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KuriKai

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Aug 12th, 2009
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Bash 17.31 KB | None | 0 0
  1. "deui"...
  2. Clearing binding context "console"...
  3. Clearing binding context "message"...
  4. Clearing binding context "chat"...
  5. Clearing binding context "shortcut"...
  6. Clearing binding context "gameui"...
  7. Clearing binding context "menu"...
  8. Clearing binding context "map-freepan"...
  9. Clearing binding context "map"...
  10. Clearing binding context "game"...
  11. R_Init: Init the refresh daemon.
  12. Net_InitGame: Initializing game data.
  13. P_Init: Init Playloop state.
  14. P_InitTerrainTypes: Material 'X_005' linked to terrain type 'Water'.
  15. P_InitTerrainTypes: Material 'X_001' linked to terrain type 'Lava'.
  16. P_InitTerrainTypes: Material 'X_009' linked to terrain type 'Sludge'.
  17. P_InitTerrainTypes: Material 'F_033' linked to terrain type 'Ice'.
  18. Hu_LoadData: Setting up heads up display.
  19. ST_Init: Init status bar.
  20. Hu_MenuInit: Init miscellaneous info.
  21. AM_Init: Init automap.
  22. ----------------------------------------------------------------------
  23. Hexen
  24. ----------------------------------------------------------------------
  25. Parsing SNDINFO...
  26. SN_InitSequenceScript: Registering sound sequences.
  27. R_InitModels: Initializing MD2 models.
  28. R_InitModels: Done in 0.00 seconds.
  29. P_LoadMap: "MAP01"
  30. convertMap: Attempting conversion of "MAP01".
  31. WadMapConverter::Convert: Attempting map conversion...
  32. WadMapConverter::Convert: Hexen map format.
  33. Linedef #1116 seems to be a One-Sided Window (back faces sector #301).
  34. Linedef #1471 seems to be a One-Sided Window (back faces sector #290).
  35. HEdge list for leaf #0x31e0190 is not closed (1 gaps, 1 half-edges)
  36. HEdge list for leaf #0x31d4350 is not closed (1 gaps, 1 half-edges)
  37. HEdge list for leaf #0x326d010 is not closed (1 gaps, 1 half-edges)
  38. HEdge list for leaf #0x327af80 is not closed (1 gaps, 1 half-edges)
  39. HEdge list for leaf #0x3281590 is not closed (1 gaps, 1 half-edges)
  40. HEdge list for leaf #0x3281670 is not closed (1 gaps, 1 half-edges)
  41. HEdge list for leaf #0x3078460 is not closed (1 gaps, 4 half-edges)
  42. HEdge list for leaf #0x30784a0 is not closed (1 gaps, 1 half-edges)
  43. HEdge list for leaf #0x30784e0 is not closed (1 gaps, 1 half-edges)
  44. HEdge list for leaf #0x3078620 is not closed (1 gaps, 1 half-edges)
  45. HEdge list for leaf #0x3078660 is not closed (1 gaps, 1 half-edges)
  46. HEdge list for leaf #0x3078e70 is not closed (1 gaps, 2 half-edges)
  47. HEdge list for leaf #0x30fa970 is not closed (1 gaps, 6 half-edges)
  48. HEdge list for leaf #0x30faa10 is not closed (1 gaps, 1 half-edges)
  49. HEdge list for leaf #0x30faa50 is not closed (1 gaps, 1 half-edges)
  50. HEdge list for leaf #0x30fad50 is not closed (1 gaps, 1 half-edges)
  51. HEdge list for leaf #0x3100870 is not closed (1 gaps, 1 half-edges)
  52. HEdge list for leaf #0x3100950 is not closed (1 gaps, 1 half-edges)
  53. HEdge list for leaf #0x3100bd0 is not closed (1 gaps, 2 half-edges)
  54. HEdge list for leaf #0x30ad530 is not closed (2 gaps, 2 half-edges)
  55. BSP_Build: Built 1038 Nodes, 1039 Subsectors, 5129 Segs, 2255 Vertexes
  56.   Balance +8 (l28 - r20).
  57.  Build subsector tables...
  58. Sector #69 is unclosed near (-2090.8,976.0)
  59. Sector #174 is unclosed near (-824.4,-608.0)
  60. Sector #68 is unclosed near (-2496.0,1493.5)
  61. Sector #295 is unclosed near (-2182.3,2035.3)
  62.  Build line tables...
  63. WadMapConverter::Convert: Attempting map conversion...
  64. WadMapConverter::Convert: Hexen map format.
  65. Linedef #1116 seems to be a One-Sided Window (back faces sector #301).
  66. Linedef #1471 seems to be a One-Sided Window (back faces sector #290).
  67. HEdge list for leaf #0x317f1b0 is not closed (1 gaps, 1 half-edges)
  68. HEdge list for leaf #0x30ebbf0 is not closed (1 gaps, 1 half-edges)
  69. HEdge list for leaf #0x31e1f50 is not closed (1 gaps, 1 half-edges)
  70. HEdge list for leaf #0x304b030 is not closed (1 gaps, 1 half-edges)
  71. HEdge list for leaf #0x3089010 is not closed (1 gaps, 1 half-edges)
  72. HEdge list for leaf #0x308bc80 is not closed (1 gaps, 1 half-edges)
  73. HEdge list for leaf #0x305af70 is not closed (1 gaps, 4 half-edges)
  74. HEdge list for leaf #0x305afb0 is not closed (1 gaps, 1 half-edges)
  75. HEdge list for leaf #0x305aff0 is not closed (1 gaps, 1 half-edges)
  76. HEdge list for leaf #0x30475e0 is not closed (1 gaps, 1 half-edges)
  77. HEdge list for leaf #0x3047620 is not closed (1 gaps, 1 half-edges)
  78. HEdge list for leaf #0x2f38f80 is not closed (1 gaps, 2 half-edges)
  79. HEdge list for leaf #0x31e8860 is not closed (1 gaps, 6 half-edges)
  80. HEdge list for leaf #0x31e8900 is not closed (1 gaps, 1 half-edges)
  81. HEdge list for leaf #0x31e8940 is not closed (1 gaps, 1 half-edges)
  82. HEdge list for leaf #0x31e8c40 is not closed (1 gaps, 1 half-edges)
  83. HEdge list for leaf #0x31d3040 is not closed (1 gaps, 1 half-edges)
  84. HEdge list for leaf #0x31d3120 is not closed (1 gaps, 1 half-edges)
  85. HEdge list for leaf #0x31d33a0 is not closed (1 gaps, 2 half-edges)
  86. HEdge list for leaf #0x31a7740 is not closed (2 gaps, 2 half-edges)
  87. BSP_Build: Built 1038 Nodes, 1039 Subsectors, 5129 Segs, 2255 Vertexes
  88.   Balance +8 (l28 - r20).
  89.  Build subsector tables...
  90. Sector #69 is unclosed near (-2090.8,976.0)
  91. Sector #174 is unclosed near (-824.4,-608.0)
  92. Sector #68 is unclosed near (-2496.0,1493.5)
  93. Sector #295 is unclosed near (-2182.3,2035.3)
  94.  Build line tables...
  95. convertMap: Successful.
  96. R_InitLinks: Initializing
  97. PO_InitForMap: Initializing polyobjects.
  98. Load ACS scripts
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