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Jul 3rd, 2015
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Pawn 16.22 KB | None | 0 0
  1.     new retexture;
  2.    
  3.     //HOUSE STRUCTURE
  4.     //Bedroom FLoor
  5.     retexture = CreateObject(19378, 2570.46948, -1079.52686, -1.93410,   0.00000, -90.00000, 0.00000);
  6.     SetObjectMaterial(retexture, 0, 8463, "vgseland", "triadcarpet2", 0xFFFFFFFF);
  7.     retexture = CreateObject(19378, 2567.39258, -1079.52686, -1.93210,   0.00000, -90.00000, 0.00000);
  8.     SetObjectMaterial(retexture, 0, 8463, "vgseland", "triadcarpet2", 0xFFFFFFFF);
  9.  
  10.     //Bedroom Wall
  11.     retexture = CreateObject(19455, 2566.94385, -1084.42834, -0.09630,   0.00000, 0.00000, 90.00000);
  12.     SetObjectMaterial(retexture, 0, 5109, "docks_las2", "dockwall1", 0xFFFFFFFF);
  13.     retexture = CreateObject(19455, 2576.57593, -1084.42834, -0.09630,   0.00000, 0.00000, 90.00000);
  14.     SetObjectMaterial(retexture, 0, 5109, "docks_las2", "dockwall1", 0xFFFFFFFF);
  15.     retexture = CreateObject(19455, 2575.70703, -1079.56384, -0.09630,   0.00000, 0.00000, 180.00000);
  16.     SetObjectMaterial(retexture, 0, 5109, "docks_las2", "dockwall1", 0xFFFFFFFF);
  17.     retexture = CreateObject(19436, 2562.93579, -1074.65967, -0.09630,   0.00000, 0.00000, 90.00000);
  18.     SetObjectMaterial(retexture, 0, 5109, "docks_las2", "dockwall1", 0xFFFFFFFF);
  19.     retexture = CreateObject(19455, 2562.23657, -1076.31152, -0.09630,   0.00000, 0.00000, 0.00000);
  20.     SetObjectMaterial(retexture, 0, 5109, "docks_las2", "dockwall1", 0xFFFFFFFF);
  21.     retexture = CreateObject(19392, 2562.23657, -1082.73486, -0.09630,   0.00000, 0.00000, 0.00000);
  22.     SetObjectMaterial(retexture, 0, 5109, "docks_las2", "dockwall1", 0xFFFFFFFF);
  23.     retexture = CreateObject(19436, 2564.53979, -1074.65967, -0.09630,   0.00000, 0.00000, 90.00000);
  24.     SetObjectMaterial(retexture, 0, 5109, "docks_las2", "dockwall1", 0xFFFFFFFF);
  25.     retexture = CreateObject(19455, 2573.25830, -1074.65771, -0.09630,   0.00000, 0.00000, 90.00000);
  26.     SetObjectMaterial(retexture, 0, 5109, "docks_las2", "dockwall1", 0xFFFFFFFF);
  27.     retexture = CreateObject(19392, 2566.83374, -1074.65771, -0.09630,   0.00000, 0.00000, 90.00000);
  28.     SetObjectMaterial(retexture, 0, 5109, "docks_las2", "dockwall1", 0xFFFFFFFF);
  29.    
  30.     //Living Room Floor
  31.     retexture = CreateObject(19378, 2559.97144, -1079.52686, -1.93410,   0.00000, -90.00000, 0.00000);
  32.     SetObjectMaterial(retexture, 0, 13007, "sw_bankint", "woodfloor1", 0xFFFFFFFF);
  33.     retexture = CreateObject(19378, 2559.97144, -1089.16101, -1.93410,   0.00000, -90.00000, 0.00000);
  34.     SetObjectMaterial(retexture, 0, 13007, "sw_bankint", "woodfloor1", 0xFFFFFFFF);
  35.     retexture = CreateObject(19378, 2549.47144, -1079.52686, -1.93410,   0.00000, -90.00000, 0.00000);
  36.     SetObjectMaterial(retexture, 0, 13007, "sw_bankint", "woodfloor1", 0xFFFFFFFF);
  37.  
