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- //Dynamic GPS
- #include <a_samp>
- #include <string>
- #include <dini>
- #define FILTERSCRIPT
- new gpson[MAX_PLAYERS];
- public OnFilterScriptInit()
- {
- if(!dini_Exists("gps.ini"))
- {
- dini_Create("gps.ini");
- print("\n Gps file created");
- }
- print("\n--------------------------------------");
- print(" Dynamic GPS system by Noah");
- print("--------------------------------------\n");
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- new tmp[256];
- new cmd[256];
- new idx;
- cmd = strtok(cmdtext, idx);
- if (strcmp(cmd, "/gpsadd", true) == 0)
- {
- if(IsPlayerAdmin(playerid))
- {
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid, 0xE0EA64AA, "USAGE: /gpsadd [name]");
- return 1;
- }
- new Float:tempX, Float:tempY, Float:tempZ;
- new string[256];
- GetPlayerPos(playerid, tempX, tempY, tempZ);
- format(string,256,"%s_X",tmp);
- dini_FloatSet("gps.ini", string, tempX);
- format(string,256,"%s_y",tmp);
- dini_FloatSet("gps.ini", string, tempY);
- format(string,256,"%s_Z",tmp);
- dini_FloatSet("gps.ini", string, tempZ);
- SendClientMessage(playerid, 0xE0EA64AA, "[SERVER] Gps point added!");
- return 1;
- }
- else
- {
- SendClientMessage(playerid, 0xE0EA64AA, "[SERVER] You are not admin.");
- }
- return 1;
- }
- if (strcmp(cmd, "/gps", true) == 0)
- {
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid, 0xE0EA64AA, "USAGE: /gps [name]");
- return 1;
- }
- new Float:tempX, Float:tempY, Float:tempZ;
- new string[256];
- GetPlayerPos(playerid, tempX, tempY, tempZ);
- format(string,256,"%s_X",tmp);
- tempX = dini_Float("gps.ini", string);
- format(string,256,"%s_y",tmp);
- tempY = dini_Float("gps.ini", string);
- format(string,256,"%s_Z",tmp);
- tempZ = dini_Float("gps.ini", string);
- if(tempX==0 && tempY==0 && tempZ==0)
- {
- GameTextForPlayer(playerid, "~r~Destination does not exist!",5000,1);
- return 1;
- }
- format(string,256,"~y~Destination:~n~~g~%s",tmp);
- GameTextForPlayer(playerid, string,5000,1);
- SetPlayerCheckpoint(playerid,tempX,tempY,tempZ,5);
- gpson[playerid]=1;
- return 1;
- }
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- if(gpson[playerid]==1)
- {
- DisablePlayerCheckpoint(playerid);
- GameTextForPlayer(playerid,"~y~You are at your destination",5000,1);
- }
- return 1;
- }
- strtok(string[],&idx,seperator = ' ')
- {
- new ret[128], i = 0, len = strlen(string);
- while(string[idx] == seperator && idx < len) idx++;
- while(string[idx] != seperator && idx < len)
- {
- ret[i] = string[idx];
- i++;
- idx++;
- }
- while(string[idx] == seperator && idx < len) idx++;
- return ret;
- }
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