)),
  4788. },
  4789. ["Right Leg"] = {
  4790. CFrame = CFrame.new(0.609, 0.215, 0.057) * CFrame.Angles(math.rad(-18.277), math.rad(-2.693), math.rad(-25.955)),
  4791. },
  4792. ["Left Arm"] = {
  4793. CFrame = CFrame.new(-0.205, 0.402, -0.371) * CFrame.Angles(math.rad(10.084), math.rad(-38.503), math.rad(-123.014)),
  4794. },
  4795. },
  4796. },
  4797. },
  4798. [3.217] = {
  4799. ["HumanoidRootPart"] = {
  4800. ["Torso"] = {
  4801. CFrame = CFrame.new(0.408, 0.821, -0.54) * CFrame.Angles(math.rad(-22.46), math.rad(3.438), math.rad(8.251)),
  4802. ["Left Leg"] = {
  4803. CFrame = CFrame.new(-0.219, 0.404, -0.118) * CFrame.Angles(math.rad(-29.335), math.rad(16.902), math.rad(11.115)),
  4804. },
  4805. ["Right Arm"] = {
  4806. CFrame = CFrame.new(-0.008, 0.298, -0.563) * CFrame.Angles(math.rad(-5.099), math.rad(24.866), math.rad(139.229)),
  4807. },
  4808. ["Head"] = {
  4809. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(24.58), math.rad(-3.839), math.rad(1.49)),
  4810. },
  4811. ["Right Leg"] = {
  4812. CFrame = CFrame.new(0.599, 0.089, 0.048) * CFrame.Angles(math.rad(-18.392), math.rad(0.917), math.rad(-28.705)),
  4813. },
  4814. ["Left Arm"] = {
  4815. CFrame = CFrame.new(-0.11, 0.421, -0.306) * CFrame.Angles(math.rad(4.469), math.rad(-44.06), math.rad(-132.411)),
  4816. },
  4817. },
  4818. },
  4819. },
  4820. [3.267] = {
  4821. ["HumanoidRootPart"] = {
  4822. ["Torso"] = {
  4823. CFrame = CFrame.new(0.498, 0.8, -0.419) * CFrame.Angles(math.rad(-23.95), math.rad(3.438), math.rad(8.308)),
  4824. ["Left Leg"] = {
  4825. CFrame = CFrame.new(-0.42, 0.23, 0.014) * CFrame.Angles(math.rad(-28.018), math.rad(16.272), math.rad(23.205)),
  4826. },
  4827. ["Right Arm"] = {
  4828. CFrame = CFrame.new(-0.138, 0.307, -0.516) * CFrame.Angles(math.rad(-11.058), math.rad(26.643), math.rad(155.443)),
  4829. },
  4830. ["Head"] = {
  4831. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(25.153), math.rad(-3.896), math.rad(1.662)),
  4832. },
  4833. ["Right Leg"] = {
  4834. CFrame = CFrame.new(0.454, -0.018, 0.048) * CFrame.Angles(math.rad(-17.991), math.rad(5.73), math.rad(-27.387)),
  4835. },
  4836. ["Left Arm"] = {
  4837. CFrame = CFrame.new(0.049, 0.409, -0.195) * CFrame.Angles(math.rad(-16.96), math.rad(-51.452), math.rad(-158.824)),
  4838. },
  4839. },
  4840. },
  4841. },
  4842. [3.317] = {
  4843. ["HumanoidRootPart"] = {
  4844. ["Torso"] = {
  4845. CFrame = CFrame.new(0.514, 0.794, -0.399) * CFrame.Angles(math.rad(-24.064), math.rad(3.438), math.rad(8.308)),
  4846. ["Left Leg"] = {
  4847. CFrame = CFrame.new(-0.456, 0.199, 0.04) * CFrame.Angles(math.rad(-27.674), math.rad(16.387), math.rad(25.21)),
  4848. },
  4849. ["Right Arm"] = {
  4850. CFrame = CFrame.new(-0.189, 0.3, -0.5) * CFrame.Angles(math.rad(-15.47), math.rad(26.528), math.rad(164.84)),
  4851. },
  4852. ["Head"] = {
  4853. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(25.153), math.rad(-3.896), math.rad(1.662)),
  4854. },
  4855. ["Right Leg"] = {
  4856. CFrame = CFrame.new(0.404, -0.019, 0.051) * CFrame.Angles(math.rad(-17.876), math.rad(6.417), math.rad(-26.07)),
  4857. },
  4858. ["Left Arm"] = {
  4859. CFrame = CFrame.new(0.102, 0.38, -0.153) * CFrame.Angles(math.rad(-30.825), math.rad(-51.108), math.rad(-174.924)),
  4860. },
  4861. },
  4862. },
  4863. },
  4864. [3.367] = {
  4865. ["HumanoidRootPart"] = {
  4866. ["Torso"] = {
  4867. CFrame = CFrame.new(0.443, 0.789, -0.475) * CFrame.Angles(math.rad(-23.09), math.rad(3.438), math.rad(8.251)),
  4868. ["Left Leg"] = {
  4869. CFrame = CFrame.new(-0.6, 0.244, 0.084) * CFrame.Angles(math.rad(-29.794), math.rad(17.475), math.rad(28.247)),
  4870. },
  4871. ["Right Arm"] = {
  4872. CFrame = CFrame.new(-0.261, 0.25, -0.488) * CFrame.Angles(math.rad(-26.356), math.rad(23.262), math.rad(-177.273)),
  4873. },
  4874. ["Head"] = {
  4875. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(25.153), math.rad(-3.896), math.rad(1.662)),
  4876. },
  4877. ["Right Leg"] = {
  4878. CFrame = CFrame.new(0.656, -0.045, 0.039) * CFrame.Angles(math.rad(-17.418), math.rad(5.329), math.rad(-32.773)),
  4879. },
  4880. ["Left Arm"] = {
  4881. CFrame = CFrame.new(0.154, 0.296, -0.111) * CFrame.Angles(math.rad(-49.618), math.rad(-41.998), math.rad(160.6)),
  4882. },
  4883. },
  4884. },
  4885. },
  4886. [3.417] = {
  4887. ["HumanoidRootPart"] = {
  4888. ["Torso"] = {
  4889. CFrame = CFrame.new(0.372, 0.771, -0.539) * CFrame.Angles(math.rad(-21.085), math.rad(3.38), math.rad(8.251)),
  4890. ["Left Leg"] = {
  4891. CFrame = CFrame.new(-0.675, 0.314, 0.099) * CFrame.Angles(math.rad(-31.513), math.rad(19.309), math.rad(28.018)),
  4892. },
  4893. ["Right Arm"] = {
  4894. CFrame = CFrame.new(-0.281, 0.208, -0.482) * CFrame.Angles(math.rad(-31.57), math.rad(20.455), math.rad(-170.627)),
  4895. },
  4896. ["Head"] = {
  4897. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(25.153), math.rad(-3.896), math.rad(1.662)),
  4898. },
  4899. ["Right Leg"] = {
  4900. CFrame = CFrame.new(0.812, -0.012, 0.033) * CFrame.Angles(math.rad(-17.131), math.rad(3.667), math.rad(-35.18)),
  4901. },
  4902. ["Left Arm"] = {
  4903. CFrame = CFrame.new(0.162, 0.243, -0.105) * CFrame.Angles(math.rad(-52.655), math.rad(-36.211), math.rad(153.954)),
  4904. },
  4905. },
  4906. },
  4907. },
  4908. [3.467] = {
  4909. ["HumanoidRootPart"] = {
  4910. ["Torso"] = {
  4911. CFrame = CFrame.new(0.22, 0.665, -0.624) * CFrame.Angles(math.rad(-10.943), math.rad(3.438), math.rad(8.308)),
  4912. ["Left Leg"] = {
  4913. CFrame = CFrame.new(-0.64, 0.528, 0.091) * CFrame.Angles(math.rad(-30.653), math.rad(27.846), math.rad(16.73)),
  4914. },
  4915. ["Right Arm"] = {
  4916. CFrame = CFrame.new(-0.296, 0.091, -0.441) * CFrame.Angles(math.rad(-38.847), math.rad(15.47), math.rad(-163.121)),
  4917. },
  4918. ["Head"] = {
  4919. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(25.153), math.rad(-3.896), math.rad(1.662)),
  4920. },
  4921. ["Right Leg"] = {
  4922. CFrame = CFrame.new(0.951, 0.254, 0.04) * CFrame.Angles(math.rad(-16.043), math.rad(-2.578), math.rad(-28.648)),
  4923. },
  4924. ["Left Arm"] = {
  4925. CFrame = CFrame.new(0.163, 0.089, -0.101) * CFrame.Angles(math.rad(-51.795), math.rad(-28.419), math.rad(147.651)),
  4926. },
  4927. },
  4928. },
  4929. },
  4930. [3.517] = {
  4931. ["HumanoidRootPart"] = {
  4932. ["Torso"] = {
  4933. CFrame = CFrame.new(0.163, 0.474, -0.638) * CFrame.Angles(math.rad(0.229), math.rad(3.61), math.rad(8.308)),
  4934. ["Left Leg"] = {
  4935. CFrame = CFrame.new(-0.517, 0.638, 0.088) * CFrame.Angles(math.rad(-24.924), math.rad(34.32), math.rad(4.24)),
  4936. },
  4937. ["Right Arm"] = {
  4938. CFrame = CFrame.new(-0.297, 0.013, -0.396) * CFrame.Angles(math.rad(-40.966), math.rad(14.324), math.rad(-161.861)),
  4939. },
  4940. ["Head"] = {
  4941. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(25.153), math.rad(-3.896), math.rad(1.662)),
  4942. },
  4943. ["Right Leg"] = {
  4944. CFrame = CFrame.new(0.895, 0.485, 0.039) * CFrame.Angles(math.rad(-15.126), math.rad(-6.589), math.rad(-18.793)),
  4945. },
  4946. ["Left Arm"] = {
  4947. CFrame = CFrame.new(0.163, -0.029, -0.091) * CFrame.Angles(math.rad(-49.79), math.rad(-27.33), math.rad(146.906)),
  4948. },
  4949. },
  4950. },
  4951. },
  4952. [3.567] = {
  4953. ["HumanoidRootPart"] = {
  4954. ["Torso"] = {
  4955. CFrame = CFrame.new(0.109, -0.003, -0.97) * CFrame.Angles(math.rad(18.908), math.rad(3.438), math.rad(8.308)),
  4956. ["Left Leg"] = {
  4957. CFrame = CFrame.new(-0.31, 1, 0.101) * CFrame.Angles(math.rad(-15.069), math.rad(47.555), math.rad(-7.391)),
  4958. },
  4959. ["Right Arm"] = {
  4960. CFrame = CFrame.new(-0.228, -0.355, -0.195) * CFrame.Angles(math.rad(-39.821), math.rad(15.298), math.rad(-161.001)),
  4961. },
  4962. ["Head"] = {
  4963. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(25.153), math.rad(-3.896), math.rad(1.662)),
  4964. },
  4965. ["Right Leg"] = {
  4966. CFrame = CFrame.new(0.819, 0.981, -0.06) * CFrame.Angles(math.rad(-18.564), math.rad(-13.579), math.rad(-14.037)),
  4967. },
  4968. ["Left Arm"] = {
  4969. CFrame = CFrame.new(0.124, -0.435, 0.037) * CFrame.Angles(math.rad(-51.222), math.rad(-36.669), math.rad(142.094)),
  4970. },
  4971. },
  4972. },
  4973. },
  4974. [3.617] = {
  4975. ["HumanoidRootPart"] = {
  4976. ["Torso"] = {
  4977. CFrame = CFrame.new(0.102, -0.058, -1.314) * CFrame.Angles(math.rad(18.105), math.rad(2.406), math.rad(7.62)),
  4978. ["Left Leg"] = {
  4979. CFrame = CFrame.new(-0.089, 1.25, -0.009) * CFrame.Angles(math.rad(-15.355), math.rad(60.963), math.rad(-6.532)),
  4980. },
  4981. ["Right Arm"] = {
  4982. CFrame = CFrame.new(-0.165, -0.661, -0.093) * CFrame.Angles(math.rad(-32.83), math.rad(16.788), math.rad(-158.881)),
  4983. },
  4984. ["Head"] = {
  4985. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(25.153), math.rad(-3.896), math.rad(1.662)),
  4986. },
  4987. ["Right Leg"] = {
  4988. CFrame = CFrame.new(0.732, 1.268, -0.268) * CFrame.Angles(math.rad(-28.992), math.rad(-21.314), math.rad(-20.225)),
  4989. },
  4990. ["Left Arm"] = {
  4991. CFrame = CFrame.new(0.101, -0.69, 0.188) * CFrame.Angles(math.rad(-63.827), math.rad(-50.764), math.rad(122.728)),
  4992. },
  4993. },
  4994. },
  4995. },
  4996. [3.667] = {
  4997. ["HumanoidRootPart"] = {
  4998. ["Torso"] = {
  4999. CFrame = CFrame.new(0.099, -0.063, -0.981) * CFrame.Angles(math.rad(13.006), math.rad(-0.229), math.rad(3.037)),
  5000. ["Left Leg"] = {
  5001. CFrame = CFrame.new(-0.574, 0.933, 0.181) * CFrame.Angles(math.rad(-33.461), math.rad(45.894), math.rad(22.976)),
  5002. },
  5003. ["Right Arm"] = {
  5004. CFrame = CFrame.new(-0.432, -0.694, -0.209) * CFrame.Angles(math.rad(9.11), math.rad(27.33), math.rad(-159.97)),
  5005. },
  5006. ["Head"] = {
  5007. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(22.002), math.rad(-4.985), math.rad(-0.802)),
  5008. },
  5009. ["Right Leg"] = {
  5010. CFrame = CFrame.new(1.077, 0.831, -0.302) * CFrame.Angles(math.rad(-28.762), math.rad(-5.099), math.rad(-25.783)),
  5011. },
  5012. ["Left Arm"] = {
  5013. CFrame = CFrame.new(0.473, -0.824, 0.282) * CFrame.Angles(math.rad(-10.371), math.rad(-78.954), math.rad(133.098)),
  5014. },
  5015. },
  5016. },
  5017. },
  5018. [3.717] = {
  5019. ["HumanoidRootPart"] = {
  5020. ["Torso"] = {
  5021. CFrame = CFrame.new(0.098, -0.044, -0.691) * CFrame.Angles(math.rad(10.084), math.rad(-1.547), math.rad(0.286)),
  5022. ["Left Leg"] = {
  5023. CFrame = CFrame.new(-0.617, 0.599, 0.24) * CFrame.Angles(math.rad(-28.247), math.rad(37.643), math.rad(23.72)),
  5024. },
  5025. ["Right Arm"] = {
  5026. CFrame = CFrame.new(-0.645, -0.847, -0.045) * CFrame.Angles(math.rad(-12.261), math.rad(71.219), math.rad(-111.841)),
  5027. },
  5028. ["Head"] = {
  5029. CFrame = CFrame.new(0.072, -0.043, 0.002) * CFrame.Angles(math.rad(14.897), math.rad(-6.875), math.rad(-6.417)),
  5030. },
  5031. ["Right Leg"] = {
  5032. CFrame = CFrame.new(1.057, 0.566, -0.292) * CFrame.Angles(math.rad(-26.07), math.rad(1.948), math.rad(-22.231)),
  5033. },
  5034. ["Left Arm"] = {
  5035. CFrame = CFrame.new(0.577, -0.825, 0.296) * CFrame.Angles(math.rad(55.978), math.rad(-77.464), math.rad(-172.346)),
  5036. },
  5037. },
  5038. },
  5039. },
  5040. [3.767] = {
  5041. ["HumanoidRootPart"] = {
  5042. ["Torso"] = {
  5043. CFrame = CFrame.new(0.084, -0.022, -0.25) * CFrame.Angles(math.rad(6.818), math.rad(-4.183), math.rad(-2.578)),
  5044. ["Left Leg"] = {
  5045. CFrame = CFrame.new(-0.052, 0.118, -0.015) * CFrame.Angles(math.rad(-14.381), math.rad(32.315), math.rad(2.636)),
  5046. },
  5047. ["Right Arm"] = {
  5048. CFrame = CFrame.new(-0.621, -0.745, 0.039) * CFrame.Angles(math.rad(-49.446), math.rad(60.676), math.rad(-18.793)),
  5049. },
  5050. ["Head"] = {
  5051. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(3.724), math.rad(-8.308), math.rad(-15.011)),
  5052. },
  5053. ["Right Leg"] = {
  5054. CFrame = CFrame.new(0.685, 0.269, -0.214) * CFrame.Angles(math.rad(-24.694), math.rad(8.193), math.rad(-7.964)),
  5055. },
  5056. ["Left Arm"] = {
  5057. CFrame = CFrame.new(0.471, -0.786, 0.39) * CFrame.Angles(math.rad(-87.032), math.rad(-53.342), math.rad(-11.173)),
  5058. },
  5059. },
  5060. },
  5061. },
  5062. [3.817] = {
  5063. ["HumanoidRootPart"] = {
  5064. ["Torso"] = {
  5065. CFrame = CFrame.new(0.042, -0.027, -0.193) * CFrame.Angles(math.rad(6.818), math.rad(-5.73), math.rad(-2.12)),
  5066. ["Left Leg"] = {
  5067. CFrame = CFrame.new(0.055, 0.078, -0.058) * CFrame.Angles(math.rad(-11.918), math.rad(30.596), math.rad(-2.292)),
  5068. },
  5069. ["Right Arm"] = {
  5070. CFrame = CFrame.new(-0.653, -0.403, 0.097) * CFrame.Angles(math.rad(14.209), math.rad(81.532), math.rad(-68.297)),
  5071. },
  5072. ["Head"] = {
  5073. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(3.782), math.rad(-7.334), math.rad(-10.829)),
  5074. },
  5075. ["Right Leg"] = {
  5076. CFrame = CFrame.new(0.564, 0.257, -0.17) * CFrame.Angles(math.rad(-24.637), math.rad(7.85), math.rad(-4.354)),
  5077. },
  5078. ["Left Arm"] = {
  5079. CFrame = CFrame.new(0.512, -0.442, 0.376) * CFrame.Angles(math.rad(-80.615), math.rad(-81.417), math.rad(-21.83)),
  5080. },
  5081. },
  5082. },
  5083. },
  5084. [3.867] = {
  5085. ["HumanoidRootPart"] = {
  5086. ["Torso"] = {
  5087. CFrame = CFrame.new(-0.096, -0.039, -0.197) * CFrame.Angles(math.rad(7.162), math.rad(-8.709), math.rad(0.172)),
  5088. ["Left Leg"] = {
  5089. CFrame = CFrame.new(-0.028, 0.057, 0.032) * CFrame.Angles(math.rad(-9.225), math.rad(21.944), math.rad(-2.979)),
  5090. },
  5091. ["Right Arm"] = {
  5092. CFrame = CFrame.new(-0.658, -0.248, 0.139) * CFrame.Angles(math.rad(73.74), math.rad(78.667), math.rad(-127.77)),
  5093. },
  5094. ["Head"] = {
  5095. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(4.584), math.rad(-1.375), math.rad(13.923)),
  5096. },
  5097. ["Right Leg"] = {
  5098. CFrame = CFrame.new(0.391, 0.331, -0.043) * CFrame.Angles(math.rad(-21.486), math.rad(5.214), math.rad(-0.859)),
  5099. },
  5100. ["Left Arm"] = {
  5101. CFrame = CFrame.new(0.476, -0.174, 0.42) * CFrame.Angles(math.rad(125.592), math.rad(-62.682), math.rad(-174.408)),
  5102. },
  5103. },
  5104. },
  5105. },
  5106. [3.917] = {
  5107. ["HumanoidRootPart"] = {
  5108. ["Torso"] = {
  5109. CFrame = CFrame.new(-0.15, -0.045, -0.222) * CFrame.Angles(math.rad(7.448), math.rad(-9.912), math.rad(1.49)),
  5110. ["Left Leg"] = {
  5111. CFrame = CFrame.new(-0.083, 0.043, 0.077) * CFrame.Angles(math.rad(-8.251), math.rad(16.157), math.rad(-3.38)),
  5112. },
  5113. ["Right Arm"] = {
  5114. CFrame = CFrame.new(-0.673, -0.294, 0.108) * CFrame.Angles(math.rad(22.059), math.rad(76.604), math.rad(-83.365)),
  5115. },
  5116. ["Head"] = {
  5117. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(3.953), math.rad(2.005), math.rad(28.075)),
  5118. },
  5119. ["Right Leg"] = {
  5120. CFrame = CFrame.new(0.304, 0.379, 0.025) * CFrame.Angles(math.rad(-19.595), math.rad(4.125), math.rad(0.859)),
  5121. },
  5122. ["Left Arm"] = {
  5123. CFrame = CFrame.new(0.496, -0.202, 0.315) * CFrame.Angles(math.rad(119.118), math.rad(-71.505), math.rad(-178.304)),
  5124. },
  5125. },
  5126. },
  5127. },
  5128. [3.967] = {
  5129. ["HumanoidRootPart"] = {
  5130. ["Torso"] = {
  5131. CFrame = CFrame.new(-0.2, -0.052, -0.315) * CFrame.Angles(math.rad(7.85), math.rad(-11.058), math.rad(2.865)),
  5132. ["Left Leg"] = {
  5133. CFrame = CFrame.new(-0.39, 0.025, 0.148) * CFrame.Angles(math.rad(-8.136), math.rad(5.386), math.rad(2.75)),
  5134. },
  5135. ["Right Arm"] = {
  5136. CFrame = CFrame.new(-0.658, -0.493, 0.079) * CFrame.Angles(math.rad(-45.665), math.rad(57.41), math.rad(-37.987)),
  5137. },
  5138. ["Head"] = {
  5139. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(1.948), math.rad(5.099), math.rad(42.857)),
  5140. },
  5141. ["Right Leg"] = {
  5142. CFrame = CFrame.new(0.278, 0.488, 0.087) * CFrame.Angles(math.rad(-17.361), math.rad(3.209), math.rad(0.516)),
  5143. },
  5144. ["Left Arm"] = {
  5145. CFrame = CFrame.new(0.517, -0.28, 0.168) * CFrame.Angles(math.rad(81.761), math.rad(-83.766), math.rad(153.324)),
  5146. },
  5147. },
  5148. },
  5149. },
  5150. [4.017] = {
  5151. ["HumanoidRootPart"] = {
  5152. ["Torso"] = {
  5153. CFrame = CFrame.new(-0.097, 0.013, -0.378) * CFrame.Angles(math.rad(7.85), math.rad(-9.11), math.rad(2.693)),
  5154. ["Left Leg"] = {
  5155. CFrame = CFrame.new(-0.652, 0.123, 0.169) * CFrame.Angles(math.rad(-8.251), math.rad(5.214), math.rad(9.454)),
  5156. },
  5157. ["Right Arm"] = {
  5158. CFrame = CFrame.new(-0.64, -0.587, 0.1) * CFrame.Angles(math.rad(-61.249), math.rad(53.056), math.rad(-32.601)),
  5159. },
  5160. ["Head"] = {
  5161. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-4.469), math.rad(1.146), math.rad(34.492)),
  5162. },
  5163. ["Right Leg"] = {
  5164. CFrame = CFrame.new(0.314, 0.538, 0.089) * CFrame.Angles(math.rad(-17.647), math.rad(1.948), math.rad(0.917)),
  5165. },
  5166. ["Left Arm"] = {
  5167. CFrame = CFrame.new(0.513, -0.393, 0.15) * CFrame.Angles(math.rad(-56.093), math.rad(-78.323), math.rad(19.939)),
  5168. },
  5169. },
  5170. },
  5171. },
  5172. [4.067] = {
  5173. ["HumanoidRootPart"] = {
  5174. ["Torso"] = {
  5175. CFrame = CFrame.new(0.303, 0.198, -0.542) * CFrame.Angles(math.rad(7.678), math.rad(-0.859), math.rad(1.49)),
  5176. ["Left Leg"] = {
  5177. CFrame = CFrame.new(-0.311, 0.475, 0.202) * CFrame.Angles(math.rad(-4.985), math.rad(9.053), math.rad(-4.813)),
  5178. },
  5179. ["Right Arm"] = {
  5180. CFrame = CFrame.new(-0.625, -0.736, 0.122) * CFrame.Angles(math.rad(-76.948), math.rad(55.634), math.rad(-31.226)),
  5181. },
  5182. ["Head"] = {
  5183. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-24.809), math.rad(-2.235), math.rad(-0.974)),
  5184. },
  5185. ["Right Leg"] = {
  5186. CFrame = CFrame.new(0.427, 0.588, 0.119) * CFrame.Angles(math.rad(-18.163), math.rad(-1.719), math.rad(2.005)),
  5187. },
  5188. ["Left Arm"] = {
  5189. CFrame = CFrame.new(0.484, -0.551, 0.177) * CFrame.Angles(math.rad(-79.125), math.rad(-62.624), math.rad(11.746)),
  5190. },
  5191. },
  5192. },
  5193. },
  5194. [4.117] = {
  5195. ["HumanoidRootPart"] = {
  5196. ["Torso"] = {
  5197. CFrame = CFrame.new(0.402, 0.198, -0.644) * CFrame.Angles(math.rad(7.678), math.rad(1.662), math.rad(0.573)),
  5198. ["Left Leg"] = {
  5199. CFrame = CFrame.new(-0.443, 0.622, 0.237) * CFrame.Angles(math.rad(-4.985), math.rad(8.594), math.rad(0.229)),
  5200. },
  5201. ["Right Arm"] = {
  5202. CFrame = CFrame.new(-0.618, -0.799, 0.12) * CFrame.Angles(math.rad(-80.443), math.rad(59.416), math.rad(-32.258)),
  5203. },
  5204. ["Head"] = {
  5205. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-24.866), math.rad(-0.172), math.rad(-9.912)),
  5206. },
  5207. ["Right Leg"] = {
  5208. CFrame = CFrame.new(0.612, 0.635, 0.128) * CFrame.Angles(math.rad(-17.762), math.rad(-0.974), math.rad(-3.552)),
  5209. },
  5210. ["Left Arm"] = {
  5211. CFrame = CFrame.new(0.479, -0.596, 0.195) * CFrame.Angles(math.rad(-85.829), math.rad(-62.051), math.rad(13.579)),
  5212. },
  5213. },
  5214. },
  5215. },
  5216. [4.167] = {
  5217. ["HumanoidRootPart"] = {
  5218. ["Torso"] = {
  5219. CFrame = CFrame.new(0.492, 0.197, -0.869) * CFrame.Angles(math.rad(7.792), math.rad(3.953), math.rad(-1.318)),
  5220. ["Left Leg"] = {
  5221. CFrame = CFrame.new(-0.804, 0.795, 0.416) * CFrame.Angles(math.rad(-0.401), math.rad(5.042), math.rad(12.72)),
  5222. },
  5223. ["Right Arm"] = {
  5224. CFrame = CFrame.new(-0.594, -0.888, 0.105) * CFrame.Angles(math.rad(-79.928), math.rad(68.411), math.rad(-38.274)),
  5225. },
  5226. ["Head"] = {
  5227. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-24.351), math.rad(2.12), math.rad(-18.048)),
  5228. },
  5229. ["Right Leg"] = {
  5230. CFrame = CFrame.new(0.937, 0.763, 0.194) * CFrame.Angles(math.rad(-15.699), math.rad(1.375), math.rad(-13.006)),
  5231. },
  5232. ["Left Arm"] = {
  5233. CFrame = CFrame.new(0.483, -0.635, 0.201) * CFrame.Angles(math.rad(-89.381), math.rad(-69.385), math.rad(24.122)),
  5234. },
  5235. },
  5236. },
  5237. },
  5238. [4.217] = {
  5239. ["HumanoidRootPart"] = {
  5240. ["Torso"] = {
  5241. CFrame = CFrame.new(0.503, 0.196, -0.985) * CFrame.Angles(math.rad(7.85), math.rad(4.183), math.rad(-1.948)),
  5242. ["Left Leg"] = {
  5243. CFrame = CFrame.new(-0.961, 0.83, 0.511) * CFrame.Angles(math.rad(3.209), math.rad(2.979), math.rad(18.105)),
  5244. },
  5245. ["Right Arm"] = {
  5246. CFrame = CFrame.new(-0.575, -0.902, 0.094) * CFrame.Angles(math.rad(-73.339), math.rad(73.51), math.rad(-46.295)),
  5247. },
  5248. ["Head"] = {
  5249. CFrame = CFrame.new(0.072, -0.042, 0.002) * CFrame.Angles(math.rad(-23.892), math.rad(2.693), math.rad(-19.022)),
  5250. },
  5251. ["Right Leg"] = {
  5252. CFrame = CFrame.new(1.037, 0.846, 0.224) * CFrame.Angles(math.rad(-14.954), math.rad(1.833), math.rad(-16.157)),
  5253. },
  5254. ["Left Arm"] = {
  5255. CFrame = CFrame.new(0.487, -0.615, 0.178) * CFrame.Angles(math.rad(-69.901), math.rad(-77.808), math.rad(48.243)),
  5256. },
  5257. },
  5258. },
  5259. },
  5260. [4.267] = {
  5261. ["HumanoidRootPart"] = {
  5262. ["Torso"] = {
  5263. CFrame = CFrame.new(0.446, 0.209, -1.211) * CFrame.Angles(math.rad(8.308), math.rad(4.011), math.rad(-2.063)),
  5264. ["Left Leg"] = {
  5265. CFrame = CFrame.new(-0.918, 1.075, 0.543) * CFrame.Angles(math.rad(2.865), math.rad(3.61), math.rad(17.074)),
  5266. },
  5267. ["Right Arm"] = {
  5268. CFrame = CFrame.new(-0.506, -0.768, 0.053) * CFrame.Angles(math.rad(18.449), math.rad(76.089), math.rad(-138.255)),
  5269. },
  5270. ["Head"] = {
  5271. CFrame = CFrame.new(0.07, -0.042, 0.002) * CFrame.Angles(math.rad(-22.059), math.rad(3.209), math.rad(-18.105)),
  5272. },
  5273. ["Right Leg"] = {
  5274. CFrame = CFrame.new(1.03, 1.078, 0.278) * CFrame.Angles(math.rad(-13.579), math.rad(-2.12), math.rad(-17.189)),
  5275. },
  5276. ["Left Arm"] = {
  5277. CFrame = CFrame.new(-0.026, -0.386, 0.057) * CFrame.Angles(math.rad(48.243), math.rad(43.602), math.rad(-167.418)),
  5278. },
  5279. },
  5280. },
  5281. },
  5282. [4.317] = {
  5283. ["HumanoidRootPart"] = {
  5284. ["Torso"] = {
  5285. CFrame = CFrame.new(0.305, 0.247, -1.307) * CFrame.Angles(math.rad(9.282), math.rad(3.61), math.rad(-1.604)),
  5286. ["Left Leg"] = {
  5287. CFrame = CFrame.new(-0.566, 1.33, 0.394) * CFrame.Angles(math.rad(-6.016), math.rad(13.694), math.rad(6.875)),
  5288. },
  5289. ["Right Arm"] = {
  5290. CFrame = CFrame.new(-0.367, -0.491, 0.004) * CFrame.Angles(math.rad(54.431), math.rad(42.743), math.rad(-173.148)),
  5291. },
  5292. ["Head"] = {
  5293. CFrame = CFrame.new(0.064, -0.042, 0.002) * CFrame.Angles(math.rad(-20.626), math.rad(2.979), math.rad(-15.355)),
  5294. },
  5295. ["Right Leg"] = {
  5296. CFrame = CFrame.new(0.899, 1.208, 0.428) * CFrame.Angles(math.rad(-6.245), math.rad(-5.5), math.rad(-12.662)),
  5297. },
  5298. ["Left Arm"] = {
  5299. CFrame = CFrame.new(-0.133, -0.471, 0.114) * CFrame.Angles(math.rad(20.397), math.rad(70.359), math.rad(-130.176)),
  5300. },
  5301. },
  5302. },
  5303. },
  5304. [4.367] = {
  5305. ["HumanoidRootPart"] = {
  5306. ["Torso"] = {
  5307. CFrame = CFrame.new(-0.027, 0.335, -1.405) * CFrame.Angles(math.rad(12.949), math.rad(2.349), math.rad(-0.229)),
  5308. ["Left Leg"] = {
  5309. CFrame = CFrame.new(0.182, 1.309, 0.166) * CFrame.Angles(math.rad(-3.667), math.rad(40.966), math.rad(-22.059)),
  5310. },
  5311. ["Right Arm"] = {
  5312. CFrame = CFrame.new(0.206, -0.162, 0.073) * CFrame.Angles(math.rad(60.963), math.rad(-57.296), math.rad(158.595)),
  5313. },
  5314. ["Head"] = {
  5315. CFrame = CFrame.new(0.047, -0.042, 0.002) * CFrame.Angles(math.rad(-17.303), math.rad(2.349), math.rad(-7.62)),
  5316. },
  5317. ["Right Leg"] = {
  5318. CFrame = CFrame.new(0.608, 1.227, 0.757) * CFrame.Angles(math.rad(12.433), math.rad(-4.584), math.rad(1.261)),
  5319. },
  5320. ["Left Arm"] = {
  5321. CFrame = CFrame.new(-0.193, -0.395, 0.088) * CFrame.Angles(math.rad(-12.319), math.rad(64.973), math.rad(-78.151)),
  5322. },
  5323. },
  5324. },
  5325. },
  5326. [4.417] = {
  5327. ["HumanoidRootPart"] = {
  5328. ["Torso"] = {
  5329. CFrame = CFrame.new(-0.13, 0.359, -1.263) * CFrame.Angles(math.rad(15.699), math.rad(1.776), math.rad(0.458)),
  5330. ["Left Leg"] = {
  5331. CFrame = CFrame.new(0.059, 1.184, 0.195) * CFrame.Angles(math.rad(-5.099), math.rad(40.508), math.rad(-23.09)),
