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World Limits not working

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May 28th, 2014
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  1. # These are examples of world-specific settings - customize your content as you see fit
  2. #
  3. # NOTES:
  4. # All lines here are commented with the # symbol - delete the # symbol on copied lines you wish to enable
  5. # Definitions of a world made here will superecede any world definition with the same name in configuration.txt
  6. # Deleting this file will result in a fresh copy being produced by dynmap.jar on the next startup.
  7. #
  8. worlds:
  9. - name: world
  10. title: "World"
  11. enabled: true
  12. # Use visibilitylimits to restrict which areas of maps on your world to render (zero or more shapes can be defined)
  13. # For a rectangle, the area is defined by x0, z0 to x1, z1
  14. # For a circle, the area is defined by a center at x,z with a radius 'r'
  15. visibilitylimits:
  16. - x0: 13390
  17. z0: 200
  18. x1: 22350
  19. z1: 11400
  20. hiddenlimits:
  21. - x0: 13000
  22. z0: 11400
  23. x1: 22500
  24. z1: 14500
  25. hidestyle: air
  26. tileupdatedelay: 30
  27. maps:
  28. - class: org.dynmap.hdmap.HDMap
  29. name: flat
  30. title: "Flat"
  31. prefix: flat
  32. perspective: iso_S_90_vlowres
  33. shader: stdtexture
  34. lighting: shadows
  35. mapzoomin: 2
  36. - class: org.dynmap.hdmap.HDMap
  37. name: surface
  38. title: "Surface"
  39. prefix: t
  40. perspective: iso_SE_60_vlowres
  41. shader: stdtexture
  42. lighting: shadows
  43. mapzoomin: 2
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