Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- LogSavePackage: Save=468.02ms
- LogSavePackage: Moving '../../../../../../MyProject2/Saved/UEDPCThirdPersonExampleMap35E7393149838B351A88B48CE4CA577A.tmp' to '../../../../../../MyProject2/Saved/Autosaves/Game/ThirdPersonBP/Maps/UEDPCThirdPersonExampleMap.umap'
- LogSavePackage:Display: Finished SavePackage ../../../../../../MyProject2/Saved/Autosaves/Game/ThirdPersonBP/Maps/UEDPCThirdPersonExampleMap.umap
- LogEditorTransaction: Undo Spawn Play From Here Start
- UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
- UATHelper: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=F:/MyProject2/MyProject2.uproject BuildCookRun -nocompileeditor -nop4 -project=F:/MyProject2/MyProject2.uproject -cook -stage -archive -archivedirectory=F:/MyProject2/test -package -clie
- UATHelper: Packaging (Windows (64-bit)): ntconfig=Development -ue4exe=UE4Editor-Cmd.exe -clean -prereqs -nodebuginfo -targetplatform=Win64 -build -CrashReporter -utf8output -compile
- UATHelper: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment.
- UATHelper: Packaging (Windows (64-bit)): ScriptCompiler.FindAndCompileScriptModules: Compiling scripts.
- UATHelper: Packaging (Windows (64-bit)): MSBuild: DotNETUtilities -> F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotNET\DotNETUtilities.dll
- UATHelper: Packaging (Windows (64-bit)): MSBuild: UnrealBuildTool -> F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotNET\UnrealBuildTool.exe
- UATHelper: Packaging (Windows (64-bit)): MSBuild: AutomationUtils.Automation -> F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotNET\AutomationUtils.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): MSBuild: AllDesktop.Automation -> F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotNET\AutomationScripts\AllDesktop\AllDesktop.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): MSBuild: GUBP.Automation -> F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotNET\AutomationScripts\GUBP.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): MSBuild: Localization.Automation -> F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotNET\AutomationScripts\Localization.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): MSBuild: OneSkyLocalization.Automation -> F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotNET\AutomationScripts\OneSkyLocalization.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): MSBuild: AutomationScripts.Automation -> F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): MSBuild: Android.Automation -> F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): MSBuild: BuildGraph.Automation -> F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotNET\AutomationScripts\BuildGraph.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): MSBuild: HTML5.Automation -> F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): MSBuild: DeploymentInterface -> F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotNET\IOS\DeploymentInterface.dll
- UATHelper: Packaging (Windows (64-bit)): MSBuild: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\Microsoft.Common.targets(1605,5): warning MSB3270: ???????? ????? ??????? ?????? ???? "MSIL", ???????? ????? ????????, ? ??????? ?????? ???? "F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotN
- UATHelper: Packaging (Windows (64-bit)): ET\IOS\DeploymentInterface.dll", "AMD64". ?? ???????? ????? ????? ? ????? ?? ??? ????????. ?????? ???????? ????? ???????? ?????? ??? ???? ? ??????? ?????? ???????, ??? ??????? ???????? ?????? ??? ???? ? ????, ??? ?????? ????????? ?? ???? ? ??????? ??????, ???????? ????? ??????? ?????? ????. [F:\Program Files\Epic Game
- s\UE4.13NT\Engine\Source\Programs\AutomationTool\IOS\IOS.Automation.csproj]
- UATHelper: Packaging (Windows (64-bit)): MSBuild: IOS.Automation -> F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): MSBuild: Linux.Automation -> F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): MSBuild: Mac.Automation -> F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): MSBuild: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\Microsoft.Common.targets(1605,5): warning MSB3270: ???????? ????? ??????? ?????? ???? "MSIL", ???????? ????? ????????, ? ??????? ?????? ???? "F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotN
- UATHelper: Packaging (Windows (64-bit)): ET\IOS\DeploymentInterface.dll", "AMD64". ?? ???????? ????? ????? ? ????? ?? ??? ????????. ?????? ???????? ????? ???????? ?????? ??? ???? ? ??????? ?????? ???????, ??? ??????? ???????? ?????? ??? ???? ? ????, ??? ?????? ????????? ?? ???? ? ??????? ??????, ???????? ????? ??????? ?????? ????. [F:\Program Files\Epic Game
- s\UE4.13NT\Engine\Source\Programs\AutomationTool\TVOS\TVOS.Automation.csproj]
- UATHelper: Packaging (Windows (64-bit)): MSBuild: TVOS.Automation -> F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotNET\AutomationScripts\TVOS\TVOS.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): MSBuild: Win.Automation -> F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): MSBuild: XLocLocalization.Automation -> F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotNET\AutomationScripts\XLocLocalization.Automation.dll
- UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 10,6336082s to run MSBuild.exe, ExitCode=0
- UATHelper: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for F:\MyProject2\MyProject2.uproject
- UATHelper: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND STARTED **********
- UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\MSBuild.exe "F:/Program Files/Epic Games/UE4.13NT/Engine/Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj" /verbosity:minimal /nologo /target:Rebuild /property:Configuration=Devel
- UATHelper: Packaging (Windows (64-bit)): opment /property:Platform=AnyCPU
- UATHelper: Packaging (Windows (64-bit)): MSBuild: DotNETUtilities -> F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotNET\DotNETUtilities.dll
- UATHelper: Packaging (Windows (64-bit)): MSBuild: UnrealBuildTool -> F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotNET\UnrealBuildTool.exe
- UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 2,0301161s to run MSBuild.exe, ExitCode=0
- UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Game Win64 Development -clean -remoteini="F:\MyProject2" -nobuilduht -NoHotReload
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Messages while compiling F:\Program Files\Epic Games\UE4.13NT\Engine\Intermediate\Build\BuildRules\UE4Rules.dll:
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: f:\Program Files\Epic Games\UE4.13NT\Engine\Source\Editor\UnrealEd\UnrealEd.Build.cs(298,9) : warning CS0618: "UnrealBuildTool.ModuleRules.AddThirdPartyPrivateStaticDependencies(UnrealBuildTool.TargetInfo, params string[])" ????? ?????: "U
