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Apr 18th, 2016
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  1. [spoiler=Jabberwock]
  2. Pokémon: Hondege
  3. Gender: Male
  4. Level: 2
  5. Ability: No Guard [All attack you use will connect with your opponent, but all attacks your opponent uses will connect with you. Removes Normal, Fighting, and Poison immunity.]
  6. Nature: Naughty
  7. Class: Swordsman [Special Ability: Blade Cross: If you move first in combat, your first attack's damage is doubled.]
  8. Melee Weapon: Shadow Sneak [Usually moves first.]
  9. Ranged Weapon: Sacred Sword [No bonus effect.]
  10. HP: 2/3
  11. Attack: 2
  12. Defense: 19
  13. Special Attack: 15
  14. Special defense: 1
  15. Speed: 20
  16. special condition: Frozen
  17. [/spoiler]
  18.  
  19. [spoiler=Vracken]
  20. Pokémon: Riolu
  21. Gender: Male
  22. Level: 3
  23. Ability: Prankster [Your non-combat actions will be processed first, regardless of speed.]
  24. Nature: Naive
  25. Class: Cleric [Special Ability: Heal: During a Combat Cycle, instead of attacking, you can PM me "Heal [player that is not fainted]" That player will be healed by a random amount. Also, instead of attacking, you cam PM me "Revive [player that is fainted]" to revive that player to full HP.]
  26. Melee Weapon: Extreme Speed [Always goes first, outspeeds other priority moves.]
  27. Ranged Weapon: Flash Cannon [No bonus effect.]
  28. HP: 14/14
  29. Attack: 13
  30. Defense: 18
  31. Special Attack: 14
  32. Special Defense: 21
  33. Speed: 7
  34. [/spoiler]
  35.  
  36. [spoiler=professorlight]
  37. Pokémon: Ralts
  38. Gender: Female
  39. Level: 3
  40. Ability: Trace [At the start of combat, this Pokémon will copy a random enemy's ability for the duration of the battle.] Traced Rock Head: [This Pokémon does not take Recoil Damage from attacks.]
  41. Nature: Timid
  42. Class: Thief [Special Ability: Perception: Upon entering a room, you will be alerted to any oddities in the room. These oddities may be secrets or Traps. You will not be told which are which.]
  43. Melee Weapon: Shadow Sneak [Usually moves first.]
  44. Ranged Weapon: Dazzling Gleam [No bonus effect.]
  45. HP: 19/19
  46. Attack: 5
  47. Defence: 10
  48. Special Attack: 18
  49. Special Defence: 15
  50. Speed: 4
  51. [/spoiler]
  52.  
  53. [spoiler=Yeowie]
  54. Pokémon: Pichu
  55. Gender: Male
  56. Level: 2
  57. Ability: Lightning Rod [This Pokémon draws in all Electric-type attacks. Electric immunity.]
  58. Nature: Quirky
  59. Class: Mage [Special Ability: Arcana: Certain rooms have Magic Runes in them! Only mages can investigate Magic Runes. You would do this the same way you would investigate other objects]
  60. Melee Weapon: Volt Tackle [Inflicts recoil equal to 1/2 the damage done to the opponent.]
  61. Ranged Weapon: Thundershock [10% chance to Paralyze the opponent.]
  62. HP: 2/18
  63. Attack: 7
  64. Defence: 8
  65. Special Attack: 17
  66. Special Defence: 16
  67. Speed: 15
  68. [/spoiler]
  69.  
  70. [spoiler=bbninjas]
  71. Pokémon: Budew
  72. Gender: Male
  73. Level: 3
  74. Ability: Natural Cure [At the end of each combat turn, any status effects will be removed from this Pokémon, when applicable.]
  75. Nature: Quiet
  76. Class: Thief [Special Ability: Perception: Upon entering a room, you will be alerted to any oddities in the room. These oddities may be secrets or Traps. You will not be told which are which.]
  77. Melee Weapon: Seed Bomb [No bonus effect]
  78. Ranged Weapon: Magical Leaf [Will always hit, regardless of opponent's speed.]
  79. HP: 12/12
  80. Attack: 14
  81. Defence: 19
  82. Special Attack: 21
  83. Special Defence: 4
  84. Speed: 21
  85. [/spoiler]
  86.  
  87. [spoiler=Keeper of Night]
  88. Pokémon: Pawniard
  89. Gender: Male
  90. Level: 2
  91. Ability: Defiant [if any move would lower this Pokémon's stats, it's attack stat goes up by 2. Effect is removed at the end of the battle or if this Pokémon faints.]
  92. Nature: Jolly
  93. Class: Swordsman [Special Ability: Blade Cross: If you move first in combat, your first attack's damage is doubled.]
  94. Melee Weapon: Sucker Punch [If the target is using a damaging attack, this move will go first. If the target is using a non-damaging attack, this move will fail.]
  95. Ranged Weapon: Psycho Cut [No bonus effect.]
  96. HP: 17/17
  97. Attack: 16
  98. Defense: 2
  99. Special Attack: 22
  100. Special Defence: 4
  101. Speed: 8
  102. Special Condition: Frozen
  103. [/spoiler]
  104.  
  105. [spoiler=double o squirtle]
  106. Pokémon: Murkrow
  107. Gender: Male
  108. Level: 2
  109. Ability: Super Luck [If this Pokémon steps on a Trap Tile, there is a 50% chance that tile will fail.]
  110. Nature: Hasty
  111. Class: Archer [Special Ability: Arrow Rain: When attacking, you may choose to attack a single target for full damage, or attack 3 targets at once and deal 33% of full damage to each of them.]
  112. Melee Weapon: Aerial Ace [Will always hit, regardless of opponent's speed.]
  113. Ranged Weapon: Dark Pulse [No bonus effect.]
  114. HP: 13/13
  115. Attack: 17
  116. Defence: 8
  117. Special Attack: 8
  118. Special Defence: 17
  119. Speed: 16
  120. [/spoiler]
  121.  
  122. [spoiler=Celever]
  123. Pokémon: Swablu
  124. Gender: Female
  125. Level: 3
  126. Ability: Natural Cure [At the end of each combat turn, any status effects will be removed from this Pokémon, when applicable.]
  127. Nature: Sassy
  128. Class: Knight [Special Ability: Guard: During a Combat Cycle, you can PM me "Guard [player]", and there is a chance you will guard that player, determined by their speed stat.]
  129. Melee Weapon: Dragon Rush [No bonus effect.]
  130. Ranged Weapon: Moonblast [No bonus effect.]
  131. HP: 15/15
  132. Attack: 9
  133. Defence: 8
  134. Special Attack: 16
  135. Special Defence: 6
  136. Speed: 13
  137. [/spoiler]
  138.  
  139. [spoiler=TheFlyingPidove]
  140. Pokémon: Dedenne
  141. Gender: Female
  142. Level: 2
  143. Nature: Mild
  144. Ability: Pickup [This Pokémon may randomly find an item at the end of each cycle.]
  145. Class: Cleric [Special Ability: Heal: During a Combat Cycle, instead of attacking, you can PM me "Heal [player that is not fainted]" That player will be healed by a random amount. Also, instead of attacking, you cam PM me "Revive [player that is fainted]" to revive that player to full HP.]
  146. Melee Attack: Play Rough [No bonus effect.]
  147. Ranged Weapon: Discharge [No bonus effect.]
  148. HP: 8/8
  149. Attack: 19
  150. Defence: 15
  151. Special Attack: 15
  152. Special Defence: 2
  153. Speed: 9
  154. Special Condition: Playing Music
  155. [/spoiler]
  156.  
  157. [spoiler=bowlerdude04]
  158. Pokémon: Vanillite
  159. Gender: Male
  160. Level 1
  161. Ability: Ice Body [If it is hailing, this Pokémon heals 25% of its health at the end of each cycle.]
  162. Nature: Brave (+Atk, -Spd)
  163. Class: Archer [Special Ability: Arrow Rain: When attacking, you may choose to attack a single target for full damage, or attack 3 targets at once and deal 33% of full damage to each of them.]
  164. Melee Weapon: Icicle Spear [No bonus effect.]
  165. Ranged Weapon: Icy Wind [Hits all foes.]
  166. HP: 2/8
  167. Attack: 18
  168. Defence: 12
  169. Special Attack: 8
  170. Special Defence: 2
  171. Speed: 4
  172. [/spoiler]
  173.  
  174. [spoiler=simsands]
  175. Pokémon: Petilil
  176. Gender: Female
  177. Level: 2
  178. Ability: Chlorophyll [If the weather is sun, this Pokémon's speed is doubled.]
  179. Nature: Timid
  180. Class: Knight [Special Ability: Guard
  181. During a Combat Cycle, you can PM me "Guard (player)", and there is a chance you will guard that player, determined by their speed stat.
  182. Melee Weapon: Natural Gift [attack effect depends on what item this Pokémon is holding.]
  183. Ranged Weapon: Energy Ball [no bonus effect]
  184. HP: 14/14
  185. Attack: 4
  186. Defence: 11
  187. Special Attack: 20
  188. Special Defence: 20
  189. Speed: 11
  190. [/spoiler]
  191.  
  192. [spoiler=Plasma Dragon]
  193. Pokémon: Gible
  194. Level: 1
  195. Ability: Rough Skin [If this Pokémon is hit by a Melee Attack, the opposing Pokémon takes 3 damage.]
  196. Class: Mage
  197. Nature: Timid
  198. Melee Weapon: Dragon Claw [No Bonus Effect]
  199. Ranged Weapon: Sandstorm [Does residual damage to all non-target Pokémon, excluding Rock, Ground, and Steel-types.]
  200. HP: 5/5
  201. Attack: 13
  202. Defence: 1
  203. Special Attack: 3
  204. Special Defence: 8
  205. Speed: 6
  206. [/spoiler]
  207.  
  208. [spoiler=Skyleaf2000]
  209. Name: Amalyn
  210. Pokémon: Durant
  211. Gender: Female
  212. Level: 1
  213. Ability: Swarm (When this Pokémon is at 50% health or less, the attacks of this Pokémon do 50% more damage.)
  214. Class: Dancer (Once during a combat cycle, you may PM me "Dance for (player)". That player will be able to perform 2 actions in the next cycle.)
  215. Nature: Naive (+Speed, -Special Defence)
  216. Melee Weapon: Rock Climb (No bonus effect.)
  217. Ranged Weapon: Metal Sound (50% chance to lower the opponent's special defence by a random amount.)
  218. HP: 14/14
  219. Attack: 1
  220. Defence: 16
  221. Special Attack: 13
  222. Special Defence: 7
  223. Speed: 9
  224. [/spoiler]
  225.  
  226. [spoiler=Mora]
  227. Name: Locke
  228. Pokémon: Torchic
  229. Level: 1
  230. Ability: Speed Boost [at the end of each combat turn, this Pokémon's speed will increase by 1. Goes back to normal after the battle, or if this Pokémon Faints.]
  231. Class: Dancer (Once during a combat cycle, you may PM me "Dance for (player)". That player will be able to perform 2 actions in the next cycle.)
  232. Nature: Mild [+Atk, -Spd]
  233. Melee Weapon: Rock Slide [No bonus effect.]
  234. Ranged Weapon: Fire Blast [10% chance to burn.]
  235. HP: 4
  236. Attack: 20
  237. Defence: 3
  238. Special Attack: 8
  239. Special Defence: 19
  240. Speed: 18
  241. [/spoiler]
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