  5332. },
  5333. ["Right Arm"] = {
  5334. CFrame = CFrame.new(0.303, -0.085, 0.092) * CFrame.Angles(math.rad(27.101), math.rad(-75.401), math.rad(113.446)),
  5335. },
  5336. ["Head"] = {
  5337. CFrame = CFrame.new(0.039, -0.041, 0.002) * CFrame.Angles(math.rad(-15.871), math.rad(2.12), math.rad(-3.896)),
  5338. },
  5339. ["Right Leg"] = {
  5340. CFrame = CFrame.new(0.596, 1.057, 0.829) * CFrame.Angles(math.rad(17.189), math.rad(-6.646), math.rad(4.87)),
  5341. },
  5342. ["Left Arm"] = {
  5343. CFrame = CFrame.new(-0.208, -0.289, 0.059) * CFrame.Angles(math.rad(-8.824), math.rad(60.791), math.rad(-73.281)),
  5344. },
  5345. },
  5346. },
  5347. },
  5348. [4.467] = {
  5349. ["HumanoidRootPart"] = {
  5350. ["Torso"] = {
  5351. CFrame = CFrame.new(-0.197, 0.329, -0.589) * CFrame.Angles(math.rad(23.262), math.rad(1.146), math.rad(1.203)),
  5352. ["Left Leg"] = {
  5353. CFrame = CFrame.new(-0.281, 0.59, 0.219) * CFrame.Angles(math.rad(-10.943), math.rad(26.986), math.rad(-27.731)),
  5354. },
  5355. ["Right Arm"] = {
  5356. CFrame = CFrame.new(0.367, 0.137, 0.076) * CFrame.Angles(math.rad(4.412), math.rad(-72.422), math.rad(75.115)),
  5357. },
  5358. ["Head"] = {
  5359. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-14.439), math.rad(2.177), math.rad(-0.115)),
  5360. },
  5361. ["Right Leg"] = {
  5362. CFrame = CFrame.new(0.282, 0.397, 0.609) * CFrame.Angles(math.rad(18.564), math.rad(-14.324), math.rad(27.903)),
  5363. },
  5364. ["Left Arm"] = {
  5365. CFrame = CFrame.new(-0.218, -0.023, 0.027) * CFrame.Angles(math.rad(-3.037), math.rad(57.468), math.rad(-68.583)),
  5366. },
  5367. },
  5368. },
  5369. },
  5370. [4.517] = {
  5371. ["HumanoidRootPart"] = {
  5372. ["Torso"] = {
  5373. CFrame = CFrame.new(-0.113, 0.219, -0.355) * CFrame.Angles(math.rad(27.788), math.rad(1.146), math.rad(1.261)),
  5374. ["Left Leg"] = {
  5375. CFrame = CFrame.new(-0.228, 0.285, 0.197) * CFrame.Angles(math.rad(-9.167), math.rad(22.059), math.rad(-37.013)),
  5376. },
  5377. ["Right Arm"] = {
  5378. CFrame = CFrame.new(0.341, 0.213, 0.147) * CFrame.Angles(math.rad(31.513), math.rad(-67.609), math.rad(93.908)),
  5379. },
  5380. ["Head"] = {
  5381. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-17.303), math.rad(2.292), math.rad(-0.172)),
  5382. },
  5383. ["Right Leg"] = {
  5384. CFrame = CFrame.new(0.01, 0.012, 0.35) * CFrame.Angles(math.rad(15.699), math.rad(-17.647), math.rad(45.55)),
  5385. },
  5386. ["Left Arm"] = {
  5387. CFrame = CFrame.new(-0.174, 0.1, 0.113) * CFrame.Angles(math.rad(0.917), math.rad(51.566), math.rad(-65.661)),
  5388. },
  5389. },
  5390. },
  5391. },
  5392. [4.567] = {
  5393. ["HumanoidRootPart"] = {
  5394. ["Torso"] = {
  5395. CFrame = CFrame.new(0.157, -0.016, -0.206) * CFrame.Angles(math.rad(33.232), math.rad(1.146), math.rad(1.203)),
  5396. ["Left Leg"] = {
  5397. CFrame = CFrame.new(-0.284, 0.155, 0.176) * CFrame.Angles(math.rad(-5.386), math.rad(14.152), math.rad(-38.789)),
  5398. },
  5399. ["Right Arm"] = {
  5400. CFrame = CFrame.new(0.157, 0.08, 0.134) * CFrame.Angles(math.rad(-5.443), math.rad(-26.929), math.rad(37.758)),
  5401. },
  5402. ["Head"] = {
  5403. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-25.439), math.rad(2.464), math.rad(-0.286)),
  5404. },
  5405. ["Right Leg"] = {
  5406. CFrame = CFrame.new(0.11, -0.009, 0.252) * CFrame.Angles(math.rad(9.511), math.rad(-28.018), math.rad(44.748)),
  5407. },
  5408. ["Left Arm"] = {
  5409. CFrame = CFrame.new(-0.007, 0.303, 0.285) * CFrame.Angles(math.rad(29.164), math.rad(24.179), math.rad(-59.759)),
  5410. },
  5411. },
  5412. },
  5413. },
  5414. [4.617] = {
  5415. ["HumanoidRootPart"] = {
  5416. ["Torso"] = {
  5417. CFrame = CFrame.new(0.198, 0, -0.197) * CFrame.Angles(math.rad(31.57), math.rad(2.063), math.rad(0.917)),
  5418. ["Left Leg"] = {
  5419. CFrame = CFrame.new(-0.328, 0.209, 0.163) * CFrame.Angles(math.rad(-6.589), math.rad(14.381), math.rad(-34.721)),
  5420. },
  5421. ["Right Arm"] = {
  5422. CFrame = CFrame.new(0.174, 0.008, 0.126) * CFrame.Angles(math.rad(-10.027), math.rad(-29.393), math.rad(37.643)),
  5423. },
  5424. ["Head"] = {
  5425. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-24.351), math.rad(1.146), math.rad(-0.516)),
  5426. },
  5427. ["Right Leg"] = {
  5428. CFrame = CFrame.new(0.105, -0.032, 0.245) * CFrame.Angles(math.rad(8.881), math.rad(-28.591), math.rad(43.029)),
  5429. },
  5430. ["Left Arm"] = {
  5431. CFrame = CFrame.new(0.187, -0.041, -0.035) * CFrame.Angles(math.rad(30.138), math.rad(26.814), math.rad(-91.158)),
  5432. },
  5433. },
  5434. },
  5435. },
  5436. [4.667] = {
  5437. ["HumanoidRootPart"] = {
  5438. ["Torso"] = {
  5439. CFrame = CFrame.new(0.291, 0.098, -0.181) * CFrame.Angles(math.rad(22.059), math.rad(7.277), math.rad(-0.573)),
  5440. ["Left Leg"] = {
  5441. CFrame = CFrame.new(-0.517, 0.391, 0.072) * CFrame.Angles(math.rad(-17.59), math.rad(17.361), math.rad(-15.011)),
  5442. },
  5443. ["Right Arm"] = {
  5444. CFrame = CFrame.new(0.258, -0.349, 0.095) * CFrame.Angles(math.rad(-37.758), math.rad(-46.639), math.rad(33.862)),
  5445. },
  5446. ["Head"] = {
  5447. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-18.105), math.rad(-6.646), math.rad(-1.49)),
  5448. },
  5449. ["Right Leg"] = {
  5450. CFrame = CFrame.new(0.198, -0.062, 0.279) * CFrame.Angles(math.rad(7.448), math.rad(-27.559), math.rad(26.7)),
  5451. },
  5452. ["Left Arm"] = {
  5453. CFrame = CFrame.new(-0.101, -0.51, 0.049) * CFrame.Angles(math.rad(12.892), math.rad(45.951), math.rad(-122.097)),
  5454. },
  5455. },
  5456. },
  5457. },
  5458. [4.717] = {
  5459. ["HumanoidRootPart"] = {
  5460. ["Torso"] = {
  5461. CFrame = CFrame.new(0.332, 0.157, -0.205) * CFrame.Angles(math.rad(16.673), math.rad(10.371), math.rad(-0.974)),
  5462. ["Left Leg"] = {
  5463. CFrame = CFrame.new(-0.629, 0.45, 0.003) * CFrame.Angles(math.rad(-25.21), math.rad(18.392), math.rad(-4.068)),
  5464. },
  5465. ["Right Arm"] = {
  5466. CFrame = CFrame.new(0.294, -0.509, 0.059) * CFrame.Angles(math.rad(-52.598), math.rad(-56.666), math.rad(30.08)),
  5467. },
  5468. ["Head"] = {
  5469. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-14.553), math.rad(-11.058), math.rad(-1.604)),
  5470. },
  5471. ["Right Leg"] = {
  5472. CFrame = CFrame.new(0.279, -0.074, 0.312) * CFrame.Angles(math.rad(7.047), math.rad(-26.585), math.rad(16.558)),
  5473. },
  5474. ["Left Arm"] = {
  5475. CFrame = CFrame.new(-0.262, -0.368, 0.256) * CFrame.Angles(math.rad(8.48), math.rad(59.301), math.rad(-121.352)),
  5476. },
  5477. },
  5478. },
  5479. },
  5480. [4.767] = {
  5481. ["HumanoidRootPart"] = {
  5482. ["Torso"] = {
  5483. CFrame = CFrame.new(0.371, 0.222, -0.358) * CFrame.Angles(math.rad(10.772), math.rad(13.636), math.rad(-1.146)),
  5484. ["Left Leg"] = {
  5485. CFrame = CFrame.new(-0.721, 0.569, -0.118) * CFrame.Angles(math.rad(-35.008), math.rad(21.142), math.rad(7.964)),
  5486. },
  5487. ["Right Arm"] = {
  5488. CFrame = CFrame.new(0.322, -0.633, 0.002) * CFrame.Angles(math.rad(-72.708), math.rad(-70.989), math.rad(23.434)),
  5489. },
  5490. ["Head"] = {
  5491. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.657), math.rad(-15.756), math.rad(-1.49)),
  5492. },
  5493. ["Right Leg"] = {
  5494. CFrame = CFrame.new(0.533, -0.001, 0.44) * CFrame.Angles(math.rad(6.303), math.rad(-26.07), math.rad(-0.802)),
  5495. },
  5496. ["Left Arm"] = {
  5497. CFrame = CFrame.new(-0.284, -0.073, 0.204) * CFrame.Angles(math.rad(14.381), math.rad(66.463), math.rad(-126.108)),
  5498. },
  5499. },
  5500. },
  5501. },
  5502. [4.817] = {
  5503. ["HumanoidRootPart"] = {
  5504. ["Torso"] = {
  5505. CFrame = CFrame.new(0.263, 0.19, -0.588) * CFrame.Angles(math.rad(10.714), math.rad(10.542), math.rad(-0.458)),
  5506. ["Left Leg"] = {
  5507. CFrame = CFrame.new(-0.625, 0.74, -0.152) * CFrame.Angles(math.rad(-34.549), math.rad(27.101), math.rad(8.766)),
  5508. },
  5509. ["Right Arm"] = {
  5510. CFrame = CFrame.new(0.316, -0.583, 0.02) * CFrame.Angles(math.rad(-79.928), math.rad(-77.292), math.rad(21.601)),
  5511. },
  5512. ["Head"] = {
  5513. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.6), math.rad(-12.319), math.rad(-1.776)),
  5514. },
  5515. ["Right Leg"] = {
  5516. CFrame = CFrame.new(0.775, 0.268, 0.579) * CFrame.Angles(math.rad(2.406), math.rad(-27.617), math.rad(-13.063)),
  5517. },
  5518. ["Left Arm"] = {
  5519. CFrame = CFrame.new(-0.283, -0.093, 0.187) * CFrame.Angles(math.rad(14.553), math.rad(63.885), math.rad(-133.098)),
  5520. },
  5521. },
  5522. },
  5523. },
  5524. [4.867] = {
  5525. ["HumanoidRootPart"] = {
  5526. ["Torso"] = {
  5527. CFrame = CFrame.new(-0.082, 0.073, -1.063) * CFrame.Angles(math.rad(13.063), math.rad(-1.318), math.rad(1.662)),
  5528. ["Left Leg"] = {
  5529. CFrame = CFrame.new(-0.049, 0.955, -0.018) * CFrame.Angles(math.rad(-16.902), math.rad(44.347), math.rad(-5.672)),
  5530. },
  5531. ["Right Arm"] = {
  5532. CFrame = CFrame.new(0.274, -0.366, 0.001) * CFrame.Angles(math.rad(64.286), math.rad(-73.682), math.rad(-170.512)),
  5533. },
  5534. ["Head"] = {
  5535. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.313), math.rad(2.005), math.rad(-2.292)),
  5536. },
  5537. ["Right Leg"] = {
  5538. CFrame = CFrame.new(0.677, 1.049, 0.409) * CFrame.Angles(math.rad(-12.433), math.rad(-36.383), math.rad(-19.882)),
  5539. },
  5540. ["Left Arm"] = {
  5541. CFrame = CFrame.new(-0.277, -0.084, 0.149) * CFrame.Angles(math.rad(3.839), math.rad(55.806), math.rad(-139.515)),
  5542. },
  5543. },
  5544. },
  5545. },
  5546. [4.917] = {
  5547. ["HumanoidRootPart"] = {
  5548. ["Torso"] = {
  5549. CFrame = CFrame.new(-0.057, 0.006, -1.048) * CFrame.Angles(math.rad(19.309), math.rad(-4.125), math.rad(-3.037)),
  5550. ["Left Leg"] = {
  5551. CFrame = CFrame.new(0.031, 0.908, 0.123) * CFrame.Angles(math.rad(-7.334), math.rad(41.883), math.rad(-11.058)),
  5552. },
  5553. ["Right Arm"] = {
  5554. CFrame = CFrame.new(0.317, -0.334, 0.029) * CFrame.Angles(math.rad(49.733), math.rad(-53.572), math.rad(-158.194)),
  5555. },
  5556. ["Head"] = {
  5557. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.485), math.rad(4.813), math.rad(3.667)),
  5558. },
  5559. ["Right Leg"] = {
  5560. CFrame = CFrame.new(0.381, 1.143, 0.295) * CFrame.Angles(math.rad(-5.558), math.rad(-34.435), math.rad(1.375)),
  5561. },
  5562. ["Left Arm"] = {
  5563. CFrame = CFrame.new(-0.459, -0.321, 0.342) * CFrame.Angles(math.rad(-2.406), math.rad(47.842), math.rad(-162.892)),
  5564. },
  5565. },
  5566. },
  5567. },
  5568. [4.967] = {
  5569. ["HumanoidRootPart"] = {
  5570. ["Torso"] = {
  5571. CFrame = CFrame.new(0.078, -0.045, -0.832) * CFrame.Angles(math.rad(24.122), math.rad(-5.615), math.rad(-7.85)),
  5572. ["Left Leg"] = {
  5573. CFrame = CFrame.new(-0.133, 0.734, 0.298) * CFrame.Angles(math.rad(-1.203), math.rad(30.539), math.rad(-10.714)),
  5574. },
  5575. ["Right Arm"] = {
  5576. CFrame = CFrame.new(0.16, -0.219, -0.105) * CFrame.Angles(math.rad(36.669), math.rad(-45.034), math.rad(-163.866)),
  5577. },
  5578. ["Head"] = {
  5579. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.657), math.rad(4.927), math.rad(9.397)),
  5580. },
  5581. ["Right Leg"] = {
  5582. CFrame = CFrame.new(0.367, 0.956, 0.287) * CFrame.Angles(math.rad(-3.724), math.rad(-29.622), math.rad(14.324)),
  5583. },
  5584. ["Left Arm"] = {
  5585. CFrame = CFrame.new(-0.501, -0.312, 0.419) * CFrame.Angles(math.rad(-15.183), math.rad(43.258), math.rad(-168.965)),
  5586. },
  5587. },
  5588. },
  5589. },
  5590. [5.017] = {
  5591. ["HumanoidRootPart"] = {
  5592. ["Torso"] = {
  5593. CFrame = CFrame.new(0.118, -0.046, -0.672) * CFrame.Angles(math.rad(24.122), math.rad(-5.615), math.rad(-7.85)),
  5594. ["Left Leg"] = {
  5595. CFrame = CFrame.new(-0.237, 0.591, 0.325) * CFrame.Angles(math.rad(-0.458), math.rad(25.669), math.rad(-10.428)),
  5596. },
  5597. ["Right Arm"] = {
  5598. CFrame = CFrame.new(0.145, -0.2, -0.085) * CFrame.Angles(math.rad(34.549), math.rad(-43.602), math.rad(-163.121)),
  5599. },
  5600. ["Head"] = {
  5601. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.657), math.rad(4.927), math.rad(9.397)),
  5602. },
  5603. ["Right Leg"] = {
