Advertisement
Guest User

Untitled

a guest
Nov 23rd, 2014
164
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 5.41 KB | None | 0 0
  1. AsyncLoadSequence begin. SceneToLoad: OverworldIsland:
  2.  
  3. (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  4.  
  5. 8:34:21 AM: Loading Scene...
  6.  
  7. (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  8.  
  9. UnloadTime: 453.089050 ms
  10. Unloading 5 Unused Serialized files (Serialized files now loaded: 12 / Dirty serialized files: 0)
  11.  
  12. Unloading 12107 unused Assets to reduce memory usage. Loaded Objects now: 61084.
  13. Total: 1421.382935 ms (FindLiveObjects: 3.565581 ms CreateObjectMapping: 14.384574 ms MarkObjects: 1357.513062 ms DeleteObjects: 45.785923 ms)
  14.  
  15. 8:34:24 AM: Level load loop started.
  16.  
  17. (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  18.  
  19. 8:34:24 AM: Level loaded. Loading prefabs.
  20.  
  21. (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  22.  
  23. Shroud of the Avatar(1150,0xb0623000) malloc: *** mmap(size=22548480) failed (error code=12)
  24. *** error: can't allocate region
  25. *** set a breakpoint in malloc_error_break to debug
  26. DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
  27. Trying to allocate: 22369624B with 32 alignment. MemoryLabel: Texture
  28. Allocation happend at: Line:411 in
  29. Memory overview
  30.  
  31.  
  32. [ ALLOC_DEFAULT ] used: 396825541B | peak: 0B | reserved: 697052450B
  33.  
  34. [ ALLOC_GFX ] used: 403348827B | peak: 0B | reserved: 555822548B
  35.  
  36. [ ALLOC_CACHEOBJECTS ] used: 1060020B | peak: 0B | reserved: 10485760B
  37.  
  38. [ ALLOC_TYPETREE ] used: 3962390B | peak: 0B | reserved: 8388608B
  39.  
  40. [ ALLOC_PROFILER ] used: 78300B | peak: 0B | reserved: 4194304B
  41. Could not allocate memory: System out of memory!
  42. Trying to allocate: 22369624B with 32 alignment. MemoryLabel: Texture
  43. Allocation happend at: Line:411 in
  44. Memory overview
  45.  
  46.  
  47. [ ALLOC_DEFAULT ] used: 396825541B | peak: 0B | reserved: 697052450B
  48.  
  49. [ ALLOC_GFX ] used: 403348827B | peak: 0B | reserved: 555822548B
  50.  
  51. [ ALLOC_CACHEOBJECTS ] used: 1060020B | peak: 0B | reserved: 10485760B
  52.  
  53. [ ALLOC_TYPETREE ] used: 3962390B | peak: 0B | reserved: 8388608B
  54.  
  55. [ ALLOC_PROFILER ] used: 78300B | peak: 0B | reserved: 4194304B
  56.  
  57.  
  58. (Filename: Line: 917)
  59.  
  60. Shroud of the Avatar(1150,0xb0623000) malloc: *** mmap(size=34607104) failed (error code=12)
  61. *** error: can't allocate region
  62. *** set a breakpoint in malloc_error_break to debug
  63. DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
  64. Trying to allocate: 33554432B with 16 alignment. MemoryLabel: DynamicArray
  65. Allocation happend at: Line:334 in
  66. Memory overview
  67.  
  68.  
  69. [ ALLOC_DEFAULT ] used: 396883205B | peak: 0B | reserved: 697052450B
  70.  
  71. [ ALLOC_GFX ] used: 403348827B | peak: 0B | reserved: 555822548B
  72.  
  73. [ ALLOC_CACHEOBJECTS ] used: 1060020B | peak: 0B | reserved: 10485760B
  74.  
  75. [ ALLOC_TYPETREE ] used: 3962390B | peak: 0B | reserved: 8388608B
  76.  
  77. [ ALLOC_PROFILER ] used: 78300B | peak: 0B | reserved: 4194304B
  78. Could not allocate memory: System out of memory!
  79. Trying to allocate: 33554432B with 16 alignment. MemoryLabel: DynamicArray
  80. Allocation happend at: Line:334 in
  81. Memory overview
  82.  
  83.  
  84. [ ALLOC_DEFAULT ] used: 396883205B | peak: 0B | reserved: 697052450B
  85.  
  86. [ ALLOC_GFX ] used: 403348827B | peak: 0B | reserved: 555822548B
  87.  
  88. [ ALLOC_CACHEOBJECTS ] used: 1060020B | peak: 0B | reserved: 10485760B
  89.  
  90. [ ALLOC_TYPETREE ] used: 3962390B | peak: 0B | reserved: 8388608B
  91.  
  92. [ ALLOC_PROFILER ] used: 78300B | peak: 0B | reserved: 4194304B
  93.  
  94.  
  95. (Filename: Line: 917)
  96.  
  97. Receiving unhandled NULL exception
  98. Obtained 10 stack frames.
  99. #0 0x0000000063140b in SplatDatabase::GetAlphamaps(dynamic_array<unsigned char, 1ul>&)
  100. #1 0x00000000630b09 in SplatDatabase::RecalculateBasemap(bool)
  101. #2 0x0000000063478d in TerrainData::AwakeFromLoadThreaded()
  102. #3 0x0000000038d29a in PersistentManager::LoadFileCompletelyThreaded(std::string const&, int*, int*, int, bool, LoadProgress*)
  103. #4 0x000000002fd58e in PreloadLevelOperation::Perform()
  104. #5 0x000000002fcb68 in PreloadManager::Run()
  105. #6 0x000000002fc9e1 in PreloadManager::Run(void*)
  106. #7 0x000000003bd241 in Thread::RunThreadWrapper(void*)
  107. #8 0x000000939a1ed9 in _pthread_start
  108. #9 0x000000939a56de in thread_start
  109. The class System.ComponentModel.AddingNewEventHandler could not be loaded, used in System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
  110. The class JTokenReferenceEqualityComparer could not be loaded, used in Newtonsoft.Json, Version=4.5.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed
  111. The class Newtonsoft.Json.Linq.JContainer could not be loaded, used in Newtonsoft.Json, Version=4.5.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed
  112. The class Newtonsoft.Json.Linq.JContainer could not be loaded, used in Newtonsoft.Json, Version=4.5.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed
  113. The class Newtonsoft.Json.Linq.JContainer could not be loaded, used in Newtonsoft.Json, Version=4.5.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed
  114. The class <Descendants>d__0 could not be loaded, used in Newtonsoft.Json, Version=4.5.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed
  115. The class <GetEnumerator>d__2 could not be loaded, used in Newtonsoft.Json, Version=4.5.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement