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- #!/usr/bin/php
- <?php
- echo "ACCESS_LEVEL_PLAY 15\n";
- $player_names = null;
- $Ladder_File = "/home/lharpring/.armagetronad-dedicated/var/funtime/levels.txt";
- While (1) {
- $line = rtrim(fgets(STDIN, 1024));
- if (preg_match("/^PLAYER_LEFT/", $line)) {
- $playername = explode(" ", $line);
- $playername_sel = $playername[1];
- $playername_mirror = $GLOBALS["player_names"];
- $GLOBALS["player_names"] = null;
- $player_name_count = count($playername_mirror);
- $playersname_sel_num = 0;
- while ($playersname_sel_num < $player_name_count) {
- if ($playername_mirror[$playersname_sel_num][$playername_sel] != "") {
- $playername_mirror[$playersname_sel_num] = null;
- };
- $playersname_sel_num++;
- };
- $playersname_sel_num = 0;
- $playername_counter_add = 0;
- while ($playersname_sel_num < count($playername_mirror)) {
- if ($playername_mirror[$playersname_sel_num] != null) {
- $GLOBALS["player_names"][$playername_counter_add] = $playername_mirror[$playersname_sel_num];
- $playername_counter_add++;
- };
- $playersname_sel_num++;
- };
- }
- if (preg_match("/^PLAYER_RENAMED/", $line)) {
- $playername = explode(" ", $line);
- $playername_last = explode(" ".$playername[4]." ", $line);
- $playername_select = 0;
- $player_name_found = false;
- while ($playername_select < count($GLOBALS["player_names"])) {
- if ($GLOBALS["player_names"][$playername_select][$playername[2]] != "") {
- $GLOBALS["player_names"][$playername_select][$playername[2]] = $playername_last[1];
- $player_name_found = true;
- };
- $playername_select++;
- };
- if ($player_name_found == false) {
- $playernames_count = count($GLOBALS["player_names"]);
- $GLOBALS["player_names"][$playernames_count] = array($playername[2] => $playername_last[1]);
- };
- $Ladder_File_Load = file_get_contents($Ladder_File);
- $Ladder_File_List_Load = explode("\n", $Ladder_File_Load);
- $Ladder_List_Count = 0;
- $Player_Ladder_Name_Found = false;
- $Player_Ladder_Name = null;
- while ($Ladder_List_Count < count($Ladder_File_List_Load)) {
- $Player_Ladder_Name = explode(" ", $Ladder_File_List_Load[$Ladder_List_Count]);
- $Player_Ladder_Name[3] = trim(filter_var(str_replace("\n","",$Player_Ladder_Name[3]), FILTER_SANITIZE_STRING));
- if ($Player_Ladder_Name[3] != "") {
- if ($playername[2] == $Player_Ladder_Name[3]) {
- $Player_Ladder_Name_Found = true;
- };
- };
- $Ladder_List_Count++;
- };
- if ($Player_Ladder_Name_Found == false) {
- $Ladder_File_Write = fopen($Ladder_File, "a+");
- fwrite($Ladder_File_Write, "1 0 50 ".$playername[2]."\n");
- fclose($Ladder_File_Write);
- };
- }
- elseif (preg_match("/^PLAYER_ENTERED/", $line)) {
- $playername = explode(" ", $line);
- $playername_last = explode(" ".$playername[2]." ", $line);
- if (count($GLOBALS["player_names"]) == 0) {
- $GLOBALS["player_names"][0] = array($playername[1] => $playername_last[1]);
- }
- else {
- $playername_count = count($GLOBALS["player_names"]);
- $GLOBALS["player_names"][$playername_count] = array($playername[1] => $playername_last[1]);
- };
- $Ladder_File_Load = file_get_contents($Ladder_File);
- $Ladder_File_List_Load = explode("\n", $Ladder_File_Load);
- $Ladder_List_Count = 0;
- $Player_Ladder_Name_Found = false;
- while ($Ladder_List_Count < count($Ladder_File_List_Load)) {
- $Player_Ladder_Name = explode(" ", $Ladder_File_List_Load[$Ladder_List_Count]);
- $Player_Ladder_Name[3] = trim(filter_var(str_replace("\n","",$Player_Ladder_Name[3]), FILTER_SANITIZE_STRING));
- if ($Player_Ladder_Name[3] != "") {
- if ($playername[1] == $Player_Ladder_Name[3]) {
- $Player_Ladder_Name_Found = true;
- };
- };
- $Ladder_List_Count++;
- };
- if ($Player_Ladder_Name_Found == false) {
- $Ladder_File_Write = fopen($Ladder_File, "a+");
- fwrite($Ladder_File_Write, "1 0 50 ".$playername[1]."\n");
- fclose($Ladder_File_Write);
- };
- }
- elseif (preg_match("/^TEAM_CREATED/", $line)) {
- $playername = explode(" ", $line);
- $playername_last = explode(" ".$playername[2]." ", $line);
- if (count($GLOBALS["player_names"]) == 0) {
- $GLOBALS["player_names"][0] = array($playername[1] => $playername_last[1]);
- }
- else {
- $playername_count = count($GLOBALS["player_names"]);
- $GLOBALS["player_names"][$playername_count] = array($playername[1] => $playername_last[1]);
- };
- $Ladder_File_Load = file_get_contents($Ladder_File);
- $Ladder_File_List_Load = explode("\n", $Ladder_File_Load);
- $Ladder_List_Count = 0;
- $Player_Ladder_Name_Found = false;
- while ($Ladder_List_Count < count($Ladder_File_List_Load)) {
- $Player_Ladder_Name = explode(" ", $Ladder_File_List_Load[$Ladder_List_Count]);
- $Player_Ladder_Name[3] = trim(filter_var(str_replace("\n","",$Player_Ladder_Name[3]), FILTER_SANITIZE_STRING));
- if ($Player_Ladder_Name[3] != "") {
- if ($playername[1] == $Player_Ladder_Name[3]) {
- $Player_Ladder_Name_Found = true;
- };
- };
- $Ladder_List_Count++;
- };
- if ($Player_Ladder_Name_Found == false) {
- $Ladder_File_Write = fopen($Ladder_File, "a+");
- fwrite($Ladder_File_Write, "1 0 50 ".$playername[1]."\n");
- fclose($Ladder_File_Write);
- };
- }
- elseif (preg_match("/^DEATH_FRAG/", $line)) {
- $prey = "";
- $preditor = "";
- $playerladdername = explode(" ", $line);
- $prey = $playerladdername[1];
- $preditor = $playerladdername[2];
- $Ladder_File_Load = file_get_contents($Ladder_File);
- $Ladder_File_List_Load = explode("\n", $Ladder_File_Load);
- $Ladder_List_Count = 0;
- $Ladder_Ranks_File = fopen($Ladder_File, "w+");
- while ($Ladder_List_Count < count($Ladder_File_List_Load)) {
- $Player_Ladder_Name = explode(" ", $Ladder_File_List_Load[$Ladder_List_Count]);
- if ($Player_Ladder_Name[3] != "") {
- if ($prey == $Player_Ladder_Name[3]) {
- if ($Player_Ladder_Name[0] != 1) {
- $player_calling_count = 0;
- $Player_Ladder_Name[0] -= 1;
- $Player_Ladder_Name[2] -= 50;
- $Player_Ladder_Name[1] = $Player_Ladder_Name[2];
- while ($player_calling_count < count($GLOBALS["player_names"])) {
- if ($GLOBALS["player_names"][$player_calling_count][$prey] != "") {
- echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$prey]." 0xffff00has dropped a level and is currently 0xff00ffLevel ".$Player_Ladder_Name[0]."\n";
- };
- $player_calling_count++;
- };
- }
- else {
- if ($Player_Ladder_Name[1] != 0) {
- $Player_Ladder_Name[1] -= 12.5;
- $player_calling_count = 0;
- while ($player_calling_count < count($GLOBALS["player_names"])) {
- if ($GLOBALS["player_names"][$player_calling_count][$prey] != "") {
- echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$prey]." 0xffff00has lost 0xff000012.5 0xffff00Exp but stayed at 0xff00ffLevel ".$Player_Ladder_Name[0]."\n";
- };
- $player_calling_count++;
- };
- };
- };
- }
- elseif ($preditor == $Player_Ladder_Name[3]) {
- if ($Player_Ladder_Name[1] == $Player_Ladder_Name[2]) {
- $player_calling_count = 0;
- $Player_Ladder_Name[0] += 1;
- $Player_Ladder_Name[2] += 50;
- $Player_Ladder_Name[1] = 0;
- while ($player_calling_count < count($GLOBALS["player_names"])) {
- if ($GLOBALS["player_names"][$player_calling_count][$preditor] != "") {
- echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$preditor]." 0xffff00has gained a level and is currently 0xff00ffLevel ".$Player_Ladder_Name[0]."\n";
- };
- $player_calling_count++;
- }
- }
- else {
- $Player_Ladder_Name[1] += 25;
- $player_calling_count = 0;
- while ($player_calling_count < count($GLOBALS["player_names"])) {
- if ($GLOBALS["player_names"][$player_calling_count][$preditor] != "") {
- echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$preditor]." 0xffff00has gained 0xff000012.5 0xffff00Exp but stayed at 0xff00ffLevel ".$Player_Ladder_Name[0]."\n";
- };
- $player_calling_count++;
- };
- };
- };
- fwrite($Ladder_Ranks_File, $Player_Ladder_Name[0]." ".$Player_Ladder_Name[1]." ".$Player_Ladder_Name[2]." ".$Player_Ladder_Name[3]."\n");
- };
- $Ladder_List_Count++;
- };
- fclose($Ladder_Ranks_File);
- }
- elseif (preg_match("/^DEATH_SHOT_FRAG/", $line)) {
- $prey = "";
- $preditor = "";
- $playerladdername = explode(" ", $line);
- $prey = $playerladdername[1];
- $preditor = $playerladdername[2];
- $Ladder_File_Load = file_get_contents($Ladder_File);
- $Ladder_File_List_Load = explode("\n", $Ladder_File_Load);
- $Ladder_List_Count = 0;
- $Ladder_Ranks_File = fopen($Ladder_File, "w+");
- while ($Ladder_List_Count < count($Ladder_File_List_Load)) {
- $Player_Ladder_Name = explode(" ", $Ladder_File_List_Load[$Ladder_List_Count]);
- if ($Player_Ladder_Name[3] != "") {
- if ($prey == $Player_Ladder_Name[3]) {
- if ($Player_Ladder_Name[0] != 1) {
- $player_calling_count = 0;
- $Player_Ladder_Name[0] -= 1;
- $Player_Ladder_Name[2] -= 50;
- $Player_Ladder_Name[1] = $Player_Ladder_Name[2];
- while ($player_calling_count < count($GLOBALS["player_names"])) {
- if ($GLOBALS["player_names"][$player_calling_count][$prey] != "") {
- echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$prey]." 0xffff00has dropped a level and is currently 0xff00ffLevel ".$Player_Ladder_Name[0]."\n";
- };
- $player_calling_count++;
- };
- }
- else {
- if ($Player_Ladder_Name[1] != 0) {
- $Player_Ladder_Name[1] -= 12.5;
- $player_calling_count = 0;
- while ($player_calling_count < count($GLOBALS["player_names"])) {
- if ($GLOBALS["player_names"][$player_calling_count][$prey] != "") {
- echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$prey]." 0xffff00has lost 0xff000012.5 0xffff00Exp but stayed at 0xff00ffLevel ".$Player_Ladder_Name[0]."\n";
- };
- $player_calling_count++;
- };
- };
- };
- }
- elseif ($preditor == $Player_Ladder_Name[3]) {
- if ($Player_Ladder_Name[1] == $Player_Ladder_Name[2]) {
