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Apr 10th, 2009
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  1. |X - Xero|1|XEPHER|Spell Card|Spell||Continuous|||This card is treated as a Xepher Card. The ATK and DEF of all face-up monsters on your Opponents Side of the field becomes 0. Whenever you destroy a monster by battle, you take all the battle damage and you take damage equal to that monster's original ATK. This effect cannot be changed into gaining Life Points. At the end of a Battle Phase where you destroyed 1 or more of your Opponent�s monsters by battle, you may Tribute 1 monster to destroy this card, then draw 1 card. (They prayed for the power to stand above all, and so the darkness granted their wish, and all who stood in their way would parish, but in exchange they were forced to bare all the pain and suffering of those who fell by their hands. To be set free, they had to come to accept this pain.)|
  2. |E - Expense|2|XEPHER|Spell Card|Spell||Continuous|||This card is treated as a Xepher Card. Once per turn, you may make your Opponent pay the cost for one of your cards (except for the effect of a Xepher Card). Whenever your Opponent pays a Life Point cost, you take damage equal to the same amount. his effect cannot be changed into gaining Life Points. If this would reduce your Life Points to 0, this card is destroyed instead. During your next Standby Phase after you receive damage from this card's effect, you may pay 1000 Life Points to destroy this card, then draw 1 card.(They wished for others to pay for what they themselves had done, and so the darkness granted it, but for each payment, they suffered through unimaginable pain. To be set free, they had to pay for their own crimes.)|
  3. |P - Punishment|3|XEPHER|Spell Card|Spell||Continuous|||This card is treated as a Xepher Card. Whenever a card you control is sent to the graveyard, your opponent takes 500 damage and you must send a card from the top of your deck to the graveyard or take 1000 damage. Any Xepher Cards sent to the Graveyard by this card's effect are returned to your deck. The player that destroys this face-up card must discard 1 random card from their hand. During a turn in which you send a card from your deck to the Graveyard with this card's effect, you may pay 1000 Life Points and send 1 card from the top of your deck to the Graveyard to destroy this card. If this card is destroyed by its own effect, you may choose the card that is discarded by this card's effect, then draw 1 card. (Their desire is vengeance. The darkness feels this desire, and makes it come true. When they realize this, they feel joy, only for it to be shattered to see that they are also being punished. To be set free, they must accept their own punishment or be brought to their knees with pain.)|
  4. |H - Hocuspocus|4|XEPHER|Spell Card|Spell||Continuous|||This card is treated as a Xepher Card. Once per turn, during your Main Phase, you may activate the effect of 1 Normal Spell Card in your Graveyard; you must also pay the cost of activating a Normal Spell Card targeted by this effect. During your Opponent's Standby Phase, they may add 1 Spell Card in their deck to their hand. During your Draw Phase, if you draw a Spell Card for your Normal Draw, you may send it to the graveyard to destroy this card, then draw 1 card. (They seek lost knowledge, and for it they, will do anything. And so the darkness grants them the forbidden knowledge. They set out to show the world what they have achieved, but they fall into despair when they realize that for everything they learn, everyone else has learned something greater. To be set free they must cast aside this selfish knowledge.)|
  5. |E - Ecstasy|5|XEPHER|Spell Card|Spell||Continuous|||This card is treated as a Xepher Card. Trap Cards may be activated on the same turn they are set. Whenever a Trap Card is activated, you must pay 1000 Life Points. During your Standby Phase, you must pay 1000 Life Points or destroy this card and one Trap Card on your side of the field, then draw 1 card. (To show the world their cunning, they ask a favour of the shadows, and the darkness responds. They are given the power to build the greatest deceptions, but with each trap constructed the pain they feel only grows worse, and with each day that passes they feel only suffering. To be set free they must reveal their lies and cast the aside.|
