Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- //Journal
- class RscIGUIShortcutButton;
- #include "scripts\journal\CfgPlayerStats\defines.hpp"
- #include "scripts\journal\CfgPlayerStats\p__cover.hpp"
- #include "scripts\journal\CfgPlayerStats\p_journal_humanity.hpp"
- #include "scripts\journal\CfgPlayerStats\p_humanity_art.hpp"
- #include "scripts\journal\CfgPlayerStats\p_zombies_killed.hpp"
- #include "scripts\journal\CfgPlayerStats\p_bandits_killed.hpp"
- #include "scripts\journal\CfgPlayerStats\p_headshots.hpp"
- #include "scripts\journal\CfgPlayerStats\p_murders.hpp"
- //Custom Loot
- #include "CustomLoot\CfgBuildingLoot.hpp"
- respawn = "BASE";
- respawndelay = 5;
- onLoadMission= "DayZ Epoch Chernarus";
- OnLoadIntro = "Welcome to DayZ Epoch Chernarus";
- OnLoadIntroTime = False;
- OnLoadMissionTime = False;
- disabledAI = true;
- disableChannels[]={0,2,6};
- enableItemsDropping = 0;
- briefing = 0;
- debriefing = 0;
- onPauseScript = "";
- loadScreen = "pictures\loadscreen.jpg";
- class RscButton
- {
- access = 0;
- type = 1;
- text = "";
- colorText[] = {1,1,1,1};
- colorDisabled[] = {1,1,1,0.25};
- colorBackground[] = {0.45,0.45,0.45,1};
- colorBackgroundDisabled[] = {0,0,0,0.5};
- colorBackgroundActive[] = {0.75,0.75,0.75,1};
- colorFocused[] = {0.75,0.75,0.75,1};
- colorShadow[] = {0,0,0,0};
- colorBorder[] = {0,0,0,1};
- soundEnter[] = {"\ca\ui\data\sound\onover",0.09,1};
- soundPush[] = {"\ca\ui\data\sound\new1",0,0};
- soundClick[] = {"\ca\ui\data\sound\onclick",0.07,1};
- soundEscape[] = {"\ca\ui\data\sound\onescape",0.09,1};
- style = 2;
- x = 0;
- y = 0;
- w = 0.095589;
- h = 0.039216;
- shadow = 2;
- font = "Zeppelin32";
- sizeEx = 0.03921;
- offsetX = 0.003;
- offsetY = 0.003;
- offsetPressedX = 0.002;
- offsetPressedY = 0.002;
- borderSize = 0;
- };
- class RscProgressF
- {
- type = 8;
- style = 0;
- colorFrame[] = {1,1,1,1};
- colorBar[] = {1,1,1,0.5};
- texture = "#(argb,8,8,3)color(1,1,1,1)";
- w = 1;
- h = 0.02;
- };
- /////////////
- #define CT_SLIDER 3
- #define SL_HORZ 0x400
- class RscTextT
- {
- access = 0;
- type = 0;
- idc = -1;
- colorBackground[] = {0,0,0,0};
- colorText[] = {0.8784,0.8471,0.651,1};
- text = "";
- fixedWidth = 0;
- x = 0;
- y = 0;
- h = 0.037;
- w = 0.3;
- style = 0;
- shadow = 2;
- font = "Zeppelin32";
- SizeEx = 0.03921;
- };
- class RscEdit
- {
- access = 0;
- type = 2;
- x = 0;
- y = 0;
- h = 0.04;
- w = 0.2;
- colorBackground[] = {0,0,0,1};
- colorText[] = {0.95,0.95,0.95,1};
- colorSelection[] = {0.8784,0.8471,0.651,1};
- autocomplete = "";
- text = "";
- size = 0.2;
- style = "0x00 + 0x40";
- font = "Zeppelin32";
- shadow = 2;
- sizeEx = 0.03921;
- };
- class RscListBox
- {
- access = 0;
- type = 5;
- w = 0.4;
- h = 0.4;
- rowHeight = 0;
- colorText[] = {0.8784,0.8471,0.651,1};
- colorScrollbar[] = {0.95,0.95,0.95,1};
- colorSelect[] = {0.95,0.95,0.95,1};
- colorSelect2[] = {0.95,0.95,0.95,1};
- colorSelectBackground[] = {0,0,0,1};
- colorSelectBackground2[] = {0.8784,0.8471,0.651,1};
- colorBackground[] = {0,0,0,1};
- soundSelect[] = {"",0.1,1};
- soundExpand[] = {"",0.1,1};
- soundCollapse[] = {"",0.1,1};
- arrowEmpty = "#(argb,8,8,3)color(1,1,1,1)";
- arrowFull = "#(argb,8,8,3)color(1,1,1,1)";
- class ScrollBar
- {
- color[] = {1,1,1,0.6};
- colorActive[] = {1,1,1,1};
- colorDisabled[] = {1,1,1,0.3};
- shadow = 0;
- thumb = "\ca\ui\data\ui_scrollbar_thumb_ca.paa";
- arrowFull = "\ca\ui\data\ui_arrow_top_active_ca.paa";
- arrowEmpty = "\ca\ui\data\ui_arrow_top_ca.paa";
- border = "\ca\ui\data\ui_border_scroll_ca.paa";
- };
- style = 16;
- font = "Zeppelin32";
- shadow = 2;
- sizeEx = 0.03921;
- color[] = {1,1,1,1};
- period = 1.2;
- maxHistoryDelay = 1;
- autoScrollSpeed = -1;
- autoScrollDelay = 5;
- autoScrollRewind = 0;
- };
- class RscShortcutButton
- {
- type = 16;
- x = 0.1;
- y = 0.1;
- class HitZone
- {
- left = 0.004;
- top = 0.029;
- right = 0.004;
- bottom = 0.029;
- };
- class ShortcutPos
- {
- left = 0.0145;
- top = 0.026;
- w = 0.0392157;
- h = 0.0522876;
- };
- class TextPos
- {
- left = 0.05;
- top = 0.034;
- right = 0.005;
- bottom = 0.005;
- };
- shortcuts[] = {};
- textureNoShortcut = "#(argb,8,8,3)color(0,0,0,0)";
- color[] = {0.8784,0.8471,0.651,1};
- color2[] = {0.95,0.95,0.95,1};
- colorDisabled[] = {1,1,1,0.25};
- colorBackground[] = {1,1,1,1};