  5604. CFrame = CFrame.new(0.43, 0.812, 0.295) * CFrame.Angles(math.rad(-5.157), math.rad(-28.476), math.rad(14.782)),
  5605. },
  5606. ["Left Arm"] = {
  5607. CFrame = CFrame.new(-0.475, -0.27, 0.423) * CFrame.Angles(math.rad(-18.678), math.rad(43.487), math.rad(-168.278)),
  5608. },
  5609. },
  5610. },
  5611. },
  5612. [5.067] = {
  5613. ["HumanoidRootPart"] = {
  5614. ["Torso"] = {
  5615. CFrame = CFrame.new(0.155, -0.052, -0.37) * CFrame.Angles(math.rad(24.122), math.rad(-5.615), math.rad(-7.85)),
  5616. ["Left Leg"] = {
  5617. CFrame = CFrame.new(-0.265, 0.282, 0.306) * CFrame.Angles(math.rad(0.688), math.rad(20.512), math.rad(-14.897)),
  5618. },
  5619. ["Right Arm"] = {
  5620. CFrame = CFrame.new(0.115, -0.148, -0.041) * CFrame.Angles(math.rad(32.83), math.rad(-42.112), math.rad(-162.09)),
  5621. },
  5622. ["Head"] = {
  5623. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.657), math.rad(4.927), math.rad(9.397)),
  5624. },
  5625. ["Right Leg"] = {
  5626. CFrame = CFrame.new(0.419, 0.484, 0.276) * CFrame.Angles(math.rad(-6.188), math.rad(-25.669), math.rad(20.283)),
  5627. },
  5628. ["Left Arm"] = {
  5629. CFrame = CFrame.new(-0.39, -0.195, 0.383) * CFrame.Angles(math.rad(-22.059), math.rad(45.436), math.rad(-164.21)),
  5630. },
  5631. },
  5632. },
  5633. },
  5634. [5.117] = {
  5635. ["HumanoidRootPart"] = {
  5636. ["Torso"] = {
  5637. CFrame = CFrame.new(0.16, -0.057, -0.27) * CFrame.Angles(math.rad(24.122), math.rad(-5.615), math.rad(-7.85)),
  5638. ["Left Leg"] = {
  5639. CFrame = CFrame.new(-0.228, 0.165, 0.286) * CFrame.Angles(math.rad(0.859), math.rad(19.481), math.rad(-17.704)),
  5640. },
  5641. ["Right Arm"] = {
  5642. CFrame = CFrame.new(0.099, -0.113, -0.024) * CFrame.Angles(math.rad(32.888), math.rad(-41.883), math.rad(-161.803)),
  5643. },
  5644. ["Head"] = {
  5645. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.657), math.rad(4.927), math.rad(9.397)),
  5646. },
  5647. ["Right Leg"] = {
  5648. CFrame = CFrame.new(0.368, 0.348, 0.256) * CFrame.Angles(math.rad(-6.303), math.rad(-24.752), math.rad(23.778)),
  5649. },
  5650. ["Left Arm"] = {
  5651. CFrame = CFrame.new(-0.348, -0.171, 0.351) * CFrame.Angles(math.rad(-22.575), math.rad(46.41), math.rad(-161.746)),
  5652. },
  5653. },
  5654. },
  5655. },
  5656. [5.167] = {
  5657. ["HumanoidRootPart"] = {
  5658. ["Torso"] = {
  5659. CFrame = CFrame.new(0.153, -0.078, -0.274) * CFrame.Angles(math.rad(24.694), math.rad(-6.131), math.rad(-9.11)),
  5660. ["Left Leg"] = {
  5661. CFrame = CFrame.new(-0.259, 0.171, 0.338) * CFrame.Angles(math.rad(1.833), math.rad(19.481), math.rad(-16.043)),
  5662. },
  5663. ["Right Arm"] = {
  5664. CFrame = CFrame.new(0.463, -0.116, 0.254) * CFrame.Angles(math.rad(27.044), math.rad(-39.878), math.rad(-142.781)),
  5665. },
  5666. ["Head"] = {
  5667. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-11.402), math.rad(5.329), math.rad(11.115)),
  5668. },
  5669. ["Right Leg"] = {
  5670. CFrame = CFrame.new(0.368, 0.347, 0.246) * CFrame.Angles(math.rad(-6.245), math.rad(-23.549), math.rad(25.153)),
  5671. },
  5672. ["Left Arm"] = {
  5673. CFrame = CFrame.new(-0.498, -0.279, 0.324) * CFrame.Angles(math.rad(-13.694), math.rad(44.232), math.rad(-169.252)),
  5674. },
  5675. },
  5676. },
  5677. },
  5678. [5.217] = {
  5679. ["HumanoidRootPart"] = {
  5680. ["Torso"] = {
  5681. CFrame = CFrame.new(0.125, -0.098, -0.368) * CFrame.Angles(math.rad(25.898), math.rad(-7.277), math.rad(-11.918)),
  5682. ["Left Leg"] = {
  5683. CFrame = CFrame.new(-0.36, 0.267, 0.487) * CFrame.Angles(math.rad(4.068), math.rad(20.111), math.rad(-10.6)),
  5684. },
  5685. ["Right Arm"] = {
  5686. CFrame = CFrame.new(0.652, -0.681, 0.306) * CFrame.Angles(math.rad(1.891), math.rad(-39.649), math.rad(-160.142)),
  5687. },
  5688. ["Head"] = {
  5689. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-13.293), math.rad(6.016), math.rad(15.011)),
  5690. },
  5691. ["Right Leg"] = {
  5692. CFrame = CFrame.new(0.404, 0.461, 0.239) * CFrame.Angles(math.rad(-5.5), math.rad(-21.257), math.rad(26.07)),
  5693. },
  5694. ["Left Arm"] = {
  5695. CFrame = CFrame.new(-0.568, -0.591, 0.127) * CFrame.Angles(math.rad(-8.193), math.rad(36.383), math.rad(-159.97)),
  5696. },
  5697. },
  5698. },
  5699. },
  5700. [5.267] = {
  5701. ["HumanoidRootPart"] = {
  5702. ["Torso"] = {
  5703. CFrame = CFrame.new(-0.016, -0.129, -0.517) * CFrame.Angles(math.rad(28.247), math.rad(-9.11), math.rad(-15.814)),
  5704. ["Left Leg"] = {
  5705. CFrame = CFrame.new(-0.608, 0.367, 0.826) * CFrame.Angles(math.rad(6.532), math.rad(20.225), math.rad(1.203)),
  5706. },
  5707. ["Right Arm"] = {
  5708. CFrame = CFrame.new(-0.165, -0.664, -0.22) * CFrame.Angles(math.rad(-4.87), math.rad(-9.454), math.rad(96.543)),
  5709. },
  5710. ["Head"] = {
  5711. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-17.991), math.rad(6.532), math.rad(20.798)),
  5712. },
  5713. ["Right Leg"] = {
  5714. CFrame = CFrame.new(0.457, 0.635, 0.228) * CFrame.Angles(math.rad(-2.75), math.rad(-14.782), math.rad(26.929)),
  5715. },
  5716. ["Left Arm"] = {
  5717. CFrame = CFrame.new(0, 0.093, 0.024) * CFrame.Angles(math.rad(27.903), math.rad(-21.543), math.rad(-72.135)),
  5718. },
  5719. },
  5720. },
  5721. },
  5722. [5.317] = {
  5723. ["HumanoidRootPart"] = {
  5724. ["Torso"] = {
  5725. CFrame = CFrame.new(-0.112, -0.141, -0.525) * CFrame.Angles(math.rad(29.45), math.rad(-4.354), math.rad(-12.49)),
  5726. ["Left Leg"] = {
  5727. CFrame = CFrame.new(-0.675, 0.542, 0.837) * CFrame.Angles(math.rad(-1.375), math.rad(19.538), math.rad(2.12)),
  5728. },
  5729. ["Right Arm"] = {
  5730. CFrame = CFrame.new(-0.397, -0.43, -0.262) * CFrame.Angles(math.rad(17.704), math.rad(-8.824), math.rad(82.563)),
  5731. },
  5732. ["Head"] = {
  5733. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-18.793), math.rad(2.464), math.rad(14.324)),
  5734. },
  5735. ["Right Leg"] = {
  5736. CFrame = CFrame.new(0.574, 0.583, 0.341) * CFrame.Angles(math.rad(4.698), math.rad(-11.803), math.rad(20.168)),
  5737. },
  5738. ["Left Arm"] = {
  5739. CFrame = CFrame.new(0.11, 0.232, 0.353) * CFrame.Angles(math.rad(45.149), math.rad(-14.553), math.rad(-55.233)),
  5740. },
  5741. },
  5742. },
  5743. },
  5744. [5.367] = {
  5745. ["HumanoidRootPart"] = {
  5746. ["Torso"] = {
  5747. CFrame = CFrame.new(-0.188, -0.124, -0.54) * CFrame.Angles(math.rad(30.08), math.rad(10.886), math.rad(-1.031)),
  5748. ["Left Leg"] = {
  5749. CFrame = CFrame.new(-0.462, 0.922, 0.537) * CFrame.Angles(math.rad(-19.423), math.rad(21.199), math.rad(-14.324)),
  5750. },
  5751. ["Right Arm"] = {
  5752. CFrame = CFrame.new(0.103, 0.152, 0.608) * CFrame.Angles(math.rad(57.754), math.rad(-46.238), math.rad(19.538)),
  5753. },
  5754. ["Head"] = {
  5755. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.283), math.rad(-8.537), math.rad(-4.584)),
  5756. },
  5757. ["Right Leg"] = {
  5758. CFrame = CFrame.new(0.701, 0.16, 0.596) * CFrame.Angles(math.rad(26.643), math.rad(-13.694), math.rad(9.568)),
  5759. },
  5760. ["Left Arm"] = {
  5761. CFrame = CFrame.new(0.825, 0.163, 0.58) * CFrame.Angles(math.rad(53.17), math.rad(-3.151), math.rad(-58.327)),
  5762. },
  5763. },
  5764. },
  5765. },
  5766. [5.417] = {
  5767. ["HumanoidRootPart"] = {
  5768. ["Torso"] = {
  5769. CFrame = CFrame.new(-0.158, -0.109, -0.524) * CFrame.Angles(math.rad(29.794), math.rad(12.147), math.rad(1.261)),
  5770. ["Left Leg"] = {
  5771. CFrame = CFrame.new(-0.426, 0.903, 0.516) * CFrame.Angles(math.rad(-18.85), math.rad(18.908), math.rad(-18.908)),
  5772. },
  5773. ["Right Arm"] = {
  5774. CFrame = CFrame.new(0.116, 0.151, 0.653) * CFrame.Angles(math.rad(60.103), math.rad(-49.102), math.rad(19.022)),
  5775. },
  5776. ["Head"] = {
  5777. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.283), math.rad(-8.537), math.rad(-4.584)),
  5778. },
  5779. ["Right Leg"] = {
  5780. CFrame = CFrame.new(0.664, 0.125, 0.615) * CFrame.Angles(math.rad(27.445), math.rad(-16.444), math.rad(9.969)),
  5781. },
  5782. ["Left Arm"] = {
  5783. CFrame = CFrame.new(0.79, 0.193, 0.608) * CFrame.Angles(math.rad(54.316), math.rad(-2.292), math.rad(-55.577)),
  5784. },
  5785. },
  5786. },
  5787. },
  5788. [5.467] = {
  5789. ["HumanoidRootPart"] = {
  5790. ["Torso"] = {
  5791. CFrame = CFrame.new(-0.038, -0.083, -0.425) * CFrame.Angles(math.rad(29.278), math.rad(13.522), math.rad(3.782)),
  5792. ["Left Leg"] = {
  5793. CFrame = CFrame.new(-0.446, 0.808, 0.523) * CFrame.Angles(math.rad(-17.074), math.rad(12.319), math.rad(-23.835)),
  5794. },
  5795. ["Right Arm"] = {
  5796. CFrame = CFrame.new(0.126, 0.142, 0.702) * CFrame.Angles(math.rad(63.942), math.rad(-52.598), math.rad(19.251)),
  5797. },
  5798. ["Head"] = {
  5799. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.283), math.rad(-8.537), math.rad(-4.584)),
  5800. },
  5801. ["Right Leg"] = {
  5802. CFrame = CFrame.new(0.541, 0.053, 0.577) * CFrame.Angles(math.rad(25.783), math.rad(-21.658), math.rad(14.037)),
  5803. },
  5804. ["Left Arm"] = {
  5805. CFrame = CFrame.new(0.668, 0.26, 0.66) * CFrame.Angles(math.rad(57.238), math.rad(-0.172), math.rad(-47.269)),
  5806. },
  5807. },
  5808. },
  5809. },
  5810. [5.517] = {
  5811. ["HumanoidRootPart"] = {
  5812. ["Torso"] = {
  5813. CFrame = CFrame.new(0.035, -0.074, -0.369) * CFrame.Angles(math.rad(29.049), math.rad(13.808), math.rad(4.24)),
  5814. ["Left Leg"] = {
  5815. CFrame = CFrame.new(-0.472, 0.751, 0.537) * CFrame.Angles(math.rad(-15.871), math.rad(9.053), math.rad(-25.038)),
  5816. },
  5817. ["Right Arm"] = {
  5818. CFrame = CFrame.new(0.129, 0.132, 0.713) * CFrame.Angles(math.rad(65.718), math.rad(-53.743), math.rad(19.71)),
  5819. },
  5820. ["Head"] = {
  5821. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.283), math.rad(-8.537), math.rad(-4.584)),
  5822. },
  5823. ["Right Leg"] = {
  5824. CFrame = CFrame.new(0.467, 0.016, 0.532) * CFrame.Angles(math.rad(24.236), math.rad(-23.892), math.rad(16.96)),
  5825. },
  5826. ["Left Arm"] = {
  5827. CFrame = CFrame.new(0.588, 0.289, 0.686) * CFrame.Angles(math.rad(58.499), math.rad(0.802), math.rad(-42.399)),
  5828. },
  5829. },
  5830. },
  5831. },
  5832. [5.567] = {
  5833. ["HumanoidRootPart"] = {
  5834. ["Torso"] = {
  5835. CFrame = CFrame.new(0.169, -0.066, -0.309) * CFrame.Angles(math.rad(28.877), math.rad(13.923), math.rad(4.469)),
  5836. ["Left Leg"] = {
  5837. CFrame = CFrame.new(-0.518, 0.682, 0.559) * CFrame.Angles(math.rad(-13.35), math.rad(4.125), math.rad(-25.611)),
  5838. },
  5839. ["Right Arm"] = {
  5840. CFrame = CFrame.new(0.096, 0.166, 0.65) * CFrame.Angles(math.rad(69.385), math.rad(-57.296), math.rad(26.814)),
  5841. },
  5842. ["Head"] = {
  5843. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.283), math.rad(-8.537), math.rad(-4.584)),
  5844. },
  5845. ["Right Leg"] = {
  5846. CFrame = CFrame.new(0.351, -0.027, 0.457) * CFrame.Angles(math.rad(21.085), math.rad(-27.215), math.rad(21.543)),
  5847. },
  5848. ["Left Arm"] = {
  5849. CFrame = CFrame.new(0.477, 0.319, 0.722) * CFrame.Angles(math.rad(59.702), math.rad(1.776), math.rad(-36.039)),
  5850. },
  5851. },
  5852. },
  5853. },
  5854. [5.617] = {
  5855. ["HumanoidRootPart"] = {
  5856. ["Torso"] = {
  5857. CFrame = CFrame.new(0.201, -0.078, -0.434) * CFrame.Angles(math.rad(28.992), math.rad(12.605), math.rad(3.839)),
  5858. ["Left Leg"] = {
  5859. CFrame = CFrame.new(-0.567, 0.795, 0.57) * CFrame.Angles(math.rad(-10.657), math.rad(2.922), math.rad(-21.085)),
  5860. },
  5861. ["Right Arm"] = {
  5862. CFrame = CFrame.new(0.01, 0.336, 0.445) * CFrame.Angles(math.rad(70.015), math.rad(-59.129), math.rad(43.659)),
  5863. },
  5864. ["Head"] = {
  5865. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.283), math.rad(-7.678), math.rad(-4.068)),
  5866. },
  5867. ["Right Leg"] = {
  5868. CFrame = CFrame.new(0.436, 0.154, 0.556) * CFrame.Angles(math.rad(18.277), math.rad(-28.591), math.rad(15.642)),
  5869. },
  5870. ["Left Arm"] = {
  5871. CFrame = CFrame.new(0.561, 0.311, 0.629) * CFrame.Angles(math.rad(62.166), math.rad(5.443), math.rad(-45.665)),
  5872. },
  5873. },
  5874. },
  5875. },
  5876. [5.667] = {
  5877. ["HumanoidRootPart"] = {
  5878. ["Torso"] = {
