/* ======================================================================================//
DO NOT edit and re-publish this without my permission. I take credits for all of this.
Thanks to:
- DracoBlue (for dcmd)
- The creator or sscanf
- The creator of strtok
- WeirdoSport for a real small bug fix :+
Any suggestions / bugs? Report them at the topic at forum.sa-mp.com!
Have fun editing objects!
// =====================================================================================*/
#include <a_samp>
#define COLOR_BRIGHTRED 0xFF0000AA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_BLUE 0x33CCFFAA
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
new EditingObject[MAX_PLAYERS];
new StickedToObject[MAX_PLAYERS];
new newobj;
new Object;
new Float:oX;
new Float:oY;
new Float:oZ;
new Float:xR;
new Float:yR;
new Float:zR;
public OnFilterScriptInit()
{
print("\n============================================================");
print(" [FS] Ingame Object Editor by Matthias aka GTA_Rules loaded.\r");
print("============================================================\n");
return 1;
}
public OnFilterScriptExit()
{
print("\n==============================================================");
print(" [FS] Ingame Object Editor by Matthias aka GTA_Rules unloaded.");
print("==============================================================\n");
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256], tmp[256];
new idx;
cmd = strtok(cmdtext, idx);
tmp = strtok(cmdtext, idx);
dcmd(ohelp,5, cmdtext);
dcmd(stick,5, cmdtext);
dcmd(abort,5, cmdtext);
dcmd(moveup,6,cmdtext);
dcmd(objects,7, cmdtext);
dcmd(unstick,7, cmdtext);
dcmd(movedown,8, cmdtext);
dcmd(moveleft,8, cmdtext);
dcmd(objecttp,8, cmdtext);
dcmd(moveright,9, cmdtext);
dcmd(addobject,9, cmdtext);
dcmd(saveobject,10,cmdtext);
dcmd(moveforwards,12, cmdtext);
dcmd(movebackwards,13, cmdtext);
return 0;
}
dcmd_addobject(playerid,params[])
{
if(EditingObject[playerid] == 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You're already editing an object! Use /saveobject to save it! Or use /abort to cancel this object!");
new Float:X, Float:Y, Float:Z, str[256];
if(sscanf(params, "d", newobj)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /addobject <objectid>");
if(newobj > 10000 || newobj < 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: Invalid objectid!");
GetPlayerPos(playerid, X, Y, Z);
EditingObject[playerid] = 1;
Object = CreateObject(newobj, X+5, Y+5, Z, 0, 0, 0);
format(str, sizeof str, "* Succesfully placed object: %d on the coordinates: %.2f, %.2f, %.2f!", newobj, X, Y, Z);
SendClientMessage(playerid, COLOR_BLUE, str);
oX = X+5;
oY = Y+5;
oZ = Z;
return 1;
}
dcmd_saveobject(playerid,params[])
{
if(EditingObject[playerid] == 0) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You aren't editing any objects!");
if(StickedToObject[playerid] == 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You can't use commands when you are sticked to an object! Use /unstick first!");
new string[256], Note[128];
if(sscanf(params, "s", Note)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /saveobject <note>");
new File:pos = fopen("objects.txt", io_append);
format(string, sizeof string, "CreateObject(%d, %.2f, %.2f, %.2f, %.2f, %.2f, %.2f); // %s\r\n", newobj, oX, oY, oZ, xR, yR, zR, Note);
fwrite(pos, string), fclose(pos);
SendClientMessage(playerid, COLOR_GREEN, "Your object has been saved in objects.txt");
EditingObject[playerid] = 0;
return 1;
}
dcmd_abort(playerid,params[])
{
if(EditingObject[playerid] == 0) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You aren't editing any objects!");
if(StickedToObject[playerid] == 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You can't use commands when you are sticked to an object! Use /unstick first!");
SendClientMessage(playerid, COLOR_BLUE, "* Aborted.");
EditingObject[playerid] = 0;
DestroyObject(Object);
#pragma unused params
return 1;
}
dcmd_objecttp(playerid,params[])
{
if(EditingObject[playerid] == 0) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You aren't editing any objects!");
if(StickedToObject[playerid] == 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You can't use commands when you are sticked to an object! Use /unstick first!");
SendClientMessage(playerid, COLOR_GREEN, "You have been teleported to your object!");
SetPlayerPos(playerid, oX +2, oY +2, oZ);
#pragma unused params
return 1;
}
dcmd_moveup(playerid, params[])
{
new ZCoord;
if(EditingObject[playerid] == 0) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You aren't editing any objects!");
if(sscanf(params, "d", ZCoord)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /moveup <Z coord>");
if(StickedToObject[playerid] == 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You can't use commands when you are sticked to an object! Use /unstick first!");
oZ = oZ + ZCoord;
SetObjectPos(Object, oX, oY, oZ);
SendClientMessage(playerid, COLOR_GREEN, "Your object has been succesfully moved up.");
return 1;
}
dcmd_movedown(playerid, params[])
{
new ZCoord;
if(EditingObject[playerid] == 0) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You aren't editing any objects!");
if(sscanf(params, "d", ZCoord)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /movedown <Z coord>");
if(ZCoord > -1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: Your input value must be smaller than 0!");
if(StickedToObject[playerid] == 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You can't use commands when you are sticked to an object! Use /unstick first!");
oZ = oZ + ZCoord;
SetObjectPos(Object, oX, oY, oZ);
SendClientMessage(playerid, COLOR_GREEN, "Your object has been succesfully moved downwards.");
return 1;
}
dcmd_moveleft(playerid, params[])
{
new Coord;
if(EditingObject[playerid] == 0) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You aren't editing any objects!");
if(sscanf(params, "d", Coord)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /moveleft <coord>");
if(StickedToObject[playerid] == 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You can't use commands when you are sticked to an object! Use /unstick first!");
oX = oX + Coord;
SetObjectPos(Object, oX, oY, oZ);
SendClientMessage(playerid, COLOR_GREEN, "Your object has been succesfully moved to the left.");
return 1;
}
dcmd_moveforwards(playerid, params[])
{
new Coord;
if(EditingObject[playerid] == 0) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You aren't editing any objects!");
if(sscanf(params, "d", Coord)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /movelefty <coord>");
if(StickedToObject[playerid] == 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You can't use commands when you are sticked to an object! Use /unstick first!");
oY = oY + Coord;
SetObjectPos(Object, oX, oY, oZ);
SendClientMessage(playerid, COLOR_GREEN, "Your object has been succesfully moved to the left.");
return 1;
}
dcmd_moveright(playerid, params[])
{
new Coord;
if(EditingObject[playerid] == 0) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You aren't editing any objects!");
if(sscanf(params, "d", Coord)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /moveright <coord>");
if(StickedToObject[playerid] == 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You can't use commands when you are sticked to an object! Use /unstick first!");
oX = oX - Coord;
SetObjectPos(Object, oX, oY, oZ);
SendClientMessage(playerid, COLOR_GREEN, "Your object has been succesfully moved to the right.");
return 1;
}
dcmd_movebackwards(playerid, params[])
{
new Coord;
if(EditingObject[playerid] == 0) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You aren't editing any objects!");
if(sscanf(params, "d", Coord)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /moverighty <coord>");
if(StickedToObject[playerid] == 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You can't use commands when you are sticked to an object! Use /unstick first!");
oY = oY - Coord;
SetObjectPos(Object, oX, oY, oZ);
SendClientMessage(playerid, COLOR_GREEN, "Your object has been succesfully moved to the right.");
return 1;
}
dcmd_stick(playerid, params[])
{
if(EditingObject[playerid] == 0) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You aren't editing any objects!");
if(StickedToObject[playerid] == 1) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You are already sticked to the object!");
StickedToObject[playerid] = 1;
AttachObjectToPlayer( Object, playerid, 2.0, 2.0, 0.0, 0, 1.5, 2 );
#pragma unused params
return 1;
}
dcmd_unstick(playerid, params[])
{
new Float:Pxx, Float:Pyy, Float:Pzz;
if(EditingObject[playerid] == 0) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You aren't editing any objects!");
if(StickedToObject[playerid] == 0) return SendClientMessage(playerid, COLOR_BRIGHTRED, "ERROR: You aren't sticked to an object!");
GetPlayerPos(playerid, Pxx, Pyy, Pzz);
DestroyObject(Object);
oX = Pxx + 0.1;
oY = Pyy + 0.1;
oZ = Pzz + 0.01;
Object = CreateObject(newobj, oX, oY, oZ, xR, yR, zR);
StickedToObject[playerid] = 0;
SendClientMessage(playerid, COLOR_GREEN, "* You have been released from your object!");
SetObjectPos(Object, oX, oY, oZ);
SetObjectRot(Object, xR, yR, zR);
#pragma unused params
return 1;
}
dcmd_ohelp(playerid, params[])
{
#pragma unused params
SendClientMessage(playerid, COLOR_YELLOW, "* Commands:");
SendClientMessage(playerid, COLOR_GREEN, "/moveup, /movedown, /moveleft, /moveright, /moveforwards, /movebackwards");
SendClientMessage(playerid, COLOR_GREEN, "/addobject, /saveobject, /abort, /stick, /unstick /objects /objecttp");
return 1;
}
dcmd_objects(playerid, params[])
{
#pragma unused params
SendClientMessage(playerid, COLOR_YELLOW, "Here are a few usefull weapon ID's.");
SendClientMessage(playerid, COLOR_GREEN, "321-373: Weapons");
SendClientMessage(playerid, COLOR_GREEN, "966 - 998: Fences");
SendClientMessage(playerid, COLOR_GREEN, "3607 - 3609: Houses");
SendClientMessage(playerid, COLOR_GREEN, "1420 - 1663: Some kind of garbage");
return 1;
}
// ===================================================================================================================================//
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
stock sscanf(string[], format[], {Float,_}:...)
