Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Log: Log file open, 11/12/09 09:18:57
- Init: Version: 5860
- Init: Epic Internal: 0
- Init: Compiled (32-bit): Oct 30 2009 13:20:02
- Init: Changelist: 390428
- Init: Command line: editor -DEFENGINEINI=..\..\UTGame\Config\DefaultEngineUDK.ini
- Init: Base directory: C:\UDK\UDK-2009-11\Binaries\Win32\
- Init: Character set: Unicode
- Init: Computer: PHOENIX
- Init: User: wildicv
- Init: CPU Page size=4096, Processors=2
- Init: High frequency timer resolution =14.318180 MHz
- Init: Memory total: Physical=2.0GB Pagefile=4.2GB Virtual=2.0GB
- Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- Init: WinSock: I am Phoenix (10.14.11.26:0)
- Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
- Init: Object subsystem initialized
- Log: Initializing FaceFX...
- Log: FaceFX initialized:
- Log: version : 1.7.3.1
- Log: licensee: Unreal Engine 3 Licensee
- Log: project : Unreal Engine 3 Project
- Log: ... Loaded 176 shaders (0 legacy, 0 redundant)
- Log: ... Loaded 4221 shaders (0 legacy, 0 redundant)
- Log: Shader cache for LocalShaderCache-PC-D3D-SM3 contains 201 materials (0 redundant)
- Log: ... Loaded 11610 shaders (0 legacy, 961 redundant)
- Log: Shader cache for RefShaderCache-PC-D3D-SM3 contains 738 materials (0 redundant)
- Log: 83089 objects as part of root set at end of initial load.
- Log: 0 out of 0 bytes used by permanent object pool.
- Log: Supported Consoles:
- Log: PC
- Log: Initializing Engine...
- Log: Encountered missing default brush - spawning new one
- Init: UEngine initialized
- Init: Transaction tracking system initialized
- Init: Using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample
- Log: XAudio2Device: Allocated 32 sources
- Log: XAudio2Device: CommonAudioPoolSize is set to 0 - disabling persistent pool for audio data
- Init: XAudio2Device initialized.
- Init: Client initialized
- Init: Editor engine initialized
- Log: Initializing Engine Completed
- Log: >>>>>>>>>>>>>> Initial startup: 8.08s <<<<<<<<<<<<<<<
- Cmd: MODE MAPEXT=udk
- Log: GameAssetDatabase: Checkpoint file name: ..\..\UTGame\Content\GameAssetDatabase.checkpoint
- Log: GameAssetDatabase: Existing checkpoint file contains timestamp: 10/30/2009 1:39:20 PM.
- Log: GameAssetDatabase: Loaded 4046 assets, 5216 tags/collections (445 in use) from the checkpoint file.
- Log: GameAssetDatabase: Loading journal entries from the journal file.
- Log: GameAssetDatabase: Loaded 23 journal entries from the journal file.
- Log: GameAssetDatabase: Merged 23 journal entries (including server entries newer than 10/30/2009 1:39:20 PM.)
- Log: GameAssetDatabase: Game asset database loaded a total of 4057 assets, 452 tags and 5224 persistent tags.
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Camera.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Camera.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Geometry.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Geometry.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_TerrainMode.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_TerrainMode.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_TextureMode.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_TextureMode.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_MeshPaintMode.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_MeshPaintMode.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_StaticMeshMode.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_StaticMeshMode.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Box.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Cone.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_CurvedStairs.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Cylinder.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Staircase.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Sheet.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_SpiralStairs.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Sphere.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Volumetric.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Add.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Subtract.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Intersect.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Deintersect.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_AddSpecial.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_AddVolume.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_ShowSelected.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_HideSelected.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_InvertSelection.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_ShowAll.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\BuildGeometry.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\BuildLighting.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\BuildPaths.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\BuildCoverNodes.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\BuildAll.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\LightingQuality_Preview.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\LightingQuality_Medium.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\LightingQuality_High.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\LightingQuality_Production.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Play.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\PlayPC.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\PlayPS.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\PlayXB.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\MainToolBar_SelectTranslucent.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\PlayViewport.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\PlayViewport.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\PlayViewport.tga)
- Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\PlayViewport.tga)
- Cmd: MAP LOAD FILE="C:\UDK\UDK-2009-11\UTGame\Content\Maps\TestBed2.udk"
- Log: Encountered missing default brush - spawning new one
- Log: Finished looking for orphan Actors (0.007 secs)
- Cmd: MAP CHECKDEP DONTCLEARMESSAGES
- Log: Built Phys StaticMesh Cache: 3.338 ms
- Log: COOKEDPHYSICS: 0 TriMeshes (0.000000 KB), 0 Convex Hulls (0.000000 KB) - Total 0.000000 KB
- Log: COOKEDPHYSICS: BSP 5.02 KB
- Log: Save=181.200055
- Log: Moving 'C:\UDK\UDK-2009-11\UTGame\Content\Maps\Save.tmp' to 'C:\UDK\UDK-2009-11\UTGame\Content\Maps\TestBed2.udk'
- Cmd: MAP LOAD FILE="C:\UDK\UDK-2009-11\UTGame\Content\Maps\TestBed.udk"
- Log: Encountered missing default brush - spawning new one
- Log: Finished looking for orphan Actors (0.007 secs)
- Cmd: MAP CHECKDEP DONTCLEARMESSAGES
- Log: Built Phys StaticMesh Cache: 3.247 ms
- Log: COOKEDPHYSICS: 0 TriMeshes (0.000000 KB), 0 Convex Hulls (0.000000 KB) - Total 0.000000 KB
- Log: COOKEDPHYSICS: BSP 5.02 KB
- Log: Save=189.635345
- Log: Moving 'C:\UDK\UDK-2009-11\UTGame\Content\Maps\Save.tmp' to 'C:\UDK\UDK-2009-11\UTGame\Content\Maps\TestBed.udk'
- Exit: Preparing to exit.
- Exit: Editor shut down
- Exit: Transaction tracking system shut down
- Exit: Windows client shut down
- Exit: XAudio2 Device shut down.
- Exit: Object subsystem successfully closed.
- Log: Shutting down FaceFX...
- Log: FaceFX shutdown.
- Exit: Exiting.
- Log: Log file closed, 11/12/09 09:30:38
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement