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- package com.billybob9876.plugin.event.player;
- import org.bukkit.Location;
- import org.bukkit.Material;
- import org.bukkit.World;
- import org.bukkit.block.Block;
- import org.bukkit.entity.EntityType;
- import org.bukkit.entity.Player;
- import org.bukkit.event.EventHandler;
- import org.bukkit.event.Listener;
- import org.bukkit.event.block.BlockPlaceEvent;
- public class Tnt implements Listener {
- @EventHandler
- public void onBlockPlaceEvent(BlockPlaceEvent tnt) {
- Player pb = tnt.getPlayer();
- Block block = tnt.getBlock();
- Material type = block.getType();
- Location loc = block.getLocation();
- World w = pb.getWorld();
- EntityType creep = EntityType.CREEPER;
- // I want the creeper above to be the one with 0 fuse.
- if (type == Material.TNT){
- tnt.setCancelled(true);
- w.spawnEntity(loc, creep);
- }
- }
- }
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