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Demo One [SCES-00048] - Programmer comments in game code

Sep 16th, 2016
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  1. John Roberts presents:.... The Version Number Game.... This demo was brought to you by the version number 1.03.......[V1.02 changes]....- Removed random crash in basketball, Jules forgot to initialise a POLY_F4 (duh)....- Ashley Bennett @ Gremlin fixed up the bug in Loaded where the top of the map.. could sometimes cause a crash if you shot a lot and got covered up by the.. explosions, this man is the fastest debugger ever....- Some of the static screens taken out of Destruction Derby, all credit due.. to Reflections for fixing this in about 15 minutes under pressure....- Soak tested for approximately a day and a night trying to find the .. basketball bug....- Random table now 16 elements....- Still some suspicion of a crash in V-CD.......[V1.03 changes]....- Changed icons for games - Toshinden became Battle Arena Toshinden, and.. Starblade became Starblade <alpha sign> otherwise Namco/Takara would not.. approve their use ....- 72 hour soak test completed....- Initial testing done @ QA Commiserations:....- UbiSoft and Rayman - bad karma with subprocesses and the SPU, demo 2.....- SCEI & Jumping Flash - still PAL portin', demo 2..- Namco, still porting...................... Rrrrespect to the SCEE Demo One team:.... Roberts Holmwood Murphy Johnson Dillon Bray
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