  5879. CFrame = CFrame.new(0.184, -0.133, -0.988) * CFrame.Angles(math.rad(29.507), math.rad(6.761), math.rad(0.974)),
  5880. ["Left Leg"] = {
  5881. CFrame = CFrame.new(-0.479, 1.143, 0.718) * CFrame.Angles(math.rad(-0.63), math.rad(0.573), math.rad(-12.204)),
  5882. },
  5883. ["Right Arm"] = {
  5884. CFrame = CFrame.new(-0.194, 0.42, -0.09) * CFrame.Angles(math.rad(60.619), math.rad(-48.701), math.rad(77.865)),
  5885. },
  5886. ["Head"] = {
  5887. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.455), math.rad(-3.323), math.rad(-1.49)),
  5888. },
  5889. ["Right Leg"] = {
  5890. CFrame = CFrame.new(0.352, 0.837, 0.612) * CFrame.Angles(math.rad(9.912), math.rad(-35.008), math.rad(7.678)),
  5891. },
  5892. ["Left Arm"] = {
  5893. CFrame = CFrame.new(0.727, 0.231, 0.122) * CFrame.Angles(math.rad(71.677), math.rad(5.615), math.rad(-85.886)),
  5894. },
  5895. },
  5896. },
  5897. },
  5898. [5.717] = {
  5899. ["HumanoidRootPart"] = {
  5900. ["Torso"] = {
  5901. CFrame = CFrame.new(0.174, -0.147, -1.117) * CFrame.Angles(math.rad(29.966), math.rad(5.386), math.rad(0.344)),
  5902. ["Left Leg"] = {
  5903. CFrame = CFrame.new(-0.382, 1.193, 0.775) * CFrame.Angles(math.rad(1.948), math.rad(-0.688), math.rad(-13.178)),
  5904. },
  5905. ["Right Arm"] = {
  5906. CFrame = CFrame.new(-0.317, 0.189, -0.35) * CFrame.Angles(math.rad(49.905), math.rad(-39.19), math.rad(94.252)),
  5907. },
  5908. ["Head"] = {
  5909. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.569), math.rad(-1.318), math.rad(-0.344)),
  5910. },
  5911. ["Right Leg"] = {
  5912. CFrame = CFrame.new(0.2, 0.975, 0.542) * CFrame.Angles(math.rad(9.454), math.rad(-37.815), math.rad(11.23)),
  5913. },
  5914. ["Left Arm"] = {
  5915. CFrame = CFrame.new(0.738, -0.194, -0.123) * CFrame.Angles(math.rad(59.015), math.rad(-13.293), math.rad(-107.258)),
  5916. },
  5917. },
  5918. },
  5919. },
  5920. [5.767] = {
  5921. ["HumanoidRootPart"] = {
  5922. ["Torso"] = {
  5923. CFrame = CFrame.new(0.17, -0.186, -1.138) * CFrame.Angles(math.rad(34.206), math.rad(5.329), math.rad(0.344)),
  5924. ["Left Leg"] = {
  5925. CFrame = CFrame.new(-0.254, 1.19, 0.777) * CFrame.Angles(math.rad(2.005), math.rad(-0.974), math.rad(-19.996)),
  5926. },
  5927. ["Right Arm"] = {
  5928. CFrame = CFrame.new(-0.057, -0.886, -0.388) * CFrame.Angles(math.rad(14.267), math.rad(-30.539), math.rad(145.245)),
  5929. },
  5930. ["Head"] = {
  5931. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.168), math.rad(-0.573), math.rad(0.115)),
  5932. },
  5933. ["Right Leg"] = {
  5934. CFrame = CFrame.new(0.077, 0.954, 0.546) * CFrame.Angles(math.rad(14.324), math.rad(-35.867), math.rad(19.538)),
  5935. },
  5936. ["Left Arm"] = {
  5937. CFrame = CFrame.new(-0.217, -0.969, 0.18) * CFrame.Angles(math.rad(-11.86), math.rad(5.787), math.rad(-165.126)),
  5938. },
  5939. },
  5940. },
  5941. },
  5942. [5.817] = {
  5943. ["HumanoidRootPart"] = {
  5944. ["Torso"] = {
  5945. CFrame = CFrame.new(0.167, -0.211, -1.149) * CFrame.Angles(math.rad(37.357), math.rad(5.386), math.rad(0.344)),
  5946. ["Left Leg"] = {
  5947. CFrame = CFrame.new(-0.171, 1.177, 0.776) * CFrame.Angles(math.rad(1.948), math.rad(-0.974), math.rad(-24.866)),
  5948. },
  5949. ["Right Arm"] = {
  5950. CFrame = CFrame.new(0.526, -0.933, 0.165) * CFrame.Angles(math.rad(6.875), math.rad(-45.436), math.rad(-178.133)),
  5951. },
  5952. ["Head"] = {
  5953. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-19.079), math.rad(-0.859), math.rad(0.057)),
  5954. },
  5955. ["Right Leg"] = {
  5956. CFrame = CFrame.new(0.004, 0.924, 0.553) * CFrame.Angles(math.rad(17.418), math.rad(-33.919), math.rad(25.096)),
  5957. },
  5958. ["Left Arm"] = {
  5959. CFrame = CFrame.new(-0.503, -0.719, 0.244) * CFrame.Angles(math.rad(-8.824), math.rad(32.773), math.rad(-173.835)),
  5960. },
  5961. },
  5962. },
  5963. },
  5964. [5.867] = {
  5965. ["HumanoidRootPart"] = {
  5966. ["Torso"] = {
  5967. CFrame = CFrame.new(0.157, -0.234, -1.125) * CFrame.Angles(math.rad(40.966), math.rad(5.386), math.rad(0.344)),
  5968. ["Left Leg"] = {
  5969. CFrame = CFrame.new(-0.125, 1.137, 0.769) * CFrame.Angles(math.rad(1.662), math.rad(-0.573), math.rad(-29.851)),
  5970. },
  5971. ["Right Arm"] = {
  5972. CFrame = CFrame.new(0.441, -0.34, 0.289) * CFrame.Angles(math.rad(14.381), math.rad(-49.561), math.rad(-163.751)),
  5973. },
  5974. ["Head"] = {
  5975. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-15.47), math.rad(-1.833), math.rad(-0.057)),
  5976. },
  5977. ["Right Leg"] = {
  5978. CFrame = CFrame.new(-0.032, 0.863, 0.569) * CFrame.Angles(math.rad(20.111), math.rad(-30.653), math.rad(30.539)),
  5979. },
  5980. ["Left Arm"] = {
  5981. CFrame = CFrame.new(-0.184, -0.185, -0.144) * CFrame.Angles(math.rad(6.646), math.rad(55.52), math.rad(-156.417)),
  5982. },
  5983. },
  5984. },
  5985. },
  5986. [5.917] = {
  5987. ["HumanoidRootPart"] = {
  5988. ["Torso"] = {
  5989. CFrame = CFrame.new(0.148, -0.225, -1.039) * CFrame.Angles(math.rad(40.623), math.rad(5.042), math.rad(0.458)),
  5990. ["Left Leg"] = {
  5991. CFrame = CFrame.new(-0.225, 1.093, 0.763) * CFrame.Angles(math.rad(1.49), math.rad(-0.115), math.rad(-28.075)),
  5992. },
  5993. ["Right Arm"] = {
  5994. CFrame = CFrame.new(0.287, -0.262, 0.211) * CFrame.Angles(math.rad(14.095), math.rad(-51.108), math.rad(-171.486)),
  5995. },
  5996. ["Head"] = {
  5997. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-13.35), math.rad(-2.406), math.rad(-0.057)),
  5998. },
  5999. ["Right Leg"] = {
  6000. CFrame = CFrame.new(0.05, 0.822, 0.575) * CFrame.Angles(math.rad(18.965), math.rad(-29.737), math.rad(29.221)),
  6001. },
  6002. ["Left Arm"] = {
  6003. CFrame = CFrame.new(-0.187, -0.277, -0.141) * CFrame.Angles(math.rad(10.027), math.rad(56.035), math.rad(-161.058)),
  6004. },
  6005. },
  6006. },
  6007. },
  6008. [5.967] = {
  6009. ["HumanoidRootPart"] = {
  6010. ["Torso"] = {
  6011. CFrame = CFrame.new(0.121, -0.177, -0.682) * CFrame.Angles(math.rad(36.44), math.rad(3.724), math.rad(0.859)),
  6012. ["Left Leg"] = {
  6013. CFrame = CFrame.new(-0.538, 0.82, 0.753) * CFrame.Angles(math.rad(1.203), math.rad(0.344), math.rad(-21.944)),
  6014. },
  6015. ["Right Arm"] = {
  6016. CFrame = CFrame.new(-0.032, -0.252, -0.072) * CFrame.Angles(math.rad(10.6), math.rad(-56.093), math.rad(160.027)),
  6017. },
  6018. ["Head"] = {
  6019. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.282), math.rad(-3.495), math.rad(-0.115)),
  6020. },
  6021. ["Right Leg"] = {
  6022. CFrame = CFrame.new(0.299, 0.606, 0.536) * CFrame.Angles(math.rad(13.522), math.rad(-28.419), math.rad(24.236)),
  6023. },
  6024. ["Left Arm"] = {
  6025. CFrame = CFrame.new(-0.204, -0.463, -0.129) * CFrame.Angles(math.rad(10.6), math.rad(56.264), math.rad(-160.715)),
  6026. },
  6027. },
  6028. },
  6029. },
  6030. [6.017] = {
  6031. ["HumanoidRootPart"] = {
  6032. ["Torso"] = {
  6033. CFrame = CFrame.new(0.107, -0.13, -0.481) * CFrame.Angles(math.rad(31.914), math.rad(2.979), math.rad(1.089)),
  6034. ["Left Leg"] = {
  6035. CFrame = CFrame.new(-0.649, 0.614, 0.749) * CFrame.Angles(math.rad(1.146), math.rad(0.458), math.rad(-17.991)),
  6036. },
  6037. ["Right Arm"] = {
  6038. CFrame = CFrame.new(-0.033, -0.407, -0.069) * CFrame.Angles(math.rad(10.485), math.rad(-55.691), math.rad(160.657)),
  6039. },
  6040. ["Head"] = {
  6041. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-7.678), math.rad(-3.953), math.rad(-0.115)),
  6042. },
  6043. ["Right Leg"] = {
  6044. CFrame = CFrame.new(0.39, 0.453, 0.489) * CFrame.Angles(math.rad(9.511), math.rad(-28.476), math.rad(20.225)),
  6045. },
  6046. ["Left Arm"] = {
  6047. CFrame = CFrame.new(-0.21, -0.542, -0.117) * CFrame.Angles(math.rad(10.256), math.rad(56.264), math.rad(-159.855)),
  6048. },
  6049. },
  6050. },
  6051. },
  6052. [6.067] = {
  6053. ["HumanoidRootPart"] = {
  6054. ["Torso"] = {
  6055. CFrame = CFrame.new(0.088, 0.043, -0.226) * CFrame.Angles(math.rad(15.642), math.rad(2.005), math.rad(1.261)),
  6056. ["Left Leg"] = {
  6057. CFrame = CFrame.new(-0.86, 0.241, 0.74) * CFrame.Angles(math.rad(0.401), math.rad(0.573), math.rad(2.063)),
  6058. },
  6059. ["Right Arm"] = {
  6060. CFrame = CFrame.new(-0.034, -0.681, -0.045) * CFrame.Angles(math.rad(9.225), math.rad(-54.374), math.rad(162.09)),
  6061. },
  6062. ["Head"] = {
  6063. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-6.188), math.rad(-4.354), math.rad(-0.057)),
  6064. },
  6065. ["Right Leg"] = {
  6066. CFrame = CFrame.new(0.558, 0.202, 0.427) * CFrame.Angles(math.rad(-2.979), math.rad(-28.075), math.rad(-1.089)),
  6067. },
  6068. ["Left Arm"] = {
  6069. CFrame = CFrame.new(-0.217, -0.658, -0.068) * CFrame.Angles(math.rad(9.798), math.rad(56.264), math.rad(-158.595)),
  6070. },
  6071. },
  6072. },
  6073. },
  6074. [6.117] = {
  6075. ["HumanoidRootPart"] = {
  6076. ["Torso"] = {
  6077. CFrame = CFrame.new(0.084, 0.164, -0.27) * CFrame.Angles(math.rad(4.412), math.rad(2.005), math.rad(1.261)),
  6078. ["Left Leg"] = {
  6079. CFrame = CFrame.new(-1.063, 0.068, 0.733) * CFrame.Angles(math.rad(-0.286), math.rad(0.344), math.rad(21.887)),
  6080. },
  6081. ["Right Arm"] = {
  6082. CFrame = CFrame.new(-0.031, -0.769, -0.015) * CFrame.Angles(math.rad(8.48), math.rad(-53.858), math.rad(162.319)),
  6083. },
  6084. ["Head"] = {
  6085. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-13.579), math.rad(-4.125), math.rad(-0.286)),
  6086. },
  6087. ["Right Leg"] = {
  6088. CFrame = CFrame.new(0.743, 0.117, 0.452) * CFrame.Angles(math.rad(-11.173), math.rad(-25.611), math.rad(-21.601)),
  6089. },
  6090. ["Left Arm"] = {
  6091. CFrame = CFrame.new(-0.22, -0.689, -0.017) * CFrame.Angles(math.rad(11.516), math.rad(56.895), math.rad(-158.079)),
  6092. },
  6093. },
  6094. },
  6095. },
  6096. [6.167] = {
  6097. ["HumanoidRootPart"] = {
  6098. ["Torso"] = {
  6099. CFrame = CFrame.new(0.082, 0.076, -0.574) * CFrame.Angles(math.rad(10.428), math.rad(2.005), math.rad(1.261)),
  6100. ["Left Leg"] = {
  6101. CFrame = CFrame.new(-1.189, 0.398, 0.744) * CFrame.Angles(math.rad(0.344), math.rad(0.63), math.rad(21.772)),
  6102. },
  6103. ["Right Arm"] = {
  6104. CFrame = CFrame.new(0.298, -0.981, 0.273) * CFrame.Angles(math.rad(-2.521), math.rad(-41.482), math.rad(175.841)),
  6105. },
  6106. ["Head"] = {
  6107. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.97), math.rad(-3.896), math.rad(-0.458)),
  6108. },
  6109. ["Right Leg"] = {
  6110. CFrame = CFrame.new(0.871, 0.436, 0.534) * CFrame.Angles(math.rad(-10.485), math.rad(-29.221), math.rad(-23.319)),
  6111. },
  6112. ["Left Arm"] = {
  6113. CFrame = CFrame.new(-0.548, -1.104, 0.36) * CFrame.Angles(math.rad(4.756), math.rad(43.258), math.rad(-175.841)),
  6114. },
  6115. },
  6116. },
  6117. },
  6118. [6.217] = {
  6119. ["HumanoidRootPart"] = {
  6120. ["Torso"] = {
  6121. CFrame = CFrame.new(0.081, -0.075, -0.686) * CFrame.Angles(math.rad(23.892), math.rad(2.005), math.rad(1.261)),
  6122. ["Left Leg"] = {
  6123. CFrame = CFrame.new(-0.892, 0.738, 0.767) * CFrame.Angles(math.rad(1.719), math.rad(0.63), math.rad(0.917)),
  6124. },
  6125. ["Right Arm"] = {
  6126. CFrame = CFrame.new(0.41, -1.298, 0.185) * CFrame.Angles(math.rad(-18.564), math.rad(-8.766), math.rad(172.689)),
  6127. },
  6128. ["Head"] = {
  6129. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.97), math.rad(-3.896), math.rad(-0.458)),
  6130. },
  6131. ["Right Leg"] = {
  6132. CFrame = CFrame.new(0.578, 0.685, 0.539) * CFrame.Angles(math.rad(0.917), math.rad(-32.2), math.rad(-0.516)),
  6133. },
  6134. ["Left Arm"] = {
  6135. CFrame = CFrame.new(-0.573, -1.42, 0.3) * CFrame.Angles(math.rad(-19.137), math.rad(5.844), math.rad(-170.971)),
  6136. },
  6137. },
  6138. },
  6139. },
  6140. [6.267] = {
  6141. ["HumanoidRootPart"] = {
  6142. ["Torso"] = {
  6143. CFrame = CFrame.new(0.08, -0.125, -0.651) * CFrame.Angles(math.rad(29.221), math.rad(2.005), math.rad(1.261)),
  6144. ["Left Leg"] = {
  6145. CFrame = CFrame.new(-0.751, 0.748, 0.768) * CFrame.Angles(math.rad(2.005), math.rad(0.516), math.rad(-8.881)),
  6146. },
  6147. ["Right Arm"] = {
  6148. CFrame = CFrame.new(-0.113, -0.679, -0.07) * CFrame.Angles(math.rad(27.33), math.rad(36.268), math.rad(105.424)),
  6149. },