{
#if defined isnull
if (isnull(string))
#else
if (string[0] == 0 || (string[0] == 1 && string[1] == 0))
#endif
{
return format[0];
}
#pragma tabsize 4
new
formatPos = 0,
stringPos = 0,
paramPos = 2,
paramCount = numargs(),
delim = ' ';
while (string[stringPos] && string[stringPos] <= ' ')
{
stringPos++;
}
while (paramPos < paramCount && string[stringPos])
{
switch (format[formatPos++])
{
case '\0':
{
return 0;
}
case 'i', 'd':
{
new
neg = 1,
num = 0,
ch = string[stringPos];
if (ch == '-')
{
neg = -1;
ch = string[++stringPos];
}
do
{
stringPos++;
if ('0' <= ch <= '9')
{
num = (num * 10) + (ch - '0');
}
else
{
return -1;
}
}
while ((ch = string[stringPos]) > ' ' && ch != delim);
setarg(paramPos, 0, num * neg);
}
case 'h', 'x':
{
new
num = 0,
ch = string[stringPos];
do
{
stringPos++;
switch (ch)
{
case 'x', 'X':
{
num = 0;
continue;
}
case '0' .. '9':
{
num = (num << 4) | (ch - '0');
}
case 'a' .. 'f':
{
num = (num << 4) | (ch - ('a' - 10));
}
case 'A' .. 'F':
{
num = (num << 4) | (ch - ('A' - 10));
}
default:
{
return -1;
}
}
}
while ((ch = string[stringPos]) > ' ' && ch != delim);
setarg(paramPos, 0, num);
}
case 'c':
{
setarg(paramPos, 0, string[stringPos++]);
}
case 'f':
{
setarg(paramPos, 0, _:floatstr(string[stringPos]));
}
case 'p':
{
delim = format[formatPos++];
continue;
}
case '\'':
{
new
end = formatPos - 1,
ch;
while ((ch = format[++end]) && ch != '\'') {}
if (!ch)
{
return -1;
}
format[end] = '\0';
if ((ch = strfind(string, format[formatPos], false, stringPos)) == -1)
{
if (format[end + 1])
{
return -1;
}
return 0;
}
format[end] = '\'';
stringPos = ch + (end - formatPos);
formatPos = end + 1;
}
case 'u':
{
new
end = stringPos - 1,
id = 0,
bool:num = true,
ch;
while ((ch = string[++end]) && ch != delim)
{
if (num)
{
if ('0' <= ch <= '9')
{
id = (id * 10) + (ch - '0');
}
else
{
num = false;
}
}
}
if (num && IsPlayerConnected(id))
{
setarg(paramPos, 0, id);
}
else
{
#if !defined foreach
#define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2))
#define __SSCANF_FOREACH__
#endif
string[end] = '\0';
num = false;
new
name[MAX_PLAYER_NAME];
id = end - stringPos;
foreach (Player, playerid)
{
GetPlayerName(playerid, name, sizeof (name));
if (!strcmp(name, string[stringPos], true, id))
{
setarg(paramPos, 0, playerid);
num = true;
break;
}
}
if (!num)
{
setarg(paramPos, 0, INVALID_PLAYER_ID);
}
string[end] = ch;
#if defined __SSCANF_FOREACH__
#undef foreach
#undef __SSCANF_FOREACH__
#endif
}
stringPos = end;
}
case 's', 'z':
{
new
i = 0,
ch;
if (format[formatPos])
{
while ((ch = string[stringPos++]) && ch != delim)
{
setarg(paramPos, i++, ch);
}
if (!i)
{
return -1;
}
}
else
{
while ((ch = string[stringPos++]))
{
setarg(paramPos, i++, ch);
}
}
stringPos--;
setarg(paramPos, i, '\0');
}
default:
{
continue;
}
}
while (string[stringPos] && string[stringPos] != delim && string[stringPos] > ' ')
{
stringPos++;
}
while (string[stringPos] && (string[stringPos] == delim || string[stringPos] <= ' '))
{
stringPos++;
}
paramPos++;
}
do
{
if ((delim = format[formatPos++]) > ' ')
{
if (delim == '\'')
{
while ((delim = format[formatPos++]) && delim != '\'') {}
}
else if (delim != 'z')
{
return delim;
}
}
}
while (delim > ' ');
return 0;
}