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Head3d

Spawn MAP

Jun 8th, 2016
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  1. //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  2. /////////////////////--------------------------------------------------------------------------------------------------------/////////////////////
  3. /////////////////////---------------------------------------Spawn by Head3D (Caio) ------------------------------------/////////////////////
  4. /////////////////////--------------------------------------------------------------------------------------------------------/////////////////////
  5. //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  6.  
  7. #include <streamer>
  8.  
  9. public OnGameModeInit()
  10. {
  11. new dttunspawn[8];
  12. dttunspawn[0] = CreateObject(19445, 1090.20898, -1692.54004, 17.16280, 0.00000, 28.00000, 0.00000);
  13. dttunspawn[1] = CreateObject(19445, 1090.20874, -1696.69763, 17.16280, 0.00000, 28.00000, 0.00000);
  14. dttunspawn[2] = CreateObject(19445, 1097.90295, -1696.67285, 17.16280, 0.00000, -28.00000, 0.00000);
  15. dttunspawn[3] = CreateObject(19445, 1097.90283, -1692.54785, 17.16280, 0.00000, -28.00000, 0.00000);
  16. dttunspawn[4] = CreateObject(19445, 1097.90295, -1588.07397, 17.16280, 0.00000, -28.00000, 0.00000);
  17. dttunspawn[5] = CreateObject(19445, 1097.90283, -1592.22046, 17.16280, 0.00000, -28.00000, 0.00000);
  18. dttunspawn[6] = CreateObject(19445, 1090.20898, -1592.22046, 17.16280, 0.00000, 28.00000, 0.00000);
  19. dttunspawn[7] = CreateObject(19445, 1090.20898, -1588.07397, 17.16280, 0.00000, 28.00000, 0.00000);
  20. for(new x; x < sizeof(dttunspawn); x++)
  21. {
  22. SetObjectMaterial(dttunspawn[x], 0,4002, "cityhall_lan", "LAcityhwal1",0xff302621);
  23. }
  24. new spawnne[2];
  25. spawnne[0] = CreateObject(8171, 1118.96289, -1647.15112, 12.35560, 0.00000, 0.00000, 0.00000);//chao
  26. spawnne[1] = CreateObject(8171, 1069.34924, -1654.53027, 12.35560, 0.00000, 0.00000, 0.00000);//estaciona
  27. for(new x; x < sizeof(spawnne); x++)
  28. {
  29. SetObjectMaterial(spawnne[x], 0,4887, "downtown_las", "LASLACMA6");
  30. SetObjectMaterial(spawnne[x], 1,4887, "downtown_las", "LASLACMA6");
  31. }
  32. new spawnn[1];
  33. spawnn[0] = CreateObject(8034, 1117.26514, -1642.21997, 17.03850, 0.00000, 0.00000, 90.00000);//casaspa
  34. for(new x; x < sizeof(spawnn); x++)
  35. {
  36. SetObjectMaterial(spawnn[x], 0,8034, "vgsswarhse04", "marinawindow1_256");
  37. SetObjectMaterial(spawnn[x], 1,5769, "sunrise09_lawn", "mosaic1_LAwn");
  38. SetObjectMaterial(spawnn[x], 2,5769, "sunrise09_lawn", "mosaic1_LAwn");
  39. SetObjectMaterial(spawnn[x], 3,5769, "sunrise09_lawn", "mosaic1_LAwn");
  40. SetObjectMaterial(spawnn[x], 4,5769, "sunrise09_lawn", "mosaic1_LAwn");
  41. SetObjectMaterial(spawnn[x], 5,5769, "sunrise09_lawn", "mosaic1_LAwn");
  42. SetObjectMaterial(spawnn[x], 6,5769, "sunrise09_lawn", "mosaic1_LAwn");
  43. SetObjectMaterial(spawnn[x], 7,5769, "sunrise09_lawn", "mosaic1_LAwn");
  44. SetObjectMaterial(spawnn[x], 8,5769, "sunrise09_lawn", "mosaic1_LAwn");
  45. SetObjectMaterial(spawnn[x], 9,5769, "sunrise09_lawn", "mosaic1_LAwn");
  46. SetObjectMaterial(spawnn[x], 17,5769, "sunrise09_lawn", "mosaic1_LAwn");
  47. SetObjectMaterial(spawnn[x], 10,5033, "union_las", "lasunion7");
  48. SetObjectMaterial(spawnn[x], 11,5033, "union_las", "lasunion7");
  49. SetObjectMaterial(spawnn[x], 12,5033, "union_las", "lasunion7");
  50. SetObjectMaterial(spawnn[x], 13,5033, "union_las", "lasunion7");
  51. SetObjectMaterial(spawnn[x], 14,5033, "union_las", "lasunion7");
  52. SetObjectMaterial(spawnn[x], 15,5033, "union_las", "lasunion7");
  53. SetObjectMaterial(spawnn[x], 16,5033, "union_las", "lasunion7");
  54.  
