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- // WEAPONS: 1g 2mg 3sg 4gl 5rl 6lg 7rg 8pg
- // COLORS: 1=rot 2=grun 3=gelb 4=blau 5=cyan 6=pink 7=weiß
- unbindall
- // [sensitivity/360° 3.2=22.5cm]
- // [sens + accel + pitch + fov]
- // [3.2 + 0.03 + 0.025 + 110]
- sensitivity 3.2
- cl_mouseaccel 0.03 // 0 ???
- m_pitch 0.025
- cg_fov 110
- set cg_truelightning 0.8
- //===== WEAPONCONFIG =====
- set cg_WeaponConfig_lg "cg_drawcrosshair 13 ; cg_crosshairsize 32 "
- set cg_WeaponConfig_rg "cg_drawcrosshair 3 ; cg_crosshairsize 32 "
- set cg_WeaponConfig_rl "cg_drawcrosshair 2 ; cg_crosshairsize 32 "
- set cg_WeaponConfig_sg "cg_drawcrosshair 15 ; cg_crosshairsize 32 "
- set cg_WeaponConfig_mg "cg_drawcrosshair 2 ; cg_crosshairsize 32 "
- set cg_WeaponConfig_pg "cg_drawcrosshair 11 ; cg_crosshairsize 32 "
- set cg_WeaponConfig_gl "cg_drawcrosshair 19 ; cg_crosshairsize 32 "
- set cg_WeaponConfig_g "cg_drawcrosshair 12 ; cg_crosshairsize 32 "
- set cg_WeaponConfig_bfg "cg_drawcrosshair 3 ; cg_crosshairsize 32 "
- set cg_WeaponConfig_gh "cg_drawcrosshair 3 ; cg_crosshairsize 32 "
- set cg_WeaponConfig_ng "cg_drawcrosshair 3 ; cg_crosshairsize 32 "
- set cg_WeaponConfig_cg "cg_drawcrosshair 3 ; cg_crosshairsize 32 "
- set cg_WeaponConfig_pl "cg_drawcrosshair 3 ; cg_crosshairsize 32 "
- //===== WEAPON BINDINGS =====
- bind q "weapon 4 ; vstr ybl_wheel_reset" // GL
- bind z "weapon 8 ; vstr ybl_wheel_reset" // PG [YZ]
- bind f "weapon 3 ; vstr ybl_wheel_reset" // SG
- bind x "weapon 2 ; vstr ybl_wheel_reset" // MG
- bind SPACE "weapon 5 ; vstr ybl_wheel_reset" // RL
- bind ALT "weapon 1 ; vstr ybl_wheel_reset" // G
- bind TAB "weapon 9 ; weapon 10 ; weapon 11 ; weapon 12 ; weapon 13 ; vstr ybl_wheel_reset"
- //===== MOUSEWHEEL-BUG & LG & RG =====
- set ybl_wheel_reset "bind MWHEELUP vstr ybl_wheel_rail_reset_1 ; bind MWHEELDOWN vstr ybl_wheel_shaft_reset_1"
- vstr ybl_wheel_reset
- set ybl_wheel_rail_reset_1 "bind MWHEELUP vstr ybl_wheel_rail_reset_2 ; bind MWHEELDOWN vstr ybl_wheel_shaft_reset_1"
- set ybl_wheel_rail_reset_2 "weapon 7" // RG
- set ybl_wheel_shaft_reset_1 "bind MWHEELDOWN vstr ybl_wheel_shaft_reset_2 ; bind MWHEELUP vstr ybl_wheel_rail_reset_1"
- set ybl_wheel_shaft_reset_2 "weapon 6" // LG
- //===== SAY ===== [1=rot 2=grun 3=gelb 4=blau 5=cyan 6=pink 7=weiß]
- bind 3 say ^0 #*^5F3^0*#
- bind 0 say ^0 ##**^5SPEC^0**##
- bind 4 "say_team QUAD ^1soon"
- bind 5 "say_team BS ^1soon"
- //===== IDLE MODUS =====
- bind PAUSE "vstr ybl_idle ; print ^3 Pause"
- set ybl_idle "+scores ; bind PAUSE vstr ybl_idle_off"
- set ybl_idle_off "-scores ; bind PAUSE vstr ybl_idle"
- // ===== ACCURACY =====
- bind o "+ybl_acc_skill"
- alias +ybl_acc_skill "+acc ; set ybl_skill 1"
- alias -ybl_acc_skill "-acc ; set ybl_skill 0"
- // ===== LAGOMETER =====
- bind l "vstr ybl_lag_2"
- set ybl_lag_2 "cg_lagometer 2 ; bind l vstr ybl_lag_0"
- set ybl_lag_0 "cg_lagometer 0 ; bind l vstr ybl_lag_2"
- //===== BRIGHTNESS =====
- bind pgup "cvarAdd r_gamma 0.05"
- bind pgdn "cvarAdd r_gamma -0.05"
- //===== VOLUME =====