  6150. ["Head"] = {
  6151. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.97), math.rad(-3.896), math.rad(-0.458)),
  6152. },
  6153. ["Right Leg"] = {
  6154. CFrame = CFrame.new(0.456, 0.659, 0.529) * CFrame.Angles(math.rad(6.073), math.rad(-30.882), math.rad(10.485)),
  6155. },
  6156. ["Left Arm"] = {
  6157. CFrame = CFrame.new(0.042, -0.677, 0.302) * CFrame.Angles(math.rad(48.759), math.rad(-47.67), math.rad(-82.162)),
  6158. },
  6159. },
  6160. },
  6161. },
  6162. [6.317] = {
  6163. ["HumanoidRootPart"] = {
  6164. ["Torso"] = {
  6165. CFrame = CFrame.new(0.078, -0.134, -0.598) * CFrame.Angles(math.rad(30.768), math.rad(2.005), math.rad(1.261)),
  6166. ["Left Leg"] = {
  6167. CFrame = CFrame.new(-0.709, 0.705, 0.765) * CFrame.Angles(math.rad(1.891), math.rad(0.516), math.rad(-12.605)),
  6168. },
  6169. ["Right Arm"] = {
  6170. CFrame = CFrame.new(-0.082, -0.789, -0.082) * CFrame.Angles(math.rad(25.038), math.rad(40.68), math.rad(116.081)),
  6171. },
  6172. ["Head"] = {
  6173. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.97), math.rad(-3.896), math.rad(-0.458)),
  6174. },
  6175. ["Right Leg"] = {
  6176. CFrame = CFrame.new(0.427, 0.605, 0.518) * CFrame.Angles(math.rad(7.506), math.rad(-29.908), math.rad(14.381)),
  6177. },
  6178. ["Left Arm"] = {
  6179. CFrame = CFrame.new(-0.046, -0.551, 0.493) * CFrame.Angles(math.rad(105.252), math.rad(-35.695), math.rad(-51.394)),
  6180. },
  6181. },
  6182. },
  6183. },
  6184. [6.367] = {
  6185. ["HumanoidRootPart"] = {
  6186. ["Torso"] = {
  6187. CFrame = CFrame.new(0.069, -0.133, -0.479) * CFrame.Angles(math.rad(32.086), math.rad(2.005), math.rad(1.261)),
  6188. ["Left Leg"] = {
  6189. CFrame = CFrame.new(-0.642, 0.587, 0.758) * CFrame.Angles(math.rad(1.547), math.rad(0.802), math.rad(-18.507)),
  6190. },
  6191. ["Right Arm"] = {
  6192. CFrame = CFrame.new(-0.192, -0.561, -0.044) * CFrame.Angles(math.rad(70.703), math.rad(66.463), math.rad(105.768)),
  6193. },
  6194. ["Head"] = {
  6195. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.97), math.rad(-3.896), math.rad(-0.458)),
  6196. },
  6197. ["Right Leg"] = {
  6198. CFrame = CFrame.new(0.393, 0.474, 0.485) * CFrame.Angles(math.rad(9.11), math.rad(-28.132), math.rad(20.225)),
  6199. },
  6200. ["Left Arm"] = {
  6201. CFrame = CFrame.new(-0.448, -0.528, 0.711) * CFrame.Angles(math.rad(172.346), math.rad(20.913), math.rad(-19.137)),
  6202. },
  6203. },
  6204. },
  6205. },
  6206. [6.417] = {
  6207. ["HumanoidRootPart"] = {
  6208. ["Torso"] = {
  6209. CFrame = CFrame.new(0.06, -0.125, -0.435) * CFrame.Angles(math.rad(32.315), math.rad(2.005), math.rad(1.261)),
  6210. ["Left Leg"] = {
  6211. CFrame = CFrame.new(-0.615, 0.54, 0.756) * CFrame.Angles(math.rad(1.318), math.rad(1.031), math.rad(-20.569)),
  6212. },
  6213. ["Right Arm"] = {
  6214. CFrame = CFrame.new(0.018, -0.388, 0.694) * CFrame.Angles(math.rad(166.502), math.rad(20.626), math.rad(16.387)),
  6215. },
  6216. ["Head"] = {
  6217. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.97), math.rad(-3.896), math.rad(-0.458)),
  6218. },
  6219. ["Right Leg"] = {
  6220. CFrame = CFrame.new(0.382, 0.423, 0.47) * CFrame.Angles(math.rad(9.626), math.rad(-27.387), math.rad(22.173)),
  6221. },
  6222. ["Left Arm"] = {
  6223. CFrame = CFrame.new(-0.448, -0.437, 0.75) * CFrame.Angles(math.rad(173.205), math.rad(11.345), math.rad(-1.031)),
  6224. },
  6225. },
  6226. },
  6227. },
  6228. [6.467] = {
  6229. ["HumanoidRootPart"] = {
  6230. ["Torso"] = {
  6231. CFrame = CFrame.new(0.002, -0.105, -0.439) * CFrame.Angles(math.rad(32.315), math.rad(2.349), math.rad(1.089)),
  6232. ["Left Leg"] = {
  6233. CFrame = CFrame.new(-0.58, 0.569, 0.752) * CFrame.Angles(math.rad(-0.458), math.rad(3.38), math.rad(-21.543)),
  6234. },
  6235. ["Right Arm"] = {
  6236. CFrame = CFrame.new(-0.005, -0.429, 0.788) * CFrame.Angles(math.rad(179.45), math.rad(15.355), math.rad(3.38)),
  6237. },
  6238. ["Head"] = {
  6239. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.97), math.rad(-4.297), math.rad(-0.401)),
  6240. },
  6241. ["Right Leg"] = {
  6242. CFrame = CFrame.new(0.408, 0.412, 0.486) * CFrame.Angles(math.rad(11.688), math.rad(-24.981), math.rad(22.231)),
  6243. },
  6244. ["Left Arm"] = {
  6245. CFrame = CFrame.new(-0.416, -0.322, 0.788) * CFrame.Angles(math.rad(179.164), math.rad(6.474), math.rad(8.365)),
  6246. },
  6247. },
  6248. },
  6249. },
  6250. [6.517] = {
  6251. ["HumanoidRootPart"] = {
  6252. ["Torso"] = {
  6253. CFrame = CFrame.new(-0.085, -0.094, -0.489) * CFrame.Angles(math.rad(32.372), math.rad(3.266), math.rad(0.516)),
  6254. ["Left Leg"] = {
  6255. CFrame = CFrame.new(-0.543, 0.671, 0.736) * CFrame.Angles(math.rad(-3.61), math.rad(7.678), math.rad(-20.684)),
  6256. },
  6257. ["Right Arm"] = {
  6258. CFrame = CFrame.new(-0.037, -0.419, 0.825) * CFrame.Angles(math.rad(-178.247), math.rad(16.157), math.rad(1.547)),
  6259. },
  6260. ["Head"] = {
  6261. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-21.028), math.rad(-5.214), math.rad(-0.229)),
  6262. },
  6263. ["Right Leg"] = {
  6264. CFrame = CFrame.new(0.474, 0.424, 0.529) * CFrame.Angles(math.rad(14.897), math.rad(-21.199), math.rad(20.054)),
  6265. },
  6266. ["Left Arm"] = {
  6267. CFrame = CFrame.new(-0.375, -0.265, 0.801) * CFrame.Angles(math.rad(-179.508), math.rad(6.704), math.rad(8.365)),
  6268. },
  6269. },
  6270. },
  6271. },
  6272. [6.567] = {
  6273. ["HumanoidRootPart"] = {
  6274. ["Torso"] = {
  6275. CFrame = CFrame.new(-0.255, -0.08, -0.602) * CFrame.Angles(math.rad(32.487), math.rad(5.959), math.rad(-1.203)),
  6276. ["Left Leg"] = {
  6277. CFrame = CFrame.new(-0.403, 0.87, 0.657) * CFrame.Angles(math.rad(-11.23), math.rad(19.366), math.rad(-19.939)),
  6278. },
  6279. ["Right Arm"] = {
  6280. CFrame = CFrame.new(-0.107, -0.348, 0.883) * CFrame.Angles(math.rad(-175.612), math.rad(15.928), math.rad(2.005)),
  6281. },
  6282. ["Head"] = {
  6283. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-21.028), math.rad(-7.219), math.rad(0.172)),
  6284. },
  6285. ["Right Leg"] = {
  6286. CFrame = CFrame.new(0.622, 0.377, 0.599) * CFrame.Angles(math.rad(23.205), math.rad(-11.975), math.rad(15.871)),
  6287. },
  6288. ["Left Arm"] = {
  6289. CFrame = CFrame.new(-0.253, -0.144, 0.833) * CFrame.Angles(math.rad(-177.961), math.rad(5.844), math.rad(5.672)),
  6290. },
  6291. },
  6292. },
  6293. },
  6294. [6.617] = {
  6295. ["HumanoidRootPart"] = {
  6296. ["Torso"] = {
  6297. CFrame = CFrame.new(-0.276, -0.077, -0.625) * CFrame.Angles(math.rad(32.601), math.rad(7.391), math.rad(-2.177)),
  6298. ["Left Leg"] = {
  6299. CFrame = CFrame.new(-0.349, 0.924, 0.614) * CFrame.Angles(math.rad(-13.808), math.rad(23.319), math.rad(-19.882)),
  6300. },
  6301. ["Right Arm"] = {
  6302. CFrame = CFrame.new(-0.154, -0.288, 0.897) * CFrame.Angles(math.rad(-174.351), math.rad(15.584), math.rad(2.75)),
  6303. },
  6304. ["Head"] = {
  6305. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-21.028), math.rad(-7.563), math.rad(0.286)),
  6306. },
  6307. ["Right Leg"] = {
  6308. CFrame = CFrame.new(0.661, 0.329, 0.605) * CFrame.Angles(math.rad(25.955), math.rad(-9.397), math.rad(15.126)),
  6309. },
  6310. ["Left Arm"] = {
  6311. CFrame = CFrame.new(-0.186, -0.077, 0.853) * CFrame.Angles(math.rad(-177.159), math.rad(5.214), math.rad(3.953)),
  6312. },
  6313. },
  6314. },
  6315. },
  6316. [6.667] = {
  6317. ["HumanoidRootPart"] = {
  6318. ["Torso"] = {
  6319. CFrame = CFrame.new(-0.094, -0.077, -0.629) * CFrame.Angles(math.rad(32.773), math.rad(9.225), math.rad(-3.323)),
  6320. ["Left Leg"] = {
  6321. CFrame = CFrame.new(-0.374, 0.987, 0.603) * CFrame.Angles(math.rad(-12.49), math.rad(19.939), math.rad(-18.564)),
  6322. },
  6323. ["Right Arm"] = {
  6324. CFrame = CFrame.new(-0.277, -0.126, 0.886) * CFrame.Angles(math.rad(-170.856), math.rad(15.642), math.rad(2.75)),
  6325. },
  6326. ["Head"] = {
  6327. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-21.085), math.rad(-4.24), math.rad(-0.401)),
  6328. },
  6329. ["Right Leg"] = {
  6330. CFrame = CFrame.new(0.601, 0.331, 0.6) * CFrame.Angles(math.rad(24.064), math.rad(-12.949), math.rad(17.017)),
  6331. },
  6332. ["Left Arm"] = {
  6333. CFrame = CFrame.new(-0.062, 0.077, 0.9) * CFrame.Angles(math.rad(-174.466), math.rad(4.297), math.rad(1.604)),
  6334. },
  6335. },
  6336. },
  6337. },
  6338. [6.717] = {
  6339. ["HumanoidRootPart"] = {
  6340. ["Torso"] = {
  6341. CFrame = CFrame.new(0.051, -0.077, -0.609) * CFrame.Angles(math.rad(32.544), math.rad(6.99), math.rad(-1.891)),
  6342. ["Left Leg"] = {
  6343. CFrame = CFrame.new(-0.5, 0.901, 0.693) * CFrame.Angles(math.rad(-5.672), math.rad(9.626), math.rad(-18.163)),
  6344. },
  6345. ["Right Arm"] = {
  6346. CFrame = CFrame.new(-0.347, -0.031, 0.87) * CFrame.Angles(math.rad(-169.023), math.rad(15.814), math.rad(2.235)),
  6347. },
  6348. ["Head"] = {
  6349. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-21.028), math.rad(-1.089), math.rad(-1.031)),
  6350. },
  6351. ["Right Leg"] = {
  6352. CFrame = CFrame.new(0.477, 0.434, 0.572) * CFrame.Angles(math.rad(17.762), math.rad(-20.512), math.rad(19.767)),
  6353. },
  6354. ["Left Arm"] = {
  6355. CFrame = CFrame.new(-0.007, 0.16, 0.923) * CFrame.Angles(math.rad(-172.804), math.rad(4.068), math.rad(0.974)),
  6356. },
  6357. },
  6358. },
  6359. },
  6360. [6.767] = {
  6361. ["HumanoidRootPart"] = {
  6362. ["Torso"] = {
  6363. CFrame = CFrame.new(0.259, -0.077, -0.502) * CFrame.Angles(math.rad(32.315), math.rad(-2.865), math.rad(4.354)),
  6364. ["Left Leg"] = {
  6365. CFrame = CFrame.new(-0.651, 0.304, 0.773) * CFrame.Angles(math.rad(13.465), math.rad(-10.714), math.rad(-24.694)),
  6366. },
  6367. ["Right Arm"] = {
  6368. CFrame = CFrame.new(-0.479, 0.169, 0.839) * CFrame.Angles(math.rad(-166.33), math.rad(16.043), math.rad(1.318)),
  6369. },
  6370. ["Head"] = {
  6371. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.798), math.rad(4.469), math.rad(-2.177)),
  6372. },
  6373. ["Right Leg"] = {
  6374. CFrame = CFrame.new(0.145, 0.566, 0.33) * CFrame.Angles(math.rad(0.917), math.rad(-41.081), math.rad(29.106)),
  6375. },
  6376. ["Left Arm"] = {
  6377. CFrame = CFrame.new(0.09, 0.328, 0.956) * CFrame.Angles(math.rad(-170.226), math.rad(3.724), math.rad(0.286)),
  6378. },
  6379. },
  6380. },
  6381. },
  6382. [6.817] = {
  6383. ["HumanoidRootPart"] = {
  6384. ["Torso"] = {
  6385. CFrame = CFrame.new(0.291, -0.077, -0.43) * CFrame.Angles(math.rad(32.429), math.rad(-5.099), math.rad(5.787)),
  6386. ["Left Leg"] = {
  6387. CFrame = CFrame.new(-0.541, 0.039, 0.741) * CFrame.Angles(math.rad(16.96), math.rad(-13.235), math.rad(-31.513)),
  6388. },
  6389. ["Right Arm"] = {
  6390. CFrame = CFrame.new(-0.535, 0.268, 0.833) * CFrame.Angles(math.rad(-165.929), math.rad(16.043), math.rad(1.375)),
  6391. },
  6392. ["Head"] = {
  6393. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-20.569), math.rad(5.386), math.rad(-2.406)),
  6394. },
  6395. ["Right Leg"] = {
  6396. CFrame = CFrame.new(0.083, 0.492, 0.257) * CFrame.Angles(math.rad(-2.636), math.rad(-44.404), math.rad(32.601)),
  6397. },
  6398. ["Left Arm"] = {
  6399. CFrame = CFrame.new(0.249, 0.408, 0.97) * CFrame.Angles(math.rad(-169.653), math.rad(4.756), math.rad(-6.188)),
  6400. },
  6401. },
  6402. },
  6403. },
  6404. [6.867] = {
  6405. ["HumanoidRootPart"] = {
  6406. ["Torso"] = {
  6407. CFrame = CFrame.new(0.291, -0.077, -0.293) * CFrame.Angles(math.rad(32.429), math.rad(-5.099), math.rad(5.787)),
  6408. ["Left Leg"] = {
  6409. CFrame = CFrame.new(-0.204, -0.375, 0.7) * CFrame.Angles(math.rad(16.329), math.rad(-12.433), math.rad(-47.613)),
  6410. },
  6411. ["Right Arm"] = {
  6412. CFrame = CFrame.new(-0.615, 0.458, 0.841) * CFrame.Angles(math.rad(-170.57), math.rad(15.699), math.rad(2.521)),
  6413. },
  6414. ["Head"] = {
  6415. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-17.533), math.rad(4.469), math.rad(-2.578)),
  6416. },
  6417. ["Right Leg"] = {
  6418. CFrame = CFrame.new(0.053, 0.283, 0.218) * CFrame.Angles(math.rad(-3.037), math.rad(-42.571), math.rad(37.529)),
  6419. },
  6420. ["Left Arm"] = {
  6421. CFrame = CFrame.new(0.531, 0.564, 0.975) * CFrame.Angles(math.rad(-174.351), math.rad(6.532), math.rad(-18.621)),