  55. }
  56. new spawnnrr[2];
  57. spawnnrr[0] = CreateDynamicObject(8575, 1094.11914, -1596.48425, 18.18420, 0.00000, 0.00000, 90.00000);//rodo
  58. spawnnrr[1] = CreateDynamicObject(8575, 1094.05042, -1688.28760, 18.12870, 0.00000, 0.00000, -90.00000);//rodo
  59. for(new x; x < sizeof(spawnnrr); x++)
  60. {
  61. SetDynamicObjectMaterial(spawnnrr[x], 1,5769, "sunrise09_lawn", "mosaic1_LAwn");
  62. SetDynamicObjectMaterial(spawnnrr[x], 3,6096, "shops01_law", "newall1-3seamless",0xFFFFFFFF);
  63. SetDynamicObjectMaterial(spawnnrr[x], 4,5784, "melrose05_lawn", "brickred",0xFF8B0000);
  64. SetDynamicObjectMaterial(spawnnrr[x], 5,6096, "shops01_law", "newall1-3seamless",0xFFFFFFFF);
  65. SetDynamicObjectMaterial(spawnnrr[x], 6,6096, "shops01_law", "newall1-3seamless",0xFFFFFFFF);
  66. SetDynamicObjectMaterial(spawnnrr[x], 8,8575, "vgsetrainstn", "genroof03_128",0xFF8B0000);
  67. }
  68. new spawnncc[2];
  69. spawnncc[0] = CreateDynamicObject(18980, 1077.54285, -1632.47351, 12.37660, 0.00000, 90.00000, 90.00000);
  70. spawnncc[1] = CreateDynamicObject(18980, 1077.54285, -1657.46497, 12.37660, 0.00000, 90.00000, 90.00000);
  71. for(new x; x < sizeof(spawnncc); x++)
  72. {
  73. SetDynamicObjectMaterial(spawnncc[x], 0,5769, "sunrise09_lawn", "mosaic1_LAwn");
  74. }
  75. new spawnna[2];
  76. spawnna[0] = CreateDynamicObject(18766, 1100.35901, -1627.96997, 10.79270, 0.00000, 90.00000, 90.00000);
  77. spawnna[1] = CreateDynamicObject(18766, 1100.34705, -1656.37085, 10.79270, 0.00000, 90.00000, 90.00000);
  78. for(new x; x < sizeof(spawnna); x++)
  79. {
  80. SetDynamicObjectMaterial(spawnna[x], 0,8068, "vgsswrehse03", "yellow_64");
  81. }
  82. new Texto666 = CreateObject(19353, 1107.39990, -1642.14075, 20.69110, 0.00000, 0.00000, 0.00000);
  83. SetObjectMaterialText(Texto666, "{FFFFFF}Servidor", 0, 50, "Arial Black", 24, 1, 0x000000FF, 1, 1);
  84.  
  85. new spawnab[18];
  86. spawnab[0] = CreateDynamicObject(8656, 1139.48486, -1687.12097, 13.25870, 0.00000, 0.00000, 0.00000);
  87. spawnab[1] = CreateDynamicObject(8656, 1123.71973, -1701.88098, 13.25870, 0.00000, 0.00000, 90.00000);
  88. spawnab[2] = CreateDynamicObject(8656, 1047.92664, -1687.01892, 13.25870, 0.00000, 0.00000, 0.00000);
  89. spawnab[3] = CreateDynamicObject(8656, 1048.94641, -1687.01892, 11.41660, 0.00000, 0.00000, 0.00000);
  90. spawnab[4] = CreateDynamicObject(8656, 1139.48486, -1656.57349, 13.25870, 0.00000, 0.00000, 0.00000);
  91. spawnab[5] = CreateDynamicObject(8656, 1139.48486, -1626.02844, 13.25870, 0.00000, 0.00000, 0.00000);
  92. spawnab[6] = CreateDynamicObject(8656, 1139.48486, -1597.64600, 13.24870, 0.00000, 0.00000, 0.00000);
  93. spawnab[7] = CreateDynamicObject(8656, 1124.73254, -1582.81506, 13.25870, 0.00000, 0.00000, 90.00000);
  94. spawnab[8] = CreateDynamicObject(8656, 1063.71411, -1701.88098, 13.25870, 0.00000, 0.00000, 90.00000);
  95. spawnab[9] = CreateDynamicObject(8656, 1047.92664, -1656.47131, 13.25870, 0.00000, 0.00000, 0.00000);
  96. spawnab[10] = CreateDynamicObject(8656, 1047.92664, -1625.92908, 13.25870, 0.00000, 0.00000, 0.00000);
  97. spawnab[11] = CreateDynamicObject(8656, 1047.92664, -1597.64600, 13.23870, 0.00000, 0.00000, 0.00000);
  98. spawnab[12] = CreateDynamicObject(8656, 1063.71765, -1582.81506, 13.25870, 0.00000, 0.00000, 90.00000);
  99. spawnab[13] = CreateDynamicObject(8656, 1048.94641, -1656.46814, 11.41660, 0.00000, 0.00000, 0.00000);
  100. spawnab[14] = CreateDynamicObject(8656, 1048.94641, -1625.91980, 11.41660, 0.00000, 0.00000, 0.00000);
  101. spawnab[15] = CreateDynamicObject(8656, 1048.94641, -1603.26416, 11.41660, 0.00000, 0.00000, 0.00000);
  102. spawnab[16] = CreateDynamicObject(8656, 1094.04407, -1701.90100, 11.40660, 0.00000, 0.00000, 90.00000);
  103. spawnab[17] = CreateDynamicObject(8656, 1093.24268, -1588.78174, 11.36660, 0.00000, 0.00000, 90.00000);
  104. for(new x; x < sizeof(spawnab); x++)
  105. {
  106. SetDynamicObjectMaterial(spawnab[x], 0,5769, "sunrise09_lawn", "mosaic1_LAwn");
  107. SetDynamicObjectMaterial(spawnab[x], 1,5769, "sunrise09_lawn", "mosaic1_LAwn");
  108.  
  109. }
  110. new spawnoo[1];
  111. spawnoo[0] = CreateDynamicObject(8171, 1088.6873, -1640.50647, 12.33560, 0.00000, 0.00000, 0.00000);
  112. for(new x; x < sizeof(spawnoo); x++)
  113. {
  114. SetDynamicObjectMaterial(spawnoo[x], 0,19377, "all_walls", "la_carp3");
  115. SetDynamicObjectMaterial(spawnoo[x], 1,19377, "all_walls", "la_carp3");
  116. }
  117. //objetos spawn
  118. CreateDynamicObject(1223, 1099.82898, -1700.85803, 11.80500, 0.00000, 16.00000, 180.00000);
  119. CreateDynamicObject(1223, 1088.27710, -1688.60132, 11.80500, 0.00000, 16.00000, 0.00000);
  120. CreateDynamicObject(1223, 1099.82898, -1692.57422, 11.80500, 0.00000, 16.00000, 180.00000);
  121. CreateDynamicObject(1223, 1099.82898, -1697.00732, 11.80500, 0.00000, 16.00000, 180.00000);
  122. CreateDynamicObject(1223, 1099.82898, -1688.60132, 11.80500, 0.00000, 16.00000, 180.00000);
  123. CreateDynamicObject(1223, 1088.27710, -1692.57422, 11.80500, 0.00000, 16.00000, 0.00000);
  124. CreateDynamicObject(1223, 1088.27710, -1697.00732, 11.80500, 0.00000, 16.00000, 0.00000);
  125. CreateDynamicObject(1223, 1088.27710, -1700.85803, 11.80500, 0.00000, 16.00000, 0.00000);
  126. CreateDynamicObject(1223, 1088.27710, -1584.33521, 11.80500, 0.00000, 16.00000, 0.00000);
  127. CreateDynamicObject(1223, 1088.27710, -1596.42615, 11.80500, 0.00000, 16.00000, 0.00000);
  128. CreateDynamicObject(1223, 1088.27710, -1592.38696, 11.80500, 0.00000, 16.00000, 0.00000);
  129. CreateDynamicObject(1223, 1088.27710, -1588.33154, 11.80500, 0.00000, 16.00000, 0.00000);
  130. CreateDynamicObject(1223, 1099.90906, -1596.42615, 11.80500, 0.00000, 16.00000, 180.00000);
  131. CreateDynamicObject(1223, 1099.90906, -1592.38696, 11.80500, 0.00000, 16.00000, 180.00000);
  132. CreateDynamicObject(1223, 1099.90906, -1588.33154, 11.80500, 0.00000, 16.00000, 180.00000);
  133. CreateDynamicObject(1223, 1099.90906, -1584.33521, 11.80500, 0.00000, 16.00000, 180.00000);
  134. CreateDynamicObject(4227, 1067.89246, -1596.96240, 13.88460, 0.00000, 0.00000, 0.00000);
  135. CreateDynamicObject(4227, 1063.11694, -1687.80286, 13.84440, 0.00000, 0.00000, 180.00000);
  136. CreateDynamicObject(19381, 1051.92200, -1587.09583, 12.41660, 0.00000, 90.00000, 90.00000);
  137. CreateDynamicObject(9047, 1069.51636, -1645.25500, 12.41170, 0.00000, 0.00000, 90.00000);
  138. CreateDynamicObject(19377, 1076.92065, -1665.96924, 7.86510, 0.00000, 0.00000, 0.00000);
  139. CreateDynamicObject(19377, 1076.92065, -1656.34314, 7.86510, 0.00000, 0.00000, 0.00000);
  140. CreateDynamicObject(19377, 1076.92065, -1646.70605, 7.86510, 0.00000, 0.00000, 0.00000);
  141. CreateDynamicObject(19377, 1076.92065, -1637.07593, 7.86510, 0.00000, 0.00000, 0.00000);
  142. CreateDynamicObject(19377, 1076.92065, -1627.45020, 7.86510, 0.00000, 0.00000, 0.00000);
  143. CreateDynamicObject(19377, 1076.91064, -1624.17725, 7.86510, 0.00000, 0.00000, 0.00000);
  144. CreateDynamicObject(19377, 1072.19495, -1670.86914, 7.86510, 0.00000, 0.00000, 90.00000);
  145. CreateDynamicObject(19377, 1066.84619, -1670.85913, 7.85510, 0.00000, 0.00000, 90.00000);
  146. CreateDynamicObject(19377, 1072.18726, -1619.27246, 7.86510, 0.00000, 0.00000, 90.00000);
  147. CreateDynamicObject(19377, 1066.84436, -1619.28247, 7.85510, 0.00000, 0.00000, 90.00000);
  148. CreateDynamicObject(19377, 1062.11438, -1624.18701, 7.86510, 0.00000, 0.00000, 0.00000);
  149. CreateDynamicObject(19377, 1062.11438, -1633.82214, 7.86510, 0.00000, 0.00000, 0.00000);
  150. CreateDynamicObject(19377, 1062.11438, -1643.45764, 7.86510, 0.00000, 0.00000, 0.00000);
  151. CreateDynamicObject(19377, 1062.11438, -1653.08826, 7.86510, 0.00000, 0.00000, 0.00000);
  152. CreateDynamicObject(19377, 1062.11438, -1662.71448, 7.86510, 0.00000, 0.00000, 0.00000);
  153. CreateDynamicObject(19377, 1062.12439, -1665.95825, 7.85510, 0.00000, 0.00000, 0.00000);
  154. CreateDynamicObject(10444, 1069.51746, -1655.60754, 12.93390, 0.00000, 0.00000, 0.00000);
  155. CreateDynamicObject(10444, 1069.51746, -1634.40112, 12.91390, 0.00000, 0.00000, 0.00000);
  156. CreateDynamicObject(9833, 1069.08130, -1627.85571, 15.97531, 0.00000, 0.00000, 0.00000);
  157. CreateDynamicObject(9833, 1069.07544, -1645.66467, 15.97530, 0.00000, 0.00000, 0.00000);
  158. CreateDynamicObject(9833, 1068.82178, -1663.49683, 15.97530, 0.00000, 0.00000, 0.00000);
  159. CreateDynamicObject(640, 1069.43591, -1701.00073, 13.04530, 0.00000, 0.00000, 90.00000);
  160. CreateDynamicObject(3660, 1050.20447, -1670.50757, 14.81200, 0.00000, 0.00000, 90.00000);
  161. CreateDynamicObject(3660, 1050.12646, -1614.83679, 14.81200, 0.00000, 0.00000, 90.00000);
  162. CreateDynamicObject(3660, 1050.17383, -1642.42554, 14.93200, 0.00000, 0.00000, 90.00000);
  163. CreateDynamicObject(869, 1077.18811, -1693.17786, 12.96710, 0.00000, 0.00000, 0.00000);
  164. CreateDynamicObject(869, 1062.16870, -1693.35376, 12.96710, 0.00000, 0.00000, 0.00000);
  165. CreateDynamicObject(712, 1137.83618, -1631.69385, 21.79680, 0.00000, 0.00000, 0.00000);
  166. CreateDynamicObject(712, 1137.83618, -1653.33215, 21.67520, 0.00000, 0.00000, 0.00000);
  167. CreateDynamicObject(3660, 1137.66663, -1617.97388, 14.81200, 0.00000, 0.00000, 90.00000);
  168. CreateDynamicObject(3660, 1137.73474, -1642.42554, 14.89545, 0.00000, 0.00000, 90.00000);
  169. CreateDynamicObject(3660, 1137.63562, -1668.14941, 14.81200, 0.00000, 0.00000, 90.00000);
  170. CreateDynamicObject(1231, 1134.40796, -1697.10132, 14.96240, 0.00000, 0.00000, 90.00000);
  171. CreateDynamicObject(1231, 1134.40796, -1656.25464, 14.98240, 0.00000, 0.00000, 90.00000);
  172. CreateDynamicObject(1231, 1134.40796, -1679.99023, 14.98240, 0.00000, 0.00000, 90.00000);
  173. CreateDynamicObject(1231, 1134.40796, -1627.30420, 14.96240, 0.00000, 0.00000, 90.00000);
  174. CreateDynamicObject(1231, 1053.98218, -1675.21680, 14.96240, 0.00000, 0.00000, 90.00000);
  175. CreateDynamicObject(1231, 1053.98218, -1697.10132, 14.96240, 0.00000, 0.00000, 90.00000);
  176. CreateDynamicObject(1231, 1053.98218, -1650.66943, 14.96240, 0.00000, 0.00000, 90.00000);
  177. CreateDynamicObject(1231, 1053.98218, -1627.30420, 15.13520, 0.00000, 0.00000, 90.00000);
  178. CreateDynamicObject(1215, 1061.94214, -1671.13904, 12.96438, 0.00000, 0.00000, 0.00000);
  179. CreateDynamicObject(1215, 1077.12585, -1671.11694, 12.96440, 0.00000, 0.00000, 0.00000);
  180. CreateDynamicObject(1215, 1077.10803, -1619.07227, 12.91250, 0.00000, 0.00000, 0.00000);
  181. CreateDynamicObject(1215, 1061.87756, -1619.02588, 12.91250, 0.00000, 0.00000, 0.00000);
  182. CreateDynamicObject(1215, 1099.04126, -1646.73694, 12.98550, 0.00000, 0.00000, 0.00000);
  183. CreateDynamicObject(1215, 1099.07422, -1611.28955, 12.94550, 0.00000, 0.00000, 0.00000);
  184. CreateDynamicObject(1215, 1099.02466, -1678.34827, 12.90540, 0.00000, 0.00000, 0.00000);
  185. CreateDynamicObject(1215, 1098.98828, -1682.02893, 12.90540, 0.00000, 0.00000, 0.00000);
  186. CreateDynamicObject(1215, 1099.02075, -1643.00317, 12.98550, 0.00000, 0.00000, 0.00000);
  187. CreateDynamicObject(1215, 1099.05640, -1607.61731, 12.95030, 0.00000, 0.00000, 0.00000);
  188. CreateDynamicObject(1231, 1108.19324, -1588.74329, 15.28541, 0.00000, 0.00000, 358.68381);
  189. CreateDynamicObject(1231, 1079.26245, -1588.66968, 15.18088, 0.00000, 0.00000, 358.68381);
  190. CreateDynamicObject(1216, 1082.11841, -1601.19775, 13.11832, 0.00000, 0.00000, 0.00000);
  191. CreateDynamicObject(3657, 1069.33948, -1602.51721, 12.89076, 0.00000, 0.00000, 0.00000);
  192. CreateDynamicObject(3657, 1052.78723, -1615.63330, 12.83810, 0.00000, 0.00000, 90.00000);
  193. CreateDynamicObject(3657, 1068.87134, -1682.32983, 12.85870, 0.00000, 0.00000, 180.00000);
  194. CreateDynamicObject(3657, 1052.78723, -1640.31897, 12.85870, 0.00000, 0.00000, 90.00000);
  195. CreateDynamicObject(3657, 1052.78723, -1663.05750, 12.85870, 0.00000, 0.00000, 90.00000);
  196. CreateDynamicObject(19121, 1077.28064, -1638.40503, 12.88250, 0.00000, 0.00000, 0.00000);
  197. CreateDynamicObject(19121, 1077.25378, -1654.62976, 12.88250, 0.00000, 0.00000, 0.00000);
  198. CreateDynamicObject(11246, 1050.45313, -1632.56445, 12.78060, 0.00000, 0.00000, 0.00000);
  199. CreateDynamicObject(11247, 1050.44922, -1632.54004, 12.72800, 0.00000, 0.00000, 0.00000);
  200. CreateDynamicObject(641, 1050.68677, -1628.99292, 10.12146, 0.00000, 0.00000, 359.89999);
  201. CreateDynamicObject(641, 1050.65332, -1655.62830, 10.12146, 0.00000, 0.00000, 0.00000);
  202. //veiculos
  203. CreateVehicle(471, 1079.3287, -1622.2498, 12.7832, -90.0000, 43, 43, -1);
  204. CreateVehicle(471, 1079.3287, -1668.4573, 12.7832, -90.0000, 43, 43, -1);
  205. CreateVehicle(471, 1079.3287, -1665.0125, 12.7832, -90.0000, 43, 43, -1);
  206. CreateVehicle(471, 1079.3287, -1661.2555, 12.7832, -90.0000, 43, 43, -1);
  207. CreateVehicle(471, 1079.3287, -1657.1787, 12.7832, -90.0000, 43, 43, -1);
  208. CreateVehicle(471, 1079.3287, -1652.5571, 12.7832, -90.0000, 43, 43, -1);
  209. CreateVehicle(471, 1079.3287, -1647.8319, 12.7832, -90.0000, 43, 43, -1);
  210. CreateVehicle(471, 1079.3287, -1643.3622, 12.7832, -90.0000, 43, 43, -1);
  211. CreateVehicle(471, 1079.3287, -1638.7419, 12.7832, -90.0000, 43, 43, -1);
  212. CreateVehicle(471, 1079.3287, -1634.2042, 12.7832, -90.0000, 43, 43, -1);
  213. CreateVehicle(471, 1079.3287, -1630.0742, 12.7832, -90.0000, 43, 43, -1);
  214. CreateVehicle(471, 1079.3287, -1625.9240, 12.7832, -90.0000, 43, 43, -1);
  215. CreateVehicle(420, 1069.3397, -1606.0834, 13.1278, 90.0000, 6,0,-1);
  216. CreateVehicle(420, 1055.5850, -1663.4199, 13.0326, 180.0000, 6,0,-1);
  217. CreateVehicle(420, 1055.5850, -1615.8459, 13.0326, 180.0000,6,0,-1);
  218. CreateVehicle(420, 1055.5850, -1640.2675, 13.0326, 180.0000, 6,0,-1);
  219. CreateVehicle(420, 1068.9177, -1679.3015, 13.1422, -90.0000, 6,0,-1);
  220. return 1;
  221. }
  222.  
  223. public OnPlayerConnect(playerid)
  224. {
  225. RemoveBuildingForPlayer(playerid, 6069, 1093.8750, -1630.0156, 20.3281, 0.25);
  226. RemoveBuildingForPlayer(playerid, 6070, 1093.6406, -1619.1641, 15.3594, 0.25);
  227. RemoveBuildingForPlayer(playerid, 6071, 1087.9844, -1682.3281, 19.4375, 0.25);
  228. RemoveBuildingForPlayer(playerid, 6194, 1116.6250, -1542.9063, 22.4688, 0.25);
  229. RemoveBuildingForPlayer(playerid, 1350, 1047.8984, -1706.7891, 12.2500, 0.25);
  230. RemoveBuildingForPlayer(playerid, 1297, 1042.5313, -1683.3438, 15.9375, 0.25);
  231. RemoveBuildingForPlayer(playerid, 647, 1051.8750, -1680.5156, 14.4609, 0.25);
  232. RemoveBuildingForPlayer(playerid, 615, 1051.2500, -1678.0234, 13.2891, 0.25);
  233. RemoveBuildingForPlayer(playerid, 1297, 1072.5859, -1707.1719, 15.9297, 0.25);
  234. RemoveBuildingForPlayer(playerid, 1297, 1108.0625, -1707.1719, 15.9297, 0.25);
  235. RemoveBuildingForPlayer(playerid, 1297, 1139.6484, -1707.1719, 15.9297, 0.25);
  236. RemoveBuildingForPlayer(playerid, 647, 1055.6172, -1692.6484, 14.4609, 0.25);
  237. RemoveBuildingForPlayer(playerid, 647, 1058.3125, -1695.7656, 14.6875, 0.25);
  238. RemoveBuildingForPlayer(playerid, 6063, 1087.9844, -1682.3281, 19.4375, 0.25);
  239. RemoveBuildingForPlayer(playerid, 647, 1097.4297, -1699.4219, 14.6875, 0.25);
  240. RemoveBuildingForPlayer(playerid, 647, 1101.6563, -1699.5625, 14.6875, 0.25);
  241. RemoveBuildingForPlayer(playerid, 1297, 1130.5391, -1684.3203, 15.8906, 0.25);
  242. RemoveBuildingForPlayer(playerid, 1297, 1042.6641, -1599.8750, 15.9297, 0.25);
  243. RemoveBuildingForPlayer(playerid, 792, 1057.4297, -1630.2813, 19.7031, 0.25);
  244. RemoveBuildingForPlayer(playerid, 792, 1075.6328, -1630.2813, 19.7031, 0.25);
  245. RemoveBuildingForPlayer(playerid, 620, 1065.4609, -1620.7891, 19.3672, 0.25);
  246. RemoveBuildingForPlayer(playerid, 620, 1061.5313, -1617.5234, 19.6094, 0.25);
  247. RemoveBuildingForPlayer(playerid, 792, 1075.6328, -1607.9609, 19.7031, 0.25);
  248. RemoveBuildingForPlayer(playerid, 792, 1093.2734, -1630.2813, 19.7031, 0.25);
  249. RemoveBuildingForPlayer(playerid, 6060, 1093.8750, -1630.0156, 20.3281, 0.25);
  250. RemoveBuildingForPlayer(playerid, 6110, 1093.8750, -1630.0156, 20.3281, 0.25);
  251. RemoveBuildingForPlayer(playerid, 792, 1112.2422, -1630.2813, 19.7031, 0.25);
  252. RemoveBuildingForPlayer(playerid, 6061, 1093.6406, -1619.1641, 15.3594, 0.25);
  253. RemoveBuildingForPlayer(playerid, 3586, 1106.7734, -1619.2578, 15.9375, 0.25);
  254. RemoveBuildingForPlayer(playerid, 792, 1093.2734, -1607.9609, 19.7031, 0.25);
  255. RemoveBuildingForPlayer(playerid, 792, 1112.2422, -1607.9609, 19.7031, 0.25);
  256. RemoveBuildingForPlayer(playerid, 1297, 1051.3125, -1577.2344, 15.9375, 0.25);
  257. RemoveBuildingForPlayer(playerid, 1350, 1042.7422, -1582.6016, 12.4453, 0.25);
  258. RemoveBuildingForPlayer(playerid, 1297, 1081.6328, -1577.2344, 15.9297, 0.25);
  259. RemoveBuildingForPlayer(playerid, 1297, 1113.2109, -1577.2344, 15.9297, 0.25);
  260. RemoveBuildingForPlayer(playerid, 6062, 1137.1484, -1631.2891, 14.4844, 0.25);
  261. RemoveBuildingForPlayer(playerid, 1297, 1139.2734, -1577.2344, 15.9297, 0.25);
  262. RemoveBuildingForPlayer(playerid, 1297, 1144.5313, -1602.7188, 15.9063, 0.25);
  263. RemoveBuildingForPlayer(playerid, 1297, 1128.0391, -1567.5313, 15.8594, 0.25);
  264. return 1;
  265. }
  266.  
  267. public OnPlayerCommandText(playerid, cmdtext[])
  268. {
  269.  
  270. if (strcmp("/spawn", cmdtext, true, 10) == 0)
  271. {
  272. SetPlayerVirtualWorld( playerid, 0);
  273. SetPlayerInterior( playerid, 0);
  274. SetPlayerPos( playerid, 1109.6370,-1642.6693,16.8038);
  275. SetPlayerFacingAngle(playerid, 90.6283);
  276. return 1;
  277. }
  278. return 0;
  279. }
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