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- <?xml version="1.0"?>
- <!DOCTYPE TranscendenceExtension
- [
- <!ENTITY unidExtension "0xDBAC0351">
- <!ENTITY scSapphireX "0xDBAC0550">
- <!ENTITY itTeratonArmor "0xDBAC0400">
- <!ENTITY itGlintalloy "0xDBAC0401">
- <!ENTITY itXMHSlab "0xDBAC0402">
- <!ENTITY itAggreate "0xDBAC0403">
- ]>
- <TranscendenceExtension UNID="&unidExtension;" version="1.1"
- name="X Slot Sapphire-class Yacht"
- >
- <!-- Player Ship: Sapphire-class Yacht -->
- <ShipClass UNID="&scSapphireX;"
- manufacturer= "Zubrin Systems"
- class= "Sapphire"
- type= "yacht"
- score= "95"
- mass= "30"
- reactorPower= "150"
- fuelCapacity= "37500"
- cargoSpace= "50"
- thrust= "250"
- rotationCount= "40"
- maneuver= "2"
- maxSpeed= "20"
- maxArmor= "7200"
- maxCargoSpace= "150"
- maxDevices= "11"
- leavesWreck= "30"
- attributes= "00200000_PlayerShip"
- inherit= "&scPlayerSapphireBase;"
- >
- <Armor>
- <ArmorSection start="315" span="90" armorID="&itReactiveArmor;" areaSet="0,2" />
- <ArmorSection start="225" span="90" armorID="&itReactiveArmor;" areaSet="3,4" />
- <ArmorSection start="45" span="90" armorID="&itReactiveArmor;" areaSet="7,13" />
- <ArmorSection start="135" span="90" armorID="&itReactiveArmor;" areaSet="1,6" />
- </Armor>
- <Devices>
- <DeviceSlot criteria="w" posAngle="0" posRadius="20"/>
- <Device deviceID="&itRecoillessCannon;"/>
- <Device deviceID="&itClass1Deflector;"/>
- </Devices>
- <Items>
- <Item count="6d6" item="&itHelium3FuelRod;"/>
- </Items>
- <AISettings
- fireRateAdj= "30"
- fireAccuracy= "90"
- perception= "5"
- />
- <PlayerSettings
- desc= "This Sapphire Yacht has been specially adjusted to fit the Needs of more utilitarian pilots; as a result the ship starts with fewer credits."
- initialClass= "true"
- startingCredits= "15d100"
- startingSystem= "SE"
- startingPos= "Start"
- >
- <ArmorDisplay>
- <ShipImage imageID="&rsArmorHUDShip_Sapphire;" imageWidth="136" imageHeight="136"/>
- <ArmorSection name="forward"
- imageID="&rsZubrinArmor;"
- imageX="0" imageY="0" imageWidth="52" imageHeight="29"
- destX="42" destY="15" hpX="55" hpY="14"
- nameY="8" nameBreakWidth="200" nameDestX="0" nameDestY="10" />
- <ArmorSection name="starboard"
- imageID="&rsZubrinArmor;"
- imageX="52" imageY="0" imageWidth="22" imageHeight="59"
- destX="92" destY="45" hpX="95" hpY="60"
- nameY="30" nameBreakWidth="360" nameDestX="12" nameDestY="0" />
- <ArmorSection name="port"
- imageID="&rsZubrinArmor;"
- imageX="142" imageY="0" imageWidth="22" imageHeight="59"
- destX="22" destY="45" hpX="15" hpY="60"
- nameY="52" nameBreakWidth="200" nameDestX="0" nameDestY="8" />
- <ArmorSection name="aft"
- imageID="&rsZubrinArmor;"
- imageX="74" imageY="0" imageWidth="68" imageHeight="14"
- destX="34" destY="103" hpX="55" hpY="105"
- nameY="74" nameBreakWidth="360" nameDestX="12" nameDestY="0" />
- </ArmorDisplay>
- <ShieldDisplay shieldLevelEffect="&efShieldHUDDefault;">
- </ShieldDisplay>
- <ReactorDisplay>
- <Image imageID="&rsZubrinReactor;"
- imageX="0" imageY="0" imageWidth="256" imageHeight="60"/>
- <PowerLevelImage imageID="&rsZubrinReactor;"
- imageX="0" imageY="60" imageWidth="202" imageHeight="14"
- destX="54" destY="9"/>
- <FuelLevelImage imageID="&rsZubrinReactor;"
- imageX="0" imageY="74" imageWidth="194" imageHeight="14"
- destX="54" destY="37"/>
- <FuelLowLevelImage imageID="&rsZubrinReactor;"
- imageX="0" imageY="88" imageWidth="194" imageHeight="14"/>
- <ReactorText x="62" y="22" width="154" height="14"/>
- <PowerLevelText x="62" y="0" width="154" height="9"/>
- <FuelLevelText x="62" y="51" width="154" height="9"/>
- </ReactorDisplay>
- </PlayerSettings>
- <Image imageID="&rsSapphireYacht;" imageX="0" imageY="0" imageWidth="48" imageHeight="48"/>
- <DriveImages>
- <NozzleImage imageID="&rsDriveExhaust2;" imageX="0" imageY="0" imageWidth="48" imageHeight="48"/>
- <NozzlePos x="-28" y="-4"/>
- <NozzlePos x="-28" y="5"/>
- </DriveImages>
- </ShipClass>
- <ItemType UNID="&itAggreate;"
- name= "[plate(s) of Aggreate Armor]"
- level= "6"
- value= "3200"
- frequency= "notrandom"
- mass= "6000"
- attributes= "NotForSale"
- description= "This aggregate plate consists of a polymeristic alloy refined from Polyceramic armors."
- sortName= "Aggreate armor, segment of"
- >
- <Image imageID="&rsItems1;" imageX="0" imageY="0" imageWidth="96" imageHeight="96"/>
- <Armor
- hitPoints= "110"
- hpBonus= "+100, +75, +50, +50"
- repairTech= "4"
- />
- </ItemType>
- <ItemType UNID="&itXMHSlab;"
- name= "[segment(s) of ]Heavy XMH armor"
- level= "6"
- value= "2200"
- frequency= "veryrare"
- numberAppearing= "2d3"
- mass= "6000"
- attributes= "MinorItem"
- description= "This aggregate piece of metallic hydrogen alloy originally, designed at the Cenobite Labs, has geomtrically higher resistances than standard thickness XMH."
- sortName= "XMH armor, segment of"
- >
- <Image imageID="&rsItems1;" imageX="0" imageY="0" imageWidth="96" imageHeight="96"/>
- <Armor
- hitPoints= "140"
- hpBonus= "+400,+400, +200, +200, +100, +100"
- repairTech= "9"
- installCostAdj="350"
- />
- </ItemType>
- <!--Glintalloy is supposed to be 'ooh shiney' and 'energy fields' so it's 7 ingots should be: titanium, palladium platnium, gold, Cerallox, Xenotite, and Pteracnium -->
- <ItemType UNID="&itGlintalloy;"
- name= "[segment(s) of ]Glintalloy"
- level= "7"
- value= "17500"
- mass= "3500"
- frequency= "veryrare"
- numberAppearing= "2d3"
- modifiers= "MinorItem;"
- description= "Glintalloy, a rare derivative of Cerallox and several other valueable materials, reflects certain forms of energy and absorbs others. It quickly regerates in the vicinity of solar radiation."
- >
- <Image imageID="&rsItems1;" imageX="0" imageY="0" imageWidth="96" imageHeight="96"/>
- <Armor
- hitPoints= "180"
- hpBonus= " +65, +125, +45, +105, +35, +145, +0, +65"
- completeBonus="90"
- reflect= "particle; positron"
- repairTech= "5"
- regen= "12"
- photoRepair="true"
- photoRecharge="true"
- EMPDamageAdj="0"
- refuel="500"
- />
- </ItemType>
- <ItemType UNID="&itTeratonArmor;"
- name= "[segment(s) of ]Terrata Biocovering"
- level= "10"
- value= "30000"
- mass= "7200"
- frequency= "rare"
- numberAppearing= "3d4"
- modifiers= "Military; MinorItem; Specialty;"
- description= "Engineered by Teratons in secret, this highly advanced protective biocovering is much more durable when used in concert with other segments."
- >
- <Image imageID="&rsItems1;" imageX="0" imageY="0" imageWidth="96" imageHeight="96"/>
- <Armor
- hitPoints= "380"
- hpBonus= "***,***,***, ***,+25,+75,+110,+125"
- completeBonus="405"
- repairTech= "10"
- regen= "15"
- powerUse= "145"
- photoRecharge="true"
- refuel="1000"
- stealth= "15"
- />
- </ItemType>
- </TranscendenceExtension>
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