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DellTheEngiePastebin

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May 30th, 2016
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  1. on leftclick with sponge:
  2. if clicked-block is command block:
  3. add location of clicked-block to {invis::*}
  4. send "&bBlock @ %location of clicked-block% will now be invis"
  5. send "&7Relog for it to update"
  6. cancel event
  7.  
  8. on join:
  9. loop {invis::*}:
  10. make player see block at {invis::%loop-index%} as air
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