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Dec 2nd, 2009
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C++ 11.07 KB | None | 0 0
  1. #define ADDR_GetMaxPlayers_03A (0x463C40)
  2. #define ADDR_SetTimerEx_03A (0x463ED0)
  3. #define ADDR_LimitGlobalChatRadius_03A (0x463C60)
  4. #define ADDR_SetWeather_03A (0x4641B0)
  5. #define ADDR_SetPlayerWeather_03A (0x469580)
  6. #define ADDR_CallRemoteFunction_03A (0x464440)
  7. #define ADDR_CallLocalFunction_03A (0x4647F0)
  8. #define ADDR_asin_03A (0x4641D0)
  9. #define ADDR_acos_03A (0x4641F0)
  10. #define ADDR_atan2_03A (0x464230)
  11. #define ADDR_atan_03A (0x464210)
  12. #define ADDR_GameModeExit_03A (0x461A00)
  13. #define ADDR_SetGameModeText_03A (0x461A40)
  14. #define ADDR_SetTeamCount_03A (0x407350)
  15. #define ADDR_AddPlayerClass_03A (0x461AC0)
  16. #define ADDR_AddPlayerClassEx_03A (0x461B30)
  17. #define ADDR_AddStaticVehicle_03A (0x461BA0)
  18. #define ADDR_AddStaticVehicleEx_03A (0x461CF0)
  19. #define ADDR_AddStaticPickup_03A (0x462250)
  20. #define ADDR_CreatePickup_03A (0x4622B0)
  21. #define ADDR_DestroyPickup_03A (0x462310)
  22. #define ADDR_SetPlayerWorldBounds_03A (0x466CD0)
  23. #define ADDR_SetWorldTime_03A (0x463950)
  24. #define ADDR_GetWeaponName_03A (0x462CE0) // ?????
  25. #define ADDR_EnableTirePopping_03A (0x464190)
  26. #define ADDR_AllowInteriorWeapons_03A (0x463DA0)
  27. #define ADDR_SetGravity_03A (0x464250)
  28. #define ADDR_GetGravity_03A (0x464B50)
  29. #define ADDR_AllowAdminTeleport_03A (0x464380)
  30. #define ADDR_SetDeathDropAmount_03A (0x464B30)
  31. #define ADDR_CreateExplosion_03A (0x46AB20)
  32. #define ADDR_SetDisabledWeapons_03A (0x465420)
  33. #define ADDR_UsePlayerPedAnims_03A (0x463DC0)
  34. #define ADDR_DisableInteriorEnterExits_03A (0x4660E0)
  35. #define ADDR_SetNameTagDrawDistance_03A (0x4660F0)
  36. #define ADDR_DisableNameTagLOS_03A (0x466110)
  37. #define ADDR_ConnectNPC_03A (0x466760)
  38. #define ADDR_IsPlayerNPC_03A (0x4669B0)
  39. #define ADDR_Create3DTextLabel_03A (0x466280)
  40. #define ADDR_Delete3DTextLabel_03A (0x466440)
  41. #define ADDR_Attach3DTextLabelToPlayer_03A (0x4664F0)
  42. #define ADDR_Attach3DTextLabelToVehicle_03A (0x466550)
  43. #define ADDR_Update3DTextLabelText_03A (0x4665B0)
  44. #define ADDR_CreatePlayer3DTextLabel_03A (0x466340)
  45. #define ADDR_DeletePlayer3DTextLabel_03A (0x466480)
  46. #define ADDR_UpdatePlayer3DTextLabelText_03A (0x466670)
  47. #define ADDR_EnableZoneNames_03A (0x465440)
  48. #define ADDR_GangZoneCreate_03A (0x465AC0)
  49. #define ADDR_GangZoneDestroy_03A (0x465B00)
  50. #define ADDR_GangZoneShowForPlayer_03A (0x465B40)
  51. #define ADDR_GangZoneShowForAll_03A (0x465BA0)
  52. #define ADDR_GangZoneHideForPlayer_03A (0x465BE0)
  53. #define ADDR_GangZoneHideForAll_03A (0x465C40)
  54. #define ADDR_GangZoneFlashForPlayer_03A (0x465C80)
  55. #define ADDR_GangZoneFlashForAll_03A (0x465CE0)
  56. #define ADDR_GangZoneStopFlashForPlayer_03A (0x465D20)
  57. #define ADDR_GangZoneStopFlashForAll_03A (0x465D80)
  58. #define ADDR_IsPlayerAdmin_03A (0x462530)
  59. #define ADDR_Kick_03A (0x462330)
  60. #define ADDR_Ban_03A (0x462370)
  61. #define ADDR_BanEx_03A (0x462420)
  62. #define ADDR_SendRconCommand_03A (0x463FA0)
  63. #define ADDR_GetServerVarAsString_03A (0x465DC0)
  64. #define ADDR_GetServerVarAsInt_03A (0x465E50)
  65. #define ADDR_GetServerVarAsBool_03A (0x465EC0)
  66. #define ADDR_SetSpawnInfo_03A (0x462560)
  67. #define ADDR_SetPlayerTeam_03A (0x467680)
  68. #define ADDR_GetPlayerTeam_03A (0x462770)
  69. #define ADDR_SetPlayerName_03A (0x466F00)
  70. #define ADDR_SetPlayerSkin_03A (0x4670F0)
  71. #define ADDR_GetPlayerSkin_03A (0x4627C0)
  72. #define ADDR_GetPlayerPos_03A (0x462900)
  73. #define ADDR_SetPlayerPos_03A (0x4677A0)
  74. #define ADDR_SetPlayerPosFindZ_03A (0x4678D0)
  75. #define ADDR_GetPlayerHealth_03A (0x4629A0)
  76. #define ADDR_SetPlayerHealth_03A (0x467A00)
  77. #define ADDR_SetPlayerColor_03A (0x463190)
  78. #define ADDR_GetPlayerColor_03A (0x4631D0)
  79. #define ADDR_GetPlayerVehicleID_03A (0x463200)
  80. #define ADDR_GetPlayerVehicleSeat_03A (0x463290)
  81. #define ADDR_GetPlayerSurfingVehicleID_03A (0x463240)
  82. #define ADDR_PutPlayerInVehicle_03A (0x467AF0) // ?????
  83. #define ADDR_RemovePlayerFromVehicle_03A (0x4629F0)
  84. #define ADDR_IsPlayerInVehicle_03A (0x462AB0)
  85. #define ADDR_IsPlayerInAnyVehicle_03A (0x462B00)
  86. #define ADDR_GetPlayerName_03A (0x462B40)
  87. #define ADDR_SetPlayerCheckpoint_03A (0x4632E0)
  88. #define ADDR_DisablePlayerCheckpoint_03A (0x463330)
  89. #define ADDR_IsPlayerInCheckpoint_03A (0x463370)
  90. #define ADDR_SetPlayerRaceCheckpoint_03A (0x4633A0)
  91. #define ADDR_DisablePlayerRaceCheckpoint_03A (0x463400)
  92. #define ADDR_IsPlayerInRaceCheckpoint_03A (0x463440)
  93. #define ADDR_SetPlayerInterior_03A (0x468360)
  94. #define ADDR_GetPlayerInterior_03A (0x463470)
  95. #define ADDR_SetPlayerCameraLookAt_03A (0x468620)
  96. #define ADDR_SetPlayerCameraPos_03A (0x468500)
  97. #define ADDR_SetCameraBehindPlayer_03A (0x4634F0)
  98. #define ADDR_TogglePlayerControllable_03A (0x468740)
  99. #define ADDR_PlayerPlaySound_03A (0x468EF0)
  100. #define ADDR_SetPlayerScore_03A (0x4635B0)
  101. #define ADDR_GetPlayerScore_03A (0x4635F0)
  102. #define ADDR_SetPlayerFacingAngle_03A (0x468B50)
  103. #define ADDR_GetPlayerFacingAngle_03A (0x463840)
  104. #define ADDR_GivePlayerMoney_03A (0x468940)
  105. #define ADDR_GetPlayerMoney_03A (0x463620)
  106. #define ADDR_ResetPlayerMoney_03A (0x463650)
  107. #define ADDR_IsPlayerConnected_03A (0x4637E0)
  108. #define ADDR_GetPlayerState_03A (0x463810)
  109. #define ADDR_ResetPlayerWeapons_03A (0x463890)
  110. #define ADDR_GivePlayerWeapon_03A (0x468C20)
  111. #define ADDR_SetPlayerArmedWeapon_03A (0x468D10)
  112. #define ADDR_GetPlayerIp_03A (0x463DD0)
  113. #define ADDR_GetPlayerPing_03A (0x463E40)
  114. #define ADDR_GetPlayerWeapon_03A (0x463EA0)
  115. #define ADDR_SetPlayerArmour_03A (0x469120)
  116. #define ADDR_GetPlayerArmour_03A (0x464020)
  117. #define ADDR_SetPlayerMapIcon_03A (0x469320)
  118. #define ADDR_RemovePlayerMapIcon_03A (0x469490)
  119. #define ADDR_GetPlayerKeys_03A (0x464070)
  120. #define ADDR_SetPlayerMarkerForPlayer_03A (0x469200)
  121. #define ADDR_GetPlayerAmmo_03A (0x463720)
  122. #define ADDR_SetPlayerAmmo_03A (0x468A50)
  123. #define ADDR_GetPlayerWeaponData_03A (0x463750)
  124. #define ADDR_AllowPlayerTeleport_03A (0x464340)
  125. #define ADDR_ForceClassSelection_03A (0x4626B0)
  126. #define ADDR_SetPlayerWantedLevel_03A (0x46AE00)
  127. #define ADDR_GetPlayerWantedLevel_03A (0x465480)
  128. #define ADDR_GetPlayerFightingStyle_03A (0x4654B0)
  129. #define ADDR_SetPlayerFightingStyle_03A (0x46AEF0)
  130. #define ADDR_GetPlayerVelocity_03A (0x466120)
  131. #define ADDR_SetPlayerVelocity_03A (0x46B040)
  132. #define ADDR_IsPlayerInRangeOfPoint_03A (0x462B90)
  133. #define ADDR_IsPlayerStreamedIn_03A (0x462C10)
  134. #define ADDR_IsVehicleStreamedIn_03A (0x462C70) // ????