  6. |R - Reality|6|XEPHER|Spell Card|Spell||Continuous|||This card is treated as a Xepher Card. You may send your entire hand to the Graveyard to destroy this card, then draw 1 card. Any Xepher Cards that are discarded by this effect are returned to your hand after this card's effect resolves. During the Standby Phase of each turn, your Opponent chooses 1 of the following effects: �Reduce the ATK and DEF of all monsters the turn player controls by 500. �If a player would draw a card other than their normal draw, any cards drawn must be discarded from the top of their deck instead. �If a player would Special Summon a monster(s), they must Tribute that number of monsters instead. �If counters would be added to a card by the effect of a card, that number of counters is removed from that card instead. �If battle damage would be reduced to 0, it is doubled instead. (All they wanted was to be shown the world, and so the darkness gave them sight. However, what they saw was not the world they longed for, but a twisted version of it. To be set free they had to relinquish all they owned.)|
  7. |XEPHER|7|XEPHER|Spell Card|Spell||Demon|||This card is treated as a Xepher Card. Activate only after �X - Xero�, �E - Expense�, �P - Punishment�. �H - Hocuspocus�, �E - Ecstasy�, and �R - Reality� have been destroyed by their own effects or by an effect that your Opponent controls. You win the duel. (They made a deal with darkness and found only pain and suffering. With nothing left, they seek solace and redemption, but it shall never come, so they are destined to wander eternally for the light, always in reach but never close enough to touch. In eternal disperse they walk back to the darkness, as it swallows their world, and everything around them turns to ash. Their foes are fallen, and they are forced to live in eternal pain and suffering as their punishment for using the powers of the Darkness. XEPHER: You will live in shadow, of shade and commit the Eighth Sin. Unrequited existence will turn everything into nothing.|
  8. |Knight of Xepher X - X|8|XEPHER|Warrior/Effect|Dark|4||1700|1700|Once per turn, you can destroy 1 monster on the field. You take damage equal to the destroyed monster's Level X 500. If you use this card's effect, you may allow your opponent to Special Summon 1 monster from their hand, then destroy this card and Special Summon 1 "Knight of Xepher" monster from your deck.|
  9. |Knight of Xepher E - End|9|XEPHER|Warrior/Effect|Dark|4||0|0|This card cannot be destroyed by battle. This card cannot be Set or and its battle position cannot be changed (even by card effect) and battle damage from battles involving this card cannot be reduced. This card may only be attacked once per turn. During your Opponent's Battle Phase you may select 1 monster they control. The selected monster must attack this card (If the selected monster is in Defense Position it is swiched to face-up Attack Position). After this card battles, it gains ATK equal to the Battle Damage you took until your next End Phase. During the End Phase of a turn this card battled, you may destroy this card and Special Summon 1 "Knight of Xepher" monster from your deck.|
  10. |Knight of Xepher P - Prayer|10|XEPHER|Warrior/Effect|Dark|4||1000|1000|When this card Attacks or is Attacked for the first time in the current Battle Phase, you must Tribute 1 monster you control. This card gains ATK equal to the ATK of the Tributed monster until the End Phase of the turn. During the start of a player's Battle Phase, you may pay Life Points in intervals of 500 (Max 2000) to Special Summon 1 "Prayer of Pain Token" (Fairy/Dark/Level 4) in Attack Position. This Token cannot attack and is destroyed at the end of the Battle Phase. The ATK of a "Prayer of Pain Token" is equal to the amount of Life Points you paid to Summon it. During your Main Phase, you may Tribute 1 monster you control to destroy this card and Special Summon 1 "Knight of Xepher" from your deck to the field.|
  11. |Knight of Xepher H - Hesitiation|11|XEPHER|Warrior/Effect|Dark|4||1500|1000|As long as this card remains face-up on the field, your Opponent cannot conduct their Battle Phase and you cannot conduct your Draw Phase. During your Opponent's End Phase, you may skip your next turn to destroy this card and Special Summon 1 "Knight of Xepher" from your deck to the field. During the turn after this card is destroyed, you do not take Battle Damage.|
  12. |Knight of Xepher E - Existance|12|XEPHER|Warrior/Effect|Dark|4||?|?|This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Special Summoning 4 "Existance Tokens" (Fiend/Dark/Level 4/ATK 1500/DEF 1500). The battle position of "Existance Tokens" cannot be changed (even by card effects). You may pay 1000 Life Points to destroy an "Existance Token". As long as this card remains face-up on the field you cannot Summon or Set any monsters. Your opponent cannot select this card as an attack target. This card's ATK is equal to half the combined ATK of all face-up monsters you control except this card. If you control no "Existance Tokens", destroy this card and Special Summon 1 "Knight of Xepher" monster from you deck to the field.|