  38.     //Bathroom Floor
  39.     retexture = CreateObject(19378, 2570.46948, -1069.89490, -1.93410,   0.00000, -90.00000, 0.00000);
  40.     SetObjectMaterial(retexture, 0, 10399, "countryclbgnd_sfs", "ws_tantiles1btm", 0xFFFFFFFF);
  41.  
  42.     //Bathroom Wall
  43.     retexture = CreateObject(19455, 2570.1721, -1069.9238, -0.0963,   0.00000, 0.00000, 180.00000);
  44.     SetObjectMaterial(retexture, 0, 4569, "civic1_lan2", "sl_plazatile01", 0xFFFFFFFF);
  45.     retexture = CreateObject(19455, 2570.96338, -1067.28613, -0.09630,   0.00000, 0.00000, 90.00000);
  46.     SetObjectMaterial(retexture, 0, 4569, "civic1_lan2", "sl_plazatile01", 0xFFFFFFFF);
  47.     retexture = CreateObject(19455, 2561.32935, -1067.28613, -0.09630,   0.00000, 0.00000, 90.00000);
  48.     SetObjectMaterial(retexture, 0, 4569, "civic1_lan2", "sl_plazatile01", 0xFFFFFFFF);
  49.     retexture = CreateObject(19455, 2565.14307, -1069.91516, -0.09630,   0.00000, 0.00000, 180.00000);
  50.     SetObjectMaterial(retexture, 0, 4569, "civic1_lan2", "sl_plazatile01", 0xFFFFFFFF);
  51.     retexture = CreateObject(19455, 2573.25830, -1074.64307, -0.09630,   0.00000, 0.00000, 90.00000);
  52.     SetObjectMaterial(retexture, 0, 4569, "civic1_lan2", "sl_plazatile01", 0xFFFFFFFF);
  53.     retexture = CreateObject(19392, 2566.83569, -1074.64307, -0.09630,   0.00000, 0.00000, 90.00000);
  54.     SetObjectMaterial(retexture, 0, 4569, "civic1_lan2", "sl_plazatile01", 0xFFFFFFFF);
  55.  
  56.     //Kitchen Floor
  57.     retexture = CreateObject(19378, 2545.86328, -1079.52686, -1.93210,   0.00000, -90.00000, 0.00000);
  58.     SetObjectMaterial(retexture, 0, 3961, "lee_kitch", "dinerfloor01_128", 0xFFFFFFFF);
  59.  
  60.     //Kitchen Wall
  61.     retexture = CreateObject(19455, 2549.89746, -1084.43103, -0.09630,   0.00000, 0.00000, 90.00000);
  62.     SetObjectMaterial(retexture, 0, 13022, "sw_block11a", "conc_wall_128H", 0xFFFFFFFF);
  63.     retexture = CreateObject(19455, 2540.26343, -1084.43103, -0.09630,   0.00000, 0.00000, 90.00000);
  64.     SetObjectMaterial(retexture, 0, 13022, "sw_block11a", "conc_wall_128H", 0xFFFFFFFF);
  65.     retexture = CreateObject(19455, 2544.16626, -1079.54004, -0.09630,   0.00000, 0.00000, 0.00000);
  66.     SetObjectMaterial(retexture, 0, 13022, "sw_block11a", "conc_wall_128H", 0xFFFFFFFF);
  67.     retexture = CreateObject(19455, 2550.77686, -1074.64355, -0.09630,   0.00000, 0.00000, 90.00000);
  68.     SetObjectMaterial(retexture, 0, 13022, "sw_block11a", "conc_wall_128H", 0xFFFFFFFF);
  69.     retexture = CreateObject(19455, 2541.14282, -1074.64355, -0.09630,   0.00000, 0.00000, 90.00000);
  70.     SetObjectMaterial(retexture, 0, 13022, "sw_block11a", "conc_wall_128H", 0xFFFFFFFF);
  71.     retexture = CreateObject(19455, 2547.75586, -1072.10022, -0.09630,   0.00000, 0.00000, 180.00000);
  72.     SetObjectMaterial(retexture, 0, 13022, "sw_block11a", "conc_wall_128H", 0xFFFFFFFF);
  73.     retexture = CreateObject(19455, 2543.02905, -1076.82874, -0.09630,   0.00000, 0.00000, 90.00000);
  74.     SetObjectMaterial(retexture, 0, 13022, "sw_block11a", "conc_wall_128H", 0xFFFFFFFF);
  75.    
