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- /*
- * ## LEASE ATENTAMENTE PARA NO CONVERTIRSE EN LAMMER!!.: :D ##
- *
- * Estè Simple FILTERSCRIPT esta hecho especialmente para www.forum.sa-mp.com
- * NO Publicar estè FILTERSCRIPT en Otros foros de SA-MP y hacerse pasar por el creador del CODE.
- *
- * Codigo Creado Por OTACON
- *
- * CREDITOS:
- * OTACON: Realizacion y Idea de creacion del code.
- * TÙ: Modificacion libremente respetando lo mencionado ;).
- *
- * NOTA: Menos Creditos para los que me los critican.. JO'PUTAS! :D xD ;)
- *
- * Prohibido TOTALMENTE el Robo de Créditos o la
- * Publicación de este FILTERSCRIPT sin Mi Permiso.
- */
- /*
- * ## READ CAREFULLY TO AVOID BECOMING LAMMER!.: :D ##
- *
- * This simple FILTERSCRIPT is made especially for www.forum.sa-mp.com
- * DO NOT Post the FILTERSCRIPT in Other SAMP forums and impersonating the creator of the CODE.
- *
- * Code Created By OTACON
- *
- * CREDITS:
- * OTACON: Idea Making and code creation.
- * YOUR: Modification freely respecting the above ;).
- *
- * NOTE: Less Credits for those who criticize me.. JO'PUTAS! :D xD ;)
- *
- * FULLY spaces Theft Credit or
- * Publication of this FILTERSCRIPT without my permission.
- */
- /*
- https://www.youtube.com/watch?v=f70Bv9Y7HVU
- http://i.imgur.com/gu0oqcu.png
- */
- #include <a_samp>
- new garages_door[2][6];
- new base;
- public OnFilterScriptInit(){
- AddPlayerClass(85,1011.0848,-1448.0579,13.5546,262.0000,0,0,0,0,0,0);
- base=CreateObject(6104, 1003.14844, -1467.69531, 16.57813, 0.00000, 0.00000, 0.00000);
- SetObjectMaterial(base, 0, -1, "none", "none", 0x000000FF);
- //puertas garages
- garages_door[0][0]=CreateObject(1495, 1034.92664, -1469.71570, 12.53040, 0.00000, 0.00000, -55.00000);
- garages_door[0][1]=CreateObject(1495, 1026.81274, -1469.71570, 12.53040, 0.00000, 0.00000, -55.00000);
- garages_door[0][2]=CreateObject(1495, 1018.63702, -1469.71570, 12.53040, 0.00000, 0.00000, -55.00000);
- garages_door[0][3]=CreateObject(1495, 1010.24658, -1469.71570, 12.53040, 0.00000, 0.00000, -55.00000);
- garages_door[0][4]=CreateObject(1495, 1002.91559, -1469.71570, 12.53040, 0.00000, 0.00000, -55.00000);
- garages_door[0][5]=CreateObject(1495, 995.85797, -1469.71570, 12.53040, 0.00000, 0.00000, -55.00000);
- for(new index=0; index<6; index++){SetObjectMaterial(garages_door[0][index], 0, -1, "none", "none", -1);}
- //portones garages
- garages_door[1][0]=CreateObject(5061, 1037.99866, -1464.68250, 16.46290, 0.00000, 0.00000, 90.00000);
- garages_door[1][1]=CreateObject(5061, 1029.12317, -1464.68250, 16.46290, 0.00000, 0.00000, 90.00000);
- garages_door[1][2]=CreateObject(5061, 1021.02643, -1464.68250, 16.46290, 0.00000, 0.00000, 90.00000);
- garages_door[1][3]=CreateObject(5061, 1012.54749, -1464.68250, 16.46290, 0.00000, 0.00000, 90.00000);
- garages_door[1][4]=CreateObject(5061, 1005.29932, -1464.68250, 16.46290, 0.00000, 0.00000, 90.00000);
- garages_door[1][5]=CreateObject(5061, 998.30042, -1464.68250, 16.46290, 0.00000, 0.00000, 90.00000);
- for(new index=0; index<6; index++){SetObjectMaterial(garages_door[1][index], 0, 6104, "gazlaw2", "alleydoor9b", -1);}
- //puertas
- #define puertas(%0) SetObjectMaterial(%0, 0, 6104, "gazlaw2", "ws_doubledoor1", -1)
- puertas( CreateObject(1535, 1032.61169, -1464.16431, 12.53040, 0.00000, 0.00000, 0.00000) );
- puertas( CreateObject(1535, 1024.46045, -1464.16431, 12.53040, 0.00000, 0.00000, 0.00000) );
- puertas( CreateObject(1535, 1016.16302, -1464.16431, 12.53040, 0.00000, 0.00000, 0.00000) );
- puertas( CreateObject(1535, 1008.31390, -1464.16431, 12.53040, 0.00000, 0.00000, 0.00000) );
- puertas( CreateObject(1535, 1001.13800, -1464.16431, 12.53040, 0.00000, 0.00000, 0.00000) );
- puertas( CreateObject(1535, 1032.61169, -1467.4851, 12.53040, 0.00000, 0.00000, 0.00000) );
- puertas( CreateObject(1535, 1024.46045, -1467.4851, 12.53040, 0.00000, 0.00000, 0.00000) );
- puertas( CreateObject(1535, 1016.16302, -1467.4851, 12.53040, 0.00000, 0.00000, 0.00000) );
- puertas( CreateObject(1535, 1008.31390, -1467.4851, 12.53040, 0.00000, 0.00000, 0.00000) );