  13. |Knight of Xepher R - Regret|13|XEPHER|Warrior/Effect|Dark|4||2500|1000|All battle damage this card inflicts becomes 0. When a card is sent to the Graveyard, reduce this card's ATK by 100 and that card's controller receives 100 damage. During your Main Phase, you may pay Life Points in intervals of 100. Reduce this card's ATK by the amount of Life Points you paid. When this card's ATK equals 0, destroy this card and Special Summon 1 "Knight of Xepher" from your Deck.|
  14. |Eternal Agony - XEPHER|14|XEPHER|Fiend/Effect|Dark|8||1000|0|This card cannot be Normal Summon or Set. This card can only be Special Summoned from your hand after 7 "Knight of Xepher" monsters with different names have been destroyed by their own effect or by your Opponent's card effect or by battle during your Opponent's turn. If a "Knight of Xepher" monster's effect activates to Special Summon another "Knight of Xepher" monster, you may add this card to your hand instead. During each player's Standby Phase, both players take 500 Damage. When a player takes damage, increase this card's ATK by the amount of damage done.|
  15. |X - Xpendable|15|XEPHER|Trap Card|Trap||Continuous|||During each of your End Phases, select and activate 1 of the following effects: �Pay 1000 Life Points. Your Opoonent discards 1 card. �Pay 2000 Life Points. Your Opponent Tributes 1 monster. �Pay 3000 Life Points. Your Opponent sends the top 10 cards of there decks to the Graveyard. �Pay half your Life Points. Destroy this card then add 1 card from your deck to your hand.|
  16. |EP - Everlasting Pain|16|XEPHER|Trap Card|Trap||Continuous|||Each time a player takes damage, add 1 Xepher Counter to this card. During each player's Standby Phase, the turn player takes 100 damage for each counter on this card, and you take 100 damage for each counter on this card. As many times as you want during your Main Phase you may take 100 Damage. By removing 10 Xepher counters from this card during your Draw Phase you may destroy it and add 1 card from your deck to your hand.|
  17. |HER - Horrible Evening Recurrence|17|XEPHER|Trap Card|Trap||Continuous|||During each players End Phase, the turn player may Special Summon 1 monster from there graveyard, then you take 1000 Damage. By allowing your Opponent to Special Summon as many monsters as possibe from there graveyard to the field, destroy this card then add 1 card from your Deck to your hand.|
  18. |Trap of Suffering - XEPHER|18|XEPHER|Trap Card|Trap||Continuous|||This card cannot be activated unless 1 copy each of "X - Xpendable", "EP - Everlasting Pain", and "HER - Horrible Evening Recurrence" have been destroyed by their own effects or by an effect that your Opponent controls. During each of your Standby Phases you must pay 100 Life Points(this is not optional). Flip all monsters your opponent controls face-up. Monster Cards your Opponent controls cannot be Set face-down. Monsters your opponent Sets in Defense Position are Normal Summoned in face-up Defense Position. Reduce the ATK of your Opponent's monsters during each of your Opponent's Standby Phases. The first reduction begins at 100 points and is doubled during each of their following Standby Phases.|
  19. |Santuary of Sorrow|19|XEPHER|Spell Card|Spell||Field|||When you take damage from a card effect you control, you may activate this card from your deck. This card cannot be destroyed or removed from the field by a card effect. If your Opponent acitvates a Field Spell Card, both Field Spell Cards remain in effect. Whenever you would take damage from a card effect you control, you may reduce that damage to 500. If your Life Points become 2000 or less, all damage you take from card effects you control is reduced to 0, though it is treated as you having taken the full amount of damage for the purpose of cards effect. As long as your Life Points are 2000 or less, all damage you take is halved. As long as your Life Points are 2000 or less, you do not need to pay Life Point costs for card effects. (It was a spring of waters as far as the eye can see, compleatly empty as far as the eye can see, except for one person, standing in the middle of the waters. The waters are completely motionless, even as you move through them. Upon closer examination, it is revealed that the waters are actually a pool of tears shed in sorrow.)|
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