  76.     //Living Room Wall
  77.     retexture = CreateObject(19455, 2560.41089, -1074.64355, -0.09630,   0.00000, 0.00000, 90.00000);
  78.     SetObjectMaterial(retexture, 0, 13022, "sw_block11a", "conc_wall_128H", 0xFFFFFFFF);
  79.     retexture = CreateObject(19392, 2558.49512, -1093.86292, -0.09630,   0.00000, 0.00000, 90.00000);
  80.     SetObjectMaterial(retexture, 0, 13022, "sw_block11a", "conc_wall_128H", 0xFFFFFFFF);
  81.     retexture = CreateObject(19455, 2552.07324, -1093.86292, -0.09630,   0.00000, 0.00000, 90.00000);
  82.     SetObjectMaterial(retexture, 0, 13022, "sw_block11a", "conc_wall_128H", 0xFFFFFFFF);
  83.     retexture = CreateObject(19455, 2564.91724, -1093.86292, -0.09630,   0.00000, 0.00000, 90.00000);
  84.     SetObjectMaterial(retexture, 0, 13022, "sw_block11a", "conc_wall_128H", 0xFFFFFFFF);
  85.     retexture = CreateObject(19455, 2562.21265, -1089.17151, -0.09630,   0.00000, 0.00000, 0.00000);
  86.     SetObjectMaterial(retexture, 0, 13022, "sw_block11a", "conc_wall_128H", 0xFFFFFFFF);
  87.     retexture = CreateObject(19455, 2554.79541, -1089.17151, -0.09630,   0.00000, 0.00000, 0.00000);
  88.     SetObjectMaterial(retexture, 0, 13022, "sw_block11a", "conc_wall_128H", 0xFFFFFFFF);
  89.     retexture = CreateObject(19392, 2562.21265, -1082.73486, -0.09630,   0.00000, 0.00000, 0.00000);
  90.     SetObjectMaterial(retexture, 0, 13022, "sw_block11a", "conc_wall_128H", 0xFFFFFFFF);
  91.     retexture = CreateObject(19455, 2562.21265, -1076.31152, -0.09630,   0.00000, 0.00000, 0.00000);
  92.     SetObjectMaterial(retexture, 0, 13022, "sw_block11a", "conc_wall_128H", 0xFFFFFFFF);
  93.     //Front door
  94.     CreateObject(1498, 2557.71484, -1093.86377, -1.85230,   0.00000, 0.00000, 0.00000);
  95.     //Ceiling
  96.     retexture = CreateObject(19377, 2549.48804, -1079.53723, 1.73060,   0.00000, 90.00000, 0.00000);
  97.     SetObjectMaterial(retexture, 0, 10789, "xenon_sfse", "ws_white_wall1", 0xFFFFFFFF);
  98.     retexture = CreateObject(19377, 2559.97412, -1079.53723, 1.73060,   0.00000, 90.00000, 0.00000);
  99.     SetObjectMaterial(retexture, 0, 10789, "xenon_sfse", "ws_white_wall1", 0xFFFFFFFF);
  100.     retexture = CreateObject(19377, 2570.46021, -1079.53723, 1.73060,   0.00000, 90.00000, 0.00000);
  101.     SetObjectMaterial(retexture, 0, 10789, "xenon_sfse", "ws_white_wall1", 0xFFFFFFFF);
  102.     retexture = CreateObject(19377, 2559.97412, -1089.14124, 1.73060,   0.00000, 90.00000, 0.00000);
  103.     SetObjectMaterial(retexture, 0, 10789, "xenon_sfse", "ws_white_wall1", 0xFFFFFFFF);
  104.     retexture = CreateObject(19377, 2570.46021, -1069.93323, 1.73060,   0.00000, 90.00000, 0.00000);
  105.     SetObjectMaterial(retexture, 0, 10789, "xenon_sfse", "ws_white_wall1", 0xFFFFFFFF);
  106.     //HOUSE FURNITURE
  107.     //SWINGING DOORS
  108.     CreateObject(1491, 2562.18799, -1081.95215, -1.85700,   0.00000, 0.00000, -90.00000);
  109.     CreateObject(1491, 2566.05225, -1074.66870, -1.85300,   0.00000, 0.00000, 0.00000);
  110.    
