Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #include <a_samp>
- #define FILTERSCRIPT
- #define COLOR_YELLOW 0xFFFF00AA
- #define COLOR_RED 0xAA3333AA
- forward TuneCar();
- //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~VEHICLES~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
- new Remington;
- //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~VEHICLES~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
- public OnFilterScriptInit()
- {
- print("~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~");
- print(" .:[ - Jumpman23 Vehicle FS - ]:.");
- print("~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~");
- Remington = CreateVehicle(534,2118.4443,1589.0137,10.5446,179.6832,1,1,50000);//Remington
- TuneCar(); //components
- }
- //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- if(vehicleid == Remington)
- {
- new PlayerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
- if(strcmp(PlayerName, "[LF]KAGS", true) == 0)
- {
- SendClientMessage(playerid, COLOR_RED,"This is your car.");
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "This car is reserved for [LF]KAGS!");
- RemovePlayerFromVehicle(playerid);
- }
- }
- return 1;
- }
- ///////////////////////////////////////////////////////////////////////////////////////////
- public TuneCar()
- {
- //~~~~~~~~~~~~~~~~~REMINGTON COMPONENTS~~~~~~~~~~~~~~~~~~~~~~~~~//
- ChangeVehiclePaintjob(Remington, 3);
- AddVehicleComponent(Remington, 1010);
- AddVehicleComponent(Remington, 1075);
- AddVehicleComponent(Remington, 1101);
- AddVehicleComponent(Remington, 1122);
- AddVehicleComponent(Remington, 1179);
- AddVehicleComponent(Remington, 1180);
- AddVehicleComponent(Remington, 1125);
- return 1;
- }
- //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~END~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
- public OnFilterScriptExit()
- {
- DestroyVehicle (Remington);
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement