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- LogOutput initialized.
- Spring 0.82+.4.0 (0.82.3-3299-g94702d5)
- Build date/time: Aug 21 2011 10:04:30
- Build environment: boost-104600, GNU libstdc++ version 20100429
- Compiler: gcc-4.4.4
- Available log subsystems: KeyBindings, KeyBindings, CSMFGroundTextures, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, Path, UnitScript, UnitScript, UnitScript, UnitScript, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, Sound, Sound, Sound, Sound, Sound, Sound, Sound, Sound
- Enabled log subsystems:
- Enable or disable log subsystems using the LogSubsystems configuration key
- or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
- Use "none" to disable the default log subsystems.
- Using configuration source: "D:\spring83testing\/springsettings.cfg"
- [CMyMath::Init] CPU SSE mask: 888, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 0
- SSE 4.1: 0, SSE 4.2: 0
- SSE 4.0A: 1, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- [Watchdog] Installed (timeout: 10sec)
- OS: Microsoft Windows
- Microsoft Windows 7 Ultimate Edition, 64-bit (build 7600)
- AMD Phenom(tm) II X2 560 Processor; 8189MB RAM, 16377MB pagefile
- OS: emulated 32bit mode
- Using read-write data directory: D:\spring83testing\
- Scanning: D:\spring83testing\maps
- Scanning: D:\spring83testing\base
- Scanning: D:\spring83testing\games
- Supported Video modes: 1920x1200, 1920x1080, 1680x1050, 1600x1200, 1600x1024, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
- Video mode set to 1920x1200/32bit
- [f=0000000] SDL: 1.2.10
- [f=0000000] GL version: 4.1.0
- [f=0000000] GL vendor: NVIDIA Corporation
- [f=0000000] GL renderer: GeForce GTS 450/PCI/SSE2
- [f=0000000] GLSL version: 4.10 NVIDIA via Cg compiler
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Joysticks found: 0
- [f=0000000] Error: Joystick 0 not found
- [f=0000000] [ArchiveScanner] Warning: No game selected checksum: not found (0)
- [f=0000000] [ArchiveScanner] Warning: No map selected checksum: not found (0)
- [f=0000000] Warning: AI Interface property 'supportsLookup' could not be found.
- [f=0000000] Warning: AI Interface property 'supportsLookup' could not be found.
- [f=0000000] Connecting to local server
- [f=0000000] PreGame::StartServer: 30 ms
- [f=0000000] Starting demo recording
- [f=0000000] Using map: EvoRTS-RiverGlade-v02
- [f=0000000] Using game: Evolution RTS - test-160
- [f=0000000] Using game archive: evofiles.sdd
- [f=0000000] recording demo: demos/20110822_195204_EvoRTS-RiverGlade-v02_0.82+.4.sdf
- [f=0000000] PreGame::GameDataReceived: 441 ms
- [f=0000000] User number 0 (team 0, allyteam 0)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Warning! Unit: Splitter (A) Unit tag: minwaterdepth (28) conflicts movedata (10)
- [f=0000000] Warning! Unit: GLSL Testbed Unit tag: maxslope (9000) conflicts movedata (26)
- [f=0000000] Warning! Unit: GLSL Testbed Unit tag: maxwaterdepth (5000) conflicts movedata (10)
- [f=0000000] Warning! Unit: Flash Unit tag: maxslope (10) conflicts movedata (26)
- [f=0000000] Warning! Unit: Flash Unit tag: maxwaterdepth (12) conflicts movedata (10)
- [f=0000000] Warning! Unit: Lurker Unit tag: minwaterdepth (30) conflicts movedata (10)
- [f=0000000] Loading all definitions: 0.122000
- [f=0000000] Game::LoadDefs (GameData): 138 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] Game::LoadDefs (Sound): 1 ms
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (115 MB)
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 270 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] Number of damage types: 7
- [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
- [f=0000000] Creating Unit Textures