  111.     //Kitchen Objects
  112.     CreateObject(2131, 2544.75732, -1078.96448, -1.84570,   0.00000, 0.00000, 90.00000);
  113.     CreateObject(2132, 2544.76514, -1081.95520, -1.84650,   0.00000, 0.00000, 90.00000);
  114.     CreateObject(2133, 2544.76709, -1079.96594, -1.84550,   0.00000, 0.00000, 90.00000);
  115.     CreateObject(2141, 2544.75806, -1082.95789, -1.84590,   0.00000, 0.00000, 90.00000);
  116.     CreateObject(2340, 2545.78687, -1083.93665, -1.84690,   0.00000, 0.00000, 180.00000);
  117.     CreateObject(2341, 2544.79932, -1083.93713, -1.84510,   0.00000, 0.00000, -180.00000);
  118.     CreateObject(1208, 2546.61060, -1084.10352, -1.84437,   0.00000, 0.00000, 0.00000);
  119.     CreateObject(1778, 2544.87012, -1077.18616, -1.84383,   0.00000, 0.00000, -50.09999);
  120.     CreateObject(19583, 2544.63452, -1081.84741, -0.79400,   -1.68000, -7.50000, -162.35995);
  121.     CreateObject(2829, 2544.67749, -1080.21265, -0.80180,   0.00000, 0.00000, 0.00000);
  122.     CreateObject(19603, 2542.44312, -1080.88159, -0.87323,   0.00000, 0.00000, 0.00000);
  123.     CreateObject(1825, 2549.23706, -1080.96667, -1.84464,   0.00000, 0.00000, -49.73999);
  124.     CreateObject(11744, 2549.29272, -1080.63574, -0.96200,   0.00000, 0.00000, 0.00000);
  125.     CreateObject(19883, 2549.30786, -1080.63770, -0.95230,   -4.38000, -0.72000, 0.00000);
  126.     CreateObject(19933, 544.74683, -1082.85889, 0.00000,   0.00000, 0.00000, 0.00000);
  127.     CreateObject(19896, 2549.25708, -1080.97034, -0.95500,   0.00000, 0.00000, -112.68000);
  128.     CreateObject(19173, 2544.24951, -1080.94104, 0.75540,   0.00000, 0.00000, -90.00000);
  129.  
  130.     //Living Room
  131.     CreateObject(18664, 2553.45142, -1084.33179, -0.36920,   0.00000, 0.00000, -90.00000);
  132.     CreateObject(1709, 2556.09692, -1076.29224, -1.84788,   0.00000, 0.00000, -2.22000);
  133.     CreateObject(1712, 2561.61646, -1077.82312, -1.84820,   0.00000, 0.00000, -90.00000);
  134.     CreateObject(2319, 2557.12207, -1077.09888, -1.84832,   0.00000, 0.00000, -1.62000);
  135.     CreateObject(2852, 2557.20605, -1077.15833, -1.71597,   0.00000, 0.00000, 52.74000);
  136.     CreateObject(2852, 2557.82031, -1077.06238, -1.71597,   0.00000, 0.00000, 0.30000);
  137.     CreateObject(2852, 2558.40234, -1077.07910, -1.71597,   0.00000, 0.00000, -41.04000);
  138.     CreateObject(2149, 2545.54956, -1083.94470, -0.65757,   0.00000, 0.00000, -202.92004);
  139.     CreateObject(2847, 2557.97656, -1093.87231, -1.84790,   0.00000, 0.00000, 0.00000);
  140.     CreateObject(2069, 2561.83008, -1075.01685, -1.81057,   0.00000, 0.00000, 0.00000);
  141.     CreateObject(2233, 2547.59033, -1076.42908, -1.84490,   0.00000, 0.00000, 90.00000);
  142.     CreateObject(2233, 2547.61841, -1074.52771, -1.84490,   0.00000, 0.00000, 90.00000);
  143.     CreateObject(2346, 2547.95020, -1076.33093, -1.84490,   0.00000, 0.00000, 90.00000);
  144.     CreateObject(1839, 2547.91455, -1075.80273, -1.35010,   0.00000, 0.00000, -180.00000);