- UATHelper: Packaging (Windows (64-bit)): se AddEngineThirdPartyPrivateStaticDependencies to add dependencies on ThirdParty modules within the Engine Directory"
- UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 14,984857s to run UnrealBuildTool.exe, ExitCode=0
- UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotNET\UnrealBuildTool.exe BootstrapPackagedGame Win64 Shipping -clean -nobuilduht -NoHotReload -ignorejunk
- UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 0,9740557s to run UnrealBuildTool.exe, ExitCode=0
- UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotNET\UnrealBuildTool.exe CrashReportClient Win64 Shipping -clean -nobuilduht -NoHotReload -ignorejunk
- UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 1,5440883s to run UnrealBuildTool.exe, ExitCode=0
- UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Game Win64 Development -remoteini="F:\MyProject2" -noxge -generatemanifest -NoHotReload -ignorejunk
- UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 1,7260987s to run UnrealBuildTool.exe, ExitCode=0
- UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Game Win64 Development -remoteini="F:\MyProject2" -noxge -NoHotReload -ignorejunk
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Creating makefile for UE4Game (no existing makefile)
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Performing full C++ include scan (no include cache file)
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Building UnrealHeaderTool...
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Creating makefile for UnrealHeaderTool (UnrealBuildTool.exe is newer)
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Target is up to date
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Parsing headers for UE4Game
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Running UnrealHeaderTool UE4Game "F:\Program Files\Epic Games\UE4.13NT\Engine\Intermediate\Build\Win64\UE4Game\Development\UE4Game.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Reflection code generated for UE4Game in 13,594674 seconds
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Performing 286 actions (4 in parallel)
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: PCH.CoreUObject.h.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: PCH.Engine.h.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: PCH.Core.h.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: PCH.EnginePrivate.h.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: PCH.OculusRiftPrivatePCH.h.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: PCH.CorePrivatePCH.h.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: PCH.SlateBasics.h.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: OnlineSubsystem.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.OnlineSubsystem.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: SlateRemote.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: UdpMessaging.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.UdpMessaging.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: TcpMessaging.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.WmfMediaFactory.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: WmfMedia.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.WmfMedia.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.AndroidMediaFactory.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: HTML5Networking.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Paper2D.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: OculusRiftCAPI.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: OculusRiftCommon.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: OculusRiftHMD.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: OculusRiftRender.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: OculusRiftRenderD3D.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: OculusRiftRenderD3D12.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: OculusRiftRenderGL.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: OculusRiftLayers.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: SceneCubemapCapturer.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: OculusAutomationTests.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: OculusRift.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: OculusRiftSplash.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Paper2D.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.LightPropagationVolumeRuntime.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: LightPropagationVolumeRuntime.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.CharacterAI.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.OnlineSubsystemNull.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.HTML5Networking.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.AvfMediaFactory.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.OnlineSubsystemUtils.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.TcpMessaging.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.ArchVisCharacter.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.SlateRemote.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: OnlineSubsystemUtils.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.WindowsMoviePlayer.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.SteamVRController.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.SteamVR.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: ProceduralMeshComponent.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.ProceduralMeshComponent.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: OculusLibrary.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.OculusLibrary.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: SteamVR.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: GearVR.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.GearVR.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.ExampleDeviceProfileSelector.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: CustomMeshComponent.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.CustomMeshComponent.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: CableComponent.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.OculusInput.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: ArchVisCharacter.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.CableComponent.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [61/286] Link UE4-OculusRift.lib
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.19_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: F:\Program Files\Epic Games\UE4.13NT\Engine\Source\Runtime\Engine\Private\Materials\MaterialInstance.cpp(2791): warning C4458: ???????? "VxgiMaterialProperties" ????? ?? ?????
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: F:\Program Files\Epic Games\UE4.13NT\Engine\Source\Runtime\Engine\Classes\Materials/MaterialInstance.h(220): note: ?. ???????? "UMaterialInstance::VxgiMaterialProperties"
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: F:\Program Files\Epic Games\UE4.13NT\Engine\Source\Runtime\Engine\Private\Materials\MaterialInstance.cpp(2883): warning C4458: ???????? "VxgiMaterialProperties" ????? ?? ?????
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: F:\Program Files\Epic Games\UE4.13NT\Engine\Source\Runtime\Engine\Classes\Materials/MaterialInstance.h(220): note: ?. ???????? "UMaterialInstance::VxgiMaterialProperties"
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.20_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.21_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.22_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.23_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.24_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.27_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.26_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.28_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.29_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.30_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.18_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.31_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.25_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: F:\Program Files\Epic Games\UE4.13NT\Engine\Source\Runtime\Engine\Private\LocalVertexFactory.cpp(131): warning C4458: ???????? "Data" ????? ?? ?????
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: f:\program files\epic games\ue4.13nt\engine\source\runtime\engine\public\LocalVertexFactory.h(97): note: ?. ???????? "FLocalVertexFactory::Data"
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.7_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.17_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.15_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.14_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.13_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.12_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.11_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.10_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.8_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.5_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.6_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.4_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.3_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.2_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.1_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.32_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.16_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.33_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: UnrealEdMessages.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.35_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.SessionServices.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.XAudio2.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.TaskGraph.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.RealtimeProfiler.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.ProfilerMessages.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: ProfilerMessages.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: SessionMessages.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.ProfilerService.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Niagara.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.MessageLog.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.AutomationController.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.ImageCore.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Voice.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.InputDevice.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.UnrealEdMessages.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.SessionMessages.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Engine.generated.1.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: AutomationMessages.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.AutomationWorker.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Engine.generated.2.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Engine.generated.3.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Engine.generated.4.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Engine.generated.5.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Engine.generated.6.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Media.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.MediaAssets.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: MediaAssets.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.PakFile.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Serialization.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Serialization.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.NetworkFile.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.StreamingFile.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.AutomationMessages.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Niagara.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.34_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Engine.9_of_35.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: MaterialShaderQualitySettings.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.HeadMountedDisplay.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.VectorVM.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: HeadMountedDisplay.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Core.2_of_8.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Renderer.1_of_10.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Renderer.2_of_10.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: VectorVM.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Renderer.3_of_10.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Renderer.4_of_10.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Core.1_of_8.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Renderer.5_of_10.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Core.3_of_8.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Renderer.6_of_10.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Renderer.8_of_10.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: F:\Program Files\Epic Games\UE4.13NT\Engine\Source\Runtime\Renderer\Private\SceneVisibility.cpp(2038): warning C4458: ???????? "Views" ????? ?? ?????
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: f:\program files\epic games\ue4.13nt\engine\source\runtime\renderer\private\SceneRendering.h(1124): note: ?. ???????? "FSceneRenderer::Views"
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: F:\Program Files\Epic Games\UE4.13NT\Engine\Source\Runtime\Renderer\Private\SceneVisibility.cpp(2366): warning C4458: ???????? "Views" ????? ?? ?????
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: f:\program files\epic games\ue4.13nt\engine\source\runtime\renderer\private\SceneRendering.h(1124): note: ?. ???????? "FSceneRenderer::Views"
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: F:\Program Files\Epic Games\UE4.13NT\Engine\Source\Runtime\Renderer\Private\SceneVisibility.cpp(2651): warning C4458: ???????? "Views" ????? ?? ?????
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: f:\program files\epic games\ue4.13nt\engine\source\runtime\renderer\private\SceneRendering.h(1124): note: ?. ???????? "FSceneRenderer::Views"
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Renderer.9_of_10.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Renderer.10_of_10.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Foliage.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Foliage.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.PhysXFormats.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Landscape.1_of_3.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Landscape.2_of_3.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: SlateCore.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.UE4Game.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Launch.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Renderer.7_of_10.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.MaterialShaderQualitySettings.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Core.4_of_8.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.RenderCore.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.SlateCore.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: InputCore.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.AssetRegistry.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.InputCore.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Messaging.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.SlateReflector.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: SlateReflector.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.AppFramework.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.SandboxFile.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Sockets.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Networking.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.NullDrv.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.ShaderCore.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Projects.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.D3D11RHI.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.UtilityShaders.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Json.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: F:\Program Files\Epic Games\UE4.13NT\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Vxgi.cpp(126): warning C4458: ???????? "Viewports" ????? ?? ?????
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: f:\program files\epic games\ue4.13nt\engine\source\runtime\windows\d3d11rhi\private\D3D11RHIPrivate.h(654): note: ?. ???????? "FD3D11DynamicRHI::Viewports"
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.D3D12RHI.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.VulkanRHI.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Core.8_of_8.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: C:\VulkanSDK\1.0.30.0\Include\vulkan/vulkan.h(4100): error C2872: DWORD: ??????????? ????
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Program Files (x86)\Windows Kits\8.1\include\shared\minwindef.h(156): note: ????? ???? "unsigned long DWORD"
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: f:\program files\epic games\ue4.13nt\engine\source\runtime\core\public\Misc/DisableOldUETypes.h(34): note: ??? "DoNotUseOldUE4Type::DWORD"
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Core.7_of_8.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Core.6_of_8.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.OpenGLDrv.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.RHI.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Core.5_of_8.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Landscape.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.HTTP.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Landscape.3_of_3.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: MovieScene.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.AIModule.2_of_3.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.MovieScene.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: AIModule.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.DatabaseSupport.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.ReliabilityHandlerComponent.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.PacketHandler.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: PacketHandler.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.HardwareSurvey.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.AnimGraphRuntime.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: AnimGraphRuntime.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.JsonUtilities.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: JsonUtilities.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.LevelSequence.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.AIModule.1_of_3.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: MovieSceneCapture.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.MovieSceneCapture.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.MoviePlayer.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: MoviePlayer.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.StreamingPauseRendering.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.SlateNullRenderer.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.NetworkReplayStreaming.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.NullNetworkReplayStreaming.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.HttpNetworkReplayStreaming.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Advertising.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.GameLiveStreaming.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: GameLiveStreaming.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: LevelSequence.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.AIModule.3_of_3.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: GameplayDebugger.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: GameplayAbilities.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.MovieSceneTracks.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: MovieSceneTracks.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.UMG.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.SlateRHIRenderer.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: UMG.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Internationalization.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: CinematicCamera.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.CinematicCamera.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.AnalyticsET.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.GameplayDebugger.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Navmesh.2_of_3.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Analytics.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Navmesh.3_of_3.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Navmesh.1_of_3.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: EngineMessages.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.GameplayAbilities.2_of_2.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.GameplayAbilities.1_of_2.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: GameplayTags.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.GameplayTags.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.EngineMessages.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.GameplayTasks.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: GameplayTasks.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: EngineSettings.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.EngineSettings.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.CoreUObject.3_of_5.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.SynthBenchmark.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.CoreUObject.4_of_5.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.CoreUObject.5_of_5.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.CoreUObject.2_of_5.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: CoreUObject.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [250/286] Link UE4-SteamVR.lib
