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TheInsidiousOne

duh

May 12th, 2015
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  1. D/D/D Dvapara Yuga the Twin Chaos Overlord
  2. DARK Fiend/Synchro/Effect
  3. Level 12 4000/4000
  4. 1 Tuner + 1 "D/D/D" non-Tuner Synchro Monster
  5. This card's effects cannot be negated. If this card is Special Summoned: Negate the effects of all other face-up cards currently on the field, until the end of this turn, also 1 monster your opponent controls loses ATK equal to the number of cards negated by this effect x300. During either player's turn: You can banish 1 "D/D" monster from your Graveyard, except a "D/D/D" monster; destroy all face-up "Covenant" Spell and Trap Cards on the field, also draw 1 card for every 2 cards destroyed by this effect. If a card(s) were destroyed by this effect: You can banish 1 "D/D/D" monster from your Graveyard; Set 1 "Covenant" Spell/Trap Card from your Deck to your Spell/Trap Card Zone for every 2 cards destroyed by this effect.
  6.  
  7. D/D/D Satya Yuga the Twin Twilight Overlord
  8. DARK Fiend/Fusion/Effect
  9. Level 12 3800/3200
  10. 2 "D/D" monsters, except a "D/D/D" monster + 2 "D/D/D" monsters
  11. This card's effects cannot be negated. If this card is Special Summoned: Negate the effects of all other face-up cards currently on the field, until the end of this turn, also inflict damage to your opponent equal to the number of cards whose effects are negated by this effect x300. During either player's turn: You can banish 1 "D/D" monster from your Graveyard, except a "D/D/D" monster; destroy all face-up "Covenant" Spell and Trap Cards on the field, also destroy 1 card your opponent controls for every 2 cards destroyed by this effect. If a card(s) were destroyed by this effect: You can banish 1 "D/D/D" monster from your Graveyard; banish 1 card from your opponent's Graveyard for every 2 cards destroyed by this effect.
  12.  
  13. D/D/D Treta Yuga the Twin Aurora Overlord
  14. DARK Fiend/Snare/Effect
  15. Level 12 3600/3100
  16. Monster Effect: This card's effects cannot be negated. If this card is Special Summoned: Negate the effects of all other face-up cards currently on the field, until the end of this turn, also you gain LP equal to the number of cards negated by this effect x300. During either player's turn: You can banish 1 "D/D" monster from your Graveyard, except a "D/D/D" monster; destroy all face-up "Covenant" Spell and Trap Cards on the field, also banish 1 monster your opponent controls for every 2 cards destroyed by this effect. If a card(s) were destroyed by this effect: You can banish 1 "D/D/D" monster from your Graveyard; Special Summon 1 of your opponent's banished monsters in Attack Position for every 2 cards destroyed by this effect, also halve those monster(s)'s ATK.
  17. Trap Effect: Target 3 "Covenant" Spell/Trap Cards in your Graveyard; shuffle them to your Deck, and if you do, draw 2 cards. You can only activate 1 "D/D/D Treta Yuga the Twin Aurora Overlord" per turn.
  18.  
  19. RRRRRANK FFFFFFFFFFFOOOOUUUURRRRRRRRRR
  20. Normal Spell Card
  21. At the start of your Main Phase 1: Target 2 Level 4 monsters with the same name in your Graveyard; Special Summon both those targets. Immediately after this card resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only.
  22.  
  23. Flaming Kite
  24. FIRE Fiend/Effect
  25. L4 1700/200
  26. If this card is sent from the field to the Graveyard: You can target 1 monster your opponent controls; Special Summon, from your Deck, 1 Level 4 or lower FIRE Fiend-Type monster, except "Flaming Kite", ignoring its Summoning conditions, also the targeted monster loses 1000 ATK. You can only use this effect of "Flaming Kite" once per turn.
  27.  
  28. Dante's Wyrmferno
  29. Normal Spell Card
  30. If you control a face-up "Dante" monster: You can target 1 Level 4 or lower Wyrm-Type or FIRE Fiend-Type monster in your Graveyard; Special Summon that target, ignoring any Summoning conditions. You can only activate 1 "Dante's Wyrmferno" per turn.
  31.  
  32. Scumbag Armades, Keeper of Non-Interaction
  33. LIGHT Fiend/Xyz/Effect
  34. R5 2300/1500
  35. 2 Level 5 monsters
  36. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. Once per turn: You can detach 1 Xyz Material from this card and send 1 face-up Spell/Trap Card you control to the Graveyard, then target 1 Spell/Trap Card your opponent controls; add that target to your hand.
  37.  
  38. Virgin Sacrifices
  39. Normal Spell Card
  40. Target 1 Pendulum Monster you control and 1 card in your Pendulum Zone; Special Summon the second target, and if you do, place the first target to your Pendulum Zone. You can only activate 1 "Virgin Sacrifices" per turn.
  41.  
  42. Number 48: Shadow Richie Martin
  43. DARK Zombie/Xyz/Effect
  44. R3 1800/0
  45. 2 Level 3 monsters
  46. You can also Xyz Summon this card by using a "Number 48: Shadow Lich" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn, during your opponent's turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Phantom Token" (Fiend-Type/DARK/Level 1/ATK 500/DEF 500). (This is a Quick Effect.) While you control a "Phantom Token", your opponent cannot target this card for attacks or effects. If you control 2 or more "Phantom Tokens", "Phantom Tokens" you control can attack your opponent directly. As long as you control this card and a "Phantom Token" you control inflicts battle damage to your opponent by a direct attack: You can target 1 Spell/Trap Card your opponent controls; destroy that target. This card gains 500 ATK for each "Phantom Token" you control.
  47.  
  48. Artifact Inca
  49. LIGHT Fairy/Effect
  50. L5 2100/1700
  51. You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: You can target 1 "Artifact" card in your Graveyard, except "Artifact Inca"; Set it in your Spell/Trap Card Zone as a Spell Card.
  52.  
  53. Ghostrick Morrigan
  54. DARK Fiend/Xyz/Effect
  55. R1 1000/0
  56. 2 Level 1 monsters
  57. This card gains 200 ATK for each "Ghostrick" card you control. If this card is the only "Ghostrick" monster you control, your opponent cannot target this card for attacks, also this card can attack your opponent directly. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; halve its ATK, until the end of this turn, and if that monster is a Special Summoned monster, it loses ATK equal to the Level/Rank of the targeted monster x100. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.
  58.  
  59. Pure-Eyes Pendulum Dragon
  60. LIGHT Dragon/Fusion/Effect
  61. L8 3000/2200
  62. 1 Dragon-Type Pendulum Monster + 1 Fairy-Type monster
  63. Must be Fusion Summoned, or Special Summoned (from your Extra Deck) by Tributing the above cards you control (you do not use "Polymerization"), and cannot be Special Summoned by other ways. If this card destroys a monster by battle and sends it to the Graveyard: You can Special Summon 1 Spellcaster-Type or Fairy-Type monster from your hand, in Defense Position, whose ATK is lower than or equal to the ATK of the destroyed monster.
  64.  
  65. Giga Ziel Cannon
  66. Equip Spell Card
  67. Equip this card to a monster with 3000 or more ATK. If the equipped monster battles, your opponent cannot activate cards or effects, until the end of the Damage Step. If the equipped monster destroys an opponent's monster by battle: You can add 1 Level 10 monster from your Deck to your hand.
  68.  
  69. Mr. Father
  70. LIGHT Fairy/Effect
  71. L4 1800/200
  72. If an opponent's Trap Card activates, before resolving that effect, toss a coin twice, and if the result is 2 Heads, negate that effect. You can only use this effect of "Mr. Father" once per turn.
  73.  
  74. Whattery
  75. Normal Trap Card
  76. If an opponent declares a direct attack: Toss a coin once, and if the result is Heads, negate the attack, end the Battle Phase, also take control of the battling monster. You can only activate 1 "Whattery" per turn.
  77.  
  78. Doom Roach
  79. DARK Fiend/Xyz/Effect
  80. R4 1900/0
  81. 2 Level 4 monsters
  82. During either player's turn, when a monster with 2000 or more ATK would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.
  83.  
  84. Wrecking Ball of Doom
  85. DARK Fiend/Flip/Effect
  86. L3 0/1800
  87. FLIP: Toss a coin once, and if the result is Heads, destroy the battling monster, also draw 1 card.
  88. Once per turn, while this card is in your Graveyard, if when a coin toss is performed: You can banish this card; redo the coin toss. (If the toss involved multiple coin flips, redo all of them.)
  89.  
  90. Endless Decay - Restricted Edition
  91. DARK Zombie/Effect
  92. L5 ?/?
  93. If you have 4000 LP or less and you control no cards or you have no other cards in your hand, you can Special Summon this card (from your hand). This card's original ATK and DEF become half the opponent's LP deficit.
  94.  
  95. Big Dark Rabbit
  96. DARK Beast/Effect
  97. L4 1100/1500
  98. This card can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: You can Special Summon 1 Level 4 or lower Normal Monster from your hand or Graveyard. Once per turn, this card cannot be destroyed by battle.
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