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- /*
- This MoneyArea-include is made by =>Sandra<= on the 12th of March 2008
- Do not remove any credits!
- */
- #include <a_samp>
- #define MAX_MONEY_AREAS 10
- /*
- native AddMoneyArea(AreaID, Float:MinX, Float:MaxX, Float:MinY, Float:MaxY, earnings, frequency);
- native UseMoneyArea(areaID, toggle);
- native UseAllMoneyAreas(toggle);
- native ShowMoneyAreasAsGangZones(toggle);
- native GetPlayerArea(playerid);
- */
- enum ainfo
- {
- IsEnabled,
- Float:areaminX,
- Float:areamaxX,
- Float:areaminY,
- Float:areamaxY,
- areaearnings,
- areafrequency,
- gangzone
- };
- new AreaInfo[MAX_MONEY_AREAS][ainfo];
- new GlobalCount[MAX_MONEY_AREAS];
- new AreasCount;
- stock AddMoneyArea(AreaID, Float:MinX, Float:MaxX, Float:MinY, Float:MaxY, earnings, frequency)
- {
- if(AreasCount == 0)
- {
- SetTimer("MoneyAreaPayout", 1000, 1);
- }
- AreasCount++;
- AreaInfo[AreaID][IsEnabled] = 1;
- AreaInfo[AreaID][areaminX] = MinX;
- AreaInfo[AreaID][areamaxX] = MaxX;
- AreaInfo[AreaID][areaminY] = MinY;
- AreaInfo[AreaID][areamaxY] = MaxY;
- AreaInfo[AreaID][areaearnings] = earnings;
- AreaInfo[AreaID][areafrequency] = frequency;
- }
- stock UseMoneyArea(areaID, toggle)
- {
- switch(toggle)
- {
- case 0: {AreaInfo[areaID][IsEnabled] = 0;}
- case 1: {AreaInfo[areaID][IsEnabled] = 1;}
- }
- }
- stock UseAllMoneyAreas(toggle)
- {
- for(new a; a<MAX_MONEY_AREAS; a++)
- {
- switch(toggle)
- {
- case 0: {AreaInfo[a][IsEnabled] = 0;}
- case 1: {AreaInfo[a][IsEnabled] = 1;}
- }
- }
- }
- stock ShowMoneyAreasAsGangZones(toggle)
- {
- for(new a; a<MAX_MONEY_AREAS; a++)
- {
- if(AreaInfo[a][IsEnabled])
- {
- if(toggle == 1)
- {
- GangZoneDestroy(AreaInfo[a][gangzone]);
- AreaInfo[a][gangzone] = GangZoneCreate(AreaInfo[a][areaminX], AreaInfo[a][areaminY], AreaInfo[a][areamaxX], AreaInfo[a][areamaxY]);
- GangZoneShowForAll(AreaInfo[a][gangzone], 0x00FF00AA);
- }
- else if(toggle == 0)
- {
- GangZoneDestroy(AreaInfo[a][gangzone]);
- }
- }
- }
- }
- stock GetPlayerArea(playerid)
- {
- for(new a; a<MAX_MONEY_AREAS; a++)
- {
- if(AreaInfo[a][IsEnabled])
- {
- if(IsPlayerInArea(playerid, AreaInfo[a][areaminX], AreaInfo[a][areamaxX], AreaInfo[a][areaminY], AreaInfo[a][areamaxY]))
- {
- return a;
- }
- }
- }
- return -1;
- }
- forward IsPlayerInArea(playerID, Float:MinX, Float:MaxX, Float:MinY, Float:MaxY);
- public IsPlayerInArea(playerID, Float:MinX, Float:MaxX, Float:MinY, Float:MaxY)
- {
- new Float:X, Float:Y, Float:Z;
- GetPlayerPos(playerID, X, Y, Z);
- if(X >= MinX && X <= MaxX&& Y >= MinY && Y <= MaxY)
- {
- return 1;
- }
- return 0;
- }
- forward MoneyAreaPayout();
- public MoneyAreaPayout()
- {
- for(new a; a<MAX_MONEY_AREAS; a++)
- {
- if(AreaInfo[a][IsEnabled])
- {
- GlobalCount[a]++;
- if(GlobalCount[a] == AreaInfo[a][areafrequency])
- {
- GlobalCount[a] = 0;
- for(new i; i<MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(IsPlayerInArea(i, AreaInfo[a][areaminX], AreaInfo[a][areamaxX], AreaInfo[a][areaminY], AreaInfo[a][areamaxY]))
- {
- GivePlayerMoney(i, AreaInfo[a][areaearnings]);
- }
- }
- }
- }
- }
- }
- }
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