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Col.mp File Notes 1

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Mar 1st, 2016
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  1. //Col.mp file thingys
  2.  
  3. //Header
  4. {
  5. float unknownFloat1X;
  6. float unknownFloat1Y;
  7. float unknownFloat1Z;
  8.  
  9. float unknownFloat2X;
  10. float unknownFloat2Y;
  11. float unknownFloat2Z;
  12.  
  13. float unknownFloat3X;
  14. float unknownFloat3Y;
  15. float unknownFLoat3Z;
  16.  
  17. u32 Offset1;
  18. u32 Offset2;
  19. u32 Offset3;
  20. u32 Offset4;
  21. u32 Offset5;//Offset 5 & 6 have the same offset location. Maybe unused group?
  22. u32 Offset6;
  23. u32 Offset7;
  24. }
  25.  
  26.  
  27. //Group1
  28. {
  29. float G1PosX;
  30. float G1PosY;
  31. float G1PosZ;
  32. }
  33.  
  34. //Group2
  35. {
  36. float Matrix[0][0];
  37. float Matrix[0][1];
  38. float Matrix[0][2];
  39.  
  40. float Matrix[1][0];
  41. float Matrix[1][1];
  42. float Matrix[1][2];
  43.  
  44. float Matrix[2][0];
  45. float Matrix[2][1];
  46. float Matrix[2][2];
  47. }
  48.  
  49. //Group3
  50. {
  51. u16 G3Unknown1;
  52. u16 G3Unknown2;
  53. u16 G3Unknown3;
  54. u16 G3Unknown4;
  55. u16 G3Unknown5;
  56. u16 G3Unknown6;
  57. u16 G3Unknown7;
  58. u16 G3Unknown8;
  59. float G3UnknownFloat1;
  60. float G3UnknownFloat2;
  61. }
  62.  
  63. //Group4 //I really don't know the size of each object, so I just put it at one short, because all the formats are in shorts.
  64. {
  65. u16 G4Unknown[2]; //Could be some sort of dynamic array, ending with 0xFFFF's
  66. }
  67.  
  68. //Group 5 & 6 //Since it's unknown what the first group does, I just put them together.
  69. {
  70. u32 G5Unknown1[10];
  71. }
  72.  
  73. //Group 7 //It's just the same value repeated. //Also, no value to tell where it ends, other than detecting the 0x40's and the EOL function.
  74. {
  75. u8 G7unknown1[3];
  76. }
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