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Sep 18th, 2013
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  1. Building for mode (3)
  2. Cleaning up from previous executions
  3. - Cleared parsed objects
  4. - Cleared room entries
  5. - Cleared shared locals list
  6. - Cleared event info
  7. Loading shared locals from extensions list
  8. Location in memory of structure: 0xa8d6dbf8
  9. Copying resources:
  10. Copying sprite names [0]
  11. Copying sound names [0]
  12. Copying background names [0]
  13. Copying path names [0]
  14. Copying script names [0]
  15. Copying shader names [0]
  16. Copying font names [1]
  17. Copying timeline names [kidding, these are totally not implemented :P] [0]
  18. Copying object names [1]
  19. Copying room names [1]
  20. SYNTAX CHECKING AND PRIMARY PARSING:
  21. 0 Scripts:
  22. "Linking" scripts
  23. `Linking' 0 scripts in 0 passes...
  24. Completing script "Link"
  25. Done.
  26. 1 Objects:
  27. obj_0: 12 events:
  28. Event[3]: Parsing 1 sub-events:
  29. Check `obj_0::step... Done. Parse... Done.
  30. Event[8]: Parsing 1 sub-events:
  31. Check `obj_0::draw... Done. Parse... Done.
  32. Creating room creation code scope and parsing
  33. "Linking" scripts into the objects...
  34. "Link" complete.
  35. Tabulating maximum argument passes to each script
  36. Finished
  37. Writing modes and settings
  38. Writing object switch
  39. Writing resource names and maxima
  40. Writing events
  41. Linking globals
  42. Running Secondary Parse Passes
  43. Writing object data
  44. Writing local accessors
  45. Writing font data
  46. Writing room data
  47. Writing shader data
  48. Running make from `make'
  49. Full command line: make Game GMODE=Compile GRAPHICS=OpenGL1 AUDIO=None COLLISION=Precise WIDGETS=None NETWORKING=None PLATFORM=Win32 CXX=i686-w64-mingw32-g++ CC=i686-w64-mingw32-gcc WINDRES=i686-w64-mingw32-windres CXXFLAGS="-I../Additional/Windows/include" LDFLAGS="-L../Additional/Windows/lib -static-libgcc -static-libstdc++" COMPILEPATH=Linux/Windows EXTENSIONS=" Universal_System/Extensions/Alarms Universal_System/Extensions/Timelines Universal_System/Extensions/Paths Universal_System/Extensions/MotionPlanning Universal_System/Extensions/DateTime Universal_System/Extensions/ParticleSystems Universal_System/Extensions/DataStructures" OUTPUTNAME="/home/radio/gyh" eTCpath=""
  50. /usr/bin/make -C ENIGMAsystem/SHELL
  51. make[1]: Entering directory `/home/radio/enigma-dev/ENIGMAsystem/SHELL'
  52. i686-w64-mingw32-g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/OpenGL1/Info -IAudio_Systems/None/Info -ICollision_Systems/Precise/Info -IWidget_Systems/None/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Linux/Windows/Compile/Platforms/Win32/externals.o Platforms/Win32/externals.cpp
  53. Platforms/Win32/externals.cpp:32:17: fatal error: ffi.h: No such file or directory
  54. #include <ffi.h>
  55. ^
  56. compilation terminated.
  57. i686-w64-mingw32-g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/OpenGL1/Info -IAudio_Systems/None/Info -ICollision_Systems/Precise/Info -IWidget_Systems/None/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Linux/Windows/Compile/SHELLmain.o SHELLmain.cpp
  58. In file included from SHELLmain.cpp:104:0:
  59. Preprocessor_Environment_Editable/IDE_EDIT_roomarrays.h:59:3: warning: narrowing conversion of '-1' from 'int' to 'bool' inside { } is ill-formed in C++11 [-Wnarrowing]
  60. };
  61. ^
  62. make[1]: Leaving directory `/home/radio/enigma-dev/ENIGMAsystem/SHELL'
  63. make[1]: Entering directory `/home/radio/enigma-dev/ENIGMAsystem/SHELL'
  64. i686-w64-mingw32-g++ -I../Additional/Windows/include -IPlatforms/Win32/Info -IGraphics_Systems/OpenGL1/Info -IAudio_Systems/None/Info -ICollision_Systems/Precise/Info -IWidget_Systems/None/Info -INetworking_Systems/None/Info -IUniversal_System/Info -I. -Wall -s -O3 -fdata-sections -ffunction-sections -MMD -MP -c -o .eobjs/Linux/Windows/Compile/Platforms/Win32/externals.o Platforms/Win32/externals.cpp
  65. Platforms/Win32/externals.cpp:32:17: fatal error: ffi.h: No such file or directory
  66. #include <ffi.h>
  67. ^
  68. compilation terminated.
  69. make[1]: Leaving directory `/home/radio/enigma-dev/ENIGMAsystem/SHELL'
  70. make: *** [Game] Error 2
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