- colorBackground2[] = {1,1,1,0.4};
- class Attributes
- {
- font = "Zeppelin32";
- color = "#E5E5E5";
- align = "left";
- shadow = "true";
- };
- idc = -1;
- style = 0;
- default = 0;
- shadow = 2;
- w = 0.183825;
- h = 0.104575;
- periodFocus = 1.2;
- periodOver = 0.8;
- animTextureNormal = "\ca\ui\data\ui_button_normal_ca.paa";
- animTextureDisabled = "\ca\ui\data\ui_button_disabled_ca.paa";
- animTextureOver = "\ca\ui\data\ui_button_over_ca.paa";
- animTextureFocused = "\ca\ui\data\ui_button_focus_ca.paa";
- animTexturePressed = "\ca\ui\data\ui_button_down_ca.paa";
- animTextureDefault = "\ca\ui\data\ui_button_default_ca.paa";
- period = 0.4;
- font = "Zeppelin32";
- size = 0.03921;
- sizeEx = 0.03921;
- text = "";
- soundPush[] = { "", 0, 1 };
- soundEnter[] = { "", 0, 1 };
- soundClick[] ={ "", 0, 1 };
- soundEscape[] ={ "", 0, 1 };
- sound[] ={ "", 0, 1 };
- action = "";
- class AttributesImage
- {
- font = "Zeppelin32";
- color = "#E5E5E5";
- align = "left";
- };
- };
- class RscStructuredText
- {
- access = 0;
- type = 13;
- idc = -1;
- style = 0;
- colorText[] = {0.8784,0.8471,0.651,1};
- class Attributes
- {
- font = "Zeppelin32";
- color = "#e0d8a6";
- align = "center";
- shadow = 1;
- };
- x = 0;
- y = 0;
- h = 0.035;
- w = 0.1;
- text = "";
- size = 0.03921;
- shadow = 2;
- };
- class RscCombo
- {
- access = 0;
- type = 4;
- style = 0;
- colorSelect[] = {0,0,0,1};
- colorText[] = {1,1,1,1};
- colorBackground[] = {0,0,0,1};
- colorScrollbar[] = {1,0,0,1};
- soundSelect[] = {"",0.1,1};
- soundExpand[] = {"",0.1,1};
- soundCollapse[] = {"",0.1,1};
- maxHistoryDelay = 1;
- class ScrollBar
- {
- color[] = {1,1,1,1};
- colorActive[] = {0.8784,0.8471,0.651,1};
- colorDisabled[] = {0.8784,0.8471,0.651,1};
- shadow = 0;
- thumb = "\ca\ui\data\ui_scrollbar_thumb_ca.paa";
- arrowFull = "\ca\ui\data\ui_arrow_top_active_ca.paa";
- arrowEmpty = "\ca\ui\data\ui_arrow_top_ca.paa";
- border = "\ca\ui\data\ui_border_scroll_ca.paa";
- };
- x = 0;
- y = 0;
- w = 0.12;
- h = 0.035;
- shadow = 0;
- colorSelectBackground[] = {1,1,1,0.7};
- arrowEmpty = "\ca\ui\data\ui_arrow_combo_ca.paa";
- arrowFull = "\ca\ui\data\ui_arrow_combo_active_ca.paa";
- wholeHeight = 0.45;
- color[] = {0,0,0,0.6};
- colorActive[] = {1,0,0,1};
- colorDisabled[] = {1,1,1,0.25};
- font = "Zeppelin32";
- sizeEx = 0.03921;
- };
- class Zupa_RscButton {
- idc = -1;
- style = 0;
- default = 0;
- shadow = 1;
- w = 0.183825;
- h = "((((safezoneW / safezoneH) min 1.2) / 1.2) / 20)";
- color[] = {1,1,1,1.0};
- colorFocused[] = {1,1,1,1.0};
- color2[] = {0.95,0.95,0.95,1};
- colorDisabled[] = {1,1,1,0.25};
- colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.69])","(profilenamespace getvariable ['GUI_BCG_RGB_G',0.75])","(profilenamespace getvariable ['GUI_BCG_RGB_B',0.5])",1};
- colorBackgroundFocused[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.69])","(profilenamespace getvariable ['GUI_BCG_RGB_G',0.75])","(profilenamespace getvariable ['GUI_BCG_RGB_B',0.5])",1};
- colorBackground2[] = {1,1,1,1};
- periodFocus = 1.2;
- periodOver = 0.8;
- class HitZone
- {
- left = 0.0;
- top = 0.0;
- right = 0.0;
- bottom = 0.0;
- };
- class ShortcutPos
- {
- left = 0;
- top = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)) / 2";
- w = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1) * (3/4)";
- h = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
- };
- class TextPos
- {
- left = "( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1) * (3/4)";
- top = "( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 20) - ( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)) / 2";
- right = 0.005;
- bottom = 0.0;
- };
- period = 0.4;
- font = "Zeppelin32";
- size = "( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
- sizeEx = "( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
- text = "";
- action = "";
- class Attributes
- {
- font = "Zeppelin32";
- color = "#E5E5E5";
- align = "left";
- shadow = "true";
- };
- class AttributesImage
- {
- font = "Zeppelin32";
- color = "#E5E5E5";
- align = "left";
- };
- soundPush[] = { "", 0, 1 };
- soundEnter[] = { "", 0, 1 };
- soundClick[] ={ "", 0, 1 };
- soundEscape[] ={ "", 0, 1 };
- sound[] ={ "", 0, 1 };
- };
- class Zupa_RscButtonMenu : Zupa_RscButton
- {
- idc = -1;
- type = 16;
- style = "0x02 + 0xC0";
- default = 0;
- shadow = 0;
- x = 0;
- y = 0;
- w = 0.095589;
- h = 0.039216;
- animTextureNormal = "#(argb,8,8,3)color(1,1,1,1)";
- animTextureDisabled = "#(argb,8,8,3)color(1,1,1,1)";
- animTextureOver = "#(argb,8,8,3)color(1,1,1,1)";
- animTextureFocused = "#(argb,8,8,3)color(1,1,1,1)";
- animTexturePressed = "#(argb,8,8,3)color(1,1,1,1)";
- animTextureDefault = "#(argb,8,8,3)color(1,1,1,1)";
- colorBackgroundFocused[] = {1,1,1,1};
- colorBackground2[] = {0.75,0.75,0.75,1};
- color[] = {1,1,1,1};
- colorFocused[] = {0,0,0,1};
- color2[] = {0,0,0,1};
- colorText[] = {1,1,1,1};
- colorDisabled[] = {1,1,1,0.25};
- colorBackground[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 0.5};
- period = 1.2;
- periodFocus = 1.2;
- periodOver = 1.2;
- size = "( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
- sizeEx = "( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
- tooltipColorText[] = {1,1,1,1};
- tooltipColorBox[] = {1,1,1,1};
- tooltipColorShade[] = {0,0,0,0.65};
- class TextPos
- {
- left = "0.25 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
- top = "( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) - ( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)) / 2";
- right = 0.005;
- bottom = 0.0;
- };
- class Attributes
- {
- font = "Zeppelin32";
- color = "#E5E5E5";
- align = "center";
- shadow = "false";
- };
- class ShortcutPos
- {
- left = "(6.25 * ( ((safezoneW / safezoneH) min 1.2) / 40)) - 0.0225 - 0.005";
- top = 0.005;
- w = 0.0225;
- h = 0.03;
- };
- textureNoShortcut = "";
- };
- class Zupa_RscEdit {
- type = 2;
- style = 0x00 + 0x40;
- font = "Zeppelin32";
- shadow = 2;
- sizeEx = "( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
- colorBackground[] = {0, 0, 0, 1};
- colorText[] = {0.95, 0.95, 0.95, 1};
- colorDisabled[] = {1, 1, 1, 0.25};
- autocomplete = false;
- colorSelection[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", 1};
- canModify = 1;
- soundPush[] = { "", 0, 1 };
- soundEnter[] = { "", 0, 1 };
- soundClick[] ={ "", 0, 1 };
- soundEscape[] ={ "", 0, 1 };
- sound[] ={ "", 0, 1 };
- };
- class RscBackground
- {
- type = 0;
- style = ST_BACKGROUND;
- shadow = 2;
- colorBackground[] = {0,0,0,1};
- colorText[] = {1,1,1,1};
- font = "Zeppelin32";
- sizeEx = 0.02;
- text = "";
- };
- class RscFrame
- {
- type = 0;
- idc = -1;
- style = 64;
- shadow = 2;
- colorBackground[] = {0,0,0,0};
- colorText[] = {1,1,1,1};
- font = "Zeppelin32";
- sizeEx = 0.02;
- text = "";
- };
- class RscScButton
- {
- type = 16;
- x = 0.1;
- y = 0.1;
- class HitZone
- {
- left = 0.004;
- top = 0.029;
- right = 0.004;
- bottom = 0.029;
- };
- class ShortcutPos
- {
- left = 0.0145;
- top = 0.026;
- w = 0.0392157;
- h = 0.0522876;
- };
- class TextPos
- {
- left = 0.05;
- top = 0.034;
- right = 0.005;
- bottom = 0.005;
- };
- shortcuts[] = {};
- textureNoShortcut = "#(argb,8,8,3)color(0,0,0,0)";
- color[] = {0.8784,0.8471,0.651,1};
- color2[] = {0.95,0.95,0.95,1};
- colorDisabled[] = {1,1,1,0.25};
- colorBackground[] = {1,1,1,1};
- colorBackground2[] = {1,1,1,0.4};
- class Attributes
- {
- font = "Zeppelin32";
- color = "#E5E5E5";
- align = "left";
- shadow = "true";
- };
- idc = -1;
- style = 0;
- default = 0;
- shadow = 2;
- w = 0.183825;
- h = 0.104575;
- periodFocus = 1.2;
- periodOver = 0.8;
- animTextureNormal = "\ca\ui\data\ui_button_normal_ca.paa";
- animTextureDisabled = "\ca\ui\data\ui_button_disabled_ca.paa";
- animTextureOver = "\ca\ui\data\ui_button_over_ca.paa";
- animTextureFocused = "\ca\ui\data\ui_button_focus_ca.paa";
- animTexturePressed = "\ca\ui\data\ui_button_down_ca.paa";
- animTextureDefault = "\ca\ui\data\ui_button_default_ca.paa";
- period = 0.4;
- font = "Zeppelin32";
- size = 0.03921;
- sizeEx = 0.03921;
- text = "";
- soundEnter[] = {"\ca\ui\data\sound\onover",0.09,1};
- soundPush[] = {"\ca\ui\data\sound\new1",0,0};
- soundClick[] = {"\ca\ui\data\sound\onclick",0.07,1};
- soundEscape[] = {"\ca\ui\data\sound\onescape",0.09,1};
- action = "";
- class AttributesImage
- {
- font = "Zeppelin32";
- color = "#E5E5E5";
- align = "left";
- };
- };
- class RscStrText
- {
- access = 0;
- type = 13;
- idc = -1;
- style = 0;
- colorText[] = {0.8784,0.8471,0.651,1};
- class Attributes
- {
- font = "Zeppelin32";
- color = "#e0d8a6";
- align = "center";
- shadow = 1;
- };
- x = 0;
- y = 0;
- h = 0.035;
- w = 0.1;
- text = "";
- size = 0.03921;
- shadow = 2;
- };
- class RscText
- {
- type = 0;
- idc = -1;
- x = 0;
- y = 0;
- h = 0.037;
- w = 0.3;
- style = 0x100;
- font = Zeppelin32;
- SizeEx = 0.03921;
- colorText[] = {1,1,1,1};
- colorBackground[] = {0, 0, 0, 0};
- linespacing = 1;
- };
- class RscPicture
- {
- access=0;
- type=0;
- idc=-1;
- style=48;
- colorBackground[]={0,0,0,0};
- colorText[]={1,1,1,1};
- font="TahomaB";
- sizeEx=0;
- lineSpacing=0;
- text="";
- };
- class RscLoadingText : RscText
- {
- style = 2;
- x = 0.323532;
- y = 0.666672;
- w = 0.352944;
- h = 0.039216;
- sizeEx = 0.03921;
- colorText[] = {0.543,0.5742,0.4102,1.0};
- };
- class RscProgress
- {
- x = 0.344;
- y = 0.619;
- w = 0.313726;
- h = 0.0261438;
- texture = "\ca\ui\data\loadscreen_progressbar_ca.paa";
- colorFrame[] = {0,0,0,0};
- colorBar[] = {1,1,1,1};
- };
- class RscProgressNotFreeze
- {
- idc = -1;
- type = 45;
- style = 0;
- x = 0.022059;
- y = 0.911772;
- w = 0.029412;
- h = 0.039216;
- texture = "#(argb,8,8,3)color(0,0,0,0)";
- };
- class RscTextNS
- {
- idc = -1;
- type = 0;
- style = 2;
- LineSpacing = 1.0;
- h = 0.04;
- ColorBackground[] = {1,1,1,0.2};
- ColorText[] = {0.1,0.1,0.1,1};
- font = "BitStream";
- SizeEx = 0.025;
- };
- class RscTxtT
- {
- access = 0;
- type = 0;
- idc = -1;
- colorBackground[] = {0,0,0,0};
- colorText[] = {0.8784,0.8471,0.651,1};
- text = "";
- fixedWidth = 0;
- x = 0;
- y = 0;
- h = 0.037;
- w = 0.3;
- style = 0;
- shadow = 2;
- font = "Zeppelin32";
- SizeEx = 0.03921;
- };
- //Custom Hud
- class RscTextGUIK {
- type = 0;
- idc = -1;
- style = 0x02;
- colorBackground[] = {0,0,0,0};
- colorText[] = {1, 1, 1, 0.5};
- //color[] = {1, 1, 1, 0.5};
- font = "TahomaB";
- size = 0.03;
- sizeEx = 0.03;
- x = 0;
- y = 0;
- w = 0.1;
- h = 0.2;
- };
- class AdminDialog
- {
- idd = -1;
- movingenable = 0;
- class Controls {
- class RscText_1000: RscTextT
- {
- idc = 1000;
- x = 0.283646 * safezoneW + safezoneX;
- y = 0.22492 * safezoneH + safezoneY;
- w = 0.432709 * safezoneW;
- h = 0.55016 * safezoneH;
- colorBackground[] = {0,0,0,0.7};
- };
- class RscText_1001: RscTextT
- {
- idc = 1001;
- text = "Pick a vehicle or select a category";
- x = 0.295498 * safezoneW + safezoneX;
- y = 0.235917 * safezoneH + safezoneY;
- w = 0.170212 * safezoneW;
- h = 0.0166935 * safezoneH;
- };
- class RscListbox_1500: RscListbox
- {
- idc = 13000;
- x = 0.290407 * safezoneW + safezoneX;
- y = 0.268674 * safezoneH + safezoneY;
- w = 0.419186 * safezoneW;
- h = 0.447636 * safezoneH;
- };
- class RscShortcutButton_1700: RscShortcutButton
- {
- idc = -1;
- text = "Temp";
- x = 0.297168 * safezoneW + safezoneX;
- y = 0.720556 * safezoneH + safezoneY;
- w = 0.0651391 * safezoneW;
- h = 0.0590864 * safezoneH;
- onButtonClick = "TempDialogSelected = (lbCurSel 13000); ((ctrlParent (_this select 0)) closeDisplay 9000);";
- };
- class RscShortcutButton_1701: RscShortcutButton
- {
- idc = -1;
- text = "Perm";
- x = 0.37154 * safezoneW + safezoneX;
- y = 0.720556 * safezoneH + safezoneY;
- w = 0.0651391 * safezoneW;
- h = 0.0590864 * safezoneH;
- onButtonClick = "PermDialogSelected = (lbCurSel 13000); ((ctrlParent (_this select 0)) closeDisplay 9000);";
- };
- class RscShortcutButton_1702: RscShortcutButton
- {
- idc = 12004;
- text = "Air";
- x = 0.485168 * safezoneW + safezoneX;
- y = 0.218000 * safezoneH + safezoneY;
- w = 0.0651391 * safezoneW;
- h = 0.0590864 * safezoneH;
- onButtonClick="[""Air""] call LoadSpecificList;";
- };
- class RscShortcutButton_1704: RscShortcutButton
- {
- idc = 12005;
- text = "Land";
- x = 0.55954 * safezoneW + safezoneX;
- y = 0.218000 * safezoneH + safezoneY;
- w = 0.0651391 * safezoneW;
- h = 0.0590864 * safezoneH;
- onButtonClick="[""LandVehicle""] call LoadSpecificList;";
- };
- class RscShortcutButton_1705: RscShortcutButton
- {
- idc = 12006;
- text = "Sea";
- x = 0.633912 * safezoneW + safezoneX;
- y = 0.218000 * safezoneH + safezoneY;
- w = 0.0651391 * safezoneW;
- h = 0.0590864 * safezoneH;
- onButtonClick="[""Ship""] call LoadSpecificList;";
- };
- class RscShortcutButton_1710: RscShortcutButton
- {
- idc = -1;
- text = "Close";
- x = 0.633912 * safezoneW + safezoneX;
- y = 0.720556 * safezoneH + safezoneY;
- w = 0.0651391 * safezoneW;
- h = 0.0590864 * safezoneH;
- onButtonClick = "((ctrlParent (_this select 0)) closeDisplay 9000);";
- };
- };
- };
- class RscPictureGUI
- {
- access=0;
- type=0;
- idc=-1;
- colorBackground[]={0,0,0,0};
- colorText[]={0.38,0.63,0.25999999,0.75};
- font="TahomaB";
- sizeEx=0;
- lineSpacing=0;
- text="";
- style="0x30 + 0x100";
- x=0;
- y=0;
- w=0.2;
- h=0.15000001;
- };
- //DZGM
- #include "scripts\dzgm\defines.hpp"
- class RscTitles
- {
- //DZGM
- #include "scripts\dzgm\icons.hpp"
- titles[] = {"DeathScr","wm_disp"};
- class DeathScr {
- idd = -1;
- movingEnable = 0;
- duration = 10;
- fadein = 2;
- fadeout = 2;
- name="DeathScr";
- controls[]={"Picture"};
- class Picture {
- x = safezoneX; y = safezoneY; w = safezoneW; h = safezoneH;
- text="pictures\DeathScr.paa";
- sizeEx = -1;
- type=0;
- idc=-1;
- style=48;
- colorBackground[]={0,0,0,0};
- colorText[]={1,1,1,1};
- font="Bitstream";
- };
- };
- class playerStatusGUI {
- idd = 6900;
- movingEnable = 0;
- duration = 100000;
- name = "statusBorder";
- onLoad = "uiNamespace setVariable ['DAYZ_GUI_display', _this select 0];";
- class ControlsBackground {
- //PLAYER NAME
- class RscStructuredText_1199 : RscStructuredText {
- idc = 1199;
- x = 0.250001;
- y = 0.350001;
- w = 0.5;
- h = 0.1;
- };
- //FOOD BACKGROUND
- class RscPicture_1901: RscPictureGUI
- {
- idc = 1901;
- text = "\z\addons\dayz_code\gui\status\status_bg.paa";
- x = 0.905 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY;//2
- w = 0.075;
- h = 0.10;
- };
- //FOOD BORDER
- class RscPicture_1201: RscPictureGUI
- {
- idc = 1201;
- text = "\z\addons\dayz_code\gui\status\status_food_border_ca.paa";
- x = 0.905 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY;//2
- w = 0.075;
- h = 0.10;
- };
- //BLOOD BACKGROUND
- class RscPicture_1900: RscPictureGUI
- {
- idc = 1900;
- text = "\z\addons\dayz_code\gui\status\status_bg.paa";
- x = 0.875 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY; //3
- w = 0.075;
- h = 0.10;
- };
- //BLOOD BORDER
- class RscPicture_1200: RscPictureGUI
- {
- idc = 1200;
- text = "\z\addons\dayz_code\gui\status\status_blood_border_ca.paa";
- x = 0.875 * safezoneW + safezoneX;
- y = 0.93* safezoneH + safezoneY; //3
- w = 0.075;
- h = 0.10;
- };
- //THIRST BACKGROUND
- class RscPicture_1902: RscPictureGUI
- {
- idc = 1902;
- text = "\z\addons\dayz_code\gui\status\status_bg.paa";
- x = 0.935 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY; //1
- w = 0.075;
- h = 0.10;
- };
- //THIRST BORDER
- class RscPicture_1202: RscPictureGUI
- {
- idc = 1202;
- text = "\z\addons\dayz_code\gui\status\status_thirst_border_ca.paa";
- x = 0.935 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY; //1
- w = 0.075;
- h = 0.10;
- };
- //TEMP BACKGROUND
- class RscPicture_1908: RscPictureGUI
- {
- idc = 1908;
- text = "\z\addons\dayz_code\gui\status\status_bg.paa";
- x = 0.845 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY; //3
- w = 0.075;
- h = 0.10;
- };
- //TEMP BORDER
- class RscPicture_1208: RscPictureGUI
- {
- idc = 1208;
- text = "\z\addons\dayz_code\gui\status\status_temp_outside_ca.paa";
- x = 0.845 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY; //3
- w = 0.075;
- h = 0.10;
- };
- //BROKEN LEG
- class RscPicture_1203: RscPictureGUI
- {
- idc = 1203;
- text = "\z\addons\dayz_code\gui\status\status_effect_brokenleg.paa";
- x = 0.810 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY;
- w = 0.075;
- h = 0.10;
- colorText[] = {1,1,1,1};
- };
- //NOISE BACKGROUND
- class RscPicture_1205: RscPictureGUI
- {
- idc = 1205;
- text = "\z\addons\dayz_code\gui\status\status_bg.paa";
- x = 0.960 * safezoneW + safezoneX;
- y = 0.825 * safezoneH + safezoneY;
- w = 0.075;
- h = 0.10;
- };
- //VISIBLE BACKGROUND
- class RscPicture_1206: RscPictureGUI
- {
- idc = 1206;
- text = "\z\addons\dayz_code\gui\status\status_bg.paa";
- x = 0.960 * safezoneW + safezoneX;
- y = 0.875 * safezoneH + safezoneY;
- w = 0.075;
- h = 0.10;
- };
- /*--------------------------------------------*/
- //SURVIVOR ICON
- class RscPicture_1307: RscPictureGUI
- {
- idc = 1307;
- text = "gui\status\st_humanity_survivor.paa";
- x = 0.670 * safezoneW + safezoneX;
- y = 0.933 * safezoneH + safezoneY;
- w = 0.027 * safezoneW;
- h = 0.037 * safezoneH;
- colorText[] = {1,1,1,1};
- };
- //BANDIT ICON
- class RscPicture_1309: RscPictureGUI
- {
- idc = 1309;
