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Oxside

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May 19th, 2009
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C++ 37.07 KB | None | 0 0
  1. #include <a_samp>
  2. #include <dudb>
  3. #include <Dini>
  4. #include <dutils>
  5. #include <colors>
  6. #define COLOR_GREY 0xAFAFAFAA
  7. //----------------------------------------------------------------------------------------------------------------------------------------------
  8. forward time();
  9. new logged[MAX_PLAYERS];
  10. new Level[MAX_PLAYERS];
  11. new Job[MAX_PLAYERS];
  12. new License[MAX_PLAYERS];
  13. new taxijob;
  14. new busjob;
  15.  
  16. forward PlantedWeed(playerid);
  17. new WeedSeeds[MAX_PLAYERS];
  18. new DrugDealer[MAX_PLAYERS];
  19. new Coke[MAX_PLAYERS];
  20. new Planted[MAX_PLAYERS];
  21.  
  22. /*
  23. List of Job Numbers
  24. 0 = Nothing
  25. 1 = Taxi Driver
  26. 2 = Bus Driver
  27. 3 = Ambulance
  28. 4 = Transport Service
  29. 5 = Police
  30.  
  31. //--------------------------------------------------------------------------------------------------------------------------------------------*/
  32. #if defined FILTERSCRIPT
  33.  
  34. #else
  35.  
  36. main()
  37. {
  38.     print("\n----------------------------------");
  39.     print(" New Life RolePlay");
  40.     print("----------------------------------\n");
  41. }
  42.  
  43. #endif
  44. //----------------------------------------------------------------------------------------------------------------------------------------------
  45. public OnGameModeInit()
  46. {
  47.  
  48.     SetGameModeText("CentralRP v1");
  49.     SetDisabledWeapons(43,44,45);
  50.     AllowInteriorWeapons(1);
  51.  
  52. //............................................................[Pickups]..............................................................
  53.     taxijob = CreatePickup (1239, 1, 2197.5955,1867.5586,11.0000);
  54.     busjob = CreatePickup (1239, 1, 2455.5881,1340.5333,10.9766);
  55. //..........................................................[PlayerClasses]..........................................................
  56.     AddPlayerClass(0,1958.3783, 1343.1572, 15.3746,140.3925,0,0,0,0,0,0); // Motel Spawn
  57.     AddPlayerClass(202,1958.3783, 1343.1572, 15.3746,168.0757,0,0,0,0,0,0); // Trashmaster Spawn
  58.     AddPlayerClass(266,2287.3430,2428.3003,10.8203,223.8677,0,0,0,0,0,0); // Police Spawn
  59.     AddPlayerClass(275,1958.3783, 1343.1572, 15.3746,312.9693,0,0,0,0,0,0); // Hospital Spawn
  60.     AddPlayerClass(32,1958.3783, 1343.1572, 15.3746,150.8800,0,0,0,0,0,0); // Transport Company Spawn
  61.     AddPlayerClass(50,1958.3783, 1343.1572, 15.3746,134.1296,0,0,0,0,0,0); // Streetracers Spawn
  62.     AddPlayerClass(73,1958.3783, 1343.1572, 15.3746,230.7712,0,0,0,0,0,0); // Camper spawn
  63.     AddPlayerClass(54,1958.3783, 1343.1572, 15.3746,276.6035,0,0,0,0,0,0); // Farmer spawn
  64.     AddPlayerClass(26,1958.3783, 1343.1572, 15.3746,230.7712,0,0,0,0,0,0); // Camper spawn
  65.     AddPlayerClass(253,1958.3783, 1343.1572, 15.3746,230.7712,0,0,0,0,0,0); // Camper spawn
  66.  
  67. //............................................................[Taxi Vehicles]..............................................................
  68.     AddStaticVehicle(420,2200.5098,1856.3799,10.5669,179.7419,0,1); // taxi1
  69.     AddStaticVehicle(420,2192.4771,1856.6794,10.5668,180.3821,0,1); // taxi2
  70.     AddStaticVehicle(420,2189.1150,1857.1365,10.5692,180.8870,0,1); // taxi3
  71.     AddStaticVehicle(420,2185.3801,1856.5200,10.5672,178.9766,0,1); // taxi4
  72.     AddStaticVehicle(420,2181.2920,1856.6052,10.5660,180.9568,0,1); // taxi5
  73.     AddStaticVehicle(420,2177.6143,1856.5308,10.5662,181.1033,0,1); // taxi 6
  74.     AddStaticVehicle(420,2179.8760,1878.6714,10.5642,0.4682,0,1); // taxi7
  75.     AddStaticVehicle(420,2183.6653,1878.6118,10.5672,359.3893,0,1); // taxi8
  76.     AddStaticVehicle(420,2187.4893,1878.8564,10.5659,359.7150,0,1); // taxi9
  77.     AddStaticVehicle(420,2191.5315,1879.0543,10.5659,1.6417,0,1); // taxi10
  78.     AddStaticVehicle(420,2195.0837,1879.0400,10.5653,359.2646,0,1); // taxi11
  79.     AddStaticVehicle(420,2198.7876,1879.1807,10.5589,0.5648,0,1); // taxi12
  80.  
  81. //............................................................[Bus Vehicles]..............................................................
  82.     AddStaticVehicle(437,2472.7986,1349.6674,10.5719,359.1124,0,1); // bus1
  83.     AddStaticVehicle(437,2468.8662,1348.9868,10.5681,1.0039,0,1); // bus2
  84.     AddStaticVehicle(437,2452.7847,1352.7046,10.5613,93.1614,0,1); // bus3
  85.     AddStaticVehicle(437,2455.6445,1336.7115,10.5627,269.8184,0,1); // bus4
  86.  
  87. //............................................................[Cop Vehicles]..............................................................
  88.     AddStaticVehicle(598,2298.0054,2451.6899,3.0173,89.0242,0,1); // Cops
  89.     AddStaticVehicle(598,2297.8794,2460.1973,3.0220,91.5745,0,1); // Cops
  90.     AddStaticVehicle(598,2313.9878,2460.6389,3.0194,91.5744,0,1); // Cops
  91.     AddStaticVehicle(598,2298.0234,2464.3528,3.0191,89.5548,0,1); // Cops
  92.     AddStaticVehicle(598,2313.4822,2464.2322,3.0243,89.5542,0,1); // Cops
  93.     AddStaticVehicle(598,2314.5269,2479.7424,3.0169,271.7795,0,1); // Cops
  94.     AddStaticVehicle(598,2285.6309,2475.7134,3.0167,0.0162,0,1); // Cops
  95.     AddStaticVehicle(598,2273.0559,2474.0769,3.0165,183.1294,0,1); // Cops
  96.     AddStaticVehicle(598,2264.0315,2473.4990,3.0188,179.2117,0,1); // Cops
  97.     AddStaticVehicle(598,2239.7588,2471.3909,3.0225,90.8317,0,1); // Cops
  98.     AddStaticVehicle(598,2239.2043,2443.3230,3.0186,88.8605,0,1); // Cops
  99.     AddStaticVehicle(598,2240.1448,2451.2419,3.0161,86.3687,0,1); // Cops
  100.     AddStaticVehicle(523,2289.0139,2475.3279,2.8452,177.7035,0,0); // Cops
  101.     AddStaticVehicle(523,2317.1833,2431.6814,2.8451,180.1854,0,0); // Cops
  102.     AddStaticVehicle(523,2293.3354,2431.2622,2.8435,187.4202,0,0); // Cops
  103.  