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [251/286] Link UE4-ProceduralMeshComponent.lib
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [252/286] Link UE4-OculusLibrary.lib
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Slate.1_of_4.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.CoreUObject.1_of_5.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [255/286] Link UE4-Paper2D.lib
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.ImageWrapper.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.EditorStyle.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: EditorStyle.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.UELinkerFixups.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [260/286] Link UE4-LightPropagationVolumeRuntime.lib
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [261/286] Link UE4-HTML5Networking.lib
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [262/286] Link UE4-WmfMedia.lib
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [263/286] Link UE4-GearVR.lib
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [264/286] Link UE4-TcpMessaging.lib
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [265/286] Link UE4-UdpMessaging.lib
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [266/286] Link UE4-OnlineSubsystem.lib
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [267/286] Link UE4-SlateRemote.lib
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [268/286] Link UE4-OnlineSubsystemUtils.lib
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Slate.2_of_4.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Slate.3_of_4.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [271/286] Link UE4-CustomMeshComponent.lib
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Module.Slate.4_of_4.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [273/286] Link UE4-CableComponent.lib
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [274/286] Link UE4-ArchVisCharacter.lib
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Slate.generated.cpp
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [276/286] Link UE4-AvfMediaFactory.lib
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [277/286] Link UE4-AndroidMediaFactory.lib
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [278/286] Link UE4-CharacterAI.lib
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [279/286] Link UE4-OnlineSubsystemNull.lib
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [280/286] Link UE4-ExampleDeviceProfileSelector.lib
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [281/286] Link UE4-WmfMediaFactory.lib
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [282/286] Link UE4-SteamVRController.lib
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [283/286] Resource PCLaunch.rc
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [284/286] Link UE4-WindowsMoviePlayer.lib
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: [285/286] Link UE4-OculusInput.lib
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: ERROR: UBT ERROR: Failed to produce item: F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\Win64\UE4Game.exe
- UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Total build time: 2678,40 seconds
- UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 2678,4892009s to run UnrealBuildTool.exe, ExitCode=5
- UATHelper: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): F:\Program Files\Epic Games\UE4.13NT\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Game Win64 Development -remot
- UATHelper: Packaging (Windows (64-bit)): eini="F:\MyProject2" -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2016.10.20-11.14.46.txt'
- UATHelper: Packaging (Windows (64-bit)): в AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback) в F:\Program Files\Epic Games\UE4.13NT\Engine\Source\Programs\AutomationTool\AutomationUtils\ProcessUtils.
- cs:строка 883
- UATHelper: Packaging (Windows (64-bit)): в AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback) в F:\Program Files\Epic Games\UE4.13NT\Engine\Source\Programs\AutomationTool\Autom
- ationUtils\ProcessUtils.cs:строка 836
- UATHelper: Packaging (Windows (64-bit)): в AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars) в F:\Program Files\Epic Games\UE4.13NT\Engine\Source\Programs\AutomationTool\AutomationUtils\UBTUtils.cs:строка 51
- UATHelper: Packaging (Windows (64-bit)): в AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary`2 EnvVars) в F:\Program Files\Epic Games\UE4.13NT\Engine\Source\Programs\AutomationTool\AutomationUtils\UBTUtils.
- cs:строка 89
- UATHelper: Packaging (Windows (64-bit)): в AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars) в F
- :\Program Files\Epic Games\UE4.13NT\Engine\Source\Programs\AutomationTool\AutomationUtils\UE4Build.cs:строка 362
- UATHelper: Packaging (Windows (64-bit)): в AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Diction
- ary`2 InTargetToManifest) в F:\Program Files\Epic Games\UE4.13NT\Engine\Source\Programs\AutomationTool\AutomationUtils\UE4Build.cs:строка 1460
- UATHelper: Packaging (Windows (64-bit)): в Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask) в f:\Program Files\Epic Games\UE4.13NT\Engine\Source\Programs\AutomationTool\Scripts\BuildProjectCommand.Automation.cs:строка 172
- UATHelper: Packaging (Windows (64-bit)): в BuildCookRun.DoBuildCookRun(ProjectParams Params) в f:\Program Files\Epic Games\UE4.13NT\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:строка 211
- UATHelper: Packaging (Windows (64-bit)): в AutomationTool.BuildCommand.Execute() в F:\Program Files\Epic Games\UE4.13NT\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:строка 27
- UATHelper: Packaging (Windows (64-bit)): в AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) в F:\Program Files\Epic Games\UE4.13NT\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:строка 547
- UATHelper: Packaging (Windows (64-bit)): в AutomationTool.Automation.Process(String[] CommandLine) в F:\Program Files\Epic Games\UE4.13NT\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:строка 517
- UATHelper: Packaging (Windows (64-bit)): в AutomationTool.Program.MainProc(Object Param) в F:\Program Files\Epic Games\UE4.13NT\Engine\Source\Programs\AutomationTool\Program.cs:строка 135
- UATHelper: Packaging (Windows (64-bit)): в AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) в F:\Program Files\Epic Games\UE4.13NT\Engine\Source\Programs\AutomationTool\AutomationUtils\Utils.cs:строка 704
- UATHelper: Packaging (Windows (64-bit)): в AutomationTool.Program.Main() в F:\Program Files\Epic Games\UE4.13NT\Engine\Source\Programs\AutomationTool\Program.cs:строка 59
- UATHelper: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=5 (5)
- UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
- PackagingResults:Error: Error Unknown Error
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement