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- /* ======================================================================================//
- DO NOT edit and re-publish this without my permission. I take credits for all of this.
- Thanks to:
- - DracoBlue (for dcmd)
- - The creator or sscanf
- - The creator of strtok
- - WeirdoSport for a real small bug fix :+
- Any suggestions / bugs? Report them at the topic at forum.sa-mp.com!
- Have fun editing objects!
- // =====================================================================================*/
- #include <a_samp>
- #define COLOR_BRIGHTRED 0xFF0000AA
- #define COLOR_GREEN 0x33AA33AA
- #define COLOR_YELLOW 0xFFFF00AA
- #define COLOR_WHITE 0xFFFFFFAA
- #define COLOR_BLUE 0x33CCFFAA
- #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
- new EditingObject[MAX_PLAYERS];
- new StickedToObject[MAX_PLAYERS];
- new newobj;
- new Object;
- new Float:oX;
- new Float:oY;
- new Float:oZ;
- new Float:xR;
- new Float:yR;
- new Float:zR;
- public OnFilterScriptInit()
- {
- print("\n============================================================");
- print(" [FS] Ingame Object Editor by Matthias aka GTA_Rules loaded.\r");
- print("============================================================\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- print("\n==============================================================");
- print(" [FS] Ingame Object Editor by Matthias aka GTA_Rules unloaded.");
- print("==============================================================\n");
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- new cmd[256], tmp[256];
- new idx;
- cmd = strtok(cmdtext, idx);
- tmp = strtok(cmdtext, idx);
- dcmd(ohelp,5, cmdtext);
- dcmd(stick,5, cmdtext);
- dcmd(abort,5, cmdtext);
- dcmd(moveup,6,cmdtext);
- dcmd(objects,7, cmdtext);
- dcmd(unstick,7, cmdtext);
- dcmd(movedown,8, cmdtext);
- dcmd(moveleft,8, cmdtext);
- dcmd(objecttp,8, cmdtext);
- dcmd(moveright,9, cmdtext);
- dcmd(addobject,9, cmdtext);
- dcmd(saveobject,10,cmdtext);
- dcmd(moveforwards,12, cmdtext);
- dcmd(movebackwards,13, cmdtext);
- return 0;
- }
- dcmd_addobject(playerid,params[])
- {
- if(EditingObject[playerid] == 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You're already editing an object! Use /saveobject to save it! Or use /abort to cancel this object!");
- new Float:X, Float:Y, Float:Z, str[256];
- if(sscanf(params, "d", newobj)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /addobject <objectid>");
- if(newobj > 10000 || newobj < 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: Invalid objectid!");
- GetPlayerPos(playerid, X, Y, Z);
- EditingObject[playerid] = 1;
- Object = CreateObject(newobj, X+5, Y+5, Z, 0, 0, 0);
- format(str, sizeof str, "* Succesfully placed object: %d on the coordinates: %.2f, %.2f, %.2f!", newobj, X, Y, Z);
- SendClientMessage(playerid, COLOR_BLUE, str);
- oX = X+5;
- oY = Y+5;
- oZ = Z;
- return 1;
- }
- dcmd_saveobject(playerid,params[])
- {
- if(EditingObject[playerid] == 0) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You aren't editing any objects!");
- if(StickedToObject[playerid] == 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You can't use commands when you are sticked to an object! Use /unstick first!");
- new string[256], Note[128];
- if(sscanf(params, "s", Note)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /saveobject <note>");
- new File:pos = fopen("objects.txt", io_append);
- format(string, sizeof string, "CreateObject(%d, %.2f, %.2f, %.2f, %.2f, %.2f, %.2f); // %s\r\n", newobj, oX, oY, oZ, xR, yR, zR, Note);
- fwrite(pos, string), fclose(pos);
- SendClientMessage(playerid, COLOR_GREEN, "Your object has been saved in objects.txt");
- EditingObject[playerid] = 0;
- return 1;
- }
- dcmd_abort(playerid,params[])
- {
- if(EditingObject[playerid] == 0) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You aren't editing any objects!");
- if(StickedToObject[playerid] == 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You can't use commands when you are sticked to an object! Use /unstick first!");
- SendClientMessage(playerid, COLOR_BLUE, "* Aborted.");
- EditingObject[playerid] = 0;
- DestroyObject(Object);
- #pragma unused params
- return 1;
- }
- dcmd_objecttp(playerid,params[])
- {
- if(EditingObject[playerid] == 0) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You aren't editing any objects!");
- if(StickedToObject[playerid] == 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You can't use commands when you are sticked to an object! Use /unstick first!");
- SendClientMessage(playerid, COLOR_GREEN, "You have been teleported to your object!");
- SetPlayerPos(playerid, oX +2, oY +2, oZ);
- #pragma unused params
- return 1;
- }
- dcmd_moveup(playerid, params[])
- {
- new ZCoord;
- if(EditingObject[playerid] == 0) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You aren't editing any objects!");
- if(sscanf(params, "d", ZCoord)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /moveup <Z coord>");
- if(StickedToObject[playerid] == 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You can't use commands when you are sticked to an object! Use /unstick first!");
- oZ = oZ + ZCoord;
- SetObjectPos(Object, oX, oY, oZ);
- SendClientMessage(playerid, COLOR_GREEN, "Your object has been succesfully moved up.");
- return 1;
- }
- dcmd_movedown(playerid, params[])
- {
- new ZCoord;
- if(EditingObject[playerid] == 0) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You aren't editing any objects!");
- if(sscanf(params, "d", ZCoord)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /movedown <Z coord>");
- if(ZCoord > -1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: Your input value must be smaller than 0!");
- if(StickedToObject[playerid] == 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You can't use commands when you are sticked to an object! Use /unstick first!");
- oZ = oZ + ZCoord;
- SetObjectPos(Object, oX, oY, oZ);
- SendClientMessage(playerid, COLOR_GREEN, "Your object has been succesfully moved downwards.");
- return 1;
- }
- dcmd_moveleft(playerid, params[])
- {
- new Coord;
- if(EditingObject[playerid] == 0) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You aren't editing any objects!");
- if(sscanf(params, "d", Coord)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /moveleft <coord>");
- if(StickedToObject[playerid] == 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You can't use commands when you are sticked to an object! Use /unstick first!");
- oX = oX + Coord;
- SetObjectPos(Object, oX, oY, oZ);
- SendClientMessage(playerid, COLOR_GREEN, "Your object has been succesfully moved to the left.");
- return 1;
- }
- dcmd_moveforwards(playerid, params[])
- {
- new Coord;
- if(EditingObject[playerid] == 0) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You aren't editing any objects!");
- if(sscanf(params, "d", Coord)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /movelefty <coord>");
- if(StickedToObject[playerid] == 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You can't use commands when you are sticked to an object! Use /unstick first!");
- oY = oY + Coord;
- SetObjectPos(Object, oX, oY, oZ);
- SendClientMessage(playerid, COLOR_GREEN, "Your object has been succesfully moved to the left.");
- return 1;
- }
- dcmd_moveright(playerid, params[])
- {
- new Coord;
- if(EditingObject[playerid] == 0) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You aren't editing any objects!");
- if(sscanf(params, "d", Coord)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /moveright <coord>");
- if(StickedToObject[playerid] == 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You can't use commands when you are sticked to an object! Use /unstick first!");
- oX = oX - Coord;
- SetObjectPos(Object, oX, oY, oZ);
- SendClientMessage(playerid, COLOR_GREEN, "Your object has been succesfully moved to the right.");
- return 1;
- }
- dcmd_movebackwards(playerid, params[])
- {
- new Coord;
- if(EditingObject[playerid] == 0) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You aren't editing any objects!");
- if(sscanf(params, "d", Coord)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /moverighty <coord>");
- if(StickedToObject[playerid] == 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You can't use commands when you are sticked to an object! Use /unstick first!");
- oY = oY - Coord;
- SetObjectPos(Object, oX, oY, oZ);
- SendClientMessage(playerid, COLOR_GREEN, "Your object has been succesfully moved to the right.");
- return 1;
- }
- dcmd_stick(playerid, params[])
- {
- if(EditingObject[playerid] == 0) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You aren't editing any objects!");
- if(StickedToObject[playerid] == 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You are already sticked to the object!");
- StickedToObject[playerid] = 1;
- AttachObjectToPlayer( Object, playerid, 2.0, 2.0, 0.0, 0, 1.5, 2 );
- #pragma unused params
- return 1;
- }
- dcmd_unstick(playerid, params[])
- {
- new Float:Pxx, Float:Pyy, Float:Pzz;
- if(EditingObject[playerid] == 0) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You aren't editing any objects!");
- if(StickedToObject[playerid] == 0) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You aren't sticked to an object!");
- GetPlayerPos(playerid, Pxx, Pyy, Pzz);
- DestroyObject(Object);
- oX = Pxx + 0.1;
- oY = Pyy + 0.1;
- oZ = Pzz + 0.01;
- Object = CreateObject(newobj, oX, oY, oZ, xR, yR, zR);
- StickedToObject[playerid] = 0;
- SendClientMessage(playerid, COLOR_GREEN, "* You have been released from your object!");
- SetObjectPos(Object, oX, oY, oZ);
- SetObjectRot(Object, xR, yR, zR);
- #pragma unused params
- return 1;
- }
- dcmd_ohelp(playerid, params[])
- {
- #pragma unused params
- SendClientMessage(playerid, COLOR_YELLOW, "* Commands:");
- SendClientMessage(playerid, COLOR_GREEN, "/moveup, /movedown, /moveleft, /moveright, /moveforwards, /movebackwards");
- SendClientMessage(playerid, COLOR_GREEN, "/addobject, /saveobject, /abort, /stick, /unstick /objects /objecttp");
- return 1;
- }
- dcmd_objects(playerid, params[])
- {
- #pragma unused params
- SendClientMessage(playerid, COLOR_YELLOW, "Here are a few usefull weapon ID's.");
- SendClientMessage(playerid, COLOR_GREEN, "321-373: Weapons");
- SendClientMessage(playerid, COLOR_GREEN, "966 - 998: Fences");
- SendClientMessage(playerid, COLOR_GREEN, "3607 - 3609: Houses");
- SendClientMessage(playerid, COLOR_GREEN, "1420 - 1663: Some kind of garbage");
- return 1;
- }
- // ===================================================================================================================================//
- strtok(const string[], &index)
- {
- new length = strlen(string);
- while ((index < length) && (string[index] <= ' '))
- {
- index++;
- }
- new offset = index;
- new result[20];
- while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
- {
- result[index - offset] = string[index];
- index++;
- }
- result[index - offset] = EOS;
- return result;
- }
- stock sscanf(string[], format[], {Float,_}:...)
- {
- #if defined isnull
- if (isnull(string))
- #else
- if (string[0] == 0 || (string[0] == 1 && string[1] == 0))
- #endif
- {
- return format[0];
- }
- #pragma tabsize 4
- new
- formatPos = 0,
- stringPos = 0,
- paramPos = 2,
- paramCount = numargs(),
- delim = ' ';
- while (string[stringPos] && string[stringPos] <= ' ')
- {
- stringPos++;
- }
- while (paramPos < paramCount && string[stringPos])
- {
- switch (format[formatPos++])
- {
- case '\0':
- {
- return 0;
- }
- case 'i', 'd':
- {
- new
- neg = 1,
- num = 0,
- ch = string[stringPos];
- if (ch == '-')
- {
- neg = -1;
- ch = string[++stringPos];
- }
- do
- {
- stringPos++;
- if ('0' <= ch <= '9')
- {
- num = (num * 10) + (ch - '0');
- }
- else
- {
- return -1;
- }
- }
- while ((ch = string[stringPos]) > ' ' && ch != delim);
- setarg(paramPos, 0, num * neg);
- }
- case 'h', 'x':
- {
- new
- num = 0,
- ch = string[stringPos];
- do
- {
- stringPos++;
- switch (ch)
- {
- case 'x', 'X':
- {
- num = 0;
- continue;
- }
- case '0' .. '9':
- {
- num = (num << 4) | (ch - '0');
- }
- case 'a' .. 'f':
- {
- num = (num << 4) | (ch - ('a' - 10));
- }
- case 'A' .. 'F':
- {
- num = (num << 4) | (ch - ('A' - 10));
- }
- default:
- {
- return -1;
- }
- }
- }
- while ((ch = string[stringPos]) > ' ' && ch != delim);
- setarg(paramPos, 0, num);
- }
- case 'c':
- {
- setarg(paramPos, 0, string[stringPos++]);
- }
- case 'f':
- {
- setarg(paramPos, 0, _:floatstr(string[stringPos]));
- }
- case 'p':
- {
- delim = format[formatPos++];
- continue;
- }
- case '\'':
- {
- new
- end = formatPos - 1,
- ch;
- while ((ch = format[++end]) && ch != '\'') {}
- if (!ch)
- {
- return -1;
- }
- format[end] = '\0';
- if ((ch = strfind(string, format[formatPos], false, stringPos)) == -1)
- {
- if (format[end + 1])
- {
- return -1;
- }
- return 0;
- }
- format[end] = '\'';
- stringPos = ch + (end - formatPos);
- formatPos = end + 1;
- }
- case 'u':
- {
- new
- end = stringPos - 1,
- id = 0,
- bool:num = true,
- ch;
- while ((ch = string[++end]) && ch != delim)
- {
- if (num)
- {
- if ('0' <= ch <= '9')
- {
- id = (id * 10) + (ch - '0');
- }
- else
- {
- num = false;
- }
- }
- }
- if (num && IsPlayerConnected(id))
- {
- setarg(paramPos, 0, id);
- }
- else
- {
- #if !defined foreach
- #define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2))
- #define __SSCANF_FOREACH__
- #endif
- string[end] = '\0';
- num = false;
- new
- name[MAX_PLAYER_NAME];
- id = end - stringPos;
- foreach (Player, playerid)
- {
- GetPlayerName(playerid, name, sizeof (name));
- if (!strcmp(name, string[stringPos], true, id))
- {
- setarg(paramPos, 0, playerid);
- num = true;
- break;
- }
- }
- if (!num)
- {
- setarg(paramPos, 0, INVALID_PLAYER_ID);
- }
- string[end] = ch;
- #if defined __SSCANF_FOREACH__
- #undef foreach
- #undef __SSCANF_FOREACH__
- #endif
- }
- stringPos = end;
- }
- case 's', 'z':
- {
- new
- i = 0,
- ch;
- if (format[formatPos])
- {
- while ((ch = string[stringPos++]) && ch != delim)
- {
- setarg(paramPos, i++, ch);
- }
- if (!i)
- {
- return -1;
- }
- }
- else
- {
- while ((ch = string[stringPos++]))
- {
- setarg(paramPos, i++, ch);
- }
- }
- stringPos--;
- setarg(paramPos, i, '\0');
- }
- default:
- {
- continue;
- }
- }
- while (string[stringPos] && string[stringPos] != delim && string[stringPos] > ' ')
- {
- stringPos++;
- }
- while (string[stringPos] && (string[stringPos] == delim || string[stringPos] <= ' '))
- {
- stringPos++;
- }
- paramPos++;
- }
- do
- {
- if ((delim = format[formatPos++]) > ' ')
- {
- if (delim == '\'')
- {
- while ((delim = format[formatPos++]) && delim != '\'') {}
- }
- else if (delim != 'z')
- {
- return delim;
- }
- }
- }
- while (delim > ' ');
- return 0;
- }
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