- text = "gui\status\st_humanity_bandit.paa";
- x = 0.713 * safezoneW + safezoneX;
- y = 0.933 * safezoneH + safezoneY;
- w = 0.027 * safezoneW;
- h = 0.037 * safezoneH;
- colorText[] = {1,1,1,1};
- };
- //ZOMBIE ICON
- class RscPicture_1310: RscPictureGUI
- {
- idc = 1310;
- text = "gui\status\zombie.paa";
- x = 0.756 * safezoneW + safezoneX;
- y = 0.933 * safezoneH + safezoneY;
- w = 0.027 * safezoneW;
- h = 0.037 * safezoneH;
- colorText[] = {1,1,1,1};
- };
- };
- class Controls {
- //FOOD ICON
- class RscPicture_1301: RscPictureGUI
- {
- idc = 1301;
- //text = "\z\addons\dayz_code\gui\status\status_food_inside_ca.paa";
- x = 0.905 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY;
- w = 0.075;
- h = 0.10;
- };
- //BLOOD ICON
- class RscPicture_1300: RscPictureGUI
- {
- idc = 1300;
- //text = "\z\addons\dayz_code\gui\status\status_blood_inside_ca.paa";
- x = 0.875 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY;
- w = 0.075;
- h = 0.10;
- };
- //THIRST ICON
- class RscPicture_1302: RscPictureGUI
- {
- idc = 1302;
- //text = "\z\addons\dayz_code\gui\status\status_thirst_inside_ca.paa";
- x = 0.935 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY;
- w = 0.075;
- h = 0.10;
- };
- //TEMP ICON
- class RscPicture_1306: RscPictureGUI
- {
- idc = 1306;
- //text = "\z\addons\dayz_code\gui\status\status_temp_ca.paa";
- x = 0.845 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY;
- w = 0.075;
- h = 0.10;
- };
- //BLOOD ICON - BLEEDING
- class RscPicture_1303: RscPictureGUI
- {
- idc = 1303;
- text = "\z\addons\dayz_code\gui\status\status_bleeding_ca.paa";
- x = 0.875 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY;
- w = 0.075;
- h = 0.10;
- colorText[] = {1,1,1,0.5};
- };
- //NOISE ICON
- class RscPicture_1304: RscPictureGUI
- {
- idc = 1304;
- text = "\z\addons\dayz_code\gui\status\status_noise.paa";
- x = 0.960 * safezoneW + safezoneX;
- y = 0.825 * safezoneH + safezoneY;
- w = 0.075;
- h = 0.10;
- };
- //VISIBLE ICON
- class RscPicture_1305: RscPictureGUI
- {
- idc = 1305;
- text = "\z\addons\dayz_code\gui\status\status_visible.paa";
- x = 0.960 * safezoneW + safezoneX;
- y = 0.875 * safezoneH + safezoneY;
- w = 0.075;
- h = 0.10;
- };
- //FPS
- class RscText_1321: RscTextGUIK
- {
- idc = 1321;
- text = "fps";
- x = 0.960 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY;
- w = 0.037 * safezoneW;
- h = 0.047 * safezoneH;
- size = 0.065;
- sizeEx = 0.065;
- colorText[] = {1,1,1,0.0};
- };
- //FPS BACKGROUND
- class RscText_1322: RscPictureGUI
- {
- idc = 1322;
- //text = "\z\addons\dayz_code\gui\status\status_bg.paa";
- x = 0.960 * safezoneW + safezoneX;
- y = 0.93 * safezoneH + safezoneY;
- w = 0.037 * safezoneW;
- h = 0.047 * safezoneH;
- colorText[] = {1,1,1,0.0};
- };
- /*-----------------------------------------------*/
- //SURVIVOR KILLS
- class RscText_1400: RscTextGUIK
- {
- idc = 1400;
- text = "1000";
- x = 0.683 * safezoneW + safezoneX;
- y = 0.931 * safezoneH + safezoneY;
- w = 0.037 * safezoneW;
- h = 0.047 * safezoneH;
- colorText[] = {1,1,1,1.0};
- size = 0.03;
- sizeEx = 0.03;
- };
- //BANDIT KILLS
- class RscText_1402: RscTextGUIK
- {
- idc = 1402;
- text = "1000";
- x = 0.726 * safezoneW + safezoneX;
- y = 0.931 * safezoneH + safezoneY;
- w = 0.037 * safezoneW;
- h = 0.047 * safezoneH;
- colorText[] = {1,1,1,1.0};
- size = 0.03;
- sizeEx = 0.03;
- };
- //ZOMBIE KILLS
- class RscText_1403: RscTextGUIK
- {
- idc = 1403;
- text = "1000";
- x = 0.769 * safezoneW + safezoneX;
- y = 0.931 * safezoneH + safezoneY;
- w = 0.037 * safezoneW;
- h = 0.047 * safezoneH;
- colorText[] = {1,1,1,1.0};
- size = 0.03;
- sizeEx = 0.03;
- };
- //BLOOD AMOUNT
- class RscText_1420: RscTextGUIK
- {
- idc = 1420;
- text = "1000";
- x = 0.915 * safezoneW + safezoneX;
- y = 0.842 * safezoneH + safezoneY;
- w = 0.040 * safezoneW;
- h = 0.047 * safezoneH;
- colorText[] = {0.8,0.07,0.06,1.0};
- size = 0.03;
- sizeEx = 0.03;
- };
- //HUMANITY AMOUNT
- class RscText_1421: RscTextGUIK
- {
- idc = 1421;
- text = "1000";
- x = 0.915 * safezoneW + safezoneX;
- y = 0.862 * safezoneH + safezoneY;
- w = 0.040 * safezoneW;
- h = 0.047 * safezoneH;
- colorText[] = {1,1,1,1.0};
- size = 0.03;
- sizeEx = 0.03;
- };
- //SERVER RESTART AMOUNT
- class RscText_1422: RscTextGUIK
- {
- idc = 1422;
- text = "1000";
- x = 0.915 * safezoneW + safezoneX;
- y = 0.882 * safezoneH + safezoneY;
- w = 0.040 * safezoneW;
- h = 0.047 * safezoneH;
- colorText[] = {1,0.8,0,1.0};
- size = 0.03;
- sizeEx = 0.03;
- };
- //BLOOD LABEL
- class RscText_1423: RscTextGUIK
- {
- idc = 1423;
- text = "Blood Left:";
- x = 0.845 * safezoneW + safezoneX;
- y = 0.842 * safezoneH + safezoneY;
- w = 0.08 * safezoneW;
- h = 0.047 * safezoneH;
- colorText[] = {1,1,1,1.0};
- size = 0.03;
- sizeEx = 0.03;
- };
- //HUMANITY LABEL
- class RscText_1424: RscTextGUIK
- {
- idc = 1424;
- text = "Humanity:";
- x = 0.845 * safezoneW + safezoneX;
- y = 0.862 * safezoneH + safezoneY;
- w = 0.08 * safezoneW;
- h = 0.047 * safezoneH;
- colorText[] = {1,1,1,1.0};
- size = 0.03;
- sizeEx = 0.03;
- };
- //RESTART LABEL
- class RscText_1425: RscTextGUIK
- {
- idc = 1425;
- text = "Restart in (min):";
- x = 0.845 * safezoneW + safezoneX;
- y = 0.882 * safezoneH + safezoneY;
- w = 0.08 * safezoneW;
- h = 0.047 * safezoneH;
- colorText[] = {1,1,1,1.0};
- size = 0.03;
- sizeEx = 0.03;
- };
- };
- };
- class wm_disp {
- idd = -1;
- onLoad = "uiNamespace setVariable ['wm_disp', _this select 0]";
- fadein = 0;
- fadeout = 0;
- duration = 10e10;
- controlsBackground[] = {};
- objects[] = {};
- class controls {
- class wm_text2 {
- idc = 1;
- x = safeZoneX+0.027;//safeZoneW*0.01;
- y = safeZoneY+safeZoneH-0.16;
- w = 0.151*safeZoneH;
- h = 0.057*safeZoneH;
- shadow = 2;
- class Attributes
- {
- font = "EtelkaNarrowMediumPro";
- color = "#24FFFFFF";
- align = "left"; // put "center" here if you want some background
- valign = "middle";
- shadow = 2;
- };
- colorBackground[] = { 1, 0.3, 0, 0 }; // uncomment and increase 4th number to have a background
- font = "EtelkaNarrowMediumPro";
- size = 0.06*safeZoneH;
- type = 13;
- style = 0;
- text="";
- };
- };
- };
- class zCamoStatusGUI {
- idd = -1;
- fadeout=0;
- fadein=0;
- onLoad = "uiNamespace setVariable ['zCamo_GUI_display', _this select 0]";
- duration = 10e10;
- name= "zCamoGui";
- controlsBackground[] = {};
- objects[] = {};
- class controls {
- class zCamoIcon:RscPictureGUI {
- idc = 1;
- text="scripts\walkamongstthedead\zombie.paa";
- x="0.958313 * safezoneW + safezoneX";
- y="0.43 * safezoneH + safezoneY";
- w=0.059999999;
- h=0.079999998;
- colorText[]={1,1,1,1};
- };
- };
- };
- //EVR
- class RscAPSI_h1
- {
- idd = -1;
- duration = 4;
- fadein = 0;
- movingEnable = 0;
- enableSimulation = 0;
- enableDisplay = 0;
- class controls
- {
- class APSILog: RscTextNS
- {
- x = 0.5;
- y = 0.99;
- w = 0.5;
- h = 0.03;
- text = "APSI: Stronger activity of floax field has been detected..";
- colorBackground[] = {0.5,0.5,0.5,0.4};
- ColorText[] = {1.0,0.2,0.1,1};
- };
- };
- };
- class RscAPSI_h2: RscAPSI_h1
- {
- class controls
- {
- class APSILog: RscTextNS
- {
- x = 0.5;
- y = 0.99;
- w = 0.4;
- h = 0.03;
- text = "APSI: EVR sequence detected..";
- colorBackground[] = {0.5,0.5,0.5,0.4};
- ColorText[] = {1.0,0.0,0.2,1};
- };
- };
- };
- class RscAPSI_h3: RscAPSI_h1
- {
- class controls
- {
- class APSILog: RscTextNS
- {
- x = 0.5;
- y = 0.99;
- w = 0.4;
- h = 0.03;
- text = "APSI: EM and PSI protection enabled..";
- colorBackground[] = {0.5,0.5,0.5,0.4};
- ColorText[] = {0.0,1.0,0.2,1};
- };
- };
- };
- class RscAPSI_h4: RscAPSI_h1
- {
- class controls
- {
- class APSILog: RscTextNS
- {
- x = 0.5;
- y = 0.99;
- w = 0.4;
- h = 0.03;
- text = "APSI: Ready..";
- colorBackground[] = {0.5,0.5,0.5,0.4};
- ColorText[] = {0.0,1.0,0.2,1};
- };
- };
- };
- class RscAPSI_h5: RscAPSI_h1
- {
- class controls
- {
- class APSILog: RscTextNS
- {
- x = 0.5;
- y = 0.99;
- w = 0.4;
- h = 0.03;
- text = "APSI: EVR sequence start..";
- colorBackground[] = {0.5,0.5,0.5,0.4};
- ColorText[] = {1.0,0.0,0.2,1};
- };
- };
- };
- class RscAPSI_h6: RscAPSI_h1
- {
- class controls
- {
- class APSILog: RscTextNS
- {
- x = 0.5;
- y = 0.99;
- w = 0.4;
- h = 0.03;
- text = "APSI: End of EVR..";
- colorBackground[] = {0.5,0.5,0.5,0.4};
- ColorText[] = {0.0,1.0,0.2,1};
- };
- };
- };
- class RscAPSI_ha: RscAPSI_h1
- {
- class controls
- {
- class APSILog: RscTextNS
- {
- x = 0.5;
- y = 0.99;
- w = 0.4;
- h = 0.03;
- text = "Blowout module, v1.0, by Sumrak.";
- colorBackground[] = {0.5,0.5,0.5,0.4};
- ColorText[] = {0.0,1.0,0.2,1};
- };
- };
- };
- };
- class Header
- {
- gameType = COOP; //DM, Team, Coop, ...
- minPlayers = 1; //min # of players the mission supports
- maxPlayers = 100; //Max # of players the mission supports
- };
- aiKills = 1;
- diagRadio = 1;
- diagHit = 1;
- //
- // the loading screen itself
- //
- class DayZ_loadingScreen
- {
- idd = -1;
- duration = 10e10;
- fadein = 0;
- fadeout = 0;
- name = "loading screen";
- class controlsBackground
- {
- class blackBG : RscText
- {
- x = safezoneX;
- y = safezoneY;
- w = safezoneW;
- h = safezoneH;
- text = "";
- colorText[] = {0,0,0,0};
- colorBackground[] = {0,0,0,1};
- };
- /*
- class nicePic : RscPicture
- {
- style = 48 + 0x800; // ST_PICTURE + ST_KEEP_ASPECT_RATIO
- x = safezoneX + safezoneW/2 - 0.25;
- y = safezoneY + safezoneH/2 - 0.2;
- w = 0.5;
- h = 0.4;
- text = "img\nicePic.paa";
- };
- */
- };
- class controls
- {
- class Title1 : RscLoadingText
- {
- text = "$STR_LOADING"; // "Loading" text in the middle of the screen
- };
- class CA_Progress : RscProgress // progress bar, has to have idc 104
- {
- idc = 104;
- type = 8; // CT_PROGRESS
- style = 0; // ST_SINGLE
- texture = "\ca\ui\data\loadscreen_progressbar_ca.paa";
- };
- class CA_Progress2 : RscProgressNotFreeze // progress bar that will go reverse
- {
- idc = 103;
- };
- class Name2: RscText // the text on the top-left
- {
- idc = 101;
- x = 0.05;
- y = 0.029412;
- w = 0.9;
- h = 0.04902;
- text = "";
- sizeEx = 0.05;
- colorText[] = {0.543,0.5742,0.4102,1.0};
- };
- };
- };
- class CfgSounds
- {
- class Vas_yessir;
- class horde_sound_turning_page: Vas_yessir
- {
- name = "horde_sound_turning_page";
- sound[] = {"sounds\page.ogg", 0.5, 1};
- titles[] = {};
- };
- class horde_sound_close_book: Vas_yessir
- {
- name = "horde_sound_close_book";
- sound[] = {"sounds\close.ogg", 1, 1};
- titles[] = {};
- };
- class bl_begin
- {
- name = "NS blowout_begin";
- sound[] = {"sounds\blowout_begin.ogg",3.162278,1.0};
- titles[] = {};
- };
- class bl_hit1
- {
- name = "NS blowout_begin";
- sound[] = {"sounds\blowout_hit_1.ogg",1.584893,1.0};
- titles[] = {};
- };
- class bl_hit2
- {
- name = "NS blowout_begin";
- sound[] = {"sounds\blowout_hit_2.ogg",1.584893,1.0};
- titles[] = {};
- };
- class bl_hit3
- {
- name = "NS blowout_begin";
- sound[] = {"sounds\blowout_hit_3.ogg",1.584893,1.0};
- titles[] = {};
- };
- class bl_wave1
- {
- name = "NS blowout_begin";
- sound[] = {"sounds\blowout_wave_1.ogg",1.584893,1.0};
- titles[] = {};
- };
- class bl_wave2
- {
- name = "NS blowout_begin";
- sound[] = {"sounds\blowout_wave_2.ogg",1.584893,1.0};
- titles[] = {};
- };
- class bl_wave3
- {
- name = "NS blowout_begin";
- sound[] = {"sounds\blowout_wave_3.ogg",1.584893,1.0};
- titles[] = {};
- };
- class bl_psi
- {
- name = "NS blowout_psi";
- sound[] = {"sounds\blowout_psy_voices.ogg",1.778279,1.0};
- titles[] = {};
- };
- class bl_full
- {
- name = "NS blowout_full";
- sound[] = {"sounds\blowout_full_wave.ogg",1.778279,1.0};
- titles[] = {};
- };
- class bl_detect
- {
- name = "NS blowout_detect";
- sound[] = {"sounds\blowout_detect.ogg",1.778279,1.0};
- titles[] = {};
- };
- class apsi_on
- {
- name = "NS apsi_on";
- sound[] = {"sounds\apsi_start.ogg",1.778279,1.0};
- titles[] = {};
- };
- class apsi_off
- {
- name = "NS apsi_off";
- sound[] = {"sounds\apsi_off.ogg",1.778279,1.0};
- titles[] = {};
- };
- class ns_fx_misc4
- {
- name = "Misc strange wind";
- sound[] = {"sounds\fx_misc4.ogg",1.0,1.0};
- titles[] = {};
- };
- class ns_fx_drone1
- {
- name = "Drone 1";
- sound[] = {"sounds\fx_drone1.ogg",1.0,1.0};
- titles[] = {};
- };
- class ns_fx_drone2
- {
- name = "Drone 2";
- sound[] = {"sounds\fx_drone2.ogg",1.0,1.0};
- titles[] = {};
- };
- class z_wzombie1 {
- name = "";
- sound[] = {"sounds\femalezombie_attack_04.ogg",0.3,1,40};
- titles[] = {0, ""};
- };
- class z_wzombie2 : z_wzombie1 {
- sound[] = {"sounds\femalezombie_spotted_01.ogg",0.3,1,40};
- };
- class drink_water
- {
- name="drink_water";
- sound[]={sounds\drink_water.ogg,1,1};
- titles[] = {};
- };
- class nitro {
- name="nitro";
- sound[]={sounds\nitro.ogg,0.9,1};
- titles[] = {};
- };
- class siren
- {
- name="siren";
- sound[]={sounds\siren.ogg,0.9,1};
- titles[] = {};
- };
- class introSong
- {
- name="introSong";
- sound[]={sounds\introSong.ogg,0.9,1};
- titles[] = {};
- };
- };
- //Snap Pro
- #include "scripts\snap_pro\snappoints.hpp"
- //DZGM
- #include "scripts\dzgm\groupManagement.hpp"
- //Config based traders
- #include "CfgServerTrader\cfgServerTrader.hpp"
- //Door Mangement
- #include "scripts\doorManagement\doorUnlock.hpp"
- #include "scripts\doorManagement\doorManagement.hpp"
- #include "scripts\doorManagement\ComboLockUI.hpp"
- //Advanced Alchemy
- #include "scripts\Buildables\MT_Defines.hpp"
- #include "scripts\Buildables\Crafting_Dialogs.hpp"
- //plot management
- #include "scripts\plotManagement\plotManagement.hpp"
- //slot machine
- #include "scripts\gambling\slotmachine\slots.hpp"
- #include "scripts\gambling\guessinggame\guess.hpp"
- //Skin Trader
- #include "scripts\zupa\skins\SkinGui.hpp"
- #include "scripts\spawn\class.hpp"
- #include "scripts\spawn\halo.hpp"
- #include "scripts\spawn\spawn.hpp"
- #include "fixes\extra_rc.hpp"
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement