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- ---My Best Script---
- ID = 999992
- TokenID = 123455
- Names = {}
- function table.find(t, v)
- if type(t) == "table" and v then
- for k, val in pairs(t) do
- if v == val then
- return k
- end
- end
- end
- return false
- end
- RegisterUnitGossipEvent(ID, 1, "PvP_OnGossip")
- RegisterUnitGossipEvent(ID, 2, "PvP_OnSelect")
- function PvP_OnGossip(eUnit, Event, player)
- local Name = player:GetName()
- eUnit:GossipCreateMenu(100, player, 0)
- if table.find(Names, Name) > 0 then
- eUnit:SendChatMessage(15, 0, "Nice to see you again"..Name, player)
- eUnit:GossipMenuAddItem(3, "I want to have Season 5 Gear", 1, 0)
- eUnit:GossipMenuAddItem(3, "I want to have Season 6 Gear", 2, 0) -- 50 Tokens + s5 Piece
- eUnit:GossipMenuAddItem(3, "I am just shopping around", 3, 0)
- eUnit:GossipSendMenu(player)
- elseif table.find(Names, Name) == 0 then
- eUnit:SendChatMessage(15, 0, "Welcome at the InfinityWoW PvP-Gear Vendor.", player)
- eUnit:GossipMenuAddItem(3, "I want to have Season 5 Gear", 1, 0)
- eUnit:GossipMenuAddItem(3, "I want to have Season 6 Gear", 2, 0) -- 50 Tokens + s5 Piece
- eUnit:GossipMenuAddItem(3, "I am just shopping around", 3, 0)
- eUnit:GossipSendMenu(player)
- end
- end
- if (intid == 999) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "I want to have Season 5 Gear", 1, 0)
- eUnit:GossipMenuAddItem(3, "I want to have Season 6 Gear", 2, 0) -- 50 Tokens + s5 Piece
- eUnit:GossipMenuAddItem(3, "I am just shopping around", 3, 0)
- eUnit:GossipSendMenu(player)
- end
- function PvP_OnSelect(eUnit, Event, player, id, intid)
- if (intid == 1) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Battlegear", 4, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Battlegear", 5, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 999, 0)
- end
- if (intid == 2) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Battlegear", 6, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 999, 0)
- end
- if (intid == 3) then
- player:GossipComplete()
- end
- eUnit:GossipSendMenu(player)
- end
- if (intid == 998) then
- if (intid == 1) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Battlegear", 4, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Battlegear", 5, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 999, 0)
- end
- if (intid == 2) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Battlegear", 6, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 999, 0)
- end
- if (intid == 3) then
- player:GossipComplete()
- end
- eUnit:GossipSendMenu(player)
- end
- if (intid == 4) and (player:GetPlayerClass() == "Warrior") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Plate Helm", 7, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Plate Shoulders", 8, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Plate Chestpiece", 9, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Plate Gauntlets", 10, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Plate Legguards", 11, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 5) and (player:GetPlayerClass() == "Warrior") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Plate Helm", 12, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Plate Shoulders", 13, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Plate Chestpiece", 14, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Plate Gauntlets", 15, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Plate Legguards", 16, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 4) and (player:GetPlayerClass() == "Paladin") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Redemption", 17, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Vindication", 18, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 5) and (player:GetPlayerClass() == "Paladin") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Redemption", 19, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Vindication", 20, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 17) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Ornamented Headcover", 21, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Ornamented Spaulders", 22, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Ornamented Chestguard", 23, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Ornamented Gloves", 24, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Ornamented Legplates", 25, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 18) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Scaled Helm", 26, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Scaled Shoulders", 27, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Scaled Chestpiece", 28, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Scaled Gauntlets", 29, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Scaled Legguards", 30, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 19) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Ornamented Headcover", 31, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Ornamented Spaulders", 32, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Ornamented Chestguard", 34, 0)
- eUnit:GossipMenuAdditem(3, "Deadly Gladiator's Ornamented Gloves", 35, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Ornamented Legplates", 36, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 20) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Scaled Helm", 37, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Scaled Shoulders", 38, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Scaled Chestpiece", 39, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Scaled Gauntlets", 40, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Scaled Legguards", 41, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 4) and (player:GetPlayerClass() == "Hunter") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Chain Helm", 42, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Chain Shoulders", 43, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Chain Chestpiece", 44, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Chain Gauntlets", 45, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Chain Legguards", 46, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 5) and (player:GetPlayerClass() == "Hunter") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Chain Helm", 47, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Chain Shoulders", 48, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Chain Chestpiece", 49, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Chain Gauntlets", 50, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Chain Legguards", 51, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 4) and (player:GetPlayerClass() == "Rogue") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Leather Helm", 52, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Leather Spaulders", 53, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Leather Tunic", 54, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Leather Spaulders", 55, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Leather Legguards", 56, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 5) and (player:GetPlayerClass() == "Rogue") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Leather Helm", 57, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Leather Spaulders", 58, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Leather Tunic", 59, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Leather Gloves", 60, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Leather Legguards", 61, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 4) and (player:GetPlayerClass() == "Priest") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Raiment", 62, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Investiture", 63, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 5) and (player:GetPlayerClass() == "Priest") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Raiment", 64, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Investiture", 65, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 62) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Satin Hood", 66, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Satin Mantle", 67, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Satin Robe", 68, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Satin Gloves", 69, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Satin Leggings", 70, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 63) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Mooncloth Hood", 71, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Mooncloth Mantle", 72, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Mooncloth Robe", 73, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Mooncloth Gloves", 74, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Mooncloth Leggings", 75, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 64) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Satin Hood", 76, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Satin Mantle", 77, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Satin Robe", 78, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Satin Gloves", 79, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Satin Leggings", 80, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 65) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Mooncloth Hood", 81, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Mooncloth Mantle", 82, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Mooncloth Robe", 83, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Mooncloth Gloves", 84, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Mooncloth Leggings", 85, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 4) and (player:GetPlayerClass() == "Death Knight") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Dreadplate Helm", 86, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Dreadplate Shoulders", 87, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Dreadplate Chestpiece", 88, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Dreadplate Gauntlets", 89, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Dreadplate Legguards", 90, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 5) and (player:GetPlayerClass() == "Death Knight") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Dreadplate Helm", 248, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Dreadplate Shoulders", 249, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Dreadplate Chestpiece", 250, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Dreadplate Gauntlets", 251, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Dreadplate Legguards", 252, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 4) and (player:GetPlayerClass() == "Shaman") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Wartide", 91, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Thunderfist", 92, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Earthshaker", 93, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 5) and (player:GetPlayerClass() == "Shaman") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Wartide", 94, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Thunderfist", 95, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Earthshaker", 96, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 91) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Ringmail Helm", 97, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Ringmail Spaulders", 98, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Ringmail Armor", 99, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Ringmail Gauntlets", 100, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Ringmail Leggings", 101, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 92) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Mail Helm", 102, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Mail Spaulders", 103, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Mail Armor", 104, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Mail Gauntlets", 105, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Mail Leggings", 106, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 93) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Linked Helm", 107, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Linked Spaulders", 108, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Linked Armor", 109, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Linked Gauntlets", 110, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Linked Leggings", 111, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 94) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Ringmail Helm", 253, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Ringmail Spaulders", 254, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Ringmail Armor", 255, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Ringmail Gauntlets", 256, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Ringmail Leggings", 257, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 95) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Mail Helm", 258, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Mail Spaulders", 259, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Mail Armor", 260, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Mail Gauntlets", 261, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Mail Leggings", 262, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 96) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Linked Helm", 263, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Linked Spaulders", 264, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Linked Armor", 265, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Linked Gauntlets", 266, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Linked Leggings", 277, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 4) and (player:GetPlayerClass() == "Mage") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Silk Cowl", 112, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Silk Amice", 113, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Silk Raiment", 114, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Silk Handguards", 115, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Silk Trousers", 116, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 5) and (player:GetPlayerClass() == "Mage") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Silk Cowl", 117, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Silk Amice", 118, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Silk Raiment", 119, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Silk Handguards", 120, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Silk Trousers", 121, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 4) and (player:GetPlayerClass() == "Warlock") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Felweave Cowl", 122, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Felweave Amice", 123, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Felweave Raiment", 124, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Felweave Handguards", 125, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Felweave Trousers", 126, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 5) and (player:GetPlayerClass() == "Warlock") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Felweave Cowl", 127, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Felweave Amice", 128, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Felweave Raiment", 129, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Felweave Handguards", 130, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Felweave Trousers", 131, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 4) and (player:GetPlayerClass() == 11) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Wildhide", 132, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Sanctuary", 133, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Refuge", 134, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 5) and (player:GetPlayerClass() == "Druid") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Wildhide", 135, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Sanctuary", 136, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Refuge", 137, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 132) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Wyrmhide Helm", 138, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Wyrmhide Spaulders", 139, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Wyrmhide Robes", 140, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Wyrmhide Gloves", 141, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Wyrmhide Legguards", 142, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 133) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Dragonhide Helm", 143, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Dragonhide Spaulders", 144, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Dragonhide Robes", 145, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Dragonhide Gloves", 146, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Dragonhide Legguards", 147, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 134) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Kodohide Helm", 148, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Kodohide Spaulders", 149, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Kodohide Robes", 150, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Kodohide Gloves", 151, 0)
- eUnit:GossipMenuAddItem(3, "Hateful Gladiator's Kodohide Legguards", 152, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 135) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Wyrmhide Helm", 153, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Wyrmhide Spaulders", 154, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Wyrmhide Robes", 155, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Wyrmhide Gloves", 156, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Wyrmhide Legguards", 157, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 136) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Dragonhide Helm", 158, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Dragonhide Spaulders", 159, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Dragonhide Robes", 160, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Dragonhide Gloves", 161, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Dragonhide Legguards", 162, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 137) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Kodohide Helm", 163, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Kodohide Spaulders", 164, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Kodohide Robes", 165, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Kodohide Gloves", 166, 0)
- eUnit:GossipMenuAddItem(3, "Deadly Gladiator's Kodohide Legguards", 167, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 6) and (player:GetPlayerClass() == "Warrior") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Plate Helm", 168, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Plate Shoulders", 169, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Plate Chestpiece", 170, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Plate Gauntlets", 171, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Plate Legguards", 172, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 6) and (player:GetPlayerClass() == "Paladin") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Redemption", 173, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Vindication", 174, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 173) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Scaled Helm", 175, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Scaled Shoulders", 176, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Scaled Chestpiece", 177, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Scaled Gauntlets", 178, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Scaled Legguards", 179, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 174) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Ornamented Helm", 180, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Ornamented Shoulders", 181, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Ornamented Chestpiece", 182, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Ornamented Gauntlets", 183, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Ornamented Legguards", 184, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 6) and (player:GetPlayerClass() == "Hunter") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Chain Helm", 185, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Chain Spaulders", 186, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Chain Armor", 187, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Chain Gauntlets", 188, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Chain Leggings", 189, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 6) and (player:GetPlayerClass() == "Rogue") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Leather Helm", 190, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Leather Spaulders", 191, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Leather Tunic", 192, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Leather Gloves", 193, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Leather Legguards", 194, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 6) and (player:GetPlayerClass() == "Priest") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Raiment", 195, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Investiture", 196, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 195) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Satin Hood", 197, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Satin Mantle", 198, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Satin Robe", 199, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Satin Gloves", 200, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Satin Leggings", 201, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 196) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Mooncloth Hood", 202, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Mooncloth Mantle", 203, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Mooncloth Robe", 204, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Mooncloth Gloves", 205, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Mooncloth Leggings", 206, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 6) and (player:GetPlayerClass() == "Death Knight") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Dreadplate Helm", 268, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Dreadplate Shoulders", 269, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Dreadplate Chestpiece", 270, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Dreadplate Gauntlets", 271, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Dreadplate Legguards", 272, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 6) and (player:GetPlayerClass() == "Shaman") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Wartide", 207, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Thunderfist", 208, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Earthshaker", 209, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 207) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Ringmail Helm", 210, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Ringmail Spaulders", 211, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Ringmail Armor", 212, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Ringmail Gauntlets", 213, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Ringmail Leggings", 214, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 208) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Mail Helm", 273, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Mail Spaulders", 274, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Mail Armor", 275, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Mail Gauntlets", 276, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Mail Leggings", 277, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 209) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Linked Helm", 215, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Linked Spaulders", 216, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Linked Armor", 217, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Linked Gauntlets", 218, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Linked Leggings", 219, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 6) and (player:GetPlayerClass() == "Mage") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Silk Cowl", 220, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Silk Amice", 221, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Silk Raiment", 222, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Silk Handguards", 223, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Silk Trousers", 224, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 6) and (player:GetPlayerClass() == "Warlock") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Felweave Cowl", 225, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Felweave Amice", 226, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Felweave Raiment", 227, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Felweave Handguards", 228, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Felweave Trousers", 229, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 6) and (player:GetPlayerClass() == "Druid") then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Wildhide", 230, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Sanctuary", 231, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Refuge", 232, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 230) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Wyrmhide Helm", 233, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Wyrmhide Spaulders", 234, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Wyrmhide Robes", 235, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Wyrmhide Gloves", 236, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Wyrmhide Legguards", 237, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 231) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Dragonhide Helm", 238, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Dragonhide Spaulders", 239, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Dragonhide Robes", 240, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Dragonhide Gloves", 241, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Dragonhide Legguards", 242, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- if (intid == 232) then
- eUnit:GossipCreateMenu(100, player, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Kodohide Helm", 243, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Kodohide Spaulders", 244, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Kodohide Robes", 245, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Kodohide Gloves", 246, 0)
- eUnit:GossipMenuAddItem(3, "Furious Gladiator's Kodohide Legguards", 247, 0)
- eUnit:GossipMenuAddItem(0, "[Back]", 998, 0)
- eUnit:GossipSendMenu(player)
- end
- --[[if (intid == 7) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(40819, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end]]
- if (intid == 7) then -- Warrior
- player:AddItem(40819, 1)
- end
- if (intid == 8) then
- player:AddItem(40859, 1)
- end
- if (intid == 9) then
- player:AddItem(40783, 1)
- end
- if (intid == 10) then
- player:AddItem(40801, 1)
- end
- if (intid == 11) then
- player:AddItem(40840, 1)
- end
- if (intid == 12) then
- player:AddItem(40823, 1)
- end
- if (intid == 13) then
- player:AddItem(40862, 1)
- end
- if (intid == 14) then
- player:AddItem(40786, 1)
- end
- if (intid == 15) then
- player:AddItem(40804, 1)
- end
- if (intid == 16) then
- player:AddItem(40844, 1)
- end
- if (intid == 21) then -- Paladin
- player:AddItem(40931, 1)
- end
- if (intid == 22) then
- player:AddItem(40961, 1)
- end
- if (intid == 23) then
- player:AddItem(40905, 1)
- end
- if (intid == 24) then
- player:AddItem(40926, 1)
- end
- if (intid == 25) then
- player:AddItem(40938, 1)
- end
- if (intid == 26) then -- Paladin 2
- player:AddItem(40821, 1)
- end
- if (intid == 27) then
- player:AddItem(40861, 1)
- end
- if (intid == 28) then
- player:AddItem(40782, 1)
- end
- if (intid == 29) then
- player:AddItem(40802, 1)
- end
- if (intid == 30) then
- player:AddItem(40842, 1)
- end
- if (intid == 31) then -- Paladin Deadly1
- player:AddItem(40932, 1)
- end
- if (intid == 32) then
- player:AddItem(40962, 1)
- end
- if (intid == 34) then
- player:AddItem(40905, 1)
- end
- if (intid == 35) then
- player:AddItem(40926, 1)
- end
- if (intid == 36) then
- player:AddItem(40938, 1)
- end
- if (intid == 37) then -- Paladin Deadly2
- player:AddItem(40825, 1)
- end
- if (intid == 38) then
- player:AddItem(40864, 1)
- end
- if (intid == 39) then
- player:AddItem(40785, 1)
- end
- if (intid == 40) then
- player:AddItem(40805, 1)
- end
- if (intid == 41) then
- player:AddItem(40846, 1)
- end
- if (intid == 42) then -- Hunter
- player:AddItem(41155, 1)
- end
- if (intid == 43) then
- player:AddItem(41215, 1)
- end
- if (intid == 44) then
- player:AddItem(41085, 1)
- end
- if (intid == 45) then
- player:AddItem(41141, 1)
- end
- if (intid == 46) then
- player:AddItem(41203, 1)
- end
- if (intid == 47) then -- Hunter Deadly 1
- player:AddItem(41156, 1)
- end
- if (intid == 48) then
- player:AddItem(41216, 1)
- end
- if (intid == 49) then
- player:AddItem(41086, 1)
- end
- if (intid == 50) then
- player:AddItem(41142, 1)
- end
- if (intid == 51) then
- player:AddItem(41204, 1)
- end
- if (intid == 52) then -- Rogue
- player:AddItem(41670, 1)
- end
- if (intid == 53) then
- player:AddItem(41681, 1)
- end
- if (intid == 54) then
- player:AddItem(41648, 1)
- end
- if (intid == 55) then
- player:AddItem(41765, 1)
- end
- if (intid == 56) then
- player:AddItem(41653, 1)
- end
- if (intid == 57) then -- Rogue Deadly 1
- player:AddItem(41671, 1)
- end
- if (intid == 58) then
- player:AddItem(41682, 1)
- end
- if (intid == 59) then
- player:AddItem(41649, 1)
- end
- if (intid == 60) then
- player:AddItem(41766, 1)
- end
- if (intid == 61) then
- player:AddItem(41654, 1)
- end
- if (intid == 66) then -- Priest1
- player:AddItem(41913, 1)
- end
- if (intid == 67) then
- player:AddItem(41931, 1)
- end
- if (intid == 68) then
- player:AddItem(41919, 1)
- end
- if (intid == 69) then
- player:AddItem(41938, 1)
- end
- if (intid == 70) then
- player:AddItem(41925, 1)
- end
- if (intid == 71) then -- Priest2
- player:AddItem(41852, 1)
- end
- if (intid == 72) then
- player:AddItem(41867, 1)
- end
- if (intid == 73) then
- player:AddItem(41857, 1)
- end
- if (intid == 74) then
- player:AddItem(41872, 1)
- end
- if (intid == 75) then
- player:AddItem(41862, 1)
- end
- if (intid == 76) then -- Priest Deadly1
- player:AddItem(41913, 1)
- end
- if (intid == 77) then
- player:AddItem(41931, 1)
- end
- if (intid == 78) then
- player:AddItem(41919, 1)
- end
- if (intid == 79) then
- player:AddItem(41938, 1)
- end
- if (intid == 80) then
- player:AddItem(41925, 1)
- end
- if (intid == 81) then -- PriestDeadly2
- player:AddItem(41852, 1)
- end
- if (intid == 82) then
- player:AddItem(41867, 1)
- end
- if (intid == 83) then
- player:AddItem(41857, 1)
- end
- if (intid == 84) then
- player:AddItem(41872, 1)
- end
- if (intid == 85) then
- player:AddItem(41862, 1)
- end
- if (intid == 86) then -- DeathKnight
- player:AddItem(40820, 1)
- end
- if (intid == 87) then
- player:AddItem(40860, 1)
- end
- if (intid == 88) then
- player:AddItem(40781, 1)
- end
- if (intid == 89) then
- player:AddItem(40803, 1)
- end
- if (intid == 90) then
- player:AddItem(40841, 1)
- end
- if (intid == 248) then -- DeathKnight Deadly
- player:AddItem(40824, 1)
- end
- if (intid == 249) then
- player:AddItem(40863, 1)
- end
- if (intid == 250) then
- player:AddItem(40784, 1)
- end
- if (intid == 251) then
- player:AddItem(40803, 1)
- end
- if (intid == 252) then
- player:AddItem(40845, 1)
- end
- if (intid == 97) then -- Shaman 1
- player:AddItem(41011, 1)
- end
- if (intid == 98) then
- player:AddItem(41036, 1)
- end
- if (intid == 99) then
- player:AddItem(40988, 1)
- end
- if (intid == 100) then
- player:AddItem(40999, 1)
- end
- if (intid == 101) then
- player:AddItem(41025, 1)
- end
- if (intid == 102) then -- Shaman 2
- player:AddItem(41017, 1)
- end
- if (intid == 103) then
- player:AddItem(41042, 1)
- end
- if (intid == 104) then
- player:AddItem(40989, 1)
- end
- if (intid == 105) then
- player:AddItem(41005, 1)
- end
- if (intid == 106) then
- player:AddItem(41031, 1)
- end
- if (intid == 107) then -- Shaman 3
- player:AddItem(41149, 1)
- end
- if (intid == 108) then
- player:AddItem(41209, 1)
- end
- if (intid == 109) then
- player:AddItem(41079, 1)
- end
- if (intid == 110) then
- player:AddItem(41135, 1)
- end
- if (intid == 111) then
- player:AddItem(41162, 1)
- end
- -- ab 253
- if (intid == 253) then -- Shaman Deadly1
- player:AddItem(41012, 1)
- end
- if (intid == 254) then
- player:AddItem(41037, 1)
- end
- if (intid == 255) then
- player:AddItem(40990, 1)
- end
- if (intid == 256) then
- player:AddItem(41000, 1)
- end
- if (intid == 257) then
- player:AddItem(41026, 1)
- end
- -- ab 258
- if (intid == 258) then -- Shaman Deadly2
- player:AddItem(41018, 1)
- end
- if (intid == 259) then
- player:AddItem(41043, 1)
- end
- if (intid == 260) then
- player:AddItem(40991, 1)
- end
- if (intid == 261) then
- player:AddItem(41006, 1)
- end
- if (intid == 262) then
- player:AddItem(41032, 1)
- end
- -- ab 263
- if (intid == 263) then -- Shaman Deadly3
- player:AddItem(41150, 1)
- end
- if (intid == 264) then
- player:AddItem(41210, 1)
- end
- if (intid == 265) then
- player:AddItem(41080, 1)
- end
- if (intid == 266) then
- player:AddItem(41136, 1)
- end
- if (intid == 267) then
- player:AddItem(41198, 1)
- end
- if (intid == 112) then -- Mage
- player:AddItem(41944, 1)
- end
- if (intid == 113) then
- player:AddItem(41963, 1)
- end
- if (intid == 114) then
- player:AddItem(41950, 1)
- end
- if (intid == 115) then
- player:AddItem(41969, 1)
- end
- if (intid == 116) then
- player:AddItem(41957, 1)
- end
- if (intid == 117) then -- Mage Deadly
- player:AddItem(41945, 1)
- end
- if (intid == 118) then
- player:AddItem(41964, 1)
- end
- if (intid == 119) then
- player:AddItem(41951, 1)
- end
- if (intid == 120) then
- player:AddItem(41970, 1)
- end
- if (intid == 121) then
- player:AddItem(41958, 1)
- end
- if (intid == 122) then -- Warlock
- player:AddItem(41991, 1)
- end
- if (intid == 123) then
- player:AddItem(42009, 1)
- end
- if (intid == 124) then
- player:AddItem(42001, 1)
- end
- if (intid == 125) then
- player:AddItem(42015, 1)
- end
- if (intid == 126) then
- player:AddItem(42003, 1)
- end
- if (intid == 127) then -- Warlock Deadly
- player:AddItem(41992, 1)
- end
- if (intid == 128) then
- player:AddItem(42010, 1)
- end
- if (intid == 129) then
- player:AddItem(41997, 1)
- end
- if (intid == 130) then
- player:AddItem(42016, 1)
- end
- if (intid == 131) then
- player:AddItem(42004, 1)
- end
- if (intid == 138) then -- Druid 1
- player:AddItem(41325, 1)
- end
- if (intid == 139) then
- player:AddItem(41279, 1)
- end
- if (intid == 140) then
- player:AddItem(41314, 1)
- end
- if (intid == 141) then
- player:AddItem(41291, 1)
- end
- if (intid == 142) then
- player:AddItem(41302, 1)
- end
- if (intid == 143) then -- Druid 2
- player:AddItem(41676, 1)
- end
- if (intid == 144) then
- player:AddItem(41713, 1)
- end
- if (intid == 145) then
- player:AddItem(41659, 1)
- end
- if (intid == 146) then
- player:AddItem(41771, 1)
- end
- if (intid == 147) then
- player:AddItem(41665, 1)
- end
- if (intid == 148) then -- Druid 3
- player:AddItem(41319, 1)
- end
- if (intid == 149) then
- player:AddItem(41273, 1)
- end
- if (intid == 150) then
- player:AddItem(41308, 1)
- end
- if (intid == 151) then
- player:AddItem(41284, 1)
- end
- if (intid == 152) then
- player:AddItem(41296, 1)
- end
- if (intid == 153) then -- Druid Deadly1
- player:AddItem(41326, 1)
- end
- if (intid == 154) then
- player:AddItem(41280, 1)
- end
- if (intid == 155) then
- player:AddItem(41315, 1)
- end
- if (intid == 156) then
- player:AddItem(41292, 1)
- end
- if (intid == 157) then
- player:AddItem(41303, 1)
- end
- if (intid == 158) then -- Druid Deadly2
- player:AddItem(41677, 1)
- end
- if (intid == 159) then
- player:AddItem(41714, 1)
- end
- if (intid == 160) then
- player:AddItem(41660, 1)
- end
- if (intid == 161) then
- player:AddItem(41772, 1)
- end
- if (intid == 162) then
- player:AddItem(41666, 1)
- end
- if (intid == 163) then -- Druid Deadly3
- player:AddItem(41320, 1)
- end
- if (intid == 164) then
- player:AddItem(41274, 1)
- end
- if (intid == 165) then
- player:AddItem(41309, 1)
- end
- if (intid == 166) then
- player:AddItem(41286, 1)
- end
- if (intid == 167) then
- player:AddItem(41297, 1)
- end
- -- S6
- if (intid == 168) then -- Warrior
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(40826, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 169) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(40866, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 170) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(40789, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 171) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(40807, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 172) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(40847, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 175) then -- Paladin - Redemption
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(40933, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 176) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(40963, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 177) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(40907, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 178) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(40927, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 179) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(40939, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 180) then -- Paladin - Vindication
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(40828, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 181) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(40869, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 182) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(40788, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 183) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(40808, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 184) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(40849, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 185) then -- Hunter
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41157, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 186) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41217, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 187) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41087, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 188) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41143, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 189) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41205, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 190) then -- Rogue
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41672,1 )
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 191) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41683, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 192) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41650, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 193) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41767, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 194) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41655, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 197) then -- Priest - Raiment
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41915,1 )
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 198) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41934, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 199) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41921, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 200) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41940, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 201) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41927, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 202) then -- Priest - Investiture
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41854,1 )
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 203) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41869, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 204) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41859, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 205) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41874, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 206) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41864, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 268) then -- DeathKnight
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(40827,1 )
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 269) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(40868, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 270) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(40787, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 271) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(40809, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 272) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(40848, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 210) then -- Shaman1
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41013,1 )
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 211) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41038, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 212) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(40992, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 213) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41001, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 214) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41027, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 215) then -- Shaman2
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41019,1 )
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 216) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41044, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 217) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(40993, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 218) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41007, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 219) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41033, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 220) then -- Shaman3
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41151,1 )
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 221) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41211, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 222) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41081, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 223) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41137, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 224) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41199, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 273) then -- Mage
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41946,1 )
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 274) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41965, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 275) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41953, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 276) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41971, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 277) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41959, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 220) then -- Shaman3
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41151,1 )
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 221) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41211, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 222) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41081, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 223) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41137, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 224) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41199, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 225) then -- Warlock
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41993,1 )
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 226) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(42011, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 227) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41998, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 228) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(42017, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 229) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(42005, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 233) then -- Druid1
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41327,1 )
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 234) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41281, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 235) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41316, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 236) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41293, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 237) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41304, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 238) then -- Druid2
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41678,1 )
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 239) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41715, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 240) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41661, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 241) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41773, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 242) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41667, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 243) then -- Druid3
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41321,1 )
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 244) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41275, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 245) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41310, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 246) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41287, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
- if (intid == 247) then
- if (pMisc:GetItemCount(TokenID) >= 50) then
- player:RemoveItem(TokenID, 50)
- player:AddItem(41298, 1)
- elseif (pMisc:GetItemCount(TokenID) < 50) then
- eUnit:SendChatMessage(15, 0, "You need at least 50 Tokens", player)
- end
- end
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