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Nov 27th, 2014
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  1. Log: Log file open, 11/27/14 15:12:21
  2. Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  3. Log: ... running in INSTALLED mode
  4. DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
  5. Init: Version: 10897
  6. Init: Epic Internal: 0
  7. Init: Compiled (32-bit): Nov 21 2014 09:20:27
  8. Init: Changelist: 1532151
  9. Init: Command line:
  10. Init: Base directory: C:\Program Files\Steam\steamapps\common\GoatSimulator\Binaries\Win32\
  11. [0003.32] Init: Computer: TONY-THINK
  12. [0003.33] Init: User: Tony
  13. [0003.33] Init: CPU Page size=4096, Processors=4
  14. [0003.33] Init: High frequency timer resolution =2.078134 MHz
  15. [0003.33] Init: Memory total: Physical=1.9GB (1GB approx) Pagefile=3.7GB Virtual=2.0GB
  16. [0003.54] Log: Steam Client API initialized 1
  17. [0004.37] Log: Steam Game Server API initialized 1
  18. [0004.39] Init: Presizing for 33476 objects not considered by GC, pre-allocating 0 bytes.
  19. [0004.81] Init: Object subsystem initialized
  20. [0007.67] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
  21. [0008.33] Log: Shader platform (RHI): PC-D3D-SM3
  22. [0013.47] Log: PhysX GPU Support: DISABLED
  23. [0013.92] DevConfig: GConfig::Find has loaded file: ..\..\GoatGame\Localization\INT\GFxUI.INT
  24. [0023.46] DevConfig: GConfig::Find has loaded file: ..\..\GoatGame\Localization\INT\Engine.INT
  25. [0023.46] DevConfig: GConfig::Find has loaded file: ..\..\Engine\Localization\INT\Core.INT
  26. [0024.26] DevConfig: GConfig::Find has loaded file: ..\..\Engine\Localization\INT\Engine.INT
  27. [0026.10] DevConfig: GConfig::LoadFile associated file: ..\..\GoatGame\Config\GoatGameStats.ini
  28. [0026.30] DevConfig: GConfig::LoadFile associated file: ..\..\GoatGame\Config\GoatPlaylist.ini
  29. [0030.55] DevConfig: GConfig::LoadFile associated file: ..\..\GoatGame\Config\GoatWeb.ini
  30. [0030.61] DevConfig: GConfig::LoadFile associated file: ..\..\GoatGame\Config\GoatCrowd.ini
  31. [0030.61] DevConfig: GConfig::LoadFile associated file: ..\..\GoatGame\Config\GoatCamera.ini
  32. [0030.86] DevConfig: GConfig::Find has loaded file: ..\..\GoatGame\Localization\INT\GoatGame.INT
  33. [0031.18] DevConfig: GConfig::LoadFile associated file: ..\..\GoatGame\Config\GoatBuildMap.ini
  34. [0040.40] Log: 87055 objects as part of root set at end of initial load.
  35. [0040.40] Log: 0 out of 0 bytes used by permanent object pool.
  36. [0040.40] Log: Initializing Engine...
  37. [0040.65] DevConfig: GConfig::Find has loaded file: ..\..\Engine\Localization\INT\UnrealEd.INT
  38. [0047.85] Log: Initializing Steamworks
  39. [0047.87] Log: Logged in as 'CreedA'
  40. [0048.32] ScriptWarning: Did not find any progression, assuming first play
  41. GGEngine Transient.GGEngine_0
  42. Function GoatGame.GGEngine:OnReadUserFileComplete:0178
  43. [0048.40] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  44. [0048.40] Warning: Warning, Failed to find object 'Class None.'
  45. [0048.40] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  46. [0048.40] Warning: Warning, Failed to find object 'Class None.'
  47. [0048.40] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  48. [0048.40] Warning: Warning, Failed to find object 'Class None.'
  49. [0048.41] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
  50. [0048.41] Warning: Warning, Failed to find object 'Class None.'
  51. [0048.43] DevConfig: GConfig::Find has loaded file: ..\..\GoatGame\Cloud\CloudStorage.ini
  52. [0048.52] Log: LoadMap: LegalLevel?Name=Player?Team=255
  53. [0049.24] Log: Game class is 'GameInfo'
  54. [0049.28] Log: Primary PhysX scene will be in software.
  55. [0049.28] Log: Creating Primary PhysX Scene.
  56. [0049.62] Log: Bringing World legallevel.TheWorld up for play (0) at 2014.11.27-15.13.07
  57. [0049.78] Log: Bringing up level for play took: 0.527171
  58. [0049.89] Error: StartLocalVoiceProcessing(): Device is currently owned by another user
  59. [0049.89] Log: ########### Finished loading level: 1.367591 seconds
  60. [0050.36] Log: Initializing Engine Completed
  61. [0
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