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Vinewood Parking Avenger

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Nov 3rd, 2008
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  1. #include <a_samp>
  2.  
  3. #pragma tabsize 0
  4.  
  5.  
  6. #define COLOR_GREY 0xAFAFAFAA
  7. #define COLOR_PURPLE 0xC2A2DAAA
  8. #define COLOR_WHITE 0xFFFFFFAA
  9. #define COLOR_DBLUE 0x2641FEAA
  10. #define COLOR_BLUE 0x33AAFFFF
  11. #define COLOR_GREEN 0x33AA33AA
  12. #define COLOR_ORANGE 0xFF9900AA
  13. #define COLOR_PINK 0xFF69B4FF
  14. #define COLOR_BGREEN 0x08FD04FF
  15. #define COLOR_CYAN 0x00FFFFAA
  16. #define COLOR_RED 0xFF3366FF
  17. #define COLOR_YELLOW 0xFFCC33FF
  18. #define COLOR_DGREEN 0x008000FF
  19. #define COLOR_DRED 0x800000FF
  20. #define COLOR_DARK 0x000000FF
  21.  
  22. // This is a comment
  23. // uncomment the line below if you want to write a filterscript
  24. //#define FILTERSCRIPT
  25. #define Filterscript
  26. #if defined FILTERSCRIPT
  27.  
  28. public OnFilterScriptInit()
  29. {
  30. print("\n--------------------------------------");
  31. print(" Parking [MAP] by Avenger678");
  32. print("--------------------------------------\n");
  33. return 1;
  34. }
  35.  
  36. public OnFilterScriptExit()
  37. {
  38. return 1;
  39. }
  40.  
  41. #else
  42.  
  43. main()
  44. {
  45. print("\n----------------------------------");
  46. print(" Parking [MAP] by Avenger678");
  47. print("----------------------------------\n");
  48. }
  49.  
  50. #endif
  51.  
  52. public OnGameModeInit()
  53. {
  54.  
  55. CreateObject( 8040 , 1422.938964 , -817.699707 , 67.654525 , 0.000000 , 0.000000 , 0.000000 );
  56. CreateObject( 7488 , 1408.515747 , -810.667480 , 47.700119 , 0.000000 , 0.000000 , 0.000000 );
  57. CreateObject( 7488 , 1425.594360 , -810.667480 , 47.700119 , 0.000000 , 0.000000 , 0.000000 );
  58. CreateObject( 980 , 1465.575805 , -821.593505 , 66.897377 , -90.000000 , 0.000000 , 630.000000 );
  59. CreateObject( 980 , 1471.154785 , -821.588317 , 66.880104 , -90.000000 , 0.000000 , 450.000000 );
  60. CreateObject( 980 , 1476.679687 , -821.593505 , 66.897377 , -90.000000 , 0.000000 , 630.000000 );
  61. CreateObject( 980 , 1482.123046 , -821.588317 , 66.880104 , -90.000000 , 0.000000 , 450.000000 );
  62. CreateObject( 980 , 1487.584960 , -821.593505 , 66.897377 , -90.000000 , 0.000000 , 630.000000 );
  63. CreateObject( 980 , 1493.067138 , -821.588317 , 66.880104 , -90.000000 , 0.000000 , 450.000000 );
  64. CreateObject( 980 , 1498.538085 , -821.593505 , 66.897377 , -90.000000 , 0.000000 , 630.000000 );
  65. CreateObject( 987 , 1463.065551 , -827.498596 , 61.985099 , 0.000000 , 0.000000 , 0.000000 );
  66. CreateObject( 987 , 1475.056396 , -827.496154 , 62.000637 , 0.000000 , 0.000000 , 0.000000 );
  67. CreateObject( 987 , 1486.961791 , -827.498596 , 61.985099 , 0.000000 , 0.000000 , 0.000000 );
  68. CreateObject( 987 , 1492.966186 , -827.496154 , 62.000637 , 0.000000 , 0.000000 , 0.000000 );
  69. CreateObject( 2780 , 1488.382690 , -822.021118 , 59.626750 , 0.000000 , 0.000000 , 0.000000 );
  70. CreateObject( 2780 , 1472.780883 , -822.342834 , 60.826129 , 0.000000 , 0.000000 , 0.000000 );
  71. CreateObject( 2780 , 1480.756713 , -823.194519 , 62.025867 , 0.000000 , 0.000000 , 0.000000 );
  72. CreateObject( 2780 , 1495.023071 , -821.812744 , 59.758216 , 0.000000 , 0.000000 , 0.000000 );
  73. CreateObject( 2780 , 1465.921630 , -822.716735 , 61.720527 , 0.000000 , 0.000000 , 0.000000 );
  74. CreateObject( 3528 , 1473.180175 , -813.741699 , 72.061920 , 0.000000 , 356.000000 , 300.000000 );
  75. CreateObject( 3864 , 1385.027832 , -834.040771 , 71.367843 , 0.000000 , 0.000000 , 2358.000000 );
  76. CreateObject( 4106 , 1432.963745 , -838.207153 , 66.852722 , 0.000000 , 0.000000 , 6390.000000 );
  77. CreateObject( 970 , 1403.072753 , -837.994750 , 68.762069 , 0.000000 , 0.000000 , 450.000000 );
  78. CreateObject( 5130 , 1404.857421 , -830.026977 , 65.298088 , 0.000000 , 0.000000 , 5444.000000 );
  79. CreateObject( 18368 , 1430.094482 , -811.683898 , 69.375885 , 0.000000 , 0.000000 , 2424.000000 );
  80. CreateObject( 3361 , 1413.126953 , -839.204101 , 62.227001 , 0.000000 , 0.000000 , 0.000000 );
  81. CreateObject( 3361 , 1419.046386 , -839.198364 , 58.285545 , 0.000000 , 0.000000 , 0.000000 );
  82. CreateObject( 3361 , 1423.674194 , -839.191589 , 55.210758 , 0.000000 , 0.000000 , 0.000000 );
  83. CreateObject( 8615 , 1427.766357 , -842.274658 , 51.284061 , 0.000000 , 0.000000 , 10170.000000 );
  84. CreateObject( 1320 , 1508.981201 , -798.140930 , 74.321708 , 0.000000 , 0.000000 , 86.000000 );
  85. CreateObject( 744 , 1457.719116 , -814.159545 , 67.888900 , 0.000000 , 0.000000 , 0.000000 );
  86. CreateObject( 9812 , 1494.338867 , -825.554992 , 60.203712 , 0.000000 , 0.000000 , 0.000000 );
  87. CreateObject( 9812 , 1495.131958 , -825.014587 , 64.981666 , -90.000000 , 0.000000 , 2148.000000 );
  88. CreateObject( 1321 , 1516.042114 , -864.866027 , 63.916961 , 0.000000 , 0.000000 , 222.000000 );
  89.  
  90. return 1;
  91. }
  92.  
  93. public OnGameModeExit()
  94. {
  95. return 1;
  96. }
  97.  
  98. public OnPlayerCommandText(playerid, cmdtext[])
  99. {
  100. return 1;
  101. }
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