- puertas( CreateObject(1535, 1001.13800, -1467.4851, 12.53040, 0.00000, 0.00000, 0.00000) );
- puertas( CreateObject(1535, 993.86542, -1467.48511, 12.53040, 0.00000, 0.00000, 0.00000) );
- puertas( CreateObject(1535, 993.86542, -1464.16431, 12.53040, 0.00000, 0.00000, 0.00000) );
- //techo
- #define techo(%0) SetObjectMaterial(%0, 0, 6104, "gazlaw2", "ws_carpark2", -1)
- techo( CreateObject(19377, 997.75739, -1468.97729, 15.32960, 0.00000, 90.00000, 0.00000) );
- techo( CreateObject(19377, 1005.04480, -1468.97729, 15.32960, 0.00000, 90.00000, 0.00000) );
- techo( CreateObject(19377, 1013.58350, -1468.97729, 15.32960, 0.00000, 90.00000, 0.00000) );
- techo( CreateObject(19377, 1021.67548, -1468.97729, 15.32960, 0.00000, 90.00000, 0.00000) );
- techo( CreateObject(19377, 1029.65601, -1468.97729, 15.32960, 0.00000, 90.00000, 0.00000) );
- techo( CreateObject(19377, 1035.47632, -1468.97729, 15.32960, 0.00000, 90.00000, 0.00000) );
- //piso
- #define piso(%0) SetObjectMaterial(%0, 0, 6104, "gazlaw2", "ws_carpark2", -1)
- piso( CreateObject(19377, 997.75739, -1468.97729, 12.45560, 0.00000, 90.00000, 0.00000) );
- piso( CreateObject(19377, 1005.04480, -1468.97729, 12.45560, 0.00000, 90.00000, 0.00000) );
- piso( CreateObject(19377, 1013.58350, -1468.97729, 12.45560, 0.00000, 90.00000, 0.00000) );
- piso( CreateObject(19377, 1021.67548, -1468.97729, 12.45560, 0.00000, 90.00000, 0.00000) );
- piso( CreateObject(19377, 1029.65601, -1468.97729, 12.45560, 0.00000, 90.00000, 0.00000) );
- piso( CreateObject(19377, 1035.47632, -1468.97729, 12.45560, 0.00000, 90.00000, 0.00000) );
- //paredes
- #define paredes(%0) SetObjectMaterial(%0, 0, 6104, "gazlaw2", "law_gazbrn1", -1)
- paredes( CreateObject(19371, 1000.88141, -1468.97437, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19463, 993.33783, -1468.97437, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19463, -1468.97437, 14.28910, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19463, 1039.93787, -1468.97437, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19463, 998.10175, -1473.70105, 14.28910, 0.00000, 0.00000, 90.00000) );
- paredes( CreateObject(19463, 1005.54907, -1473.70105, 14.28910, 0.00000, 0.00000, 90.00000) );
- paredes( CreateObject(19463, 1013.93799, -1473.70105, 14.28910, 0.00000, 0.00000, 90.00000) );
- paredes( CreateObject(19463, 1022.01788, -1473.70105, 14.28910, 0.00000, 0.00000, 90.00000) );
- paredes( CreateObject(19463, 1030.18787, -1473.70105, 14.28910, 0.00000, 0.00000, 90.00000) );
- paredes( CreateObject(19463, 1035.20776, -1473.70105, 14.28910, 0.00000, 0.00000, 90.00000) );
- paredes( CreateObject(19371, 1000.88141, -1472.16980, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19371, 1000.88141, -1465.78308, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19371, 1002.91559, -1472.16980, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19398, 1002.91559, -1468.97437, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19371, 1002.91559, -1465.78308, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19371, 1007.92828, -1472.16980, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19371, 1007.92828, -1468.97437, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19371, 1007.92828, -1465.78308, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19371, 1010.24658, -1472.16980, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19398, 1010.24658, -1468.97437, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19371, 1010.24658, -1465.78308, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19371, 1015.26080, -1472.16980, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19371, 1015.26080, -1468.97437, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19371, 1015.26080, -1465.76306, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19371, 1018.63702, -1472.16980, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19398, 1018.63702, -1468.97437, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19371, 1018.63702, -1465.76306, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19371, 1023.64948, -1472.18982, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19371, 1023.64941, -1468.97437, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19371, 1023.64941, -1465.76306, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19371, 1026.81274, -1472.18982, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19398, 1026.81274, -1468.97437, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19371, 1026.81274, -1465.76306, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19371, 1031.82581, -1472.18982, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19371, 1031.82581, -1468.97437, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19371, 1031.82581, -1465.76306, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19371, 1034.92664, -1472.18982, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19398, 1034.92664, -1468.97437, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19371, 1034.92664, -1465.76306, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19371, 1033.40332, -1470.54834, 14.28910, 0.00000, 0.00000, 90.00000) );
- paredes( CreateObject(19371, 1033.40332, -1467.41125, 14.28910, 0.00000, 0.00000, 90.00000) );
- paredes( CreateObject(19371, 1025.25647, -1467.41125, 14.28910, 0.00000, 0.00000, 90.00000) );
- paredes( CreateObject(19371, 1025.25647, -1470.54834, 14.28910, 0.00000, 0.00000, 90.00000) );
- paredes( CreateObject(19371, 1016.94281, -1467.41125, 14.28910, 0.00000, 0.00000, 90.00000) );
- paredes( CreateObject(19371, 1016.94281, -1470.54834, 14.28910, 0.00000, 0.00000, 90.00000) );
- paredes( CreateObject(19444, 1009.47778, -1467.41125, 14.28910, 0.00000, 0.00000, 90.00000) );
- paredes( CreateObject(19444, 1008.73798, -1467.40686, 14.28910, 0.00000, 0.00000, 90.00000) );
- paredes( CreateObject(19444, 1008.73798, -1470.54834, 14.28910, 0.00000, 0.00000, 90.00000) );
- paredes( CreateObject(19444, 1009.47778, -1470.54834, 14.28910, 0.00000, 0.00000, 90.00000) );
- paredes( CreateObject(19444, 1002.15723, -1467.40686, 14.28910, 0.00000, 0.00000, 90.00000) );
- paredes( CreateObject(19444, 1001.61682, -1467.40686, 14.28910, 0.00000, 0.00000, 90.00000) );
- paredes( CreateObject(19444, 1001.61682, -1470.54834, 14.28910, 0.00000, 0.00000, 90.00000) );
- paredes( CreateObject(19444, 1002.15723, -1470.54834, 14.28910, 0.00000, 0.00000, 90.00000) );
- paredes( CreateObject(19371, 995.85797, -1465.78308, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19398, 995.85797, -1468.97437, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19371, 995.85797, -1472.16980, 14.28910, 0.00000, 0.00000, 0.00000) );
- paredes( CreateObject(19444, 995.07898, -1467.40686, 14.28910, 0.00000, 0.00000, 90.00000) );
- paredes( CreateObject(19444, 994.07831, -1467.40686, 14.28910, 0.00000, 0.00000, 90.00000) );
- paredes( CreateObject(19444, 995.07898, -1470.54834, 14.28910, 0.00000, 0.00000, 90.00000) );
- paredes( CreateObject(19444, 994.07831, -1470.54834, 14.28910, 0.00000, 0.00000, 90.00000) );
- //pickups garages
- CreatePickup(1239, 1, 1033.3741,-1463.7422,13.5760); // 1
- CreatePickup(1239, 1, 1025.2151,-1463.7469,13.5701); // 2
- CreatePickup(1239, 1, 1016.9222,-1463.7477,13.5640); // 3
- CreatePickup(1239, 1, 1009.0556,-1463.7458,13.5582); // 4
- CreatePickup(1239, 1, 1001.8975,-1463.7477,13.5530); // 5
- CreatePickup(1239, 1, 994.6199,-1463.7472,13.5477); // 6
- CreatePickup(1239, 1, 1033.3929,-1467.8683,13.5415); // 7
- CreatePickup(1239, 1, 1025.2303,-1467.8666,13.5415); // 8
- CreatePickup(1239, 1, 1016.9352,-1467.8728,13.5415); // 9
- CreatePickup(1239, 1, 1009.1224,-1467.8667,13.5415); // 10
- CreatePickup(1239, 1, 1001.8683,-1467.8730,13.5415); // 11
- CreatePickup(1239, 1, 994.6180,-1467.8674,13.5415); // 12
- return true;
- }
- public OnPlayerConnect(playerid){
- RemoveBuildingForPlayer(playerid, 6154, 1003.1484, -1467.6953, 16.5781, 0.25);
- RemoveBuildingForPlayer(playerid, 6104, 1003.1484, -1467.6953, 16.5781, 0.25);
- return true;
- }
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