  104. //............................................................[Random Vehicles]..............................................................
  105.     AddStaticVehicle(451,2040.0520,1319.2799,10.3779,183.2439,16,16);
  106.     AddStaticVehicle(429,2040.5247,1359.2783,10.3516,177.1306,13,13);
  107.     AddStaticVehicle(421,2110.4102,1398.3672,10.7552,359.5964,13,13);
  108.     AddStaticVehicle(411,2074.9624,1479.2120,10.3990,359.6861,64,64);
  109.     AddStaticVehicle(477,2075.6038,1666.9750,10.4252,359.7507,94,94);
  110.     AddStaticVehicle(541,2119.5845,1938.5969,10.2967,181.9064,22,22);
  111.     AddStaticVehicle(541,1843.7881,1216.0122,10.4556,270.8793,60,1);
  112.     AddStaticVehicle(402,1944.1003,1344.7717,8.9411,0.8168,30,30);
  113.     AddStaticVehicle(402,1679.2278,1316.6287,10.6520,180.4150,90,90);
  114.     AddStaticVehicle(415,1685.4872,1751.9667,10.5990,268.1183,25,1);
  115.     AddStaticVehicle(411,2034.5016,1912.5874,11.9048,0.2909,123,1);
  116.     AddStaticVehicle(411,2172.1682,1988.8643,10.5474,89.9151,116,1);
  117.     AddStaticVehicle(429,2245.5759,2042.4166,10.5000,270.7350,14,14);
  118.     AddStaticVehicle(477,2361.1538,1993.9761,10.4260,178.3929,101,1);
  119.     AddStaticVehicle(550,2221.9946,1998.7787,9.6815,92.6188,53,53);
  120.     AddStaticVehicle(558,2243.3833,1952.4221,14.9761,359.4796,116,1);
  121.     AddStaticVehicle(587,2276.7085,1938.7263,31.5046,359.2321,40,1);
  122.     AddStaticVehicle(587,2602.7769,1853.0667,10.5468,91.4813,43,1);
  123.     AddStaticVehicle(603,2610.7600,1694.2588,10.6585,89.3303,69,1);
  124.     AddStaticVehicle(587,2635.2419,1075.7726,10.5472,89.9571,53,1);
  125.     AddStaticVehicle(437,2577.2354,1038.8063,10.4777,181.7069,35,1);
  126.     AddStaticVehicle(535,2039.1257,1545.0879,10.3481,359.6690,123,1);
  127.     AddStaticVehicle(535,2009.8782,2411.7524,10.5828,178.9618,66,1);
  128.     AddStaticVehicle(429,2010.0841,2489.5510,10.5003,268.7720,1,2);
  129.     AddStaticVehicle(415,2076.4033,2468.7947,10.5923,359.9186,36,1);
  130.     AddStaticVehicle(487,2093.2754,2414.9421,74.7556,89.0247,26,57);
  131.     AddStaticVehicle(506,2352.9026,2577.9768,10.5201,0.4091,7,7);
  132.     AddStaticVehicle(506,2166.6963,2741.0413,10.5245,89.7816,52,52);
  133.     AddStaticVehicle(411,1960.9989,2754.9072,10.5473,200.4316,112,1);
  134.     AddStaticVehicle(429,1919.5863,2760.7595,10.5079,100.0753,2,1);
  135.     AddStaticVehicle(415,1673.8038,2693.8044,10.5912,359.7903,40,1);
  136.     AddStaticVehicle(402,1591.0482,2746.3982,10.6519,172.5125,30,30);
  137.     AddStaticVehicle(603,1580.4537,2838.2886,10.6614,181.4573,75,77);
  138.     AddStaticVehicle(550,1555.2734,2750.5261,10.6388,91.7773,62,62);
  139.     AddStaticVehicle(535,1455.9305,2878.5288,10.5837,181.0987,118,1);
  140.     AddStaticVehicle(477,1537.8425,2578.0525,10.5662,0.0650,121,1);
  141.     AddStaticVehicle(451,1433.1594,2607.3762,10.3781,88.0013,16,16);
  142.     AddStaticVehicle(603,2223.5898,1288.1464,10.5104,182.0297,18,1);
  143.     AddStaticVehicle(558,2451.6707,1207.1179,10.4510,179.8960,24,1);
  144.     AddStaticVehicle(550,2461.7253,1357.9705,10.6389,180.2927,62,62);
  145.     AddStaticVehicle(558,2461.8162,1629.2268,10.4496,181.4625,117,1);
  146.     AddStaticVehicle(477,2395.7554,1658.9591,10.5740,359.7374,0,1);
  147.     AddStaticVehicle(404,1553.3696,1020.2884,10.5532,270.6825,119,50);
  148.     AddStaticVehicle(400,1380.8304,1159.1782,10.9128,355.7117,123,1);
  149.     AddStaticVehicle(418,1383.4630,1035.0420,10.9131,91.2515,117,227);
  150.     AddStaticVehicle(404,1445.4526,974.2831,10.5534,1.6213,109,100);
  151.     AddStaticVehicle(400,1704.2365,940.1490,10.9127,91.9048,113,1);
  152.     AddStaticVehicle(404,1658.5463,1028.5432,10.5533,359.8419,101,101);
  153.     AddStaticVehicle(581,1677.6628,1040.1930,10.4136,178.7038,58,1);
  154.     AddStaticVehicle(581,1383.6959,1042.2114,10.4121,85.7269,66,1);
  155.     AddStaticVehicle(581,1064.2332,1215.4158,10.4157,177.2942,72,1);
  156.     AddStaticVehicle(581,1111.4536,1788.3893,10.4158,92.4627,72,1);
  157.     AddStaticVehicle(522,953.2818,1806.1392,8.2188,235.0706,3,8);
  158.     AddStaticVehicle(522,995.5328,1886.6055,10.5359,90.1048,3,8);
  159.     AddStaticVehicle(521,993.7083,2267.4133,11.0315,1.5610,75,13);
  160.     AddStaticVehicle(535,1439.5662,1999.9822,10.5843,0.4194,66,1);
  161.     AddStaticVehicle(522,1430.2354,1999.0144,10.3896,352.0951,6,25);
  162.     AddStaticVehicle(522,2156.3540,2188.6572,10.2414,22.6504,6,25);
  163.     AddStaticVehicle(598,2277.6846,2477.1096,10.5652,180.1090,0,1);
  164.     AddStaticVehicle(598,2268.9888,2443.1697,10.5662,181.8062,0,1);
  165.     AddStaticVehicle(598,2256.2891,2458.5110,10.5680,358.7335,0,1);
  166.     AddStaticVehicle(598,2251.6921,2477.0205,10.5671,179.5244,0,1);
  167.     AddStaticVehicle(523,2294.7305,2441.2651,10.3860,9.3764,0,0);
  168.     AddStaticVehicle(523,2290.7268,2441.3323,10.3944,16.4594,0,0);
  169.     AddStaticVehicle(523,2295.5503,2455.9656,2.8444,272.6913,0,0);
  170.     AddStaticVehicle(522,2476.7900,2532.2222,21.4416,0.5081,8,82);
  171.     AddStaticVehicle(522,2580.5320,2267.9595,10.3917,271.2372,8,82);
  172.     AddStaticVehicle(522,2814.4331,2364.6641,10.3907,89.6752,36,105);
  173.     AddStaticVehicle(535,2827.4143,2345.6953,10.5768,270.0668,97,1);