  6422. },
  6423. },
  6424. },
  6425. },
  6426. [6.917] = {
  6427. ["HumanoidRootPart"] = {
  6428. ["Torso"] = {
  6429. CFrame = CFrame.new(0.291, -0.077, -0.268) * CFrame.Angles(math.rad(32.429), math.rad(-5.099), math.rad(5.787)),
  6430. ["Left Leg"] = {
  6431. CFrame = CFrame.new(-0.203, -0.374, 0.701) * CFrame.Angles(math.rad(16.215), math.rad(-12.319), math.rad(-47.441)),
  6432. },
  6433. ["Right Arm"] = {
  6434. CFrame = CFrame.new(-0.641, 0.544, 0.844) * CFrame.Angles(math.rad(-175.382), math.rad(15.413), math.rad(3.209)),
  6435. },
  6436. ["Head"] = {
  6437. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-14.897), math.rad(3.552), math.rad(-2.75)),
  6438. },
  6439. ["Right Leg"] = {
  6440. CFrame = CFrame.new(0.039, 0.235, 0.206) * CFrame.Angles(math.rad(-3.094), math.rad(-42.227), math.rad(38.847)),
  6441. },
  6442. ["Left Arm"] = {
  6443. CFrame = CFrame.new(0.581, 0.65, 0.955) * CFrame.Angles(math.rad(-179.851), math.rad(6.646), math.rad(-20.569)),
  6444. },
  6445. },
  6446. },
  6447. },
  6448. [6.967] = {
  6449. ["HumanoidRootPart"] = {
  6450. ["Torso"] = {
  6451. CFrame = CFrame.new(0.209, 0.021, -0.256) * CFrame.Angles(math.rad(22.288), math.rad(-2.349), math.rad(1.318)),
  6452. ["Left Leg"] = {
  6453. CFrame = CFrame.new(-0.675, 0.106, 0.768) * CFrame.Angles(math.rad(11.402), math.rad(-3.953), math.rad(-13.407)),
  6454. },
  6455. ["Right Arm"] = {
  6456. CFrame = CFrame.new(-0.67, 0.667, 0.833) * CFrame.Angles(math.rad(173.835), math.rad(15.126), math.rad(4.125)),
  6457. },
  6458. ["Head"] = {
  6459. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-10.313), math.rad(1.375), math.rad(-2.75)),
  6460. },
  6461. ["Right Leg"] = {
  6462. CFrame = CFrame.new(0.336, 0.34, 0.328) * CFrame.Angles(math.rad(-6.589), math.rad(-33.976), math.rad(15.584)),
  6463. },
  6464. ["Left Arm"] = {
  6465. CFrame = CFrame.new(0.49, 0.786, 0.872) * CFrame.Angles(math.rad(167.533), math.rad(5.615), math.rad(-14.725)),
  6466. },
  6467. },
  6468. },
  6469. },
  6470. [7.017] = {
  6471. ["HumanoidRootPart"] = {
  6472. ["Torso"] = {
  6473. CFrame = CFrame.new(0.167, 0.051, -0.343) * CFrame.Angles(math.rad(18.85), math.rad(-0.172), math.rad(-0.458)),
  6474. ["Left Leg"] = {
  6475. CFrame = CFrame.new(-0.876, 0.284, 0.793) * CFrame.Angles(math.rad(7.162), math.rad(-0.344), math.rad(-0.057)),
  6476. },
  6477. ["Right Arm"] = {
  6478. CFrame = CFrame.new(-0.675, 0.693, 0.818) * CFrame.Angles(math.rad(169.653), math.rad(15.241), math.rad(4.125)),
  6479. },
  6480. ["Head"] = {
  6481. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.568), math.rad(0.401), math.rad(-2.521)),
  6482. },
  6483. ["Right Leg"] = {
  6484. CFrame = CFrame.new(0.518, 0.403, 0.404) * CFrame.Angles(math.rad(-5.271), math.rad(-30.424), math.rad(5.042)),
  6485. },
  6486. ["Left Arm"] = {
  6487. CFrame = CFrame.new(0.258, 0.805, 0.824) * CFrame.Angles(math.rad(162.605), math.rad(3.38), math.rad(-2.349)),
  6488. },
  6489. },
  6490. },
  6491. },
  6492. [7.067] = {
  6493. ["HumanoidRootPart"] = {
  6494. ["Torso"] = {
  6495. CFrame = CFrame.new(0.145, -0.021, -0.795) * CFrame.Angles(math.rad(18.85), math.rad(1.031), math.rad(-0.917)),
  6496. ["Left Leg"] = {
  6497. CFrame = CFrame.new(-1.074, 0.667, 0.831) * CFrame.Angles(math.rad(6.36), math.rad(-0.057), math.rad(13.579)),
  6498. },
  6499. ["Right Arm"] = {
  6500. CFrame = CFrame.new(-0.673, 0.701, 0.789) * CFrame.Angles(math.rad(164.84), math.rad(15.527), math.rad(4.068)),
  6501. },
  6502. ["Head"] = {
  6503. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.568), math.rad(-0.917), math.rad(-1.891)),
  6504. },
  6505. ["Right Leg"] = {
  6506. CFrame = CFrame.new(0.634, 0.802, 0.471) * CFrame.Angles(math.rad(-7.506), math.rad(-34.435), math.rad(-8.365)),
  6507. },
  6508. ["Left Arm"] = {
  6509. CFrame = CFrame.new(0.254, 0.804, 0.802) * CFrame.Angles(math.rad(158.423), math.rad(3.61), math.rad(-1.833)),
  6510. },
  6511. },
  6512. },
  6513. },
  6514. [7.117] = {
  6515. ["HumanoidRootPart"] = {
  6516. ["Torso"] = {
  6517. CFrame = CFrame.new(0.103, -0.043, -1.004) * CFrame.Angles(math.rad(18.85), math.rad(1.833), math.rad(-1.146)),
  6518. ["Left Leg"] = {
  6519. CFrame = CFrame.new(-0.989, 0.898, 0.831) * CFrame.Angles(math.rad(3.667), math.rad(1.833), math.rad(14.439)),
  6520. },
  6521. ["Right Arm"] = {
  6522. CFrame = CFrame.new(-0.668, 0.696, 0.778) * CFrame.Angles(math.rad(163.866), math.rad(15.527), math.rad(4.183)),
  6523. },
  6524. ["Head"] = {
  6525. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.626), math.rad(-1.375), math.rad(-1.432)),
  6526. },
  6527. ["Right Leg"] = {
  6528. CFrame = CFrame.new(0.588, 0.969, 0.46) * CFrame.Angles(math.rad(-7.047), math.rad(-36.268), math.rad(-10.6)),
  6529. },
  6530. ["Left Arm"] = {
  6531. CFrame = CFrame.new(0.249, 0.792, 0.8) * CFrame.Angles(math.rad(158.022), math.rad(3.61), math.rad(-1.49)),
  6532. },
  6533. },
  6534. },
  6535. },
  6536. [7.167] = {
  6537. ["HumanoidRootPart"] = {
  6538. ["Torso"] = {
  6539. CFrame = CFrame.new(-0.139, -0.024, -1.063) * CFrame.Angles(math.rad(18.908), math.rad(5.73), math.rad(-2.464)),
  6540. ["Left Leg"] = {
  6541. CFrame = CFrame.new(-0.639, 1.229, 0.498) * CFrame.Angles(math.rad(-21.371), math.rad(23.778), math.rad(11.459)),
  6542. },
  6543. ["Right Arm"] = {
  6544. CFrame = CFrame.new(-0.657, 0.666, 0.771) * CFrame.Angles(math.rad(165.642), math.rad(15.527), math.rad(4.068)),
  6545. },
  6546. ["Head"] = {
  6547. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.626), math.rad(-2.235), math.rad(-0.401)),
  6548. },
  6549. ["Right Leg"] = {
  6550. CFrame = CFrame.new(0.821, 0.737, 0.682) * CFrame.Angles(math.rad(12.834), math.rad(-19.824), math.rad(-12.376)),
  6551. },
  6552. ["Left Arm"] = {
  6553. CFrame = CFrame.new(0.235, 0.749, 0.813) * CFrame.Angles(math.rad(160.027), math.rad(3.552), math.rad(-0.458)),
  6554. },
  6555. },
  6556. },
  6557. },
  6558. [7.217] = {
  6559. ["HumanoidRootPart"] = {
  6560. ["Torso"] = {
  6561. CFrame = CFrame.new(-0.219, -0.007, -0.989) * CFrame.Angles(math.rad(18.965), math.rad(7.105), math.rad(-2.979)),
  6562. ["Left Leg"] = {
  6563. CFrame = CFrame.new(-0.643, 1.198, 0.443) * CFrame.Angles(math.rad(-27.96), math.rad(28.361), math.rad(12.605)),
  6564. },
  6565. ["Right Arm"] = {
  6566. CFrame = CFrame.new(-0.648, 0.636, 0.785) * CFrame.Angles(math.rad(170.455), math.rad(15.241), math.rad(4.125)),
  6567. },
  6568. ["Head"] = {
  6569. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.683), math.rad(-2.807), math.rad(0.115)),
  6570. },
  6571. ["Right Leg"] = {
  6572. CFrame = CFrame.new(0.943, 0.532, 0.717) * CFrame.Angles(math.rad(19.939), math.rad(-14.553), math.rad(-13.235)),
  6573. },
  6574. ["Left Arm"] = {
  6575. CFrame = CFrame.new(0.227, 0.715, 0.835) * CFrame.Angles(math.rad(163.751), math.rad(3.552), math.rad(0.172)),
  6576. },
  6577. },
  6578. },
  6579. },
  6580. [7.267] = {
  6581. ["HumanoidRootPart"] = {
  6582. ["Torso"] = {
  6583. CFrame = CFrame.new(-0.37, 0.025, -0.738) * CFrame.Angles(math.rad(19.022), math.rad(8.48), math.rad(-3.438)),
  6584. ["Left Leg"] = {
  6585. CFrame = CFrame.new(-0.723, 0.999, 0.481) * CFrame.Angles(math.rad(-33.862), math.rad(28.018), math.rad(12.204)),
  6586. },
  6587. ["Right Arm"] = {
  6588. CFrame = CFrame.new(-0.633, 0.543, 0.826) * CFrame.Angles(math.rad(-175.153), math.rad(15.241), math.rad(3.839)),
  6589. },
  6590. ["Head"] = {
  6591. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.683), math.rad(-4.354), math.rad(1.146)),
  6592. },
  6593. ["Right Leg"] = {
  6594. CFrame = CFrame.new(1.021, 0.176, 0.638) * CFrame.Angles(math.rad(27.788), math.rad(-10.027), math.rad(-10.886)),
  6595. },
  6596. ["Left Arm"] = {
  6597. CFrame = CFrame.new(0.205, 0.625, 0.892) * CFrame.Angles(math.rad(174.523), math.rad(3.782), math.rad(1.375)),
  6598. },
  6599. },
  6600. },
  6601. },
  6602. [7.317] = {
  6603. ["HumanoidRootPart"] = {
  6604. ["Torso"] = {
  6605. CFrame = CFrame.new(-0.395, 0.036, -0.607) * CFrame.Angles(math.rad(19.079), math.rad(9.053), math.rad(-3.667)),
  6606. ["Left Leg"] = {
  6607. CFrame = CFrame.new(-0.733, 0.898, 0.512) * CFrame.Angles(math.rad(-34.034), math.rad(26.184), math.rad(10.313)),
  6608. },
  6609. ["Right Arm"] = {
  6610. CFrame = CFrame.new(-0.628, 0.492, 0.839) * CFrame.Angles(math.rad(-168.22), math.rad(15.527), math.rad(3.438)),
  6611. },
  6612. ["Head"] = {
  6613. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.683), math.rad(-5.558), math.rad(1.547)),
  6614. },
  6615. ["Right Leg"] = {
  6616. CFrame = CFrame.new(0.972, 0.064, 0.577) * CFrame.Angles(math.rad(28.591), math.rad(-9.855), math.rad(-7.563)),
  6617. },
  6618. ["Left Arm"] = {
  6619. CFrame = CFrame.new(0.192, 0.575, 0.919) * CFrame.Angles(math.rad(-179.966), math.rad(4.125), math.rad(1.833)),
  6620. },
  6621. },
  6622. },
  6623. },
  6624. [7.367] = {
  6625. ["HumanoidRootPart"] = {
  6626. ["Torso"] = {
  6627. CFrame = CFrame.new(-0.37, 0.047, -0.427) * CFrame.Angles(math.rad(19.194), math.rad(11.058), math.rad(-4.354)),
  6628. ["Left Leg"] = {
  6629. CFrame = CFrame.new(-0.711, 0.781, 0.528) * CFrame.Angles(math.rad(-34.893), math.rad(24.408), math.rad(7.277)),
  6630. },
  6631. ["Right Arm"] = {
  6632. CFrame = CFrame.new(-0.617, 0.414, 0.839) * CFrame.Angles(math.rad(-159.855), math.rad(16.043), math.rad(2.578)),
  6633. },
  6634. ["Head"] = {
  6635. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.626), math.rad(-8.537), math.rad(2.177)),
  6636. },
  6637. ["Right Leg"] = {
  6638. CFrame = CFrame.new(0.827, -0.099, 0.469) * CFrame.Angles(math.rad(29.45), math.rad(-10.027), math.rad(-0.573)),
  6639. },
  6640. ["Left Arm"] = {
  6641. CFrame = CFrame.new(0.165, 0.48, 0.955) * CFrame.Angles(math.rad(-171.486), math.rad(4.87), math.rad(2.349)),
  6642. },
  6643. },
  6644. },
  6645. },
  6646. [7.417] = {
  6647. ["HumanoidRootPart"] = {
  6648. ["Torso"] = {
  6649. CFrame = CFrame.new(-0.353, 0.049, -0.375) * CFrame.Angles(math.rad(19.251), math.rad(12.089), math.rad(-4.698)),
  6650. ["Left Leg"] = {
  6651. CFrame = CFrame.new(-0.698, 0.756, 0.522) * CFrame.Angles(math.rad(-35.867), math.rad(24.293), math.rad(6.589)),
  6652. },
  6653. ["Right Arm"] = {
  6654. CFrame = CFrame.new(-0.611, 0.388, 0.832) * CFrame.Angles(math.rad(-157.907), math.rad(16.157), math.rad(2.235)),
  6655. },
  6656. ["Head"] = {
  6657. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.626), math.rad(-9.912), math.rad(2.349)),
  6658. },
  6659. ["Right Leg"] = {
  6660. CFrame = CFrame.new(0.759, -0.16, 0.425) * CFrame.Angles(math.rad(30.08), math.rad(-9.912), math.rad(2.292)),
  6661. },
  6662. ["Left Arm"] = {
  6663. CFrame = CFrame.new(0.152, 0.441, 0.966) * CFrame.Angles(math.rad(-168.736), math.rad(5.099), math.rad(2.464)),
  6664. },
  6665. },
  6666. },
  6667. },
  6668. [7.467] = {
  6669. ["HumanoidRootPart"] = {
  6670. ["Torso"] = {
  6671. CFrame = CFrame.new(-0.314, 0.05, -0.338) * CFrame.Angles(math.rad(19.366), math.rad(13.178), math.rad(-5.099)),
  6672. ["Left Leg"] = {
  6673. CFrame = CFrame.new(-0.696, 0.747, 0.515) * CFrame.Angles(math.rad(-36.497), math.rad(24.064), math.rad(6.36)),
  6674. },
  6675. ["Right Arm"] = {
  6676. CFrame = CFrame.new(-0.599, 0.352, 0.816) * CFrame.Angles(math.rad(-156.417), math.rad(16.215), math.rad(1.948)),
  6677. },
  6678. ["Head"] = {
  6679. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.626), math.rad(-11.345), math.rad(2.521)),
  6680. },
  6681. ["Right Leg"] = {
  6682. CFrame = CFrame.new(0.693, -0.205, 0.389) * CFrame.Angles(math.rad(30.195), math.rad(-10.084), math.rad(4.927)),
  6683. },
  6684. ["Left Arm"] = {
  6685. CFrame = CFrame.new(0.13, 0.385, 0.974) * CFrame.Angles(math.rad(-166.673), math.rad(5.5), math.rad(2.807)),
  6686. },
  6687. },
  6688. },
  6689. },
  6690. [7.517] = {
  6691. ["HumanoidRootPart"] = {
  6692. ["Torso"] = {
  6693. CFrame = CFrame.new(-0.281, 0.041, -0.424) * CFrame.Angles(math.rad(19.309), math.rad(12.376), math.rad(-4.813)),
  6694. ["Left Leg"] = {
  6695. CFrame = CFrame.new(-0.742, 0.811, 0.513) * CFrame.Angles(math.rad(-34.779), math.rad(23.835), math.rad(8.652)),
  6696. },
  6697. ["Right Arm"] = {
