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Willie498

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Jun 28th, 2009
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  1. #include <a_samp>
  2.  
  3. ///DO NOT REMOVE ANY CREDITS ON HERE!
  4. ///ITS NOT LIKE YOU MADE THIS, SO DON'T DO IT!
  5. ///Product of the USA! Made by Willie498!
  6. #if defined FILTERSCRIPT
  7.  
  8. public OnFilterScriptInit()
  9. {
  10. print("\n--------------------------------------");
  11. print("Mount Chilliad Admin house by Willie498!");
  12. print("--------------------------------------\n");
  13. return 1;
  14. }
  15.  
  16. public OnFilterScriptExit()
  17. {
  18. return 1;
  19. }
  20.  
  21. #else
  22.  
  23.  
  24.  
  25. #endif
  26.  
  27. public OnGameModeInit()
  28. {
  29. // Don't use these lines if it's a filterscript
  30. SetGameModeText("Blank Script");
  31. CreateObject(3599, -2332.645508, -1587.844971, 488.239716, 0.0000, 0.0000, 47.2690);
  32. CreateObject(3458, -2350.741699, -1626.500000, 484.175720, 0.0000, 0.0000, 266.3215);
  33. CreateObject(11544, -2336.719727, -1599.153931, 484.678223, 0.0000, 0.0000, 318.7470);
  34. CreateObject(1215, -2351.543213, -1608.451660, 483.185822, 0.0000, 0.0000, 0.0000);
  35. CreateObject(1215, -2351.977295, -1615.298706, 483.200958, 0.0000, 0.0000, 0.0000);
  36. CreateObject(1215, -2352.299561, -1622.298950, 483.222351, 0.0000, 0.0000, 0.0000);
  37. CreateObject(1215, -2352.814209, -1629.387329, 483.245789, 0.0000, 0.0000, 0.0000);
  38. CreateObject(1215, -2353.158691, -1636.258179, 483.257416, 0.0000, 0.0000, 0.0000);
  39. CreateObject(1215, -2353.765381, -1643.689331, 483.267456, 0.0000, 0.0000, 0.0000);
  40. CreateObject(3472, -2319.822266, -1593.521118, 483.180511, 0.0000, 0.0000, 0.0000);
  41. CreateObject(1215, -2338.493408, -1599.227173, 486.358246, 0.0000, 0.0000, 0.0000);
  42. CreateObject(1322, -2277.104980, -1725.661743, 471.748718, 0.0000, 0.0000, 254.2894);
  43. CreateObject(1634, -2237.343750, -1735.063721, 480.605103, 0.0000, 0.0000, 223.4542);
  44. CreateObject(9241, -2294.844482, -1609.286499, 484.920319, 0.0000, 0.0000, 9.4538);
  45. CreateObject(1426, -2282.474854, -1606.131470, 479.519775, 0.0000, 0.0000, 0.0000);
  46. CreateObject(1697, -2283.351318, -1595.983276, 478.839447, 0.0000, 0.0000, 278.3536);
  47. CreateObject(1697, -2281.794189, -1600.270020, 479.479034, 0.0000, 0.0000, 278.3536);
  48. CreateObject(2600, -2236.501953, -1715.214844, 480.654938, 0.0000, 0.0000, 67.0360);
  49. CreateObject(1676, -2289.348389, -1596.259155, 487.329315, 0.0000, 0.0000, 7.7349);
  50. CreateObject(1676, -2292.457520, -1596.739014, 487.329315, 0.0000, 0.0000, 7.7349);
  51. CreateObject(3524, -2239.131104, -1739.794312, 482.705597, 0.0000, 0.0000, 203.5823);
  52. CreateObject(3524, -2232.181396, -1734.521729, 482.319611, 0.0000, 0.0000, 203.5823);
  53. CreateObject(16782, -2336.727783, -1598.055542, 486.987061, 0.0000, 0.0000, 318.7470);
  54. CreateObject(1646, -2327.656982, -1589.296265, 486.131348, 0.0000, 0.0000, 319.6065);
  55. CreateObject(1481, -2325.794678, -1591.023071, 483.441833, 0.0000, 0.0000, 0.0000);
  56. CreateObject(1518, -2334.617188, -1594.809448, 487.542847, 0.0000, 0.0000, 48.1284);
  57. CreateObject(1281, -2327.661865, -1598.465210, 483.534454, 0.0000, 0.0000, 283.5102);
  58. CreateObject(1670, -2327.687256, -1597.991943, 483.552551, 0.0000, 0.0000, 0.0000);
  59. CreateObject(1516, -2336.586670, -1598.211060, 482.878906, 0.0000, 0.0000, 317.8876);
  60. CreateObject(1838, -2336.375000, -1598.275635, 483.405548, 0.0000, 0.0000, 49.8473);
  61. CreateObject(1504, -2323.185547, -1589.505859, 482.743530, 0.0000, 0.0000, 46.4095);
  62. CreateObject(16151, -2330.845459, -1592.446411, 483.185486, 0.0000, 0.0000, 140.8430);
  63. CreateObject(1668, -2330.702393, -1593.624268, 483.957611, 0.0000, 0.0000, 0.0000);
  64. CreateObject(1551, -2331.390137, -1594.777954, 484.031158, 0.0000, 0.0000, 0.0000);
  65. CreateObject(3461, -2432.354980, -1620.345215, 527.387695, 0.0000, 0.0000, 0.0000);
  66. CreateObject(1478, -2276.328125, -1731.529053, 469.062805, 0.0000, 0.0000, 296.4017);
  67. CreateObject(979, -2242.908203, -1725.608887, 480.223389, 0.0000, 0.0000, 130.5297);
  68. CreateObject(979, -2248.540283, -1719.221802, 480.048401, 0.0000, 0.0000, 132.2486);
  69. CreateObject(979, -2253.792236, -1713.395752, 479.690247, 0.0000, 0.0000, 131.3892);
  70. CreateObject(979, -2266.019531, -1699.684204, 479.725403, 0.0000, 0.0000, 131.3892);
  71. CreateObject(979, -2259.992432, -1706.368408, 479.612457, 0.0000, 0.0000, 131.3892);
  72. CreateObject(979, -2272.404541, -1692.384888, 480.335938, 0.0000, 0.0000, 131.3892);
  73. CreateObject(979, -2277.789795, -1686.139282, 480.857544, 0.0000, 0.0000, 131.3892);
  74. CreateObject(979, -2245.675537, -1729.325317, 480.072876, 0.0000, 0.0000, 310.9091);
  75. CreateObject(979, -2250.353760, -1723.945557, 479.859009, 0.0000, 0.0000, 310.9091);
  76. CreateObject(979, -2255.510010, -1718.010254, 479.729309, 0.0000, 0.0000, 310.9091);
  77. CreateObject(979, -2261.060059, -1711.711548, 479.358154, 0.0000, 0.0000, 310.9091);
  78. CreateObject(979, -2266.789063, -1705.140991, 479.269562, 0.0000, 0.0000, 310.9091);
  79. CreateObject(979, -2272.640869, -1698.372925, 479.610382, 0.0000, 0.0000, 310.9091);
  80. CreateObject(979, -2278.688721, -1691.207275, 480.400024, 0.0000, 0.0000, 310.9091);
  81. CreateObject(2780, -2235.665771, -1737.898193, 480.359589, 0.0000, 0.0000, 0.0000);
  82. CreateObject(3267, -2261.148438, -1735.070313, 485.930847, 0.0000, 0.0000, 0.0000);
  83. CreateObject(2048, -2334.776855, -1595.299927, 489.056427, 0.0000, 0.0000, 50.7067);
  84. CreateObject(2431, -2330.732910, -1590.803101, 484.003876, 0.0000, 0.0000, 45.5501);
  85. CreateObject(1681, -2275.108398, -1745.128540, 477.147583, 0.0000, 340.2330, 102.2729);
  86. CreateObject(966, -2281.516846, -1707.531128, 476.257324, 0.0000, 0.0000, 0.0000);
  87. CreateObject(968, -2281.510986, -1707.847412, 477.287964, 0.0000, 0.0000, 0.0000);
  88. return 1;
  89. }
  90.  
  91. public OnGameModeExit()
  92. {
  93. return 1;
  94. }
  95.  
  96. public OnPlayerRequestClass(playerid, classid)
  97. {
  98. SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
  99. SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
  100. SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
  101. return 1;
  102. }
  103.  
  104. public OnPlayerRequestSpawn(playerid)
  105. {
  106. return 1;
  107. }
  108.  
  109. public OnPlayerConnect(playerid)
  110. {
  111. return 1;
  112. }
  113.  
  114. public OnPlayerDisconnect(playerid, reason)
  115. {
  116. return 1;
  117. }
  118.  
  119. public OnPlayerSpawn(playerid)
  120. {
  121. return 1;
  122. }
  123.  
  124. public OnPlayerDeath(playerid, killerid, reason)
  125. {
  126. return 1;
  127. }
  128.  
  129. public OnVehicleSpawn(vehicleid)
  130. {
  131. return 1;
  132. }
  133.  
  134. public OnVehicleDeath(vehicleid, killerid)
  135. {
  136. return 1;
  137. }
  138.  
  139. public OnPlayerText(playerid, text[])
  140. {
  141. return 1;
  142. }
  143.  
  144. public OnPlayerPrivmsg(playerid, recieverid, text[])
  145. {
  146. return 1;
  147. }
  148.  
  149. public OnPlayerCommandText(playerid, cmdtext[])
  150. {
  151. if (strcmp("/mycommand", cmdtext, true, 10) == 0)
  152. {
  153. // Do something here
  154. return 1;
  155. }
  156. return 0;
  157. }
  158.  
  159. public OnPlayerInfoChange(playerid)
  160. {
  161. return 1;
  162. }
  163.  
  164. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  165. {
  166. return 1;
  167. }
  168.  
  169. public OnPlayerExitVehicle(playerid, vehicleid)
  170. {
  171. return 1;
  172. }
  173.  
  174. public OnPlayerStateChange(playerid, newstate, oldstate)
  175. {
  176. return 1;
  177. }
  178.  
  179. public OnPlayerEnterCheckpoint(playerid)
  180. {
  181. return 1;
  182. }
  183.  
  184. public OnPlayerLeaveCheckpoint(playerid)
  185. {
  186. return 1;
  187. }
  188.  
  189. public OnPlayerEnterRaceCheckpoint(playerid)
  190. {
  191. return 1;
  192. }
  193.  
  194. public OnPlayerLeaveRaceCheckpoint(playerid)
  195. {
  196. return 1;
  197. }
  198.  
  199. public OnRconCommand(cmd[])
  200. {
  201. return 1;
  202. }
  203.  
  204. public OnObjectMoved(objectid)
  205. {
  206. return 1;
  207. }
  208.  
  209. public OnPlayerObjectMoved(playerid, objectid)
  210. {
  211. return 1;
  212. }
  213.  
  214. public OnPlayerPickUpPickup(playerid, pickupid)
  215. {
  216. return 1;
  217. }
  218.  
  219. public OnPlayerSelectedMenuRow(playerid, row)
  220. {
  221. return 1;
  222. }
  223.  
  224. public OnPlayerExitedMenu(playerid)
  225. {
  226. return 1;
  227. }
  228.  
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