  174.     AddStaticVehicle(521,1670.1089,1297.8322,10.3864,359.4936,87,118);
  175.     AddStaticVehicle(487,1614.7153,1548.7513,11.2749,347.1516,58,8);
  176.     AddStaticVehicle(487,1647.7902,1538.9934,11.2433,51.8071,0,8);
  177.     AddStaticVehicle(487,1608.3851,1630.7268,11.2840,174.5517,58,8);
  178.     AddStaticVehicle(476,1283.0006,1324.8849,9.5332,275.0468,7,6);
  179.     AddStaticVehicle(476,1283.5107,1361.3171,9.5382,271.1684,1,6);
  180.     AddStaticVehicle(476,1283.6847,1386.5137,11.5300,272.1003,89,91);
  181.     AddStaticVehicle(476,1288.0499,1403.6605,11.5295,243.5028,119,117);
  182.     AddStaticVehicle(415,1319.1038,1279.1791,10.5931,0.9661,62,1);
  183.     AddStaticVehicle(521,1710.5763,1805.9275,10.3911,176.5028,92,3);
  184.     AddStaticVehicle(521,2805.1650,2027.0028,10.3920,357.5978,92,3);
  185.     AddStaticVehicle(535,2822.3628,2240.3594,10.5812,89.7540,123,1);
  186.     AddStaticVehicle(521,2876.8013,2326.8418,10.3914,267.8946,115,118);
  187.     AddStaticVehicle(429,2842.0554,2637.0105,10.5000,182.2949,1,3);
  188.     AddStaticVehicle(549,2494.4214,2813.9348,10.5172,316.9462,72,39);
  189.     AddStaticVehicle(549,2327.6484,2787.7327,10.5174,179.5639,75,39);
  190.     AddStaticVehicle(549,2142.6970,2806.6758,10.5176,89.8970,79,39);
  191.     AddStaticVehicle(521,2139.7012,2799.2114,10.3917,229.6327,25,118);
  192.     AddStaticVehicle(521,2104.9446,2658.1331,10.3834,82.2700,36,0);
  193.     AddStaticVehicle(521,1914.2322,2148.2590,10.3906,267.7297,36,0);
  194.     AddStaticVehicle(549,1904.7527,2157.4312,10.5175,183.7728,83,36);
  195.     AddStaticVehicle(549,1532.6139,2258.0173,10.5176,359.1516,84,36);
  196.     AddStaticVehicle(521,1534.3204,2202.8970,10.3644,4.9108,118,118);
  197.     AddStaticVehicle(549,1613.1553,2200.2664,10.5176,89.6204,89,35);
  198.     AddStaticVehicle(400,1552.1292,2341.7854,10.9126,274.0815,101,1);
  199.     AddStaticVehicle(404,1637.6285,2329.8774,10.5538,89.6408,101,101);
  200.     AddStaticVehicle(400,1357.4165,2259.7158,10.9126,269.5567,62,1);
  201.     AddStaticVehicle(411,1281.7458,2571.6719,10.5472,270.6128,106,1);
  202.     AddStaticVehicle(522,1305.5295,2528.3076,10.3955,88.7249,3,8);
  203.     AddStaticVehicle(521,993.9020,2159.4194,10.3905,88.8805,74,74);
  204.     AddStaticVehicle(415,1512.7134,787.6931,10.5921,359.5796,75,1);
  205.     AddStaticVehicle(522,2299.5872,1469.7910,10.3815,258.4984,3,8);
  206.     AddStaticVehicle(522,2133.6428,1012.8537,10.3789,87.1290,3,8);
  207.     AddStaticVehicle(415,2266.7336,648.4756,11.0053,177.8517,0,1);
  208.     AddStaticVehicle(461,2404.6636,647.9255,10.7919,183.7688,53,1);
  209.     AddStaticVehicle(506,2628.1047,746.8704,10.5246,352.7574,3,3); //
  210.     AddStaticVehicle(549,2817.6445,928.3469,10.4470,359.5235,72,39); //
  211.     AddStaticVehicle(562,1919.8829,947.1886,10.4715,359.4453,11,1); //
  212.     AddStaticVehicle(562,1881.6346,1006.7653,10.4783,86.9967,11,1); //
  213.     AddStaticVehicle(562,2038.1044,1006.4022,10.4040,179.2641,11,1); //
  214.     AddStaticVehicle(562,2038.1614,1014.8566,10.4057,179.8665,11,1); //
  215.     AddStaticVehicle(562,2038.0966,1026.7987,10.4040,180.6107,11,1); //
  216.     AddStaticVehicle(422,9.1065,1165.5066,19.5855,2.1281,101,25); //
  217.     AddStaticVehicle(463,19.8059,1163.7103,19.1504,346.3326,11,11); //
  218.     AddStaticVehicle(463,12.5740,1232.2848,18.8822,121.8670,22,22); //
  219.     AddStaticVehicle(586,69.4633,1217.0189,18.3304,158.9345,10,1); //
  220.     AddStaticVehicle(586,-199.4185,1223.0405,19.2624,176.7001,25,1); //
  221.     AddStaticVehicle(476,325.4121,2538.5999,17.5184,181.2964,71,77); //
  222.     AddStaticVehicle(476,291.0975,2540.0410,17.5276,182.7206,7,6); //
  223.     AddStaticVehicle(576,384.2365,2602.1763,16.0926,192.4858,72,1); //
  224.     AddStaticVehicle(586,423.8012,2541.6870,15.9708,338.2426,10,1); //
  225.     AddStaticVehicle(586,-244.0047,2724.5439,62.2077,51.5825,10,1); //
  226.     AddStaticVehicle(586,-311.1414,2659.4329,62.4513,310.9601,27,1); //
  227.     AddStaticVehicle(543,596.8064,866.2578,-43.2617,186.8359,67,8); //
  228.     AddStaticVehicle(543,835.0838,836.8370,11.8739,14.8920,8,90); //
  229.     AddStaticVehicle(549,843.1893,838.8093,12.5177,18.2348,79,39); //
  230.     AddStaticVehicle(400,-235.9767,1045.8623,19.8158,180.0806,75,1); //
  231.     AddStaticVehicle(599,-211.5940,998.9857,19.8437,265.4935,0,1); //
  232.     AddStaticVehicle(422,-304.0620,1024.1111,19.5714,94.1812,96,25); //
  233.     AddStaticVehicle(588,-290.2229,1317.0276,54.1871,81.7529,1,1); //
  234.     AddStaticVehicle(451,-290.3145,1567.1534,75.0654,133.1694,61,61); //
  235.     AddStaticVehicle(470,280.4914,1945.6143,17.6317,310.3278,43,0); //
  236.     AddStaticVehicle(470,272.2862,1949.4713,17.6367,285.9714,43,0); //
  237.     AddStaticVehicle(470,271.6122,1961.2386,17.6373,251.9081,43,0); //
  238.     AddStaticVehicle(470,279.8705,1966.2362,17.6436,228.4709,43,0); //
  239.     AddStaticVehicle(433,277.6437,1985.7559,18.0772,270.4079,43,0); //
  240.     AddStaticVehicle(433,277.4477,1994.8329,18.0773,267.7378,43,0); //
  241.     AddStaticVehicle(568,-441.3438,2215.7026,42.2489,191.7953,41,29); //
  242.     AddStaticVehicle(568,-422.2956,2225.2612,42.2465,0.0616,41,29); //
  243.     AddStaticVehicle(568,-371.7973,2234.5527,42.3497,285.9481,41,29); //
  244.     AddStaticVehicle(568,-360.1159,2203.4272,42.3039,113.6446,41,29); //
  245.     AddStaticVehicle(468,-660.7385,2315.2642,138.3866,358.7643,6,6); //
  246.     AddStaticVehicle(460,-1029.2648,2237.2217,42.2679,260.5732,1,3); //
  247.     AddStaticVehicle(419,95.0568,1056.5530,13.4068,192.1461,13,76); //
  248.     AddStaticVehicle(429,114.7416,1048.3517,13.2890,174.9752,1,2); //
  249.     AddStaticVehicle(411,-290.0065,1759.4958,42.4154,89.7571,116,1); //
  250.     AddStaticVehicle(522,-302.5649,1777.7349,42.2514,238.5039,6,25); //
  251.     AddStaticVehicle(522,-302.9650,1776.1152,42.2588,239.9874,8,82); //
  252.     AddStaticVehicle(533,-301.0404,1750.8517,42.3966,268.7585,75,1); //
  253.     AddStaticVehicle(535,-866.1774,1557.2700,23.8319,269.3263,31,1); //
  254.     AddStaticVehicle(550,-799.3062,1518.1556,26.7488,88.5295,53,53); //
  255.     AddStaticVehicle(521,-749.9730,1589.8435,26.5311,125.6508,92,3); //
  256.     AddStaticVehicle(522,-867.8612,1544.5282,22.5419,296.0923,3,3); //
  257.     AddStaticVehicle(554,-904.2978,1553.8269,25.9229,266.6985,34,30); //
  258.     AddStaticVehicle(521,-944.2642,1424.1603,29.6783,148.5582,92,3); //
  259.     AddStaticVehicle(429,-237.7157,2594.8804,62.3828,178.6802,1,2); //
  260.     AddStaticVehicle(463,-196.3012,2774.4395,61.4775,303.8402,22,22); //
  261.     AddStaticVehicle(519,-1341.1079,-254.3787,15.0701,321.6338,1,1); //
  262.     AddStaticVehicle(519,-1371.1775,-232.3967,15.0676,315.6091,1,1); //
  263.     AddStaticVehicle(519,1642.9850,-2425.2063,14.4744,159.8745,1,1); //
  264.     AddStaticVehicle(519,1734.1311,-2426.7563,14.4734,172.2036,1,1); //
  265.     AddStaticVehicle(415,-680.9882,955.4495,11.9032,84.2754,36,1); //
  266.     AddStaticVehicle(460,-816.3951,2222.7375,43.0045,268.1861,1,3); //
  267.     AddStaticVehicle(460,-94.6885,455.4018,1.5719,250.5473,1,3); //
  268.     AddStaticVehicle(460,1624.5901,565.8568,1.7817,200.5292,1,3); //
  269.     AddStaticVehicle(460,1639.3567,572.2720,1.5311,206.6160,1,3); //
  270.     AddStaticVehicle(460,2293.4219,517.5514,1.7537,270.7889,1,3); //
  271.     AddStaticVehicle(460,2354.4690,518.5284,1.7450,270.2214,1,3); //
  272.     AddStaticVehicle(460,772.4293,2912.5579,1.0753,69.6706,1,3); //
  273.     AddStaticVehicle(560,2133.0769,1019.2366,10.5259,90.5265,9,39); //
  274.     AddStaticVehicle(560,2142.4023,1408.5675,10.5258,0.3660,17,1); //
  275.     AddStaticVehicle(560,2196.3340,1856.8469,10.5257,179.8070,21,1); //
  276.     AddStaticVehicle(560,2103.4146,2069.1514,10.5249,270.1451,33,0); //
  277.     AddStaticVehicle(560,2361.8042,2210.9951,10.3848,178.7366,37,0); //
  278.     AddStaticVehicle(560,-1993.2465,241.5329,34.8774,310.0117,41,29); //
  279.     AddStaticVehicle(559,-1989.3235,270.1447,34.8321,88.6822,58,8); //
  280.     AddStaticVehicle(559,-1946.2416,273.2482,35.1302,126.4200,60,1); //
  281.     AddStaticVehicle(558,-1956.8257,271.4941,35.0984,71.7499,24,1); //
  282.     AddStaticVehicle(562,-1952.8894,258.8604,40.7082,51.7172,17,1); //
  283.     AddStaticVehicle(411,-1949.8689,266.5759,40.7776,216.4882,112,1); //
  284.     AddStaticVehicle(429,-1988.0347,305.4242,34.8553,87.0725,2,1); //
  285.     AddStaticVehicle(559,-1657.6660,1213.6195,6.9062,282.6953,13,8); //
  286.     AddStaticVehicle(560,-1658.3722,1213.2236,13.3806,37.9052,52,39); //
  287.     AddStaticVehicle(558,-1660.8994,1210.7589,20.7875,317.6098,36,1); //
  288.     AddStaticVehicle(550,-1645.2401,1303.9883,6.8482,133.6013,7,7); //
  289.     AddStaticVehicle(460,-1333.1960,903.7660,1.5568,0.5095,46,32); //
  290.     AddStaticVehicle(411,113.8611,1068.6182,13.3395,177.1330,116,1); //
  291.     AddStaticVehicle(429,159.5199,1185.1160,14.7324,85.5769,1,2); //
  292.     AddStaticVehicle(411,612.4678,1694.4126,6.7192,302.5539,75,1); //
  293.     AddStaticVehicle(522,661.7609,1720.9894,6.5641,19.1231,6,25); //
  294.     AddStaticVehicle(522,660.0554,1719.1187,6.5642,12.7699,8,82); //
  295.     AddStaticVehicle(567,711.4207,1947.5208,5.4056,179.3810,90,96); //
  296.     AddStaticVehicle(567,1031.8435,1920.3726,11.3369,89.4978,97,96); //
  297.     AddStaticVehicle(567,1112.3754,1747.8737,10.6923,270.9278,102,114); //
  298.     AddStaticVehicle(567,1641.6802,1299.2113,10.6869,271.4891,97,96); //
  299.     AddStaticVehicle(567,2135.8757,1408.4512,10.6867,180.4562,90,96); //
  300.     AddStaticVehicle(567,2262.2639,1469.2202,14.9177,91.1919,99,81);
  301.     AddStaticVehicle(567,2461.7380,1345.5385,10.6975,0.9317,114,1);
  302.     AddStaticVehicle(567,2804.4365,1332.5348,10.6283,271.7682,88,64);
  303.     AddStaticVehicle(560,2805.1685,1361.4004,10.4548,270.2340,17,1);
  304.     AddStaticVehicle(506,2853.5378,1361.4677,10.5149,269.6648,7,7);
  305.     AddStaticVehicle(567,2633.9832,2205.7061,10.6868,180.0076,93,64);
  306.     AddStaticVehicle(567,2119.9751,2049.3127,10.5423,180.1963,93,64);
  307.     AddStaticVehicle(567,2785.0261,-1835.0374,9.6874,226.9852,93,64);
  308.     AddStaticVehicle(567,2787.8975,-1876.2583,9.6966,0.5804,99,81);
  309.     AddStaticVehicle(411,2771.2993,-1841.5620,9.4870,20.7678,116,1);
  310.     AddStaticVehicle(420,1713.9319,1467.8354,10.5219,342.8006,6,1);
  311.     return 1;
  312. }
  313.  
  314. public OnGameModeExit()
  315. {
  316.     return 1;
  317. }
  318.  
  319. public OnPlayerRequestClass(playerid, classid)
  320. {
  321.             SetPlayerPos(playerid, -688.0414,938.6726,13.6328);
  322.             SetPlayerCameraPos(playerid, -683.0414,938.6726,13.6328);
  323.             SetPlayerCameraLookAt(playerid, -688.0414,938.6726,13.6328);
  324.             switch (classid)
  325.             {
  326.  
  327.             case 0:
  328.             {
  329.             GameTextForPlayer(playerid, "~w~Civilian", 6000,6);
  330.             SetPlayerColor(playerid,COLOR_WHITE);
  331.             }
  332.  
  333.             case 1:
  334.             {
  335.             GameTextForPlayer(playerid, "~w~Civilian", 6000,6);
  336.             SetPlayerColor(playerid,COLOR_GREY);
  337.             }
  338.  
  339.             case 2:
  340.             {
  341.             if(Level[playerid] >= 9999)
  342.             {
  343.             GameTextForPlayer(playerid, "~w~Police Officer", 6000,6);
  344.             SetPlayerColor(playerid,COLOR_BLUE);
  345.             }
  346.             else
  347.             {
  348.             SendClientMessage(playerid, COLOR_RED, "[ERROR] Youre not the required level to be an police officir!");
  349.             Kick( playerid );
  350.             return 1;
  351.             }
  352.             }
  353.  
  354.             case 3:
  355.             {
  356.             GameTextForPlayer(playerid, "~w~Civilian", 6000,6);
  357.             SetPlayerColor(playerid,COLOR_LIGHTBLUE);
  358.             }
  359.  
  360.             case 4:
  361.             {
  362.             GameTextForPlayer(playerid, "~w~Civilian", 6000,6);
  363.             SetPlayerColor(playerid,COLOR_YELLOW);
  364.             }
  365.  
  366.             case 5:
  367.             {
  368.             GameTextForPlayer(playerid, "~w~Civilian", 6000,6);
  369.             SetPlayerColor(playerid,COLOR_BLACK);
  370.             }
  371.  
  372.             case 6:
  373.             {
  374.             GameTextForPlayer(playerid, "~w~Civilian", 6000,6);
  375.             SetPlayerColor(playerid,COLOR_PINK);
  376.             }
  377.  
  378.             case 7:
  379.             {
  380.             GameTextForPlayer(playerid, "~w~Civilian", 6000,6);
  381.             SetPlayerColor(playerid,COLOR_ORANGE);
  382.             }
  383.  
  384.             case 8:
  385.             {
  386.             GameTextForPlayer(playerid, "~w~Civilian", 6000,6);
  387.             SetPlayerColor(playerid,COLOR_ORANGE);
  388.             }
  389.  
  390.             case 9:
  391.             {
  392.             GameTextForPlayer(playerid, "~w~Civilian", 6000,6);
  393.             SetPlayerColor(playerid,COLOR_ORANGE);
  394.             }
  395.     }
  396.             return 1;
  397.  
  398. }
  399.  
  400.  
  401.  
  402.  
  403. public OnPlayerRequestSpawn(playerid)
  404. {
  405.     return 1;
  406. }
  407.  
  408. public OnPlayerConnect(playerid)
  409. {
  410.     new formatZ[256];
  411.     new pName[MAX_PLAYER_NAME];
  412.     new string[48];
  413.     format(formatZ,sizeof(formatZ),"%s.ox",PlayerName(playerid));
  414.     if(!udb_Exists(formatZ))
  415.     {
  416.     udb_Create(formatZ,"209010");
  417.     }
  418.     Level[playerid] = dUserINT(formatZ).("Level");
  419.     Job[playerid] = dUserINT(formatZ).("Job");
  420.     License[playerid] = dUserINT(formatZ).("License");
  421.     WeedSeeds[playerid] = dUserINT(formatZ).("WeedSeeds");
  422.     DrugDealer[playerid] = dUserINT(formatZ).("DrugDealer");
  423.     Planted[playerid] = dUserINT(formatZ).("Planted");
  424.     Coke[playerid] = dUserINT(formatZ).("Coke");
  425.     GetPlayerName(playerid, pName, sizeof(pName));
  426.     format(string, sizeof(string), "%s has joined the server.", pName);
  427.     SendClientMessageToAll(0xAAAAAAAA, string);
  428.    
  429.     GivePlayerMoney(playerid,1000);
  430.     SendClientMessage(playerid, COLOR_YELLOW, "| ------------------------ New Life Roleplay -------------------- |");
  431.     SendClientMessage(playerid, COLOR_YELLOW, "Type /commands to see a list fo commands you could need!");
  432.     SendClientMessage(playerid,COLOR_YELLOW,"Please read the rules of the server with typing /rules");
  433.     SendClientMessage(playerid,COLOR_YELLOW,"Please login or register before you start playing, so we can save your stats!");
  434.     return 1;
  435. }
  436.  
  437. public OnPlayerDisconnect(playerid, reason)
  438. {
  439.     new formatZ2[256];
  440.     new pName[MAX_PLAYER_NAME];
  441.     new string[56];
  442.     format(formatZ2,sizeof(formatZ2),"%s.ox",PlayerName(playerid));
  443.     dUserSetINT(formatZ2).("Level",Level[playerid]);
  444.     dUserSetINT(formatZ2).("Job",Job[playerid]);
  445.     dUserSetINT(formatZ2).("License",License[playerid]);
  446.     dUserSetINT(formatZ2).("WeedSeeds",WeedSeeds[playerid]);
  447.     dUserSetINT(formatZ2).("DrugDealer",DrugDealer[playerid]);
  448.     dUserSetINT(formatZ2).("Planted",Planted[playerid]);
  449.     dUserSetINT(formatZ2).("Coke",Coke[playerid]);
  450.     GetPlayerName(playerid, pName, sizeof(pName));
  451.  
  452.     switch(reason)
  453.     {
  454.         case 0: format(string, sizeof(string), "%s has left the server. (Timeout)", pName);
  455.         case 1: format(string, sizeof(string), "%s has left the server. (Leaving)", pName);
  456.         case 2: format(string, sizeof(string), "%s has left the server. (Kicked)", pName);
  457.     }
  458.  
  459.     SendClientMessageToAll(0xAAAAAAAA, string);
  460.  
  461.     return 1;
  462. }
  463. stock PlayerName(playerid) {
  464.   new name[255];
  465.   GetPlayerName(playerid, name, 255);
  466.   return name;
  467. }
  468. public OnPlayerSpawn(playerid)
  469. {
  470.     time();
  471.     return 1;
  472. }
  473.  
  474. public OnPlayerDeath(playerid, killerid, reason)
  475. {
  476.     SendDeathMessage(killerid,playerid,reason);
  477.     return 1;
  478. }
  479.  
  480. public OnVehicleSpawn(vehicleid)
  481. {
  482.     return 1;
  483. }
  484.  
  485. public OnVehicleDeath(vehicleid, killerid)
  486. {
  487.  
  488.     return 1;
  489. }
  490.  
  491. public OnPlayerText(playerid, text[])
  492. {
  493.     return 1;
  494. }
  495.  
  496. public OnPlayerPrivmsg(playerid, recieverid, text[])
  497. {
  498.     return 1;
  499. }
  500.  
  501. public OnPlayerCommandText(playerid, cmdtext[])
  502. {
  503.     new cmd[256];
  504.     new idx;
  505.     cmd = strtok(cmdtext, idx);
  506.  
  507. //-------------------------------------------------("DUDB")-------------------------------------------------
  508.     if (strcmp(cmd, "/login", true) == 0)
  509.     {
  510.         if (logged[playerid] != 1 && udb_Exists(PlayerName(playerid)))
  511.         {
  512.             new dir[256];
  513.             dir = strtok(cmdtext, idx);
  514.             if (strlen(dir) && strcmp(dir, dUser(PlayerName(playerid)).("password"), true) == 0)
  515.         {
  516.             logged[playerid] = 1;
  517.             SendClientMessage(playerid, COLOR_RED, "You have succefully logged into the server!");
  518.             GivePlayerMoney(playerid, dUserINT(PlayerName(playerid)).("money"));
  519.         }
  520.     }
  521.         else SendClientMessage(playerid, COLOR_RED, "[ERROR] Something has gone wrong, try again please.");
  522.         return 1;
  523.     }
  524.  
  525.  
  526.     if (strcmp(cmd, "/register", true) == 0)
  527.     {
  528.     if (logged[playerid] != 1 && !udb_Exists(PlayerName(playerid)))
  529.             {
  530.             new dir[256];
  531.             dir = strtok(cmdtext, idx);
  532.             if (strlen(dir))
  533.         {
  534.             new fname[MAX_STRING];
  535.             format(fname,sizeof(fname),"%s.dudb.sav",udb_encode(PlayerName(playerid)));
  536.             dini_Create(fname);
  537.             dUserSet(PlayerName(playerid)).("password", dir);
  538.             SendClientMessage(playerid, COLOR_RED, "You have been succesfully registered! Please login with /login [password]");
  539.         }
  540.     }
  541.     else SendClientMessage(playerid, COLOR_RED, "[ERROR] Something has gone wrong, try again please.");
  542.     return 1;
  543. }
  544. //-------------------------------------------------("Others")-------------------------------------------------
  545.     if (strcmp(cmdtext, "/lock", true)==0)
  546.     {
  547.         if(IsPlayerInAnyVehicle(playerid))
  548.         {
  549.             new State=GetPlayerState(playerid);
  550.             if(State!=PLAYER_STATE_DRIVER)
  551.             {
  552.                 SendClientMessage(playerid,COLOR_RED,"[ERROR] You can lock only as drivers!.");
  553.                 return 1;
  554.             }
  555.             new i;
  556.             for(i=0;i<MAX_PLAYERS;i++)
  557.             {
  558.                 if(i != playerid)
  559.                 {
  560.                     SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1);
  561.                 }
  562.             }
  563.             SendClientMessage(playerid, COLOR_GREEN, ">> Vehicle has been locked!");
  564.             new Float:pX, Float:pY, Float:pZ;
  565.             GetPlayerPos(playerid,pX,pY,pZ);
  566.             PlayerPlaySound(playerid,1056,pX,pY,pZ);
  567.         }
  568.         else
  569.         {
  570.             SendClientMessage(playerid, COLOR_RED, "[ERROR] You are not in a vehicle!");
  571.         }
  572.         return 1;
  573. }
  574.  
  575.     if (strcmp(cmdtext, "/unlock", true)==0)
  576.     {
  577.         if(IsPlayerInAnyVehicle(playerid))
  578.         {
  579.             new State=GetPlayerState(playerid);
  580.             if(State!=PLAYER_STATE_DRIVER)
  581.             {
  582.                 SendClientMessage(playerid,COLOR_RED,"[ERROR] You can unlock only as drivers!");
  583.                 return 1;
  584.             }
  585.             new i;
  586.             for(i=0;i<MAX_PLAYERS;i++)
  587.             {
  588.                 SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0);
  589.             }
  590.             SendClientMessage(playerid, COLOR_GREEN, ">> Vehicle has been unlocked!");
  591.             new Float:pX, Float:pY, Float:pZ;
  592.             GetPlayerPos(playerid,pX,pY,pZ);
  593.             PlayerPlaySound(playerid,1057,pX,pY,pZ);
  594.         }
  595.         else
  596.         {
  597.             SendClientMessage(playerid, COLOR_RED, "[ERROR] You are not in a  vehicle!");
  598.         }
  599.         return 1;
  600.     }
  601. //======================================================[info Commands]=========================================================
  602.  
  603.     if(strcmp(cmdtext, "/commands", true)==0)
  604.     {
  605.     SendClientMessage(playerid, COLOR_WHITE, "PLAYERCMDS: /login /register");
  606.     SendClientMessage(playerid, COLOR_WHITE, "PHONE: /sms /phonebook /myphonenumber /phonehelp /call /pickup /hangup");
  607.     SendClientMessage(playerid, COLOR_WHITE, "SERVICE: /taxi /bus /call 911 ");
  608.     SendClientMessage(playerid, COLOR_WHITE, "OTHER: /getlicense /lock /unlock ");
  609.     SendClientMessage(playerid, COLOR_WHITE, "JOBS: /taxi-info /bus-info");
  610.     return 1;
  611. }
  612.     if(strcmp(cmdtext, "/taxi-info", true)==0)
  613.     {
  614.         SendClientMessage(playerid, COLOR_LIGHTGREEN, "|-----------------[Taxi Driver]-----------------|");
  615.         SendClientMessage(playerid, COLOR_LIGHTGREEN, "When a player needs a taxi, there comes a message");
  616.         SendClientMessage(playerid, COLOR_LIGHTGREEN, "up in the chatbox. Type /accept if you want to");
  617.         SendClientMessage(playerid, COLOR_LIGHTGREEN, "accept. After you typed accept the other player");
  618.         SendClientMessage(playerid, COLOR_LIGHTGREEN, "types /location and a checkpoint were set and ");
  619.         SendClientMessage(playerid, COLOR_LIGHTGREEN, "could be seen at the map. Drive to the player.");
  620.         SendClientMessage(playerid, COLOR_LIGHTGREEN, "When the player enter your car you get payed!");
  621.         return 1;
  622. }
  623.  
  624.     if(strcmp(cmdtext, "/bus-info", true)==0)
  625.     {
  626.         SendClientMessage(playerid, COLOR_LIGHTGREEN, "|-----------------[Bus Driver]-----------------|");
  627.         return 1;
  628. }
  629. //======================================================[License Commands]=========================================================
  630.     if(strcmp(cmdtext, "/getlicense", true)==0)
  631.     {
  632.     SendClientMessage(playerid, COLOR_WHITE, "Please call the license factory: /call 47394");
  633.     return 1;
  634. }
  635.  
  636.     if(strcmp(cmdtext, "/call 47394", true)==0)
  637.     {
  638.     SendClientMessage(playerid, COLOR_WHITE, "[LF] Hello, you speak with the License factory can i help you?");
  639.     SendClientMessage(playerid, COLOR_LIGHTGREEN, "[YOU] Yes, i want to buy an license");
  640.     SendClientMessage(playerid, COLOR_WHITE, "[LF] An license will cost $90, are you sure you want to buy? (Type /yes or /no)");
  641.     return 1;
  642. }
  643.  
  644.     if(strcmp(cmdtext, "/yes", true)==0)
  645.     {
  646.     SendClientMessage(playerid, COLOR_LIGHTGREEN, "[YOU] Yes, i want to buy an license");
  647.     GivePlayerMoney(playerid, -90);
  648.     License[playerid] = 1;
  649.     SendClientMessage(playerid, COLOR_WHITE, "[LF] Thank you for buying an license, drive safe an goodbye!");
  650.     SendClientMessage(playerid, COLOR_WHITE, "");
  651.     SendClientMessage(playerid, COLOR_WHITE, "");
  652.     SendClientMessage(playerid, COLOR_WHITE, "");
  653.     SendClientMessage(playerid, COLOR_WHITE, "");
  654.     SendClientMessage(playerid, COLOR_WHITE, "");
  655.     return 1;
  656. }
  657.  
  658.     if(strcmp(cmdtext, "/no", true)==0)
  659.     {
  660.     SendClientMessage(playerid, COLOR_LIGHTGREEN, "[YOU] No, i dont wanna buy an license");
  661.     SendClientMessage(playerid, COLOR_WHITE, "[LF] Doesn't matter, call back in any time!");
  662.     SendClientMessage(playerid, COLOR_WHITE, "");
  663.     SendClientMessage(playerid, COLOR_WHITE, "");
  664.     SendClientMessage(playerid, COLOR_WHITE, "");
  665.     SendClientMessage(playerid, COLOR_WHITE, "");
  666.     SendClientMessage(playerid, COLOR_WHITE, "");
  667.     return 1;
  668. }
  669. //====================================================[Other Job Commands]=========================================================
  670.     if(strcmp(cmdtext, "/quitjob", true)==0)
  671.     {
  672.     Job[playerid] = 0;
  673.     SendClientMessage(playerid, COLOR_GREEN, "You have succesfully quited your job!!");
  674.     return 1;
  675. }
  676. //====================================================[Taxi Commands]=========================================================
  677.     if(strcmp(cmdtext, "/taxi", true)==0)
  678.     {
  679.     SendClientMessage(playerid, COLOR_WHITE, "[TAXI] %s needs an taxi now, type /accept if you want to accept!");
  680.     return 1;
  681. }
  682.     if(strcmp(cmdtext, "/accept", true)==0)
  683.     {
  684.     if(Job[playerid] == 1)
  685.     {
  686.     SendClientMessageToAll(COLOR_WHITE, "[TAXI] Please type /location, so i know where i can pick you up!");
  687.     }
  688.     else
  689.     {
  690.     SendClientMessage(playerid, COLOR_RED, "[ERROR] Your are not an taxi driver, so you cant accept!");
  691.     }
  692.     return 1;
  693. }
  694.  
  695.     if(strcmp(cmdtext, "/location", true)==0)
  696.     {
  697.     new Float:x, Float:y, Float:z;
  698.     GetPlayerPos(playerid, x, y, z);
  699.     SetPlayerCheckpoint(playerid, Float:x, Float:y, Float:z, 3.0);
  700.     SendClientMessage(playerid, COLOR_WHITE, "[TAXI] Please stay at your current loaction!");
  701.     return 1;
  702. }
  703. //====================================================[Weed Commands]=========================================================
  704.  
  705.     if (strcmp("/buyweed", cmdtext, true, 10) == 0)
  706.     {
  707.         GivePlayerMoney(playerid, -500);
  708.         WeedSeeds[playerid] = 500;
  709.         SendClientMessage(playerid, COLOR_LIGHTGREEN, "You have buyed some weed seeds (500) ");
  710.         return 1;
  711.     }
  712.     if (strcmp("/plantweed", cmdtext, true, 10) == 0)
  713.     {
  714.         if(DrugDealer[playerid] >= 1)
  715.         {
  716.         SendClientMessage(playerid, COLOR_RED, "[ERROR] Youre not an drug dealer you cant plant any seeds! ");
  717.         }
  718.         if(WeedSeeds[playerid] >= 1)
  719.         {
  720.         WeedSeeds[playerid] = 0;
  721.         Planted[playerid] = 1;
  722.         SetTimer("PlantedWeed",600000,false);
  723.         // Here  must come the animation!
  724.         SendClientMessage(playerid, COLOR_LIGHTGREEN, "You have planted all your weed seeds!");
  725.         }
  726.         else
  727.         {
  728.         SendClientMessage(playerid, COLOR_RED, "[ERROR] You dont have any weed seeds, so you cant plant them!");
  729.         }
  730.         return 1;
  731.     }
  732.  
  733.     if (strcmp("/pickupweed", cmdtext, true, 10) == 0)
  734.     {
  735.         if(DrugDealer[playerid] >= 0)
  736.         {
  737.         SendClientMessage(playerid, COLOR_RED, "[ERROR] Youre not an drug dealer you cant pickup any seeds! ");
  738.         }
  739.         if(Planted[playerid] >= 1)
  740.         {
  741.         SendClientMessage(playerid, COLOR_RED, "[ERROR] It is not the time yet to pickup your seeds, please be patient!");
  742.         }
  743.         // Here must come pickup animation
  744.         Coke[playerid] = 99;
  745.         SendClientMessage(playerid, COLOR_LIGHTGREEN, "You have picked up you weed an have now 99 gram coke!");
  746.         return 1;
  747.     }
  748.  
  749.     if (strcmp("/sellcoke", cmdtext, true, 10) == 0)
  750.     {
  751.         if(Coke[playerid] <= 0)
  752.         {
  753.         SendClientMessage(playerid, COLOR_RED, "[ERROR] You dont have any coke to sell!");
  754.         }
  755.         GivePlayerMoney(playerid, 1000);
  756.         Coke[playerid] = 0;
  757.         SendClientMessage(playerid, COLOR_LIGHTGREEN, "You have succesfully selled your coke for $1000!");
  758.         return 1;
  759.     }
  760.     return 0;
  761. }
  762.  
  763. public PlantedWeed(playerid)
  764. {
  765.     Planted[playerid] = 0;
  766.     SendClientMessage(playerid, COLOR_LIGHTGREEN, "Your planted weed seeds are ready to pick them up! (/pickupweed)");
  767. }
  768.  
  769. public OnPlayerInfoChange(playerid)
  770. {
  771.     return 1;
  772. }
  773.  
  774. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  775. {
  776.     if(Level[playerid] == 9999)
  777.     {
  778.     License[playerid] = 1;
  779.     }
  780.     if(License[playerid] == 0)
  781.     {
  782.     SendClientMessage(playerid, COLOR_RED, "Your not allowed to drive any vehicle, you are now wanted by LVPD!");
  783.     SendClientMessageToAll(COLOR_RED, "&s has now 1 wanted star. (Reason: Driving Without License)");
  784.     SetPlayerWantedLevel(playerid, 1);
  785.     }
  786.     else
  787.     {
  788.     }
  789.     return 1;
  790. }
  791.  
  792. public OnPlayerExitVehicle(playerid, vehicleid)
  793. {
  794.     return 1;
  795. }
  796.  
  797. public OnPlayerStateChange(playerid, newstate, oldstate)
  798. {
  799.     return 1;
  800. }
  801.  
  802. public OnPlayerEnterCheckpoint(playerid)
  803. {
  804.     return 1;
  805. }
  806.  
  807. public OnPlayerLeaveCheckpoint(playerid)
  808. {
  809.     return 1;
  810. }
  811.  
  812. public OnPlayerEnterRaceCheckpoint(playerid)
  813. {
  814.     return 1;
  815. }
  816.  
  817. public OnPlayerLeaveRaceCheckpoint(playerid)
  818. {
  819.     return 1;
  820. }
  821.  
  822. public OnRconCommand(cmd[])
  823. {
  824.     return 1;
  825. }
  826.  
  827. public OnObjectMoved(objectid)
  828. {
  829.     return 1;
  830. }
  831.  
  832. public OnPlayerObjectMoved(playerid, objectid)
  833. {
  834.     return 1;
  835. }
  836.  
  837. public OnPlayerPickUpPickup(playerid, pickupid)
  838. {
  839.     if(pickupid == taxijob)
  840.     {
  841.         if(Job[playerid] == 0)
  842.         {
  843.         Job[playerid] = 1;
  844.         GameTextForPlayer(playerid, ">> You are now an taxidriver!", 3000, 4);
  845.         SendClientMessage(playerid, COLOR_LIGHTGREEN, "|-----------------[Taxi Driver]-----------------|");
  846.         SendClientMessage(playerid, COLOR_LIGHTGREEN, "When a player needs a taxi, there comes a message");
  847.         SendClientMessage(playerid, COLOR_LIGHTGREEN, "up in the chatbox. Type /accept if you want to");
  848.         SendClientMessage(playerid, COLOR_LIGHTGREEN, "accept. After you typed accept the other player");
  849.         SendClientMessage(playerid, COLOR_LIGHTGREEN, "types /location and a checkpoint were set and ");
  850.         SendClientMessage(playerid, COLOR_LIGHTGREEN, "could be seen at the map. Drive to the player.");
  851.         SendClientMessage(playerid, COLOR_LIGHTGREEN, "When the player enter your car you get payed!");
  852.        
  853.         }
  854.         else
  855.         {
  856.         SendClientMessage(playerid, COLOR_RED, "[ERROR] You already have a job, quit it first!");
  857.         }
  858.     }
  859.     if(pickupid == busjob)
  860.     {
  861.         if(Job[playerid] == 10)
  862.         {
  863.         Job[playerid] = 2;
  864.         GameTextForPlayer(playerid, ">> You are now an busdriver!", 3000, 4);
  865.         }
  866.         else
  867.         {
  868.         SendClientMessage(playerid, COLOR_RED, "[ERROR] You already have a job, quit it first!");
  869.         }
  870.     }
  871.     return 1;
  872. }
  873.  
  874. public OnPlayerSelectedMenuRow(playerid, row)
  875. {
  876.     return 1;
  877. }
  878.  
  879. public OnPlayerExitedMenu(playerid)
  880. {
  881.     return 1;
  882. }
  883.  
  884. public time()
  885. {
  886.     new Text:Clock;
  887.     TextDrawDestroy(Clock);
  888.     new hour,minute,second;
  889.     gettime(hour,minute,second);
  890.     new string[256];
  891.     if (minute <= 9){format(string,25,"%d:0%d",hour,minute);}
  892.     else {format(string,25,"%d:%d",hour,minute);}
  893.     TextDrawHideForAll(Clock);
  894.     Clock=TextDrawCreate(549,24,string);
  895.     TextDrawLetterSize(Clock,0.55,2);
  896.     TextDrawFont(Clock,3);
  897.     TextDrawBackgroundColor(Clock,0x000000AA);
  898.     TextDrawSetOutline(Clock,2);
  899.     TextDrawShowForAll(Clock);
  900.     SetTimer("time",30000,0);
  901.     if (hour == 0){SetWorldTime(0);}
  902.     if (hour == 1){SetWorldTime(1);}
  903.     if (hour == 2){SetWorldTime(2);}
  904.     if (hour == 3){SetWorldTime(3);}
  905.     if (hour == 4){SetWorldTime(4);}
  906.     if (hour == 5){SetWorldTime(5);}
  907.     if (hour == 6){SetWorldTime(6);}
  908.     if (hour == 7){SetWorldTime(7);}
  909.     if (hour == 8){SetWorldTime(8);}
  910.     if (hour == 9){SetWorldTime(9);}
  911.     if (hour == 10){SetWorldTime(10);}
  912.     if (hour == 11){SetWorldTime(11);}
  913.     if (hour == 12){SetWorldTime(12);}
  914.     if (hour == 13){SetWorldTime(13);}
  915.     if (hour == 14){SetWorldTime(14);}
  916.     if (hour == 15){SetWorldTime(15);}
  917.     if (hour == 16){SetWorldTime(16);}
  918.     if (hour == 17){SetWorldTime(17);}
  919.     if (hour == 18){SetWorldTime(18);}
  920.     if (hour == 19){SetWorldTime(19);}
  921.     if (hour == 20){SetWorldTime(20);}
  922.     if (hour == 21){SetWorldTime(21);}
  923.     if (hour == 22){SetWorldTime(22);}
  924.     if (hour == 23){SetWorldTime(23);}
  925.     if (hour == 24){SetWorldTime(24);}
  926.     return 1;
  927. }
  928.  
  929.  
  930.  
  931.  
  932.  
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