- bind KP_PLUS "cvarAdd s_volume 0.025 ; print ^3 Volume UP"
- bind KP_MINUS "cvarAdd s_volume -0.025 ; print ^3 Volume DOWN"
- seta s_volume 0.075
- //===== DISCONNECT & QUIT =====
- bind END "vstr ybl_quit"
- set ybl_quit "print ^3 GAME OVER ; bind END disconnect"
- bind ENTER "+ybl_end"
- alias +ybl_end "bind END quit"
- alias -ybl_end "bind END vstr ybl_quit"
- // ===== MOVING E.A. =====
- bind w "+forward"
- bind a "+moveleft"
- bind s "+back"
- bind d "+moveright"
- bind SHIFT "+speed"
- bind CTRL "+movedown"
- bind MOUSE2 "+moveup"
- bind MOUSE4 "+moveup ; +attack" // [ROCKETJUMP]
- bind MOUSE1 "+attack" // [PEW]
- bind MOUSE3 "+button2" // [USE ITEM]
- bind MOUSE5 "+button3" // [TAUNT]
- bind g "dropweapon" // [DROP]
- bind h "droppowerup" // [DROP]
- bind e "+zoom"
- //===== KEYPAD =====
- bind KP_SLASH "callvote shuffle"
- bind KP_END "callvote teamsize 1"
- bind KP_DOWNARROW "callvote teamsize 2"
- bind KP_PGDN "callvote teamsize 3"
- bind KP_LEFTARROW "callvote teamsize 4"
- bind KP_5 "callvote teamsize 5"
- bind KP_RIGHTARROW "callvote teamsize 6"
- bind KP_HOME "callvote teamsize 7"
- bind KP_UPARROW "callvote teamsize 8"
- bind KP_PGUP "" // 9
- bind KP_ENTER "+scores"
- // ===== TEAMCOLOR =====
- bind F2 "vstr ybl_teamcolor"
- set ybl_teamcolor "vstr ybl_red"
- set ybl_blue "cg_teamuppercolor 0x0033FFFF ; color1 15 ; set ybl_teamcolor vstr ybl_red ; r_fastskycolor 0x101520 ; cg_weaponColor_grenade 0x002255FF ; print ^4 blue"
- set ybl_red "cg_teamuppercolor 0xFF0000FF ; color1 1 ; set ybl_teamcolor vstr ybl_blue ; r_fastskycolor 0x150505 ; cg_weaponColor_grenade 0x992200FF ; print ^1 red"
- bind F5 "vstr ybl_teamcolor2"
- set ybl_teamcolor2 "cg_forceteammodel crash/bright ; vstr ybl_white"
- set ybl_white "cg_teamuppercolor 0xAAAAAAFF ; ; cg_teamheadcolor 0xAAAAAAff ; cg_teamlowercolor 0xAAAAAAff ; set ybl_teamcolor2 vstr ybl_clown ; r_fastskycolor 0x151515 ; cg_weaponColor_grenade 0xAAAAAAFF ; print ^7 white ; color1 25"
- set ybl_clown "cg_teamuppercolor 0x000055FF ; cg_teamheadcolor 0x550000FF ; cg_teamlowercolor 0x555500FF ; set ybl_teamcolor2 vstr ybl_white ; r_fastskycolor 0x152535 ; cg_weaponColor_grenade 0x550055FF ; print ^2 c^1l^4o^5w^3n ; color1 17"
- // ===== VERTEXLIGHT =====
- bind F9 "vstr ybl_vertexlight"
- set ybl_vertexlight "vstr ybl_vertexlight_0"
- set ybl_vertexlight_0 "r_vertexlight 0 ; set ybl_vertexlight vstr ybl_vertexlight_2 ; vid_restart ; print ^3 VertexLight"
- set ybl_vertexlight_2 "r_vertexlight 2 ; set ybl_vertexlight vstr ybl_vertexlight_0 ; vid_restart ; print ^3 VertexLight"
- // ===== BINDINGS =====
- bind F1 "VOTE YES"
- bind F3 "READYUP"
- bind f4 "VOTE NO"
- bind F6 "loadhud ; print ^3 Loadhud"
- bind F7 "toggle r_fastsky ; print ^3 Fastsky ; r_fastskycolor 0x151515"
- bind F11 "toggle cg_drawteamoverlay ; print ^3 Teamoverlay"
- bind F12 "screenshotJPEG ; print ^3 Screenshot"
- bind b "toggle cg_weaponbar"
- bind m "s_volume 0 ; print ^3 Mute"
- bind i "messagemode"
- bind u "messagemode2"
- bind . "exec autoexec.cfg ; print ^3 . autoexec"
- bind k "kill"
- bind INS "addbot anarki red 3 " // "allready" // [ADMIN]
- bind DEL "players ; kick all" // [PLAYERLIST & BOTS]
- //=================================== END OF BINDINGS =======================================
- //=================================== END OF BINDINGS =======================================
- //=================================== END OF BINDINGS =======================================
- //===== COLORS =====
- set cg_weaponColor_grenade "0x992200FF" // [MY GRENADS]
- set cg_screenDamage "0x000000AA" // [SCREENDAMAGE]
- set r_fastskycolor "0x101520" // [FASTSKY COLOR]
- set cg_smokeRadius_GL 10 // [SMOKE]
- set cg_smokeRadius_RL 0 // [SMOKE]
- //===== ENEMY / TEAM MODEL / =====
- set cg_forceteammodel "" // "crash/bright"
- set cg_forceTeamWeaponColor 1
- set cg_teamheadcolor "0xaa00aaff" // [ONLY IF TEAMMODEL]
- set cg_teamlowercolor "0xaa00aaff" // [ONLY IF TEAMMODEL]
- set cg_forceenemymodel "keel/bright" // "tankjr/bright"
- set cg_forceEnemyWeaponColor 1
- set cg_forceenemycolor 1
- set cg_enemyheadcolor 0x00ff00ff // [HEAD]
- set cg_enemyuppercolor 0x00ff00ff // [BODY]
- set cg_enemylowercolor 0x00ff00ff // [LEGS]
- set cg_deadBodyColor "0x222222FF"
- set cg_deadBodyDarken 1
- set cg_forcemodel 0 // [ALL MODELS]
- // ===== MAP GRAPHIC =====
- set r_contrast 1
- set r_mapoverbrightcap 100 // 200
- set r_picmip 6
- set r_fastsky 1
- set r_overbrightbits 1
- set r_mapoverbrightbits 1
- set r_enablePostProcess 1 // [1=enables contrast - 0=enables intensity]
- set r_enablebloom 0
- set r_enableColorCorrect 1
- set r_ignorehwgamma 0
- set r_fullbright 0
- //===== SOUND =====
- set s_mixprestep 0.05
- set s_mixahead 0.14
- set s_musicvolume 0
- //===== CROSSHAIR =====
- set cg_crosshaircolor 5
- set cg_crosshairhitstyle 1
- set cg_crosshairhittime 450
- set cg_crosshairpulse 0
- set cg_drawCrosshairNames 1
- set cg_drawCrosshairNamesOpacity 0.75
- set cg_drawCrosshairTeamHealth 2
- set cg_drawCrosshairTeamHealthSize 0.6
- // ===== PRESET =====
- set cg_lightningStyle 5
- set cg_lowAmmoWeaponBarWarning 2
- set cg_drawFullWeaponBar 0
- set cg_hudfiles "ui/ybl_HUD.cfg"
- set cg_quadkillcounter 0
- set cg_autoAction 1
- set cg_hitBeep 2
- set cg_killbeep 7
- set cg_useItemMessage 0
- set cg_useItemWarning 0
- set cg_drawfragmessages 1
- set cg_drawgun 2
- set cg_zoomfov "50"
- set cg_zoomtoggle 1
- set cg_zoomsensitivity 1
- set cg_zoomscaling 1
- set cg_zoomOutOnDeath 1
- set winkey_disable 0
- seta handicap 100
- set timescale 1
- set com_maxfps 250
- //===== WINDOWED MODE FIX =====
- seta r_windowedMode -1
- seta r_windowedWidth 1050
- seta r_windowedHeight 600
- set web_zoom 100
- //===== CL_SETTINGS NET =====
- set cl_demoRecordMessage 0
- set cl_allowConsoleChat 0
- //===== COM_SETTINGS =====
- set com_allowConsole 1
- set com_blood 0
- set com_introplayed 0
- //===== NET =====
- set cg_predictlocalrailshots 1
- set cg_predictItems 1
- set snaps 125
- set rate 25000 // min 8000
- set cl_packetdup 0 // min 0 [higher may destroy rocketjumps]
- set cl_maxpackets 63 // shitnet [125 better]
- //===== MAUS =====
- // sensitivity 2.9
- // cl_mouseaccel 0.08
- // cl_mouseacceloffset 0
- // cl_mouseSensCap 0
- // m_pitch 0.028
- // m_yaw .022
- set m_cpi 0
- set in_mouse 2
- set in_mouseMode "win32(Raw)"
- set cl_mouseAccelStyle 0
- set cl_mouseAccelPower 2
- set cg_filter_angles 0
- set cl_mouseacceloffset 0
- set m_filter 0
- //===== RAIL =====
- set r_railCoreWidth 5
- set r_railSegmentLength 0
- set r_railWidth 15
- set cg_railStyle 1
- set cg_railTrailTime 500
- // ===== TIMENUDGE =====
- set cl_timenudge -20
- set cl_autotimenudge 0
- set cg_projectileNudge 0
- //===== PRACTIS + BOTS =====
- set bot_nochat 1
- set bot_minplayers 0
- // ===== SPECTATING =====
- set cg_compHud 1
- set cg_compmode 1
- // ===== CONSOLE =====
- set con_background 0
- set con_height 0.75
- set con_opacity 0.8
- set con_speed 1000
- set con_notifytime 100
- set con_noprint 0
- ///===== G_ =====
- set g_warmup 1 // [countdown praxis]
- set g_allowVote 1
- set g_doWarmup 1
- // ===== STUFF =====
- set cg_drawRewards 1
- set cg_simpleItems 1
- set cg_simpleItemsRadius 17
- set cg_chatHistoryLength 50
- set cg_teamChatHeight 50
- set cg_teamChatTime 3000
- set cg_enableBreath 1
- set cg_drawPregameMessages 0
- set cg_allowTaunt 1
- set cg_atmosphericEffects 1
- set cg_autoswitch 0
- set cg_switchonempty 1
- set cg_bob 0
- set cg_brassTime 0
- set cg_bubbleTrail 1
- set cg_bubbletrails 0
- set cg_buzzerSound 1
- set cg_chatbeep 0
- set cg_draw2D 1
- set cg_draw3dIcons 0
- set cg_drawAmmoWarning 0
- set cg_drawAttacker 0
- set cg_drawFPS 0
- set cg_drawFriend 1
- set cg_drawIcons 1
- set cg_drawItemPickups 3
- set cg_drawSnapshot 0
- set cg_drawStatus 1
- set cg_drawspecmessages 0
- set cg_clanOnTeamOverlay 1
- set cg_selfOnTeamOverlay 0
- set cg_drawTeamOverlayOpacity 1
- set cg_drawTeamOverlayX 0
- set cg_drawTeamOverlayY 0
- set cg_enableRespawnTimer 1
- set cg_gibs 1 // nmy explz
- set cg_impactMarkTime 1000
- set cg_marks 0
- set cg_impactSparks 0
- set cg_impactSparksLifetime 100
- set cg_impactSparksSize 16
- set cg_impactSparksVelocity 120
- set cg_itemFx 2
- set cg_kickScale 0
- set cg_lagometer 0
- set cg_levelTimerDirection 0
- set cg_lightningImpactCap 700
- set cg_lightningimpact 0
- set cg_lowAmmoWarningPercentile 0
- set cg_lowAmmoWarningSound 0
- set cg_playTeamVO 0
- set cg_muzzleFlash 0
- set cg_rewardsVO 0
- set cg_plasmaStyle 1
- set cg_playVoiceChats 1
- set cg_playerLean 0.6
- set cg_playerNames 1
- set cg_drawtargetnames 1
- set cg_respawnTimerX 10
- set cg_respawnTimerY 100
- set cg_rocketStyle 1
- set cg_scorePlums 0
- set cg_screenDamageAlpha 200
- set cg_screenDamageAlpha_Team 200
- set cg_screenDamage_Self 0
- set cg_screenDamage_Team 0
- set cg_shadows 1
- set cg_showmiss 0
- set cg_smokeRadius_NG 0
- set cg_smokeRadius_dust 0
- set cg_smokeRadius_flight 0
- set cg_smokeRadius_haste 0
- set cg_smoke_SG 0
- set cg_smoothClients 0
- set cg_speedometer 4
- set cg_stats 0
- set cg_teamChatBeep 0
- set cg_teamChatsOnly 0
- set cg_trueShotgun 0
- set cg_viewsize 100
- set cg_waterWarp 1
- set cg_showVoiceText 0 // ??
- // end
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