Posted by Anonymous on Sun 6 Apr 18:30
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- #include <a_samp>
- #define FILTERSCRIPT
- #if defined FILTERSCRIPT
- #define Driver 0
- #define Passanger 2
- new InCar[MAX_PLAYERS];
- new WhatCar[MAX_PLAYERS];
- public OnFilterScriptInit()
- {
- print("------------------------------");
- print(" Anti fall off bike v2 loaded ");
- print("------------------------------");
- return 1;
- }
- #endif
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- InCar[playerid] = 0;
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- if(oldstate == PLAYER_STATE_DRIVER)
- {
- if(newstate == PLAYER_STATE_ONFOOT)
- {
- if(InCar[playerid] == 1)
- {
- PutPlayerInVehicle(playerid, WhatCar[playerid], Driver);
- }
- }
- }
- if(oldstate == PLAYER_STATE_PASSENGER)
- {
- if(newstate == PLAYER_STATE_ONFOOT)
- {
- if(InCar[playerid] == 1)
- {
- PutPlayerInVehicle(playerid, WhatCar[playerid], Passanger);
- }
- }
- }
- if(oldstate == PLAYER_STATE_ONFOOT)
- {
- if(newstate == PLAYER_STATE_DRIVER || PLAYER_STATE_PASSENGER)
- {
- InCar[playerid] = 1;
- WhatCar[playerid] = GetPlayerVehicleID(playerid);
- }
- }
- return 1;
- }
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