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  1. Error: attempt to call a boolean value
  2. [Server] Script Error #1: attempt to call a boolean value
  3. Call stack:
  4. #1: AddHealth lua/LiveMixin.lua:-1
  5. #2: UpdateHealing lua/CompMod/Server/HiveAdjustments.lua:52
  6. self = Hive-1442 {alive=true, animationBlend=0.80000001192093, animationGraphIndex=18, animationGraphNode=3, animationSequence2=3, animationSequence=7, animationSpeed2=1, animationSpeed=1, animationStart2=2345.2521972656, animationStart=2346.8640136719, armor=1358.0004882813, attachedId=247, bioMassLevel=1, buildFraction=1, cloakRate=3, cloakingDesired=false, collisionRep=0, commanderId=-1, constructionComplete=true, desiredInfestationRadius=20, detected=false, dragsUmbra=false, evochamber=3252, extendAmount=0, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.25, health=5963.9990234375, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationChangeTime=2054.1948242188, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, isTeleporting=false, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2302.8029785156, lastTargetId=-1, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=8, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=2302.9204101563, locationId=2, maxArmor=1400, maxHealth=6000, modelIndex=35, occupied=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, researchProgress=0, researchingId=1, selectionMask=0, sighted=false, syncHealth=false, teamNumber=2, techId=228, teleportDelay=0, timeLastHealed=0, underConstruction=false, visibleClient=false }
  7. players = {1=Lerk-2252 {abilityEnergyOnChange=79.617828369141, activeWeaponId=2695, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=61, animationGraphNode=5, animationSequence2=2, animationSequence=4, animationSpeed2=1, animationSpeed=1, animationStart2=2347.5913085938, animationStart=2347.6845703125, armor=7.1999959945679, baseYaw=5.6865196228027, blockPersonalResources=false, bodyYaw=0, bodyYawRun=-0.93152523040771, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=0.66666668653488, clientIndex=16, cloakRate=3, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, creationTime=2243.98828125, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flapPressed=false, flinchIntensity=0.8708353638649, followingTransition=false, fov=100, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=true, giveDamageTime=2345.318359375, glideAllowed=true, gliding=false, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=125.09996032715, healthIgnored=false, hotGroupNumber=0, inCombat=true, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2347.5051269531, lastTargetId=1419, lastTimeFlapped=2347.7141113281, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=16, layer1AnimationSequence2=10, layer1AnimationSequence=8, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2294.0246582031, layer1AnimationStart=2347.125, locationId=4, maxArmor=45, maxHealth=140, mode=1, modeTime=-1, modelIndex=1..., 2=Skulk-2237 {abilityEnergyOnChange=46.596542358398, activeWeaponId=2727, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.10000000149012, animationGraphIndex=57, animationGraphNode=5, animationSequence2=1, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=2347.0432128906, animationStart=2347.7512207031, armor=10, baseYaw=5.5659084320068, blockPersonalResources=false, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=0.66666668653488, clientIndex=6, cloakRate=3, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, creationTime=2263.7783203125, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flinchIntensity=0, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=true, giveDamageTime=2347.615234375, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=79, healthIgnored=false, hotGroupNumber=0, inCombat=true, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=823, layer1AnimationBlend=0, layer1AnimationGraphNode=16, layer1AnimationSequence2=3, layer1AnimationSequence=3, layer1AnimationSpeed2=2, layer1AnimationSpeed=2, layer1AnimationStart2=2347.1142578125, layer1AnimationStart=2347.5236816406, leaping=false, locationId=17, maxArmor=10, maxHealth=79, mode=1, modeTime=-1, modelIndex=97, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucous..., 3=Skulk-766 {abilityEnergyOnChange=55, activeWeaponId=3739, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.10000000149012, animationGraphIndex=57, animationGraphNode=5, animationSequence2=1, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=2345.970703125, animationStart=2347.4035644531, armor=10, baseYaw=0, blockPersonalResources=false, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=2, cloakRate=3, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, creationTime=2321.1477050781, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flinchIntensity=0, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=true, giveDamageTime=0, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=79, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2329.240234375, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=2331.9560546875, leaping=false, locationId=1, maxArmor=10, maxHealth=79, mode=1, modeTime=-1, modelIndex=98, moveButtonPressed=true, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, oneHive=false..., 4=Lerk-1066 {abilityEnergyOnChange=116.5751953125, activeWeaponId=166, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.40000000596046, animationGraphIndex=61, animationGraphNode=4, animationSequence2=4, animationSequence=6, animationSpeed2=1, animationSpeed=0.5, animationStart2=2343.7553710938, animationStart=2344.7084960938, armor=45, baseYaw=5.8826804161072, blockPersonalResources=false, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=1, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, creationTime=2338.09375, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flapPressed=true, flinchIntensity=0, followingTransition=false, fov=100, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=true, giveDamageTime=0, glideAllowed=true, gliding=true, hallucinatedClientIndex=0, hasAdrenalineUpgrade=true, hatched=false, health=140, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, lastTimeFlapped=2344.201171875, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=7, maxArmor=45, maxHealth=140, mode=1, modeTime=-1, modelIndex=107, moveButtonPressed=true, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=false, oneHive=false..., 5=Skulk-2528 {abilityEnergyOnChange=31.9189453125, activeWeaponId=3338, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.5, animationGraphIndex=57, animationGraphNode=9, animationSequence2=10, animationSequence=5, animationSpeed2=1, animationSpeed=1, animationStart2=2345.8229980469, animationStart=2346.0483398438, armor=10, baseYaw=4.2875738143921, blockPersonalResources=false, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=0.66666668653488, clientIndex=15, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, creationTime=2339.0454101563, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flinchIntensity=0, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=true, giveDamageTime=0, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=79, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=true, jumpLandSpeed=0, jumping=true, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, leaping=false, locationId=15, maxArmor=10, maxHealth=79, mode=1, modeTime=-1, modelIndex=99, moveButtonPressed=true, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=false, oneHive=fa... }
  8. (for generator) = function
  9. (for state) = {1=Lerk-2252 {abilityEnergyOnChange=79.617828369141, activeWeaponId=2695, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.20000000298023, animationGraphIndex=61, animationGraphNode=5, animationSequence2=2, animationSequence=4, animationSpeed2=1, animationSpeed=1, animationStart2=2347.5913085938, animationStart=2347.6845703125, armor=7.1999959945679, baseYaw=5.6865196228027, blockPersonalResources=false, bodyYaw=0, bodyYawRun=-0.93152523040771, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=0.66666668653488, clientIndex=16, cloakRate=3, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, creationTime=2243.98828125, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flapPressed=false, flinchIntensity=0.8708353638649, followingTransition=false, fov=100, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=true, giveDamageTime=2345.318359375, glideAllowed=true, gliding=false, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=125.09996032715, healthIgnored=false, hotGroupNumber=0, inCombat=true, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2347.5051269531, lastTargetId=1419, lastTimeFlapped=2347.7141113281, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=16, layer1AnimationSequence2=10, layer1AnimationSequence=8, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2294.0246582031, layer1AnimationStart=2347.125, locationId=4, maxArmor=45, maxHealth=140, mode=1, modeTime=-1, modelIndex=1..., 2=Skulk-2237 {abilityEnergyOnChange=46.596542358398, activeWeaponId=2727, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.10000000149012, animationGraphIndex=57, animationGraphNode=5, animationSequence2=1, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=2347.0432128906, animationStart=2347.7512207031, armor=10, baseYaw=5.5659084320068, blockPersonalResources=false, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=0.66666668653488, clientIndex=6, cloakRate=3, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, creationTime=2263.7783203125, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flinchIntensity=0, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=true, giveDamageTime=2347.615234375, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=79, healthIgnored=false, hotGroupNumber=0, inCombat=true, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=823, layer1AnimationBlend=0, layer1AnimationGraphNode=16, layer1AnimationSequence2=3, layer1AnimationSequence=3, layer1AnimationSpeed2=2, layer1AnimationSpeed=2, layer1AnimationStart2=2347.1142578125, layer1AnimationStart=2347.5236816406, leaping=false, locationId=17, maxArmor=10, maxHealth=79, mode=1, modeTime=-1, modelIndex=97, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucous..., 3=Skulk-766 {abilityEnergyOnChange=55, activeWeaponId=3739, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.10000000149012, animationGraphIndex=57, animationGraphNode=5, animationSequence2=1, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=2345.970703125, animationStart=2347.4035644531, armor=10, baseYaw=0, blockPersonalResources=false, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=2, cloakRate=3, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, creationTime=2321.1477050781, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flinchIntensity=0, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=true, giveDamageTime=0, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=79, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2329.240234375, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=2331.9560546875, leaping=false, locationId=1, maxArmor=10, maxHealth=79, mode=1, modeTime=-1, modelIndex=98, moveButtonPressed=true, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, oneHive=false..., 4=Lerk-1066 {abilityEnergyOnChange=116.5751953125, activeWeaponId=166, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.40000000596046, animationGraphIndex=61, animationGraphNode=4, animationSequence2=4, animationSequence=6, animationSpeed2=1, animationSpeed=0.5, animationStart2=2343.7553710938, animationStart=2344.7084960938, armor=45, baseYaw=5.8826804161072, blockPersonalResources=false, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=1, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, creationTime=2338.09375, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flapPressed=true, flinchIntensity=0, followingTransition=false, fov=100, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=true, giveDamageTime=0, glideAllowed=true, gliding=true, hallucinatedClientIndex=0, hasAdrenalineUpgrade=true, hatched=false, health=140, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, lastTimeFlapped=2344.201171875, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=7, maxArmor=45, maxHealth=140, mode=1, modeTime=-1, modelIndex=107, moveButtonPressed=true, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=false, oneHive=false..., 5=Skulk-2528 {abilityEnergyOnChange=31.9189453125, activeWeaponId=3338, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.5, animationGraphIndex=57, animationGraphNode=9, animationSequence2=10, animationSequence=5, animationSpeed2=1, animationSpeed=1, animationStart2=2345.8229980469, animationStart=2346.0483398438, armor=10, baseYaw=4.2875738143921, blockPersonalResources=false, bodyYaw=0, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=0.66666668653488, clientIndex=15, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, creationTime=2339.0454101563, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flinchIntensity=0, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=true, giveDamageTime=0, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=false, health=79, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=true, jumpLandSpeed=0, jumping=true, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, leaping=false, locationId=15, maxArmor=10, maxHealth=79, mode=1, modeTime=-1, modelIndex=99, moveButtonPressed=true, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=false, oneHive=fa... }
  10. (for control) = 9
  11. index = 9
  12. player = Skulk-999 {abilityEnergyOnChange=100, activeWeaponId=1897, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.10000000149012, animationGraphIndex=57, animationGraphNode=0, animationSequence2=0, animationSequence=1, animationSpeed2=1, animationSpeed=1, animationStart2=2347.4467773438, animationStart=2347.4919433594, armor=10, baseYaw=5.6674404144287, blockPersonalResources=false, bodyYaw=0.3917441368103, bodyYawRun=1.4504380226135, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=19, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, creationTime=2347.3767089844, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, dashing=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, flinchIntensity=0, followingTransition=false, fov=105, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=320, gameStarted=true, giveDamageTime=0, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hatched=true, health=79, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumpLandSpeed=0, jumping=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=15, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, leaping=false, locationId=2, maxArmor=10, maxHealth=79, mode=1, modeTime=-1, modelIndex=98, moveButtonPressed=true, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=true, playerLevel=51, playerSkill=323, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, reinforcedTierNum=1, resetMouse=0, resources=68.399513244629, runningBodyYaw=2.6897568702698, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, slowAmount=0, standingBodyYaw=1.6310629844666, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, stepAmount=0.00077056791633368, stepStartTime=2347.8669433594, storedHyperMutationCost=0, storedHyperMutationTime=0, stormCloudSpeed=false, syncHealth=false, teamNumber=2, teamResources=18, techId=203, threeHives=false, timeAbilityEnergyChanged=2347.4692382813, timeGroundAllowed=0, timeGroundTouched=2347.7353515625, timeLastHealed=0, timeLastMenu=0, timeLastWallJump=0, timeLastWallWalkCheck=0, timeOfCrouchChange=1301.9343261719, timeOfLastJump=2332.4055175781, timeOfLastJumpLand=0, timeOfLastPhase=0, timeOfLastUse=1165.4069824219, timeOfLastWeaponSwitch=2347.4467773438, timeOfLeap=0, timeUntilPlayerCollisionsIgnored=0, timeUntilResourceBlock=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=2, velocity=cdata, velocityLength=6.788022518158, velocityPitch=-0.36860755085945, velocityYaw=0.76879405975342, viewModelId=3906, viewPitch=0.0067112683318555, viewRoll=0, viewYaw=7.0967488288879, visibleClient=false, wallWalking=false, weaponsWeight=0 }
  13. heal = 10
  14. #3: f1 lua/Hive_Server.lua:435
  15. self = Hive-1442 {alive=true, animationBlend=0.80000001192093, animationGraphIndex=18, animationGraphNode=3, animationSequence2=3, animationSequence=7, animationSpeed2=1, animationSpeed=1, animationStart2=2345.2521972656, animationStart=2346.8640136719, armor=1358.0004882813, attachedId=247, bioMassLevel=1, buildFraction=1, cloakRate=3, cloakingDesired=false, collisionRep=0, commanderId=-1, constructionComplete=true, desiredInfestationRadius=20, detected=false, dragsUmbra=false, evochamber=3252, extendAmount=0, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.25, health=5963.9990234375, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationChangeTime=2054.1948242188, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, isTeleporting=false, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2302.8029785156, lastTargetId=-1, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=8, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=2302.9204101563, locationId=2, maxArmor=1400, maxHealth=6000, modelIndex=35, occupied=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, researchProgress=0, researchingId=1, selectionMask=0, sighted=false, syncHealth=false, teamNumber=2, techId=228, teleportDelay=0, timeLastHealed=0, underConstruction=false, visibleClient=false }
  16. deltaTime = 0.016729911789298
  17. #4: [string "Hive_OnUpdate19"]:15
  18. self = Hive-1442 {alive=true, animationBlend=0.80000001192093, animationGraphIndex=18, animationGraphNode=3, animationSequence2=3, animationSequence=7, animationSpeed2=1, animationSpeed=1, animationStart2=2345.2521972656, animationStart=2346.8640136719, armor=1358.0004882813, attachedId=247, bioMassLevel=1, buildFraction=1, cloakRate=3, cloakingDesired=false, collisionRep=0, commanderId=-1, constructionComplete=true, desiredInfestationRadius=20, detected=false, dragsUmbra=false, evochamber=3252, extendAmount=0, flinchIntensity=0, fullyCloaked=false, gameEffectsFlags=0, growthRate=0.25, health=5963.9990234375, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationChangeTime=2054.1948242188, infestationRadius=0, isCatalysted=false, isMature=false, isOnFire=false, isTeleporting=false, lastTakenDamageAmount=12, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2302.8029785156, lastTargetId=-1, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=8, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=2302.9204101563, locationId=2, maxArmor=1400, maxHealth=6000, modelIndex=35, occupied=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, researchProgress=0, researchingId=1, selectionMask=0, sighted=false, syncHealth=false, teamNumber=2, techId=228, teleportDelay=0, timeLastHealed=0, underConstruction=false, visibleClient=false }
  19. arg1 = 0.016729911789298
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