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~ Tᕮ᙭Tᗪᖇᗩᗯ ᗰᗩᗪᕮ ᗷY Tᕮᖇᘔᗩ #1 ~

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Feb 18th, 2017
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  1. ~ Tᕮ᙭Tᗪᖇᗩᗯ ᗰᗩᗪᕮ ᗷY Tᕮᖇᘔᗩ #1 ~
  2. - Nadam se da ce vam posluziti -
  3. - Pratite me na Facebook ukoliko zelite jos -
  4. - Facebook Profil: https://www.facebook.com/profile.php?id=100011857954776
  5. - Imgur: http://imgur.com/a/Xt3Kz
  6. - Uzivajte! :) -
  7. //===================================================================
  8. //===================================================================
  9. //===================================================================
  10. //===================================================================
  11. new Text:InGameTD[14];
  12. //===================================================================
  13. //===================================================================
  14. //===================================================================
  15. //===================================================================
  16. InGameTD[0] = TextDrawCreate(0.000000, 427.583404, "LD_SPAC:white");
  17. TextDrawLetterSize(InGameTD[0], 0.000000, 0.000000);
  18. TextDrawTextSize(InGameTD[0], 640.000000, 22.750000);
  19. TextDrawAlignment(InGameTD[0], 1);
  20. TextDrawColor(InGameTD[0], 255);
  21. TextDrawSetShadow(InGameTD[0], 0);
  22. TextDrawSetOutline(InGameTD[0], 0);
  23. TextDrawFont(InGameTD[0], 4);
  24.  
  25. InGameTD[1] = TextDrawCreate(1.874084, 430.500000, "LD_SPAC:white");
  26. TextDrawLetterSize(InGameTD[1], 0.000000, 0.000000);
  27. TextDrawTextSize(InGameTD[1], 23.894584, 15.166687);
  28. TextDrawAlignment(InGameTD[1], 1);
  29. TextDrawColor(InGameTD[1], -2147483393);
  30. TextDrawSetShadow(InGameTD[1], 0);
  31. TextDrawSetOutline(InGameTD[1], 0);
  32. TextDrawFont(InGameTD[1], 4);
  33.  
  34. InGameTD[2] = TextDrawCreate(611.888732, 430.499877, "LD_SPAC:white");
  35. TextDrawLetterSize(InGameTD[2], 0.000000, 0.000000);
  36. TextDrawTextSize(InGameTD[2], 26.237190, 15.166687);
  37. TextDrawAlignment(InGameTD[2], 1);
  38. TextDrawColor(InGameTD[2], -2147483393);
  39. TextDrawSetShadow(InGameTD[2], 0);
  40. TextDrawSetOutline(InGameTD[2], 0);
  41. TextDrawFont(InGameTD[2], 4);
  42.  
  43. InGameTD[3] = TextDrawCreate(519.590026, 429.333312, "LD_SPAC:white");
  44. TextDrawLetterSize(InGameTD[3], 0.000000, 0.000000);
  45. TextDrawTextSize(InGameTD[3], 0.468505, 17.500019);
  46. TextDrawAlignment(InGameTD[3], 1);
  47. TextDrawColor(InGameTD[3], -2147483393);
  48. TextDrawSetShadow(InGameTD[3], 0);
  49. TextDrawSetOutline(InGameTD[3], 0);
  50. TextDrawFont(InGameTD[3], 4);
  51.  
  52. InGameTD[4] = TextDrawCreate(517.715942, 432.250000, "LD_SPAC:white");
  53. TextDrawLetterSize(InGameTD[4], 0.000000, 0.000000);
  54. TextDrawTextSize(InGameTD[4], 0.468505, 11.083312);
  55. TextDrawAlignment(InGameTD[4], 1);
  56. TextDrawColor(InGameTD[4], -2147483393);
  57. TextDrawSetShadow(InGameTD[4], 0);
  58. TextDrawSetOutline(InGameTD[4], 0);
  59. TextDrawFont(InGameTD[4], 4);
  60.  
  61. InGameTD[5] = TextDrawCreate(521.464172, 432.249969, "LD_SPAC:white");
  62. TextDrawLetterSize(InGameTD[5], 0.000000, 0.000000);
  63. TextDrawTextSize(InGameTD[5], 0.468505, 11.083354);
  64. TextDrawAlignment(InGameTD[5], 1);
  65. TextDrawColor(InGameTD[5], -2147483393);
  66. TextDrawSetShadow(InGameTD[5], 0);
  67. TextDrawSetOutline(InGameTD[5], 0);
  68. TextDrawFont(InGameTD[5], 4);
  69.  
  70. InGameTD[6] = TextDrawCreate(548.169555, 432.833221, "12:12:12");
  71. TextDrawLetterSize(InGameTD[6], 0.174509, 1.127500);
  72. TextDrawAlignment(InGameTD[6], 1);
  73. TextDrawColor(InGameTD[6], -2147483393);
  74. TextDrawSetShadow(InGameTD[6], 0);
  75. TextDrawSetOutline(InGameTD[6], 6);
  76. TextDrawBackgroundColor(InGameTD[6], 51);
  77. TextDrawFont(InGameTD[6], 2);
  78. TextDrawSetProportional(InGameTD[6], 1);
  79.  
  80. InGameTD[7] = TextDrawCreate(5.622303, 431.083404, "MR");
  81. TextDrawLetterSize(InGameTD[7], 0.272430, 1.261665);
  82. TextDrawAlignment(InGameTD[7], 1);
  83. TextDrawColor(InGameTD[7], -1);
  84. TextDrawSetShadow(InGameTD[7], 0);
  85. TextDrawSetOutline(InGameTD[7], 1);
  86. TextDrawBackgroundColor(InGameTD[7], 51);
  87. TextDrawFont(InGameTD[7], 2);
  88. TextDrawSetProportional(InGameTD[7], 1);
  89.  
  90. InGameTD[8] = TextDrawCreate(617.042663, 430.499877, "rp");
  91. TextDrawLetterSize(InGameTD[8], 0.310848, 1.279166);
  92. TextDrawAlignment(InGameTD[8], 1);
  93. TextDrawColor(InGameTD[8], -1);
  94. TextDrawSetShadow(InGameTD[8], 0);
  95. TextDrawSetOutline(InGameTD[8], 1);
  96. TextDrawBackgroundColor(InGameTD[8], 51);
  97. TextDrawFont(InGameTD[8], 2);
  98. TextDrawSetProportional(InGameTD[8], 1);
  99.  
  100. InGameTD[9] = TextDrawCreate(120.410110, 429.333282, "LD_SPAC:white");
  101. TextDrawLetterSize(InGameTD[9], 0.000000, 0.000000);
  102. TextDrawTextSize(InGameTD[9], 0.468505, 16.333312);
  103. TextDrawAlignment(InGameTD[9], 1);
  104. TextDrawColor(InGameTD[9], -2147483393);
  105. TextDrawSetShadow(InGameTD[9], 0);
  106. TextDrawSetOutline(InGameTD[9], 0);
  107. TextDrawFont(InGameTD[9], 4);
  108.  
  109. InGameTD[10] = TextDrawCreate(118.535781, 432.250061, "LD_SPAC:white");
  110. TextDrawLetterSize(InGameTD[10], 0.000000, 0.000000);
  111. TextDrawTextSize(InGameTD[10], 0.468505, 11.083312);
  112. TextDrawAlignment(InGameTD[10], 1);
  113. TextDrawColor(InGameTD[10], -2147483393);
  114. TextDrawSetShadow(InGameTD[10], 0);
  115. TextDrawSetOutline(InGameTD[10], 0);
  116. TextDrawFont(InGameTD[10], 4);
  117.  
  118. InGameTD[11] = TextDrawCreate(122.752563, 432.250000, "LD_SPAC:white");
  119. TextDrawLetterSize(InGameTD[11], 0.000000, 0.000000);
  120. TextDrawTextSize(InGameTD[11], -0.468521, 11.083333);
  121. TextDrawAlignment(InGameTD[11], 1);
  122. TextDrawColor(InGameTD[11], -2147483393);
  123. TextDrawSetShadow(InGameTD[11], 0);
  124. TextDrawSetOutline(InGameTD[11], 0);
  125. TextDrawFont(InGameTD[11], 4);
  126.  
  127. InGameTD[12] = TextDrawCreate(49.663619, 432.833221, "18/02/2017");
  128. TextDrawLetterSize(InGameTD[12], 0.186222, 1.080832);
  129. TextDrawAlignment(InGameTD[12], 1);
  130. TextDrawColor(InGameTD[12], -2147483393);
  131. TextDrawSetShadow(InGameTD[12], 0);
  132. TextDrawSetOutline(InGameTD[12], -1);
  133. TextDrawBackgroundColor(InGameTD[12], 51);
  134. TextDrawFont(InGameTD[12], 2);
  135. TextDrawSetProportional(InGameTD[12], 1);
  136.  
  137. InGameTD[13] = TextDrawCreate(220.673446, 432.833404, "- ukoliko vam je potrebna pomoc koristite /pitaj -");
  138. TextDrawLetterSize(InGameTD[13], 0.163264, 0.981666);
  139. TextDrawAlignment(InGameTD[13], 1);
  140. TextDrawColor(InGameTD[13], -1);
  141. TextDrawSetShadow(InGameTD[13], 0);
  142. TextDrawSetOutline(InGameTD[13], 1);
  143. TextDrawBackgroundColor(InGameTD[13], 51);
  144. TextDrawFont(InGameTD[13], 2);
  145. TextDrawSetProportional(InGameTD[13], 1);
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