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- GetArgcArgv() ...
- lpCmdLine is '"D:\Sonic Robo Blast 2\srb2win.exe" '
- Myargc: 1
- myargv[0] : 'D:\Sonic Robo Blast 2\srb2win.exe'
- I_StartupSystem() ...
- D_SRB2Main() ...
- Aug 22 2006 Sonic Robo Blast 2 00:38:31
- Sonic Robo Blast 2
- Z_Init: Init zone memory allocation daemon.
- system memory 255MB free 79MB
- 64 megabytes requested for Z_Init.
- W_Init: Init WADfiles.
- I_StartupTimer...
- Added file D:\Sonic Robo Blast 2\srb2.srb (3597 lumps)
- Loading main config from D:\Sonic Robo Blast 2\srb2.srb
- Added file D:\Sonic Robo Blast 2\sonic.plr (172 lumps)
- Added file D:\Sonic Robo Blast 2\tails.plr (171 lumps)
- Added file D:\Sonic Robo Blast 2\knux.plr (171 lumps)
- Added file D:\Sonic Robo Blast 2\auto.wpn (37 lumps)
- Added file D:\Sonic Robo Blast 2\bomb.wpn (37 lumps)
- Added file D:\Sonic Robo Blast 2\home.wpn (37 lumps)
- Added file D:\Sonic Robo Blast 2\rail.wpn (37 lumps)
- Added file D:\Sonic Robo Blast 2\infn.wpn (37 lumps)
- Added file D:\Sonic Robo Blast 2\drill.dta (182 lumps)
- Added file D:\Sonic Robo Blast 2\soar.dta (102 lumps)
- Added file D:\Sonic Robo Blast 2\music.dta (132 lumps)
- ===========================================================================
- We hope you enjoy this game as
- much as we did making it!
- ...wait. =P
- ===========================================================================
- I_StartupGraphics...
- mode 320 x 200 x 8 bpp
- mode 320 x 240 x 8 bpp
- mode 400 x 300 x 8 bpp
- mode 480 x 360 x 8 bpp
- mode 512 x 384 x 8 bpp
- mode 640 x 400 x 8 bpp
- mode 640 x 480 x 8 bpp
- mode 720 x 480 x 8 bpp
- mode 720 x 576 x 8 bpp
- mode 800 x 600 x 8 bpp
- mode 848 x 480 x 8 bpp
- mode 1024 x 768 x 8 bpp
- mode 1152 x 864 x 8 bpp
- mode 1280 x 720 x 8 bpp
- mode 1280 x 768 x 8 bpp
- mode 1280 x 960 x 8 bpp
- mode 1280 x 1024 x 8 bpp
- mode 320 x 200 x 16 bpp
- mode 320 x 240 x 16 bpp
- mode 400 x 300 x 16 bpp
- mode 480 x 360 x 16 bpp
- mode 512 x 384 x 16 bpp
- mode 640 x 400 x 16 bpp
- mode 640 x 480 x 16 bpp
- mode 720 x 480 x 16 bpp
- mode 720 x 576 x 16 bpp
- mode 800 x 600 x 16 bpp
- mode 848 x 480 x 16 bpp
- mode 1024 x 768 x 16 bpp
- mode 1152 x 864 x 16 bpp
- mode 1280 x 720 x 16 bpp
- mode 1280 x 768 x 16 bpp
- mode 1280 x 960 x 16 bpp
- mode 1280 x 1024 x 16 bpp
- mode 320 x 200 x 32 bpp
- mode 320 x 240 x 32 bpp
- mode 400 x 300 x 32 bpp
- mode 480 x 360 x 32 bpp
- mode 512 x 384 x 32 bpp
- mode 640 x 400 x 32 bpp
- mode 640 x 480 x 32 bpp
- mode 720 x 480 x 32 bpp
- mode 720 x 576 x 32 bpp
- mode 800 x 600 x 32 bpp
- mode 848 x 480 x 32 bpp
- mode 1024 x 768 x 32 bpp
- mode 1152 x 864 x 32 bpp
- mode 1280 x 720 x 32 bpp
- mode 1280 x 768 x 32 bpp
- mode 1280 x 960 x 32 bpp
- mode 1280 x 1024 x 32 bpp
- #00: 320x200x1bpp (desc: '320x200W')
- #01: 320x200x1bpp (desc: '320x200')
- #02: 320x240x1bpp (desc: '320x240')
- #03: 400x300x1bpp (desc: '400x300')
- #04: 480x360x1bpp (desc: '480x360')
- #05: 512x384x1bpp (desc: '512x384')
- #06: 640x400x1bpp (desc: '640x400')
- #07: 640x480x1bpp (desc: '640x480')
- #08: 720x480x1bpp (desc: '720x480')
- #09: 720x576x1bpp (desc: '720x576')
- #10: 800x600x1bpp (desc: '800x600')
- #11: 848x480x1bpp (desc: '848x480')
- #12: 1024x768x1bpp (desc: '1024x768')
- #13: 1152x864x1bpp (desc: '1152x864')
- #14: 1280x720x1bpp (desc: '1280x720')
- #15: 1280x768x1bpp (desc: '1280x768')
- #16: 1280x960x1bpp (desc: '1280x960')
- #17: 1280x1024x1bpp (desc: '1280x1024')
- VID_SetMode(0)
- HU_Init: Setting up heads up display.
- executing config.cfg
- Default resolution: 640 x 400 (16 bits)
- M_Init: Init miscellaneous info.
- R_Init: Init SRB2 refresh daemon -
- InitTextures...
- InitFlats...
- InitSprites...
- 166 sprites added from file D:\Sonic Robo Blast 2\srb2.srb
- 167 sprites added from file D:\Sonic Robo Blast 2\sonic.plr
- 168 sprites added from file D:\Sonic Robo Blast 2\auto.wpn
- 169 sprites added from file D:\Sonic Robo Blast 2\bomb.wpn
- 170 sprites added from file D:\Sonic Robo Blast 2\home.wpn
- 171 sprites added from file D:\Sonic Robo Blast 2\rail.wpn
- 172 sprites added from file D:\Sonic Robo Blast 2\infn.wpn
- 173 sprites added from file D:\Sonic Robo Blast 2\drill.dta
- 174 sprites added from file D:\Sonic Robo Blast 2\soar.dta
- added skin 'tails'
- added skin 'knuckles'
- InitColormaps...
- S_Init: Setting up sound.
- I_StartupSound: Compacting onboard sound-memory... done
- sound initialised.
- I_InitDigMusic()
- I_InitMIDIMusic()
- MIDI product name: Microsoft MIDI Mapper
- MIDI technology: Microsoft MIDI Mapper
- MIDI caps:
- -Separate left and right volume control
- -Direct support for midiStreamOut()
- -Volume control
- ST_Init: Init status bar.
- D_CheckNetGame: Checking network game status.
- WinSock description: WinSock 2.0
- WinSock System Status: Running
- Entering main app loop...
- I_StartupKeyboard...
- I_StartupMouse...
- VID_SetMode(6)
- Network system buffer: 8Kb
- Network system buffer set to: 64Kb
- Resolved 68.42.225.218
- Resolved 82.41.178.99
- Resolved 71.61.153.193
- Resolved 82.44.157.61
- Resolved 98.203.108.125
- Resolved 67.109.160.128
- Resolved 68.42.225.218
- Resolved 82.41.178.99
- Resolved 71.61.153.193
- Resolved 82.44.157.61
- Resolved 98.203.108.125
- Resolved 67.109.160.128
- Press ESC to abort
- Contacting the server...
- Checking files...
- Added file ./AmyR.wad (179 lumps)
- Loading object config from ./AmyR.wad
- Warning: patch from a different SRB2 version (11), only version 1.09 is supported
- 1 warning in the SOC lump
- 174 sprites added from file ./AmyR.wad
- added skin 'amy'
- no maps added
- Send join request...
- Join accepted, wait next map change...
- Chat is no longer muted.
- Time limit disabled
- Point limit disabled
- .\$$$.sav....\$$$.sav 1K/4194303K 0.1K/s
- .\$$$.sav 6K/4194303K 0.1K/s
- .\$$$.sav 12K/4194303K 0.1K/s
- .\$$$.sav 18K/4194303K 0.1K/s
- .\$$$.sav 23K/4194303K 0.1K/s
- .\$$$.sav 29K/4194303K 14.5K/s
- .\$$$.sav 34K/4194303K 14.5K/s
- Downloading .\$$$.sav...(done)
- loading savegame length 39991
- Chat is no longer muted.
- Time limit disabled
- Point limit disabled
- Player 2 is in the game (node 4)
- Player 1 renamed to sonic
- Player 3 renamed to amy
- sonic has completed the level.
- amy has completed the level.
- Player 2 renamed to Konda
- Speeding off to level...
- <Konda> HI
- <sonic> wait
- Player 4 is in the game (node 6)
- Viewpoint: amy
- <amy> LAG
- Player 4 renamed to x
- Viewpoint: x
- <sonic> don ' t finish!
- Viewpoint: sonic
- Viewpoint: Konda
- x has been kicked (Banned)
- >say why?
- <amy> WHY?
- >say why?
- <Konda> why?
- Konda has been kicked (Banned)
- >listserv
- Retrieving server list...
- IP: 68.42.225.218
- Port: 5029
- Hostname: Armonte's Rider Server!
- Version: 1.46.2
- Permanent: No
- IP: 82.41.178.99
- Port: 5029
- Hostname: sonic s mad
- Version: 1.09.4
- Permanent: No
- IP: 82.44.157.61
- Port: 5029
- Hostname: sonic server
- Version: 1.09.4
- Permanent: No
- IP: 98.203.108.125
- Port: 5029
- Hostname: smsfun.wad & sa-srb2.wad!
- Version: 1.09.4
- Permanent: No
- IP: 67.109.160.128
- Port: 5029
- Hostname: Cue's Dedicated Server
- Version: 1.09.4
- Permanent: Yes
- I_ShutdownMouse()
- I_ShutdownKeyboard()
- I_ShutdownTcpDriver: shut down
- I_ShutdownDigMusic:
- I_ShutdownMIDIMusic:
- I_ShutdownSound()
- I_ShutdownDigMusic:
- I_ShutdownMIDIMusic:
- I_ShutdownGraphics()
- I_Quit(): end of logstream.
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