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Loading Feature Definitions
- [f=0000000] Initializing Map Features
- [f=0000000] PathCosts: creating PE8 cache with 2 PF threads (87 MB)
- [f=0000000] PathCosts: precached 0 of 16384
- [f=0000000] PathCosts: precached 1024 of 16384
- [f=0000000] PathCosts: precached 2049 of 16384
- [f=0000000] PathCosts: precached 3074 of 16384
- [f=0000000] PathCosts: precached 4099 of 16384
- [f=0000000] PathCosts: precached 5123 of 16384
- [f=0000000] PathCosts: precached 6147 of 16384
- [f=0000000] PathCosts: precached 7172 of 16384
- [f=0000000] PathCosts: precached 8196 of 16384
- [f=0000000] PathCosts: precached 9220 of 16384
- [f=0000000] PathCosts: precached 10244 of 16384
- [f=0000000] PathCosts: precached 11270 of 16384
- [f=0000000] PathCosts: precached 12294 of 16384
- [f=0000000] PathCosts: precached 13318 of 16384
- [f=0000000] PathCosts: precached 14342 of 16384
- [f=0000000] PathCosts: precached 15366 of 16384
- [f=0000000] PathCosts: writing
- [f=0000000] PathCosts: written
- [f=0000000] PathCosts: creating PE32 cache with 2 PF threads (87 MB)
- [f=0000000] PathCosts: precached 0 of 1024
- [f=0000000] PathCosts: precached 65 of 1024
- [f=0000000] PathCosts: precached 130 of 1024
- [f=0000000] PathCosts: precached 195 of 1024
- [f=0000000] PathCosts: precached 260 of 1024
- [f=0000000] PathCosts: precached 325 of 1024
- [f=0000000] PathCosts: precached 389 of 1024
- [f=0000000] PathCosts: precached 454 of 1024
- [f=0000000] PathCosts: precached 518 of 1024
- [f=0000000] PathCosts: precached 582 of 1024
- [f=0000000] PathCosts: precached 647 of 1024
- [f=0000000] PathCosts: precached 712 of 1024
- [f=0000000] PathCosts: precached 776 of 1024
- [f=0000000] PathCosts: precached 840 of 1024
- [f=0000000] PathCosts: precached 904 of 1024
- [f=0000000] PathCosts: precached 969 of 1024
- [f=0000000] PathCosts: writing
- [f=0000000] PathCosts: written
- [f=0000000] [CPathManager] pathing data checksum: 25d4cfe4
- [f=0000000] Creating Sky
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Tile Files
- [f=0000000] Reading Tile Map
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 7 ms
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 155 ms
- [f=0000000] Game::LoadInterface (Console): 0 ms
- [f=0000000] [Sound] Warning: Unable to open audio file: FailedCommand
- [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: FailedCommand
- [f=0000000] Loading LuaRules
- [f=0000000] -------------Survival Debug Messages----------------
- [f=0000000] TEAM
- [f=0000000] TEAM , 0, 0, false, false, , 0, <table>, 1
- [f=0000000] ----------------------------------------------------
- [f=0000000] -------------Survival Debug Messages----------------
- [f=0000000] TEAM , 0, Enemy, 0, SYNCED_NOSHORTNAME, SYNCED_NOVERSION, <table>
- [f=0000000] TEAM , 1, 0, false, true, , 1, <table>, 1
- [f=0000000] ----------------------------------------------------
- [f=0000000] -------------Survival Debug Messages----------------
- [f=0000000] TEAM
- [f=0000000] TEAM , 2, -1, false, false, , 2, <table>, 1
- [f=0000000] ----------------------------------------------------
- [f=0000000] Survival Spawner: Normal
- [f=0000000] Failed to load: chickens_unit_spawner_defense.lua ([string "LuaRules/Gadgets/chickens_unit_spawner_defe..."]:277: attempt to index field 'difficulties' (a nil value))
- [f=0000000] No evo specific features loaded
- [f=0000000] Loaded gadget: Cursor Autoscale <gui_cursorscaling.lua>
- [f=0000000] Loaded gadget: IconGenerator <unit_icongenerator.lua>
- [f=0000000] Loaded gadget: Tech Trees (with count, range, sign, ...) <better_ranged_counted_multi_tech.lua>
- [f=0000000] Loaded gadget: Buttons <grts_ui_buttons.lua>
- [f=0000000] Loaded gadget: HQ Heading <unit_commanderrotate.lua>
- [f=0000000] Loaded gadget: take cover assheads <tp_cover.lua>
- [f=0000000] Loaded gadget: Area Mex (gadget) <cmd_area_mex.lua>
- [f=0000000] Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
- [f=0000000] Loaded gadget: Color Wars! <colorwars.lua>
- [f=0000000] Loaded gadget: Easy Metal <easymetal.lua>
- [f=0000000] Loaded gadget: Engine Hotfixes for Feature reclaim behavior <engine_hotfixes.lua>
- [f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
- [f=0000000] Loaded gadget: Lua unit script framework <unit_script.lua>
- [f=0000000] Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
- [f=0000000] Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
- [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
- [f=0000000] Loaded gadget: No Enemy Fire <unit_noenemyfire.lua>
- [f=0000000] Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua>
- [f=0000000] Loaded gadget: No Multithread <dbg_nomt.lua>
- [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
- [f=0000000] Loaded gadget: ProgenitorSpawner <chickens_unit_progenitor.lua>
- [f=0000000] Loaded gadget: Reset Reclaim amounts <game_featurereclaim.lua>
- [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
- [f=0000000] Loaded gadget: Spawn <game_spawn.lua>
- [f=0000000] Loaded gadget: Spawn Units <spawn_units.lua>
- [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
- [f=0000000] Loaded gadget: Typemap Options <typemap_options.lua>
- [f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
- [f=0000000] Loaded gadget: UnitPriority <unit_priority.lua>
- [f=0000000] Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
- [f=0000000] Loaded gadget: feature placer <fp_featureplacer.lua>
- [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
- [f=0000000] Loaded gadget: mex_spot_finder.lua <mex_spot_finder.lua>
- [f=0000000] Loaded gadget: random feature <fp_randomfeature.lua>
- [f=0000000] Loaded gadget: Awards <awards.lua>
- [f=0000000] ammobox, 131
- [f=0000000] Loaded gadget: Box collector <boxcollector.lua>
- [f=0000000] Loaded gadget: Commander Options <grts_commoption.locals.lua>
- [f=0000000] Loaded gadget: Death Sounds <deathsounds.lua>
- [f=0000000] Loaded gadget: Repair <grts_repair.locals.lua>
- [f=0000000] Loaded gadget: Resource Gifts and Mex Income <resourcegifts.lua>
- [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded gadget: Pseudo Orders <pseudo_orders.lua>
- [f=0000000] Loaded gadget: Feature jitter command <fp_command_featurejitter.lua>
- [f=0000000] Loaded gadget: Feature rotate random toggle <fp_command_featurerotate.lua>
- [f=0000000] Loaded gadget: Feature spread <fp_featurespread.lua>
- [f=0000000] Loaded gadget: Feature spread command <fp_command_featurespread.lua>
- [f=0000000] Loaded gadget: LuaCOB <luacob.lua>
- [f=0000000] Loaded gadget: Regenerative AI <regenai.lua>
- [f=0000000] Loaded gadget: Lua hotfixes <hotfixes.lua>
- [f=0000000] Loaded gadget: Profiler <dbg_profiler.lua>
- [f=0000000] CustomUnitShaders: randcactus no tex2
- [f=0000000] CustomUnitShaders: randrock no tex2
- [f=0000000] CustomUnitShaders: randsnowtree no tex2
- [f=0000000] Loaded gadget: Cursor Autoscale <gui_cursorscaling.lua>
- [f=0000000] Loaded gadget: IconGenerator <unit_icongenerator.lua>
- [f=0000000] Loaded gadget: Tech Trees (with count, range, sign, ...) <better_ranged_counted_multi_tech.lua>
- [f=0000000] Loaded gadget: Buttons <grts_ui_buttons.lua>
- [f=0000000] Loaded gadget: HQ Heading <unit_commanderrotate.lua>
- [f=0000000] Loaded gadget: take cover assheads <tp_cover.lua>
- [f=0000000] Loaded gadget: Area Mex (gadget) <cmd_area_mex.lua>
- [f=0000000] Loaded gadget: BA Chicken Spawner <chickens_unit_spawner_defense.lua>
- [f=0000000] Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
- [f=0000000] Loaded gadget: Color Wars! <colorwars.lua>
- [f=0000000] Loaded gadget: Easy Metal <easymetal.lua>
- [f=0000000] Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
- [f=0000000] Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
- [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
- [f=0000000] <No Multithread> MT not detected, exiting
- [f=0000000] Loaded gadget: No Multithread <dbg_nomt.lua>
- [f=0000000] Loaded gadget: ProgenitorSpawner <chickens_unit_progenitor.lua>
- [f=0000000] Loaded gadget: Reset Reclaim amounts <game_featurereclaim.lua>
- [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
- [f=0000000] Loaded gadget: Spawn Units <spawn_units.lua>
- [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
- [f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
- [f=0000000] Loaded gadget: UnitPriority <unit_priority.lua>
- [f=0000000] Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
- [f=0000000] Loaded gadget: mex_spot_finder.lua <mex_spot_finder.lua>
- [f=0000000] Loaded gadget: random feature <fp_randomfeature.lua>
- [f=0000000] Loaded gadget: Awards <awards.lua>
- [f=0000000] Loaded gadget: Box collector <boxcollector.lua>
- [f=0000000] Loaded gadget: Commander Options <grts_commoption.locals.lua>
- [f=0000000] Loaded gadget: Death Sounds <deathsounds.lua>
- [f=0000000] Loaded gadget: Repair <grts_repair.locals.lua>
- [f=0000000] Loaded gadget: Resource Gifts and Mex Income <resourcegifts.lua>
- [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded gadget: Pseudo Orders <pseudo_orders.lua>
- [f=0000000] Loaded gadget: Feature jitter command <fp_command_featurejitter.lua>
- [f=0000000] Loaded gadget: Feature rotate random toggle <fp_command_featurerotate.lua>
- [f=0000000] Loaded gadget: Feature spread <fp_featurespread.lua>
- [f=0000000] Loaded gadget: Feature spread command <fp_command_featurespread.lua>
- [f=0000000] Loaded gadget: LuaCOB <luacob.lua>
- [f=0000000] Loaded gadget: Regenerative AI <regenai.lua>
- [f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
- [f=0000000] Loaded gadget: Lua hotfixes <hotfixes.lua>
- [f=0000000] Loaded gadget: Profiler <dbg_profiler.lua>
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] Loading LuaGaia
- [f=0000000] Loaded gadget: feature placer <fp_featureplacer.lua>
- [f=0000000] Loaded gadget: DualFog <gui_dualfog_gadget.lua>
- [f=0000000] Loaded gadget: Precipitation <precipitation.lua>
- [f=0000000] Loaded gadget: DualFog <gui_dualfog_gadget.lua>
- [f=0000000] Loading LuaUI
- [f=0000000] This game has locked LuaUI access
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/panel.txt
- [f=0000000] Loaded API widget: Avatars <api_avatars.lua>
- [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
- [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
- [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
- [f=0000000] Ground-decals rendering is enabled!
- [f=0000000] Set maximum particles to: 1000
- [f=0000000] Set UnitIconDist to 10000
- [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
- [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
- [f=0000000] Loaded widget: Black Box <blackbox.lua>
- [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
- [f=0000000] Loaded widget: Gundam UI Cleanup <grts_tools.lua>
- [f=0000000] Loaded widget: AdvPlayersList <gui_advplayerslist.lua>
- [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
- [f=0000000] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
- [f=0000000] Loaded widget: Autoquit <autoquit.lua>
- [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
- [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
- [f=0000000] Ground-decals rendering is enabled!
- [f=0000000] Set maximum particles to: 1000
- [f=0000000] Set UnitIconDist to 10000
- [f=0000000] Loaded widget: Chili Cursor Tip 2 <gui_chilicursortip_2.lua>
- [f=0000000] Ground-decals rendering is enabled!
- [f=0000000] Set maximum particles to: 1000
- [f=0000000] Set UnitIconDist to 10000
- [f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
- [f=0000000] Ground-decals rendering is enabled!
- [f=0000000] Set maximum particles to: 1000
- [f=0000000] Set UnitIconDist to 10000
- [f=0000000] Loaded widget: Chili Selections <gui_chiliselections.lua>
- [f=0000000] Ground-decals rendering is enabled!
- [f=0000000] Set maximum particles to: 1000
- [f=0000000] Set UnitIconDist to 10000
- [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
- [f=0000000] Loaded widget: Damage Cursor Tip v2 <gui_damage_cursortip.lua>
- [f=0000000] Loaded widget: Display DPS <gui_display_dps.lua>
- [f=0000000] Loaded widget: Easy Facing <gui_easyfacing.lua>
- [f=0000000] Loaded widget: Ghost Radar v1.11 <unit_ghostradar.lua>
- [f=0000000] Loaded widget: Ground Texture Highlight - Frames <gui_power_range.lua>
- [f=0000000] Loaded widget: GroupMove <unit_group_move.lua>
- [f=0000000] Loaded widget: Keep Morpheds Selected <keep_morphed_selected.lua>
- [f=0000000] Loaded widget: Luarules Console Commands <cnslcmd.lua>
- [f=0000000] Loaded widget: Mission Briefing <gui_mission_briefing.lua>
- [f=0000000] Loaded widget: Music 2 <music.lua>
- [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
- [f=0000000] Loaded widget: Nuke Button <gui_nukebutton.lua>
- [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
- [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
- [f=0000000] Loaded widget: SmartSelect <unit_smart_select.lua>
- [f=0000000] Loaded widget: Start Point Remover <init_start_point_remover.lua>
- [f=0000000] Ground-decals rendering is enabled!
- [f=0000000] Set maximum particles to: 1000
- [f=0000000] Set UnitIconDist to 10000
- [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
- [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
- [f=0000000] Loaded widget: Unit Ranges <unit_rangerings.lua>
- [f=0000000] Loaded widget: Write GameState <gamestate_write.lua>
- [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
- [f=0000000] Ground-decals rendering is enabled!
- [f=0000000] Set maximum particles to: 1000
- [f=0000000] Set UnitIconDist to 10000
- [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
- [f=0000000] Ground-decals rendering is enabled!
- [f=0000000] Set maximum particles to: 1000
- [f=0000000] Set UnitIconDist to 10000
- [f=0000000] Loaded widget: Two Key Build <gui_twokeybuild.lua>
- [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
- [f=0000000] Loaded widget: UnitShapes 0.5.6 <unit_shapes_0.5.6.lua>
- [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
- [f=0000000] Loaded widget: CommandInsert <gui_commandinsert.lua>
- [f=0000000] Loaded widget: QueueCopypasta <cmd_queue_copypasta.lua>
- [f=0000000] Loaded widget: Select n Center! <gui_center_n_select.lua>
- [f=0000000] Loaded widget: Shoot Now! <gui_shootnow.lua>
- [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
- [f=0000000] Ground-decals rendering is enabled!
- [f=0000000] Set maximum particles to: 1000
- [f=0000000] Set UnitIconDist to 10000
- [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
- [f=0000000] Loaded widget: Mouse Buildspacing <gui_buildspacing.lua>
- [f=0000000] Loaded widget: Image Preloader <dbg_buildpic_preload.lua>
- [f=0000000] Set UnitIconDist to 10000
- [f=0000000] Ground-decals rendering is enabled!
- [f=0000000] Set maximum particles to: 1000
- [f=0000000] Loaded widget: Combo Overhead/Free Camera <camera_cofc.lua>
- [f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
- [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
- [f=0000000] LuaUI v0.3
- [f=0000000] Finalizing
- [f=0000000] Switching to Free style camera
- [f=0000000] Connection attempt from UnnamedPlayer
- [f=0000000] -> Version: 0.82+.4.0 (0.82.3-3299-g94702d5)
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Player UnnamedPlayer finished loading and is now ingame
- [f=0000000] Switching to Smooth style camera
- [f=0000000] Switching to Free style camera
- [f=0000000] GameID: f415534e54b23d9edcbde0e21cdf4421
- [f=0000000] STATS:plist,UnnamedPlayer
- [f=0000002] Skirmish AI "Enemy" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 1
- [f=0000617] Switching to Rotatable overhead camera
- [f=0000618] Switching to Free style camera
- [f=0001476] Set water rendering mode to 4 (bumpmapped)
- [f=0002999] Buildmode Entered
- [f=0003001] Buildmode Exited
- [f=0003001] Buildings set to face East
- [f=0003049] Buildmode Entered
- [f=0003051] Buildmode Exited
- [f=0003095] Buildmode Entered
- [f=0003097] Buildmode Exited
- [f=0003656] Buildmode Entered
- [f=0003659] Buildmode Exited
- [f=0003667] Buildmode Entered
- [f=0003669] Buildmode Exited
- [f=0003679] Buildmode Entered
- [f=0003683] Buildmode Exited
- [f=0003691] Buildmode Entered
- [f=0003694] Buildmode Exited
- [f=0003703] Buildmode Entered
- [f=0003706] Buildmode Exited
- [f=0003975] ViewRadius is now 38
- [f=0003998] ViewRadius is now 36
- [f=0004003] ViewRadius is now 34
- [f=0004008] ViewRadius is now 32
- [f=0004013] ViewRadius is now 30
- [f=0004626] debug info rendering mode is enabled!
- [f=0004699] debug info rendering mode is disabled!
- [f=0004904] Error in CommandNotify(): [string "LuaUI/Widgets/unit_group_move.lua"]:40: attempt to perform arithmetic on field 'n' (a nil value)
- [f=0004904] Removed widget: GroupMove
- [f=0006325] Removed: LuaUI/Widgets/unit_stockpile.lua
- [f=0006357] Loading: LuaUI/Widgets/unit_stockpile.lua
- [f=0006375] Removed: LuaUI/Widgets/unit_smart_select.lua
- [f=0006593] Loading: LuaUI/Widgets/unit_smart_select.lua
- [f=0008089] Buildmode Entered
- [f=0008091] Buildmode Exited
- [f=0008129] Buildmode Entered
- [f=0008131] Buildmode Exited
- [f=0009001] AutoSave to "Savegames/EvoRTS/AutoSave.sav"
- [f=0012266] Buildmode Entered
- [f=0012267] Buildmode Exited
- [f=0012594] Buildmode Entered
- [f=0012603] Buildmode Exited
- [f=0012775] Buildmode Entered
- [f=0012783] Buildmode Exited
- [f=0012969] Buildmode Entered
- [f=0012978] Buildmode Exited
- [f=0013099] Buildmode Entered
- [f=0013101] Buildmode Exited
- [f=0013343] Buildmode Entered
- [f=0013347] Buildmode Exited
- [f=0014386] User exited
- [f=0014386] Statistics for RectangleOptimizer: 10%
- [f=0014386] Path cache hits 52 41%
- [f=0014386] Path cache hits 107 17%
- [f=0014386] Statistics for local connection:
- Received: 37930 bytes
- Sent: 153371 bytes
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