  135. #define ADDR_SetPlayerVirtualWorld_03A (0x462800)
  136. #define ADDR_GetPlayerVirtualWorld_03A (0x462840)
  137. #define ADDR_EnableStuntBonusForAll_03A (0x465F40)
  138. #define ADDR_EnableStuntBonusForPlayer_03A (0x466000)
  139. #define ADDR_TogglePlayerSpectating_03A (0x467250)
  140. #define ADDR_GetPlayerDrunkLevel_03A (0x466240)
  141. #define ADDR_SetPlayerDrunkLevel_03A (0x46B290)
  142. #define ADDR_PlayerSpectateVehicle_03A (0x467350)
  143. #define ADDR_PlayerSpectatePlayer_03A (0x4674F0)
  144. #define ADDR_ApplyAnimation_03A (0x469650)
  145. #define ADDR_ClearAnimations_03A (0x469920)
  146. #define ADDR_SetPlayerSpecialAction_03A (0x468430)
  147. #define ADDR_GetPlayerSpecialAction_03A (0x4634A0)
  148. #define ADDR_StartRecordingPlayerData_03A (0x462F50)
  149. #define ADDR_StopRecordingPlayerData_03A (0x463000)
  150. #define ADDR_PlayCrimeReportForPlayer_03A (0x46B570) // ????
  151. #define ADDR_SetPlayerShopName_03A (0x466A00)
  152. #define ADDR_SetPlayerSkillLevel_03A (0x466B50)
  153. #define ADDR_SetPlayerChatBubble_03A (0x46B370)
  154. #define ADDR_IsValidVehicle_03A (0x4642B0)
  155. #define ADDR_CreateVehicle_03A (0x462C70 + 0x0B0) // ????
  156. #define ADDR_DestroyVehicle_03A (0x462C70 + 0x130) // ????
  157. #define ADDR_GetVehiclePos_03A (0x462C70 + 0x170) // ????
  158. #define ADDR_SetVehiclePos_03A (0x462C70 + 0x200) // ????
  159. #define ADDR_GetVehicleZAngle_03A (0x463C80)
  160. #define ADDR_SetVehicleZAngle_03A (0x468DE0)
  161. #define ADDR_SetVehicleParamsForPlayer_03A (0x468810)
  162. #define ADDR_SetVehicleToRespawn_03A (0x461E40)
  163. #define ADDR_RepairVehicle_03A (0x461E80)
  164. #define ADDR_AddVehicleComponent_03A (0x461EC0)
  165. #define ADDR_RemoveVehicleComponent_03A (0x461F00)
  166. #define ADDR_ChangeVehicleColor_03A (0x461F40)
  167. #define ADDR_ChangeVehiclePaintjob_03A (0x461F90)
  168. #define ADDR_LinkVehicleToInterior_03A (0x466BC0)
  169. #define ADDR_SetVehicleHealth_03A (0x464270)
  170. #define ADDR_GetVehicleHealth_03A (0x4642E0)
  171. #define ADDR_AttachTrailerToVehicle_03A (0x469A00)
  172. #define ADDR_DetachTrailerFromVehicle_03A (0x469B30)
  173. #define ADDR_IsTrailerAttachedToVehicle_03A (0x4643A0)
  174. #define ADDR_GetVehicleTrailer_03A (0x4643F0)
  175. #define ADDR_SetVehicleNumberPlate_03A (0x461FD0)
  176. #define ADDR_GetVehicleModel_03A (0x462170)
  177. #define ADDR_GetVehicleComponentInSlot_03A (0x4621C0)
  178. #define ADDR_GetVehicleComponentType_03A (0x462220)
  179. #define ADDR_GetVehicleVelocity_03A (0x4661B0)
  180. #define ADDR_SetVehicleVelocity_03A (0x46B150)
  181. #define ADDR_SetVehicleVirtualWorld_03A (0x462880)
  182. #define ADDR_GetVehicleVirtualWorld_03A (0x4628C0)
  183. #define ADDR_SendClientMessage_03A (0x463040)
  184. #define ADDR_SendClientMessageToAll_03A (0x463100)
  185. #define ADDR_SendDeathMessage_03A (0x467F90)
  186. #define ADDR_GameTextForAll_03A (0x468070)
  187. #define ADDR_GameTextForPlayer_03A (0x4681D0)
  188. #define ADDR_SendPlayerMessageToPlayer_03A (0x467CD0)
  189. #define ADDR_SendPlayerMessageToAll_03A (0x467E40)
  190. #define ADDR_TextDrawCreate_03A (0x465500)
  191. #define ADDR_TextDrawSetString_03A (0x4655A0)
  192. #define ADDR_TextDrawLetterSize_03A (0x465660)
  193. #define ADDR_TextDrawTextSize_03A (0x4656A0)
  194. #define ADDR_TextDrawAlignment_03A (0x4656E0)
  195. #define ADDR_TextDrawColor_03A (0x465720)
  196. #define ADDR_TextDrawUseBox_03A (0x465760)
  197. #define ADDR_TextDrawBoxColor_03A (0x4657B0)
  198. #define ADDR_TextDrawSetShadow_03A (0x4657F0)
  199. #define ADDR_TextDrawSetOutline_03A (0x465830)
  200. #define ADDR_TextDrawBackgroundColor_03A (0x465870)
  201. #define ADDR_TextDrawFont_03A (0x4658B0)
  202. #define ADDR_TextDrawSetProportional_03A (0x4658F0)
  203. #define ADDR_TextDrawShowForPlayer_03A (0x465940)
  204. #define ADDR_TextDrawShowForAll_03A (0x465A00)
  205. #define ADDR_TextDrawHideForPlayer_03A (0x4659A0)
  206. #define ADDR_TextDrawHideForAll_03A (0x465A40)
  207. #define ADDR_TextDrawDestroy_03A (0x465A80)
  208. #define ADDR_CreateObject_03A (0x464B60)
  209. #define ADDR_SetObjectPos_03A (0x469C10)
  210. #define ADDR_SetObjectRot_03A (0x469D60)
  211. #define ADDR_GetObjectPos_03A (0x464C20)
  212. #define ADDR_GetObjectRot_03A (0x464CB0)
  213. #define ADDR_IsValidObject_03A (0x464D50)
  214. #define ADDR_DestroyObject_03A (0x469EB0)
  215. #define ADDR_MoveObject_03A (0x469FB0)
  216. #define ADDR_StopObject_03A (0x46A190)
  217. #define ADDR_CreatePlayerObject_03A (0x464D80)
  218. #define ADDR_SetPlayerObjectPos_03A (0x46A2E0)
  219. #define ADDR_SetPlayerObjectRot_03A (0x46A490)
  220. #define ADDR_GetPlayerObjectPos_03A (0x464E40)
  221. #define ADDR_GetPlayerObjectRot_03A (0x464EF0)
  222. #define ADDR_IsValidPlayerObject_03A (0x464FB0)
  223. #define ADDR_DestroyPlayerObject_03A (0x46A660)
  224. #define ADDR_MovePlayerObject_03A (0x46A790)
  225. #define ADDR_StopPlayerObject_03A (0x46A9A0)
  226. #define ADDR_AttachObjectToPlayer_03A (0x46AC20)
  227. #define ADDR_AttachPlayerObjectToPlayer_03A (0x465470)
  228. #define ADDR_CreateMenu_03A (0x465010)
  229. #define ADDR_DestroyMenu_03A (0x4650C0)
  230. #define ADDR_AddMenuItem_03A (0x4650F0)
  231. #define ADDR_SetMenuColumnHeader_03A (0x4651B0)
  232. #define ADDR_HideMenuForPlayer_03A (0x4652D0)
  233. #define ADDR_IsValidMenu_03A (0x465330)
  234. #define ADDR_DisableMenu_03A (0x465360)
  235. #define ADDR_DisableMenuRow_03A (0x4653A0)
  236. #define ADDR_GetPlayerMenu_03A (0x4653E0)
  237. #define ADDR_SetPlayerTime_03A (0x463970)
  238. #define ADDR_TogglePlayerClock_03A (0x463A50)
  239. #define ADDR_GetPlayerTime_03A (0x4639B0
  240.  
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