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- [14:01] <mahz> man
- [14:03] <mahz> just realized the caching system i wrote for the guild is actually the guild's performance bottleneck
- [14:03] <mahz> rofl
- [14:04] <mahz> it speeds the guild up in isolation (i.e. on my dev server), but under live traffic the cache system introduces a bunch of contention
- [14:04] <mahz> swap contention
- [14:04] <~Gia> oh
- [14:04] <~Gia> So it's designed to not be busy.
- [14:04] <~Gia> And if it is, shit breaks?
- [14:05] <SammyXmasSong> Got my Christmas kinder teddies out, LOL. A moose, a penguin, wolf and Polar Bear
- [14:05] * Bane blinks," Just about... all of that shot right over my head, sorry..."
- [14:05] <Orokana> Sounds like it.
- [14:06] <mahz> yeah, it's hard to simulate live traffic. my benchmark simulation makes a bunch of parallel requests, but it wasn't good enough of a simulation
- [14:06] <~Gia> I imagine you have at least a marginally better idea of typical traffic now, though we're about to enter a holiday period.
- [14:06] <~Gia> So you might still be boned until you get those numbers.
- [14:07] <HeySeuss> Yeah, everyone's finishing up their exams in the next two and a half weeks, so it's about to get real-er.
- [14:08] <~Gia> but we're rooting for you, mahz!
- [14:08] * ~Gia cheerleads
- [14:08] <mahz> i will see what happens if i redeploy the guild without the cache system entirely
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