  6698. CFrame = CFrame.new(-0.593, 0.348, 0.806) * CFrame.Angles(math.rad(-157.678), math.rad(16.157), math.rad(2.005)),
  6699. },
  6700. ["Head"] = {
  6701. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.683), math.rad(-10.199), math.rad(2.292)),
  6702. },
  6703. ["Right Leg"] = {
  6704. CFrame = CFrame.new(0.804, -0.101, 0.466) * CFrame.Angles(math.rad(28.419), math.rad(-10.829), math.rad(0.057)),
  6705. },
  6706. ["Left Arm"] = {
  6707. CFrame = CFrame.new(0.123, 0.374, 0.972) * CFrame.Angles(math.rad(-167.819), math.rad(5.672), math.rad(3.151)),
  6708. },
  6709. },
  6710. },
  6711. },
  6712. [7.567] = {
  6713. ["HumanoidRootPart"] = {
  6714. ["Torso"] = {
  6715. CFrame = CFrame.new(-0.117, -0.017, -0.961) * CFrame.Angles(math.rad(18.85), math.rad(2.865), math.rad(-1.49)),
  6716. ["Left Leg"] = {
  6717. CFrame = CFrame.new(-0.854, 1.029, 0.686) * CFrame.Angles(math.rad(-11.631), math.rad(13.923), math.rad(13.006)),
  6718. },
  6719. ["Right Arm"] = {
  6720. CFrame = CFrame.new(-0.582, 0.385, 0.771) * CFrame.Angles(math.rad(-167.132), math.rad(15.756), math.rad(2.636)),
  6721. },
  6722. ["Head"] = {
  6723. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.912), math.rad(-3.209), math.rad(1.203)),
  6724. },
  6725. ["Right Leg"] = {
  6726. CFrame = CFrame.new(0.774, 0.791, 0.606) * CFrame.Angles(math.rad(6.016), math.rad(-24.122), math.rad(-11.287)),
  6727. },
  6728. ["Left Arm"] = {
  6729. CFrame = CFrame.new(0.117, 0.385, 0.949) * CFrame.Angles(math.rad(-174.523), math.rad(5.558), math.rad(4.183)),
  6730. },
  6731. },
  6732. },
  6733. },
  6734. [7.617] = {
  6735. ["HumanoidRootPart"] = {
  6736. ["Torso"] = {
  6737. CFrame = CFrame.new(-0.005, -0.048, -1.151) * CFrame.Angles(math.rad(18.85), math.rad(-3.495), math.rad(0.688)),
  6738. ["Left Leg"] = {
  6739. CFrame = CFrame.new(-1.003, 0.852, 0.914) * CFrame.Angles(math.rad(9.74), math.rad(-0.516), math.rad(14.668)),
  6740. },
  6741. ["Right Arm"] = {
  6742. CFrame = CFrame.new(-0.579, 0.415, 0.747) * CFrame.Angles(math.rad(-173.549), math.rad(15.527), math.rad(3.037)),
  6743. },
  6744. ["Head"] = {
  6745. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.912), math.rad(1.203), math.rad(0.516)),
  6746. },
  6747. ["Right Leg"] = {
  6748. CFrame = CFrame.new(0.299, 1.234, 0.19) * CFrame.Angles(math.rad(-13.923), math.rad(-46.066), math.rad(-5.959)),
  6749. },
  6750. ["Left Arm"] = {
  6751. CFrame = CFrame.new(0.119, 0.403, 0.931) * CFrame.Angles(math.rad(-178.992), math.rad(5.271), math.rad(4.641)),
  6752. },
  6753. },
  6754. },
  6755. },
  6756. [7.667] = {
  6757. ["HumanoidRootPart"] = {
  6758. ["Torso"] = {
  6759. CFrame = CFrame.new(0.181, -0.076, -1.204) * CFrame.Angles(math.rad(19.079), math.rad(-8.824), math.rad(2.521)),
  6760. ["Left Leg"] = {
  6761. CFrame = CFrame.new(-1.239, 0.447, 0.95) * CFrame.Angles(math.rad(31.627), math.rad(-12.548), math.rad(20.168)),
  6762. },
  6763. ["Right Arm"] = {
  6764. CFrame = CFrame.new(-0.577, 0.46, 0.704) * CFrame.Angles(math.rad(176.07), math.rad(15.47), math.rad(3.38)),
  6765. },
  6766. ["Head"] = {
  6767. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.912), math.rad(8.193), math.rad(-0.63)),
  6768. },
  6769. ["Right Leg"] = {
  6770. CFrame = CFrame.new(-0.084, 1.227, -0.185) * CFrame.Angles(math.rad(-23.319), math.rad(-68.01), math.rad(5.157)),
  6771. },
  6772. ["Left Arm"] = {
  6773. CFrame = CFrame.new(0.124, 0.438, 0.891) * CFrame.Angles(math.rad(172.288), math.rad(4.641), math.rad(5.157)),
  6774. },
  6775. },
  6776. },
  6777. },
  6778. [7.717] = {
  6779. ["HumanoidRootPart"] = {
  6780. ["Torso"] = {
  6781. CFrame = CFrame.new(0.253, -0.081, -1.207) * CFrame.Angles(math.rad(19.079), math.rad(-9.225), math.rad(2.636)),
  6782. ["Left Leg"] = {
  6783. CFrame = CFrame.new(-1.272, 0.367, 0.928) * CFrame.Angles(math.rad(36.154), math.rad(-14.553), math.rad(21.142)),
  6784. },
  6785. ["Right Arm"] = {
  6786. CFrame = CFrame.new(-0.577, 0.466, 0.696) * CFrame.Angles(math.rad(174.408), math.rad(15.47), math.rad(3.438)),
  6787. },
  6788. ["Head"] = {
  6789. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.855), math.rad(9.339), math.rad(-0.802)),
  6790. },
  6791. ["Right Leg"] = {
  6792. CFrame = CFrame.new(-0.143, 1.183, -0.216) * CFrame.Angles(math.rad(-22.231), math.rad(-71.276), math.rad(9.683)),
  6793. },
  6794. ["Left Arm"] = {
  6795. CFrame = CFrame.new(0.125, 0.452, 0.873) * CFrame.Angles(math.rad(168.621), math.rad(4.297), math.rad(5.214)),
  6796. },
  6797. },
  6798. },
  6799. },
  6800. [7.767] = {
  6801. ["HumanoidRootPart"] = {
  6802. ["Torso"] = {
  6803. CFrame = CFrame.new(0.351, -0.087, -1.215) * CFrame.Angles(math.rad(18.621), math.rad(-9.454), math.rad(2.177)),
  6804. ["Left Leg"] = {
  6805. CFrame = CFrame.new(-1.317, 0.247, 0.896) * CFrame.Angles(math.rad(42.227), math.rad(-15.871), math.rad(23.606)),
  6806. },
  6807. ["Right Arm"] = {
  6808. CFrame = CFrame.new(-0.581, 0.451, 0.713) * CFrame.Angles(math.rad(178.362), math.rad(15.699), math.rad(2.807)),
  6809. },
  6810. ["Head"] = {
  6811. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.855), math.rad(6.016), math.rad(-0.286)),
  6812. },
  6813. ["Right Leg"] = {
  6814. CFrame = CFrame.new(-0.203, 1.12, -0.244) * CFrame.Angles(math.rad(-19.538), math.rad(-74.427), math.rad(16.501)),
  6815. },
  6816. ["Left Arm"] = {
  6817. CFrame = CFrame.new(0.127, 0.468, 0.846) * CFrame.Angles(math.rad(163.579), math.rad(3.896), math.rad(5.042)),
  6818. },
  6819. },
  6820. },
  6821. },
  6822. [7.817] = {
  6823. ["HumanoidRootPart"] = {
  6824. ["Torso"] = {
  6825. CFrame = CFrame.new(0.365, -0.085, -1.236) * CFrame.Angles(math.rad(18.335), math.rad(-9.568), math.rad(1.547)),
  6826. ["Left Leg"] = {
  6827. CFrame = CFrame.new(-1.335, 0.213, 0.901) * CFrame.Angles(math.rad(44.118), math.rad(-15.584), math.rad(25.096)),
  6828. },
  6829. ["Right Arm"] = {
  6830. CFrame = CFrame.new(-0.584, 0.434, 0.729) * CFrame.Angles(math.rad(-177.732), math.rad(15.871), math.rad(2.177)),
  6831. },
  6832. ["Head"] = {
  6833. CFrame = CFrame.new(0.03, -0.041, 0.001) * CFrame.Angles(math.rad(-9.798), math.rad(2.807), math.rad(0.172)),
  6834. },
  6835. ["Right Leg"] = {
  6836. CFrame = CFrame.new(-0.244, 1.106, -0.265) * CFrame.Angles(math.rad(-14.496), math.rad(-75.115), math.rad(22.861)),
  6837. },
  6838. ["Left Arm"] = {
  6839. CFrame = CFrame.new(0.127, 0.472, 0.838) * CFrame.Angles(math.rad(162.032), math.rad(3.782), math.rad(4.985)),
  6840. },
  6841. },
  6842. },
  6843. },
  6844. [8.017] = {
  6845. ["HumanoidRootPart"] = {
  6846. ["Torso"] = {
  6847. CFrame = CFrame.new(-0.02, 0.076, -0.296) * CFrame.Angles(math.rad(10.772), 0, 0),
  6848. ["Left Leg"] = {
  6849. CFrame = CFrame.new(0.036, 0.317, -0.052) * CFrame.Angles(math.rad(-13.866), math.rad(39.763), math.rad(-10.542)),
  6850. },
  6851. ["Right Arm"] = {
  6852. CFrame = CFrame.new(-0.2, 0.139, 0.052) * CFrame.Angles(math.rad(-25.325), math.rad(28.705), math.rad(-9.282)),
  6853. },
  6854. ["Head"] = {
  6855. CFrame = CFrame.Angles(math.rad(-6.417), 0, 0),
  6856. },
  6857. ["Right Leg"] = {
  6858. CFrame = CFrame.new(-0.12, 0.282, -0.117) * CFrame.Angles(math.rad(-10.027), math.rad(-45.55), math.rad(13.98)),
  6859. },
  6860. ["Left Arm"] = {
  6861. CFrame = CFrame.new(0.339, 0.106, 0.22) * CFrame.Angles(math.rad(-29.393), math.rad(-29.851), math.rad(-1.891)),
  6862. },
  6863. },
  6864. },
  6865. },
  6866. }
  6867. }
  6868. local number=0
  6869.  
  6870. LastTimeSetTotal=0
  6871. local savec0 = {}
  6872.  
  6873.  
  6874. GetAnimCF = function(limb,Time)
  6875.  
  6876. local GA = nil
  6877. coroutine.resume(coroutine.create(function()
  6878.  
  6879. if limb == "Torso" then
  6880. GA = Anim.Keyframes[Time]["HumanoidRootPart"]["Torso"].CFrame
  6881. else
  6882. GA = Anim.Keyframes[Time]["HumanoidRootPart"]["Torso"][""..limb].CFrame
  6883.  
  6884. end
  6885. end))
  6886. return GA
  6887. end
  6888.  
  6889.  
  6890.  
  6891. local model = nil
  6892. if owner ~= nil then
  6893. model = owner.Character
  6894. else
  6895. model = game:GetService("Players").localPlayer.Character
  6896. end
  6897. function GatherAllInstances(Parent)
  6898. local Instances = {}
  6899. local function GatherInstances(Parent)
  6900. for i, v in pairs(Parent:GetChildren()) do
  6901. GatherInstances(v)
  6902. table.insert(Instances, v)
  6903. end
  6904. end
  6905. GatherInstances(Parent)
  6906. return Instances
  6907. end
  6908.  
  6909.  
  6910.  
  6911.  
  6912. for i, v in pairs(GatherAllInstances(model)) do
  6913. if v:IsA("BasePart") then
  6914. for i, v2 in pairs(GatherAllInstances(model)) do
  6915. if v2:IsA("Motor6D") and v2.Part1.Name == v.Name then
  6916.  
  6917. local saveCF = v2.C0
  6918. table.insert(savec0,{v2.Name,saveCF})
  6919.  
  6920. end
  6921. end
  6922. end end
  6923.  
  6924.  
  6925.  
  6926.  
  6927. RunAnim = function(Time)
  6928.  
  6929.  
  6930.  
  6931.  
  6932.  
  6933.  
  6934. local speed = Time-LastTimeSetTotal
  6935.  
  6936. speed = speed*AnimationSpeed
  6937. LastTimeSetTotal = Time
  6938.  
  6939.  
  6940.  
  6941. local doing = true
  6942.  
  6943. coroutine.resume(coroutine.create(function()
  6944. for i, v in pairs(GatherAllInstances(model)) do
  6945. if v:IsA("BasePart") then
  6946. for i, v2 in pairs(GatherAllInstances(model)) do
  6947. if v2:IsA("Motor6D") and v2.Part1.Name == v.Name then
  6948.  
  6949. local GotAnim = GetAnimCF(v.Name,Time)
  6950. local saveCF = nil
  6951. for i,v3 in pairs(savec0) do
  6952. if v2.name == v3[1] then
  6953. saveCF = v3[2]
  6954. end
  6955. end
  6956.  
  6957.  
  6958. if GotAnim ~= nil and saveCF ~= nil then
  6959.  
  6960.  
  6961. coroutine.resume(coroutine.create(function()
  6962. while doing == true do
  6963. swait()
  6964. v2.C0 = v2.C0:lerp(saveCF*GotAnim,SmoothTime *speed)
  6965. end
  6966.  
  6967. end))
  6968.  
  6969.  
  6970. end
  6971.  
  6972. end
  6973.  
  6974. end
  6975. end end
  6976.  
  6977.  
  6978. end))
  6979. wait(speed)
  6980. doing = false
  6981. end
  6982. while true do
  6983. RunAnim(0)
  6984. RunAnim(0.1)
  6985. RunAnim(0.2)
  6986. RunAnim(0.3)
  6987. RunAnim(0.4)
  6988. RunAnim(0.5)
  6989. RunAnim(0.6)
  6990. RunAnim(0.7)
  6991. RunAnim(0.8)
  6992. RunAnim(0.9)
  6993. RunAnim(1)
  6994. -----------
  6995. RunAnim(1.1)
  6996. RunAnim(1.15)
  6997. RunAnim(1.2)
  6998. RunAnim(1.3)
  6999. RunAnim(1.35)
  7000. RunAnim(1.4)
  7001. RunAnim(1.45)
  7002. RunAnim(1.5)
  7003. RunAnim(1.6)
  7004. RunAnim(1.7)
  7005. RunAnim(1.8)
  7006. RunAnim(1.9)
  7007. RunAnim(2)
  7008. -----------
  7009.  
  7010. RunAnim(2.1)
  7011. RunAnim(2.2)
  7012. RunAnim(2.3)
  7013. RunAnim(2.4)
  7014. RunAnim(2.5)
  7015. RunAnim(2.6)
  7016. RunAnim(2.7)
  7017. RunAnim(2.8)
  7018. RunAnim(2.9)
  7019. RunAnim(3)
  7020. -----------
  7021.  
  7022. RunAnim(3.1)
  7023. RunAnim(3.2)
  7024. RunAnim(3.3)
  7025. RunAnim(3.35)
  7026. RunAnim(3.4)
  7027. RunAnim(3.5)
  7028. RunAnim(3.6)
  7029. RunAnim(3.7)
  7030. RunAnim(3.8)
  7031. RunAnim(3.9)
  7032. RunAnim(4)
  7033. -----------
  7034.  
  7035. RunAnim(4.1)
  7036. RunAnim(4.2)
  7037. RunAnim(4.3)
  7038. RunAnim(4.4)
  7039. RunAnim(4.5)
  7040. RunAnim(4.6)
  7041. RunAnim(4.7)
  7042. RunAnim(4.8)
  7043. RunAnim(4.9)
  7044. RunAnim(5)
  7045. -----------
  7046.  
  7047. RunAnim(5.1)
  7048. RunAnim(5.2)
  7049. RunAnim(5.3)
  7050. RunAnim(5.4)
  7051. RunAnim(5.5)
  7052. RunAnim(5.6)
  7053. RunAnim(5.7)
  7054. RunAnim(5.8)
  7055. RunAnim(5.9)
  7056. RunAnim(6)
  7057. -----------
  7058.  
  7059. RunAnim(6.1)
  7060. RunAnim(6.2)
  7061. RunAnim(6.3)
  7062. RunAnim(6.4)
  7063. RunAnim(6.5)
  7064. -----------
  7065.  
  7066. RunAnim(6.6)
  7067. RunAnim(6.7)
  7068. RunAnim(6.8)
  7069. RunAnim(6.9)
  7070. RunAnim(7)
  7071. -----------
  7072. LastTimeSetTotal = .1
  7073. Humanoid.MaxHealth = "inf"
  7074. Humanoid.Health = "inf"
  7075. sick.SoundId = "rbxassetid://2108865698"
  7076. sick.Looped = true
  7077. sick.Pitch = 1.1
  7078. sick.Volume = 10
  7079. sick:Resume()
  7080. sick.Parent = Torso
  7081. refit()
  7082. end
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