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  1. Log: Log file open, 11/12/09 09:18:57
  2. Init: Version: 5860
  3. Init: Epic Internal: 0
  4. Init: Compiled (32-bit): Oct 30 2009 13:20:02
  5. Init: Changelist: 390428
  6. Init: Command line: editor -DEFENGINEINI=..\..\UTGame\Config\DefaultEngineUDK.ini
  7. Init: Base directory: C:\UDK\UDK-2009-11\Binaries\Win32\
  8. Init: Character set: Unicode
  9. Init: Computer: PHOENIX
  10. Init: User: wildicv
  11. Init: CPU Page size=4096, Processors=2
  12. Init: High frequency timer resolution =14.318180 MHz
  13. Init: Memory total: Physical=2.0GB Pagefile=4.2GB Virtual=2.0GB
  14. Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  15. Init: WinSock: I am Phoenix (10.14.11.26:0)
  16. Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
  17. Init: Object subsystem initialized
  18. Log: Initializing FaceFX...
  19. Log: FaceFX initialized:
  20. Log: version : 1.7.3.1
  21. Log: licensee: Unreal Engine 3 Licensee
  22. Log: project : Unreal Engine 3 Project
  23. Log: ... Loaded 176 shaders (0 legacy, 0 redundant)
  24. Log: ... Loaded 4221 shaders (0 legacy, 0 redundant)
  25. Log: Shader cache for LocalShaderCache-PC-D3D-SM3 contains 201 materials (0 redundant)
  26. Log: ... Loaded 11610 shaders (0 legacy, 961 redundant)
  27. Log: Shader cache for RefShaderCache-PC-D3D-SM3 contains 738 materials (0 redundant)
  28. Log: 83089 objects as part of root set at end of initial load.
  29. Log: 0 out of 0 bytes used by permanent object pool.
  30. Log: Supported Consoles:
  31. Log: PC
  32. Log: Initializing Engine...
  33. Log: Encountered missing default brush - spawning new one
  34. Init: UEngine initialized
  35. Init: Transaction tracking system initialized
  36. Init: Using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample
  37. Log: XAudio2Device: Allocated 32 sources
  38. Log: XAudio2Device: CommonAudioPoolSize is set to 0 - disabling persistent pool for audio data
  39. Init: XAudio2Device initialized.
  40. Init: Client initialized
  41. Init: Editor engine initialized
  42. Log: Initializing Engine Completed
  43. Log: >>>>>>>>>>>>>> Initial startup: 8.08s <<<<<<<<<<<<<<<
  44. Cmd: MODE MAPEXT=udk
  45. Log: GameAssetDatabase: Checkpoint file name: ..\..\UTGame\Content\GameAssetDatabase.checkpoint
  46. Log: GameAssetDatabase: Existing checkpoint file contains timestamp: 10/30/2009 1:39:20 PM.
  47. Log: GameAssetDatabase: Loaded 4046 assets, 5216 tags/collections (445 in use) from the checkpoint file.
  48. Log: GameAssetDatabase: Loading journal entries from the journal file.
  49. Log: GameAssetDatabase: Loaded 23 journal entries from the journal file.
  50. Log: GameAssetDatabase: Merged 23 journal entries (including server entries newer than 10/30/2009 1:39:20 PM.)
  51. Log: GameAssetDatabase: Game asset database loaded a total of 4057 assets, 452 tags and 5224 persistent tags.
  52. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Camera.tga)
  53. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Camera.tga)
  54. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Geometry.tga)
  55. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Geometry.tga)
  56. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_TerrainMode.tga)
  57. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_TerrainMode.tga)
  58. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_TextureMode.tga)
  59. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_TextureMode.tga)
  60. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_MeshPaintMode.tga)
  61. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_MeshPaintMode.tga)
  62. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_StaticMeshMode.tga)
  63. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_StaticMeshMode.tga)
  64. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Box.tga)
  65. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Cone.tga)
  66. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_CurvedStairs.tga)
  67. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Cylinder.tga)
  68. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Staircase.tga)
  69. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Sheet.tga)
  70. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_SpiralStairs.tga)
  71. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Sphere.tga)
  72. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Volumetric.tga)
  73. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Add.tga)
  74. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Subtract.tga)
  75. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Intersect.tga)
  76. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_Deintersect.tga)
  77. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_AddSpecial.tga)
  78. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_AddVolume.tga)
  79. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_ShowSelected.tga)
  80. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_HideSelected.tga)
  81. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_InvertSelection.tga)
  82. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Btn_ShowAll.tga)
  83. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\BuildGeometry.tga)
  84. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\BuildLighting.tga)
  85. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\BuildPaths.tga)
  86. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\BuildCoverNodes.tga)
  87. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\BuildAll.tga)
  88. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\LightingQuality_Preview.tga)
  89. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\LightingQuality_Medium.tga)
  90. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\LightingQuality_High.tga)
  91. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\LightingQuality_Production.tga)
  92. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\Play.tga)
  93. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\PlayPC.tga)
  94. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\PlayPS.tga)
  95. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\PlayXB.tga)
  96. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\MainToolBar_SelectTranslucent.tga)
  97. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\PlayViewport.tga)
  98. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\PlayViewport.tga)
  99. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\PlayViewport.tga)
  100. Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2009-11\Binaries\Win32\..\..\Engine\EditorResources\wxres\PlayViewport.tga)
  101. Cmd: MAP LOAD FILE="C:\UDK\UDK-2009-11\UTGame\Content\Maps\TestBed2.udk"
  102. Log: Encountered missing default brush - spawning new one
  103. Log: Finished looking for orphan Actors (0.007 secs)
  104. Cmd: MAP CHECKDEP DONTCLEARMESSAGES
  105. Log: Built Phys StaticMesh Cache: 3.338 ms
  106. Log: COOKEDPHYSICS: 0 TriMeshes (0.000000 KB), 0 Convex Hulls (0.000000 KB) - Total 0.000000 KB
  107. Log: COOKEDPHYSICS: BSP 5.02 KB
  108. Log: Save=181.200055
  109. Log: Moving 'C:\UDK\UDK-2009-11\UTGame\Content\Maps\Save.tmp' to 'C:\UDK\UDK-2009-11\UTGame\Content\Maps\TestBed2.udk'
  110. Cmd: MAP LOAD FILE="C:\UDK\UDK-2009-11\UTGame\Content\Maps\TestBed.udk"
  111. Log: Encountered missing default brush - spawning new one
  112. Log: Finished looking for orphan Actors (0.007 secs)
  113. Cmd: MAP CHECKDEP DONTCLEARMESSAGES
  114. Log: Built Phys StaticMesh Cache: 3.247 ms
  115. Log: COOKEDPHYSICS: 0 TriMeshes (0.000000 KB), 0 Convex Hulls (0.000000 KB) - Total 0.000000 KB
  116. Log: COOKEDPHYSICS: BSP 5.02 KB
  117. Log: Save=189.635345
  118. Log: Moving 'C:\UDK\UDK-2009-11\UTGame\Content\Maps\Save.tmp' to 'C:\UDK\UDK-2009-11\UTGame\Content\Maps\TestBed.udk'
  119. Exit: Preparing to exit.
  120. Exit: Editor shut down
  121. Exit: Transaction tracking system shut down
  122. Exit: Windows client shut down
  123. Exit: XAudio2 Device shut down.
  124. Exit: Object subsystem successfully closed.
  125. Log: Shutting down FaceFX...
  126. Log: FaceFX shutdown.
  127. Exit: Exiting.
  128. Log: Log file closed, 11/12/09 09:30:38
  129.  
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