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- WINEDEBUG=+d3d wine gta_sa
- fixme:mixer:ALSA_MixerInit No master control found on VF0350 Live! Cam Video IM, disabling mixer
- trace:d3d:DllMain WineD3D DLLMain Reason=1
- trace:d3d:wined3d_init appname = [gta_sa.exe\Direct3D]
- trace:d3d:wined3d_init Disable pixel shaders
- trace:d3d:wined3d_init Use of GL Shading Language disabled
- trace:d3d:wined3d_init Using FBOs for offscreen rendering
- trace:d3d:wined3d_init Use 512MB = 536870912 byte for emulated_textureram
- trace:d3d:wined3d_init Allow HW vertex shaders
- trace:d3d:wined3d_init Disable pixel shaders
- trace:d3d:InitAdapters Initializing adapters
- trace:d3d:InitAdapters Initializing default adapter
- trace:d3d:WineD3D_CreateFakeGLContext getting context...
- trace:d3d:WineD3D_CreateFakeGLContext incrementing ref from 0
- trace:d3d:test_arb_vs_offset_limit OpenGL implementation allows offsets > 63
- trace:d3d:test_arb_vs_offset_limit ARB vp offset limit test cleanup
- call ok directx.c / 490
- trace:d3d:IWineD3DImpl_FillGLCaps extension detection
- call ok directx.c / 1030
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_FLOAT is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_FLOAT is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_FLOAT is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_FLOAT is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_FLOAT is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_FLOAT is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_P8 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_A8R8G8B8 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X8R8G8B8 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R5G6B5 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X1R5G5B5 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R3G3B2 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X4R4G4B4 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UNORM is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X8B8G8R8 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UNORM is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_A2R10G10B10 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UNORM is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:InitAdapters Emulating 512MB of texture ram
- fixme:win:EnumDisplayDevicesW ((null),0,0x177f6bc,0x00000000), stub!
- trace:d3d:InitAdapters DeviceName: L"\\\\.\\DISPLAY1"
- trace:d3d:InitAdapters iPixelFormat=1, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=2, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=3, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=4, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=5, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=6, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=7, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=8, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=9, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=10, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=11, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=12, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=13, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=14, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=15, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=16, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=17, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=18, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=19, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=20, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=21, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=22, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=23, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=24, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=25, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=26, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=27, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=28, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=29, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=30, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=31, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=32, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=33, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=34, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=35, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=36, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=37, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=38, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=39, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=40, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=41, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=42, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=43, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=44, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=45, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=46, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=47, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=48, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=49, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=50, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=51, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=52, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=53, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=54, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=55, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=56, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=57, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=58, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=59, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=60, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=61, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=62, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=63, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=64, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=65, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=66, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=67, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=68, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=69, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=70, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=71, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=72, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=73, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=74, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=75, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=76, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=77, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=78, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=79, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=80, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=81, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=82, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=83, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=84, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=85, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=86, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=87, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=88, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=89, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=90, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=91, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=92, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=93, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=94, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=95, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=96, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=97, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=98, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=16, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=99, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=100, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=101, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=102, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=103, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=104, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=105, iPixelType=0x202b, doubleBuffer=0, RGBA=0/0/0/0, depth=16, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=106, iPixelType=0x202b, doubleBuffer=0, RGBA=0/0/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=107, iPixelType=0x202b, doubleBuffer=0, RGBA=0/0/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=108, iPixelType=0x202b, doubleBuffer=0, RGBA=16/16/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=109, iPixelType=0x21a0, doubleBuffer=0, RGBA=16/16/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=110, iPixelType=0x202b, doubleBuffer=1, RGBA=16/16/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=111, iPixelType=0x21a0, doubleBuffer=1, RGBA=16/16/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=112, iPixelType=0x202b, doubleBuffer=0, RGBA=32/0/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=113, iPixelType=0x21a0, doubleBuffer=0, RGBA=32/0/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=114, iPixelType=0x202b, doubleBuffer=1, RGBA=32/0/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=115, iPixelType=0x21a0, doubleBuffer=1, RGBA=32/0/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=116, iPixelType=0x202b, doubleBuffer=0, RGBA=16/16/16/16, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=117, iPixelType=0x21a0, doubleBuffer=0, RGBA=16/16/16/16, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=118, iPixelType=0x202b, doubleBuffer=1, RGBA=16/16/16/16, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=119, iPixelType=0x21a0, doubleBuffer=1, RGBA=16/16/16/16, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=120, iPixelType=0x202b, doubleBuffer=0, RGBA=32/32/32/32, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=121, iPixelType=0x21a0, doubleBuffer=0, RGBA=32/32/32/32, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=122, iPixelType=0x202b, doubleBuffer=1, RGBA=32/32/32/32, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=123, iPixelType=0x21a0, doubleBuffer=1, RGBA=32/32/32/32, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=124, iPixelType=0x202b, doubleBuffer=0, RGBA=16/16/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=125, iPixelType=0x21a0, doubleBuffer=0, RGBA=16/16/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=126, iPixelType=0x202b, doubleBuffer=1, RGBA=16/16/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=127, iPixelType=0x21a0, doubleBuffer=1, RGBA=16/16/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=128, iPixelType=0x202b, doubleBuffer=0, RGBA=16/16/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=129, iPixelType=0x21a0, doubleBuffer=0, RGBA=16/16/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=130, iPixelType=0x202b, doubleBuffer=1, RGBA=16/16/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=131, iPixelType=0x21a0, doubleBuffer=1, RGBA=16/16/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=132, iPixelType=0x202b, doubleBuffer=0, RGBA=32/0/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=133, iPixelType=0x21a0, doubleBuffer=0, RGBA=32/0/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=134, iPixelType=0x202b, doubleBuffer=1, RGBA=32/0/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=135, iPixelType=0x21a0, doubleBuffer=1, RGBA=32/0/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=136, iPixelType=0x202b, doubleBuffer=0, RGBA=32/0/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=137, iPixelType=0x21a0, doubleBuffer=0, RGBA=32/0/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=138, iPixelType=0x202b, doubleBuffer=1, RGBA=32/0/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=139, iPixelType=0x21a0, doubleBuffer=1, RGBA=32/0/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=140, iPixelType=0x202b, doubleBuffer=0, RGBA=16/16/16/16, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=141, iPixelType=0x21a0, doubleBuffer=0, RGBA=16/16/16/16, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=142, iPixelType=0x202b, doubleBuffer=1, RGBA=16/16/16/16, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=143, iPixelType=0x21a0, doubleBuffer=1, RGBA=16/16/16/16, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=144, iPixelType=0x202b, doubleBuffer=0, RGBA=16/16/16/16, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=145, iPixelType=0x21a0, doubleBuffer=0, RGBA=16/16/16/16, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=146, iPixelType=0x202b, doubleBuffer=1, RGBA=16/16/16/16, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=147, iPixelType=0x21a0, doubleBuffer=1, RGBA=16/16/16/16, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=148, iPixelType=0x202b, doubleBuffer=0, RGBA=32/32/32/32, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=149, iPixelType=0x21a0, doubleBuffer=0, RGBA=32/32/32/32, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=150, iPixelType=0x202b, doubleBuffer=1, RGBA=32/32/32/32, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=151, iPixelType=0x21a0, doubleBuffer=1, RGBA=32/32/32/32, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=152, iPixelType=0x202b, doubleBuffer=0, RGBA=32/32/32/32, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=153, iPixelType=0x21a0, doubleBuffer=0, RGBA=32/32/32/32, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=154, iPixelType=0x202b, doubleBuffer=1, RGBA=32/32/32/32, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=155, iPixelType=0x21a0, doubleBuffer=1, RGBA=32/32/32/32, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:test_pbo_functionality Specifying the PBO test texture
- call ok directx.c / 3939
- trace:d3d:test_pbo_functionality Specifying the PBO test pbo
- call ok directx.c / 3944
- trace:d3d:test_pbo_functionality Loading the PBO test texture
- call ok directx.c / 3947
- trace:d3d:test_pbo_functionality Reading back the PBO test texture
- call ok directx.c / 3954
- trace:d3d:test_pbo_functionality PBO test cleanup
- call ok directx.c / 3958
- trace:d3d:InitAdapters 1 adapters successfully initialized
- trace:d3d:WineDirect3DCreate Created WineD3D object @ 0x13e9e8 for d3d7 support
- trace:d3d:IWineD3DImpl_CreateDevice Created WineD3DDevice object @ 0x146af0
- trace:d3d:IWineD3DImpl_AddRef (0x13e9e8) : AddRef increasing from 1
- trace:d3d:IWineD3DImpl_CreateDevice (0x13e9e8)->(Adptr:0, DevType: 0, FocusHwnd: (nil), BehFlags: 0, RetDevInt: 0x177fbec)
- trace:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x146af0) : simulating 512MB, returning 512MB left
- trace:d3d:IWineD3DDeviceImpl_Release (0x146af0) : Releasing from 1
- trace:d3d:IWineD3DImpl_Release (0x13e9e8) : Releasing from 2
- trace:d3d:IWineD3DDeviceImpl_Release Freed device 0x146af0
- trace:d3d:IWineD3DImpl_Release (0x13e9e8) : Releasing from 1
- trace:d3d:InitAdapters Initializing adapters
- trace:d3d:InitAdapters Initializing default adapter
- trace:d3d:WineD3D_CreateFakeGLContext getting context...
- trace:d3d:WineD3D_CreateFakeGLContext incrementing ref from 0
- trace:d3d:test_arb_vs_offset_limit OpenGL implementation allows offsets > 63
- trace:d3d:test_arb_vs_offset_limit ARB vp offset limit test cleanup
- call ok directx.c / 490
- trace:d3d:IWineD3DImpl_FillGLCaps extension detection
- call ok directx.c / 1030
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_FLOAT is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_FLOAT is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_FLOAT is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_FLOAT is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_FLOAT is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_FLOAT is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_P8 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_A8R8G8B8 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X8R8G8B8 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R5G6B5 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X1R5G5B5 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R3G3B2 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X4R4G4B4 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UNORM is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X8B8G8R8 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UNORM is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_A2R10G10B10 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UNORM is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:InitAdapters Emulating 512MB of texture ram
- fixme:win:EnumDisplayDevicesW ((null),0,0x177f6ac,0x00000000), stub!
- trace:d3d:InitAdapters DeviceName: L"\\\\.\\DISPLAY1"
- trace:d3d:InitAdapters iPixelFormat=1, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=2, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=3, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=4, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=5, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=6, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=7, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=8, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=9, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=10, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=11, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=12, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=13, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=14, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=15, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=16, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=17, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=18, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=19, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=20, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=21, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=22, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=23, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=24, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=25, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=26, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=27, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=28, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=29, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=30, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=31, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=32, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=33, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=34, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=35, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=36, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=37, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=38, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=39, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=40, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=41, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=42, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=43, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=44, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=45, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=46, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=47, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=48, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=49, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=50, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=51, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=52, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=53, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=54, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=55, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=56, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=57, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=58, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=59, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=60, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=61, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=62, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=63, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=64, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=65, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=66, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=67, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=68, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=69, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=70, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=71, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=72, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=73, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=74, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=75, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=76, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=77, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=78, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=79, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=80, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=81, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=82, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=83, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=84, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=85, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=86, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=87, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=88, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=89, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=90, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=91, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=92, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=93, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=94, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=95, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=96, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=97, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=98, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=16, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=99, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=100, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=101, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=102, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=103, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=104, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=105, iPixelType=0x202b, doubleBuffer=0, RGBA=0/0/0/0, depth=16, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=106, iPixelType=0x202b, doubleBuffer=0, RGBA=0/0/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=107, iPixelType=0x202b, doubleBuffer=0, RGBA=0/0/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=108, iPixelType=0x202b, doubleBuffer=0, RGBA=16/16/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=109, iPixelType=0x21a0, doubleBuffer=0, RGBA=16/16/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=110, iPixelType=0x202b, doubleBuffer=1, RGBA=16/16/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=111, iPixelType=0x21a0, doubleBuffer=1, RGBA=16/16/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=112, iPixelType=0x202b, doubleBuffer=0, RGBA=32/0/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=113, iPixelType=0x21a0, doubleBuffer=0, RGBA=32/0/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=114, iPixelType=0x202b, doubleBuffer=1, RGBA=32/0/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=115, iPixelType=0x21a0, doubleBuffer=1, RGBA=32/0/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=116, iPixelType=0x202b, doubleBuffer=0, RGBA=16/16/16/16, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=117, iPixelType=0x21a0, doubleBuffer=0, RGBA=16/16/16/16, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=118, iPixelType=0x202b, doubleBuffer=1, RGBA=16/16/16/16, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=119, iPixelType=0x21a0, doubleBuffer=1, RGBA=16/16/16/16, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=120, iPixelType=0x202b, doubleBuffer=0, RGBA=32/32/32/32, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=121, iPixelType=0x21a0, doubleBuffer=0, RGBA=32/32/32/32, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=122, iPixelType=0x202b, doubleBuffer=1, RGBA=32/32/32/32, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=123, iPixelType=0x21a0, doubleBuffer=1, RGBA=32/32/32/32, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=124, iPixelType=0x202b, doubleBuffer=0, RGBA=16/16/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=125, iPixelType=0x21a0, doubleBuffer=0, RGBA=16/16/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=126, iPixelType=0x202b, doubleBuffer=1, RGBA=16/16/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=127, iPixelType=0x21a0, doubleBuffer=1, RGBA=16/16/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=128, iPixelType=0x202b, doubleBuffer=0, RGBA=16/16/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=129, iPixelType=0x21a0, doubleBuffer=0, RGBA=16/16/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=130, iPixelType=0x202b, doubleBuffer=1, RGBA=16/16/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=131, iPixelType=0x21a0, doubleBuffer=1, RGBA=16/16/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=132, iPixelType=0x202b, doubleBuffer=0, RGBA=32/0/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=133, iPixelType=0x21a0, doubleBuffer=0, RGBA=32/0/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=134, iPixelType=0x202b, doubleBuffer=1, RGBA=32/0/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=135, iPixelType=0x21a0, doubleBuffer=1, RGBA=32/0/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=136, iPixelType=0x202b, doubleBuffer=0, RGBA=32/0/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=137, iPixelType=0x21a0, doubleBuffer=0, RGBA=32/0/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=138, iPixelType=0x202b, doubleBuffer=1, RGBA=32/0/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=139, iPixelType=0x21a0, doubleBuffer=1, RGBA=32/0/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=140, iPixelType=0x202b, doubleBuffer=0, RGBA=16/16/16/16, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=141, iPixelType=0x21a0, doubleBuffer=0, RGBA=16/16/16/16, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=142, iPixelType=0x202b, doubleBuffer=1, RGBA=16/16/16/16, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=143, iPixelType=0x21a0, doubleBuffer=1, RGBA=16/16/16/16, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=144, iPixelType=0x202b, doubleBuffer=0, RGBA=16/16/16/16, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=145, iPixelType=0x21a0, doubleBuffer=0, RGBA=16/16/16/16, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=146, iPixelType=0x202b, doubleBuffer=1, RGBA=16/16/16/16, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=147, iPixelType=0x21a0, doubleBuffer=1, RGBA=16/16/16/16, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=148, iPixelType=0x202b, doubleBuffer=0, RGBA=32/32/32/32, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=149, iPixelType=0x21a0, doubleBuffer=0, RGBA=32/32/32/32, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=150, iPixelType=0x202b, doubleBuffer=1, RGBA=32/32/32/32, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=151, iPixelType=0x21a0, doubleBuffer=1, RGBA=32/32/32/32, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=152, iPixelType=0x202b, doubleBuffer=0, RGBA=32/32/32/32, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=153, iPixelType=0x21a0, doubleBuffer=0, RGBA=32/32/32/32, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=154, iPixelType=0x202b, doubleBuffer=1, RGBA=32/32/32/32, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=155, iPixelType=0x21a0, doubleBuffer=1, RGBA=32/32/32/32, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:test_pbo_functionality Specifying the PBO test texture
- call ok directx.c / 3939
- trace:d3d:test_pbo_functionality Specifying the PBO test pbo
- call ok directx.c / 3944
- trace:d3d:test_pbo_functionality Loading the PBO test texture
- call ok directx.c / 3947
- trace:d3d:test_pbo_functionality Reading back the PBO test texture
- call ok directx.c / 3954
- trace:d3d:test_pbo_functionality PBO test cleanup
- call ok directx.c / 3958
- trace:d3d:InitAdapters 1 adapters successfully initialized
- trace:d3d:WineDirect3DCreate Created WineD3D object @ 0x13e9e8 for d3d7 support
- trace:d3d:IWineD3DImpl_CreateDevice Created WineD3DDevice object @ 0x1482b0
- trace:d3d:IWineD3DImpl_AddRef (0x13e9e8) : AddRef increasing from 1
- trace:d3d:IWineD3DImpl_CreateDevice (0x13e9e8)->(Adptr:0, DevType: 0, FocusHwnd: (nil), BehFlags: 0, RetDevInt: 0x177fbdc)
- trace:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x1482b0) : simulating 512MB, returning 512MB left
- trace:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x1482b0) : simulating 512MB, returning 512MB left
- trace:d3d:IWineD3DDeviceImpl_Release (0x1482b0) : Releasing from 1
- trace:d3d:IWineD3DImpl_Release (0x13e9e8) : Releasing from 2
- trace:d3d:IWineD3DDeviceImpl_Release Freed device 0x1482b0
- trace:d3d:IWineD3DImpl_Release (0x13e9e8) : Releasing from 1
- fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1430f0,0x13ed50): stub
- trace:d3d:InitAdapters Initializing adapters
- trace:d3d:InitAdapters Initializing default adapter
- trace:d3d:WineD3D_CreateFakeGLContext getting context...
- trace:d3d:WineD3D_CreateFakeGLContext incrementing ref from 0
- trace:d3d:test_arb_vs_offset_limit OpenGL implementation allows offsets > 63
- trace:d3d:test_arb_vs_offset_limit ARB vp offset limit test cleanup
- call ok directx.c / 490
- trace:d3d:IWineD3DImpl_FillGLCaps extension detection
- call ok directx.c / 1030
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_FLOAT is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_FLOAT is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_FLOAT is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_FLOAT is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_FLOAT is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_FLOAT is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_P8 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_A8R8G8B8 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X8R8G8B8 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R5G6B5 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X1R5G5B5 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R3G3B2 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X4R4G4B4 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UNORM is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X8B8G8R8 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UNORM is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_A2R10G10B10 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UNORM is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:InitAdapters Emulating 512MB of texture ram
- fixme:win:EnumDisplayDevicesW ((null),0,0x177f314,0x00000000), stub!
- trace:d3d:InitAdapters DeviceName: L"\\\\.\\DISPLAY1"
- trace:d3d:InitAdapters iPixelFormat=1, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=2, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=3, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=4, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=5, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=6, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=7, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=8, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=9, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=10, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=11, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=12, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=13, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=14, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=15, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=16, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=17, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=18, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=19, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=20, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=21, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=22, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=23, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=24, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=25, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=26, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=27, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=28, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=29, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=30, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=31, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=32, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=33, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=34, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=35, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=36, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=37, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=38, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=39, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=40, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=41, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=42, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=43, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=44, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=45, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=46, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=47, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=48, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=49, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=50, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=51, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=52, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=53, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=54, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=55, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=56, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=57, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=58, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=59, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=60, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=61, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=62, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=63, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=64, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=65, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=66, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=67, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=68, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=69, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=70, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=71, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=72, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=73, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=74, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=75, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=76, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=77, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=78, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=79, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=80, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=81, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=82, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=83, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=84, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=85, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=86, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=87, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=88, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=89, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=90, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=91, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=92, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=93, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=94, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=95, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=96, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=97, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=98, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=16, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=99, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=100, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=101, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=102, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=103, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=104, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=105, iPixelType=0x202b, doubleBuffer=0, RGBA=0/0/0/0, depth=16, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=106, iPixelType=0x202b, doubleBuffer=0, RGBA=0/0/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=107, iPixelType=0x202b, doubleBuffer=0, RGBA=0/0/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=108, iPixelType=0x202b, doubleBuffer=0, RGBA=16/16/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=109, iPixelType=0x21a0, doubleBuffer=0, RGBA=16/16/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=110, iPixelType=0x202b, doubleBuffer=1, RGBA=16/16/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=111, iPixelType=0x21a0, doubleBuffer=1, RGBA=16/16/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=112, iPixelType=0x202b, doubleBuffer=0, RGBA=32/0/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=113, iPixelType=0x21a0, doubleBuffer=0, RGBA=32/0/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=114, iPixelType=0x202b, doubleBuffer=1, RGBA=32/0/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=115, iPixelType=0x21a0, doubleBuffer=1, RGBA=32/0/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=116, iPixelType=0x202b, doubleBuffer=0, RGBA=16/16/16/16, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=117, iPixelType=0x21a0, doubleBuffer=0, RGBA=16/16/16/16, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=118, iPixelType=0x202b, doubleBuffer=1, RGBA=16/16/16/16, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=119, iPixelType=0x21a0, doubleBuffer=1, RGBA=16/16/16/16, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=120, iPixelType=0x202b, doubleBuffer=0, RGBA=32/32/32/32, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=121, iPixelType=0x21a0, doubleBuffer=0, RGBA=32/32/32/32, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=122, iPixelType=0x202b, doubleBuffer=1, RGBA=32/32/32/32, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=123, iPixelType=0x21a0, doubleBuffer=1, RGBA=32/32/32/32, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=124, iPixelType=0x202b, doubleBuffer=0, RGBA=16/16/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=125, iPixelType=0x21a0, doubleBuffer=0, RGBA=16/16/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=126, iPixelType=0x202b, doubleBuffer=1, RGBA=16/16/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=127, iPixelType=0x21a0, doubleBuffer=1, RGBA=16/16/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=128, iPixelType=0x202b, doubleBuffer=0, RGBA=16/16/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=129, iPixelType=0x21a0, doubleBuffer=0, RGBA=16/16/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=130, iPixelType=0x202b, doubleBuffer=1, RGBA=16/16/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=131, iPixelType=0x21a0, doubleBuffer=1, RGBA=16/16/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=132, iPixelType=0x202b, doubleBuffer=0, RGBA=32/0/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=133, iPixelType=0x21a0, doubleBuffer=0, RGBA=32/0/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=134, iPixelType=0x202b, doubleBuffer=1, RGBA=32/0/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=135, iPixelType=0x21a0, doubleBuffer=1, RGBA=32/0/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=136, iPixelType=0x202b, doubleBuffer=0, RGBA=32/0/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=137, iPixelType=0x21a0, doubleBuffer=0, RGBA=32/0/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=138, iPixelType=0x202b, doubleBuffer=1, RGBA=32/0/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=139, iPixelType=0x21a0, doubleBuffer=1, RGBA=32/0/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=140, iPixelType=0x202b, doubleBuffer=0, RGBA=16/16/16/16, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=141, iPixelType=0x21a0, doubleBuffer=0, RGBA=16/16/16/16, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=142, iPixelType=0x202b, doubleBuffer=1, RGBA=16/16/16/16, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=143, iPixelType=0x21a0, doubleBuffer=1, RGBA=16/16/16/16, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=144, iPixelType=0x202b, doubleBuffer=0, RGBA=16/16/16/16, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=145, iPixelType=0x21a0, doubleBuffer=0, RGBA=16/16/16/16, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=146, iPixelType=0x202b, doubleBuffer=1, RGBA=16/16/16/16, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=147, iPixelType=0x21a0, doubleBuffer=1, RGBA=16/16/16/16, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=148, iPixelType=0x202b, doubleBuffer=0, RGBA=32/32/32/32, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=149, iPixelType=0x21a0, doubleBuffer=0, RGBA=32/32/32/32, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=150, iPixelType=0x202b, doubleBuffer=1, RGBA=32/32/32/32, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=151, iPixelType=0x21a0, doubleBuffer=1, RGBA=32/32/32/32, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=152, iPixelType=0x202b, doubleBuffer=0, RGBA=32/32/32/32, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=153, iPixelType=0x21a0, doubleBuffer=0, RGBA=32/32/32/32, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=154, iPixelType=0x202b, doubleBuffer=1, RGBA=32/32/32/32, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=155, iPixelType=0x21a0, doubleBuffer=1, RGBA=32/32/32/32, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:test_pbo_functionality Specifying the PBO test texture
- call ok directx.c / 3939
- trace:d3d:test_pbo_functionality Specifying the PBO test pbo
- call ok directx.c / 3944
- trace:d3d:test_pbo_functionality Loading the PBO test texture
- call ok directx.c / 3947
- trace:d3d:test_pbo_functionality Reading back the PBO test texture
- call ok directx.c / 3954
- trace:d3d:test_pbo_functionality PBO test cleanup
- call ok directx.c / 3958
- trace:d3d:InitAdapters 1 adapters successfully initialized
- trace:d3d:WineDirect3DCreate Created WineD3D object @ 0x141f28 for d3d9 support
- trace:d3d:InitAdapters Initializing adapters
- trace:d3d:InitAdapters Initializing default adapter
- trace:d3d:WineD3D_CreateFakeGLContext getting context...
- trace:d3d:WineD3D_CreateFakeGLContext incrementing ref from 0
- trace:d3d:test_arb_vs_offset_limit OpenGL implementation allows offsets > 63
- trace:d3d:test_arb_vs_offset_limit ARB vp offset limit test cleanup
- call ok directx.c / 490
- trace:d3d:IWineD3DImpl_FillGLCaps extension detection
- call ok directx.c / 1030
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32_FLOAT is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32_FLOAT is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R32G32B32A32_FLOAT is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16_FLOAT is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_FLOAT is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_FLOAT is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_P8 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_A8R8G8B8 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X8R8G8B8 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R5G6B5 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X1R5G5B5 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R3G3B2 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X4R4G4B4 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R10G10B10A2_UNORM is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R8G8B8A8_UNORM is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_X8B8G8R8 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16_UNORM is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_A2R10G10B10 is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:init_format_fbo_compat_info Format WINED3DFMT_R16G16B16A16_UNORM is supported as fbo target
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:check_fbo_compat Framebuffer format check call ok utils.c / 542
- trace:d3d:InitAdapters Emulating 512MB of texture ram
- fixme:win:EnumDisplayDevicesW ((null),0,0x177f7ac,0x00000000), stub!
- trace:d3d:InitAdapters DeviceName: L"\\\\.\\DISPLAY1"
- trace:d3d:InitAdapters iPixelFormat=1, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=2, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=3, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=4, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=5, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=6, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=7, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=8, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=9, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=10, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=11, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=12, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=13, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=14, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=15, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=16, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=17, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=18, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=19, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=20, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=21, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=22, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=23, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=24, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=25, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=26, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=27, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=28, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=29, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=30, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=31, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=32, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=33, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=34, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=35, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=36, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=37, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=38, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=39, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=40, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=41, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=42, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=43, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=44, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=45, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=46, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=47, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=48, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=49, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=50, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=51, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=52, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=53, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=54, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=55, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=56, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=57, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=58, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=59, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=60, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=61, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=62, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=63, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=64, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=65, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=66, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=67, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=68, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=69, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=70, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=71, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=72, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=73, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=74, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=75, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=76, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=77, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=78, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=79, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=80, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=81, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=82, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=83, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=84, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=85, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=86, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=87, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=88, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=89, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=90, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=91, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=92, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=93, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=94, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/0, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=95, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=96, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=16, stencil=0, windowDrawable=1, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=97, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=98, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=16, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=99, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=100, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=101, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=102, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=103, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=104, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=105, iPixelType=0x202b, doubleBuffer=0, RGBA=0/0/0/0, depth=16, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=106, iPixelType=0x202b, doubleBuffer=0, RGBA=0/0/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=107, iPixelType=0x202b, doubleBuffer=0, RGBA=0/0/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=108, iPixelType=0x202b, doubleBuffer=0, RGBA=16/16/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=109, iPixelType=0x21a0, doubleBuffer=0, RGBA=16/16/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=110, iPixelType=0x202b, doubleBuffer=1, RGBA=16/16/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=111, iPixelType=0x21a0, doubleBuffer=1, RGBA=16/16/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=112, iPixelType=0x202b, doubleBuffer=0, RGBA=32/0/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=113, iPixelType=0x21a0, doubleBuffer=0, RGBA=32/0/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=114, iPixelType=0x202b, doubleBuffer=1, RGBA=32/0/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=115, iPixelType=0x21a0, doubleBuffer=1, RGBA=32/0/0/0, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=116, iPixelType=0x202b, doubleBuffer=0, RGBA=16/16/16/16, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=117, iPixelType=0x21a0, doubleBuffer=0, RGBA=16/16/16/16, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=118, iPixelType=0x202b, doubleBuffer=1, RGBA=16/16/16/16, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=119, iPixelType=0x21a0, doubleBuffer=1, RGBA=16/16/16/16, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=120, iPixelType=0x202b, doubleBuffer=0, RGBA=32/32/32/32, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=121, iPixelType=0x21a0, doubleBuffer=0, RGBA=32/32/32/32, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=122, iPixelType=0x202b, doubleBuffer=1, RGBA=32/32/32/32, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=123, iPixelType=0x21a0, doubleBuffer=1, RGBA=32/32/32/32, depth=0, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=124, iPixelType=0x202b, doubleBuffer=0, RGBA=16/16/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=125, iPixelType=0x21a0, doubleBuffer=0, RGBA=16/16/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=126, iPixelType=0x202b, doubleBuffer=1, RGBA=16/16/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=127, iPixelType=0x21a0, doubleBuffer=1, RGBA=16/16/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=128, iPixelType=0x202b, doubleBuffer=0, RGBA=16/16/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=129, iPixelType=0x21a0, doubleBuffer=0, RGBA=16/16/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=130, iPixelType=0x202b, doubleBuffer=1, RGBA=16/16/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=131, iPixelType=0x21a0, doubleBuffer=1, RGBA=16/16/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=132, iPixelType=0x202b, doubleBuffer=0, RGBA=32/0/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=133, iPixelType=0x21a0, doubleBuffer=0, RGBA=32/0/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=134, iPixelType=0x202b, doubleBuffer=1, RGBA=32/0/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=135, iPixelType=0x21a0, doubleBuffer=1, RGBA=32/0/0/0, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=136, iPixelType=0x202b, doubleBuffer=0, RGBA=32/0/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=137, iPixelType=0x21a0, doubleBuffer=0, RGBA=32/0/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=138, iPixelType=0x202b, doubleBuffer=1, RGBA=32/0/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=139, iPixelType=0x21a0, doubleBuffer=1, RGBA=32/0/0/0, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=140, iPixelType=0x202b, doubleBuffer=0, RGBA=16/16/16/16, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=141, iPixelType=0x21a0, doubleBuffer=0, RGBA=16/16/16/16, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=142, iPixelType=0x202b, doubleBuffer=1, RGBA=16/16/16/16, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=143, iPixelType=0x21a0, doubleBuffer=1, RGBA=16/16/16/16, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=144, iPixelType=0x202b, doubleBuffer=0, RGBA=16/16/16/16, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=145, iPixelType=0x21a0, doubleBuffer=0, RGBA=16/16/16/16, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=146, iPixelType=0x202b, doubleBuffer=1, RGBA=16/16/16/16, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=147, iPixelType=0x21a0, doubleBuffer=1, RGBA=16/16/16/16, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=148, iPixelType=0x202b, doubleBuffer=0, RGBA=32/32/32/32, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=149, iPixelType=0x21a0, doubleBuffer=0, RGBA=32/32/32/32, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=150, iPixelType=0x202b, doubleBuffer=1, RGBA=32/32/32/32, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=151, iPixelType=0x21a0, doubleBuffer=1, RGBA=32/32/32/32, depth=24, stencil=0, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=152, iPixelType=0x202b, doubleBuffer=0, RGBA=32/32/32/32, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=153, iPixelType=0x21a0, doubleBuffer=0, RGBA=32/32/32/32, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=154, iPixelType=0x202b, doubleBuffer=1, RGBA=32/32/32/32, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:InitAdapters iPixelFormat=155, iPixelType=0x21a0, doubleBuffer=1, RGBA=32/32/32/32, depth=24, stencil=8, windowDrawable=0, pbufferDrawable=1
- trace:d3d:test_pbo_functionality Specifying the PBO test texture
- call ok directx.c / 3939
- trace:d3d:test_pbo_functionality Specifying the PBO test pbo
- call ok directx.c / 3944
- trace:d3d:test_pbo_functionality Loading the PBO test texture
- call ok directx.c / 3947
- trace:d3d:test_pbo_functionality Reading back the PBO test texture
- call ok directx.c / 3954
- trace:d3d:test_pbo_functionality PBO test cleanup
- call ok directx.c / 3958
- trace:d3d:InitAdapters 1 adapters successfully initialized
- trace:d3d:WineDirect3DCreate Created WineD3D object @ 0x146328 for d3d9 support
- trace:d3d:IWineD3DImpl_Release (0x146328) : Releasing from 1
- trace:d3d:getColorBits fmt: WINED3DFMT_X8R8G8B8
- trace:d3d:getColorBits Returning red: 8, green: 8, blue: 8, alpha: 0, total: 24 for fmt=WINED3DFMT_X8R8G8B8
- trace:d3d:getDepthStencilBits fmt: WINED3DFMT_D24S8
- trace:d3d:getDepthStencilBits Returning depthSize: 24 and stencilSize: 8 for fmt=WINED3DFMT_D24S8
- trace:d3d:getColorBits fmt: WINED3DFMT_A8R8G8B8
- trace:d3d:getColorBits Returning red: 8, green: 8, blue: 8, alpha: 8, total: 32 for fmt=WINED3DFMT_A8R8G8B8
- trace:d3d:getColorBits fmt: WINED3DFMT_A8R8G8B8
- trace:d3d:getColorBits Returning red: 8, green: 8, blue: 8, alpha: 8, total: 32 for fmt=WINED3DFMT_A8R8G8B8
- trace:d3d:getColorBits fmt: WINED3DFMT_A8R8G8B8
- trace:d3d:getColorBits Returning red: 8, green: 8, blue: 8, alpha: 8, total: 32 for fmt=WINED3DFMT_A8R8G8B8
- trace:d3d:getDepthStencilBits fmt: WINED3DFMT_D24S8
- trace:d3d:getDepthStencilBits Returning depthSize: 24 and stencilSize: 8 for fmt=WINED3DFMT_D24S8
- trace:d3d:IWineD3DImpl_CreateDevice Created WineD3DDevice object @ 0x14d170
- trace:d3d:IWineD3DImpl_AddRef (0x141f28) : AddRef increasing from 1
- trace:d3d:IWineD3DImpl_CreateDevice (0x141f28)->(Adptr:0, DevType: 1, FocusHwnd: 0x10032, BehFlags: 50, RetDevInt: 0x142fc4)
- trace:d3d:IWineD3DDeviceImpl_Init3D (0x14d170)->(0x146448)
- trace:d3d:IWineD3DDeviceImpl_Init3D (0x14d170) : Creating stateblock
- trace:d3d:IWineD3DDeviceImpl_Init3D (0x14d170) : Created stateblock (0x1501f8)
- trace:d3d:IWineD3DStateBlockImpl_AddRef (0x1501f8) : AddRef increasing from 1
- trace:d3d:IWineD3DDeviceImpl_Init3D Creating implicit swapchain
- trace:d3d:IWineD3DDeviceImpl_CreateSwapChain (0x14d170) : Created Additional Swap Chain
- trace:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow (0x14d170): Setting up window 0x10032 for exclusive mode
- trace:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow Old style was 04cf0000,00000100, setting to 840b0000,00000000
- trace:d3d:IWineD3DDeviceImpl_CreateSwapChain Using hDc 0x1b4
- trace:d3d:IWineD3DDeviceImpl_CreateSwapChain Copying across presentation parameters
- trace:d3d:IWineD3DDeviceImpl_CreateSwapChain calling rendertarget CB
- trace:d3d:IWineD3DDeviceImpl_CreateSurface (0x14d170) Create surface
- trace:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x14d170) : simulating 512MB, returning 512MB left
- trace:d3d:WineD3DAdapterChangeGLRam Adjusted gl ram by 5242880 to 5242880
- trace:d3d:device_resource_add (0x14d170) : Adding resource 0x15c018
- trace:d3d:IWineD3DDeviceImpl_CreateSurface (0x14d170) : Created resource 0x15c018
- trace:d3d:IWineD3DDeviceImpl_CreateSurface Pool 0 0 1 2
- trace:d3d:IWineD3DDeviceImpl_QueryInterface (0x14d170)->({3c2aebf6-6f30-11d9-c687-00046142c14f},0x177f240)
- trace:d3d:IWineD3DDeviceImpl_CreateSurface (0x14d170) : w(1280) h(1024) fmt(2,WINED3DFMT_A8R8G8B8) lockable(0) surf@0x15c018, surfmem@0x27f0020, 5242880 bytes
- trace:d3d:IWineD3DBaseSwapChainImpl_QueryInterface (0x142858)->({34d01b10-6f30-11d9-c687-00046142c14f},0x177f370)
- trace:d3d:IWineD3DBaseSwapChainImpl_AddRef (0x142858) : AddRef increasing from 1
- trace:d3d:IWineD3DBaseSwapChainImpl_Release (0x142858) : ReleaseRef to 1
- trace:d3d:IWineD3DDeviceImpl_SetDisplayMode (0x14d170)->(0,0x177f4bc) Mode=1280x1024x@96, WINED3DFMT_A8R8G8B8
- trace:d3d:CreateContext (0x14d170): Creating a onscreen context for render target 0x15c018
- trace:d3d:CreateContext pPresentParms->EnableAutoDepthStencil=enabled; using AutoDepthStencilFormat=WINED3DFMT_D24S8
- trace:d3d:WineD3D_ChoosePixelFormat ColorFormat=WINED3DFMT_A8R8G8B8, DepthStencilFormat=WINED3DFMT_D24S8, auxBuffers=0, numSamples=0, pbuffer=0, findCompatible=0
- trace:d3d:getColorBits fmt: WINED3DFMT_A8R8G8B8
- trace:d3d:getColorBits Returning red: 8, green: 8, blue: 8, alpha: 8, total: 32 for fmt=WINED3DFMT_A8R8G8B8
- trace:d3d:getDepthStencilBits fmt: WINED3DFMT_D24S8
- trace:d3d:getDepthStencilBits Returning depthSize: 24 and stencilSize: 8 for fmt=WINED3DFMT_D24S8
- trace:d3d:WineD3D_ChoosePixelFormat Found iPixelFormat=3 for ColorFormat=WINED3DFMT_A8R8G8B8, DepthStencilFormat=WINED3DFMT_D24S8
- trace:d3d:AddContextToArray Created context 0x15c670
- trace:d3d:CreateContext Successfully created new context 0x15c670
- trace:d3d:CreateContext Setting up the screen
- trace:d3d:CreateContext glClearColor call ok context.c / 903
- trace:d3d:CreateContext glClear call ok context.c / 908
- trace:d3d:CreateContext glLightModeli(GL_LIGHT_MODEL_LOCAL_VIEWER, GL_TRUE); call ok context.c / 911
- trace:d3d:CreateContext glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT); call ok context.c / 914
- trace:d3d:CreateContext glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR); call ok context.c / 917
- trace:d3d:CreateContext glPixelStorei(GL_PACK_ALIGNMENT, This->surface_alignment); call ok context.c / 920
- trace:d3d:CreateContext glPixelStorei(GL_UNPACK_ALIGNMENT, This->surface_alignment); call ok context.c / 922
- trace:d3d:CreateContext glTexEnvi(GL_TEXTURE_SHADER_NV, GL_PREVIOUS_TEXTURE_INPUT_NV, ...
- call ok context.c / 946
- trace:d3d:CreateContext glTexEnvi(GL_TEXTURE_SHADER_NV, GL_PREVIOUS_TEXTURE_INPUT_NV, ...
- call ok context.c / 946
- trace:d3d:CreateContext glTexEnvi(GL_TEXTURE_SHADER_NV, GL_PREVIOUS_TEXTURE_INPUT_NV, ...
- call ok context.c / 946
- trace:d3d:CreateContext glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE)
- call ok context.c / 971
- trace:d3d:CreateContext glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE)
- call ok context.c / 971
- trace:d3d:CreateContext glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE)
- call ok context.c / 971
- trace:d3d:CreateContext glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE)
- call ok context.c / 971
- trace:d3d:nvts_enable glEnable(GL_TEXTURE_SHADER_NV) call ok nvidia_texture_shader.c / 604
- trace:d3d:IWineD3DDeviceImpl_CreateSwapChain Context created (HWND=0x10032, glContext=0x15c620)
- trace:d3d:IWineD3DDeviceImpl_CreateSwapChain calling rendertarget CB
- trace:d3d:IWineD3DDeviceImpl_CreateSurface (0x14d170) Create surface
- trace:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x14d170) : simulating 512MB, returning 507MB left
- trace:d3d:WineD3DAdapterChangeGLRam Adjusted gl ram by 5242880 to 10485760
- trace:d3d:device_resource_add (0x14d170) : Adding resource 0x15d788
- trace:d3d:IWineD3DDeviceImpl_CreateSurface (0x14d170) : Created resource 0x15d788
- trace:d3d:IWineD3DDeviceImpl_CreateSurface Pool 0 0 1 2
- trace:d3d:IWineD3DDeviceImpl_QueryInterface (0x14d170)->({3c2aebf6-6f30-11d9-c687-00046142c14f},0x177f240)
- trace:d3d:IWineD3DDeviceImpl_CreateSurface (0x14d170) : w(1280) h(1024) fmt(2,WINED3DFMT_A8R8G8B8) lockable(0) surf@0x15d788, surfmem@0x2d00020, 5242880 bytes
- trace:d3d:IWineD3DBaseSwapChainImpl_QueryInterface (0x142858)->({34d01b10-6f30-11d9-c687-00046142c14f},0x177f370)
- trace:d3d:IWineD3DBaseSwapChainImpl_AddRef (0x142858) : AddRef increasing from 1
- trace:d3d:IWineD3DBaseSwapChainImpl_Release (0x142858) : ReleaseRef to 1
- trace:d3d:IWineD3DDeviceImpl_CreateSwapChain glDrawBuffer(GL_BACK) call ok device.c / 1680
- trace:d3d:IWineD3DDeviceImpl_CreateSwapChain Creating depth stencil buffer
- trace:d3d:IWineD3DDeviceImpl_CreateSurface (0x14d170) Create surface
- trace:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x14d170) : simulating 512MB, returning 502MB left
- trace:d3d:WineD3DAdapterChangeGLRam Adjusted gl ram by 5242880 to 15728640
- trace:d3d:device_resource_add (0x14d170) : Adding resource 0x15d8f8
- trace:d3d:IWineD3DDeviceImpl_CreateSurface (0x14d170) : Created resource 0x15d8f8
- trace:d3d:IWineD3DDeviceImpl_CreateSurface Pool 0 0 1 2
- trace:d3d:IWineD3DDeviceImpl_QueryInterface (0x14d170)->({3c2aebf6-6f30-11d9-c687-00046142c14f},0x177f240)
- trace:d3d:IWineD3DDeviceImpl_CreateSurface (0x14d170) : w(1280) h(1024) fmt(25,WINED3DFMT_D24S8) lockable(0) surf@0x15d8f8, surfmem@0x3210020, 5242880 bytes
- trace:d3d:IWineD3DBaseSwapChainImpl_GetGammaRamp (0x142858) : pRamp@0x1428b8
- trace:d3d:IWineD3DDeviceImpl_CreateSwapChain Created swapchain 0x142858
- trace:d3d:IWineD3DDeviceImpl_CreateSwapChain FrontBuf @ 0x15c018, BackBuf @ 0x15d788, DepthStencil 1
- trace:d3d:IWineD3DDeviceImpl_Init3D Setting rendertarget to 0x15d748
- trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock (0x1501f8) -----------------------> Setting up device defaults... 0x14d170
- trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Render states
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_ZENABLE(7), value = 1
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_FILLMODE(8), value = 3
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_SHADEMODE(9), value = 2
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_LINEPATTERN(10), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_ZWRITEENABLE(14), value = 1
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_ALPHATESTENABLE(15), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_LASTPIXEL(16), value = 1
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_SRCBLEND(19), value = 2
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_DESTBLEND(20), value = 1
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_CULLMODE(22), value = 3
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_ZFUNC(23), value = 4
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_ALPHAFUNC(25), value = 8
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_ALPHAREF(24), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_DITHERENABLE(26), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_ALPHABLENDENABLE(27), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_FOGENABLE(28), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_SPECULARENABLE(29), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_ZVISIBLE(30), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_FOGCOLOR(34), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_FOGTABLEMODE(35), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_FOGSTART(36), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_FOGEND(37), value = 1065353216
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_FOGDENSITY(38), value = 1065353216
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_EDGEANTIALIAS(40), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_ZBIAS(47), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_RANGEFOGENABLE(48), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_STENCILENABLE(52), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_STENCILFAIL(53), value = 1
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_STENCILZFAIL(54), value = 1
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_STENCILPASS(55), value = 1
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_STENCILREF(57), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_STENCILMASK(58), value = -1
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_STENCILFUNC(56), value = 8
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_STENCILWRITEMASK(59), value = -1
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_TEXTUREFACTOR(60), value = -1
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_WRAP0(128), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_WRAP1(129), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_WRAP2(130), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_WRAP3(131), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_WRAP4(132), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_WRAP5(133), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_WRAP6(134), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_WRAP7(135), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_CLIPPING(136), value = 1
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_LIGHTING(137), value = 1
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_AMBIENT(139), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_FOGVERTEXMODE(140), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_COLORVERTEX(141), value = 1
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_LOCALVIEWER(142), value = 1
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_NORMALIZENORMALS(143), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_DIFFUSEMATERIALSOURCE(145), value = 1
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_SPECULARMATERIALSOURCE(146), value = 2
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_AMBIENTMATERIALSOURCE(147), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_EMISSIVEMATERIALSOURCE(148), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_VERTEXBLEND(151), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_CLIPPLANEENABLE(152), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_SOFTWAREVERTEXPROCESSING(153), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_POINTSIZE(154), value = 1065353216
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_POINTSIZE_MIN(155), value = 1065353216
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_POINTSPRITEENABLE(156), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_POINTSCALEENABLE(157), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_POINTSCALE_A(158), value = 1065353216
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_POINTSCALE_B(159), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_POINTSCALE_C(160), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_MULTISAMPLEANTIALIAS(161), value = 1
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_MULTISAMPLEMASK(162), value = -1
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_PATCHEDGESTYLE(163), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_PATCHSEGMENTS(164), value = 1065353216
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_DEBUGMONITORTOKEN(165), value = -1163015426
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_POINTSIZE_MAX(166), value = 1115422720
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_INDEXEDVERTEXBLENDENABLE(167), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_COLORWRITEENABLE(168), value = 15
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_TWEENFACTOR(170), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_BLENDOP(171), value = 1
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_POSITIONDEGREE(172), value = 3
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_NORMALDEGREE(173), value = 1
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_SCISSORTESTENABLE(174), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_SLOPESCALEDEPTHBIAS(175), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_MINTESSELLATIONLEVEL(178), value = 1065353216
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_MAXTESSELLATIONLEVEL(179), value = 1065353216
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_ANTIALIASEDLINEENABLE(176), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_ADAPTIVETESS_X(180), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_ADAPTIVETESS_Y(181), value = 0
- trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do
- trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x14d170)->state = WINED3DRS_ADAPTIVETESS_Z(182), value = 1065353216
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