  145.     CreateObject(19172, 2547.86279, -1075.56494, 0.36681,   0.00000, 0.00000, 90.00000);
  146.     CreateObject(3034, 2552.41064, -1074.74500, 0.15927,   0.00000, 0.00000, 0.00000);
  147.     CreateObject(3034, 2550.17041, -1084.32251, 0.15930,   0.00000, 0.00000, 180.00000);
  148.     CreateObject(3034, 2562.12085, -1089.00537, 0.15930,   0.00000, 0.00000, -90.00000);
  149.     CreateObject(2295, 2556.73145, -1079.35999, -1.87088,   0.00000, 0.00000, -213.66005);
  150.     CreateObject(2295, 2558.04150, -1079.68872, -1.87088,   0.00000, 0.00000, -190.50012);
  151.     CreateObject(1742, 2554.77124, -1085.46301, -1.84850,   0.00000, 0.00000, 90.00000);
  152.     CreateObject(1742, 2554.77124, -1086.90198, -1.84850,   0.00000, 0.00000, 90.00000);
  153.     CreateObject(19827, 2559.40381, -1093.78149, -0.35740,   0.00000, 0.00000, -180.00000);
  154.     CreateObject(19827, 2559.52173, -1093.78149, -0.35740,   0.00000, 0.00000, -180.00000);
  155.     CreateObject(2964, 2552.58862, -1076.80725, -1.91400,   2.28000, 0.24000, 0.00000);
  156.     CreateObject(2999, 2552.85742, -1076.65454, -0.99006,   74.03997, 35.22000, 0.00000);
  157.     CreateObject(2999, 2552.19971, -1076.44653, -0.99006,   -15.36002, -30.66001, 0.00000);
  158.     CreateObject(2999, 2553.03906, -1076.53662, -0.99006,   0.59999, 58.25997, 0.00000);
  159.     CreateObject(2999, 2553.11304, -1077.03796, -0.99006,   -188.88005, -57.65996, 0.00000);
  160.     CreateObject(3101, 2552.01050, -1076.71814, -0.99730,   -115.80000, -107.34000, 0.00000);
  161.     CreateObject(3101, 2552.28906, -1076.86169, -0.99777,   18.90000, -1.08000, 0.00000);
  162.     CreateObject(3101, 2551.84595, -1077.11658, -0.99730,   -86.87998, -257.63998, 0.00000);
  163.     CreateObject(2965, 2553.33154, -1077.16357, -1.00115,   -6.84000, -4.86000, 0.00000);
  164.     CreateObject(3034, 2554.89185, -1090.43628, 0.15930,   0.00000, 0.00000, 90.00000);
  165.    
  166.     //Bedroom
  167.     CreateObject(2244, 2575.16357, -1075.16016, -1.57830,   0.00000, 0.00000, 0.00000);
  168.     CreateObject(2244, 2575.16357, -1083.93323, -1.57830,   0.00000, 0.00000, 0.00000);
  169.     CreateObject(2575, 2573.13965, -1078.00073, -1.49224,   0.00000, 0.00000, -90.00000);
  170.     CreateObject(3034, 2575.60010, -1079.51245, 0.27918,   0.00000, 0.00000, -90.00000);
  171.     CreateObject(2844, 2572.96826, -1077.47510, -1.84834,   0.00000, 0.00000, 0.00000);
  172.     CreateObject(2844, 2573.80688, -1082.39392, -1.84834,   0.00000, 0.00000, 0.00000);
  173.     CreateObject(2846, 2573.05029, -1081.88696, -1.84872,   0.00000, 0.00000, 0.00000);
  174.     CreateObject(2846, 2574.91138, -1078.50500, -1.84872,   0.00000, 0.00000, 92.94002);
  175.     CreateObject(2819, 2572.37085, -1078.68860, -1.84540,   0.00000, 0.00000, -140.16000);
  176.     CreateObject(19829, 2562.32788, -1081.65234, -0.55030,   0.00000, 0.00000, 90.00000);
  177.     CreateObject(19829, 2562.32788, -1081.45129, -0.55030,   0.00000, 0.00000, 90.00000);
  178.     CreateObject(19174, 2562.33154, -1078.38269, 0.29970,   0.00000, 0.00000, 90.00000);
  179.     CreateObject(1744, 2562.14307, -1078.84778, -1.06194,   0.00000, 0.00000, 90.00000);
  180.     CreateObject(2709, 2562.51099, -1079.20679, -0.58797,   0.00000, 0.00000, 0.00000);
  181.     CreateObject(2270, 2562.82690, -1080.05371, 0.03500,   0.00000, 0.00000, 90.00000);
  182.     CreateObject(2270, 2562.82690, -1076.73865, 0.03500,   0.00000, 0.00000, 90.00000);
  183.     CreateObject(2206, 2571.54224, -1083.84766, -1.84520,   0.00000, 0.00000, -180.00000);
  184.     CreateObject(19583, 2571.48535, -1083.88049, -0.55386,   79.13998, -66.66001, 67.50001);
  185.     CreateObject(2750, 2569.55933, -1083.62402, -0.91028,   79.61998, 12.71999, 0.00000);
  186.     CreateObject(2270, 2571.70825, -1083.83716, -0.01505,   0.00000, 0.00000, -180.00000);
  187.     CreateObject(2269, 2570.62427, -1083.84814, 0.23370,   0.00000, 0.00000, -180.00000);
  188.     CreateObject(2270, 2569.58325, -1083.83716, -0.01510,   0.00000, 0.00000, -180.00000);
  189.     CreateObject(1731, 2571.24927, -1084.18994, 0.24090,   0.00000, 0.00000, -90.00000);
  190.     CreateObject(1731, 2569.97437, -1084.18994, 0.24090,   0.00000, 0.00000, -90.00000);
  191.     CreateObject(18667, 2565.66113, -1084.32935, 0.13670,   0.00000, 0.00000, -90.00000);
  192.     CreateObject(2835, 2564.83496, -1078.87708, -1.84740,   0.00000, 0.00000, 90.00000);
  193.  
  194.     //Bathroom
  195.     CreateObject(11707, 2570.01001, -1070.55493, -0.54930,   0.00000, 0.00000, -90.00000);
  196.     CreateObject(2526, 2569.63965, -1069.05957, -1.84690,   0.00000, 0.00000, 90.00000);
  197.     CreateObject(2523, 2569.58228, -1071.14136, -1.84660,   0.00000, 0.00000, -90.06000);
  198.     CreateObject(2528, 2565.63232, -1069.79810, -1.84610,   0.00000, 0.00000, 90.06000);
  199.     CreateObject(19873, 2565.49634, -1070.38782, -1.78635,   0.00000, 0.00000, 0.00000);
  200.     CreateObject(19873, 2565.54785, -1070.24402, -1.78635,   0.00000, 0.00000, 0.00000);
  201.     CreateObject(19873, 2565.63647, -1070.37927, -1.78635,   0.00000, 0.00000, 0.00000);
  202.     CreateObject(19873, 2565.57275, -1070.32288, -1.66656,   0.00000, 0.00000, 0.00000);
  203.     CreateObject(2267, 2565.25342, -1072.55835, 0.03160,   0.00000, 0.00000, 90.00000);
  204.     CreateObject(19827, 2567.73779, -1074.56128, -0.55260,   0.00000, 0.00000, -180.00000);
  205.    
  206.     //Lights
  207.     CreateObject(16780, 2548.05420, -1080.53967, 1.84716,   0.00000, 0.00000, 0.00000);
  208.     CreateObject(16780, 2572.27100, -1079.50269, 1.82179,   0.00000, 0.00000, 0.00000);
  209.     CreateObject(1734, 2558.43994, -1091.67200, 1.71110,   0.00000, 0.00000, 0.00000);
  210.     CreateObject(1734, 2558.43994, -1084.90100, 1.71110,   0.00000, 0.00000, 0.00000);
  211.     CreateObject(1734, 2553.96143, -1079.81262, 1.71110,   0.00000, 0.00000, 0.00000);
  212.     CreateObject(1734, 2566.48633, -1079.63843, 1.71110,   0.00000, 0.00000, 0.00000);
  213.     CreateObject(18075, 2564.87891, -1068.72656, 1.71004,   0.00000, 0.00000, 0.00000);
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