- $player_calling_count = 0;
- $Player_Ladder_Name[0] += 1;
- $Player_Ladder_Name[2] += 50;
- $Player_Ladder_Name[1] = 0;
- while ($player_calling_count < count($GLOBALS["player_names"])) {
- if ($GLOBALS["player_names"][$player_calling_count][$preditor] != "") {
- echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$preditor]." 0xffff00has gained a level and is currently 0xff00ffLevel ".$Player_Ladder_Name[0]."\n";
- };
- $player_calling_count++;
- }
- }
- else {
- $Player_Ladder_Name[1] += 25;
- $player_calling_count = 0;
- while ($player_calling_count < count($GLOBALS["player_names"])) {
- if ($GLOBALS["player_names"][$player_calling_count][$preditor] != "") {
- echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$preditor]." 0xffff00has gained 0xff000012.5 0xffff00Exp but stayed at 0xff00ffLevel ".$Player_Ladder_Name[0]."\n";
- };
- $player_calling_count++;
- };
- };
- };
- fwrite($Ladder_Ranks_File, $Player_Ladder_Name[0]." ".$Player_Ladder_Name[1]." ".$Player_Ladder_Name[2]." ".$Player_Ladder_Name[3]."\n");
- };
- $Ladder_List_Count++;
- };
- fclose($Ladder_Ranks_File);
- }
- elseif (preg_match("/^MATCH_WINNER/", $line)) {
- $prey = "";
- $preditor = "";
- $playerladdername = explode(" ", $line);
- $prey = $playerladdername[1];
- $preditor = $playerladdername[2];
- $Ladder_File_Load = file_get_contents($Ladder_File);
- $Ladder_File_List_Load = explode("\n", $Ladder_File_Load);
- $Ladder_List_Count = 0;
- $Ladder_Ranks_File = fopen($Ladder_File, "w+");
- while ($Ladder_List_Count < count($Ladder_File_List_Load)) {
- $Player_Ladder_Name = explode(" ", $Ladder_File_List_Load[$Ladder_List_Count]);
- if ($Player_Ladder_Name[3] != "") {
- if ($prey == $Player_Ladder_Name[3]) {
- if ($Player_Ladder_Name[0] != 1) {
- $player_calling_count = 0;
- $Player_Ladder_Name[0] -= 1;
- $Player_Ladder_Name[2] -= 50;
- $Player_Ladder_Name[1] = $Player_Ladder_Name[2];
- while ($player_calling_count < count($GLOBALS["player_names"])) {
- if ($GLOBALS["player_names"][$player_calling_count][$prey] != "") {
- echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$prey]." 0xffff00has dropped a level and is currently 0xff00ffLevel ".$Player_Ladder_Name[0]."\n";
- };
- $player_calling_count++;
- };
- }
- else {
- if ($Player_Ladder_Name[1] != 0) {
- $Player_Ladder_Name[1] -= 12.5;
- $player_calling_count = 0;
- while ($player_calling_count < count($GLOBALS["player_names"])) {
- if ($GLOBALS["player_names"][$player_calling_count][$prey] != "") {
- echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$prey]." 0xffff00has lost 0xff000012.5 0xffff00Exp but stayed at 0xff00ffLevel ".$Player_Ladder_Name[0]."\n";
- };
- $player_calling_count++;
- };
- };
- };
- }
- elseif ($preditor == $Player_Ladder_Name[3]) {
- if ($Player_Ladder_Name[1] == $Player_Ladder_Name[2]) {
- $player_calling_count = 0;
- $Player_Ladder_Name[0] += 1;
- $Player_Ladder_Name[2] += 50;
- $Player_Ladder_Name[1] = 0;
- while ($player_calling_count < count($GLOBALS["player_names"])) {
- if ($GLOBALS["player_names"][$player_calling_count][$preditor] != "") {
- echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$preditor]." 0xffff00has gained a level and is currently 0xff00ffLevel ".$Player_Ladder_Name[0]."\n";
- };
- $player_calling_count++;
- }
- }
- else {
- $Player_Ladder_Name[1] += 25;
- $player_calling_count = 0;
- while ($player_calling_count < count($GLOBALS["player_names"])) {
- if ($GLOBALS["player_names"][$player_calling_count][$preditor] != "") {
- echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$preditor]." 0xffff00has gained 0xff000012.5 0xffff00Exp but stayed at 0xff00ffLevel ".$Player_Ladder_Name[0]."\n";
- };
- $player_calling_count++;
- };
- };
- };
- fwrite($Ladder_Ranks_File, $Player_Ladder_Name[0]." ".$Player_Ladder_Name[1]." ".$Player_Ladder_Name[2]." ".$Player_Ladder_Name[3]."\n");
- };
- $Ladder_List_Count++;
- };
- fclose($Ladder_Ranks_File);
- }
- elseif (preg_match("/^ROUND_WINNER/", $line)) {
- $prey = "";
- $preditor = "";
- $playerladdername = explode(" ", $line);
- $prey = $playerladdername[1];
- $preditor = $playerladdername[2];
- $Ladder_File_Load = file_get_contents($Ladder_File);
- $Ladder_File_List_Load = explode("\n", $Ladder_File_Load);
- $Ladder_List_Count = 0;
- $Ladder_Ranks_File = fopen($Ladder_File, "w+");
- while ($Ladder_List_Count < count($Ladder_File_List_Load)) {
- $Player_Ladder_Name = explode(" ", $Ladder_File_List_Load[$Ladder_List_Count]);
- if ($Player_Ladder_Name[3] != "") {
- if ($prey == $Player_Ladder_Name[3]) {
- if ($Player_Ladder_Name[0] != 1) {
- $player_calling_count = 0;
- $Player_Ladder_Name[0] -= 1;
- $Player_Ladder_Name[2] -= 50;
- $Player_Ladder_Name[1] = $Player_Ladder_Name[2];
- while ($player_calling_count < count($GLOBALS["player_names"])) {
- if ($GLOBALS["player_names"][$player_calling_count][$prey] != "") {
- echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$prey]." 0xffff00has dropped a level and is currently 0xff00ffLevel ".$Player_Ladder_Name[0]."\n";
- };
- $player_calling_count++;
- };
- }
- else {
- if ($Player_Ladder_Name[1] != 0) {
- $Player_Ladder_Name[1] -= 12.5;
- $player_calling_count = 0;
- while ($player_calling_count < count($GLOBALS["player_names"])) {
- if ($GLOBALS["player_names"][$player_calling_count][$prey] != "") {
- echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$prey]." 0xffff00has lost 0xff000012.5 0xffff00Exp but stayed at 0xff00ffLevel ".$Player_Ladder_Name[0]."\n";
- };
- $player_calling_count++;
- };
- };
- };
- }
- elseif ($preditor == $Player_Ladder_Name[3]) {
- if ($Player_Ladder_Name[1] == $Player_Ladder_Name[2]) {
- $player_calling_count = 0;
- $Player_Ladder_Name[0] += 1;
- $Player_Ladder_Name[2] += 50;
- $Player_Ladder_Name[1] = 0;
- while ($player_calling_count < count($GLOBALS["player_names"])) {
- if ($GLOBALS["player_names"][$player_calling_count][$preditor] != "") {
- echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$preditor]." 0xffff00has gained a level and is currently 0xff00ffLevel ".$Player_Ladder_Name[0]."\n";
- };
- $player_calling_count++;
- }
- }
- else {
- $Player_Ladder_Name[1] += 25;
- $player_calling_count = 0;
- while ($player_calling_count < count($GLOBALS["player_names"])) {
- if ($GLOBALS["player_names"][$player_calling_count][$preditor] != "") {
- echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$preditor]." 0xffff00has gained 0xff000012.5 0xffff00Exp but stayed at 0xff00ffLevel ".$Player_Ladder_Name[0]."\n";
- };
- $player_calling_count++;
- };
- };
- };
- fwrite($Ladder_Ranks_File, $Player_Ladder_Name[0]." ".$Player_Ladder_Name[1]." ".$Player_Ladder_Name[2]." ".$Player_Ladder_Name[3]."\n");
- };
- $Ladder_List_Count++;
- };
- fclose($Ladder_Ranks_File);
- }
- elseif (preg_match("/^TEAM_DESTROYED/", $line)) {
- $prey = "";
- $preditor = "";
- $playerladdername = explode(" ", $line);
- $prey = $playerladdername[1];
- $preditor = $playerladdername[2];
- $Ladder_File_Load = file_get_contents($Ladder_File);
- $Ladder_File_List_Load = explode("\n", $Ladder_File_Load);
- $Ladder_List_Count = 0;
- $Ladder_Ranks_File = fopen($Ladder_File, "w+");
- while ($Ladder_List_Count < count($Ladder_File_List_Load)) {
- $Player_Ladder_Name = explode(" ", $Ladder_File_List_Load[$Ladder_List_Count]);
- if ($Player_Ladder_Name[3] != "") {
- if ($prey == $Player_Ladder_Name[3]) {
- if ($Player_Ladder_Name[0] != 1) {
- $player_calling_count = 0;
- $Player_Ladder_Name[0] -= 1;
- $Player_Ladder_Name[2] -= 50;
- $Player_Ladder_Name[1] = $Player_Ladder_Name[2];
- while ($player_calling_count < count($GLOBALS["player_names"])) {
- if ($GLOBALS["player_names"][$player_calling_count][$prey] != "") {
- echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$prey]." 0xffff00has dropped a level and is currently 0xff00ffLevel ".$Player_Ladder_Name[0]."\n";
- };
- $player_calling_count++;
- };
- }
- else {
- if ($Player_Ladder_Name[1] != 0) {
- $Player_Ladder_Name[1] -= 12.5;
- $player_calling_count = 0;
- while ($player_calling_count < count($GLOBALS["player_names"])) {
- if ($GLOBALS["player_names"][$player_calling_count][$prey] != "") {
- echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$prey]." 0xffff00has lost 0xff000012.5 0xffff00Exp but stayed at 0xff00ffLevel ".$Player_Ladder_Name[0]."\n";
- };
- $player_calling_count++;
- };
- };
- };
- }
- elseif ($preditor == $Player_Ladder_Name[3]) {
- if ($Player_Ladder_Name[1] == $Player_Ladder_Name[2]) {
- $player_calling_count = 0;
- $Player_Ladder_Name[0] += 1;
- $Player_Ladder_Name[2] += 50;
- $Player_Ladder_Name[1] = 0;
- while ($player_calling_count < count($GLOBALS["player_names"])) {
- if ($GLOBALS["player_names"][$player_calling_count][$preditor] != "") {
- echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$preditor]." 0xffff00has gained a level and is currently 0xff00ffLevel ".$Player_Ladder_Name[0]."\n";
- };
- $player_calling_count++;
- }
- }
- else {
- $Player_Ladder_Name[1] += 25;
- $player_calling_count = 0;
- while ($player_calling_count < count($GLOBALS["player_names"])) {
- if ($GLOBALS["player_names"][$player_calling_count][$preditor] != "") {
- echo "CONSOLE_MESSAGE 0x00ffff".$GLOBALS["player_names"][$player_calling_count][$preditor]." 0xffff00has gained 0xff000012.5 0xffff00Exp but stayed at 0xff00ffLevel ".$Player_Ladder_Name[0]."\n";
- };
- $player_calling_count++;
- };
- };
- };
- fwrite($Ladder_Ranks_File, $Player_Ladder_Name[0]." ".$Player_Ladder_Name[1]." ".$Player_Ladder_Name[2]." ".$Player_Ladder_Name[3]."\n");
- };
- $Ladder_List_Count++;
- };
- fclose($Ladder_Ranks_File);
- };
- };
- ?>
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