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- # These are examples of world-specific settings - customize your content as you see fit
- #
- # NOTES:
- # All lines here are commented with the # symbol - delete the # symbol on copied lines you wish to enable
- # Definitions of a world made here will superecede any world definition with the same name in configuration.txt
- # Deleting this file will result in a fresh copy being produced by dynmap.jar on the next startup.
- #
- worlds:
- - name: world
- title: "World"
- enabled: true
- # Use visibilitylimits to restrict which areas of maps on your world to render (zero or more shapes can be defined)
- # For a rectangle, the area is defined by x0, z0 to x1, z1
- # For a circle, the area is defined by a center at x,z with a radius 'r'
- visibilitylimits:
- - x0: 13390
- z0: 200
- x1: 22350
- z1: 11400
- hiddenlimits:
- - x0: 13000
- z0: 11400
- x1: 22500
- z1: 14500
- hidestyle: air
- tileupdatedelay: 30
- maps:
- - class: org.dynmap.hdmap.HDMap
- name: flat
- title: "Flat"
- prefix: flat
- perspective: iso_S_90_vlowres
- shader: stdtexture
- lighting: shadows
- mapzoomin: 2
- - class: org.dynmap.hdmap.HDMap
- name: surface
- title: "Surface"
- prefix: t
- perspective: iso_SE_60_vlowres
- shader: stdtexture
- lighting: shadows
- mapzoomin: 2
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